Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.10 @ 23:46:45 Player: monistgf Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2219) 2219 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (942) 942 TOTAL SCORE: 7741 Bonus ------- High Alert Combat Kills 430 Follower Combat Kills 731 Friendly Fire -219 Cogmind --------- Core Integrity 0/1000 Matter 140/300 Energy 32/100 System Corruption 1% Temperature Cool (18) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Great Axe Great Axe > --- INVENTORY (15) --- Advanced Cooling System Improved Terrain Scanner Improved Melee Analysis Suite Long-range Tractor Beam Coil Gun Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Gyrokinetic Inverter Combat Gravmag System > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Improved Reaction Control System > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Micro Nuclear Core Antigrav System Antigrav System Advanced Heat Sink Weight Redist. System Improved Melee Analysis Suite Long-range Tractor Beam Coil Gun Coil Gun Coil Gun Heavy Proton Missile Launcher Great Axe Great Axe Great Axe Phasing Sabre [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag System Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Coil Gun Energy Gun EM Pulse Gun Ballistic Gun Coil Gun Launcher Heavy Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . 1 1 . 1 . . 1 Utility 4 | . . . 1 2 1 . . . Weapon 1 | . . 1 . . . . . . Parts Attached 104 | . 1 20 19 10 5 8 1 40 Power 13 | . . 1 2 1 . 4 . 5 Engine 6 | . . 1 1 . . 1 . 3 Core 6 | . . . 1 1 . 2 . 2 Reactor 1 | . . . . . . 1 . . Propulsion 32 | . 1 6 8 3 1 . . 13 Treads 2 | . . . 1 . . . . 1 Leg 6 | . 1 3 2 . . . . . Wheel 4 | . . 3 1 . . . . . Hover 20 | . . . 4 3 1 . . 12 Flight . | . . . . . . . . . Utility 23 | . . 4 5 3 1 2 . 8 Device 13 | . . . 2 3 1 2 . 5 Storage 3 | . . 2 . . . . . 1 Processor 4 | . . . 2 . . . . 2 Hackware . | . . . . . . . . . Protection 3 | . . 2 1 . . . . . Artifact . | . . . . . . . . . Weapon 36 | . . 9 4 3 3 2 1 14 Energy Gun 1 | . . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 25 | . . 8 3 3 3 1 1 6 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 6 | . . . . . . 1 . 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 1 . 3 Parts Lost 26 | . . . . 1 . . 1 24 Power 4 | . . . . . . . . 4 Propulsion 9 | . . . . 1 . . . 8 Utility 5 | . . . . . . . 1 4 Weapon 8 | . . . . . . . . 8 Highest Loss Streak 11 | . . . . 1 . . 1 11 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 85 97 99 99 96 95 96 84 Engine 5 | . 14 11 1 6 . . . 4 Core 3 | . . . 7 . 6 5 6 4 Leg 4 | . 28 11 4 . . . . . Wheel 9 | . . 22 24 . . . . . Hover 17 | . . . 6 29 33 33 33 27 Device 9 | . . . 1 18 23 22 23 13 Storage 7 | . 14 11 9 7 6 6 6 5 Processor 6 | . . . 9 11 6 6 6 8 Protection 3 | . . 8 6 . . . . . Energy Gun 1 | . 14 2 . . . . . . Ballistic Gun 21 | . 14 30 26 23 20 16 18 14 Naked Turns . | . . . . . . . . . Heaviest Build 58 | 12 12 41 42 43 43 45 46 58 Greatest Support 73 | 20 20 36 48 42 51 51 51 73 Greatest Overweight (x) 7 | . . 1 3 1 1 . 1 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 Average Capacity 14 | . 8 11 15 15 15 15 15 15 Most Carried 15 | . 8 15 15 15 15 15 15 15 Average Carried 13 | . 6 9 14 14 13 14 15 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 6 7 15 15 15 15 15 15 6 Class Distribution -------------------- 24% | Gunner 21% | Scavenger-Skirmisher 13% | Scavenger-Gunner 11% | Tank 10% | Mutant 8% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Matter Collected 2311 | 200 19 391 371 204 . 325 46 755 Remotely . | . . . . . . . . . Salvage Created 3284 | . 97 602 459 304 . 315 47 1460 Parts 196 | . 5 46 33 21 . 3 1 87 Haulers Intercepted 6 | . . 1 2 1 . . . 2 Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 52 | . 2 14 9 5 . 1 1 20 Guns 48 | . 2 14 9 5 . 1 1 16 AOE 3 | . . . . . . . . 3 Classes Destroyed 13 | . 1 4 2 1 . 1 1 3 Worker 3 | . . . 2 . . . . 1 Builder 3 | . . 1 . . . . . 2 Hauler 6 | . . 1 2 1 . . . 2 Recycler 1 | . . . . . . . . 1 Watcher 2 | . . . 2 . . . . . Swarmer 17 | . . 4 5 . . . . 8 Grunt 17 | . 2 5 2 4 . . . 4 Sentry 9 | . . 5 2 . . . . 2 Hunter 5 | . . . . . . . 1 4 Programmer 2 | . . . . 1 . . . 1 Heavy 1 | . . . . . . . . 1 Compactor 1 | . . . . . . 1 . . Surgeon 1 | . . . . . . . . 1 Best Kill Streak 7 | . 2 7 3 2 . 1 1 4 Combat Bots Only 7 | . 2 7 3 2 . 1 1 4 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 1 2 Gunslinging 1 | . . . 1 . . . . 1 Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Damage Taken 4531 | . 54 384 219 275 . . 107 3492 Core 1211 | . 13 50 28 72 . . 37 1011 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 97 | . . . . . . . . 97 Core Remaining (%) 93 | 100 94 87 94 89 . . 95 . Volleys Fired 136 | . 5 25 19 11 . 12 3 61 Largest 3 | . 2 3 3 3 . 3 3 3 Hottest 102 | . 60 102 75 84 . 75 90 90 Shots Fired 373 | . 10 75 55 33 . 38 9 153 Gun 369 | . 10 75 55 33 . 38 9 149 Cannon . | . . . . . . . . . Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 358 | . 5 69 55 33 . 38 9 149 Thermal 4 | . . 4 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 11 | . 5 2 . . . . . 4 Robot Hit Streak 19 | . 5 15 10 14 . 19 4 19 Robot Miss Streak 4 | . 1 4 3 3 . 3 3 3 Penetration Max 2 | . . . . . . 1 1 2 Secondary Targets 4 | . . . 2 . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 . 1 Shots Hit Robots 249 | . 8 46 37 19 . 30 5 104 Core Hits 124 | . 4 24 23 11 . 7 2 53 Critical Kills 4 | . . 1 . . . . . 3 Critical Parts Destroyed 4 | . . . 1 . . . . 3 Critical Strikes 8 | . . 1 1 . . . . 6 Destroy 8 | . . 1 1 . . . . 6 Melee Attacks 6 | . . . 1 . . 1 . 4 Impact 1 | . . . 1 . . . . . Slashing 5 | . . . . . . 1 . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 5464 | . 112 652 664 368 . 649 144 2875 Guns 4882 | . 108 629 656 368 . 649 144 2328 Cannons . | . . . . . . . . . Explosions 465 | . . . . . . . . 465 Melee 82 | . . . . . . . . 82 Ramming 35 | . 4 23 8 . . . . . Kinetic 4735 | . 43 547 656 368 . 649 144 2328 Thermal 59 | . . 59 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 553 | . 65 23 . . . . . 465 Impact . | . . . . . . . . . Slashing 82 | . . . . . . . . 82 Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . 1 . 20 20 1 Average Corruption 5 | . . . . 1 . 12 20 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . 2 . 10 3 3 Message Errors 5 | . . . . . . 2 2 1 Matter Fused 1 | . . . . . . 1 . . Heat Flow Errors 2 | . . . . 1 . 1 . . Energy Discharges 2 | . . . . . . . 1 1 Data Loss (minor) 4 | . . . . 1 . 2 . 1 Data Loss (major) 2 | . . . . . . 2 . . Misfires 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 12 | . . 8 4 . . . . . Shots . | . . . . . . . . . Rammed 4 | . . 2 1 . . . . 1 Targets Rammed 9 | . 2 5 1 . . . . 1 Kicked 5 | . 2 3 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 304 | . 51 140 112 304 . 275 45 17 Average Temperature 62 | . 37 42 30 147 . 149 22 6 Received Heat Transfer 1101 | . 51 120 90 126 . . . 714 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 148 | . . 148 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Peak Influence 1154 | . 95 357 349 190 93 34 69 1154 Initial 146 | . . 39 146 82 93 32 23 33 Average 292 | . 73 237 195 119 93 27 47 583 Maximum Alert Level 4 | . . 1 1 . . . . 4 Low Security (%) 51 | . 100 21 54 100 100 100 100 21 Level 1 29 | . . 78 45 . . . . 18 Level 2 7 | . . . . . . . . 22 Level 3 7 | . . . . . . . . 23 Level 4 4 | . . . . . . . . 13 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . 4 1 1 . . 1 9 Investigation 3 | . . 2 . . . . . 1 Extermination 1 | . . . . 1 . . . . Reinforcement 10 | . . 2 1 . . . 1 6 Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Distress Signals 5 | . . 2 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 3 20 19 6 . 7 1 42 Peak Tracking Total 7 | . 2 7 4 2 . 5 1 5 Tactical Retreats 8 | . 1 . 1 . . 2 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Traps Triggered 12 | . . 3 1 1 1 . . 6 Indirectly 4 | . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Machines Disabled 5 | . . 1 1 . . . . 3 Max in Single Turn 1 | . . 1 1 . . . . . Garrison Access 2 | . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Machines Accessed 17 | . . 3 5 2 1 . . 6 Terminals 14 | . . 3 4 1 1 . . 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . 1 Total Hacks 40 | . . 7 15 4 1 . . 13 Successful 11 | . . 2 6 . . . . 3 Failed 29 | . . 5 9 4 1 . . 10 Catastrophic 8 | . . 2 2 2 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 20 | . . 6 5 2 1 . . 6 Terminals 31 | . . 7 11 2 1 . . 10 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 9 | . . . 4 2 . . . 3 Terminal Hacks 6 | . . 1 5 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Alert Level 3 | . . 1 2 . . . . . Unreport Threat 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 4 | . . 1 . . . . . 3 Terminals 3 | . . 1 . . . . . 2 Assimilate 1 | . . . . . . . . 1 Botnet 2 | . . 1 . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Jam 1 | . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 17 | . . 3 5 2 1 . . 6 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Total Allies 20 | . . . . . . 20 . . Largest Group 19 | . . . . . . 19 14 13 Highest-Rated Group 702 | . . . . . . 702 531 506 Highest-Rated Ally 50 | . . . . . . 50 50 50 Total Orders . | . . . . . . . . . Ally Attacks 210 | . . . . . . 79 18 113 Total Damage 5538 | . . . . . . 2565 174 2799 Kills 23 | . . . . . . 7 . 16 Allies Corrupted 2 | . . . . . . . . 2 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Turns Passed 3270 | . 150 589 710 340 146 234 66 1035 Spaces Moved 2788 | 1 95 340 496 377 120 263 59 1037 Core 2 | . . . . . . . . 2 Treads 26 | . . . . . . . . 26 Legs 190 | 1 95 94 . . . . . . Wheels 655 | . . 246 409 . . . . . Hover 1915 | . . . 87 377 120 263 59 1009 Flight . | . . . . . . . . . Fastest Speed 40 | 120 120 90 48 48 44 44 44 40 Average Speed 70 | 120 120 105 99 64 53 44 46 53 Slowest Speed 400 | 120 120 120 135 112 108 44 104 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 2 22 41 38 14 4 89 1 33 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 4 | . . . 1 . . 1 . 2 Terrain Destroyed 9 | . . . 1 . . 1 2 5 Melee 4 | . . . 1 . . 1 . 2 Projectile 4 | . . . . . . . 2 2 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Total 3827 | . 121 521 679 456 207 356 90 1397 Wait 607 | . 15 91 93 43 69 63 28 205 Move 2781 | . 94 339 495 376 120 262 58 1037 Hop . | . . . . . . . . . Pick Up 65 | . 2 19 20 6 5 2 . 11 Fast Attach 35 | . . 3 8 2 . 5 . 17 Attach 25 | . . 2 3 3 2 1 . 14 Detach 16 | . . 1 3 1 1 1 . 9 Swap 45 | . 1 15 8 5 3 2 1 10 Drop 103 | . 2 21 28 9 7 7 . 29 Fire 136 | . 5 25 19 11 . 12 3 61 Melee 5 | . . . 1 . . 1 . 3 Ram 3 | . . 2 1 . . . . . Kick 5 | . 2 3 . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: [*Fac] / *Upp) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 14) 151 | -10/Materials | Entered another Materials area 151 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 298 | -9/Materials | Destroyed 7 combat bots 633 | -9/Materials | Build established: Tank 728 | -9/Materials | Discovered new exit (range 5) 740 | -9/Materials | Entered another Materials area 740 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1304 | -8/Materials | Discovered new exit (range 15) 1450 | -8/Materials | Identified exit to Factory 1450 | -8/Materials | Entered Factory 1450 | -7/Factory | Evolved 2 slots: Utility x2 1708 | -7/Factory | Discovered new exit (range 16) 1726 | -7/Factory | Identified exit to Factory 1790 | -7/Factory | Entered another Factory area 1790 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1936 | -6/Factory | Sucked down chute 1936 | -6/Factory | Entered Waste 1937 | -6/Waste | Met a frightened Derelict 1951 | -6/Waste | EMP discharged 1964 | -6/Waste | Spotted C-40 Crusher 1992 | -6/Waste | Destroyed C-40 Crusher 1998 | -6/Waste | Spotted C-40 Crusher 1998 | -6/Waste | Spotted C-40 Crusher 2010 | -6/Waste | Spotted C-40 Crusher 2014 | -6/Waste | Spotted C-40 Crusher 2029 | -6/Waste | Spotted C-40 Crusher 2051 | -6/Waste | EMP discharged 2051 | -6/Waste | System corruption reached 10% 2064 | -6/Waste | Met Warlord forces unprepared to attack 2093 | -6/Waste | Allies destroyed C-40 Crusher 2093 | -6/Waste | Allies destroyed C-40 Crusher 2097 | -6/Waste | Allies destroyed C-40 Crusher 2109 | -6/Waste | Allies destroyed C-40 Crusher 2140 | -6/Waste | Discovered new exit (range 11) 2145 | -6/Waste | Identified exit to Factory 2151 | -6/Waste | EMP discharged 2170 | -6/Waste | Entered Factory 2170 | -6/Factory | Accompanied by 14 allies 2192 | -6/Factory | Discovered new exit (range 15) 2210 | -6/Factory | Identified exit to Factory 2236 | -6/Factory | Entered another Factory area 2236 | -5/Factory | Accompanied by 13 allies 2236 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2434 | -5/Factory | Spotted B-75 Beast 2456 | -5/Factory | Allies destroyed B-75 Beast 2536 | -5/Factory | First assault squad dispatched 2853 | -5/Factory | Garrison activated, responded to threat 2864 | -5/Factory | Build established: Scavenger-Gunner 3023 | -5/Factory | Discovered new exit (range 7) 3025 | -5/Factory | Identified exit to Upper Caves 3092 | -5/Factory | Discovered new exit (range 15) 3182 | -5/Factory | Lost 11 parts (2p4n1u4w) 3197 | -5/Factory | Core integrity fell below 50% 3251 | -5/Factory | Lost 3 parts (1p2w) 3267 | -5/Factory | Core integrity fell below 20% 3271 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 03181_ Slug penetrates Wall. 03181_ Slug penetrates H-71 Marshal. 03181_ H-71 Marshal destroyed. 03186_ U-05 Engineer builds a Wall. 03189_ Slammed into U-05 Engineer. 03196_ Coil Gun destroyed. 03198_ Acquired Lgt. Ion Engine. 03200_ Acquired 28 matter. 03207_ System corrupted: Energy discharge (-25). 03212_ Lgt. Ion Engine destroyed. 03220_ Coil Gun destroyed. 03221_ ALERT: Cargo convoy en route, clear transfer corridor. 03254_ Adv. Cooling System destroyed. 03256_ Adv. Sensor Array destroyed. 03256_ Antigrav System destroyed. 03258_ Imp. Treads destroyed. 03258_ Antigrav System destroyed. 03266_ Gyrokinetic Inverter destroyed. 03266_ Phasing Sabre destroyed. 03269_ Great Axe follow-up attack on X-77 Beamer. 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""" ???# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 28 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumTitaniumCompactor Manual? 0 Play Time 00:50:21 Cumulative 95.0 hours Start 2023.10.10 @ 22:41:38 End 2023.10.10 @ 23:46:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9b19a7e-0d21-4719-a5cc-051962f81a96