Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.29 @ 13:49:02 Player: Shamgod Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (3177) 3177 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 7155 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (4) ---- Improved Deuterium Engine Advanced Heat Sink Large Storage Unit Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Humpback Improved Propulsion Shielding Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Wheel Improved Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon High-powered Shotgun Flak Gun Heavy Missile Launcher Heavy Missile Launcher Katana [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 135 | 6 15 7 27 10 1 . 23 40 6 Power 14 | 1 3 2 2 1 . . 2 2 1 Engine 13 | 1 3 1 2 1 . . 2 2 1 Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 33 | 2 6 1 8 2 . . 5 8 1 Treads 20 | 1 2 1 5 2 . . 4 4 1 Leg 1 | . . . . . . . . 1 . Wheel 12 | 1 4 . 3 . . . 1 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 1 3 1 9 3 1 . 7 17 . Device 9 | . 1 1 . 2 . . 2 3 . Storage 10 | 1 1 . 6 . 1 . . 1 . Processor 2 | . 1 . . . . . 1 . . Hackware 1 | . . . . . . . . 1 . Protection 20 | . . . 3 1 . . 4 12 . Artifact . | . . . . . . . . . . Weapon 46 | 2 3 3 8 4 . . 9 13 4 Energy Gun 11 | . 2 2 2 1 . . 2 2 . Energy Cannon 17 | . . 1 4 3 . . 2 7 . Ballistic Gun 11 | 2 1 . 1 . . . 4 1 2 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . . . . . . . . 3 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . . 1 1 . Parts Lost 43 | . 3 . 2 3 . 2 2 27 4 Power 3 | . . . . . . . . 2 1 Propulsion 10 | . 2 . . . . . . 7 1 Utility 10 | . . . . 1 . . . 9 . Weapon 20 | . 1 . 2 2 . 2 2 9 2 Highest Loss Streak 13 | . 3 . 1 3 . 2 1 13 4 Average Slot Usage (%) 90 | . 97 98 98 99 90 85 88 87 8 Engine 9 | . 13 6 10 11 11 11 9 6 . Treads 14 | . 14 14 19 11 11 11 19 20 1 Wheel 8 | . 13 14 2 11 11 11 6 5 . Device 5 | . 2 1 1 9 11 11 6 3 . Storage 14 | . 14 14 20 22 13 11 9 6 4 Processor 1 | . 10 12 . . . . . . . Protection 6 | . . . 10 1 . . 10 18 . Energy Gun 9 | . 10 24 15 9 11 10 7 . . Energy Cannon 12 | . . 1 15 21 22 20 7 10 . Ballistic Gun 5 | . 16 1 . 1 . . 10 9 . Naked Turns 41 | . . . . . . . . . 41 Heaviest Build 134 | 10 18 27 54 65 113 113 116 134 16 Greatest Support 90 | 20 20 20 46 23 12 12 68 90 20 Greatest Overweight (x) 12 | . 1 1 4 5 9 9 9 12 5 Average Overweight (x) 3 | . . . 1 3 8 8 3 1 1 Largest Inventory Capacity 24 | 6 8 8 16 16 24 24 24 24 10 Average Capacity 17 | 5 7 8 13 16 22 24 24 22 7 Most Carried 24 | 6 8 8 16 16 18 18 24 24 4 Average Carried 15 | 2 6 7 13 15 17 18 20 20 3 Final Capacity 24 | 6 8 8 16 16 24 24 24 10 4 Final Carried 24 | 6 8 8 16 16 18 18 24 3 4 Class Distribution -------------------- 26% | Hauler-Tank 23% | Mutant 21% | Gunner 14% | Tank 11% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 2076 | 272 311 48 303 95 . 10 480 452 105 Remotely . | . . . . . . . . . . Salvage Created 3760 | 59 437 153 758 191 . 245 1113 716 88 Parts 194 | 3 22 9 44 12 . 7 60 35 2 Haulers Intercepted 5 | . 1 . 2 . . . 2 . . Recyclers Shooed 2 | . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 78 | . 9 4 15 6 . 3 18 21 2 Guns 40 | . 9 4 9 2 . . 12 4 . Cannons 28 | . . . 5 4 . 3 5 9 2 AOE 9 | . . . 1 . . . . 8 . Classes Destroyed 15 | 1 4 . 3 3 . 1 1 2 . Worker 3 | . . . . 1 . . 2 . . Builder 2 | . 1 . . . . . . 1 . Tunneler 1 | . . . . . . . . 1 . Hauler 5 | . 1 . 2 . . . 2 . . Recycler 5 | 1 . . 2 . . 1 1 . . Operator 1 | . . . 1 . . . . . . Watcher 4 | . 1 . 2 . . . 1 . . Swarmer 19 | . . . 6 2 . . . 11 . Grunt 42 | . 9 4 8 2 . 2 13 3 1 Brawler 3 | . . . . . . 1 . 2 . Duelist 4 | . . . 1 . . . 1 1 1 Sentry 5 | . . . . . . . 4 1 . Demolisher 1 | . . . . 1 . . . . . Hunter 3 | . . . . . . . . 3 . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 8 | 1 2 2 6 2 . 4 6 8 2 Combat Bots Only 7 | . 2 2 4 2 . 2 5 7 2 Max Kills in Single Turn 3 | 1 1 1 2 2 . 1 2 3 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 2 | . . . 1 . . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 8456 | . 647 277 786 793 . 287 1291 3626 749 Core 1276 | . 155 37 144 139 . 34 57 447 263 Absorbed by Shields 191 | . . . . . . . . 191 . Core Remaining (%) 58 | 100 . 23 . . . 20 89 . . Volleys Fired 228 | 3 54 11 34 16 . 5 56 38 11 Largest 3 | 2 2 2 3 3 . 3 3 3 2 Hottest 199 | 40 76 96 199 192 . 192 186 179 81 Shots Fired 559 | 6 108 22 89 44 . 15 166 96 13 Gun 366 | 6 108 22 42 16 . 5 127 35 5 Cannon 183 | . . . 47 28 . 10 39 51 8 Launcher 10 | . . . . . . . . 10 . Special . | . . . . . . . . . . Kinetic 214 | 6 68 6 3 6 . . 84 28 13 Thermal 246 | . 40 16 52 34 . 15 82 7 . Explosive 10 | . . . . . . . . 10 . Electromagnetic 89 | . . . 34 4 . . . 51 . Robot Hit Streak 21 | 5 12 21 7 4 . 4 17 12 16 Robot Miss Streak 12 | . 4 2 2 4 . 4 12 8 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 369 | 5 74 20 44 21 . 8 123 64 10 Core Hits 211 | 2 23 7 24 12 . 6 71 60 6 Critical Hits 11 | . 1 . 4 . . . 5 . 1 Critical Kills 4 | . 1 . . . . . 2 . 1 Critical Parts Destroyed 6 | . . . 4 . . . 2 . . Melee Attacks 4 | . . . . . . . 2 . 2 Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . 2 . 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7498 | 57 896 267 849 393 . 189 2049 2518 280 Guns 3808 | 57 896 267 425 128 . 44 1469 459 63 Cannons 2375 | . . . 388 265 . 145 580 821 176 Explosions 1271 | . . . 36 . . . . 1235 . Melee 24 | . . . . . . . . . 24 Ramming 20 | . . . . . . . . 3 17 Kinetic 2092 | 57 463 77 8 41 . . 889 318 239 Thermal 3213 | . 433 190 390 272 . 189 1160 579 . Explosive 797 | . . . . . . . . 797 . Electromagnetic 1352 | . . . 451 80 . . . 821 . Impact . | . . . . . . . . . . Slashing 24 | . . . . . . . . . 24 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 11 Average Corruption 8 | . . . . . . . . 5 11 Corruption Purged . | . . . . . . . . . . Effects 26 | . . . . . . . . 11 15 Message Errors 3 | . . . . . . . . 2 1 Matter Fused 4 | . . . . . . . . 1 3 Heat Flow Errors 3 | . . . . . . . . 1 2 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . 2 Targeting Errors 7 | . . . . . . . . 3 4 Weapon Failures 3 | . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 87 | . . . 1 12 . 10 24 40 . Projectiles 47 | . . . 1 12 . 10 24 . . Explosions 40 | . . . . . . . . 40 . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 446 | . . . 40 . . . . 398 8 Shots 8 | . . . 1 . . . . 7 . Rammed 5 | . . . . . . . . 4 1 Targets Rammed 5 | . . . . . . . . 4 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 482 | . 212 165 460 482 . 304 387 303 163 Average Temperature 113 | . 67 81 143 180 . 157 88 112 41 Received Heat Transfer 2124 | . 330 132 165 36 . 162 648 354 297 Effects 9 | . . . 4 5 . . . . . Shutdowns 3 | . . . 1 2 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 2 | . . . 2 . . . . . . Short Circuit 3 | . . . 1 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 4 | . 1 1 1 . . . 1 . . Heat Transferred 6037 | . 1110 470 753 555 . 370 2220 559 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 527 | 5 167 155 296 158 . 65 309 527 . Initial 140 | . 3 40 60 98 . . 17 140 . Average 101 | 1 70 137 150 38 . 37 73 208 . Maximum Alert Level 2 | . . . 1 . . . 1 2 . Low Security (%) 87 | 100 100 100 70 100 . 100 89 64 . Level 1 9 | . . . 29 . . . 10 14 . Level 2 3 | . . . . . . . . 20 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 6 . 1 . . . 5 10 . Investigation 4 | . 3 . . . . . . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 8 | . 3 . 1 . . . 2 2 . Assault . | . . . . . . . . . . Garrison 9 | . . . . . . . 3 6 . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 13 | . . . 4 . . . 6 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 21 4 26 10 . 6 37 30 4 Peak Tracking Total 7 | . 3 2 5 3 . 3 7 7 3 Tactical Retreats 13 | . 4 . 2 1 . . 5 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 7 | . 3 1 . . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 13 | . . 1 3 . . . 1 8 . Max in Single Turn 3 | . . 1 2 . . . 1 3 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 13 | . 4 1 3 1 1 . 1 2 . Terminals 6 | . 2 . 2 . . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 57 | . 15 1 9 1 23 . 5 3 . Successful 44 | . 8 1 6 1 23 . 4 1 . Failed 13 | . 7 . 3 . . . 1 2 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 4 . 4 . . . . 3 . Terminals 14 | . 7 . 4 . . . . 3 . Fabricators . | . . . . . . . . . . Repair Stations 16 | . 6 . 5 . . . 5 . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 30 | . 2 1 2 1 23 . . 1 . Record 23 | . . . . . 23 . . . . Part Schematic 1 | . . . 1 . . . . . . Open Door 2 | . . 1 . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . 4 . 4 . . . 4 . . Scan Component 6 | . 2 . 2 . . . 2 . . Repair 6 | . 2 . 2 . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 4 . 3 . . . 1 1 . Full Trace Events 2 | . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . 2 . 2 . . . 2 . . Time 192 | . 52 . 76 . . . 64 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 21 | . . . . 14 4 1 2 . . ROAM 14 | . . . . 13 1 . . . . EXPLORE 4 | . . . . . 1 1 2 . . RETURN 3 | . . . . 1 2 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted 3 | . . . . 3 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches 158 | . . . . 95 24 12 27 . . Drone Recoveries 138 | . . . . 87 24 10 17 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 6911 | 76 722 278 889 1543 908 113 1102 1032 248 Spaces Moved 2843 | 55 388 135 365 473 481 29 335 446 136 Core 140 | 8 . . . . . . . 3 129 Treads 1425 | 4 63 131 290 280 . . 290 360 7 Legs . | . . . . . . . . . . Wheels 1278 | 43 325 4 75 193 481 29 45 83 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 110 130 110 170 170 105 50 Average Speed 165 | 97 109 161 166 188 170 178 204 168 151 Slowest Speed 550 | 160 160 190 200 230 180 180 260 550 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 64 33 28 100 90 28 43 17 12 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 10 | . . . . 1 . . . . 9 Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 132 | . . . 9 . . . 3 120 . Melee 2 | . . . . . . . 2 . . Projectile 7 | . . . 6 . . . 1 . . AOE 123 | . . . 3 . . . . 120 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total 4573 | 69 581 176 578 1091 572 79 632 638 157 Wait 1143 | . 112 11 115 536 75 46 179 69 . Move 2835 | 54 387 134 364 472 480 28 334 446 136 Hop . | . . . . . . . . . . Pick Up 85 | 6 5 3 16 6 14 . 19 16 . Fast Attach 54 | 6 5 5 12 2 1 . 7 10 6 Attach 37 | . 3 . 3 5 . . 7 19 . Detach 14 | . 2 1 1 1 . . 3 5 1 Swap 44 | . 7 2 12 3 . . 9 11 . Drop 73 | . 6 9 21 5 2 . 16 14 . Fire 228 | 3 54 11 34 16 . 5 56 38 11 Melee 4 | . . . . . . . 2 . 2 Ram 4 | . . . . . . . . 3 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . Rewire 45 | . . . . 45 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 8) 443 | -10/Materials | Discovered new exit (range 8) 533 | -10/Materials | Lost 3 parts (2n1w) 566 | -10/Materials | Repaired Assault Rifle 593 | -10/Materials | Repaired Ion Engine 639 | -10/Materials | Core integrity fell below 50% 719 | -10/Materials | Discovered new exit (range 8) 799 | -10/Materials | Entered Mines 1006 | -10/Mines | Discovered new exit (range 6) 1016 | -10/Mines | Learned Materials trap positions 1028 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1077 | -10/Mines | Entered Materials 1077 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1078 | -9/Materials | Loaded intel: 23 trap records 1346 | -9/Materials | Build established: Tank 1408 | -9/Materials | Repaired Shock Rifle 1448 | -9/Materials | Repaired Deuterium Engine 1767 | -9/Materials | Identified exit to Mines 1966 | -9/Materials | Entered Mines 1972 | -9/Mines | Met a Derelict bent on vengeance 2099 | -9/Mines | Learned Materials security intel 2126 | -9/Mines | Discovered new exit (range 15) 2161 | -9/Mines | Assembled infested the area 2175 | -9/Mines | Core integrity fell below 50% 2218 | -9/Mines | Lost 3 parts (1u2w) 2240 | -9/Mines | Found the Drone Emporium 2250 | -9/Mines | Found Prototype Device 2250 | -9/Mines | Identified Sensor Drone Bay 2274 | -9/Mines | Identified exit to Materials 2411 | -9/Mines | Discovered exit to Materials (range 31) 2556 | -9/Mines | Build established: Gunner 3438 | -9/Mines | Discovered new exit (range 5) 3497 | -9/Mines | Identified exit to Exiles 3509 | -9/Mines | Entered Exiles 3529 | -9/Exiles | Discovered new exit (range 15) 3574 | -9/Exiles | Met 8R-AWN 3621 | -9/Exiles | Met EX-HEX 3621 | -9/Exiles | Discovered new exit (range 88) 3807 | -9/Exiles | Met EX-DEC 3840 | -9/Exiles | Visited The Gauntlet 3996 | -9/Exiles | Build established: Hauler-Gunner 4080 | -9/Exiles | Learned location of Zion (-7) 4160 | -9/Exiles | Identified exit to Mines 4417 | -9/Exiles | Entered Mines 4431 | -8/Mines | Discovered exit to Materials (range 24) 4441 | -8/Mines | Discovered exit to Materials (range 15) 4530 | -8/Mines | Entered Materials 4530 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5089 | -8/Materials | Repaired Arm. Wheel 5122 | -8/Materials | Repaired Imp. Treads 5143 | -8/Materials | Build established: Hauler-Tank 5432 | -8/Materials | Garrison activated, responded to threat 5600 | -8/Materials | Discovered new exit (range 15) 5630 | -8/Materials | Identified exit to Factory 5632 | -8/Materials | Entered Factory 5632 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5633 | -7/Factory | Identified exit to Storage 6191 | -7/Factory | Identified exit to Lower Caves 6280 | -7/Factory | Garrison activated, responded to threat 6347 | -7/Factory | Lost 3 parts (1n1u1w) 6364 | -7/Factory | Discovered new exit (range 13) 6423 | -7/Factory | Garrison activated, responded to threat 6490 | -7/Factory | Destroyed 7 combat bots 6517 | -7/Factory | Lost 7 parts (1p2n2u2w) 6598 | -7/Factory | Lost 4 parts (1n2u1w) 6625 | -7/Factory | System corruption reached 10% 6660 | -7/Factory | Core integrity fell below 50% 6664 | -7/Factory | Entered Lower Caves 6685 | -7/Lower Caves | Lost 13 parts (1p3n4u5w) 6835 | -7/Lower Caves | Core integrity fell below 20% 6841 | -7/Lower Caves | Build established: Mutant 6912 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06888_ Searching scrap... 06888_ Found Hvy. EM Pulse Gun. 06888_ Found Lightning Gun. 06888_ Found Hpw. Tractor Beam. 06888_ Found 26 Matter. 06889_ Acquired 26 matter. 06890_ System corrupted: Adv. Assault Cannon targeting data glitched. 06890_ L-41 Fighter destroyed. 06891_ Acquired 46 matter. 06893_ Acquired Hvy. Battle Rifle. 06899_ Microactuators fries itself beyond repair. 06900_ Arm. Treads destroyed. 06901_ System corrupted: Adv. Assault Cannon jammed. 06901_ System corrupted: Hvy. Battle Rifle targeting data glitched. 06904_ Hvy. Battle Rifle destroyed. 06904_ System corrupted: Adv. Assault Cannon targeting data glitched. 06904_ G-47 Trooper suffers critical hit. 06904_ G-47 Trooper destroyed. 06908_ System corrupted: Adv. Assault Cannon targeting data glitched. 06908_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????# ?#######???????????????????? | | ????????????????????# #[@![ #?###???????????????? | | ????????????????????# #!%!!!## ##??????????????? | | ????????????????????# ##!!!## #??????????????? | | ???????????????????## #%=%# #??????????????? | | ??????????????????## ##g## #??????????????? | | ??????????????##### * #???????????????? | | ???????????# ##???????????????? | | ??????????? ### #????????????????? | | ???????????????????# #### ##???????????????? | | ???????????????????####### #???# ##??????????????? | | ?????????????????######??# #??## ##?????????????? | | ???????????????### ##?# #### ###???????????? | | ??????????????## ### #???????????? | | ?????????###### ### #???????????? | | ?????????# ######## #???????????? | | ?????????# #### ### #??## #???????????? | | ?????????# #??####?# #??# ##??????????? | | ?????????# #???????# #??## ##?????????? | | ?????##### ####??### #???## #?????????? | | ?????# #### ##???# # # ##?????????? | | ?????# ##### ## #??## #??????????? | | ?????# #???# #### # # #??????????? | | ????## ##??## # ## # #??????????? | | ????# #???## ^ ## #??????????? | | ????## #?#### """" # # ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Heat Shielding 75 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralFrostProtection Manual? 0 Play Time 01:14:41 Cumulative 37.4 hours Start 2020.10.29 @ 12:23:14 End 2020.10.29 @ 13:49:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cea18033-8477-43e0-a7e8-0efd0b5ffe00