Cogmind - Beta 14 X1 *** ADVENTURER MODE // 2024.07.17 @ 00:29:54 Player: arkn Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (256) 1280 Value Destroyed (8543) 8543 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1043) 1043 TOTAL SCORE: 16666 Bonus ------- High Alert Combat Kills 655 Follower Combat Kills 88 Aligned with FarCom 300 Cogmind --------- Core Integrity 39/1150 Matter 300/300 Energy 240/240 System Corruption 4% Temperature Cool (12) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Improved Target Analyzer Advanced Actuator Array Advanced ECM Suite Layered Light Armor Plating > --- WEAPON (4) ------- Impact Mace Longsword +1 > --- INVENTORY (5) ---- Hardcell Cannon Peak State ------------ > --- POWER ------------ F-cell Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Armored Leg Potential Leg > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator Magnetic Acceleration Cannon Impact Mace > --- INVENTORY -------- Fission Core Heavy Siege Treads Heavy Siege Treads Trap Scanner Machine Analyzer Improved Target Analyzer Core Analyzer Core Analyzer Energy Filter Improved Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Layered Light Armor Plating Force Field Improved Trap Extractor KE Penetrator KE Penetrator Hardcell Cannon Missile Launcher Advanced Datajack Plasma Cutter Impact Mace Longsword +1 [Rating: 106] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Potential Leg Treads Heavy Siege Treads Leg Potential Leg Wheel Compact Wheel Utility Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 1 . . . Utility 7 | . . . 2 . . . . . 2 2 1 Weapon 2 | . . . . . . . 1 1 . . . Parts Attached 161 | 7 7 4 13 1 5 6 23 33 8 24 30 Power 17 | 1 . . 1 . . . 4 2 1 3 5 Engine 10 | 1 . . 1 . . . 4 1 1 2 . Core 5 | . . . . . . . . 1 . 1 3 Reactor 2 | . . . . . . . . . . . 2 Propulsion 35 | 2 1 . 3 1 2 1 3 4 . 6 12 Treads 5 | . . . . . . . . . . . 5 Leg 23 | . . . . . 2 1 3 4 . 6 7 Wheel 7 | 2 1 . 3 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 55 | 2 4 2 5 . 1 . 10 10 5 7 9 Device 25 | 1 1 1 2 . . . 4 5 1 4 6 Storage 4 | 1 1 . . . 1 . . . . 1 . Processor 6 | . . . . . . . . 1 3 1 1 Hackware . | . . . . . . . . . . . . Protection 20 | . 2 1 3 . . . 6 4 1 1 2 Artifact . | . . . . . . . . . . . . Weapon 54 | 2 2 2 4 . 2 5 6 17 2 8 4 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 26 | 2 1 . . . . 1 5 10 . 5 2 Ballistic Cannon 12 | . . 2 2 . 2 2 . 2 . 2 . Launcher 6 | . . . 1 . . 2 . 2 1 . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 7 | . . . 1 . . . 1 2 1 1 1 Slashing Weapon 2 | . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 2 2 . 1 . Parts Lost 54 | . . . 2 . . 1 5 5 . 12 29 Power 6 | . . . . . . . . 2 . . 4 Propulsion 14 | . . . . . . . . . . 4 10 Utility 21 | . . . 2 . . . 5 2 . 3 9 Weapon 13 | . . . . . . 1 . 1 . 5 6 Highest Loss Streak 26 | . . . 1 . . 1 3 3 . 7 26 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 100 81 99 98 99 100 97 78 Engine 8 | . 14 14 11 11 11 11 9 5 3 4 3 Leg 16 | . . . . . 13 21 26 30 26 21 14 Wheel 8 | . 28 28 22 22 8 . . . . . . Device 10 | . 7 10 11 11 11 11 14 12 5 8 9 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 3 Processor 6 | . . . . . . . . 2 20 25 20 Protection 10 | . 6 3 21 22 22 22 12 6 6 5 3 Ballistic Gun 10 | . 25 . . . . . 17 24 13 8 6 Ballistic Cannon 10 | . . 27 21 22 4 17 8 3 6 8 3 Impact Weapon 1 | . . . . . . . . 1 5 3 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 136 | 14 35 38 49 49 69 70 80 76 85 129 136 Greatest Support 140 | 20 26 26 32 32 60 60 75 90 87 87 140 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 1 2 . 3 5 Average Overweight (x) . | . . 1 1 1 . 1 . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 25 25 Average Capacity 18 | 7 13 15 15 15 16 20 20 20 20 24 19 Most Carried 25 | 5 15 15 15 15 15 15 20 20 20 25 25 Average Carried 17 | 1 12 14 14 14 14 14 19 19 19 23 18 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 25 5 Final Carried 25 | 5 15 15 15 15 15 14 20 20 20 25 1 Class Distribution -------------------- 46% | Mutant 26% | Gunner 24% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 6902 | 302 422 156 618 137 . 253 1334 1432 212 1469 567 Remotely 2746 | . . . . . . . 575 1399 . 772 . Salvage Created 8926 | 158 406 53 1075 91 . 186 1773 1723 245 1696 1520 Parts 508 | 7 25 6 74 5 . 17 105 115 15 83 56 Haulers Intercepted 20 | . 2 . 6 . . . 4 4 1 2 1 Recyclers Shooed 4 | . 2 . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 161 | . 7 1 21 3 . 11 34 28 6 26 24 Melee 11 | . . . . . . . . 1 . . 10 Guns 65 | . 7 . . . . 1 26 15 1 7 8 Cannons 60 | . . 1 20 3 . 2 8 8 1 16 1 AOE 22 | . . . 1 . . 8 . 4 4 1 4 Classes Destroyed 18 | 2 4 2 4 1 . . . 3 . 2 . Worker 22 | . . 1 2 . . . 8 6 1 1 3 Builder 12 | . . 1 1 1 . . 1 6 1 1 . Tunneler 7 | 3 . . . . . 1 . 1 . 2 . Hauler 20 | . 2 . 6 . . . 4 4 1 2 1 Recycler 13 | 1 1 . . . . 1 2 5 . 2 1 Mechanic 3 | . . . 1 . . . 1 1 . . . Operator 2 | . . . . . . . . . . 2 . Watcher 17 | . 1 . 5 . . . 3 3 . 4 1 Swarmer 25 | . 2 . 3 . . 8 3 . 4 . 5 Grunt 79 | . 5 1 6 2 . 2 22 13 1 15 12 Brawler 2 | . . . 1 . . . . . . . 1 Duelist 3 | . . . 1 . . 1 . 1 . . . Protector 2 | . . . . . . . . 1 . . 1 Sentry 23 | . . . 10 . . . 9 4 . . . Hunter 10 | . . . . . . . . 6 . 4 . Programmer 15 | . . . . . . . . 3 1 6 5 Behemoth 1 | . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 18 | 4 3 1 13 2 . 8 18 16 5 5 10 Combat Bots Only 10 | . 2 1 5 2 . 8 10 6 4 7 10 Max Kills in Single Turn 4 | 1 1 1 2 1 . 4 3 4 2 2 4 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 4 | . . . 1 . . 4 . 3 2 1 2 Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 1271 | . 43 4 66 7 . 27 147 202 19 225 531 Missed 412 | . 12 . 22 4 . 10 37 71 8 74 174 Damage Taken 12095 | . 331 49 461 33 . 176 1249 1412 96 2228 6060 Core 1740 | . 95 10 81 11 . . 159 52 6 215 1111 Absorbed by Shields 447 | . . . . . . . . 347 38 . 62 Ignored by Resistances 3591 | . 103 13 132 9 . 52 360 507 40 620 1755 Core Remaining (%) 82 | 100 . 58 . . . 77 71 92 99 78 . Volleys Fired 451 | 14 51 10 67 8 . 21 98 70 14 72 26 Largest 4 | 2 2 2 2 2 . 2 3 4 3 4 3 Hottest 191 | 40 100 70 70 70 . 74 89 129 104 191 119 Shots Fired 1180 | 28 98 21 133 16 . 40 275 247 36 223 63 Gun 673 | 28 94 . . . . 4 185 204 22 87 49 Cannon 492 | . . 21 132 16 . 34 90 38 11 136 14 Launcher 11 | . . . 1 . . 2 . 5 3 . . Special 4 | . 4 . . . . . . . . . . Kinetic 1165 | 28 94 21 132 16 . 38 275 242 33 223 63 Thermal 4 | . 4 . . . . . . . . . . Explosive 11 | . . . 1 . . 2 . 5 3 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 36 | 10 36 13 22 5 . 25 26 14 33 20 14 Robot Miss Streak 5 | 1 2 1 2 2 . 1 3 5 1 2 2 Penetration Max 1 | . . . . . . . . 1 . 1 1 Secondary Targets 4 | . . . . . . . 1 2 . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 . . 1 Shots Hit Robots 897 | 22 75 17 102 10 . 34 188 174 22 165 88 Core Hits 509 | 6 24 4 52 6 . 19 109 153 15 73 48 Critical Kills 8 | . . . . . . . 1 1 . 4 2 Critical Parts Destroyed 20 | . 1 . . . . . 1 1 . 12 5 Critical Strikes 53 | . 1 . 6 . . . 3 2 . 27 14 Destroy 22 | . 1 . . . . . 2 2 . 12 5 Blast 20 | . . . 6 . . . 1 . . 11 2 Smash 6 | . . . . . . . . . . 4 2 Sever 5 | . . . . . . . . . . . 5 Melee Attacks 72 | . . . 13 . . . . 4 . 11 44 Impact 41 | . . . 13 . . . . 2 . 11 15 Slashing 31 | . . . . . . . . 2 . . 29 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . 1 . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 5 Damage Inflicted 24057 | 239 792 306 1984 169 . 1062 3905 5159 800 4947 4694 Guns 9446 | 239 792 . . . . 62 3014 3033 300 976 1030 Cannons 7713 | . . 295 1775 169 . 520 891 725 179 2792 367 Explosions 3988 | . . . 147 . . 480 . 1339 321 497 1204 Melee 2881 | . . . 62 . . . . 44 . 682 2093 Ramming 29 | . . 11 . . . . . 18 . . . Kinetic 17159 | 239 792 295 1775 169 . 582 3905 3758 479 3768 1397 Thermal 130 | . . . . . . . . . . . 130 Explosive 3711 | . . . . . . 480 . 1339 321 497 1074 Electromagnetic 147 | . . . 147 . . . . . . . . Impact 1394 | . . . 62 . . . . 44 . 682 606 Slashing 1487 | . . . . . . . . . . . 1487 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 1 1 2 2 2 2 . 4 . 3 4 Average Corruption 1 | . 1 1 1 2 2 2 . 4 . 2 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . 5 9 6 3 8 . 13 . 19 9 Message Errors 12 | . . 1 1 1 2 1 . 1 . 3 2 Matter Fused 20 | . . . 2 2 1 3 . 3 . 6 3 Heat Flow Errors 13 | . . 2 2 . . . . 4 . 4 1 Energy Discharges 11 | . . 1 1 2 . 2 . 2 . 2 1 Parts Rejected 2 | . . . . 1 . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 7 | . . . 2 . . 2 . 1 . 1 1 Data Loss (major) 2 | . . . 1 . . . . . . 1 . Misfires 2 | . . 1 . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 945 | . . 16 3 . . 8 . 69 20 410 419 Projectiles 98 | . . 16 3 . . 8 . . 20 42 9 Explosions 145 | . . . . . . . . 69 . 76 . Melee 702 | . . . . . . . . . . 292 410 Knockbacks 88 | . . 10 7 3 . 11 17 11 . 25 4 Impact 7 | . . . 1 . . . . 1 . 5 . Kinetic 75 | . . 10 6 3 . 11 14 10 . 17 4 Secondary 6 | . . . . . . . 3 . . 3 . Self-Inflicted Damage 298 | . . 5 . . . . . 171 . 45 77 Shots 5 | . . . . . . . . 2 . 1 2 Rammed 2 | . . 2 . . . . . . . . . Targets Rammed 3 | . . 2 . . . . . 1 . . . Kicked 1 | . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 449 | . 40 252 203 17 . . 449 277 92 232 340 Average Temperature 75 | . 13 51 92 10 . . 127 70 32 78 80 Received Heat Transfer 4752 | . 231 36 192 36 . 99 900 510 12 621 2115 Effects 9 | . . 1 . . . . 7 . . . 1 Shutdowns 4 | . . . . . . . 3 . . . 1 Energy Bleed 4 | . . 1 . . . . 3 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 2 2 Combat Hostiles 3 | . . . . . . . . . . 2 1 Parts Fried 2 | . . . . . . . . . . 2 . Impact Corruptions 13 | . . . . . . . . . . 9 4 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . 50 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 784 | 20 199 123 593 151 . 265 377 513 378 581 784 Initial 176 | . 11 65 1 96 . . 22 102 176 159 83 Average 256 | 8 93 49 386 128 . 163 211 243 283 360 350 Maximum Alert Level 3 | . . . 2 . . 1 1 2 1 2 3 Low Security (%) 44 | 100 100 100 8 100 . 45 49 46 16 26 24 Level 1 33 | . . . 33 . . 54 50 34 83 36 28 Level 2 21 | . . . 57 . . . . 18 . 36 44 Level 3 . | . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . . . 1 . . . 5 9 . 7 7 Investigation 5 | . . . . . . . 3 1 . 1 . Extermination 6 | . . . . . . . . 1 . 3 2 Reinforcement 16 | . . . 1 . . . 2 7 . 3 3 Assault 2 | . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . 2 1 Haulers Reinforced 3 | . . . . . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 7 | . . . 1 2 . . 2 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 247 | . 17 2 28 4 . 11 47 48 8 36 46 Peak Tracking Total 14 | . 5 1 4 2 . 8 5 9 4 5 14 Tactical Retreats 15 | . 4 . . 1 . . 1 1 . 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 14 | . 2 . 3 . . . 2 6 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 36 | . . . 1 . . . 2 3 . 6 24 Max in Single Turn 10 | . . . 1 . . . 1 2 . 2 10 Garrison Access 4 | . . . . . . . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 25 | . 4 . 2 . 1 . 5 8 . 5 . Terminals 14 | . 4 . 1 . . . 4 3 . 2 . Fabricators 6 | . . . . . . . . 4 . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . Total Hacks 72 | . 13 . 13 . 1 . 12 20 . 13 . Successful 48 | . 12 . 9 . 1 . 7 14 . 5 . Failed 24 | . 1 . 4 . . . 5 6 . 8 . Catastrophic 2 | . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 55 | . 11 . 6 . 1 . 11 18 . 8 . Terminals 45 | . 13 . 6 . . . 11 9 . 6 . Fabricators 14 | . . . . . . . . 10 . 4 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . 3 . Terminal Hacks 9 | . 5 . . . 1 . 1 1 . 1 . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . 1 . Seal Access 3 | . . . . . . . 1 1 . 1 . Unauthorized Hacks 29 | . 7 . 3 . . . 5 11 . 3 . Terminals 23 | . 7 . 3 . . . 5 6 . 2 . Track 9 | . 2 . 1 . . . 2 3 . 1 . Botnet 10 | . 4 . 1 . . . 3 1 . 1 . Operators 4 | . 1 . 1 . . . . 2 . . . Fabricators 6 | . . . . . . . . 5 . 1 . Report 1 | . . . . . . . . 1 . . . Liberate 4 | . . . . . . . . 3 . 1 . Fabnet 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 . 1 . . . 4 6 . 5 . Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 . Autooverrided 1 | . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 8 | . . 3 . 2 . . . 2 . 1 . Largest Group 3 | . . 3 3 2 2 . . 2 . 1 . Highest-Rated Group 62 | . . 40 40 46 46 . . 62 . 54 . Highest-Rated Ally 54 | . . 16 16 31 31 . . 31 . 54 . Total Orders . | . . . . . . . . . . . . Ally Attacks 36 | . . 4 15 . . . . 14 . 3 . Total Damage 426 | . . 63 115 . . . . 234 . 14 . Kills 7 | . . 1 5 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 10569 | 113 738 616 1590 406 352 502 1710 1646 378 1692 826 Spaces Moved 6435 | 70 548 526 968 310 289 255 994 1068 321 738 348 Core 34 | 3 . . . . . . . . . . 31 Treads 56 | . . . . . . . . . . . 56 Legs 3814 | . . . . . 177 255 994 1068 321 738 261 Wheels 2531 | 67 548 526 968 310 112 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 115 90 170 100 65 97 97 50 Average Speed 120 | 78 92 105 106 115 118 170 112 102 97 185 170 Slowest Speed 330 | 80 105 105 115 115 170 170 176 265 97 330 300 Overloaded Moves 7 | . . . . . . . . 7 . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 4 90 93 88 62 51 53 94 39 9 23 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 4 | . 1 1 . . . . . . 1 1 . Unknown Exits Taken 7 | 1 . . 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 2 . 2 . 1 . . . . . Spaces Dug 13 | . 4 . 4 . . . . 2 . . 3 Terrain Destroyed 253 | . 4 . 15 . . 24 9 38 14 50 99 Melee 9 | . . . 4 . . . . 2 . . 3 Projectile 61 | . 4 . . . . . 9 11 2 33 2 AOE 183 | . . . 11 . . 24 . 25 12 17 94 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 8253 | 99 679 570 1382 343 300 281 1383 1480 360 885 491 Wait 941 | 4 62 23 297 23 . . 221 260 5 8 38 Move 6424 | 69 547 525 967 309 288 254 993 1067 320 737 348 Hop . | . . . . . . . . . . . . Pick Up 103 | 5 10 2 12 1 1 . 24 16 6 21 5 Fast Attach 42 | 7 . 2 1 1 4 1 5 5 1 3 12 Attach 44 | . . . 4 . . 1 5 6 2 12 14 Detach . | . . . . . . . . . . . . Swap 75 | . 7 2 8 . 1 4 13 22 5 9 4 Drop 99 | . 2 4 13 1 6 . 24 24 7 12 6 Fire 451 | 14 51 10 67 8 . 21 98 70 14 72 26 Melee 66 | . . . 13 . . . . 4 . 11 38 Ram 2 | . . 2 . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 13) 114 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Identified exit to Mines 188 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 852 | -10/Materials | Entered Mines 1032 | -10/Mines | Discovered exit to Materials (range 9) 1133 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1325 | -10/Mines | Discovered exit to Materials (range 4) 1468 | -10/Mines | Entered Materials 1468 | -9/Materials | Accompanied by 3 allies 1468 | -9/Materials | Evolved 2 slots: Utility x2 1695 | -9/Materials | Discovered new exit (range 10) 1812 | -9/Materials | Discovered new exit (range 12) 2512 | -9/Materials | Discovered new exit (range 15) 2590 | -9/Materials | Discovered new exit (range 15) 2721 | -9/Materials | Discovered new exit (range 8) 3058 | -9/Materials | Entered Mines 3085 | -9/Mines | Learned 2 Materials zone layouts 3094 | -9/Mines | Assembled infested the area 3292 | -9/Mines | Discovered new exit (range 13) 3410 | -9/Mines | Learned location of Storage (-8) 3446 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3446 | -9/Mines | Discovered new exit (range 5) 3464 | -9/Mines | Entered Exiles 3464 | -9/Exiles | Accompanied by 2 allies 3492 | -9/Exiles | Met 8R-AWN 3494 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3513 | -9/Exiles | Met EX-HEX 3545 | -9/Exiles | Met EX-BIN 3557 | -9/Exiles | Aligned with FarCom system 3559 | -9/Exiles | Given EX-Vault access code 3587 | -9/Exiles | Opened EX-Vault 3595 | -9/Exiles | Found Potential Leg 3598 | -9/Exiles | Found Potential Leg 3619 | -9/Exiles | Found Longsword +1 3637 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3798 | -9/Exiles | Discovered new exit (range 14) 3816 | -9/Exiles | Stole two prototypes: Potential Leg, Longsword +1 3816 | -9/Exiles | Entered Mines 3962 | -8/Mines | Destroyed 8 combat bots 4173 | -8/Mines | Discovered new exit (range 5) 4318 | -8/Mines | Entered Materials 4318 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4767 | -8/Materials | Lost 3 parts (3u) 4771 | -8/Materials | Destroyed 10 combat bots 4804 | -8/Materials | Discovered new exit (range 16) 4908 | -8/Materials | Discovered new exit (range 10) 5125 | -8/Materials | Build established: Tank 5862 | -8/Materials | Discovered new exit (range 13) 5996 | -8/Materials | Discovered new exit (range 15) 6028 | -8/Materials | Entered Factory 6028 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6030 | -7/Factory | FarCom data flow suspended 7212 | -7/Factory | Lost 3 parts (1p1u1w) 7242 | -7/Factory | Cargo convoy interrupted 7486 | -7/Factory | Allied Derelicts emerged from ambush trap array 7556 | -7/Factory | Build established: Gunner 7669 | -7/Factory | Discovered new exit (range 5) 7674 | -7/Factory | Entered another Factory area 7674 | -6/Factory | Evolved 2 slots: Utility x2 8023 | -6/Factory | Discovered new exit (range 19) 8043 | -6/Factory | Identified exit to Factory 8052 | -6/Factory | Entered another Factory area 8052 | -5/Factory | Evolved 2 slots: Utility x2 8486 | -5/Factory | Spotted B-75 Beast 8529 | -5/Factory | Destroyed B-75 Beast 8580 | -5/Factory | Discovered new exit (range 14) 8605 | -5/Factory | Identified exit to Factory 8937 | -5/Factory | Destroyed 7 combat bots 8971 | -5/Factory | Lost 7 parts (3n2u2w) 9544 | -5/Factory | Discovered new exit (range 5) 9550 | -5/Factory | Identified exit to Upper Caves 9588 | -5/Factory | Discovered exit to Factory (range 8) 9744 | -5/Factory | Entered another Factory area 9744 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10055 | -4/Factory | Spotted B-86 Titan 10120 | -4/Factory | Discovered new exit (range 3) 10124 | -4/Factory | Identified exit to Research 10244 | -4/Factory | First assault squad dispatched 10387 | -4/Factory | Core integrity fell below 50% 10434 | -4/Factory | Core integrity fell below 20% 10442 | -4/Factory | Lost 26 parts (4p8n8u6w) 10554 | -4/Factory | Destroyed 10 combat bots 10570 | -4/Factory | Self-destructed Last Messages --------------- 10531_ P-70 Sage destroyed. 10538_ Acquired Lgt. Quantum Reactor. 10545_ Acquired Adv. Heat Sink. 10548_ System corrupted: Matter fused (-9). 10548_ R-10 Processor collects Antigrav System. 10549_ Acquired 117 matter. 10551_ R-10 Processor collects Imp. Target Analyzer. 10554_ R-10 Processor collects Antigrav System. 10554_ R-10 Processor inserts Flexi-carbon Leg into recycling unit. 10554_ Sneak attack on R-10 Processor. 10554_ Destroyed Com. Wheel. 10554_ Destroyed Imp. Ion Engine. 10556_ Sneak attack on R-10 Processor. 10556_ Destroyed Com. Wheel. 10556_ R-10 Processor destroyed. 10557_ R-10 Processor inserts Antigrav System into recycling unit. 10567_ Acquired Mic. Fission Core. 10568_ Hvy. Siege Treads destroyed. 10569_ Acquired 5 matter. 10570_ Hvy. Siege Treads destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | ## ##????????????????????????????????????????????? | | ##+###???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | "" !#???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ! #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##########????????????????????????????????? | | ???????# = #????????????????????????????????? | | #??????# #????????????????????????????????? | | #??????# #????????????????????????????????? | | #??????# #????????????????????????????????? | | #??????# #??????????##############????????? | | #??????# #??????????# #????????? | | #??????# #??????????# """""" #????????? | | ########// #????####### """""" #????????? | | #/ #????# [|#! """""" #????????? | | ####+########## !!!#![ """""" #????????? | | # ! !=#!=[ #????????? | | "" """ # ! !!@%;%=[ #????????? | | "" """ # ! ==#[[ #????????? | | "" """ #^^ bgg %=#%= #????????? | | #^ gg #[ #????????? | | # ######## ""Y"" #????????? | | ####+### ! ####???# """"" #????????? | | # ^ % ! ="" "" #T ##################????????? | | # ! ""R"" ??????????? | | # """" ??????????? | | ??????????? | | # #################????????????? | | # % ###########+######?????????????????????????? | | # #???# = =#?????????????????????????? | | # #???# "" """ = #?????????????????????????? | | # #???# "T """ = /#?????????????????????????? | | # #???# "" """ != #?????????????????????????? | | # #???# ! #?????????????????????????? | | # #???##############?????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | + #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # ^#??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 145 Energy Generation 35 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Com. Matter Pod | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveBurstLink Manual? 0 Play Time 02:38:25 Cumulative 232.2 hours Start 2024.07.15 @ 10:09:33 End 2024.07.17 @ 00:29:54 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 167 Rogue 154 Adventurer 7 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 659409b1-bedc-4e32-9958-4957c8ad175b