Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 12:13:58 Player: Nebula avali Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (358) 358 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2018 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Rolling (200) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Nuclear Core Nuclear Core Fission Core Hover Unit Flying Fortress v7 High-capacity Storage Unit Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Bomb Drone Bay Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Nuclear Core Nuclear Core Fission Core Hover Unit Flying Fortress v7 Cargo Storage Unit Improved Terrain Scanner Bomb Drone Bay Small Laser Light Assault Rifle Light Cannon Light Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 2 3 7 2 3 Power 3 | . 1 2 . . Engine 2 | . . 2 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . . 2 2 1 Device 1 | . . 1 . . Storage 3 | . . 1 2 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | . 2 1 . 2 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 7 | . 1 4 . 2 Power 2 | . . 1 . 1 Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 3 | . 1 1 . 1 Highest Loss Streak 4 | . 1 4 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 76 | . 84 91 61 63 Engine 8 | . 1 12 14 13 Core 5 | . 12 . . . Treads 11 | . 28 1 . . Wheel 15 | . . 24 28 27 Device 2 | . . 8 4 . Storage 14 | . 14 14 14 14 Energy Gun 5 | . 7 12 . . Ballistic Gun 11 | . 20 15 . . Naked Turns . | . . . . . Heaviest Build 90 | 12 13 90 84 83 Greatest Support 40 | 40 40 40 26 26 Greatest Overweight (x) 3 | . . 3 3 3 Average Overweight (x) 1 | . . 2 3 3 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 17 | 8 8 22 24 25 Most Carried 20 | 8 8 11 19 20 Average Carried 11 | 5 7 7 17 18 Final Capacity 25 | 8 8 25 25 25 Final Carried 18 | 4 8 11 18 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 426 | 220 100 77 . 29 Remotely . | . . . . . Salvage Created 432 | . 335 86 . 11 Parts 28 | . 21 4 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 12 | . 8 3 . 1 Guns 11 | . 7 3 . 1 Classes Destroyed 4 | . 3 1 . . Tunneler 1 | . . 1 . . Watcher 3 | . 3 . . . Swarmer 6 | . 3 2 . 1 Grunt 6 | . 5 1 . . Best Kill Streak 3 | . 3 2 . 1 Combat Bots Only 3 | . 3 1 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 129 | . 58 35 . 36 Missed 30 | . 16 2 . 12 Damage Taken 1043 | . 471 368 . 204 Core 252 | . 82 107 . 63 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 87 | . 49 29 . 9 Largest 2 | . 2 2 . 2 Hottest 90 | . 90 60 . 60 Shots Fired 156 | . 96 46 . 14 Gun 156 | . 96 46 . 14 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 119 | . 70 40 . 9 Thermal 36 | . 25 6 . 5 Explosive . | . . . . . Electromagnetic 1 | . 1 . . . Robot Hit Streak 10 | . 10 6 . 3 Robot Miss Streak 7 | . 7 4 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 85 | . 51 26 . 8 Core Hits 35 | . 23 10 . 2 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 813 | . 533 206 . 74 Guns 813 | . 533 206 . 74 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 512 | . 276 185 . 51 Thermal 286 | . 242 21 . 23 Explosive . | . . . . . Electromagnetic 15 | . 15 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 11 4 4 4 Message Errors 5 | . . . 3 2 Matter Fused 3 | . 1 1 . 1 Heat Flow Errors 5 | . 3 2 . . Energy Discharges 3 | . 3 . . . Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . 4 . . . Data Loss (major) 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 312 | . 277 312 . 40 Average Temperature 96 | . 79 157 . 25 Received Heat Transfer 339 | . 177 162 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . 2 . . . Heat Transferred 803 | . 703 50 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 176 | . 176 107 . 20 Initial 17 | . . 17 . . Average 40 | . 49 44 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 22 7 . 4 Peak Tracking Total 4 | . 4 3 . 4 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 5 1 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 17 1 1 . Successful 9 | . 7 1 1 . Failed 10 | . 10 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 18 | . 17 . 1 . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 5 | . 5 . . . Assimilate 1 | . 1 . . . Botnet 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 4 | . 4 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3282 | 8 1317 618 953 386 Spaces Moved 1158 | 3 537 217 235 166 Core 7 | . . 7 . . Treads 549 | 3 537 9 . . Legs . | . . . . . Wheels 602 | . . 201 235 166 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 160 160 100 135 135 Average Speed 146 | 160 160 135 135 135 Slowest Speed 160 | 160 160 160 135 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 2 66 52 62 35 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2614 | 8 914 503 872 317 Wait 1326 | . 318 244 628 136 Move 1154 | 2 536 216 234 166 Hop . | . . . . . Pick Up 13 | . 5 2 4 2 Fast Attach 6 | . . 4 1 1 Attach 9 | 2 2 2 1 2 Detach 9 | 2 1 3 3 . Swap 2 | . 1 1 . . Drop 8 | 2 2 2 1 1 Fire 87 | . 49 29 . 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Discovered new exit (range 7) 178 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 4) 849 | -10/Materials | Discovered new exit (range 14) 1209 | -10/Materials | Derelicts attacked the area 1227 | -10/Materials | Identified exit to Mines 1326 | -10/Materials | Entered Mines 1362 | -10/Mines | Core integrity fell below 50% 1402 | -10/Mines | Lost 4 parts (1p2n1w) 1438 | -10/Mines | Discovered new exit (range 3) 1467 | -10/Mines | Met a Derelict bent on vengeance 1504 | -10/Mines | Learned Materials garrison access intel 1556 | -10/Mines | Learned location of 2 exits from Materials 1556 | -10/Mines | Discovered new exit (range 9) 1562 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1565 | -10/Mines | Found Prototype Device 1565 | -10/Mines | Identified Exp. Sensor Array 1660 | -10/Mines | Assembled infested the area 1663 | -10/Mines | Found the Drone Emporium 1671 | -10/Mines | Found Prototype Device 1698 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1699 | -10/Mines | Discovered new exit (range 5) 1944 | -10/Mines | Entered Exiles 1971 | -10/Exiles | Discovered new exit (range 15) 1985 | -10/Exiles | Met 8R-AWN 2012 | -10/Exiles | Met EX-HEX 2064 | -10/Exiles | Met EX-BIN 2079 | -10/Exiles | Aligned with FarCom system 2081 | -10/Exiles | Given EX-Vault access code 2113 | -10/Exiles | Opened EX-Vault 2122 | -10/Exiles | Found Flying Fortress v7 2153 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2194 | -10/Exiles | Met EX-DEC 2271 | -10/Exiles | Discovered new exit (range 14) 2897 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2897 | -10/Exiles | Entered Mines 3271 | -9/Mines | Core integrity fell below 20% 3283 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03146_ U-05 Engineer builds a Wall. 03147_ T-07 Excavator is excavating. 03147_ K-01 Serf collects debris. 03151_ U-05 Engineer lays Concrete. 03152_ U-05 Engineer builds a Wall. 03153_ U-05 Engineer lays Concrete. 03154_ U-05 Engineer builds a Wall. 03158_ K-01 Serf collects debris. 03168_ U-05 Engineer builds a Door. 03168_ K-01 Serf collects debris. 03243_ PHZT5: QH3AKMYPKRP>OH HDY5AV>W4NSX 03244_ K-01 Serf collects debris. 03261_ System corrupted: Com. Wheel rejected. 03262_ K-01 Serf collects debris. 03266_ S-10 Pest destroyed. 03266_ Switching to secondary target: S-10 Pest. 03268_ K-01 Serf collects debris. 03275_ Lgt. Ion Engine destroyed. 03277_ Sml. Laser destroyed. 03282_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##??????# ### | | ????????????????????????????????????## ??????# | | ?????????????????????????????????#### ?????##### | | ?????????????????????????????????? ?????????? | | ???????????????????????????????????# ?????????? | | ??????????????????????????????????## #????????? | | ??????????????????????????????????# ] #######?? | | ?????????????????????????????????## ## ##? | | ?????????????????????????????###?# #? | | ????????????????????????????# ## ## | | ????????????????????????????# ???## # | | ????????????????????????????# ###??????## | | ????????????????????????????# #?????????# | | ????????????????????????????# #?????????# | | ????????????????????????????# #?????????# | | ????????????????????????????# #?????????## | | ??????????????????????????### ###????????### | | ??????????????????????????? ##?????????## | | ???????????????????????????# #??????????# | | ???????????????????????????# #???????#### | | ???????? ???????????????# ########## | | ??????????# ??????????## #?# ## | | ???????????# r r####### ### ####### ## | | ???????????# =s[ @s ## #?????# ## | | ??????????????## s ####### ## | | ???????????????## ##### ## ! | | ????????????????#??????# | | ??????????????????????# | ###### # | | ??????????????????????# ## ##????#### | | ??????????????????????## #### #????????? | | ???????????????????????## #??## #????????? | | ????????????????????????## ##???## ##????????? | | ?????????????????????????####?????######?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionAccelerationLegs Manual? 0 Play Time 00:15:49 Cumulative 34.9 hours Start 2024.04.15 @ 11:59:13 End 2024.04.15 @ 12:13:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 51 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3c52f6c-6549-44bf-8240-d73cbbf04d78