Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 23:37:43 Player: mournfully Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (100) 500 Value Destroyed (2229) 2229 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (3826) 3826 TOTAL SCORE: 15215 Bonus ------- Follower Combat Kills 237 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -11 Cogmind --------- Core Integrity 1579/1600 Matter 216/300 Energy 160/200 System Corruption 0% Temperature Cool (8) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Structural Scanner Machine Analyzer Improved Transmission Jammer ECM Suite Makeshift Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Graphene Brace Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Mini Smartbomb Launcher Katana > --- INVENTORY (10) --- Micro Antimatter Reactor Stasis Canceller Mini Grenade Launcher Advanced Datajack Field Lobotomy Kit (3) Katana Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Improved Transmission Jammer ECM Suite Makeshift Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Graphene Brace Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Mini Smartbomb Launcher Katana > --- INVENTORY -------- Micro Antimatter Reactor Stasis Canceller Mini Grenade Launcher Advanced Datajack Field Lobotomy Kit Katana [Rating: 108] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 . . . . . 2 . 1 1 . 1 Utility 11 | . . . . . 3 2 . . . . . 2 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 246 | 8 17 8 1 1 74 46 10 6 2 6 13 22 14 8 3 7 Power 21 | 1 1 2 . . 2 7 . . . 1 . 2 . 3 . 2 Engine 8 | 1 1 2 . . 2 2 . . . . . . . . . . Core 12 | . . . . . . 5 . . . 1 . 2 . 2 . 2 Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 54 | 2 . 1 . . 22 8 6 1 . 1 4 3 2 3 . 1 Treads 13 | 2 . 1 . . 10 . . . . . . . . . . . Leg 5 | . . . . . 5 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 13 | . . . . . 6 6 1 . . . . . . . . . Flight 23 | . . . . . 1 2 5 1 . 1 4 3 2 3 . 1 Utility 96 | 2 . 3 1 . 22 19 3 5 . 3 5 14 12 2 3 2 Device 43 | 1 . 3 1 . 8 4 1 3 . 2 1 5 8 2 2 2 Storage 9 | 1 . . . . 3 3 . . . . 1 1 . . . . Processor 7 | . . . . . . 1 1 2 . . . 2 1 . . . Hackware 10 | . . . . . 1 4 1 . . . . 2 1 . 1 . Protection 27 | . . . . . 10 7 . . . 1 3 4 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 75 | 3 16 2 . 1 28 12 1 . 2 1 4 3 . . . 2 Energy Gun 9 | 3 4 . . . 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 21 | . 5 1 . . 15 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . Launcher 13 | . . 1 . 1 4 3 1 . . . 1 1 . . . 1 Special Weapon 9 | . 7 . . . . . . . 1 1 . . . . . . Impact Weapon 3 | . . . . . 3 . . . . . . . . . . . Slashing Weapon 11 | . . . . . 4 1 . . 1 . 2 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . 6 . . . . 1 . . . . . Unidentified Prototypes 8 | . . . . . 4 2 . 1 . . . . . . . 1 Parts Lost 20 | . . . . . 4 4 1 4 . 4 . 2 . . . 1 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . 1 . 1 . . . . . . Utility 11 | . . . . . 2 3 1 2 . 1 . 2 . . . . Weapon 5 | . . . . . 1 1 . 1 . 1 . . . . . 1 Highest Loss Streak 4 | . . . . . 4 2 1 4 . 1 . 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 94 96 91 91 74 82 91 98 97 96 94 89 Engine 5 | . 14 14 14 14 8 2 . . . . . . . . . . Core 2 | . . . . . . 4 7 7 7 6 6 5 5 2 . 5 Treads 12 | . 28 28 28 28 23 . . . . . . . . . . . Hover 4 | . . . . . 1 19 15 . . . . . . . . . Flight 9 | . . . . . . 2 6 22 23 23 26 28 29 33 30 28 Device 13 | . 14 14 14 14 18 14 7 10 . 6 6 15 10 4 12 12 Storage 6 | . 14 14 14 14 8 3 4 . . . 1 . 5 4 4 4 Processor 1 | . . . . . . . . 5 7 7 6 5 4 4 4 4 Hackware 12 | . . . . . 5 26 19 23 23 23 20 13 15 19 17 16 Protection 7 | . . . . . 7 6 12 7 7 7 10 13 13 14 13 12 Energy Gun 3 | . 19 14 14 . . . . . . . . . . . . . Ballistic Gun 5 | . 6 13 14 14 14 . . . . . . . . . . . Launcher 2 | . . . . 14 . 3 7 6 . . . 4 5 4 4 2 Slashing Weapon 3 | . . . . . 2 6 7 7 5 7 6 5 5 4 4 4 Peak Build Rating 108 | 7 7 7 8 8 41 42 45 59 42 46 49 67 80 82 89 108 Average Rating 36 | 6 7 7 7 8 30 38 40 42 35 39 45 60 72 76 87 91 On Entrance 35 | . 7 7 7 8 8 32 40 40 36 36 37 47 63 74 79 89 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 101 | 15 15 15 15 16 101 21 23 15 11 12 21 27 28 31 31 37 Greatest Support 63 | 40 40 40 40 40 63 25 24 16 16 16 25 28 28 31 31 46 Greatest Overweight (x) 31 | 3 . . . . 31 2 7 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 8 5 5 5 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 18 6 7 5 5 5 6 5 10 10 10 10 Most Carried 25 | 4 8 8 8 8 25 10 8 5 5 5 10 10 10 10 10 10 Average Carried 8 | 2 7 7 7 8 14 6 7 4 4 4 4 5 9 9 9 9 Final Capacity 25 | 8 8 8 8 8 25 8 5 5 5 5 10 10 10 10 10 10 Final Carried 10 | 4 8 8 8 8 10 8 5 4 4 4 10 10 10 10 10 6 Class Distribution -------------------- 27% | Mutant 17% | Hacker-Mutant 12% | Scavenger-Skirmisher 12% | Hacker-Scout 8% | Hacker-Ninja 8% | Hacker-Sprinter 5% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Machinist-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Matter Collected 4267 | 280 188 130 . 72 1495 699 97 265 . 82 113 194 195 213 48 196 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3650 | 83 266 129 . 39 1688 392 69 40 . . 165 211 18 310 48 192 Parts 218 | 9 15 4 . 7 84 36 9 1 . . 10 15 1 11 6 10 Haulers Intercepted 6 | . . . . . 5 . . . . . 1 . . . . . Recyclers Shooed 10 | 1 . . . . 3 1 . . . . 1 . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 8 4 . 15 . . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 50 | . 5 7 . 5 18 3 6 4 . . . 2 . . . . Melee 6 | . . . . . . 3 . 1 . . . 2 . . . . Guns 26 | . 4 5 . 2 15 . . . . . . . . . . . AOE 17 | . . 2 . 3 3 . 6 3 . . . . . . . . Classes Destroyed 14 | 1 3 2 . . 7 1 . . . . . . . . . . Worker 8 | . . . . . 2 . . . . . 1 . . 1 . 4 Builder 5 | . . . . . 1 3 . . . . 1 . . . . . Tunneler 5 | 3 . . . . . . . . . . . 1 . . 1 . Hauler 6 | . . . . . 5 . . . . . 1 . . . . . Recycler 12 | . . . . . 8 1 . . . . . . . 2 . 1 Mechanic 3 | . . . . . 1 1 . . . . . 1 . . . . Operator 9 | . 3 . . . . 1 . . . . . 1 1 2 1 . Watcher 5 | . 1 . . . . 3 . . . . 1 . . . . . Swarmer 21 | . . 3 . 4 4 . 6 4 . . . . . . . . Grunt 16 | . 5 1 . 1 9 . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 5 | . . . . . . 3 . . . . . 2 . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . Best Kill Streak 6 | 3 2 3 . 5 4 1 6 4 . . 2 2 1 2 1 4 Combat Bots Only 6 | . 2 3 . 5 3 1 6 4 . . . 1 . . . . Max Kills in Single Turn 2 | 1 1 2 . 2 1 1 2 1 . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . 1 1 . 2 1 . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Hostile Shots Fired 405 | . 26 17 . 15 115 96 16 21 2 32 . 30 6 8 9 12 Missed 164 | . 7 8 . 2 34 46 8 10 1 18 . 14 3 2 2 9 Damage Taken 4214 | . 245 155 . 130 1157 659 174 563 46 233 . 292 65 180 67 248 Core 737 | . 54 8 . 28 171 172 41 125 . 63 . 54 . . . 21 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 131 | . . . . . . . . . . 9 . 22 17 18 21 44 Regen/Repaired (Parts) 218 | . . . . . 89 50 . . . . 39 24 16 . . . Core Remaining (%) 86 | 100 . . . 64 68 . . . . 42 100 94 100 100 100 98 Volleys Fired 273 | 8 67 12 . 4 103 20 7 12 1 1 . 3 7 12 16 . Largest 2 | 2 2 2 . 2 2 1 1 1 1 1 . 1 1 1 1 . Hottest 150 | 100 150 80 . 50 80 48 30 30 . . . 30 30 30 30 . Shots Fired 438 | 14 113 24 . 8 200 20 7 12 1 1 . 3 7 12 16 . Gun 316 | 14 81 22 . 4 195 . . . . . . . . . . . Cannon 3 | . . . . . . 3 . . . . . . . . . . Launcher 85 | . . 2 . 4 5 17 7 12 . . . 3 7 12 16 . Special 34 | . 32 . . . . . . . 1 1 . . . . . . Kinetic 205 | . 9 10 . 4 179 3 . . . . . . . . . . Thermal 142 | 10 104 12 . . 16 . . . . . . . . . . . Explosive 85 | . . 2 . 4 5 17 7 12 . . . 3 7 12 16 . Electromagnetic 4 | 4 . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 4 6 6 . 3 10 1 1 1 2 3 . . . 1 2 . Robot Miss Streak 4 | 3 2 2 . . 3 1 2 4 . . . . . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 265 | 9 39 12 . 2 120 23 2 3 1 1 11 17 2 12 6 5 Core Hits 155 | 4 15 12 . 9 61 10 9 7 . . 5 5 1 9 4 4 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . Critical Strikes 13 | 2 4 . . . 1 2 . 1 . . 1 2 . . . . Burn 5 | 1 4 . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . Sever 6 | . . . . . . 2 . 1 . . 1 2 . . . . Melee Attacks 361 | . . . . . 10 115 6 2 22 1 31 55 44 34 22 19 Impact 4 | . . . . . 4 . . . . . . . . . . . Slashing 353 | . . . . . 6 113 6 2 22 1 29 55 44 34 22 19 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . 1 11 . 1 . . 6 6 . 3 1 5 Combat Hostiles 3 | . . . . . . . . 1 . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8066 | 116 514 232 . 259 2177 1061 420 394 . . 466 809 99 742 421 356 Guns 2709 | 116 501 153 . 31 1908 . . . . . . . . . . . Cannons 28 | . . . . . . 28 . . . . . . . . . . Explosions 1539 | . . 70 . 228 200 . 384 296 . . . . . 179 182 . Melee 3763 | . . . . . 64 1033 36 98 . . 466 809 99 563 239 356 Ramming 27 | . 13 9 . . 5 . . . . . . . . . . . Kinetic 2052 | . 120 90 . 31 1783 28 . . . . . . . . . . Thermal 647 | 78 381 63 . . 125 . . . . . . . . . . . Explosive 1539 | . . 70 . 228 200 . 384 296 . . . . . 179 182 . Electromagnetic 38 | 38 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3763 | . . . . . 64 1033 36 98 . . 466 809 99 563 239 356 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 5 10 . 6 6 6 . 2 . 1 . . Average Corruption 4 | . . . . . 4 4 . 6 6 6 . 1 . 1 . . Corruption Purged 10 | . . . . . . 10 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 131 | . . . . . 70 38 . 2 5 9 . 7 . . . . Message Errors 37 | . . . . . 25 8 . . . 3 . 1 . . . . Matter Fused 26 | . . . . . 12 10 . . . 3 . 1 . . . . Heat Flow Errors 17 | . . . . . 7 7 . . 2 . . 1 . . . . Energy Discharges 17 | . . . . . 4 7 . 2 . 2 . 2 . . . . Data Loss (minor) 14 | . . . . . 10 3 . . 1 . . . . . . . Data Loss (major) 8 | . . . . . 2 1 . . 2 1 . 2 . . . . Misfires 5 | . . . . . 5 . . . . . . . . . . . Alerts 3 | . . . . . 2 1 . . . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . Weapon Failures 3 | . . . . . 3 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 724 | . . . . 7 15 240 . 41 . . 7 176 6 77 77 78 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 103 | . . . . 7 15 . . 41 . . . . . . 2 38 Melee 621 | . . . . . . 240 . . . . 7 176 6 77 75 40 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 426 | . . 38 . 19 . . 54 75 . . . . . 41 . 199 Shots 8 | . . 1 . 1 . . 1 2 . . . . . 1 . 2 Rammed 6 | . 4 1 . . 1 . . . . . . . . . . . Targets Rammed 7 | . 4 1 . . 2 . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 356 | 120 356 67 . . 226 267 . . 187 1 . 83 . 91 8 6 Average Temperature 64 | 42 89 24 . . 52 102 . . 94 1 . 48 . 23 8 3 Received Heat Transfer 1040 | . 144 89 . . 558 168 . . . 72 . 9 . . . . Effects 6 | . 6 . . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . Interference 4 | . 4 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Melted 9 | 1 5 . . . 1 2 . . . . . . . . . . Heat Transferred 2257 | 296 1406 185 . . 370 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Peak Influence 512 | 15 135 106 . 150 299 145 . . . . 205 259 222 361 512 501 Initial 307 | . 9 . . . 58 9 . . . . 184 63 96 116 211 307 Average 110 | 11 35 28 . 136 122 65 . . . . 124 160 126 245 371 411 Maximum Alert Level 2 | . . . . . 1 . . . . . 1 1 1 1 2 2 Low Security (%) 82 | 100 100 100 . 100 81 100 . . . . 86 63 85 19 . . Level 1 15 | . . . . . 18 . . . . . 13 36 14 80 70 52 Level 2 2 | . . . . . . . . . . . . . . . 29 47 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . . . 8 15 . . . 1 5 3 3 1 3 2 Investigation 23 | . . . . . 5 8 . . . . 5 2 1 . 1 1 Extermination 8 | . . . . . . 4 . . . . . 1 1 1 . 1 Reinforcement 7 | . 2 . . . . 3 . . . . . . 1 . 1 . Assault 2 | . . . . . . . . . . 1 . . . . 1 . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Distress Signals 9 | . . . . . 3 . . . . . . 1 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 188 | . 15 8 . 4 25 30 9 13 5 27 6 14 9 4 12 7 Peak Tracking Total 13 | . 3 3 . 4 4 6 4 4 4 13 4 6 5 3 8 6 Tactical Retreats 43 | . 1 . . . 1 9 2 4 . 6 1 8 4 1 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Traps Triggered 14 | . . . . . . 11 . . . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Disabled 9 | . . 1 . 1 . . 1 . 1 . . . 1 1 1 2 Max in Single Turn 2 | . . 1 . 1 . . 1 . 1 . . . 1 1 1 2 Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Accessed 91 | . 4 . 2 . 15 20 1 1 4 . 9 12 10 4 3 6 Terminals 50 | . 4 . . . 10 10 . . . . 3 5 7 4 2 5 Fabricators 12 | . . . . . . 6 . . . . 4 . 1 . 1 . Repair Stations 7 | . . . . . 1 2 . . . . 1 2 1 . . . Recycling Units 7 | . . . . . 1 1 . . . . 1 4 . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . 1 . . . Garrison Access 4 | . . . . . 1 1 . . . . . 1 . . . 1 Total Hacks 279 | . 14 . 4 . 47 54 1 1 31 . 27 27 45 8 5 15 Successful 159 | . 7 . 4 . 24 26 1 1 31 . 16 11 29 1 4 4 Failed 119 | . 7 . . . 22 28 . . . . 11 16 16 7 1 11 Catastrophic 22 | . . . . . 5 7 . . . . 1 3 1 2 1 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 134 | . 14 . 1 . 35 19 . . . . 10 9 27 6 2 11 Terminals 159 | . 14 . . . 34 31 . . . . 10 11 35 8 2 14 Fabricators 32 | . . . . . . 15 . . . . 11 . 3 . 3 . Repair Stations 22 | . . . . . 7 5 . . . . 2 6 2 . . . Recycling Units 16 | . . . . . 2 1 . . . . 4 9 . . . . Scanalyzers 8 | . . . . . 3 . . . . . . . 5 . . . Garrison Access 5 | . . . . . 1 2 . . . . . 1 . . . 1 Terminal Hacks 94 | . 5 . 4 . 12 9 1 1 31 . 3 3 20 1 1 3 Record 16 | . . . 3 . . . . . 11 . . . 2 . . . Part Schematic 18 | . . . . . 3 1 . . 12 . 1 . 1 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . Robot Analysis 9 | . 2 . . . . . . . . . . . 7 . . . Prototype ID Bank 7 | . 1 . . . 1 . . . 3 . . 1 1 . . . Open Door 3 | . . . . . . . 1 1 . . . . . . . 1 Open DSF 2 | . . . . . . 1 . . . . . . 1 . . . Level Access Points 4 | . . . . . 1 . . . . . . . 1 1 . 1 Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . . 1 . . 1 Fabricator Index 2 | . . . . . 1 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 7 | . 1 . . . 1 1 . . . . 1 1 1 . 1 . Registered Components 3 | . . . . . 1 . . . . . . 1 1 . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . 12 . . . . 7 . 2 . 2 . Network Status 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 11 | . . . . . . 6 . . . . 3 . 1 . 1 . Build 11 | . . . . . . 6 . . . . 3 . 1 . 1 . Repair Station Hacks 15 | . . . . . 4 4 . . . . 2 3 2 . . . Scan Component 8 | . . . . . 2 2 . . . . 1 2 1 . . . Repair 7 | . . . . . 2 2 . . . . 1 1 1 . . . Recycling Unit Hacks 4 | . . . . . 1 . . . . . 1 2 . . . . Retrieve Components 4 | . . . . . 1 . . . . . 1 2 . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . 1 . . . . Seal Access 3 | . . . . . 1 1 . . . . . 1 . . . . Unauthorized Hacks 16 | . 2 . . . 6 . . . . . 3 2 1 . 1 1 Terminals 7 | . 2 . . . 4 . . . . . . . . . . 1 Botnet 7 | . 2 . . . 4 . . . . . . . . . . 1 Fabricators 3 | . . . . . . . . . . . 1 . 1 . 1 . Prioritize 3 | . . . . . . . . . . . 1 . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 2 2 . . . . Reject 2 | . . . . . . . . . . . 1 1 . . . . Mask 2 | . . . . . . . . . . . 1 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . Extract 2 | . . . . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . 1 . 1 . . Used 2 | . . . . . . 1 . . . . . 1 . . . . Hacking Detections 70 | . 4 . . . 10 19 . . . . 7 10 7 4 3 6 Full Trace Events 20 | . . . . . 4 8 . . . . 4 1 1 . 1 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 14 1 . . 12 . 1 . 3 . . . Parts Built 13 | . . . . . . 6 . . . . 5 . 1 . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 703 | . . . . . . 491 . . . . 134 . 47 . 31 . Total Part Build Rating 33 | . . . . . . 12 . . . . 14 . 5 . 2 . Parts Repaired 7 | . . . . . 2 2 . . . . 1 1 1 . . . Time 220 | . . . . . 64 63 . . . . 51 17 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . 10 . . . . . 3 5 . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total Allies 6 | . . 2 . 2 . . . . . 1 1 . . . . . Largest Group 2 | . . 2 2 2 2 . . . . 1 1 . . . . . Highest-Rated Group 85 | . . 41 41 32 32 . . . . 85 29 . . . . . Highest-Rated Ally 85 | . . 31 31 16 16 . . . . 85 29 . . . . . Total Orders 16 | . . . . . . . . . . 2 3 . 11 . . . STAY 2 | . . . . . . . . . . . 2 . . . . . FOLLOW 2 | . . . . . . . . . . 1 1 . . . . . GUARD 1 | . . . . . . . . . . 1 . . . . . . EXPLORE 7 | . . . . . . . . . . . . . 7 . . . RETURN 4 | . . . . . . . . . . . . . 4 . . . Ally Attacks 27 | . . 5 . . 8 . . . . 10 4 . . . . . Total Damage 704 | . . 108 . . 98 . . . . 461 37 . . . . . Kills 10 | . . 1 . . 3 . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . Field Lobotomies 1 | . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Robot Analysis Total 9 | . 2 . . . . . . . . . . . 7 . . . Derelict Logs Recovered 8 | . . 2 . . . . 2 2 . 2 . . . . . . Drone Launches 9 | . . . . . . . . . . . . . 9 . . . Drone Recoveries 7 | . . . . . . . . . . . . . 7 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Turns Passed 14147 | 289 1652 1040 389 79 3374 2603 348 503 122 262 723 943 739 376 348 357 Spaces Moved 16398 | 155 811 576 240 37 1321 3229 672 1415 122 727 1252 2042 1365 904 735 795 Core 23 | 17 . . . . 3 . 3 . . . . . . . . . Treads 2899 | 138 811 576 240 37 1097 . . . . . . . . . . . Legs 159 | . . . . . 159 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 3723 | . . . . . 62 3229 432 . . . . . . . . . Flight 9594 | . . . . . . . 237 1415 122 727 1252 2042 1365 904 735 795 Fastest Speed 17 | 50 160 160 160 160 42 42 32 32 32 32 26 26 28 22 22 17 Average Speed 61 | 155 160 160 160 160 199 53 42 32 32 32 28 28 28 22 22 22 Slowest Speed 1600 | 200 160 160 160 160 1600 170 400 34 32 34 34 32 28 22 22 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 51 | 7 88 78 61 21 88 51 68 98 82 78 26 34 34 23 18 12 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 . . . 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 . . . . 1 . Scrap Searched 10 | . . . . 1 . . 2 5 . 2 . . . . . . Spaces Dug 400 | . 18 . . . 13 130 10 17 . 1 18 46 53 56 31 7 Terrain Destroyed 956 | . 25 13 . 25 45 221 56 115 . 1 18 66 122 123 93 33 Melee 229 | . . . . . 7 87 1 . . 1 18 35 40 19 14 7 Projectile 26 | . 25 . . . . 1 . . . . . . . . . . AOE 701 | . . 13 . 25 38 133 55 115 . . . 31 82 104 79 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total 19400 | 186 982 668 245 48 1908 3910 723 1445 169 749 1569 2320 1648 1017 871 942 Wait 1854 | 11 62 65 3 7 299 457 16 8 22 11 256 165 205 53 93 121 Move 16381 | 154 810 575 239 36 1320 3228 671 1414 121 726 1251 2041 1364 903 734 794 Hop . | . . . . . . . . . . . . . . . . . Pick Up 113 | 5 13 3 1 . 36 18 3 . . 3 8 14 5 2 2 . Fast Attach 99 | 6 . 1 . . 32 23 5 5 . 2 10 9 4 1 1 . Attach 60 | 1 . 1 . . 12 12 4 1 1 4 2 7 5 3 2 5 Detach 20 | . . . . . 1 3 2 . 1 1 3 2 3 2 1 1 Swap 87 | 1 17 6 1 1 30 11 1 . 1 . 1 6 5 4 . 2 Drop 145 | . 9 4 1 . 63 23 8 3 . . 7 18 6 3 . . Fire 273 | 8 67 12 . 4 103 20 7 12 1 1 . 3 7 12 16 . Melee 361 | . . . . . 10 115 6 2 22 1 31 55 44 34 22 19 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . Crush 6 | . 4 1 . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [*Ext]) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 290 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 1098 | -10/Materials | Discovered new exit (range 15) 1266 | -10/Materials | Discovered new exit (range 16) 1470 | -10/Materials | Discovered new exit (range 11) 1604 | -10/Materials | Discovered new exit (range 3) 1942 | -10/Materials | Entered Mines 2027 | -10/Mines | Assembled infested the area 2217 | -10/Mines | Learned 2 Materials zone layouts 2271 | -10/Mines | Learned location of Storage (-9) 2335 | -10/Mines | Discovered new exit (range 4) 2531 | -10/Mines | Learned Materials emergency access door positions 2537 | -10/Mines | Discovered new exit (range 10) 2601 | -10/Mines | Discovered new exit (range 14) 2711 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2711 | -10/Mines | Discovered new exit (range 6) 2982 | -10/Mines | Entered Exiles 2982 | -10/Exiles | Accompanied by 2 allies 3012 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3025 | -10/Exiles | Met 8R-AWN 3053 | -10/Exiles | Met EX-HEX 3104 | -10/Exiles | Met EX-BIN 3121 | -10/Exiles | Aligned with FarCom system 3123 | -10/Exiles | Given EX-Vault access code 3160 | -10/Exiles | Opened EX-Vault 3170 | -10/Exiles | Found Field Lobotomy Kit 3201 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3251 | -10/Exiles | Met EX-DEC 3283 | -10/Exiles | Learned location of Zion (-6) 3352 | -10/Exiles | Discovered new exit (range 14) 3371 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3371 | -10/Exiles | Entered Mines 3395 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3425 | -9/Mines | Discovered new exit (range 11) 3450 | -9/Mines | Entered Materials 3450 | -8/Materials | Accompanied by 2 allies 3450 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3724 | -8/Materials | Lost 4 parts (1n2u1w) 4098 | -8/Materials | Build established: Scavenger-Skirmisher 4227 | -8/Materials | Met 7R-MNS 4668 | -8/Materials | Central database locked down 4723 | -8/Materials | Garrison activated, responded to threat 5597 | -8/Materials | Discovered new exit (range 10) 5930 | -8/Materials | Discovered new exit (range 16) 5986 | -8/Materials | Identified exit to Factory 6107 | -8/Materials | Build established: Assassin 6496 | -8/Materials | Repaired Imp. Light Armor Plating 6522 | -8/Materials | Repaired Grenade Launcher 6824 | -8/Materials | Entered Factory 6824 | -7/Factory | Evolved 2 slots: Utility x2 6825 | -7/Factory | Caught up to 7R-MNS 7065 | -7/Factory | Fabricated Imp. Flight Unit (x1) 7256 | -7/Factory | Discovered new exit (range 6) 7502 | -7/Factory | Repaired Mic. Nuclear Core 7666 | -7/Factory | Discovered new exit (range 16) 7717 | -7/Factory | Fabricated Imp. Flight Unit? 7845 | -7/Factory | Build established: Hacker-Mutant 7932 | -7/Factory | System corruption reached 10% 8007 | -7/Factory | Repaired Scythe 8340 | -7/Factory | Identified exit to Lower Caves 8560 | -7/Factory | Fabricated Mni. Grenade Launcher? 8974 | -7/Factory | Fabricated Imp. Flight Unit? 9020 | -7/Factory | Fabricated Imp. Flight Unit? 9045 | -7/Factory | Fabricated Imp. Flight Unit? 9427 | -7/Factory | Entered Lower Caves 9469 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9620 | -7/Lower Caves | Identified exit to Lower Caves 9775 | -7/Lower Caves | Entered another Lower Caves area 9790 | -7/Lower Caves | Found Prototype Device 9790 | -7/Lower Caves | Identified Heart of Steel 9802 | -7/Lower Caves | Discovered new exit (range 9) 9823 | -7/Lower Caves | Learned location of 1 exit from Factory 9961 | -7/Lower Caves | Build established: Hacker-Sprinter 10202 | -7/Lower Caves | Crushed by falling debris 10222 | -7/Lower Caves | Learned Factory emergency access door positions 10226 | -7/Lower Caves | Discovered new exit (range 9) 10233 | -7/Lower Caves | Lost 4 parts (1n2u1w) 10278 | -7/Lower Caves | Entered Data Miner 10278 | -7/Data Miner | Discovered new exit (range 6) 10284 | -7/Data Miner | Met Data Miner 10296 | -7/Data Miner | Learned location of Section 7 (-2) 10296 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10301 | -7/Data Miner | Received God Mode back door access code from Data Miner 10309 | -7/Data Miner | Data Conduit disabled 10400 | -7/Data Miner | Entered Proximity Caves 10408 | -6/Proximity Caves | Learned 12 Factory zone layouts 10462 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10522 | -6/Proximity Caves | Spotted B-75 Beast 10524 | -6/Proximity Caves | Assimilated B-75 Beast with FLK Orb 10529 | -6/Proximity Caves | Core integrity fell below 50% 10552 | -6/Proximity Caves | Discovered new exit (range 6) 10570 | -6/Proximity Caves | Learned Factory non-interactive machine intel 10599 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10662 | -6/Proximity Caves | Entered Factory 10662 | -6/Factory | Evolved 2 slots: Propulsion x2 10663 | -6/Factory | Identified exit to Factory 10666 | -6/Factory | Loaded intel: 263 non-interactive machine locations 10714 | -6/Factory | Fabricated Katana (x2) 10786 | -6/Factory | Repaired Imp. Flight Unit? 10934 | -6/Factory | Fabricated Mni. Grenade Launcher (x1) 11160 | -6/Factory | Build established: Hacker-Scout 11335 | -6/Factory | Fabricated Imp. Light Armor Plating (x2) 11385 | -6/Factory | Entered another Factory area 11385 | -5/Factory | Evolved 2 slots: Utility x2 11631 | -5/Factory | Repaired Imp. Flight Unit 11950 | -5/Factory | Discovered new exit (range 18) 12189 | -5/Factory | Build established: Machinist-Ninja 12327 | -5/Factory | Identified exit to Factory 12328 | -5/Factory | Entered another Factory area 12328 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12368 | -4/Factory | Identified exit to DSF 12390 | -4/Factory | Identified exit to Research 12482 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 12881 | -4/Factory | Repaired Imp. Flight Unit 13030 | -4/Factory | Discovered new exit (range 12) 13067 | -4/Factory | Entered Research 13067 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13110 | -3/Research | Identified exit to Research 13230 | -3/Research | Build established: Hacker-Scout 13443 | -3/Research | Entered another Research area 13443 | -2/Research | Evolved 2 slots: Utility x2 13471 | -2/Research | Found Prototype Launcher 13563 | -2/Research | Fabricated Mni. Grenade Launcher (x1) 13644 | -2/Research | Discovered new exit (range 7) 13693 | -2/Research | First assault squad dispatched 13727 | -2/Research | Spotted B-90 Cyclops 13767 | -2/Research | Build established: Hacker-Ninja 13791 | -2/Research | Entered Access 13791 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13807 | -1/Access | Identified exit to Surface 14147 | -1/Access | Identified Mni. Smartbomb Launcher 14148 | *** | Escaped! Last Messages --------------- 14129_ The unstable cave ceiling collapses. 14129_ U-05 Engineer lays Concrete. 14129_ K-01 Serf collects debris. 14131_ The unstable cave ceiling collapses. 14131_ K-01 Serf crushed by falling debris. 14131_ K-01 Serf destroyed. 14131_ U-05 Engineer lays Concrete. 14133_ U-05 Engineer builds a Wall. 14133_ U-05 Engineer lays Concrete. 14134_ U-05 Engineer builds a Wall. 14138_ U-05 Engineer lays Concrete. 14141_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14141_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 14142_ The Access Shell folds into the floor. 14147_ Identified Mni. Smartbomb Launcher. 14147_ Slug penetrates Wall. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##"????????"##?????????????????? | | ??????????????????##""""""""""##?????????????????? | | ?????????????"????## ##?????????????????? | | ????????????"""???## ##?????????????????? | | ???? ?????"""????## ##????h????????????? | | ???? ???? ?"?????## "" ##?????????????????? | | ???? ##? ???????## "@ ##???h?????????????? | | ??## ### ### ##?????????????????? | | ??## ####/######### ##?????????????????? | | ??## ## ! #### ###????????????????? | | ??## ## #### ###????????????????? | | ??## ## [ " ### ##????????????????? | | ??## ## """ ####"" ###????????????????? | | ??## ## """####"" ###????????????????? | | ?? # ## " ####"" ##?????????????????? | | ?? # ## ####T ##?????????????????? | | ?? # ## ####"" ##?????????????????? | | ? # ## ####"" #####??????????????? | | # ######+#######"" #####??????????????? | | + p h ???????????? | | # h ???????????? | | ? # ###############"################???????????? | | ?? # ###############"################???????????? | | ?? # # ##?????????????????????????? | | ?? # / ##?????????????????????????? | | # # ##?????????????????????????? | | #### # ##?????????????????????????? | | ## # ##?????????????????????????? | | ## # ###????????????????????????? | | ## # ###????????????????????????? | | ## # ##????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 300 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 73 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Core Shielding | -8/Materials | Extracted Hvy. Particle Gun | -8/Materials | Extracted Med. Laser | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Mace | -8/Materials | Extracted Lgt. Deuterium Engine | -8/Materials | Extracted Trap Extractor | -8/Materials | Extracted Airjet | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Mni. Grenade Launcher | -8/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Katana | -8/Materials | Hacked Imp. Flight Unit | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Imp. Light Armor Plating | -6/Factory | Hacked Imp. Hacking Suite | -4/Factory | Hacked ECM Suite | -4/Factory | Scanalyzed Graphene Brace | -4/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Mni. Grenade Launcher | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Katana | x2 | -6/Factory Mni. Grenade Launcher | x1 | -6/Factory Imp. Light Armor Plating | x2 | -6/Factory Imp. Hacking Suite | x1 | -4/Factory Mni. Grenade Launcher | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Brute Force Epsilon Run Production Line Challenges ------------ None Game ------ Seed MagneticStorageMantle Manual? 0 Play Time 05:50:33 Cumulative 73.3 hours Start 2025.03.27 @ 15:17:10 End 2025.03.27 @ 23:37:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed18409d-bc1f-4582-a31c-8ae4820a93ee