Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 03:14:44 Player: Darby Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (239) 1195 Value Destroyed (8562) 8562 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3522) 3522 TOTAL SCORE: 17099 Bonus ------- High Alert Combat Kills 2730 Follower Combat Kills 33 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -141 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 92/100 System Corruption 6% Temperature Cool (1) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Core Analyzer Advanced Shield Generator Phase Cannon Multitool Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating System Shield > --- WEAPON ----------- Wave Gun Improved Assault Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Reinforced Deuterium Engine Improved Carbon-fiber Leg Improved Signal Interpreter Improved Weapon Cycler Advanced Shield Generator Relay Coupler [NC] Dynamic Insulation System System Restoration Module Heavy Plasma Cannon Heavy Missile Launcher Datajack Multitool [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Slots Evolved 8 | . . . 4 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 2 . . . 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 415 | 9 56 9 64 74 23 13 139 28 Power 23 | 1 3 . 2 . 3 3 9 2 Engine 18 | 1 3 . 2 . 3 1 6 2 Core 5 | . . . . . . 2 3 . Reactor . | . . . . . . . . . Propulsion 153 | 4 20 5 29 47 6 6 23 13 Treads 45 | . 8 2 1 19 6 3 6 . Leg 51 | 2 . 1 13 11 . 3 13 8 Wheel 55 | 2 12 2 15 17 . . 4 3 Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 95 | 2 11 1 19 14 6 . 38 4 Device 48 | 1 8 1 12 5 1 . 18 2 Storage 7 | 1 2 . 1 1 1 . 1 . Processor 7 | . . . 2 1 . . 3 1 Hackware 4 | . . . . 1 1 . 2 . Protection 29 | . 1 . 4 6 3 . 14 1 Artifact . | . . . . . . . . . Weapon 144 | 2 22 3 14 13 8 4 69 9 Energy Gun 49 | 2 11 . 4 2 1 1 24 4 Energy Cannon 11 | . . . . . . . 10 1 Ballistic Gun 45 | . 2 1 9 8 6 3 13 3 Ballistic Cannon . | . . . . . . . . . Launcher 9 | . . . 1 . . . 8 . Special Weapon 18 | . 9 2 . . . . 7 . Impact Weapon 3 | . . . . 2 . . . 1 Slashing Weapon 3 | . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 6 | . . . . 1 1 . 4 . Unidentified Prototypes 9 | . . . 2 . 3 . 4 . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 4 | . . . . . . . . 4 Parts Lost 84 | . 3 3 4 2 . 5 41 26 Power 11 | . 1 . . . . 1 7 2 Propulsion 21 | . . 2 1 1 . 1 7 9 Utility 21 | . 1 . 2 . . . 12 6 Weapon 31 | . 1 1 1 1 . 3 15 9 Highest Loss Streak 10 | . 2 2 2 1 . 3 7 10 To Critical Strikes 2 | . . . . 1 . . 1 . Average Slot Usage (%) 95 | . 99 98 98 99 100 97 96 59 Engine 7 | . 13 14 9 9 9 5 5 2 Treads 6 | . 4 1 . 8 27 19 2 . Leg 11 | . 6 . 8 6 . 6 18 13 Wheel 6 | . 17 25 16 12 . . . 5 Device 8 | . 13 14 17 4 1 . 8 8 Storage 8 | . 14 14 9 9 9 9 7 5 Processor 10 | . . . 6 13 18 18 12 3 Hackware 2 | . . . . . . . 5 . Protection 5 | . . . 3 7 7 9 6 2 Energy Gun 9 | . 24 . 4 7 . 3 11 6 Energy Cannon 1 | . . . . . . . 1 2 Ballistic Gun 11 | . . 25 21 16 26 22 6 3 Peak Build Rating 55 | 8 9 9 30 46 42 43 55 52 Average Rating 34 | 6 7 8 19 35 38 39 46 34 On Entrance 22 | . 8 9 7 27 41 40 40 33 Naked Turns . | . . . . . . . . . Heaviest Build 107 | 15 52 52 68 107 105 49 73 55 Greatest Support 72 | 26 40 26 40 70 72 72 60 59 Greatest Overweight (x) 10 | . 2 4 5 10 1 2 4 3 Average Overweight (x) . | . . 1 1 2 . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 15 15 15 Average Capacity 16 | 7 14 20 20 22 22 15 15 13 Most Carried 25 | 8 20 20 20 25 25 15 15 15 Average Carried 16 | 5 13 19 19 22 22 14 13 11 Final Capacity 25 | 8 20 20 20 25 15 15 15 15 Final Carried 25 | 8 20 19 20 25 14 15 15 14 Class Distribution -------------------- 41% | Scavenger-Gunner 24% | Gunner 20% | Mutant 6% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Matter Collected 7706 | 288 487 29 1269 1142 778 606 2610 497 Remotely . | . . . . . . . . . Salvage Created 11191 | 210 780 71 1258 1193 1425 892 4710 652 Parts 601 | 15 32 4 73 65 88 63 233 28 Haulers Intercepted 14 | . 2 . 5 . 4 . 3 . Recyclers Shooed 11 | 1 . . 2 . 1 . 6 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Combat Hostiles Destroyed 179 | . 14 1 16 22 18 17 79 12 Melee 3 | . . . . . . . 2 1 Guns 140 | . 11 1 12 22 18 17 49 10 Cannons 13 | . . . . . . . 12 1 AOE 22 | . 2 . 4 . . . 16 . Classes Destroyed 19 | 3 5 2 4 2 . . 3 . Worker 16 | 2 2 . 6 . 1 . 5 . Builder 10 | . 2 . 2 . 3 . 2 1 Tunneler 9 | 5 1 . 2 . . . 1 . Hauler 14 | . 2 . 5 . 4 . 3 . Recycler 10 | 1 . . 2 . 1 . 6 . Mechanic 1 | . . . . . . . 1 . Operator 3 | . . . 1 . 1 . 1 . Watcher 12 | . 2 . 1 . 3 . 6 . Swarmer 34 | . 3 . 4 9 5 3 8 2 Grunt 87 | . 11 . 8 3 10 7 44 4 Brawler 10 | . . . . 4 . . 5 1 Duelist 9 | . . . 1 . 1 3 3 1 Protector 2 | . . . . . . . 2 . Sentry 18 | . . . 2 3 2 2 7 2 Hunter 9 | . . . 1 3 . 2 1 2 Programmer 9 | . . . . . . . 9 . Behemoth 1 | . . . . 1 . . . . Artisan 1 | . . 1 . . . . . . Subdweller 1 | . . 1 . . . . . . Best Kill Streak 12 | 7 5 1 8 4 12 3 7 3 Combat Bots Only 5 | . 5 1 4 4 4 3 5 2 Max Kills in Single Turn 3 | 1 2 1 3 1 2 2 3 1 Gunslinging 1 | . 1 . 1 . 1 . . . Exploded 3 | . 2 . 3 . . . 3 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Hostile Shots Fired 1223 | . 72 13 62 98 67 107 480 324 Missed 371 | . 16 5 12 31 19 22 158 108 Damage Taken 13591 | . 656 255 733 1007 686 1351 5538 3365 Core 2150 | . 156 73 67 83 109 277 533 852 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 620 | . . . 119 . . . 501 . Core Remaining (%) 33 | 100 . 8 . . . 2 23 . Volleys Fired 737 | 12 149 11 72 70 55 53 258 57 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 239 | 100 100 100 145 150 81 127 228 239 Shots Fired 1747 | 24 245 16 208 167 165 144 649 129 Gun 1615 | 24 215 10 206 167 165 144 566 118 Cannon 67 | . . . . . . . 56 11 Launcher 23 | . . . 2 . . . 21 . Special 42 | . 30 6 . . . . 6 . Kinetic 890 | . . 10 157 119 165 133 217 89 Thermal 830 | 24 245 6 49 48 . 11 407 40 Explosive 23 | . . . 2 . . . 21 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | 14 18 9 15 19 20 14 23 20 Robot Miss Streak 5 | 1 2 . 5 3 3 2 4 3 Penetration Max 2 | . . . . 1 1 1 2 . Secondary Targets 15 | . 2 . 3 1 2 5 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 1 Shots Hit Robots 1142 | 19 101 9 125 108 118 103 452 107 Core Hits 518 | 9 33 3 58 50 48 38 235 44 Critical Kills 15 | . . . . 1 1 1 11 1 Critical Parts Destroyed 24 | . . . . . 3 4 16 1 Critical Strikes 71 | . 4 . 4 4 4 5 47 3 Burn 30 | . 4 . 4 3 . . 19 . Destroy 40 | . . . . 1 4 5 28 2 Smash 1 | . . . . . . . . 1 Melee Attacks 29 | . . . . 4 2 . 8 15 Impact 17 | . . . . 2 . . . 15 Slashing 5 | . . . . . . . 5 . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 2 . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 23502 | 240 1412 112 2181 1999 2132 1696 11508 2222 Guns 17974 | 240 1244 112 1852 1999 2132 1696 7118 1581 Cannons 1455 | . . . . . . . 1238 217 Explosions 3535 | . 168 . 325 . . . 3042 . Melee 474 | . . . . . . . 92 382 Ramming 56 | . . . 4 . . . 10 42 Kinetic 9592 | . . 112 1287 1443 2132 1527 2106 985 Thermal 10013 | 240 1412 . 565 556 . 169 6258 813 Explosive 3367 | . . . 325 . . . 3042 . Electromagnetic . | . . . . . . . . . Impact 382 | . . . . . . . . 382 Slashing 92 | . . . . . . . 92 . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . 3 3 13 6 Average Corruption 5 | . . . . . 3 3 6 3 Corruption Purged 20 | . . . . . . . 20 . Corruption Blocked . | . . . . . . . . . Effects 129 | . . . . . 5 11 107 6 Message Errors 32 | . . . . . . 1 29 2 Matter Fused 27 | . . . . . 2 2 20 3 Heat Flow Errors 15 | . . . . . . 2 13 . Energy Discharges 11 | . . . . . 2 1 8 . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 15 | . . . . . . 2 13 . Data Loss (major) 7 | . . . . . 1 . 5 1 Misfires 5 | . . . . . . . 5 . Alerts 6 | . . . . . . 1 5 . Weapon Failures 9 | . . . . . . 2 7 . Overload Shots 5 | . . . . . . . 3 2 Effects 1 | . . . . . . . 1 . Heat Surge 1 | . . . . . . . 1 . Overflow Damage 174 | . . . . . . . 158 16 Projectiles 42 | . . . . . . . 29 13 Explosions 128 | . . . . . . . 128 . Melee 4 | . . . . . . . 1 3 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 53 | . . . 12 . . . 41 . Shots 2 | . . . 1 . . . 1 . Rammed 3 | . . . 1 . . . 2 . Targets Rammed 15 | . . . 1 . . . 2 12 Kicked 12 | . . . . . . . . 12 Crushed . | . . . . . . . . . Highest Temperature 563 | 156 276 . 337 84 364 414 563 116 Average Temperature 78 | 66 82 . 101 21 58 108 85 23 Received Heat Transfer 4057 | . 315 . 279 126 270 423 1728 916 Effects 15 | . 2 . 1 . . . 12 . Shutdowns 3 | . . . 1 . . . 2 . Energy Bleed 2 | . 1 . . . . . 1 . Interference 7 | . 1 . . . . . 6 . Damage (major) 2 | . . . . . . . 2 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 2 | . 2 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 52 | 3 9 . 1 1 . . 34 4 Heat Transferred 20736 | 703 3929 . 1443 1221 . 200 11749 1491 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Peak Influence 1411 | 40 526 . 443 1311 925 858 1411 765 Initial 671 | . 26 . 100 290 638 438 450 671 Average 646 | 12 256 . 130 829 689 691 820 688 Maximum Alert Level 4 | . 2 . 2 4 3 3 4 3 Low Security (%) 15 | 100 44 . 84 . . . . . Level 1 5 | . 33 . 9 6 . . . . Level 2 30 | . 21 . 5 26 49 44 32 49 Level 3 40 | . . . . 56 50 55 51 50 Level 4 8 | . . . . 10 . . 15 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 47 | . 2 . 3 . 4 . 31 7 Investigation 10 | . 2 . 2 . . . 5 1 Extermination 8 | . . . . . . . 7 1 Reinforcement 8 | . . . . . 1 . 6 1 Assault 8 | . . . . . . . 7 1 Garrison 13 | . . . 1 . 3 . 6 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Distress Signals 11 | . 1 . 3 . 4 . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 256 | . 19 4 20 28 26 19 106 34 Peak Tracking Total 8 | . 4 3 5 7 6 4 7 8 Tactical Retreats 25 | . 2 . 2 4 2 3 5 7 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Traps Triggered 15 | . 2 . 2 4 . 3 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . 3 . Objects Rigged 1 | . 1 . . . . . . . Exploded 1 | . 1 . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Machines Disabled 31 | . 21 . 1 5 1 1 . 2 Max in Single Turn 2 | . 1 . 1 2 1 1 . 1 Garrison Relay 4 | . . . . 3 . 1 . . Phase Generator 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Machines Accessed 36 | . 6 . 6 4 3 2 14 1 Terminals 22 | . 5 . 3 4 . 2 7 1 Fabricators 2 | . . . . . . . 2 . Repair Stations 4 | . . . 1 . . . 3 . Recycling Units 4 | . 1 . . . 1 . 2 . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 82 | . 17 . 12 7 5 2 36 3 Successful 44 | . 9 . 7 2 5 1 20 . Failed 38 | . 8 . 5 5 . 1 16 3 Catastrophic 10 | . . . 1 1 . . 7 1 Database Lockouts . | . . . . . . . . . Manual 33 | . 11 . 3 . 1 . 18 . Terminals 47 | . 16 . 7 7 . 2 12 3 Fabricators 8 | . . . . . . . 8 . Repair Stations 14 | . . . 2 . . . 12 . Recycling Units 6 | . 1 . . . 1 . 4 . Scanalyzers 4 | . . . 2 . 2 . . . Garrison Access 3 | . . . 1 . 2 . . . Terminal Hacks 13 | . 4 . 2 2 . 1 4 . Part Schematic 2 | . 1 . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Garrison Registry 1 | . . . . 1 . . . . Patrol Navigation 1 | . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 10 | . . . 2 . . . 8 . Scan Component 6 | . . . 1 . . . 5 . Repair 4 | . . . 1 . . . 3 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . Insert Component 2 | . . . 1 . 1 . . . Analyze 2 | . . . 1 . 1 . . . Garrison Access Hacks 3 | . . . 1 . 2 . . . Unlock Access 2 | . . . 1 . 1 . . . Coupler Status 1 | . . . . . 1 . . . Unauthorized Hacks 11 | . 5 . . . 1 . 5 . Terminals 4 | . 4 . . . . . . . Botnet 2 | . 2 . . . . . . . Detonate 1 | . 1 . . . . . . . Sabotage 1 | . 1 . . . . . . . Fabricators 3 | . . . . . . . 3 . Prioritize 1 | . . . . . . . 1 . Haulers 2 | . . . . . . . 2 . Repair Stations 1 | . . . . . . . 1 . Mechanics 1 | . . . . . . . 1 . Recycling Units 3 | . 1 . . . 1 . 1 . Recyclers 1 | . . . . . 1 . . . Tunnel 2 | . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 5 . 6 4 2 1 8 1 Full Trace Events 4 | . . . . . . . 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . 1 . 1 . 1 . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 31 | . . . . . . . 31 . Total Part Build Rating 2 | . . . . . . . 2 . Parts Repaired 4 | . . . 1 . . . 3 . Time 182 | . . . 32 . . . 150 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 5 | . . . . 1 1 . 3 . Non-combat 4 | . . . . . 1 . 3 . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 8 | . . . . 1 2 . 5 . parse_system 1 | . . . . . . . 1 . purge_threat 4 | . . . . . 2 . 2 . locate_traps 1 | . . . . . . . 1 . overwrite_iff 1 | . . . . 1 . . . . formatsys_low 1 | . . . . . . . 1 . Relay Couplers Released 16 | . . . . 12 . 4 . . Machine Destruction 16 | . . . . 12 . 4 . . Attached 3 | . . . . 1 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Total Allies 2 | . . . . 1 . . 1 . Largest Group 1 | . . . . 1 . . 1 . Highest-Rated Group 23 | . . . . 15 . . 23 . Highest-Rated Ally 23 | . . . . 15 . . 23 . Total Orders 1 | . . . . . . . 1 . AID 1 | . . . . . . . 1 . Ally Attacks 2 | . . . . 2 . . . . Total Damage 55 | . . . . 55 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Turns Passed 11635 | 119 1324 239 1186 1315 1023 693 4915 821 Spaces Moved 5799 | 61 583 163 591 625 339 268 2625 544 Core 1 | 1 . . . . . . . . Treads 879 | . 6 . . 50 339 214 270 . Legs 2733 | 1 166 . 93 86 . 54 2053 280 Wheels 2018 | 59 411 163 498 489 . . 302 96 Hover 1 | . . . . . . . . 1 Flight 167 | . . . . . . . . 167 Fastest Speed 40 | 50 105 105 95 95 155 120 105 40 Average Speed 132 | 88 109 105 121 149 221 169 131 95 Slowest Speed 400 | 120 160 140 190 400 240 320 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 78 14 42 78 25 41 57 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . 1 . . . . . 1 . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 9 | . 1 . . . . . 8 . Terrain Destroyed 288 | . 94 . 29 75 4 1 81 4 Melee 1 | . . . . . . . 1 . Projectile 26 | . 2 . 1 2 4 1 13 3 AOE 258 | . 92 . 28 73 . . 65 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Fac Total 8162 | 97 942 198 897 854 494 395 3542 743 Wait 861 | 8 130 14 104 27 42 49 416 71 Move 5789 | 60 582 162 591 624 338 267 2625 540 Hop 2 | . . . . . . . . 2 Pick Up 158 | 8 18 1 34 23 8 5 49 12 Fast Attach 48 | 7 5 . 1 3 2 4 19 7 Attach 69 | . 2 1 9 3 1 5 32 16 Detach 13 | . . . . 1 1 1 8 2 Swap 299 | 2 49 8 54 68 20 4 89 5 Drop 129 | . 7 1 31 26 25 3 32 4 Fire 737 | 12 149 11 72 70 55 53 258 57 Melee 29 | . . . . 4 2 . 8 15 Ram . | . . . . . . . . . Kick 12 | . . . . . . . . 12 Crush 2 | . . . 1 . . . 1 . Escape Stasis 9 | . . . . 5 . 4 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 5 | . . . . . . . 5 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 10) 960 | -10/Materials | Discovered new exit (range 9) 1129 | -10/Materials | Discovered new exit (range 5) 1147 | -10/Materials | Core integrity fell below 50% 1435 | -10/Materials | Discovered new exit (range 2) 1444 | -10/Materials | Entered Subcaves 1513 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1548 | -10/Subcaves | Learned Materials security intel 1639 | -10/Subcaves | Discovered new exit (range 12) 1667 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1680 | -10/Subcaves | Core integrity fell below 20% 1680 | -10/Subcaves | Ambushed by Subdweller buried in earth 1683 | -10/Subcaves | Entered Materials 1683 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2047 | -8/Materials | Repaired Hrd. Light Armor Plating 2129 | -8/Materials | Build established: Scavenger-Gunner 2758 | -8/Materials | Garrison activated, responded to threat 2869 | -8/Materials | Identified exit to Garrison 2869 | -8/Materials | Entered Garrison 2919 | -8/Garrison | Phase Generator disabled 3065 | -8/Garrison | Triggered checkpoint 3195 | -8/Garrison | Triggered checkpoint 3283 | -8/Garrison | Triggered checkpoint 3321 | -8/Garrison | Garrison Relay disabled 3338 | -8/Garrison | Installed Relay Interface Framework 3360 | -8/Garrison | Spotted B-75 Beast 3389 | -8/Garrison | Destroyed B-75 Beast 3422 | -8/Garrison | Discovered new exit (range 10) 3659 | -8/Garrison | Discovered new exit (range 60) 3659 | -8/Garrison | Discovered new exit (range 65) 3659 | -8/Garrison | Discovered new exit (range 14) 3690 | -8/Garrison | Triggered checkpoint 3733 | -8/Garrison | Garrison Relay disabled 3863 | -8/Garrison | Triggered checkpoint 3905 | -8/Garrison | Garrison Relay disabled 4184 | -8/Garrison | Entered Materials 4812 | -8/Materials | Garrison activated, responded to threat 5202 | -8/Materials | Identified exit to Garrison 5207 | -8/Materials | Entered Garrison 5233 | -8/Garrison | Triggered checkpoint 5276 | -8/Garrison | Garrison Relay disabled 5359 | -8/Garrison | Triggered checkpoint 5417 | -8/Garrison | Core integrity fell below 50% 5565 | -8/Garrison | Triggered checkpoint 5596 | -8/Garrison | Core integrity fell below 20% 5641 | -8/Garrison | Lost 3 parts (1n2w) 5836 | -8/Garrison | Discovered new exit (range 13) 5857 | -8/Garrison | Triggered checkpoint 5900 | -8/Garrison | Entered Factory 5900 | -7/Factory | Evolved 2 slots: Utility x2 6070 | -7/Factory | Garrison activated, responded to threat 6476 | -7/Factory | Discovered new exit (range 7) 6670 | -7/Factory | Build established: Gunner 6697 | -7/Factory | Discovered new exit (range 5) 6846 | -7/Factory | Discovered new exit (range 14) 6987 | -7/Factory | Discovered new exit (range 16) 7100 | -7/Factory | First assault squad dispatched 7235 | -7/Factory | Cargo convoy interrupted 7389 | -7/Factory | System corruption reached 10% 7419 | -7/Factory | Lost 4 parts (1u3w) 7851 | -7/Factory | Fabricated Multitool (x1) 7934 | -7/Factory | Repaired Lyr. Medium Armor Plating 7991 | -7/Factory | Repaired Hyp. Coil Gun 8036 | -7/Factory | Repaired Imp. Carbon-fiber Leg 8151 | -7/Factory | Build established: Scavenger-Gunner 8838 | -7/Factory | Build established: Gunner 9260 | -7/Factory | Core integrity fell below 50% 9261 | -7/Factory | Garrison activated, responded to threat 9390 | -7/Factory | Lost 7 parts (2p2n2u1w) 9514 | -7/Factory | Lost 5 parts (1p2u2w) 10165 | -7/Factory | Build established: Scavenger-Gunner 10496 | -7/Factory | Lost 6 parts (1p3u2w) 10760 | -7/Factory | Identified exit to Storage 10760 | -7/Factory | Identified exit to Lower Caves 10764 | -7/Factory | Identified exit to Factory 10815 | -7/Factory | Entered another Factory area 10815 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10844 | -6/Factory | Lost 4 parts (1p2n1w) 11164 | -6/Factory | Build established: Gunner 11165 | -6/Factory | First assault squad dispatched 11249 | -6/Factory | Lost 10 parts (2p2n4u2w) 11281 | -6/Factory | Garrison activated, responded to threat 11419 | -6/Factory | Lost 6 parts (2n1u3w) 11443 | -6/Factory | Core integrity fell below 50% 11508 | -6/Factory | Core integrity fell below 20% 11557 | -6/Factory | Lost 10 parts (5n1u4w) 11636 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11518_ Complication: Energy sink damages Corrupted Carbon-fiber Leg (-32). 11526_ Flexi-carbon Leg destroyed. 11528_ Dropped Lrg. Storage Unit. 11536_ 1=&83FZMPU|4EILXUGDAIPGGADTC03>&K7ZJ 11548_ Acquired 37 matter. 11563_ System corrupted: Matter fused (-8). 11565_ ALERT: Rogue bot located, Programmers report to Factory Zone 9P. 11565_ Acquired Xenon Bombardment Thruster. 11567_ Dropped Carbon-fiber Leg. 11578_ 3#CA813VZQQI4MUG,VAI9:O JIX&4WZX 11581_ Acquired 18 matter. 11593_ System corrupted: Substantial component data lost. 11612_ O-16 Technician sends out distress signal. 11612_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11613_ O-16 Technician uses terminal to summon reinforcements. 11613_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 11613_ O-16 Technician locks terminal. 11622_ System corrupted: Matter fused (-8). 11631_ ALERT: Cargo convoy en route, clear transfer corridor. 11634_ Acquired Phase Cannon. 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""" # | | s/ """ # | | ##### """ # | | #???# @ # | | # #???# """ # | | # #####* """ # | | # T # """ # | | # # # | | # + """ # | | # = # """ # | | # # """ # | | # """"""" """"""" # ?? | | # """"""" """"""" # ""??? | | """"""" """"""" # ""??? | | """"""" """"""" # "???? | | # ???? | | """""" """"""" # ???? | | """""" """"""" ########## | | # """""" """"""" # # | | # """""" """"""" # # | | # # # | | # """"""" """"""" # # | | # """"""" """"""" # " " " # | | + """"""" """"""" + " " " # | | # """"""" """"""" # " " " # | | # # " " " # | | # """"""" """"""" # " " " # | | # """"""" """"""" # " " " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: TH 15 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 3 Salvage Targeting 3 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Multitool | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -8/Materials | Scanalyzed KE Penetrator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Multitool | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixVariableInterrupter Manual? 0 Play Time 04:11:51 Cumulative 363.2 hours Start 2025.03.11 @ 19:13:50 End 2025.03.12 @ 03:14:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 14 Types 4/0/5/1/1/2/0/1/0 Lore% 57 Gallery% 73 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Cog Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d73d2626-0095-465b-9959-aa33a3dc36e0