Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 11:46:05 Player: darki Result: Destroyed by Q4-HWP(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (131) 655 Value Destroyed (3250) 3250 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 8714 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -219 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Composite Leg I Improved Sensor Array Zionite Weapon Casing Phasing AFG Zionite Laser-S Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VSS Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating Improved Medium Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- AWS/Thermal Advanced Assault Cannon > --- INVENTORY -------- Fission Core Titanium Leg Titanium Leg VSS Leg Superbattery High-capacity Matter Pod Improved Sensor Array 0b10 Alert Chip Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Assault Rifle Heavy Machine Gun Missile Launcher Powered Hammer [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Titanium Leg Leg Titanium Leg Utility Improved Medium Armor Plating Device Improved Hardlight Generator Storage Large Storage Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun AWS/Thermal Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 2 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 88 | . 1 1 30 3 2 . 6 5 . 7 32 1 Power 7 | . . . 4 . 1 . . . . . 2 . Engine 7 | . . . 4 . 1 . . . . . 2 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 17 | . . . 8 . . . 2 1 . . 6 . Treads . | . . . . . . . . . . . . . Leg 17 | . . . 8 . . . 2 1 . . 6 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 34 | . 1 . 10 3 . . 3 3 . 5 8 1 Device 5 | . . . . . . . . . . 1 3 1 Storage 2 | . . . 2 . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 4 | . . . . . . . 2 2 . . . . Protection 23 | . 1 . 8 3 . . 1 1 . 4 5 . Artifact . | . . . . . . . . . . . . . Weapon 30 | . . 1 8 . 1 . 1 1 . 2 16 . Energy Gun 3 | . . . 1 . 1 . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | . . 1 7 . . . . . . 2 8 . Ballistic Cannon 3 | . . . . . . . 1 1 . . 1 . Launcher 4 | . . . . . . . . . . . 4 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . 1 . Parts Lost 28 | . . 1 4 1 . . 1 1 . 2 18 . Power 4 | . . . 1 . . . . . . 1 2 . Propulsion 5 | . . . . . . . . . . . 5 . Utility 15 | . . 1 3 1 . . 1 1 . 1 7 . Weapon 4 | . . . . . . . . . . . 4 . Highest Loss Streak 12 | . . 1 1 1 . . 1 1 . 1 12 . To Critical Strikes 4 | . . . . . . . . . . . 4 . Average Slot Usage (%) 91 | . 98 96 96 99 96 88 82 82 84 93 92 11 Engine 7 | . 14 14 11 11 11 11 9 7 7 5 3 . Leg 17 | . 28 28 22 22 22 22 18 15 15 15 14 . Device 2 | . . . . . . . . . . 3 7 3 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 . Hackware 11 | . . . . . . . 17 21 23 23 15 7 Protection 17 | . 12 10 19 21 22 22 11 14 15 13 19 . Energy Gun 1 | . . . . . 2 11 9 7 7 . . . Ballistic Gun 17 | . 28 28 32 33 27 11 8 . . 15 13 . Ballistic Cannon 3 | . . . . . . . . 7 7 7 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 86 | 10 13 13 51 51 51 51 56 64 64 66 86 1 Greatest Support 40 | 20 20 20 34 34 34 34 34 32 32 32 40 3 Greatest Overweight (x) 2 | . . . 2 1 1 1 1 2 1 2 2 . Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | . 8 8 10 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 7 6 13 15 15 15 15 15 15 15 15 5 Average Carried 12 | . 4 4 9 14 14 15 14 14 14 12 14 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 4 6 13 14 15 15 15 15 15 15 3 5 Class Distribution -------------------- 39% | Hacker-Tank 34% | Tank 13% | Scavenger-Tank 4% | Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3324 | 200 32 49 1184 335 . 48 82 211 30 405 748 . Remotely . | . . . . . . . . . . . . . Salvage Created 4554 | . 43 231 1887 549 . 165 448 443 25 254 509 . Parts 253 | . 1 12 115 22 . 8 23 23 2 4 43 . Haulers Intercepted 6 | . . . 6 . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 2 5 . . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 83 | . 1 6 28 12 . 5 10 9 1 7 4 . Guns 75 | . 1 6 28 11 . 5 10 9 1 3 1 . Cannons 6 | . . . . . . . . . . 4 2 . AOE 2 | . . . . 1 . . . . . . 1 . Classes Destroyed 18 | . 1 2 8 . . . . 2 . 2 3 . Worker 5 | . . . 5 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 6 | . . . 6 . . . . . . . . . Recycler 7 | . . 2 4 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Operator 3 | . . . 2 . . . 1 . . . . . Watcher 4 | . . . 2 . . . 1 1 . . . . Swarmer 26 | . . 6 9 3 . 3 3 . . 2 . . Grunt 30 | . 1 . 8 8 . 2 3 4 . 4 . . Brawler 2 | . . . 1 1 . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 15 | . . . 10 . . . 4 1 . . . . Hunter 2 | . . . . . . . . 2 . . . . Programmer 3 | . . . . . . . . 2 1 . . . Zionite 24 | . . . . . . . . . . . 24 . Tinkerer 3 | . . . . . . . . . . . 3 . Mutant 3 | . . . . . . . . . . . 3 . Best Kill Streak 6 | . 1 5 6 4 . 3 4 4 1 3 6 . Combat Bots Only 4 | . 1 3 4 3 . 3 3 4 1 3 2 . Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 459 | . 6 35 136 33 . 16 21 51 9 54 96 2 Missed 133 | . 2 6 39 11 . 6 10 19 1 12 26 1 Damage Taken 6317 | . 43 239 1223 255 . 87 170 338 119 715 3099 29 Core 996 | . . 45 135 27 . 25 36 28 29 48 594 29 Absorbed by Shields 156 | . . . . . . . . . . 6 150 . Core Remaining (%) 82 | 100 . 82 . . . 53 93 . . . . . Volleys Fired 294 | . 11 27 106 26 . 7 8 30 5 23 51 . Largest 3 | . 2 2 3 3 . 1 1 1 1 3 3 . Hottest 114 | . 40 40 90 69 . 23 23 48 48 108 114 . Shots Fired 874 | . 22 54 317 78 . 24 43 71 9 68 188 . Gun 761 | . 22 54 317 78 . 24 43 41 4 45 133 . Cannon 106 | . . . . . . . . 30 5 23 48 . Launcher 7 | . . . . . . . . . . . 7 . Special . | . . . . . . . . . . . . . Kinetic 724 | . 22 54 311 78 . 7 8 30 5 68 141 . Thermal 143 | . . . 6 . . 17 35 41 4 . 40 . Explosive 7 | . . . . . . . . . . . 7 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | . 2 8 20 12 . 4 7 11 4 6 17 . Robot Miss Streak 10 | . 10 3 3 5 . 1 1 1 1 3 5 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . 1 4 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Autonomous 139 | . . . . . . 17 35 41 4 1 41 . Shots Hit Robots 543 | . 6 35 212 48 . 17 36 42 7 34 106 . Core Hits 214 | . 3 14 80 22 . 9 14 14 1 14 43 . Critical Kills 3 | . . 1 1 . . . . . . 1 . . Critical Parts Destroyed 3 | . . 1 1 . . . . . . . 1 . Critical Strikes 9 | . . 2 2 . . . . . . 1 4 . Destroy 6 | . . 2 2 . . . . . . 1 1 . Blast 3 | . . . . . . . . . . . 3 . Melee Attacks 9 | . . . . . . . . . . . 9 . Impact 9 | . . . . . . . . . . . 9 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10841 | . 51 312 2848 861 . 436 995 1291 242 857 2948 . Guns 9130 | . 51 312 2848 745 . 436 995 1147 105 677 1814 . Cannons 1043 | . . . . . . . . 134 137 180 592 . Explosions 521 | . . . . 116 . . . . . . 405 . Melee 129 | . . . . . . . . . . . 129 . Ramming 18 | . . . . . . . . 10 . . 8 . Kinetic 6797 | . 51 312 2809 745 . 76 71 134 137 857 1605 . Thermal 3492 | . . . 39 116 . 360 924 1147 105 . 801 . Explosive 405 | . . . . . . . . . . . 405 . Electromagnetic . | . . . . . . . . . . . . . Impact 129 | . . . . . . . . . . . 129 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 1 4 4 13 13 Average Corruption 3 | . . . . . . . . 1 1 4 3 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 80 | . . . . . . . . 4 2 27 40 7 Message Errors 21 | . . . . . . . . 2 . 7 9 3 Matter Fused 14 | . . . . . . . . 1 . 5 7 1 Heat Flow Errors 9 | . . . . . . . . . 1 3 5 . Energy Discharges 12 | . . . . . . . . 1 . 4 7 . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . . . . . 5 6 2 Data Loss (major) 4 | . . . . . . . . . 1 . 2 1 Misfires 2 | . . . . . . . . . . 1 1 . Alerts 2 | . . . . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 46 | . . . . . . . . . 23 . 23 . Projectiles 46 | . . . . . . . . . 23 . 23 . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . 1 3 3 . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . 1 3 3 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . . . . . . . 33 . Shots 1 | . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . 1 . . 2 . Kicked 3 | . . . . . . . . 1 . . 2 . Crushed . | . . . . . . . . . . . . . Highest Temperature 611 | . 24 12 286 187 . 18 21 56 174 611 263 . Average Temperature 72 | . 8 6 65 72 . 10 7 18 49 156 78 . Received Heat Transfer 840 | . 24 . 351 102 . . 45 48 . 175 86 9 Effects 10 | . . . . . . . . . . 10 . . Shutdowns 2 | . . . . . . . . . . 2 . . Damage (minor) 4 | . . . . . . . . . . 4 . . Damage (major) 4 | . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 2 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 13 | . . . . . . 1 4 5 . . 3 . Heat Transferred 3630 | . . . 111 150 . 444 1110 1332 111 . 372 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 413 | . 41 155 413 279 . 138 207 182 . . . . Initial 154 | . . 15 60 154 . . 53 67 . . . . Average 156 | . 25 98 223 175 . 88 105 63 . . . . Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . . Low Security (%) 68 | . 100 100 50 53 . 100 78 100 . . . . Level 1 27 | . . . 39 46 . . 21 . . . . . Level 2 4 | . . . 10 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . . . 2 5 . . . . Investigation 3 | . . . . . . . 1 2 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 4 | . . . 2 . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 158 | . 2 5 51 13 . 7 13 11 1 16 36 3 Peak Tracking Total 7 | . 2 3 7 3 . 3 3 2 1 4 6 5 Tactical Retreats 7 | . . . 1 . . 1 . . . 3 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . . . 3 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 3 . Triggered 2 | . . . . . . . . . . 2 . . Most Traps Carried 4 | . . . . . . . . . . 4 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . . . 2 1 . . 1 . . . 2 . Max in Single Turn 1 | . . . 1 1 . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 20 | . 3 . 4 . 2 . 4 6 1 . . . Terminals 14 | . 3 . 4 . . . 3 4 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 56 | . 9 . 13 . 5 . 8 20 1 . . . Successful 28 | . 2 . 6 . 5 . 6 8 1 . . . Failed 28 | . 7 . 7 . . . 2 12 . . . . Catastrophic 5 | . . . 2 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 9 . 5 . 1 . 3 8 . . . . Terminals 44 | . 9 . 13 . . . 5 17 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 20 | . 2 . 5 . 5 . 3 4 1 . . . Record 4 | . . . . . 4 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 5 | . 2 . 2 . . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 4 | . . . 1 . . . 1 2 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 3 | . . . 1 . . . 1 1 . . . . Terminals 3 | . . . 1 . . . 1 1 . . . . Botnet 3 | . . . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 13 | . 3 . 2 . . . 3 5 . . . . Full Trace Events 5 | . 2 . . . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 5 | . 2 . 2 . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 12577 | . 229 94 2714 817 720 159 703 1217 580 1118 4071 155 Spaces Moved 4993 | 1 157 17 1057 365 357 73 336 463 295 344 1230 298 Core 322 | . . . . . . . . . . . 24 298 Treads . | . . . . . . . . . . . . . Legs 4671 | 1 157 17 1057 365 357 73 336 463 295 344 1206 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 200 200 200 190 190 190 190 50 50 Average Speed 195 | 120 120 120 203 200 200 200 192 243 190 235 203 50 Slowest Speed 280 | 120 120 120 260 200 200 200 200 270 190 270 280 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 36 6 97 85 60 24 34 13 54 52 89 41 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . . . . 1 1 . . . . . 4 . Known Exits Taken 2 | . . . . . . . 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 7 | . . . . 1 . . . . . 4 2 . Spaces Dug 7 | . . . . . . . . 5 . . 2 . Terrain Destroyed 59 | . . . . 15 . 3 4 15 1 7 14 . Melee 2 | . . . . . . . . . . . 2 . Projectile 31 | . . . . . . 3 4 15 1 7 1 . AOE 26 | . . . . 15 . . . . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7293 | . 181 47 1412 398 365 81 388 524 313 608 2671 305 Wait 1786 | . 7 1 170 5 . 2 29 19 8 224 1321 . Move 4981 | . 156 16 1056 364 356 72 335 462 294 343 1229 298 Hop . | . . . . . . . . . . . . . Pick Up 53 | . 2 2 20 . 3 . 4 3 3 6 7 3 Fast Attach 26 | . 1 . 12 . 1 . 2 2 . . 8 . Attach 26 | . . . 3 1 . . 2 1 . 7 11 1 Detach 8 | . . . 1 . . . . . . 3 3 1 Swap 36 | . . 1 15 2 1 . 2 2 . . 13 . Drop 68 | . 4 . 29 . 4 . 6 4 3 2 14 2 Fire 294 | . 11 27 106 26 . 7 8 30 5 23 51 . Melee 9 | . . . . . . . . . . . 9 . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . . . 1 . . 2 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 7) 230 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 318 | -10/Mines | Discovered new exit (range 3) 324 | -10/Mines | Entered Materials 324 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 701 | -9/Materials | Build established: Scavenger-Tank 1190 | -9/Materials | Discovered new exit (range 15) 1291 | -9/Materials | Discovered new exit (range 14) 2031 | -9/Materials | Discovered new exit (range 14) 2365 | -9/Materials | Build established: Tank 2445 | -9/Materials | Discovered new exit (range 13) 3038 | -9/Materials | Entered Mines 3128 | -9/Mines | Discovered new exit (range 5) 3575 | -9/Mines | Learned location of Zion (-7) 3845 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3847 | -9/Mines | Discovered new exit (range 5) 3855 | -9/Mines | Entered Exiles 3910 | -9/Exiles | Met 8R-AWN 3942 | -9/Exiles | Met EX-HEX 4022 | -9/Exiles | Met EX-DEC 4062 | -9/Exiles | Met EX-BIN 4090 | -9/Exiles | Aligned with FarCom system 4092 | -9/Exiles | Given EX-Vault access code 4138 | -9/Exiles | Opened EX-Vault 4198 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4357 | -9/Exiles | Found 0b10 Alert Chip 4364 | -9/Exiles | Found Superbattery 4380 | -9/Exiles | Found AWS/Thermal 4553 | -9/Exiles | Discovered new exit (range 14) 4575 | -9/Exiles | Stole three prototypes: AWS/Thermal, Superbattery, 0b10 Alert Chip 4575 | -9/Exiles | Entered Mines 4704 | -8/Mines | Discovered new exit (range 16) 4734 | -8/Mines | Entered Materials 4734 | -8/Materials | Evolved 2 slots: Utility x2 4880 | -8/Materials | Identified exit to Factory 5203 | -8/Materials | Build established: Hacker-Skirmisher 5437 | -8/Materials | Entered Factory 5437 | -7/Factory | Evolved 2 slots: Utility x2 5439 | -7/Factory | FarCom data flow suspended 5735 | -7/Factory | Build established: Hacker-Tank 5877 | -7/Factory | Identified exit to Storage 5877 | -7/Factory | Identified exit to Lower Caves 6443 | -7/Factory | Fabricated Powered Hammer? 6612 | -7/Factory | Discovered new exit (range 11) 6654 | -7/Factory | Entered Lower Caves 6754 | -7/Lower Caves | Learned Factory emergency access door positions 7220 | -7/Lower Caves | Discovered new exit (range 8) 7234 | -7/Lower Caves | Entered another Lower Caves area 7234 | -7/Lower Caves | Spotted X1-NDG(f) 7234 | -7/Lower Caves | Spotted UC-RA8(f) 7235 | -7/Lower Caves | 0b10 Alert Chip stolen by Master Thief 7236 | -7/Lower Caves | Encountered a Master Thief 7236 | -7/Lower Caves | Encountered a Master Thief 7238 | -7/Lower Caves | Superbattery stolen by Master Thief 7770 | -7/Lower Caves | Discovered new exit (range 4) 8352 | -7/Lower Caves | Entered Zion 8400 | -7/Zion | Given the Hacking Drone Bay 8434 | -7/Zion | System corruption cleaned by Quarantine Array 8662 | -7/Zion | Discovered new exit (range 15) 8872 | -7/Zion | Found Prototype Device 9211 | -7/Zion | Learned location of Armory (-3) 9315 | -7/Zion | Received a hallucinogenic algorithm 9473 | -7/Zion | Learned location of Warlord (-4) 9685 | -7/Zion | Learned location of Extension (-6) 10163 | -7/Zion | Discovered new exit (range 5) 10165 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10338 | -7/Zion | Warned about trapping Zion interior 10367 | -7/Zion | Attacked by Zionites 10902 | -7/Zion | Build established: Tank 12288 | -7/Zion | Destroyed Imprinter 12292 | -7/Zion | System corruption reached 10% 12318 | -7/Zion | Extracted access codes from Imprinter's data core 12327 | -7/Zion | Lost 5 parts (1n3u1w) 12347 | -7/Zion | CL-ANK came to Zion's defense 12395 | -7/Zion | Core integrity fell below 50% 12403 | -7/Zion | Core integrity fell below 20% 12423 | -7/Zion | Entered Deep Caves 12437 | -7/Deep Caves | Lost 12 parts (2p4n3u3w) 12465 | -7/Deep Caves | Identified Phasing AFG 12568 | -7/Deep Caves | Found Prototype Protection 12578 | -7/Deep Caves | Destroyed by Q4-HWP(z) with Zionite Laser-S Last Messages --------------- 12409_ Acquired Dirty Bomb Trap. 12412_ Dropped Dirty Bomb Trap. 12413_ Installed Dirty Bomb Trap. 12417_ CL-ANK triggered Dirty Bomb Trap. 12417_ An explosion rips through the floor. LOCATION=UNKNOWN GOAL=ESCAPE 12426_ 3L0E9BTMS0 VAK%7DLQZWS 12458_ B3MBDAXWRL 12465_ Identified Phasing AFG. 12485_ System corrupted: Substantial component data lost. 12500_ 1H-VNW(o) is busy at the terminal. 12506_ System corrupted: Matter fused (-6). 12506_ Dropped Recalibrator. 12521_ HZBRY:G E=MJD0Z7ICFCRD6HQIO6 12542_ System corrupted: Component data lost. 12562_ Acquired Prototype Energy Gun. 12566_ Acquired Prototype Leg. 12568_ Dropped Missile Launcher. 12568_ Acquired Prototype Protection. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????####??????????????????????????????????? | | ???????????# ]#????###############???????????????? | | ???????????# #?#### @ ##??????????????? | | ???????????# ### #??????#???????? | | ???????????# ### ###?## ##?????## | | ??## ?????# ## ## # #???### | | ?# ## ##### | | ? | | | | | | | | """"" """""" | | """""""""""""" | | """""""""""""" | | ? """""""""""""" | | ? """"""""""" | | ?? "??""""""""""" | | ?? "?????"""""""" | | ???? "????""""""""" | | ????? "????""""""""" | | ??????? "????"""" " " | | ????????? ????"""""" | | ???????????? ???????"""" | | ?????????????????????""""" ! | | ?????????????????????""""" | | ?????????????????????""""""" | | ????????????????????"""""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: EM 20 Evasion (%) 55 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Powered Hammer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Powered Hammer | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderNullVibroblade Manual? 0 Play Time 00:50:50 Cumulative 235.0 hours Start 2024.04.24 @ 10:01:51 End 2024.04.24 @ 11:46:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/1/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8e3dd12-356f-4f64-94d7-b364b08a0af1