Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 15:01:38 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (98) 490 Value Destroyed (2551) 2551 Prototype IDs (50) 1000 Alien Tech Used (1) 200 Bonus (2288) 2288 TOTAL SCORE: 14329 Bonus ------- Follower Combat Kills 408 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -20 Cogmind --------- Core Integrity 1125/1150 Matter 290/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (23) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Nuclear Pulse Thruster Electron Diverter > --- UTILITY (10) ----- Power Amplifier Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Improved Hacking Suite Advanced Hacking Suite System Shield Combat Drone Bay (0/2) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Electron Diverter ECM Suite Layered Light Armor Plating Mini Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Reaction Control System Layered Light Armor Plating Improved Hacking Suite Advanced Hacking Suite System Shield Combat Drone Bay > --- WEAPON ----------- Enhanced Autogun Makeshift Axe > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Improved Sensor Array ECM Suite Mini Grenade Launcher [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . Utility 8 | . . . 1 . . . 1 . 1 2 . . . . 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 131 | . 10 . 17 2 . 6 7 44 7 5 1 1 . . 13 1 1 4 2 8 . 1 1 . Power 12 | . 2 . 1 . . 1 . 2 . 2 . . . . 2 . . . . 1 . 1 . . Engine 5 | . 2 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . 2 . . . . 2 . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 32 | . 3 . 7 . . . 3 13 4 . . . . . . . . . . 1 . . 1 . Treads 19 | . 2 . 7 . . . 3 7 . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 6 4 . . . . . . . . . . 1 . . 1 . Utility 45 | . 4 . 5 . . 1 1 6 3 3 1 1 . . 7 1 . 4 2 6 . . . . Device 23 | . 3 . 2 . . . . 1 1 1 1 . . . 5 1 . 2 1 5 . . . . Storage 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 2 1 1 . . . . . . . . . . . . . . Hackware 5 | . . . . . . . . 1 1 . . . . . 2 . . 1 . . . . . . Protection 11 | . . . 2 . . 1 1 2 . 1 . 1 . . . . . 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | . 1 . 4 2 . 4 3 23 . . . . . . 4 . 1 . . . . . . . Energy Gun 7 | . 1 . 1 . . . 2 3 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . . . 3 1 . 2 . 9 . . . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 9 | . . . . 1 . 2 1 3 . . . . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 5 . . . . . . . . . 2 . . . . 1 . Parts Lost 9 | . . . 3 . . 2 . 1 . . . 1 . . . . . . . 1 . 1 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Utility 4 | . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 2 . . 2 . 1 . . . 1 . . . . . . . 1 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 100 99 98 99 99 97 100 98 93 86 97 94 94 94 99 98 78 78 80 84 Engine 6 | . 14 14 10 11 11 10 9 8 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 7 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 Treads 21 | . 24 28 32 33 33 33 35 35 . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . 38 33 33 33 33 33 29 29 29 29 29 30 26 26 26 31 Device 13 | . 13 14 16 11 11 11 9 8 7 11 19 16 13 13 16 17 17 17 17 20 21 21 21 21 Storage 6 | . 14 14 11 11 11 11 9 9 . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . 7 14 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 Hackware 5 | . . . . . . . . . 14 13 13 13 13 13 16 17 17 17 17 15 15 15 15 15 Protection 6 | . . . 5 11 11 10 17 9 . 4 . 2 6 6 5 . . . 4 4 . . . . Energy Gun 2 | . 14 14 2 . . . 2 1 . . . . . . . . . . . . . . 1 . Ballistic Gun 12 | . 14 14 19 21 22 21 15 12 7 6 6 6 6 . 4 5 5 5 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 11 31 31 92 92 92 96 104 103 12 18 18 18 15 15 24 24 25 25 25 31 24 24 22 . Greatest Support 80 | 20 40 40 60 60 60 60 80 80 25 25 25 25 25 25 25 25 25 25 25 31 26 26 34 . Greatest Overweight (x) 5 | . . . 1 1 1 1 1 5 . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | . 13 15 18 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 15 15 22 22 25 25 25 25 7 5 4 4 3 5 5 5 5 5 5 5 5 5 5 5 Average Carried 15 | . 12 15 15 22 23 24 24 24 4 3 4 3 3 4 4 5 4 5 4 4 5 4 4 5 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 15 15 22 22 25 25 25 8 5 4 4 3 3 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 45% | Mutant 20% | Scavenger-Mutant 19% | Hacker-Scout 12% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 2398 | 200 182 15 302 . . 101 146 760 142 83 40 10 . . 126 64 58 . 84 70 . 15 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3316 | . 379 42 748 58 . 14 170 1565 182 127 . . . . 31 . . . . . . . . . Parts 175 | . 27 1 35 2 . 4 21 64 14 5 . . . . 2 . . . . . . . . . Haulers Intercepted 10 | . 1 . . . . . 1 5 2 1 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . . . 2 . . . . 4 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 68 | . 8 1 16 2 . 6 6 24 . . . . . . 5 . . . . . . . . . Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Guns 39 | . 8 1 16 . . . 2 12 . . . . . . . . . . . . . . . . AOE 23 | . . . . 2 . 6 4 6 . . . . . . 5 . . . . . . . . . Classes Destroyed 11 | . 6 . 2 . . . . 3 . . . . . . . . . . . . . . . . Worker 6 | . 1 . . . . . . 4 1 . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . . . . . 1 5 2 1 . . . . . . . . . . . . . . Recycler 6 | . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . . 1 3 1 . . . . . . . . . . . . . . Swarmer 25 | . 3 . 7 . . 6 4 . . . . . . . 5 . . . . . . . . . Grunt 29 | . 5 1 4 2 . . . 17 . . . . . . . . . . . . . . . . Sentry 13 | . . . 5 . . . 2 6 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 1 8 2 . 6 4 8 3 2 . . . . 5 . . . . . . . . . Combat Bots Only 6 | . 3 1 6 2 . 6 4 4 . . . . . . 5 . . . . . . . . . Max Kills in Single Turn 4 | . 1 1 2 2 . 4 3 3 1 1 . . . . 2 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 4 3 2 . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 313 | . 28 6 63 3 . 17 11 111 . . . 12 . 6 20 . 2 . 2 20 8 4 . . Missed 99 | . 9 1 12 . . 4 4 30 . . . 6 . 2 7 . 1 . 1 13 6 3 . . Damage Taken 3143 | . 245 77 609 46 . 162 101 1269 . . . 128 . . 273 . 52 . 16 107 35 23 . . Core 472 | . 71 13 73 16 . 13 9 195 . . . 19 . . 38 . . . . . 25 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 352 | . . . 333 . . . . . . . . . . . . . . . . . . . 19 . Core Remaining (%) 85 | 100 . 66 . . . 74 . 62 100 . . . . 97 . . . . 96 . . . . . Volleys Fired 183 | . 32 5 41 3 . 4 8 74 . . . . . . 16 . . . . . . . . . Largest 2 | . 2 2 2 1 . 2 2 2 . . . . . . 1 . . . . . . . . . Hottest 85 | . 85 85 85 36 . 43 79 79 . . . . . . 48 . . . . . . . . . Shots Fired 326 | . 58 10 82 3 . 5 13 139 . . . . . . 16 . . . . . . . . . Gun 293 | . 58 10 82 . . 2 10 131 . . . . . . . . . . . . . . . . Cannon 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . Launcher 21 | . . . . 3 . 3 3 8 . . . . . . 4 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 223 | . 32 5 65 . . 2 9 98 . . . . . . 12 . . . . . . . . . Thermal 82 | . 26 5 17 . . . 1 33 . . . . . . . . . . . . . . . . Explosive 21 | . . . . 3 . 3 3 8 . . . . . . 4 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 17 5 18 1 . 1 6 17 . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . 2 3 2 1 . 3 1 3 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 255 | . 45 7 61 1 . 1 8 122 8 2 . . . . . . . . . . . . . . Core Hits 145 | . 21 3 28 4 . 5 11 60 4 2 . . . . 7 . . . . . . . . . Critical Kills 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Critical Strikes 12 | . . 1 1 . . . . 9 1 . . . . . . . . . . . . . . . Burn 5 | . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 75 | . . . . . . . . 37 11 12 . 3 . . . . . . 8 4 . . . . Impact 37 | . . . . . . . . 37 . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . 11 12 . 3 . . . . . . 8 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 7 4 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7566 | . 617 100 904 192 . 406 372 3819 582 220 . . . . 354 . . . . . . . . . Guns 3211 | . 588 100 880 . . . 111 1532 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2462 | . . . . 182 . 406 243 1277 . . . . . . 354 . . . . . . . . . Melee 1778 | . . . . . . . . 976 582 220 . . . . . . . . . . . . . . Ramming 115 | . 29 . 24 10 . . 18 34 . . . . . . . . . . . . . . . . Kinetic 2336 | . 319 37 702 . . . 97 1181 . . . . . . . . . . . . . . . . Thermal 875 | . 269 63 178 . . . 14 351 . . . . . . . . . . . . . . . . Explosive 2462 | . . . . 182 . 406 243 1277 . . . . . . 354 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 976 | . . . . . . . . 976 . . . . . . . . . . . . . . . . Slashing 802 | . . . . . . . . . 582 220 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 497 | . . . . . . 77 13 320 87 . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 110 | . . . . . . 77 13 20 . . . . . . . . . . . . . . . . Melee 387 | . . . . . . . . 300 87 . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . Impact 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . . . . . . 56 32 . . . . . . . 40 . . . . . . . . . Shots 3 | . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . Rammed 15 | . 5 . 3 1 . . 1 5 . . . . . . . . . . . . . . . . Targets Rammed 19 | . 7 . 4 1 . . 1 6 . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 183 | . 33 3 33 12 . . 9 183 3 . . 13 . . 34 . . . . . . . . . Average Temperature 38 | . 16 3 21 8 . . 6 53 3 . . 8 . . 11 . . . . . . . . . Received Heat Transfer 1047 | . 108 45 198 27 . . 9 585 . . . 30 . . 36 . . . 9 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 1 . . . . 4 . . . . . . . . . . . . . . . . Heat Transferred 2483 | . 596 222 518 . . . 37 1110 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 413 | . 172 126 386 106 . 158 305 413 283 218 . . . . 216 . . . . 179 . . . . Initial 154 | . . 66 48 82 . . 61 . 154 138 . . . . . . . . . . . . . . Average 183 | . 84 82 231 76 . 149 104 280 233 192 . . . . 100 . . . . 130 . . . . Maximum Alert Level 2 | . . . 1 . . . 1 2 1 1 . . . . 1 . . . . . . . . . Low Security (%) 58 | . 100 100 45 100 . 100 98 17 27 42 . . . . 75 . . . . 100 . . . . Level 1 41 | . . . 54 . . . 1 82 72 57 . . . . 24 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 . . . . 4 2 2 . . . . 3 . 1 . . . . . . . Investigation 4 | . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Reinforcement 8 | . 1 . 1 . . . . 2 1 2 . . . . 1 . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 11 | . 1 . 2 . . . . 4 1 . . . . 1 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 165 | . 15 2 19 3 . 7 6 34 3 2 3 10 . 4 13 6 13 . 3 15 2 5 . . Peak Tracking Total 9 | . 4 2 6 3 . 4 5 6 3 1 3 9 . 3 5 6 9 . 3 9 2 4 . . Tactical Retreats 20 | . 1 1 2 . . . . 1 1 1 1 . . 1 2 . 6 . 1 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 9 | . 2 . 2 . . . . 2 . . . . . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 8 | . . . . . . . . 5 . . . . . . 3 . . . . . . . . . Max in Single Turn 2 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 33 | . 2 . 1 . 2 . 2 6 4 1 . . 3 . 5 . . 4 . 3 . . . . Terminals 17 | . 2 . . . . . 2 6 2 1 . . . . 2 . . . . 2 . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Total Hacks 129 | . 6 . 9 . 2 . 9 15 11 4 . . 26 . 17 . . 17 . 13 . . . . Successful 83 | . 4 . 6 . 2 . 5 5 3 2 . . 26 . 9 . . 17 . 4 . . . . Failed 45 | . 1 . 3 . . . 4 10 8 2 . . . . 8 . . . . 9 . . . . Catastrophic 5 | . . . . . . . . 1 3 . . . . . 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 6 . . . 1 . 5 11 8 1 . . . . 9 . . . . 9 . . 1 . Terminals 56 | . 6 . . . . . 9 15 4 4 . . . . 8 . . . . 10 . . . . Fabricators 12 | . . . . . . . . . 6 . . . . . 6 . . . . . . . . . Repair Stations 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . Terminal Hacks 62 | . 2 . . . 2 . 5 5 . 2 . . 26 . 1 . . 17 . 2 . . . . Record 12 | . . . . . 1 . . . . . . . 6 . . . . 5 . . . . . . Part Schematic 16 | . . . . . . . 1 . . . . . 11 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . Open Door 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Unauthorized Hacks 9 | . 2 . . . . . . . 2 . . . . . 4 . . . . 1 . . . . Terminals 7 | . 2 . . . . . . . 1 . . . . . 3 . . . . 1 . . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 1 . . . 1 7 3 1 . . . . 3 . . . . 3 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . . . . 11 . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Time 78 | . . . 78 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Highest-Rated Group 32 | . . . . 31 31 . . . 32 . . . . . . . . . . . . . . . Highest-Rated Ally 32 | . . . . 31 31 . . . 32 . . . . . . . . . . . . . . . Total Orders 31 | . . . . . . . . . . . . . . . . 4 8 . 1 2 3 12 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . RETURN 29 | . . . . . . . . . . . . . . . . 4 8 . 1 2 3 10 1 . Ally Attacks 147 | . . . . . . . . . . . . . . . . 10 81 . . 11 6 39 . . Total Damage 2297 | . . . . . . . . . . . . . . . . 169 977 . . 191 87 873 . . Kills 14 | . . . . . . . . . . . . . . . . . 5 . . 5 . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . 1 1 . 2 . . 1 . . . 1 . . . Drone Launches 44 | . . . . . . . . . . . . . . . 2 6 13 2 . 3 6 10 2 . Drone Recoveries 42 | . . . . . . . . . . . . . . . . 6 15 . 2 3 4 10 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 9079 | . 798 110 1076 653 506 267 446 2132 204 236 175 96 22 96 581 325 248 47 400 282 66 156 155 2 Spaces Moved 8765 | 1 422 52 444 268 211 104 166 622 591 446 451 327 82 344 851 584 764 127 640 302 212 369 385 . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2214 | . 348 52 444 268 211 104 166 621 . . . . . . . . . . . . . . . . Legs 75 | 1 74 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6476 | . . . . . . . . 1 591 446 451 327 82 344 851 584 764 127 640 302 212 369 385 . Fastest Speed 23 | 120 120 160 160 240 240 240 240 240 25 27 27 27 27 27 27 27 27 27 27 24 27 27 23 . Average Speed 75 | 120 152 160 186 240 240 240 240 240 26 27 27 27 27 27 30 27 27 27 27 24 27 27 25 . Slowest Speed 560 | 120 160 160 240 240 240 240 240 560 27 27 27 27 27 27 101 27 27 27 27 27 27 27 27 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . 2 1 . . . . 8 . . . . 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 1 59 19 33 59 60 20 18 86 25 16 70 67 72 63 19 68 74 56 74 12 55 58 64 9 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 9 | . . . . 1 1 . . . . . 1 . 1 1 . . 1 3 . . . . . . Known Exits Taken 17 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . . . . . 3 1 . 2 . 2 2 . 4 . 1 1 . . Spaces Dug 70 | . . . . . . 17 . 12 2 10 . 3 . . 14 . . . 8 4 . . . . Terrain Destroyed 237 | . . . . 32 . 49 40 65 2 10 . 3 . . 24 . . . 8 4 . . . . Melee 39 | . . . . . . . . 12 2 10 . 3 . . . . . . 8 4 . . . . Projectile 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . AOE 190 | . . . . 32 . 49 40 53 . . . . . . 16 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 10787 | . 516 69 610 273 212 115 202 1063 631 547 502 330 81 346 1153 750 805 137 858 501 220 424 440 2 Wait 1431 | . 18 13 78 . . . 8 235 2 83 51 . . 1 227 166 39 3 207 183 9 55 51 2 Move 8706 | . 421 51 443 267 210 103 165 621 586 443 450 326 81 343 835 583 763 126 639 287 211 368 384 . Hop 17 | . . . . . . . . . 2 1 . . . . 7 . . . . 7 . . . . Pick Up 58 | . 14 . 15 . 2 2 6 5 5 1 . . . 1 3 . . . 1 2 . . 1 . Fast Attach 39 | . 6 . 9 . . . 2 8 . 1 . . . . 4 . 1 4 . 3 . . 1 . Attach 37 | . . . 5 . . 2 1 11 3 2 . 1 . . 6 . . . 2 3 . 1 . . Detach 25 | . 3 . 2 . . . . 5 . 1 . . . 1 6 . 1 . . 5 . . 1 . Swap 56 | . 4 . 3 2 . 4 4 25 4 2 1 . . . 3 1 . 1 . 2 . . . . Drop 90 | . 11 . 10 . . . 7 36 9 1 . . . . 4 . 1 3 1 5 . . 2 . Fire 183 | . 32 5 41 3 . 4 8 74 . . . . . . 16 . . . . . . . . . Melee 75 | . . . . . . . . 37 11 12 . 3 . . . . . . 8 4 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 6 . 4 1 . . 1 6 . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . . . 42 . . . . . . . . . Rewire 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Central database locked down 342 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 9) 799 | -10/Materials | Entered Mines 891 | -10/Mines | Discovered new exit (range 12) 909 | -10/Mines | Entered Materials 909 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1279 | -9/Materials | Repaired Lgt. Treads 1307 | -9/Materials | Repaired Lgt. Treads 1365 | -9/Materials | Repaired Lgt. Treads 1599 | -9/Materials | Discovered new exit (range 3) 1871 | -9/Materials | Discovered new exit (range 6) 1985 | -9/Materials | Entered Mines 2338 | -9/Mines | Discovered new exit (range 13) 2379 | -9/Mines | Discovered new exit (range 9) 2388 | -9/Mines | Escorted by a lone wolf Derelict 2408 | -9/Mines | Learned location of Storage (-8) 2629 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2629 | -9/Mines | Discovered new exit (range 5) 2638 | -9/Mines | Entered Exiles 2638 | -9/Exiles | Accompanied by 1 ally 2698 | -9/Exiles | Met 8R-AWN 2737 | -9/Exiles | Met EX-HEX 2806 | -9/Exiles | Met EX-BIN 2833 | -9/Exiles | Aligned with FarCom system 2835 | -9/Exiles | Given EX-Vault access code 2900 | -9/Exiles | Opened EX-Vault 2917 | -9/Exiles | Found Longsword +1 2923 | -9/Exiles | Found YOLO Cannon 2972 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2999 | -9/Exiles | Exiles lab attacked by MAIN.C 3051 | -9/Exiles | Learned location of Zion (-7) 3125 | -9/Exiles | Discovered new exit (range 10) 3144 | -9/Exiles | Stole two prototypes: YOLO Cannon, Longsword +1 3144 | -9/Exiles | Entered Mines 3378 | -8/Mines | Discovered new exit (range 13) 3411 | -8/Mines | Entered Materials 3411 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3821 | -8/Materials | Discovered new exit (range 16) 3831 | -8/Materials | Identified exit to Storage 3831 | -8/Materials | Discovered new exit (range 8) 3857 | -8/Materials | Entered Storage 4013 | -8/Storage | Build established: Scavenger-Mutant 4450 | -8/Storage | Build established: Mutant 4595 | -8/Storage | Discovered new exit (range 15) 4705 | -8/Storage | Found Prototype Launcher 4705 | -8/Storage | Identified Scatter Rocket Array 5458 | -8/Storage | Build established: Scavenger-Mutant 5982 | -8/Storage | Identified exit to Factory 5989 | -8/Storage | Entered Factory 5989 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5991 | -7/Factory | FarCom data flow suspended 6188 | -7/Factory | Discovered new exit (range 17) 6193 | -7/Factory | Identified exit to Factory 6193 | -7/Factory | Entered another Factory area 6193 | -6/Factory | Evolved 2 slots: Utility x2 6293 | -6/Factory | Identified exit to Lower Caves 6293 | -6/Factory | Identified exit to Extension 6429 | -6/Factory | Entered Lower Caves 6509 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6537 | -6/Lower Caves | Build established: Hacker-Ninja 6599 | -6/Lower Caves | Discovered new exit (range 12) 6603 | -6/Lower Caves | Identified exit to Lower Caves 6604 | -6/Lower Caves | Entered another Lower Caves area 6650 | -6/Lower Caves | Learned Factory stockpile data 6651 | -6/Lower Caves | Spotted B-75 Beast 6695 | -6/Lower Caves | Discovered new exit (range 12) 6696 | -6/Lower Caves | Spotted C6-JS0(f) 6696 | -6/Lower Caves | Spotted X2-A54(f) 6696 | -6/Lower Caves | Spotted ZO-0Y6(f) 6697 | -6/Lower Caves | Encountered a Master Thief 6697 | -6/Lower Caves | Encountered a Master Thief 6698 | -6/Lower Caves | Encountered a Master Thief 6699 | -6/Lower Caves | Longsword +1 stolen by Master Thief 6699 | -6/Lower Caves | Identified exit to Data Miner 6700 | -6/Lower Caves | Entered Data Miner 6700 | -6/Data Miner | Discovered new exit (range 6) 6705 | -6/Data Miner | Met Data Miner 6711 | -6/Data Miner | Learned location of Section 7 (-2) 6711 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6715 | -6/Data Miner | Received God Mode back door access code from Data Miner 6722 | -6/Data Miner | Identified exit to Proximity Caves 6722 | -6/Data Miner | Entered Proximity Caves 6744 | -5/Proximity Caves | Spotted B-75 Beast 6780 | -5/Proximity Caves | Learned 4 Factory zone layouts 6815 | -5/Proximity Caves | Discovered new exit (range 7) 6817 | -5/Proximity Caves | Identified exit to Factory 6818 | -5/Proximity Caves | Entered Factory 6818 | -5/Factory | Evolved 2 slots: Utility x2 6819 | -5/Factory | Identified exit to Upper Caves 7009 | -5/Factory | Build established: Hacker-Scout 7069 | -5/Factory | Fabricated Combat Drone Bay (x1) 7399 | -5/Factory | Entered Upper Caves 7399 | -5/Upper Caves | Accompanied by 2 allies 7642 | -5/Upper Caves | Spotted B-75 Beast 7712 | -5/Upper Caves | Discovered new exit (range 19) 7718 | -5/Upper Caves | Identified exit to Upper Caves 7724 | -5/Upper Caves | Entered another Upper Caves area 7724 | -5/Upper Caves | Accompanied by 2 allies 7744 | -5/Upper Caves | Discovered new exit (range 6) 7745 | -5/Upper Caves | Identified exit to Factory 7779 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7862 | -5/Upper Caves | Learned location of Warlord (-4) 7881 | -5/Upper Caves | Spotted 0F-P78(f) 7883 | -5/Upper Caves | Spotted GV-AOK(f) 7883 | -5/Upper Caves | Spotted W8-JUU(f) 7884 | -5/Upper Caves | Encountered a Master Thief 7884 | -5/Upper Caves | Spotted YR-HOP(f) 7890 | -5/Upper Caves | Encountered a Master Thief 7908 | -5/Upper Caves | Encountered a Master Thief 7908 | -5/Upper Caves | Encountered a Master Thief 7908 | -5/Upper Caves | Spotted SR-TJ8(f) 7909 | -5/Upper Caves | Encountered a Master Thief 7920 | -5/Upper Caves | Allies destroyed SR-TJ8(f) 7934 | -5/Upper Caves | Allies destroyed YR-HOP(f) 7948 | -5/Upper Caves | Allies destroyed 0F-P78(f) 7955 | -5/Upper Caves | Allies destroyed GV-AOK(f) 7963 | -5/Upper Caves | Allies destroyed W8-JUU(f) 7970 | -5/Upper Caves | Discovered new exit (range 10) 7972 | -5/Upper Caves | Identified exit to Zhirov 7972 | -5/Upper Caves | Entered Zhirov 7972 | -5/Zhirov | Discovered new exit (range 3) 7977 | -5/Zhirov | Met Zhirov 7984 | -5/Zhirov | Found Alien Artifact 7984 | -5/Zhirov | Identified Integrated Dissipator 7984 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8006 | -5/Zhirov | Learned location of Testing (-2) 8006 | -5/Zhirov | Learned location of Quarantine (-3) 8006 | -5/Zhirov | Learned location of Command (-1) 8008 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8015 | -5/Zhirov | Identified exit to Proximity Caves 8019 | -5/Zhirov | Entered Proximity Caves 8019 | -4/Proximity Caves | Accompanied by 2 allies 8331 | -4/Proximity Caves | Build established: Hacker-Ninja 8415 | -4/Proximity Caves | Discovered exit to Factory (range 5) 8419 | -4/Proximity Caves | Entered Factory 8419 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8436 | -4/Factory | Identified exit to Upper Caves 8436 | -4/Factory | Identified exit to Armory 8620 | -4/Factory | Spotted B-86 Titan 8648 | -4/Factory | Spotted B-86 Titan 8701 | -4/Factory | Entered Upper Caves 8734 | -4/Upper Caves | Learned 8 Research zone layouts 8752 | -4/Upper Caves | Discovered new exit (range 18) 8762 | -4/Upper Caves | Identified exit to Upper Caves 8767 | -4/Upper Caves | Entered another Upper Caves area 8767 | -4/Upper Caves | Accompanied by 2 allies 8769 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8769 | -4/Upper Caves | Discovered new exit (range 7) 8917 | -4/Upper Caves | Discovered new exit (range 12) 8919 | -4/Upper Caves | Identified exit to Warlord 8923 | -4/Upper Caves | Entered Warlord 8923 | -4/Warlord | Accompanied by 2 allies 9017 | -4/Warlord | Build established: Hacker-Scout 9046 | -4/Warlord | Met Warlord 9048 | -4/Warlord | Opened Warlord's prototype stash 9064 | -4/Warlord | Warlord's base attacked by MAIN.C 9073 | -4/Warlord | Discovered new exit (range 14) 9076 | -4/Warlord | Identified exit to Proximity Caves 9078 | -4/Warlord | Entered Proximity Caves 9078 | -3/Proximity Caves | Accompanied by 2 allies 9080 | -3/Proximity Caves | Self-destructed Last Messages --------------- Surely you understand the value of being yourself? 09048_ Connecting with WAR.Sys... 09048_ I hope you have permission. >>\\MEK4 I hope you have permission. 09050_ Acquired Prototype Flight Unit. 09050_ Identified Electron Diverter. 09051_ Dropped Backup Laser III. 09052_ Acquired Electron Diverter. 09064_ ANNOUNCEMENT: MAIN.C incursion imminent. Mobilizing sentries. 09073_ EXIT=FOUND 09074_ ANNOUNCEMENT: Southeast cave walls breached. 09076_ EXIT=IDENTIFIED: PROXIMITY CAVES 09077_ Combat Drone released from Combat Drone Bay. LOCATION=PROXIMITY CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######????????????????????????????? | | ???????????????# ###?????????????????????????? | | ???????????????? ?????????????????????????? | | ????????????????# ?????????????????????????? | | ?????????????????# ?????????????????????????? | | ????????????????## ?????????????????????????? | | ????????????????# ?????????????#???????????? | | ????????????????# ????????#### ????????????? | | ?????????????????# #??##### ?????????????? | | ?????????????????# ### ??????????????? | | ??????????????????# ## ???????????????? | | ??????????????????# #????????????????? | | ???????????????????# ##???????????????? | | ??????????????????????# ##??????????????? | | ??????????????????????## ##?????????????? | | ??????????????????????## #?????????????? | | ?????????????????????## ##?????????????? | | ???? ?????????#### ##??????????????? | | ????? #### ##???????????????? | | ??????????# @n #????????????????? | | ??????????# n ## #???????????? | | ??????????## ### #?????????? | | ???????????# #?# ##?????????? | | ??????????# #??# ###??????????? | | ??????????# ## #??? ##????????????? | | ?????????# ##??# ## ##??? ##?????????????? | | ?????????# ????# ?###???? #??????????????? | | ?????????# ?????# ????????? #??????????????? | | ???????????????# ????????? ??????????????? | | ?????????????? ????????? ??????????????? | | ????????????? ????????? #?????????????? | | ???????????? #??????????##?????????????? | | ??????????? #??????????????????????????? | | ?????????? ### ## #???????????????????????????? | | ????????? ???###?## ????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 20 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 375 Evasion (%) 77 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Heat Sink | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed PulseAngularRegenerator Manual? 0 Play Time 01:06:57 Cumulative 1008.9 hours Start 2024.06.30 @ 13:52:57 End 2024.06.30 @ 15:01:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 452 Adventurer 1 Explorer 0 Win Type - Total 157 Types 43/13/25/4/2/1/64/3/2 Lore% 96 Gallery% 99 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ad120bd-e882-45ca-a664-44ec05152e3a