Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 22:19:19 Player: AF_C2_5001 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (239) 1195 Value Destroyed (11297) 11297 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (3185) 3185 TOTAL SCORE: 24317 Bonus ------- High Alert Combat Kills 1917 Follower Combat Kills 815 Met Data Miner 300 Met Zhirov 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/1300 Matter 183/300 Energy 925/925 System Corruption 45% Temperature Cool (0) Movement Rolling (116) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg Wheel Centrium Wheel Centrium Wheel > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Experimental Optical Array Advanced Target Analyzer Advanced Core Analyzer > --- WEAPON (2) ------- Railgun Enhanced Gauss Cannon > --- INVENTORY (28) --- Fusion Reactor Wheel Centrium Wheel Advanced Heat Sink Coolant Network High-capacity Storage Unit High-capacity Storage Unit Improved Matter Compressor (300) Improved Arc Projector Quantum Rifle Gamma Bomb Array Precision Grenade Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Experimental Optical Array Advanced Target Analyzer Advanced Core Analyzer Improved Core Shielding Layered Medium Armor Plating Advanced Thermal Shield Improved System Shield > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Fusion Reactor Light Antimatter Reactor Light Particle Reactor Light Particle Reactor Light Particle Reactor Myomer Leg Centrium Wheel Centrium Wheel Centrium Wheel High-capacity Storage Unit Improved Matter Compressor Improved Arc Projector Improved Arc Projector Gamma Rifle Gamma Rifle Advanced Plasma Cannon Advanced Plasma Cannon Nova Cannon Coil Gun Railgun Railgun Enhanced Gauss Cannon Enhanced Gauss Cannon Hypervelocity Mass Driver Precision Grenade Launcher Rocket Array Molecular Deconstructor [Rating: 139] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Advanced Treads Leg Myomer Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 1 1 Utility 11 | . . 2 2 2 . . . . 1 . . . . 2 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 330 | 4 4 6 25 12 12 16 5 4 20 9 3 . 20 7 7 6 7 4 25 134 Power 32 | 1 . . 4 1 . 2 . . 3 1 . . 2 2 . . . . 1 15 Engine 7 | 1 . . 3 1 . . . . 1 . . . 1 . . . . . . . Core 10 | . . . 1 . . 2 . . . . . . . 2 . . . . 1 4 Reactor 15 | . . . . . . . . . 2 1 . . 1 . . . . . . 11 Propulsion 54 | 2 . 1 4 1 . 1 . 1 . 3 . . 2 1 . . . 2 7 29 Treads 6 | . . . . . . . . . . 3 . . . 1 . . . 1 1 . Leg 21 | . . . 1 . . . . . . . . . . . . . . . 2 18 Wheel 27 | 2 . 1 3 1 . 1 . 1 . . . . 2 . . . . 1 4 11 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 132 | 1 2 3 8 3 8 3 3 . 9 5 3 . 12 4 7 6 6 2 8 39 Device 61 | . . . 2 1 4 1 1 . 1 2 1 . 4 2 7 4 4 1 4 22 Storage 15 | 1 1 1 1 . . . . . 3 . . . 1 . . . 1 . 1 5 Processor 8 | . . . 1 . 1 . . . 2 . . . 1 . . . . . . 3 Hackware 6 | . . . . . . . . . 1 . . . . . . . . . 3 2 Protection 42 | . 1 2 4 2 3 2 2 . 2 3 2 . 6 2 . 2 1 1 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 112 | . 2 2 9 7 4 10 2 3 8 . . . 4 . . . 1 . 9 51 Energy Gun 13 | . 1 . . . . . . . . . . . . . . . . . 2 10 Energy Cannon 53 | . . . 7 6 4 8 . 2 3 . . . . . . . . . 3 20 Ballistic Gun 17 | . 1 2 2 1 . . . . . . . . . . . . . . . 11 Ballistic Cannon 19 | . . . . . . . . . 4 . . . 2 . . . 1 . 4 8 Launcher 8 | . . . . . . 2 2 1 . . . . 2 . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 1 . . 3 . 2 . . . 1 . . . 3 . 1 5 Parts Lost 113 | . . 2 5 1 1 7 . 2 3 3 . . 7 . 2 3 . 2 14 61 Power 16 | . . . 1 . . 1 . . . 1 . . 2 . . . . . 2 9 Propulsion 23 | . . 1 3 . 1 . . 2 . 1 . . 2 . . . . 2 1 10 Utility 44 | . . . 1 . . 1 . . 1 1 . . 3 . 2 3 . . 8 24 Weapon 30 | . . 1 . 1 . 5 . . 2 . . . . . . . . . 3 18 Highest Loss Streak 18 | . . 2 2 1 1 3 . 2 1 3 . . 4 . 2 1 . 1 6 18 Average Slot Usage (%) 89 | . 72 85 94 94 96 93 86 89 90 94 100 100 95 89 87 83 81 83 81 86 Engine 1 | . 14 11 5 7 7 1 . . . . . . . . . . . . . . Core 4 | . . . 2 . . 5 7 7 1 . . . . 10 11 11 11 11 8 4 Reactor 3 | . . . . . . . . . 8 12 13 13 8 . . . . . . 2 Treads 2 | . . . . . . . . . . 3 13 13 6 2 5 5 5 5 3 . Leg 1 | . . . . . . . . . . . . . . . . . . . . 10 Wheel 7 | . 28 21 14 15 11 8 15 10 6 4 . . 6 4 . . . 1 5 6 Device 11 | . . . 6 7 14 12 16 15 13 7 5 6 1 9 14 17 16 16 12 16 Storage 19 | . 14 17 18 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 18 18 Processor 11 | . . . 7 7 15 15 15 15 20 17 13 13 17 6 5 5 5 5 5 10 Protection 10 | . . 13 18 17 7 8 5 7 5 13 20 20 19 22 19 12 11 11 7 1 Energy Cannon 4 | . . . 13 14 15 13 1 6 5 . . . . . . . . . . 2 Ballistic Gun 1 | . 7 15 4 . . . . . . . . . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . 6 13 13 13 12 11 11 11 11 11 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 9 28 53 67 80 80 75 72 72 103 127 129 129 133 142 142 148 152 152 148 166 Greatest Support 100 | 32 32 32 28 26 26 28 28 28 28 44 44 44 44 70 70 70 70 70 42 100 Greatest Overweight (x) 14 | 1 . 2 6 3 4 4 2 5 3 3 2 2 5 7 2 2 2 14 12 14 Average Overweight (x) 2 | . . . 2 3 2 3 2 2 2 2 2 2 3 3 1 1 2 5 4 2 Largest Inventory Capacity 28 | 6 12 16 22 22 22 22 22 22 26 24 24 24 24 24 24 24 24 24 24 28 Average Capacity 22 | 5 6 13 16 22 22 22 22 22 23 24 24 24 24 24 24 24 24 24 24 26 Most Carried 28 | 4 5 16 21 22 22 22 22 22 24 24 24 24 24 24 24 23 24 24 24 28 Average Carried 21 | 2 3 10 16 19 22 18 21 21 22 23 23 24 22 23 23 20 22 23 21 23 Final Capacity 28 | 6 10 16 22 22 22 22 22 22 24 24 24 24 24 24 24 24 24 24 24 28 Final Carried 24 | 4 4 16 20 22 22 18 22 22 24 21 24 24 21 24 23 20 24 24 21 15 Class Distribution -------------------- 45% | Hauler-Mutant 22% | Hauler-Skirmisher 21% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 7931 | 225 40 93 399 105 150 175 40 40 616 307 170 . 783 37 484 472 160 448 714 2473 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11149 | . 49 463 1454 457 337 793 . 196 956 107 145 . 371 81 252 163 . 164 558 4603 Parts 401 | . 3 32 54 16 12 24 . 5 26 6 6 . 13 8 11 8 . 6 17 154 Haulers Intercepted 12 | . . 1 3 2 . . . . 3 . . . . . . . . . . 3 Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . 5 12 . 4 . 13 5 . 15 . 11 8 . 6 . . Prevented 16 | . . . . . 7 9 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 207 | . 1 10 23 6 6 14 . 3 15 6 3 . 14 4 10 11 . 8 9 64 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 Guns 42 | . 1 6 8 . . . . . . . . . . . . . . . . 27 Cannons 123 | . . . 13 5 2 8 . 3 15 6 3 . 8 4 10 11 . 8 8 19 AOE 22 | . . 4 . . 1 4 . . . . . . 6 . . . . . . 7 Classes Destroyed 18 | . 1 3 4 1 1 . . . 1 . 1 . 2 . 1 . . . . 3 Worker 4 | . . . . . . . . . 1 . . . . . . . . . . 3 Builder 5 | . . . 1 . . . . . 1 . . . . . . . . . 1 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 Hauler 12 | . . 1 3 2 . . . . 3 . . . . . . . . . . 3 Recycler 4 | . . . 2 . . . . . . . . . . . . . . . 1 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 2 Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . Swarmer 40 | . . 3 4 . 1 . . . 2 5 1 . . 4 5 7 . 6 2 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 Grunt 97 | . 1 3 15 5 2 11 . 3 11 1 1 . 7 . 3 1 . 1 3 29 Brawler 8 | . . . . . 1 2 . . 1 . . . . . . . . . . 4 Duelist 8 | . . . 1 . . 1 . . 1 . . . 1 . 1 . . . . 3 Sentry 18 | . . 4 3 . 1 . . . . . 1 . 1 . . 1 . 1 3 3 Hunter 9 | . . . . . . . . . . . . . 3 . . . . . . 6 Programmer 23 | . . . . 1 1 . . . 1 . . . 1 . . 1 . . 1 17 Behemoth 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 1 4 5 4 3 3 . 2 3 4 3 . 4 4 5 5 . 4 4 13 Combat Bots Only 12 | . 1 3 4 3 3 3 . 2 3 4 3 . 4 4 5 5 . 4 4 12 Max Kills in Single Turn 3 | . 1 2 2 1 1 1 . 1 2 1 1 . 3 1 1 1 . 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 1 1 . . . . . . 3 . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Damage Taken 23093 | . 11 389 1281 193 174 1116 . 356 1052 584 303 . 1887 246 886 1315 . 609 2660 10031 Core 2743 | . . 104 73 23 . 133 . 62 236 58 56 . 119 . 33 132 . 29 420 1265 Absorbed by Shields 751 | . . . . . . . . . . . . . . . . . . . . 751 Reduced by Siege Mode 48 | . . . . . . . . . . . . . . . 22 17 . 9 . . Core Remaining (%) 76 | 100 100 74 86 . . . . 68 . . . . 44 . . . . 80 63 . Volleys Fired 747 | . 5 33 87 22 13 50 . 18 65 23 8 . 48 7 27 34 . 20 60 227 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 . 2 2 2 Hottest 211 | . 60 60 136 136 136 136 . 136 136 96 96 . 96 96 96 96 . 96 196 211 Shots Fired 1457 | . 10 65 172 44 26 96 . 35 128 46 16 . 93 14 54 67 . 40 117 434 Gun 377 | . 10 65 50 . . . . . . . . . . . . . . . 2 250 Cannon 1056 | . . . 122 44 26 86 . 35 128 46 16 . 86 14 54 67 . 40 115 177 Launcher 20 | . . . . . . 10 . . . . . . 7 . . . . . . 3 Special 4 | . . . . . . . . . . . . . . . . . . . . 4 Kinetic 747 | . 5 39 50 . . . . . 72 46 16 . 86 14 54 67 . 40 85 173 Thermal 465 | . . . 87 2 2 64 . 35 56 . . . . . . . . . 30 189 Explosive 10 | . . . . . . . . . . . . . 7 . . . . . . 3 Electromagnetic 231 | . 5 26 35 42 24 32 . . . . . . . . . . . . 2 65 Robot Hit Streak 19 | . 2 10 19 7 9 10 . 8 15 9 5 . 12 5 12 18 . 19 19 19 Robot Miss Streak 7 | . 3 3 2 2 2 3 . 2 4 4 3 . 2 2 1 1 . 3 2 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 993 | . 4 43 123 30 21 67 . 23 86 17 8 . 64 7 38 54 . 27 88 293 Core Hits 513 | . 3 24 48 11 9 28 . 9 37 9 7 . 43 4 19 18 . 13 25 206 Critical Hits 74 | . . . 10 2 . 7 . 2 6 . . . . . 2 2 . . 14 29 Critical Kills 22 | . . . 2 1 . 3 . . 1 . . . . . 1 1 . . 2 11 Critical Parts Destroyed 43 | . . . 8 1 . 4 . 2 5 . . . . . 1 1 . . 8 13 Melee Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29949 | . 36 647 2522 780 674 1849 . 407 2240 425 243 . 2244 146 1123 1408 . 690 2659 11856 Guns 7616 | . 36 429 500 . . . . . . . . . . . . . . . 37 6614 Cannons 19099 | . . . 1975 722 509 1339 . 407 2239 425 243 . 1511 146 1111 1408 . 690 2576 3798 Explosions 3213 | . . 218 47 58 165 510 . . . . . . 733 . . . . . 46 1436 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . 1 . . . . . 12 . . . . 8 Kinetic 14099 | . 21 207 500 . . . . . 1396 425 243 . 1511 146 1111 1408 . 690 1719 4722 Thermal 9741 | . . 218 1288 109 216 1011 . 407 843 . . . . . . . . . 903 4746 Explosive 1829 | . . . . . . . . . . . . . 733 . . . . . . 1096 Electromagnetic 4259 | . 15 222 734 671 458 838 . . . . . . . . . . . . 37 1284 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . 1 1 1 1 . . . . . 1 . . 2 2 2 12 45 Average Corruption 5 | . . . . 1 1 1 1 . . . . . 1 . . 1 2 2 5 13 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . 5 Effects 220 | . . . . 2 3 6 . . . . . . 1 . . 7 6 8 20 167 Message Errors 28 | . . . . 2 2 1 . . . . . . . . . 1 3 2 1 16 Matter Fused 24 | . . . . . . . . . . . . . . . . . . . 3 21 Heat Flow Errors 17 | . . . . . . . . . . . . . . . . 1 3 1 1 11 Energy Discharges 11 | . . . . . 1 1 . . . . . . . . . 1 . 1 1 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 19 | . . . . . . 1 . . . . . . 1 . . 2 . 4 2 9 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . 1 2 Misfires 5 | . . . . . . . . . . . . . . . . . . . . 5 Alerts 2 | . . . . . . . . . . . . . . . . . . . . 2 Misdirections 18 | . . . . . . . . . . . . . . . . . . . 2 16 Targeting Errors 81 | . . . . . . 2 . . . . . . . . . 1 . . 8 70 Weapon Failures 9 | . . . . . . 1 . . . . . . . . . 1 . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 407 | . . . 13 51 9 42 . . 11 6 . . 40 . 29 30 . 12 56 108 Projectiles 315 | . . . 6 13 9 42 . . 11 6 . . 22 . 28 30 . 12 56 80 Explosions 91 | . . . 7 38 . . . . . . . . 18 . . . . . . 28 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . Knockbacks 75 | . . . . . . . . . 10 2 3 . 11 1 8 8 . 4 19 9 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 70 | . . . . . . . . . 9 2 3 . 11 1 8 7 . 4 16 9 Secondary 5 | . . . . . . . . . 1 . . . . . . 1 . . 3 . Self-Inflicted Damage 394 | . . 8 11 47 . 76 . . . . . . 71 . . . . . 28 153 Shots 17 | . . 1 1 1 . 5 . . . . . . 5 . . . . . 1 3 Rammed 3 | . . . . . . . . . 1 . . . . . 1 . . . . 1 Targets Rammed 3 | . . . . . . . . . 1 . . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 26 67 350 199 193 197 . 196 195 165 300 . 258 234 367 226 228 228 211 327 Average Temperature 89 | . 15 25 87 82 70 115 . 112 77 55 131 . 88 141 159 42 104 56 24 92 Received Heat Transfer 4067 | . 6 111 513 63 60 558 . 141 441 42 111 . 285 . 120 222 . 93 219 1082 Effects 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . Energy Bleed 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . 3 4 . 1 . . Total Turns 157 | . . . . . . . . . . . . . . . 46 88 . 23 . . Longest Duration 43 | . . . . . . . . . . . . . . . 30 43 . 23 . . Robots Corrupted 13 | . . . 2 1 3 2 . . . . . . . . . . . . . 5 Combat Hostiles 13 | . . . 2 1 3 2 . . . . . . . . . . . . . 5 Parts Fried 27 | . . . 2 4 6 5 . . . 1 . . . . . . . . . 9 Impact Corruptions 2 | . . . . . . . . . . . . . . . 1 1 . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 1 3 Parts Melted 39 | . . . 1 . . . . . 1 . . . . . . . . . 12 25 Heat Transferred 14040 | . . 250 2270 124 224 1717 . 740 1517 . . . . . . . . . 1350 5848 Parts Sabotaged 11 | . . . . . . . . . . . . . . . . . . . . 11 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 4 2 1 2 4 . . . . . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Peak Influence 1238 | . 45 418 366 290 . . . . 309 . . . . 589 . . . . 327 1238 Initial 161 | . . 18 28 161 . . . . . . . . . 63 . . . . 56 117 Average 309 | . 16 226 193 200 . . . . 92 . . . . 293 . . . . 95 592 Maximum Alert Level 4 | . . 2 1 1 . . . . 1 . . . . 2 . . . . 1 4 Low Security (%) 54 | 100 100 38 50 62 . . . . 84 . . . . 52 . . . . 84 30 Level 1 18 | . . 48 49 37 . . . . 15 . . . . . . . . . 15 3 Level 2 12 | . . 13 . . . . . . . . . . . 47 . . . . . 24 Level 3 10 | . . . . . . . . . . . . . . . . . . . . 29 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 2 2 3 . . . . 5 . . . . 1 . . . . 6 16 Investigation 4 | . . 1 1 . . . . . 2 . . . . . . . . . . . Extermination 11 | . . . . 1 . . . . 2 . . . . . . . . . 2 6 Reinforcement 11 | . 1 1 1 2 . . . . 1 . . . . 1 . . . . 1 3 Assault 7 | . . . . . . . . . . . . . . . . . . . . 7 Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 5 | . 1 1 1 . . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 321 | . 2 16 36 13 8 25 . 4 25 9 3 . 17 5 11 12 . 10 25 100 Peak Tracking Total 12 | . 5 5 5 3 3 5 . 3 7 4 3 . 4 4 4 5 . 5 10 12 Tactical Retreats 33 | . 1 . 4 2 2 7 . 1 3 2 . . . . 1 . . 2 2 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 7 | . . . . 1 . . . . 3 . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 10 | . 1 2 . . . . . 1 . . . . . 1 . . . . 3 2 Max in Single Turn 1 | . 1 1 . . . . . 1 . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 29 | . . 4 5 2 . . . . 6 1 . 4 . 1 . . 4 . . 2 Terminals 13 | . . 4 4 2 . . . . 3 . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 2 . . . . 1 . . . . . 2 Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 110 | . . 20 13 5 . . . . 18 1 . 23 . 6 . . 17 . . 7 Successful 87 | . . 10 7 3 . . . . 14 1 . 23 . 5 . . 17 . . 7 Failed 23 | . . 10 6 2 . . . . 4 . . . . 1 . . . . . . Catastrophic 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 50 | . . 18 10 5 . . 1 2 9 . . . . 3 . . . . . 2 Terminals 45 | . . 20 11 5 . . . . 9 . . . . . . . . . . . Fabricators 19 | . . . . . . . . . 6 . . . . 6 . . . . . 7 Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . . . . . . . Terminal Hacks 61 | . . 9 4 2 . . . . 5 1 . 23 . . . . 17 . . . Record 16 | . . . . . . . . . . . . 11 . . . . 5 . . . Part Schematic 9 | . . 2 . . . . . . . . . 3 . . . . 4 . . . Robot Schematic 7 | . . . . . . . . . 1 . . 6 . . . . . . . . Robot Analysis 9 | . . 3 1 1 . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . . 1 . . . . . . . . . 3 . . . . 4 . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . 4 . . . . 2 . . . . . 5 Load Schematic 5 | . . . . . . . . . 2 . . . . 1 . . . . . 2 Build 6 | . . . . . . . . . 2 . . . . 1 . . . . . 3 Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . 1 2 1 . . . . 5 . . . . 3 . . . . . 2 Terminals 6 | . . 1 2 1 . . . . 2 . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . Botnet 5 | . . 1 1 1 . . . . 2 . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 1 . . . . 3 . . . . . 2 Report 1 | . . . . . . . . . . . . . . 1 . . . . . . Prioritize 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 Siphon 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . . Broadcast 1 | . . . . . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . 4 5 2 . . . . 6 . . . . 1 . . . . . 2 Full Trace Events 4 | . . 1 1 . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 1 . . 6 . . . . . . . . Robots Built 6 | . . . . . . . . . 6 . . . . . . . . . . . Matter 570 | . . . . . . . . . 570 . . . . . . . . . . . Time 228 | . . . . . . . . . 228 . . . . . . . . . . . Total Robot Build Rating 30 | . . . . . . . . . 30 . . . . . . . . . . . Part Schematics Acquired 9 | . . 2 . . . . . . . . . 3 . . . . 4 . . . Parts Built 4 | . . . . . . . . . . . . . . 1 . . . . . 3 Matter 814 | . . . . . . . . . . . . . . 318 . . . . . 496 Time 303 | . . . . . . . . . . . . . . 169 . . . . . 134 Total Part Build Rating 14 | . . . . . . . . . . . . . . 6 . . . . . 8 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 10 | . . . . . . . . . 9 . . . 1 . . . . . . . Largest Group 6 | . . . . . . . . . 6 3 . . 1 . . . . . . . Highest-Rated Group 169 | . . . . . . . . . 169 87 . . 94 . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . 29 29 . . 94 . . . . . . . Total Orders 9 | . . . . . . . . . . 2 . . . . . . . . 1 6 STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . 5 RETURN 2 | . . . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 186 | . . . . . . . . . 87 24 . . 20 . . . . . 55 . Total Damage 3448 | . . . . . . . . . 1326 370 . . 513 . . . . . 1239 . Kills 27 | . . . . . . . . . 8 3 . . 3 . . . . . 13 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 9 | . . 3 1 1 . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 13 | . . . . . 1 . 2 1 . 1 2 . 3 . . 2 . 1 . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . 4 7 Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . 2 6 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 16046 | 56 151 458 1009 565 735 1083 875 626 1195 831 626 300 1176 382 715 767 407 621 874 2594 Spaces Moved 8260 | 48 130 312 543 405 434 653 571 424 543 493 301 163 654 145 308 317 184 241 317 1074 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . Treads 1957 | . . . . . . . . . . 105 301 163 224 96 308 317 184 167 92 . Legs 503 | . . . . . . . . . . . . . . . . . . . . 503 Wheels 5796 | 44 130 312 543 405 434 653 571 424 543 388 . . 430 49 . . . 74 225 571 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 105 110 110 115 115 115 120 130 185 185 120 130 180 180 200 200 113 102 Average Speed 142 | 96 100 103 114 110 121 132 115 118 125 141 185 185 143 180 188 191 200 220 201 138 Slowest Speed 360 | 100 100 120 140 120 140 140 115 140 130 185 185 185 205 200 200 200 200 360 360 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 3 25 29 38 14 59 70 80 52 21 63 51 74 89 4 44 42 60 39 9 26 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 10 | . . . . . . . 2 . . . . 1 2 . . 2 3 . . . Known Exits Taken 4 | . . . . 1 . . . . 1 . . . . 1 . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 19 | . . . . . 1 4 1 2 . 2 3 . 1 . 1 . . 4 . . Spaces Dug 23 | . . . . . . . . . 4 6 . . 2 . . . . . 1 10 Terrain Destroyed 371 | . . 11 12 3 7 29 . 5 12 12 4 . 144 3 5 10 . 3 12 99 Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . Projectile 141 | . . . . . . . . 5 9 12 4 . 11 3 5 10 . 3 10 69 AOE 227 | . . 11 12 3 7 29 . . . . . . 133 . . . . . 2 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total 11012 | 55 142 388 763 480 610 770 790 514 921 579 354 162 788 255 386 408 222 293 431 1701 Wait 1359 | . . 9 65 23 150 47 206 64 244 49 39 . 56 78 43 51 23 25 20 167 Move 8240 | 47 129 311 542 404 433 652 570 423 542 492 300 162 653 144 307 316 183 240 316 1074 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 177 | 4 2 21 20 11 . 4 2 4 13 3 3 . 4 8 1 1 5 3 7 61 Fast Attach 86 | 4 2 2 12 . . 1 3 . 3 . 1 . 4 3 . . 2 . 7 42 Attach 126 | . 2 2 7 4 . 8 . 3 5 5 . . 6 4 2 2 1 2 10 63 Detach 18 | . 1 . 1 . . . 4 . . 1 . . 1 . . . 1 . 1 8 Swap 120 | . . 2 6 8 12 7 2 1 12 4 2 . 10 . 5 4 5 2 8 30 Drop 107 | . 1 8 23 8 2 1 3 1 9 2 1 . 4 11 . . 2 1 2 28 Fire 747 | . 5 33 87 22 13 50 . 18 65 23 8 . 48 7 27 34 . 20 60 227 Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 Crush 1 | . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 24 | . . . . . . . . . 24 . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 11) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Utility x2 324 | -9/Materials | Build established: Mutant 659 | -9/Materials | Discovered new exit (range 5) 666 | -9/Materials | Entered another Materials area 666 | -8/Materials | Evolved 2 slots: Utility x2 1558 | -8/Materials | Discovered new exit (range 16) 1675 | -8/Materials | Entered Factory 1675 | -7/Factory | Evolved 2 slots: Utility x2 1753 | -7/Factory | Identified exit to Storage 1753 | -7/Factory | Identified exit to Lower Caves 1935 | -7/Factory | Build established: Hauler-Mutant 2025 | -7/Factory | Discovered new exit (range 19) 2240 | -7/Factory | Entered Lower Caves 2478 | -7/Lower Caves | Learned Factory garrison access intel 2525 | -7/Lower Caves | Build established: Hauler-Skirmisher 2550 | -7/Lower Caves | Encountered a Warlord checkpoint 2602 | -7/Lower Caves | Discovered new exit (range 12) 2699 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2975 | -7/Lower Caves | Entered another Lower Caves area 3239 | -7/Lower Caves | Lost 3 parts (1p1u1w) 3685 | -7/Lower Caves | Spotted B-75 Beast 3898 | -7/Lower Caves | Discovered new exit (range 10) 4058 | -7/Lower Caves | Entered Zion 4144 | -7/Zion | Discovered new exit (range 21) 4173 | -7/Zion | Found Prototype Launcher 4173 | -7/Zion | Identified Rocket Array 4210 | -7/Zion | System corruption cleaned by Quarantine Array 4351 | -7/Zion | Received a visual enhancement algorithm 4435 | -7/Zion | Discovered new exit (range 16) 4473 | -7/Zion | Found Prototype Device 4473 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4494 | -7/Zion | Build established: Hauler-Mutant 4655 | -7/Zion | Learned Factory emergency access door positions 4726 | -7/Zion | Learned location of Armory (-4) 4743 | -7/Zion | Learned Factory emergency access door positions 4802 | -7/Zion | Learned location of Quarantine (-2) 4933 | -7/Zion | Entered Proximity Caves 5290 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5299 | -6/Proximity Caves | Found Prototype Special Weapon 5487 | -6/Proximity Caves | Discovered new exit (range 4) 5559 | -6/Proximity Caves | Entered Factory 5559 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5560 | -6/Factory | Identified exit to Lower Caves 5562 | -6/Factory | Loaded intel: 4 garrison access locations 5694 | -6/Factory | Spotted B-75 Beast 5941 | -6/Factory | Discovered new exit (range 14) 6130 | -6/Factory | Fabricated G-50 Soldier (x3) 6198 | -6/Factory | Build established: Hauler-Skirmisher 6345 | -6/Factory | Identified exit to Extension 6533 | -6/Factory | Fabricated G-50 Soldier (x3) 6754 | -6/Factory | Entered Lower Caves 6754 | -6/Lower Caves | Accompanied by 3 allies 7118 | -6/Lower Caves | Spotted B-75 Beast 7266 | -6/Lower Caves | Learned Factory emergency access door positions 7360 | -6/Lower Caves | Lost 3 parts (1p1n1u) 7554 | -6/Lower Caves | Discovered new exit (range 8) 7585 | -6/Lower Caves | Entered another Lower Caves area 7626 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7628 | -6/Lower Caves | Build established: Hauler-Mutant 7662 | -6/Lower Caves | Learned 4 Factory zone layouts 8046 | -6/Lower Caves | Encountered a Warlord checkpoint 8193 | -6/Lower Caves | Discovered new exit (range 10) 8211 | -6/Lower Caves | Entered Data Miner 8211 | -6/Data Miner | Discovered new exit (range 6) 8247 | -6/Data Miner | Met Data Miner 8308 | -6/Data Miner | Learned location of Section 7 (-2) 8308 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8335 | -6/Data Miner | Received God Mode back door access code from Data Miner 8511 | -6/Data Miner | Entered Proximity Caves 8690 | -5/Proximity Caves | Spotted B-75 Beast 8692 | -5/Proximity Caves | Escorted by Enhanced Grunt 8709 | -5/Proximity Caves | Destroyed B-75 Beast 8969 | -5/Proximity Caves | Found Prototype Device 9092 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9116 | -5/Proximity Caves | Core integrity fell below 50% 9151 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 9419 | -5/Proximity Caves | Build established: Scavenger-Mutant 9669 | -5/Proximity Caves | Discovered new exit (range 13) 9687 | -5/Proximity Caves | Entered Factory 9687 | -5/Factory | Evolved 2 slots: Utility x2 9688 | -5/Factory | Identified exit to Upper Caves 9689 | -5/Factory | Identified exit to Factory 9849 | -5/Factory | Fabricated Combat Drone Bay (x1) 9886 | -5/Factory | Local fabrication network quarantined 10069 | -5/Factory | Entered Upper Caves 10070 | -5/Upper Caves | Encountered a Warlord checkpoint 10150 | -5/Upper Caves | Build established: Hauler-Mutant 10565 | -5/Upper Caves | Spotted B-75 Beast 10580 | -5/Upper Caves | Destroyed B-75 Beast 10771 | -5/Upper Caves | Discovered new exit (range 7) 10784 | -5/Upper Caves | Entered another Upper Caves area 10894 | -5/Upper Caves | Spotted B-75 Beast 10921 | -5/Upper Caves | Destroyed B-75 Beast 11106 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11202 | -5/Upper Caves | Learned location of Warlord (-4) 11499 | -5/Upper Caves | Discovered new exit (range 5) 11551 | -5/Upper Caves | Entered Zhirov 11551 | -5/Zhirov | Discovered new exit (range 3) 11587 | -5/Zhirov | Met Zhirov 11633 | -5/Zhirov | Learned location of Testing (-3) 11633 | -5/Zhirov | Learned location of Command (-1) 11647 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11680 | -5/Zhirov | Found Alien Artifact 11680 | -5/Zhirov | Identified Integrated Dissipator 11680 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11708 | -5/Zhirov | Found Alien Artifact 11958 | -5/Zhirov | Entered Proximity Caves 12287 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12337 | -4/Proximity Caves | Learned 4 Research zone layouts 12539 | -4/Proximity Caves | Discovered exit to Factory (range 11) 12579 | -4/Proximity Caves | Entered Factory 12579 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12972 | -4/Factory | Discovered new exit (range 16) 12981 | -4/Factory | Lost 3 parts (2u1w) 12986 | -4/Factory | Identified Exp. Thermal Shield 13131 | -4/Factory | Spotted B-86 Titan 13229 | -4/Factory | Garrison activated, responded to threat 13242 | -4/Factory | System corruption reached 10% 13288 | -4/Factory | Lost 6 parts (2p1n3u) 13453 | -4/Factory | Entered Research 13453 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13651 | -3/Research | Fabricated Exp. Optical Array (x1) 13741 | -3/Research | Build established: Scavenger-Mutant 14047 | -3/Research | Fabricated Hcp. Storage Unit (x1) 14074 | -3/Research | Fabricated Hcp. Storage Unit (x1) 14178 | -3/Research | Lost 4 parts (1n1u2w) 14339 | -3/Research | Local fabrication network quarantined 14485 | -3/Research | First assault squad dispatched 14488 | -3/Research | System corruption reached 10% 14516 | -3/Research | Lost 6 parts (1n3u2w) 14540 | -3/Research | Identified Transdimensional Reconstructor 14540 | -3/Research | Warped through subspace 14570 | -3/Research | Lost 3 parts (1n2u) 15258 | -3/Research | Spotted B-86 Titan 15279 | -3/Research | Identified Molecular Deconstructor 15598 | -3/Research | Core integrity fell below 50% 15657 | -3/Research | Lost 18 parts (3p3n5u7w) 15672 | -3/Research | Destroyed 12 combat bots 15706 | -3/Research | Found Gamma Bomb Array 15794 | -3/Research | System corruption reached 30% 15837 | -3/Research | Core integrity fell below 20% 15867 | -3/Research | Lost 12 parts (3p1n3u5w) 15889 | -3/Research | Incoming assault squad redirected 16015 | -3/Research | Incoming assault squad redirected 16019 | -3/Research | Lost 7 parts (1p3n2u1w) 16047 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15997_ K-01 Serf collects debris. 16004_ Acquired Wheel. 16004_ K-01 Serf collects debris. 16005_ Acquired 26 matter. 16007_ K-01 Serf collects debris. 16008_ System corrupted: Matter fused (-5). 16008_ Acquired 53 matter. 16009_ K-01 Serf collects debris. 16014_ Acquired Centrium Wheel. 16015_ ALERT: Higher priority target reported, redirecting assault. 16023_ System corrupted: Heat flow error (+143). 16024_ Acquired Centrium Wheel. 16028_ Acquired Wheel. 16037_ Enh. Gauss Cannon destroyed. 16039_ System corrupted: Matter fused (-5). 16040_ K-01 Serf collects debris. 16041_ Acquired Centrium Wheel. 16044_ System corrupted: Railgun jammed. 16044_ System corrupted: Enh. Gauss Cannon targeting data glitched. 16044_ Slug penetrates P-80 Master. Map ----- +----------------------------------------------------+ | # %#! ! #?????????????????????????? | | # #!!! !! #?????????????????????????? | | # %! ! #?????????????????????????? | | """ # #% #?????????????????????????? | | """ # #?????????????????????????? | | """ # # #?????????????????????????? | | ########## ^ ##+# ######?????????????????????????? | | ?????????# ^^% # #??????????????????????????????? | | ########## %# ??????????????????????????????? | | # ?????????????#+##????????????? | | + ???????????? #????????????? | | # ?????????? #????????????? | | #######+### # ??###??? ! #????????????? | | # # ########## ### ??????????????? | | # # # # ???????????????? | | # ! # # = # ????????????????? | | # # # !!! # #?????????????????? | | # # # !!! ###?????????????????? | | # # # !!! ! # #?????????????????? | | # # + = k#???????????????????? | | # # ##### [!%##??????????????????? | | ########### #???# """" *##??????????????????? | | ??????????# #???# =""""" ##??????????????????? | | ??????????# ##### /%=! ##??????????????????? | | ??????????#+## # =!=kp ##??????????????????? | | ??????????????##; !% p@[ #???????????????????? | | ???????????????########+######???????????????????? | | ?????????????# !%% [% ?????????????????????? | | ?????????????# % # ##????????????????????? | | ?????????????# ###?????????????????????? | | ?????????????# "" # ??????????????????????? | | ?????????? ? """ ###?????????????????????? | | ??????????" # """ #???????????????????????? | | ?????????"" # #???????????????????????? | | ?????????"? # #???????????????????????? | | ??????????? + #???????????????????????? | | ???????????? # """ #####???????????????????? | | ?????????????# """ """ #???????????????????? | | ?????????????# """ """"#???????????????????? | | ?????????????# "F""#???????????????????? | | ?????????????# ""#???????????????????? | | ?????????????# """#???????????????????? | | ############## """ "" #???????????????????? | | # # """ #####???????????????????? | | # # """ ###########?????????????? | | # # # #?????????????? | | # # # #?????????????? | | # # # """ #?????????????? | | # # """ # """" #?????????????? | | # + """ # """" #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 194 Coolant Potential 65 Energy Generation 41 Energy Capacity 1165 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 410 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Target Analysis 8 Core Analysis 10 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -6/Factory G-50 Soldier | x3 | -6/Factory Combat Drone Bay | x1 | -5/Factory Exp. Optical Array | x1 | -3/Research Hcp. Storage Unit | x1 | -3/Research Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationNeutrinoFrame Manual? 0 Play Time 02:15:33 Cumulative 493.6 hours Start 2020.09.18 @ 16:45:35 End 2020.09.18 @ 22:19:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 33 Types 21/1/6/5/0/0/0/0/0 Lore% 86 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9d99315-eecb-46c5-a0bc-00cca4c1e49c