Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.28 @ 19:33:16 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (115) 575 Value Destroyed (5854) 5854 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (5415) 5415 TOTAL SCORE: 24004 Bonus ------- Follower Combat Kills 521 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 550 Hacked Protovariant 500 Met Warlord at Research 2000 Friendly Fire -56 Cogmind --------- Core Integrity 971/1600 Matter 290/300 Energy 322/600 System Corruption 3% Temperature Cool (11) Movement Walking (190) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Myomer Leg Centrium Leg > --- UTILITY (12) ----- Huge Storage Unit Advanced Energy Well Advanced Signal Interpreter Advanced Hacking Suite System Mapper Dynamic Insulation System > --- WEAPON (3) ------- Heavy Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (25) --- Vortex Chain Reactor Advanced Heat Sink Improved Matter Compressor (223) Experimental Armor Integrity Analyzer Improved Weapon Cycler Experimental Thermal Shield Advanced Component Analysis Suite Improved System Restoration Module System Purifier Mini Drone Bay (0/3) Null Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Cryofiber Web Huge Storage Unit Advanced Energy Well Experimental Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Centrium Light Armor Plating Improved Force Field Advanced Hacking Suite System Mapper System Mapper Advanced Component Analysis Suite > --- WEAPON ----------- Heavy Quantum Rifle Cooled Nova Cannon Hypervelocity Railgun > --- INVENTORY -------- Vortex Chain Reactor Biometal Leg Centrium Leg Advanced Energy Well Improved Matter Compressor Experimental Armor Integrity Analyzer Advanced Kinecellerator Improved Weapon Cycler Cloaking Device Medium Insulated Plating Experimental Thermal Shield Dynamic Insulation System Improved System Restoration Module System Purifier Mini Drone Bay Transdimensional Reconstructor Subatomic Replicator Warp Gun Enhanced Nova Cannon Null Cannon KE Penetrator Railgun [Rating: 215] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 Utility 10 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 368 | 7 3 . 1 6 28 12 20 12 14 10 9 33 5 2 9 6 4 2 10 10 3 23 5 23 12 13 23 13 24 26 Power 27 | 1 . . . . 3 2 . 1 . 1 . . . . . . . . 3 2 . 2 . 3 . . 3 3 1 2 Engine 7 | 1 . . . . 1 2 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Core 5 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . 2 2 . 1 . 1 . . 3 3 1 2 Propulsion 60 | 2 1 . . 2 10 . 1 1 2 . 3 4 1 . 1 1 . . 1 1 . 2 1 10 . 1 3 3 3 6 Treads 15 | 1 . . . . 5 . 1 1 . . . 3 1 . . 1 . . 1 1 . . . . . . . . . . Leg 34 | . . . . 1 3 . . . 2 . 2 . . . . . . . . . . 1 . 10 . 1 3 3 3 5 Wheel 9 | 1 1 . . 1 2 . . . . . 1 1 . . 1 . . . . . . 1 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 182 | 2 1 . 1 4 8 7 12 4 8 6 3 17 3 1 7 5 2 1 5 4 3 11 2 9 8 9 14 3 10 12 Device 143 | 1 . . . 4 6 6 11 4 7 3 1 14 3 1 7 4 2 1 1 4 3 8 2 7 8 8 8 3 6 10 Storage 9 | 1 1 . 1 . . . . . . 1 . . . . . . . . 2 . . 1 . 1 . . 1 . . . Processor 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Protection 21 | . . . . . 1 . 1 . 1 2 1 3 . . . 1 . . 2 . . 1 . 1 . 1 1 . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | 2 1 . . . 7 3 7 6 4 3 3 12 1 1 1 . 2 1 1 3 . 8 2 1 4 3 3 4 10 6 Energy Gun 26 | 2 1 . . . 2 1 2 1 2 . . 2 . 1 1 . . . . . . 1 1 1 1 . . 2 3 2 Energy Cannon 15 | . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . 2 . . 1 2 . 2 2 2 Ballistic Gun 13 | . . . . . 3 . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 4 2 Ballistic Cannon 14 | . . . . . 1 2 1 . . 1 2 2 . . . . . . 1 1 . 1 . . 1 1 . . . . Launcher 8 | . . . . . 1 . 2 2 . 1 . 1 . . . . . . . . . 1 . . . . . . . . Special Weapon 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . . 2 2 . 1 5 1 . . . 1 1 . 1 . 2 1 . 1 . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 1 . 2 . 2 . . . . . . . . . 5 1 . . . 5 . . . . 7 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Lost 52 | . . . . 1 2 . 1 . . . . 5 . . 2 . . . . 1 . 10 . . 1 . 3 . . 26 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 22 | . . . . 1 1 . . . . . . 2 . . 1 . . . . 1 . 5 . . 1 . . . . 10 Utility 19 | . . . . . 1 . 1 . . . . 2 . . . . . . . . . 2 . . . . 3 . . 10 Weapon 9 | . . . . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . . 5 Highest Loss Streak 16 | . . . . 1 1 . 1 . . . . 2 . . 2 . . . . 1 . 7 . . 1 . 3 . . 16 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . Average Slot Usage (%) 96 | . 99 100 100 100 99 100 93 100 99 100 99 99 100 100 100 99 94 94 96 93 89 81 88 98 98 97 98 99 99 88 Engine 4 | . 14 14 14 14 5 3 7 7 7 7 6 6 6 6 6 5 5 5 2 . . . . 1 . . . . . . Core 1 | . . . . . 4 4 . . . . . . . . . . . . . . . 4 5 5 10 9 5 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 4 5 2 . . 3 5 8 6 Treads 9 | . 14 14 14 14 20 15 15 15 9 7 6 15 13 13 13 17 17 17 17 17 15 5 5 2 . . . . . . Leg 11 | . . . . 1 6 7 7 7 12 15 13 7 6 6 6 5 5 5 5 5 5 5 5 19 29 27 28 30 30 25 Wheel 6 | . 13 14 14 12 9 7 7 7 7 7 13 9 13 13 13 11 11 11 11 11 10 5 5 4 . . . . . . Device 16 | . 14 14 14 14 21 15 18 15 14 14 16 18 20 20 20 22 11 11 11 10 15 20 21 20 15 21 16 17 14 13 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 11 5 5 5 10 10 10 9 9 8 8 8 Processor 8 | . . . . . 2 15 7 7 7 7 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 8 8 7 4 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 10 11 Protection 3 | . . . . . 3 . 3 7 7 7 2 1 . . . . 5 5 2 5 5 3 . . 5 4 2 4 4 7 Energy Gun 6 | . 28 28 28 28 8 5 2 5 7 9 6 6 12 6 13 11 11 6 5 1 . 2 1 5 6 4 4 . 1 2 Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . 3 5 3 5 . 1 1 . 3 5 3 Ballistic Gun 2 | . . . . . 7 7 . . . . . . . . . . . 5 5 5 5 2 5 5 5 4 5 4 4 5 Ballistic Cannon 3 | . . . . . 2 8 6 7 7 10 7 9 6 6 6 5 . . . 4 5 4 . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 4 6 . 4 1 . 5 . . 4 3 5 . . 1 3 4 1 2 1 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 15 20 20 50 50 61 68 72 78 72 120 127 132 112 117 111 124 124 121 122 128 137 138 138 150 142 147 144 153 180 177 Greatest Support 219 | 10 20 10 10 10 16 16 16 16 16 16 32 32 26 26 26 22 22 22 22 22 22 22 12 158 158 158 158 183 194 219 Greatest Overweight (x) 11 | 1 1 1 4 4 6 4 4 4 4 7 3 7 4 4 5 5 5 5 5 5 6 11 11 10 . . . . . 5 Average Overweight (x) 3 | . . 1 1 4 4 3 3 4 4 6 3 4 4 4 4 4 5 5 4 5 5 10 10 4 . . . . . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 10 11 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 10 10 11 13 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 22 | 5 9 9 10 12 19 19 19 19 19 22 24 24 24 25 23 23 24 25 24 24 24 24 24 24 24 24 24 24 24 19 Final Capacity 25 | 8 10 10 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 10 10 11 13 20 20 20 20 20 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 12 Class Distribution -------------------- 20% | Scavenger-Mutant 13% | Mutant 13% | Scavenger-Assassin 11% | Skirmisher 10% | Derelict-Mutant 9% | Derelict-Assassin 6% | Scavenger-Skirmisher 4% | Assassin 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Skirmisher | -6/Proximity Caves Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Assassin | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Derelict-Assassin | -4/Upper Caves Derelict-Assassin | -4/Upper Caves Derelict-Assassin | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Assassin | -3/Research Hacker-Skirmisher | -3/Quarantine Scavenger-Assassin | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 7141 | 270 10 20 20 42 851 127 512 189 115 260 60 785 40 . 198 . 150 40 360 207 . 341 40 344 247 94 459 146 323 891 Remotely 473 | . . . . . 421 . . 52 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5691 | 110 30 . . 94 962 159 182 . . 83 . 209 . . 185 . 47 . 251 134 . 339 130 127 295 102 550 . 303 1399 Parts 286 | 8 6 . . 2 53 14 17 . . 7 . 9 . . 14 . . . 4 1 . 12 1 6 17 5 32 . 20 58 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . 15 2 . 5 . 9 . . 23 . . . 4 1 . 5 . . 17 . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 99 | . . . . 2 16 2 9 . . 5 . 11 . . 5 . . . . 2 . 5 . 4 4 2 7 . 9 16 Melee 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . Guns 42 | . . . . 1 11 1 . . . . . . . . 4 . . . . . . . . 4 3 2 5 . 1 10 Cannons 29 | . . . . . 5 1 . . . 1 . 3 . . 1 . . . . 2 . 4 . . 1 . . . 7 4 AOE 15 | . . . . . . . 7 . . 4 . 4 . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 2 1 . . 1 6 1 1 . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . 2 Worker 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 5 | 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 29 | . . . . . 3 . 7 . . 4 . 8 . . 2 . . . . . . . . . . 1 . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 21 | . . . . 2 7 . . . . . . 1 . . . . . . . . . 2 . . . . 4 . . 5 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 8 | . . . . . 6 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . . . . . . . . 1 . . . . . . . 2 . 2 . . 2 . 3 . 3 2 Programmer 18 | . . . . . . 1 1 . . . . . . . 3 . . . . . . . . 2 1 1 . . 2 7 Behemoth 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 7 | 2 1 . . 1 4 1 4 . . 4 . 4 . . 2 . . . . 2 . 2 . 2 2 1 3 . 7 7 Combat Bots Only 7 | . . . . 1 3 1 4 . . 4 . 4 . . 2 . . . . 2 . 2 . 2 2 1 3 . 7 7 Max Kills in Single Turn 2 | 1 1 . . 1 1 1 2 . . 1 . 2 . . 1 . 1 . . 1 . 1 1 1 1 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 1 . 2 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Damage Taken 12511 | . . 26 . 237 962 88 537 . . 259 . 1233 . . 148 . . . . 447 . 1267 . 207 464 113 843 . 699 4981 Core 1132 | . . . . 60 126 6 54 . . . . 131 . . 41 . . . . 51 . 34 . 11 20 10 92 . . 496 Absorbed by Shields 2463 | . . . . . . . . . . . . 366 . . . . . . . . . 276 . 134 422 31 334 . 579 321 Redirected to Shielding 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Regen/Repaired (Parts) 83 | . . . . . . . . . . . . . . . . . . . . . . . . 83 . . . . . . Core Remaining (%) 89 | 100 . . . 76 77 . . . . 91 . . . . 79 . . . . 94 . . . . 94 . 92 . 100 . Volleys Fired 544 | 5 5 1 . 12 76 5 22 6 . 22 . 61 . . 10 . . . . 20 3 38 . 26 52 16 29 17 39 79 Largest 3 | 2 2 2 . 2 2 3 3 1 . 3 . 3 . . 3 . . . . 3 1 3 . 3 3 3 3 2 3 3 Hottest 285 | 100 100 100 . 100 111 134 170 65 . 157 . 162 . . 175 . . . . 187 98 209 . 218 218 222 157 150 285 200 Shots Fired 1015 | 10 10 2 . 24 149 15 36 6 . 32 . 81 . . 30 . . . . 42 3 70 . 53 81 24 68 20 74 185 Gun 598 | 10 10 2 . 24 123 10 14 . . 5 . 6 . . 20 . . . . 19 . 16 . 53 52 12 62 10 37 113 Cannon 378 | . . . . . 23 5 6 6 . 22 . 61 . . 10 . . . . 23 3 53 . . 29 12 6 10 37 72 Launcher 24 | . . . . . 3 . 7 . . 5 . 8 . . . . . . . . . 1 . . . . . . . . Special 15 | . . . . . . . 9 . . . . 6 . . . . . . . . . . . . . . . . . . Kinetic 441 | . . . . . 96 10 6 4 . 10 . 30 . . 10 . . . . 14 . 28 . 26 29 6 46 4 31 91 Thermal 520 | 10 10 2 . 24 50 5 14 2 . 17 . 37 . . 20 . . . . 28 3 26 . 27 52 18 22 16 43 94 Explosive 24 | . . . . . 3 . 7 . . 5 . 8 . . . . . . . . . 1 . . . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Robot Hit Streak 20 | 4 2 4 . 3 17 6 8 . . 6 . 7 . . 3 . . . . 4 . 8 . 13 8 3 6 1 6 20 Robot Miss Streak 6 | 1 1 . . 2 3 1 2 . . 5 . 6 . . 5 . . . . 3 . 4 . 3 6 3 3 4 6 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Secondary Targets 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Shots Hit Robots 547 | 7 6 2 . 14 94 12 17 . . 13 1 37 . . 15 . 2 . 3 19 . 41 3 35 35 7 46 2 23 113 Core Hits 244 | 3 2 1 . 4 32 6 13 . . 14 . 21 . . 11 . 1 . 3 7 . 22 1 10 15 4 24 1 10 39 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 3 Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 26 | . . . . . 9 1 1 . . 2 . 2 . . 1 . . . . 1 . 1 . . 1 . 1 . 3 3 Burn 10 | . . . . . 6 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Destroy 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 1 Blast 6 | . . . . . 2 . 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 99 | . . . . . . . . 17 1 . 10 18 1 . . . 8 5 3 1 . 2 3 4 2 5 14 2 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 99 | . . . . . . . . 17 1 . 10 18 1 . . . 8 5 3 1 . 2 3 4 2 5 14 2 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16834 | 86 73 25 . 186 1988 293 737 . . 560 33 1194 . . 342 . 175 . 224 462 . 1153 263 1112 870 197 1199 45 1351 4266 Guns 7963 | 86 73 25 . 186 1424 192 140 . . 110 . 80 . . 210 . . . . 161 . 126 . 1112 837 122 906 45 164 1964 Cannons 6457 | . . . . . 533 101 168 . . 220 . 456 . . 132 . . . . 301 . 949 . . 33 75 . . 1187 2302 Explosions 946 | . . . . . 31 . 429 . . 230 . 256 . . . . . . . . . . . . . . . . . . Melee 1468 | . . . . . . . . . . . 33 402 . . . . 175 . 224 . . 78 263 . . . 293 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6666 | . . . . . 1413 183 168 . . 220 . 456 . . 132 . . . . 119 . 515 . 460 384 87 597 45 164 1723 Thermal 7419 | 86 73 25 . 186 544 110 140 . . 110 . 80 . . 210 . . . . 343 . 225 . 652 486 110 309 . 1187 2543 Explosive 946 | . . . . . 31 . 429 . . 230 . 256 . . . . . . . . . . . . . . . . . . Electromagnetic 335 | . . . . . . . . . . . . . . . . . . . . . . 335 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1468 | . . . . . . . . . . . 33 402 . . . . 175 . 224 . . 78 263 . . . 293 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 2 2 2 . . . . . 1 . . . . . . . . 3 1 . 1 . 3 3 Average Corruption 1 | . . . . . . 1 1 2 2 . . . . . 1 . . . . . . . . 3 1 . 1 . 3 2 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . 1 27 9 4 . . . . . 8 . . . . . . . . . 6 . 2 . 1 2 Message Errors 17 | . . . . . . . 5 2 2 . . . . . 3 . . . . . . . . . 2 . 2 . . 1 Matter Fused 16 | . . . . . . . 8 3 2 . . . . . 2 . . . . . . . . . 1 . . . . . Heat Flow Errors 6 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . Energy Discharges 5 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 1 4 2 . . . . . . 1 . . . . . . . . . 1 . . . . . Data Loss (major) 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 567 | . . . . . 22 . . . . 20 . 80 . . . . 59 . . 5 . . 155 . . 8 . . 92 126 Projectiles 259 | . . . . . 22 . . . . . . 6 . . . . . . . 5 . . . . . 8 . . 92 126 Explosions 39 | . . . . . . . . . . 20 . 19 . . . . . . . . . . . . . . . . . . Melee 269 | . . . . . . . . . . . . 55 . . . . 59 . . . . . 155 . . . . . . . Knockbacks 16 | . . . . . 1 . 4 . . . . 3 . . 1 . . . . . . 7 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . 1 . 4 . . . . 3 . . 1 . . . . . . 6 . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 204 | . . . . . 40 . 59 . . 21 . 43 . . . . . . . . . 41 . . . . . . . . Shots 9 | . . . . . 1 . 2 . . 1 . 4 . . . . . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | 156 117 72 . 213 135 38 420 15 . 384 . 464 . . 221 . . . . 340 . 230 . 56 389 74 . . 390 348 Average Temperature 128 | 71 48 40 . 123 23 25 182 15 . 196 . 220 . . 88 . . . . 180 . 101 . 27 166 37 . . 161 134 Received Heat Transfer 1706 | . . 33 . 135 378 . 18 . . 24 . 86 . . . . . . . . . 222 . 56 12 . 109 . . 633 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Combat Hostiles 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Melted 15 | . . . . 2 4 . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 4 Heat Transferred 9625 | 259 222 74 . 555 1554 259 259 . . 259 . 148 . . 407 . . . . 622 . 361 . 740 592 137 407 . 698 2072 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 354 | 10 16 31 . 48 333 229 . . . . 16 . . . . 86 . . . . 6 . . . . 133 133 102 228 354 Initial 151 | . 6 6 . . 18 151 . . . . . . . . . 86 . . . . . . . . . . . 48 2 46 Average 77 | 5 11 19 . 34 109 160 . . . . 3 . . . . 86 . . . . 3 . . . . 50 54 52 115 95 Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Low Security (%) 90 | 100 100 100 . 100 78 92 . . . . 100 . . . . 100 . . . . 100 . . . . 100 100 100 81 86 Level 1 9 | . . . . . 21 8 . . . . . . . . . . . . . . . . . . . . . . 18 13 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 2 2 . . . . . . . . . 1 . . . . . . . . . . 2 2 4 3 Investigation 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Extermination 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Reinforcement 7 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 18 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 7 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 188 | . 2 4 . 2 33 5 10 . . 5 1 11 . . 8 . . . . 2 . 6 . 32 4 5 10 5 9 34 Peak Tracking Total 11 | . 2 2 . 2 5 3 5 . . 4 1 4 . . 4 . . . . 2 . 3 . 7 2 3 4 4 3 11 Tactical Retreats 9 | . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 13 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . 6 3 Max in Single Turn 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 48 | . 2 . 1 1 4 1 . . . . . 1 . 4 . . . . 6 . . 1 1 8 . 2 4 1 7 4 Terminals 18 | . . . . 1 4 1 . . . . . . . . . . . . . . . . . . . 2 3 . 4 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Total Hacks 118 | . 2 . 1 3 9 3 . . . . . 1 . 30 . . . . 19 . . 1 1 12 . 3 8 2 14 9 Successful 98 | . 2 . 1 2 4 . . . . . . 1 . 30 . . . . 19 . . 1 1 12 . 1 6 1 13 4 Failed 20 | . . . . 1 5 3 . . . . . . . . . . . . . . . . . . . 2 2 1 1 5 Catastrophic 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 2 . . 2 3 3 1 . . . . . . . . . . . . . . . . 1 . . 3 . 4 1 Terminals 41 | . . . . 3 9 3 . . . . . . . . . . . . . . . . . . . 3 7 . 9 7 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Terminal Hacks 84 | . . . 1 2 3 . . . . . . 1 . 30 . . . . 19 . . 1 1 12 . 1 3 . 6 4 Record 32 | . . . 1 1 . . . . . . . . . 11 . . . . 7 . . . . 12 . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . . . . 1 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Terminals 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . . 1 4 1 . . . . . . . . . . . . . . . . . . . 2 4 1 6 4 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . Largest Group 4 | . . . . . . . . . . . . . . . 1 1 1 1 1 1 . . . 4 1 1 . . . . Highest-Rated Group 226 | . . . . . . . . . . . . . . . 96 96 96 96 96 96 . . . 226 65 65 . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . 96 96 96 96 96 96 . . . 65 65 65 . . . . Total Orders 26 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 1 . 8 4 2 . 4 . 1 STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . 4 . 1 RETURN 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . . . . . . Ally Attacks 70 | . . . . . . . . . . . . . . . 9 1 . . . . . . . 60 . . . . . . Total Damage 2588 | . . . . . . . . . . . . . . . 266 50 . . . . . . . 2272 . . . . . . Kills 13 | . . . . . . . . . . . . . . . 4 . . . . . . . . 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 6 | . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . 2 . 2 . . . 1 . . . 2 1 . 2 . 1 . . . . . . . . Drone Launches 11 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . 1 . . . 4 . 1 Drone Recoveries 8 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . 1 . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 24181 | 96 168 167 383 203 1433 425 2325 682 1405 1352 512 1891 707 131 741 104 896 730 395 756 179 1577 1408 1214 947 477 641 596 810 830 Spaces Moved 12673 | 68 144 137 387 112 720 236 796 380 860 563 298 926 463 86 403 44 527 444 240 408 105 588 553 551 608 300 306 448 560 412 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2938 | . . . . . . . . . . . . . . . . . . . . . . . . 304 608 300 306 448 560 412 Wheels 9731 | 66 142 137 387 112 720 236 796 380 860 563 298 926 463 86 403 44 527 444 240 408 105 588 553 247 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 140 140 145 145 160 160 160 145 145 150 150 145 145 160 160 145 160 160 160 240 106 112 112 113 112 110 111 Average Speed 155 | 91 95 95 98 140 154 154 159 160 160 195 145 167 150 150 145 159 160 160 152 160 160 243 251 173 112 112 113 113 111 126 Slowest Speed 470 | 95 160 95 140 140 170 160 160 160 160 205 145 205 150 150 160 160 160 160 160 160 175 255 255 262 113 113 113 114 112 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 32 43 75 31 61 9 75 53 84 60 10 75 65 72 64 5 72 65 62 60 8 71 72 90 63 12 24 32 63 18 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 9 | . . . 1 1 . . . . 2 . . . . 1 . . . 1 3 . . . . . . . . . . . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 1 . . 2 6 4 2 . 2 2 . 1 . 3 1 . . . 3 1 . 1 . . . . . Spaces Dug 203 | . . . . . 7 . . 20 1 17 9 25 1 . . . 6 5 . 10 3 11 . . 28 12 8 12 17 11 Terrain Destroyed 408 | . . . . . 23 2 31 20 1 40 9 53 1 . . . 6 5 . 12 3 30 . 3 34 13 11 13 32 66 Melee 61 | . . . . . . . . 17 1 . 9 6 1 . . . 6 5 . 1 . 1 . . 2 5 4 2 1 . Projectile 206 | . . . . . 10 2 . 3 . 12 . 23 . . . . . . . 11 3 17 . 3 32 8 7 11 31 33 AOE 138 | . . . . . 13 . 31 . . 28 . 24 . . . . . . . . . 12 . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 16155 | 88 165 172 389 132 914 285 1814 428 886 780 372 1156 474 87 533 78 568 455 266 476 114 679 564 756 801 409 523 515 684 592 Wait 2117 | . 7 33 . . 32 28 956 7 . 181 37 98 2 . 110 25 23 5 1 30 1 11 1 102 126 64 130 19 27 61 Move 12643 | 67 143 136 386 111 719 235 795 379 859 562 297 925 462 85 402 43 526 443 239 407 104 587 552 550 607 299 305 447 559 412 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 9 4 1 1 3 29 2 8 3 2 4 7 12 1 . 2 1 4 . 2 2 2 10 1 2 1 6 8 6 8 4 Fast Attach 86 | 6 2 . . . 7 1 2 1 8 . 3 1 1 . . 1 . . 6 3 . 7 2 12 . 2 3 3 11 4 Attach 79 | 1 . . . 1 9 2 6 1 . . 2 12 2 . 2 2 . . 2 2 1 8 . 2 . 2 3 3 1 15 Detach 33 | . . . . . 1 . 3 . . . 3 3 1 . . 2 . . 3 2 . 2 . 6 . . 1 . 3 3 Swap 206 | . 1 . 1 5 12 9 12 10 6 10 4 20 2 2 7 3 4 2 3 5 2 8 3 9 12 9 17 7 12 9 Drop 176 | . 3 1 1 . 29 3 10 4 10 1 9 6 2 . . 1 3 . 7 4 1 6 2 17 1 5 13 11 21 5 Fire 544 | 5 5 1 . 12 76 5 22 6 . 22 . 61 . . 10 . . . . 20 3 38 . 26 52 16 29 17 39 79 Melee 99 | . . . . . . . . 17 1 . 10 18 1 . . . 8 5 3 1 . 2 3 4 2 5 14 2 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 26 | . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 15) 97 | -11/Junkyard | Entered Materials 221 | -10/Materials | Met 8R-AWN 259 | -10/Materials | Discovered new exit (range 7) 265 | -10/Materials | Entered Mines 268 | -10/Mines | Followed 8R-AWN into the Mines 310 | -10/Mines | Build established: Mutant 427 | -10/Mines | Discovered new exit (range 5) 432 | -10/Mines | Entered Exiles 455 | -10/Exiles | Welcomed by 8R-AWN 472 | -10/Exiles | Met EX-HEX 497 | -10/Exiles | Met EX-BIN 574 | -10/Exiles | Met EX-DEC 594 | -10/Exiles | Visited The Gauntlet 639 | -10/Exiles | Learned location of Zion (-7) 800 | -10/Exiles | Discovered new exit (range 14) 815 | -10/Exiles | Entered Mines 817 | -9/Mines | Met a Derelict bent on vengeance 929 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 932 | -9/Mines | Found Prototype Device 933 | -9/Mines | Identified Exp. Sensor Array 992 | -9/Mines | Discovered new exit (range 9) 1018 | -9/Mines | Entered Materials 1018 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1247 | -8/Materials | Discovered new exit (range 11) 1335 | -8/Materials | Build established: Scavenger-Mutant 2134 | -8/Materials | Discovered new exit (range 10) 2253 | -8/Materials | Build established: Mutant 2416 | -8/Materials | Discovered new exit (range 8) 2451 | -8/Materials | Entered Factory 2451 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2472 | -7/Factory | Discovered new exit (range 14) 2501 | -7/Factory | Identified exit to Factory 2807 | -7/Factory | Discovered new exit (range 16) 2840 | -7/Factory | Identified exit to Lower Caves 2876 | -7/Factory | Entered Lower Caves 2937 | -7/Lower Caves | Learned Factory emergency access door positions 3077 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3144 | -7/Lower Caves | Found Prototype Special Weapon 3144 | -7/Lower Caves | Identified Molecular Deconstructor 3472 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 3910 | -7/Lower Caves | Build established: Scavenger-Mutant 4863 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4919 | -7/Lower Caves | Learned Factory garrison access intel 5141 | -7/Lower Caves | Discovered new exit (range 9) 5153 | -7/Lower Caves | Identified exit to Lower Caves 5201 | -7/Lower Caves | Entered another Lower Caves area 5257 | -7/Lower Caves | Discovered exit to Factory (range 13) 5856 | -7/Lower Caves | Discovered new exit (range 14) 5882 | -7/Lower Caves | Identified exit to Zion 5883 | -7/Lower Caves | Entered Zion 6002 | -7/Zion | Discovered new exit (range 8) 6016 | -7/Zion | Identified exit to Proximity Caves 6154 | -7/Zion | System corruption cleaned by Quarantine Array 6344 | -7/Zion | Given A8's code to call for help 6376 | -7/Zion | Found Prototype Device 6376 | -7/Zion | Identified Phasing AFG 6539 | -7/Zion | Build established: Derelict-Mutant 6561 | -7/Zion | Learned 12 Factory zone layouts 6696 | -7/Zion | Learned Factory trap positions 6715 | -7/Zion | Learned location of Warlord (-4) 6734 | -7/Zion | Given the Hacking Drone Bay 6738 | -7/Zion | Found Prototype Device 6739 | -7/Zion | Identified Hacking Drone Bay 6838 | -7/Zion | Learned location of Data Miner (-6) 7288 | -7/Zion | Entered Proximity Caves 7578 | -6/Proximity Caves | Build established: Skirmisher 7979 | -6/Proximity Caves | Spotted B-75 Beast 8003 | -6/Proximity Caves | Destroyed B-75 Beast 8622 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8640 | -6/Proximity Caves | Entered Factory 8640 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8641 | -6/Factory | Identified exit to Factory 8642 | -6/Factory | Loaded intel: 128 trap records 8644 | -6/Factory | Loaded intel: 3 garrison access locations 9053 | -6/Factory | Build established: Assassin 9075 | -6/Factory | Discovered new exit (range 6) 9146 | -6/Factory | Identified exit to Lower Caves 9152 | -6/Factory | Entered Lower Caves 9894 | -6/Lower Caves | Spotted B-75 Beast 9969 | -6/Lower Caves | Destroyed B-75 Beast 10521 | -6/Lower Caves | Build established: Mutant 10872 | -6/Lower Caves | Discovered new exit (range 8) 10906 | -6/Lower Caves | Identified exit to Lower Caves 11043 | -6/Lower Caves | Entered another Lower Caves area 11462 | -6/Lower Caves | Discovered new exit (range 8) 11476 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11748 | -6/Lower Caves | Identified exit to Data Miner 11750 | -6/Lower Caves | Entered Data Miner 11750 | -6/Data Miner | Discovered new exit (range 6) 11756 | -6/Data Miner | Identified exit to Proximity Caves 11779 | -6/Data Miner | Met Data Miner 11818 | -6/Data Miner | Learned location of Section 7 (-3) 11818 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11845 | -6/Data Miner | Received God Mode back door access code from Data Miner 11881 | -6/Data Miner | Entered Proximity Caves 12137 | -5/Proximity Caves | Escorted by Enhanced Grunt 12203 | -5/Proximity Caves | Build established: Skirmisher 12622 | -5/Proximity Caves | Entered Factory 12622 | -5/Factory | Accompanied by 1 ally 12622 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12639 | -5/Factory | Discovered new exit (range 22) 12688 | -5/Factory | Identified exit to Upper Caves 12726 | -5/Factory | Entered Upper Caves 12726 | -5/Upper Caves | Accompanied by 1 ally 12829 | -5/Upper Caves | Learned Factory stockpile data 13157 | -5/Upper Caves | Encountered a Warlord checkpoint 13204 | -5/Upper Caves | Build established: Scavenger-Assassin 13359 | -5/Upper Caves | Discovered new exit (range 10) 13375 | -5/Upper Caves | Identified exit to Upper Caves 13404 | -5/Upper Caves | Learned 8 Factory zone layouts 13622 | -5/Upper Caves | Entered another Upper Caves area 13622 | -5/Upper Caves | Accompanied by 1 ally 13651 | -5/Upper Caves | Encountered a Warlord checkpoint 14329 | -5/Upper Caves | Discovered new exit (range 4) 14347 | -5/Upper Caves | Identified exit to Zhirov 14352 | -5/Upper Caves | Entered Zhirov 14352 | -5/Zhirov | Accompanied by 1 ally 14352 | -5/Zhirov | Discovered new exit (range 3) 14381 | -5/Zhirov | Met Zhirov 14431 | -5/Zhirov | Learned location of Quarantine (-3) 14431 | -5/Zhirov | Learned location of Testing (-2) 14431 | -5/Zhirov | Learned location of Command (-1) 14445 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14469 | -5/Zhirov | Found Alien Artifact 14469 | -5/Zhirov | Identified Integrated Dissipator 14469 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14569 | -5/Zhirov | Found Alien Artifact 14625 | -5/Zhirov | Identified exit to Proximity Caves 14747 | -5/Zhirov | Entered Proximity Caves 14747 | -4/Proximity Caves | Accompanied by 1 ally 15020 | -4/Proximity Caves | Found Prototype Device 15020 | -4/Proximity Caves | Identified Exp. Thermal Shield 15076 | -4/Proximity Caves | Identified exit to Factory 15384 | -4/Proximity Caves | Build established: Derelict-Mutant 15477 | -4/Proximity Caves | Learned Research garrison access intel 15503 | -4/Proximity Caves | Entered Factory 15503 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15504 | -4/Factory | Identified exit to Research 15623 | -4/Factory | Discovered new exit (range 10) 15636 | -4/Factory | Identified exit to Upper Caves 15682 | -4/Factory | Entered Upper Caves 15755 | -4/Upper Caves | Lost 7 parts (4n2u1w) 16084 | -4/Upper Caves | Encountered a Warlord checkpoint 16239 | -4/Upper Caves | Build established: Derelict-Assassin 16540 | -4/Upper Caves | Lost 3 parts (1p1n1w) 16840 | -4/Upper Caves | Build established: Derelict-Skirmisher 17091 | -4/Upper Caves | Discovered new exit (range 5) 17091 | -4/Upper Caves | Spotted B-86 Titan 17092 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17256 | -4/Upper Caves | Identified exit to Upper Caves 17259 | -4/Upper Caves | Entered another Upper Caves area 17270 | -4/Upper Caves | Encountered a Warlord checkpoint 17271 | -4/Upper Caves | Discovered exit to Research (range 9) 17481 | -4/Upper Caves | Build established: Derelict-Mutant 17914 | -4/Upper Caves | Build established: Derelict-Assassin 18603 | -4/Upper Caves | Discovered new exit (range 12) 18629 | -4/Upper Caves | Identified exit to Warlord 18667 | -4/Upper Caves | Entered Warlord 18749 | -4/Warlord | System corruption cleaned by Quarantine Array 18885 | -4/Warlord | Discovered new exit (range 38) 19266 | -4/Warlord | Learned Armory fabricator intel 19266 | -4/Warlord | Learned Armory garrison access intel 19266 | -4/Warlord | Learned Research terminal intel 19269 | -4/Warlord | Learned 4 Armory zone layouts 19274 | -4/Warlord | Learned Research emergency access door positions 19310 | -4/Warlord | Met Warlord 19329 | -4/Warlord | Opened Warlord's prototype stash 19335 | -4/Warlord | Warlord's base attacked by MAIN.C 19337 | -4/Warlord | Found Prototype Reactor 19337 | -4/Warlord | Identified Vortex Chain Reactor 19347 | -4/Warlord | Found Prototype Device 19347 | -4/Warlord | Identified Exp. Phase Shifter 19364 | -4/Warlord | Found Prototype Hackware 19369 | -4/Warlord | Found Prototype Device 19369 | -4/Warlord | Identified System Purifier 19372 | -4/Warlord | Identified System Mapper 19373 | -4/Warlord | Found Prototype Processor 19393 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19634 | -4/Warlord | Build established: Scavenger-Assassin 19685 | -4/Warlord | Warlord forces counterattacked 19755 | -4/Warlord | Spotted Striker 19761 | -4/Warlord | Spotted Striker 19813 | -4/Warlord | Spotted Striker 19817 | -4/Warlord | Destroyed Striker 19861 | -4/Warlord | Identified exit to Proximity Caves 19881 | -4/Warlord | Entered Proximity Caves 19881 | -3/Proximity Caves | Accompanied by 1 ally 20529 | -3/Proximity Caves | Spotted B-86 Titan 20545 | -3/Proximity Caves | Destroyed B-86 Titan 20569 | -3/Proximity Caves | Build established: Scavenger-Mutant 20828 | -3/Proximity Caves | Entered Research 20828 | -3/Research | Accompanied by 1 ally 20828 | -3/Research | Evolved 2 slots: Utility x2 20829 | -3/Research | Identified exit to Quarantine 20831 | -3/Research | Loaded intel: 22 terminal locations 20832 | -3/Research | Loaded intel: 2 garrison access locations 20923 | -3/Research | Build established: Scavenger-Assassin 21305 | -3/Research | Entered Quarantine 21388 | -3/Quarantine | Found Alien Artifact 21507 | -3/Quarantine | Identified Terrabomb 21627 | -3/Quarantine | Lost 3 parts (3u) 21690 | -3/Quarantine | Found Alien Artifact 21760 | -3/Quarantine | Discovered new exit (range 18) 21885 | -3/Quarantine | Identified exit to Research 21946 | -3/Quarantine | Entered Research 21946 | -2/Research | Warlord forces began assault on 0b10 21946 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22000 | -2/Research | Found Prototype Device 22003 | -2/Research | Identified Adv. Kinecellerator 22056 | -2/Research | Research machine network offline 22257 | -2/Research | Spotted Striker 22259 | -2/Research | P-80 Master assimilated allied HB-FII(d) 22288 | -2/Research | Met up with Warlord 22366 | -2/Research | Borebot progress halted 22401 | -2/Research | Discovered new exit (range 40) 22421 | -2/Research | Spotted Striker 22470 | -2/Research | Identified exit to Testing 22542 | -2/Research | Entered Testing 22580 | -2/Testing | Found System Mapper 22649 | -2/Testing | Found Prototype Slashing Weapon 22649 | -2/Testing | Identified Centrium Greatsword 22699 | -2/Testing | Garrison activated, responded to threat 22769 | -2/Testing | Found Prototype Energy Cannon 22769 | -2/Testing | Identified Null Cannon 22774 | -2/Testing | Spotted PL-7GNQBWLOZF 22813 | -2/Testing | Fabricated Ragnarok Missile Launcher? 22899 | -2/Testing | Identified exit to Access 22945 | -2/Testing | Found Prototype Energy Gun 22945 | -2/Testing | Identified Warp Gun 23060 | -2/Testing | Destroyed 7 combat bots 23184 | -2/Testing | Identified Subatomic Replicator 23184 | -2/Testing | Identified Transdimensional Reconstructor 23220 | -2/Testing | Protovariant out of control (PL-7GNQBWLOZF) 23220 | -2/Testing | Unleashed a protovariant (PL-7GNQBWLOZF) 23279 | -2/Testing | Found Prototype Energy Cannon 23279 | -2/Testing | Identified Cld. Nova Cannon 23352 | -2/Testing | Entered Access 23352 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23473 | -1/Access | Build established: Hacker-Mutant 23640 | -1/Access | Identified exit to Command 23782 | -1/Access | Warped through subspace 23811 | -1/Access | Lost 8 parts (4n3u1w) 23956 | -1/Access | Used Subatomic Replicator to replicate Vortex Chain Reactor 24164 | -1/Access | Energy Cycler disabled 24182 | -1/Access | Self-destructed Last Messages --------------- 24169_ Acquired 62 matter. 24169_ K-01 Serf collects debris. 24169_ R-10 Processor collects Sml. Battery. 24172_ K-01 Serf collects debris. 24172_ R-10 Processor collects Gamma Rifle. 24173_ K-01 Serf collects debris. 24173_ Destroyed Hvy. Laser. 24175_ R-10 Processor collects Hvy. Laser. 24176_ Emergency Access malfunctions. 24177_ K-01 Serf collects debris. 24178_ Penetrated by Slug. 24178_ K-01 Serf collects debris. 24179_ Destroyed Med. Matter Pod. 24180_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 24181_ K-01 Serf collects debris. 24181_ Slug penetrates Door. 24181_ Penetrated by Slug. 24181_ K-01 Serf sends out distress signal. 24182_ U-05 Engineer lays Concrete. 24182_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??#""""" # #????????????????????????????? | | ???""""" # #????????????????????????????? | | ???""""" / #????????????????????????????? | | ???""""" # #????????????????????????????? | | ??# # #????????????????????????????? | | ??# # #????????????????????????????? | | ??# """ """ #% #????????????????????????????? | | ??# """G""" # #????????????????????????????? | | ??############## #????????????????????????????? | | ???###### +????????????????????????????? | | ???# # #????? ????????????????????? | | ##?# # #????? #???????????????????? | | ### # #???? #???????????????????? | | + + # ########????| #???????????????????? | | # # # # #???|| #???????????????????? | | # #+####^^^^# #?? #???????????????????? | | # # # #??#????????????????? | | + # # " #? #????????????????? | | # + " """ #? #????????????????? | | # # # """ # #????????????????? | | ####+### # # " # #?####???????????? | | #! # # # # ## ????????????? | | " # # # === # ?????????????? | | #"" * + # ###!#/k!#? ???????????????? | | ##"" # # # [!%/k%## ##???????????????? | | ?#"" # + ; %!@ # # #?????? | | ?#T # # ; =* gu= # #?????? | | ?#"" # # ; #%"T + #?????? | | ?#"" # ###+#;;; ; # #?????? | | ?#"" # ### ;; #;## #?? #?????? | | ## # ; pR ;# # # ???? ???????? | | ## # ; ;###?# ?????????????? | | # # ; ;#????###????????????? | | ######### u ; ##???????????????????? | | ######### ###;; #????????????????????? | | * #?### #????????????????????? | | #???# #????????????????????? | | #???# #????????????????????? | | #???# #????????????????????? | | #???# #????????????????????? | | #???# #????????????????????? | | #????########????????????????????? | | #####+###########????????????????????????????????? | | #?????????????????????????????????????? | | #####?????????????????????????????????? | | + ??????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 55 Energy Capacity 1200 Matter Stores 600 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EM 20 Core Shielding 30 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 54 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Ragnarok Missile Launcher | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed HugeFlightProtomatter Manual? 0 Play Time 06:09:37 Cumulative 1355.6 hours Start 2023.01.19 @ 20:16:06 End 2023.02.28 @ 19:33:16 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 372 Adventurer 0 Explorer 0 Win Type - Total 45 Types 27/6/7/3/0/0/0/2/0 Lore% 83 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc5704d1-1d88-4209-abfb-b43611a2f033