Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 16:55:33 Player: opdo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (10) 50 Value Destroyed (233) 233 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3503 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 571/700 Matter 107/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -7/DSF Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Trap Scanner Seismic Detector > --- WEAPON (3) ------- Gauss Rifle Assault Cannon > --- INVENTORY (15) --- High-capacity Storage Unit Terrain Scan Processor Core Analyzer Advanced ECM Suite Improved EM Shotgun Assault Rifle Light Assault Rifle Mining Laser Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Seismic Detector Kinecellerator Advanced ECM Suite > --- WEAPON ----------- Improved EM Shotgun Light Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg High-capacity Storage Unit Terrain Scan Processor Core Analyzer Improved Light Armor Plating Assault Rifle Mining Laser Signal Generator [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 27 | 6 1 1 . 10 5 4 Power 4 | 1 . . . 1 1 1 Engine 2 | 1 . . . 1 . . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 5 | 2 . 1 . 1 . 1 Treads . | . . . . . . . Leg 5 | 2 . 1 . 1 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 . . 3 2 . Device 4 | . 1 . . 2 1 . Storage 2 | 1 . . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 11 | 2 . . . 5 2 2 Energy Gun 4 | 1 . . . 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . . . 2 2 . Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 9 | . . . . . 1 8 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . 1 1 Highest Loss Streak 8 | . . . . . 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 92 84 88 85 95 91 Engine 9 | . 14 11 11 9 7 5 Core 1 | . . . . . 7 7 Leg 27 | . 28 29 33 26 23 17 Device 15 | . 7 11 11 16 26 21 Storage 9 | . 14 11 11 9 7 7 Energy Gun 10 | . 14 11 11 11 9 4 Ballistic Gun 12 | . 14 11 11 12 12 12 Naked Turns . | . . . . . . . Heaviest Build 48 | 12 13 13 13 38 48 48 Greatest Support 33 | 20 20 33 33 33 33 33 Greatest Overweight (x) 2 | . . . . 1 1 2 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 9 | 7 8 8 8 9 15 15 Most Carried 11 | 4 4 6 7 9 9 11 Average Carried 6 | 1 3 4 6 7 8 9 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 9 | 2 4 6 7 9 9 9 Class Distribution -------------------- 54% | Mutant 42% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 418 | 95 107 . . 216 . . Remotely . | . . . . . . . Salvage Created 376 | . 60 . . 316 . . Parts 27 | . 2 . . 25 . . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 6 | . 1 . . 5 . . Guns 6 | . 1 . . 5 . . Classes Destroyed 6 | . 1 . . 5 . . Worker 2 | . . . . 2 . . Hauler 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 2 | . . . . 2 . . Grunt 2 | . 1 . . 1 . . Sentry 2 | . . . . 2 . . Best Kill Streak 4 | . 1 . . 4 . . Combat Bots Only 2 | . 1 . . 2 . . Max Kills in Single Turn 2 | . 1 . . 2 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 106 | . 6 . 4 36 . 60 Missed 32 | . 2 . 1 12 . 17 Damage Taken 1572 | . 62 . 70 383 78 979 Core 196 | . . . . 67 . 129 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 100 . 100 87 . . Volleys Fired 29 | . 5 1 . 15 . 8 Largest 3 | . 2 2 . 3 . 3 Hottest 116 | . 60 60 . 115 . 116 Shots Fired 80 | . 10 2 . 44 . 24 Gun 64 | . 10 2 . 44 . 8 Cannon 16 | . . . . . . 16 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 56 | . 5 1 . 26 . 24 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 24 | . 5 1 . 18 . . Robot Hit Streak 8 | . 3 . . 8 . 5 Robot Miss Streak 4 | . 2 2 . 3 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 43 | . 6 . . 25 . 12 Core Hits 19 | . 4 . 1 13 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 890 | . 79 . 4 518 . 289 Guns 577 | . 75 . . 404 . 98 Cannons 191 | . . . . . . 191 Explosions 108 | . . . . 108 . . Melee . | . . . . . . . Ramming 14 | . 4 . 4 6 . . Kinetic 513 | . 50 . . 174 . 289 Thermal 108 | . . . . 108 . . Explosive . | . . . . . . . Electromagnetic 255 | . 25 . . 230 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . 1 . . Average Corruption 1 | . 2 . . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . 1 . . . . 2 Impact 1 | . 1 . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 53 | . . . . 53 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 6 | . 1 . 1 4 . . Kicked 6 | . 1 . 1 4 . . Crushed . | . . . . . . . Highest Temperature 84 | . 36 . . 84 . . Average Temperature 24 | . 23 . . 24 . . Received Heat Transfer 189 | . 36 . . 153 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . . 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 242 | . 120 70 27 242 37 22 Initial 50 | . . 50 27 10 37 22 Average 62 | . 34 65 27 104 30 15 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 93 | 100 100 100 100 83 100 100 Level 1 6 | . . . . 16 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . 5 1 10 13 . 2 Peak Tracking Total 13 | . 4 1 13 4 . 2 Tactical Retreats 3 | . 1 . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 4 | . 1 . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 13 | . . 1 . 10 2 . Terminals 10 | . . 1 . 8 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 21 | . . 2 . 16 3 . Successful 13 | . . 1 . 11 1 . Failed 8 | . . 1 . 5 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 16 | . . 2 . 14 . . Terminals 17 | . . 2 . 13 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 1 1 . Open DSF 1 | . . . . . 1 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . . 1 . 8 . . Terminals 8 | . . 1 . 7 . . Assimilate 1 | . . . . 1 . . Botnet 7 | . . 1 . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Mask 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . . 6 2 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 1691 | 56 189 167 255 701 228 95 Spaces Moved 1104 | 39 137 134 194 456 112 32 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 1098 | 33 137 134 194 456 112 32 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 Average Speed 132 | 109 120 120 120 129 190 192 Slowest Speed 260 | 120 120 120 120 190 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 25 16 50 36 4 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . . 6 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . . . . 6 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1264 | 52 151 138 216 534 127 46 Wait 62 | . 5 . 21 28 8 . Move 1098 | 38 136 133 193 455 111 32 Hop . | . . . . . . . Pick Up 35 | 8 3 3 1 15 3 2 Fast Attach . | . . . . . . . Attach 20 | 6 1 1 . 7 3 2 Detach . | . . . . . . . Swap 7 | . . . . 3 2 2 Drop 7 | . . . . 7 . . Fire 29 | . 5 1 . 15 . 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . 1 . 1 4 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 15) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 357 | -9/Materials | Discovered new exit (range 9) 413 | -9/Materials | Entered Mines 417 | -9/Mines | Learned location of Zion (-6) 452 | -9/Mines | Assembled infested the area 457 | -9/Mines | Assisted by a Guerilla fighting off Assembled 640 | -9/Mines | Discovered new exit (range 5) 644 | -9/Mines | Met a Derelict testing a Signal Generator 648 | -9/Mines | Found Signal Generator 668 | -9/Mines | Entered Materials 668 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1220 | -8/Materials | Discovered new exit (range 16) 1369 | -8/Materials | Entered Factory 1369 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1370 | -7/Factory | Identified exit to Storage 1544 | -7/Factory | Identified exit to DSF 1597 | -7/Factory | Entered DSF 1654 | -7/DSF | Additional patrols routed to DSF 1692 | -7/DSF | Self-destructed Last Messages --------------- 01644_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01649_ Acquired Assault Cannon. 01654_ Hostiles detected in DSF, routing additional patrols. 01657_ Imp. Aluminum Leg destroyed. 01664_ X-67 Chaingunner knocked back. 01664_ Slug penetrates Wall. 01667_ Slug penetrates X-67 Chaingunner. 01668_ Aluminum Leg destroyed. 01670_ Kinecellerator destroyed. 01675_ X-67 Chaingunner knocked back. 01675_ Slug penetrates X-67 Chaingunner. 01679_ Lgt. Ion Engine destroyed. 01679_ Aluminum Leg destroyed. 01689_ Lgt. Nuclear Core destroyed. 01689_ X-67 Chaingunner Adv. Heat Sink blasted off. 01690_ Imp. Light Armor Plating destroyed. 01691_ Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????#""?????????? | | ????????????????????????#"#?????????? | | ???????????????????????##"####??????? | | ???????????????##??###?#"""""#??????? | | ???????? # #]]##"""""#??????? | | ???????? ^^ ""##"#???? | | ???????? ^^ """""#???? | | ??????????????## #]]## ""###????? | | ???????????????????#???## ###??????? | | ??????????????????????### ##???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????### ##???????? | | ??????????????????????#]] #???????? | | ??????????????????????#]] #???????? | | ??????????????????????#]]@ #???????? | | ??????????????????????### ##???????? | | ????????????????????????# !!???????? | | ????????????????????????# !!#??????? | | ???????????????????????? %%#??????? | | ???????????H???????????? %%#??????? | | ???????????????????????? %%#??????? | | ???????????????????????## #??????? | | ????????????????????????# #??????? | | ????????????????????????# ###??????? | | ???????????????????????? xx=????????? | | ???????????????????????? % =????????? | | ???????????????????????? %%=????????? | | ????????????????????????# %#????????? | | ????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 55 Kinecelleration 30 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroAerolevFlail Manual? 0 Play Time 00:14:09 Cumulative 17.7 hours Start 2024.03.26 @ 16:42:32 End 2024.03.26 @ 16:55:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 47 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ac5212f-e99d-4945-8b82-ff252e4c2bf4