Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.29 @ 00:37:12 // Winter2019/RPGLIKE Player: Nalzok Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (2545) 2545 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1043) 1043 TOTAL SCORE: 7093 Bonus ------- High Alert Combat Kills 143 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/600 Matter 51/300 Energy 183/310 System Corruption 0% Temperature Cool (607) Movement Flying (31) Location -7/Garrison Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (3) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Gauss Rifle Flak Gun Gauss Cannon > --- INVENTORY (6) ---- Protomatter-48 Advanced Sensor Array Advanced Signal Interpreter Relay Coupler [NC] (58) Relay Coupler [Sentry] (46) Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Protomatter Advanced Sensor Array Advanced Signal Interpreter Relay Coupler [NC] Relay Coupler [Sentry] Shock Bomb Launcher [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Heat Sink Processor Advanced Targeting Computer Weapon Gauss Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Slots Evolved 7 | 3 . . . . 2 . 2 . Power . | . . . . . . . . . Propulsion 3 | 1 . . . . . . 2 . Utility 2 | 1 . . . . 1 . . . Weapon 2 | 1 . . . . 1 . . . Parts Attached 26 | 2 2 . 4 6 2 2 8 . Power 2 | . . . . 1 . . 1 . Engine 2 | . . . . 1 . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | 1 . . 2 1 . 1 5 . Treads . | . . . . . . . . . Leg 1 | 1 . . . . . . . . Wheel . | . . . . . . . . . Hover 5 | . . . 2 1 . 1 1 . Flight 4 | . . . . . . . 4 . Utility 7 | . 2 . 2 2 1 . . . Device 2 | . 1 . 1 . . . . . Storage . | . . . . . . . . . Processor 5 | . 1 . 1 2 1 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 7 | 1 . . . 2 1 1 2 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . . . 1 1 . 1 . Ballistic Cannon 3 | . . . . 1 . 1 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . 1 . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 96 | . 82 100 100 100 96 100 99 100 Engine 12 | . 14 14 14 14 11 11 10 9 Leg 4 | . 28 28 7 . . . . . Hover 18 | . . . 20 28 22 22 18 . Flight 2 | . . . . . . . 5 36 Device 2 | . 9 14 6 . . . . . Processor 26 | . 1 14 21 28 32 33 31 27 Ballistic Gun 21 | . 28 28 28 20 18 22 21 18 Ballistic Cannon 7 | . . . . 7 11 11 10 9 Naked Turns . | . . . . . . . . . Heaviest Build 26 | 7 8 8 8 17 21 21 26 26 Greatest Support 28 | 20 20 20 20 19 19 20 28 28 Greatest Overweight (x) 3 | . . . . . 1 1 3 . Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 6 | . . . 3 3 5 5 6 6 Average Capacity 3 | . . . 2 3 4 5 5 6 Most Carried 6 | . . . 3 3 5 5 6 6 Average Carried 3 | . . . 1 2 3 5 5 6 Final Capacity 6 | . . . 3 3 5 5 6 6 Final Carried 6 | . . . 3 3 5 5 6 6 Class Distribution -------------------- 51% | Mutant 41% | Gunner 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Matter Collected 1413 | 220 148 . 134 242 295 237 137 . Remotely . | . . . . . . . . . Salvage Created 1797 | . 381 . 265 276 447 187 137 104 Parts 128 | . 19 . 15 34 29 15 10 6 Haulers Intercepted 2 | . . . 1 . . 1 . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 44 | . 6 . 2 9 17 4 2 4 Guns 31 | . 6 . 2 8 8 3 . 4 Cannons 13 | . . . . 1 9 1 2 . Classes Destroyed 11 | . 4 . 3 3 1 . . . Worker 7 | . 4 . 2 . . 1 . . Builder 1 | . 1 . . . . . . . Hauler 2 | . . . 1 . . 1 . . Recycler 2 | . 1 . . . . . 1 . Operator 2 | . . . 1 1 . . . . Watcher 3 | . . . 1 1 . 1 . . Swarmer 9 | . . . . 5 . . . 4 Grunt 21 | . 6 . 2 . 12 1 . . Brawler 2 | . . . . . 2 . . . Sentry 7 | . . . . 3 1 1 2 . Hunter 5 | . . . . 1 2 2 . . Best Kill Streak 6 | . 6 . 4 4 5 4 2 4 Combat Bots Only 5 | . 2 . 2 4 5 1 1 4 Max Kills in Single Turn 2 | . 2 . 1 2 1 1 1 2 Gunslinging 1 | . . . . 1 . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Damage Taken 2134 | . 167 11 55 278 496 221 205 701 Core 1762 | . 133 8 45 223 407 183 166 597 Absorbed by Shields . | . . . . . . . . . Redirected to Core 1248 | . 107 8 29 197 317 135 125 330 Core Remaining (%) 94 | 100 . 93 85 . . 100 . . Volleys Fired 132 | . 24 1 12 27 41 12 6 9 Largest 3 | . 2 2 2 2 3 3 3 3 Hottest 104 | . 40 40 40 72 100 100 100 104 Shots Fired 306 | . 48 2 24 54 97 36 18 27 Gun 229 | . 48 2 24 45 56 24 12 18 Cannon 77 | . . . . 9 41 12 6 9 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 306 | . 48 2 24 54 97 36 18 27 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 31 | . 10 2 23 30 28 14 30 31 Robot Miss Streak 4 | . 4 . . 4 1 1 . 2 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 3 | . 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 221 | . 31 2 21 39 68 25 16 19 Core Hits 114 | . 21 . 11 17 31 12 5 17 Critical Hits 2 | . . . . 1 . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4291 | . 423 23 265 519 1730 491 408 432 Guns 3108 | . 423 23 265 372 1030 371 283 341 Cannons 1183 | . . . . 147 700 120 125 91 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4291 | . 423 23 265 519 1730 491 408 432 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 9 | . . . . . . 3 . 6 Projectiles 9 | . . . . . . 3 . 6 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . . 1 2 1 . 1 Impact . | . . . . . . . . . Kinetic 5 | . . . . 1 2 1 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 607 | . 2 . . 74 223 180 173 607 Average Temperature 86 | . 2 . . 28 91 50 59 251 Received Heat Transfer 579 | . 93 6 30 18 261 45 66 60 Effects 9 | . . . . . . . . 9 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Matter Decay 2 | . . . . . . . . 2 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Peak Influence 759 | . 195 75 152 379 759 582 387 350 Average Influence 305 | . 100 75 99 217 467 483 301 287 Maximum Alert Level 3 | . . . . 1 3 2 1 1 Low Security (%) 35 | 100 100 100 100 42 11 . . . Level 1 33 | . . . . 57 17 18 100 100 Level 2 26 | . . . . . 58 81 . . Level 3 4 | . . . . . 12 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . 1 1 . 1 . . Investigation 1 | . . . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Distress Signals 4 | . . . 1 2 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 66 | . 10 2 4 13 18 8 3 8 Peak Tracking Total 5 | . 2 2 1 5 3 3 2 5 Tactical Retreats 5 | . 1 . . 2 . 2 . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Traps Triggered 5 | . . . . . 2 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Machines Disabled 7 | . . . . 1 4 2 . . Max in Single Turn 1 | . . . . 1 1 1 . . Garrison Relay 3 | . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Machines Accessed 15 | . . . 3 9 . . 3 . Terminals 11 | . . . 3 7 . . 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 41 | . . . 5 32 . . 4 . Successful 31 | . . . 2 26 . . 3 . Failed 10 | . . . 3 6 . . 1 . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 33 | . . . 1 27 . . 5 . Terminals 30 | . . . 5 24 . . 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . . 6 . . 2 . Terminal Hacks 3 | . . . 2 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 2 | . . . . 1 . . 1 . Unauthorized Hacks 56 | . . . 1 50 . . 5 . Terminals 20 | . . . . 20 . . . . Track 4 | . . . . 4 . . . . Assimilate 2 | . . . . 2 . . . . Botnet 6 | . . . . 6 . . . . Detonate 6 | . . . . 6 . . . . Operators 2 | . . . . 2 . . . . Fabricators 1 | . . . . . . . 1 . Siphon 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 3 . . 1 . Decoy 1 | . . . . . . . 1 . Redirect 1 | . . . . 1 . . . . Reprogram 1 | . . . . 1 . . . . Watchers 1 | . . . . 1 . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 12 | . . . 2 8 . . 2 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . 6 . . . Machine Destruction 6 | . . . . . 6 . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Turns Passed 2356 | 32 280 57 199 446 776 219 239 108 Spaces Moved 1849 | 25 160 46 215 454 540 143 229 37 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 274 | 25 160 46 43 . . . . . Wheels . | . . . . . . . . . Hover 1448 | . . . 172 454 540 143 139 . Flight 127 | . . . . . . . 90 37 Fastest Speed 31 | 120 120 120 56 51 51 111 31 31 Average Speed 83 | 120 120 120 68 52 94 111 83 31 Slowest Speed 280 | 120 120 120 120 56 111 111 280 31 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 2 44 23 24 36 59 22 6 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 18 | . . . . 3 . 13 2 . Melee . | . . . . . . . . . Projectile 18 | . . . . 3 . 13 2 . AOE . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Total 2403 | 26 199 46 242 609 726 176 264 115 Wait 196 | . 7 . 4 91 68 8 3 15 Move 1842 | 24 159 45 214 454 538 142 229 37 Hop . | . . . . . . . . . Pick Up 24 | . . . 3 8 10 . 3 . Fast Attach 17 | 2 2 . 2 3 1 1 6 . Attach 1 | . . . . . 1 . . . Detach 2 | . . . 2 . . . . . Swap 8 | . . . 2 3 . 1 2 . Drop 31 | . . . 3 11 7 2 8 . Fire 132 | . 24 1 12 27 41 12 6 9 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 80 | . . . . . 26 . . 54 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 70 | . 7 . . 12 34 10 7 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 33 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 358 | -10/Mines | Discovered new exit (range 11) 370 | -10/Mines | Entered Materials 372 | -9/Materials | Reached level 2 450 | -9/Materials | Reached level 3 565 | -9/Materials | Discovered new exit (range 9) 569 | -9/Materials | Entered another Materials area 571 | -8/Materials | Reached level 4 1015 | -8/Materials | Identified exit to Garrison 1015 | -8/Materials | Entered Garrison 1015 | -8/Garrison | Reached level 5 1016 | -8/Garrison | Upgraded with Utility slot (x1) 1016 | -8/Garrison | Upgraded with Weapon slot (x1) 1048 | -8/Garrison | Triggered checkpoint 1071 | -8/Garrison | Garrison Relay disabled 1093 | -8/Garrison | Triggered checkpoint 1106 | -8/Garrison | Core integrity fell below 50% 1143 | -8/Garrison | Reached level 6 1150 | -8/Garrison | Triggered checkpoint 1192 | -8/Garrison | Triggered checkpoint 1239 | -8/Garrison | Garrison Relay disabled 1284 | -8/Garrison | Discovered new exit (range 3) 1347 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1502 | -8/Garrison | Triggered checkpoint 1533 | -8/Garrison | Build established: Gunner 1574 | -8/Garrison | Triggered checkpoint 1600 | -8/Garrison | Garrison Relay disabled 1629 | -8/Garrison | Reached level 7 1688 | -8/Garrison | Discovered new exit (range 17) 1787 | -8/Garrison | Installed Relay Interface Framework 1791 | -8/Garrison | Entered Materials 2001 | -8/Materials | Discovered new exit (range 6) 2010 | -8/Materials | Entered Factory 2012 | -7/Factory | Reached level 8 2176 | -7/Factory | Reached level 9 2200 | -7/Factory | Upgraded with Propulsion slot (x2) 2249 | -7/Factory | Identified exit to Garrison 2249 | -7/Factory | Entered Garrison 2350 | -7/Garrison | Core integrity fell below 50% 2356 | -7/Garrison | Core integrity fell below 20% 2358 | -7/Garrison | Core destroyed Last Messages --------------- 02340_ Slug penetrates Wall. 02343_ Slug penetrates S-27 Virus. 02343_ S-27 Virus destroyed. 02346_ Slug penetrates Y-54 Guardian. 02346_ S-27 Virus suffers critical hit. 02346_ Destroyed Autogun. 02348_ Power failure, Hvy. Deuterium Engine shutdown. 02349_ Slug penetrates Wall. 02353_ Overheating: Matter decay (-20). 02353_ Slug penetrates Y-54 Guardian. 02354_ Power failure, Hvy. Deuterium Engine shutdown. 02354_ Overheating: System interference. 02354_ Adv. Targeting Computer temporarily disabled. 02355_ Overheating: Energy bleed (-58). 02356_ Overheating: Matter decay (-8). 02356_ Slug penetrates Y-54 Guardian. 02357_ Overheating: System interference. 02357_ Flak Gun temporarily disabled. 02357_ Adv. Targeting Computer temporarily disabled. 02358_ Overheating: Core damaged (-108). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ??????????????####??????? #????????????????????? | | ??????????????# ??????? ????????????????????? | | ??????????????# ??????? = ????????????????????? | | ??????????????# #???????=%[ ????????????????????? | | ??????????????# #???????#= #????????????????????? | | ??????????????# #???????#% #????????????????????? | | ??????????????# #???????# #????????????????????? | | ??????????????# #???????" #????????????????????? | | ??????????????# #???????# #????????????????????? | | ??????????????# #???????# #????????????????????? | | ??#######"""### #####+###Ys### #????????????????? | | ??# ^ s @ s; #????????????????? | | ??# ^ ^ s#####????????????????? | | ???????##"""### ############????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ?????########## #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #########???????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 24 Offensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Gar Levels Raised 8 | . . . 2 1 3 . 2 . XP Earned 16193 | 3000 750 500 1890 2830 3525 838 1860 1000 XP Spent 14750 | 3000 . . 2800 1200 4350 . 3400 . Upgrades 24 | 8 . . 5 3 5 . 3 . Propulsion Slot 3 | 1 . . . . . . 2 . Utility Slot 2 | 1 . . . . 1 . . . Weapon Slot 2 | 1 . . . . 1 . . . Inventory Capacity 6 | . . . 3 . 2 . 1 . Sight Range 2 | 2 . . . . . . . . Ranged Accuracy 4 | 2 . . 2 . . . . . Hack Attack % 3 | . . . . 3 . . . . KI Damage % 2 | 1 . . . . 1 . . . Protomatter Created 783 | . 123 . . 76 380 133 51 20 Integrity Restored 1430 | . 134 . . 222 716 210 148 . Core 1127 | . 100 . . 199 517 183 128 . Parts 303 | . 34 . . 23 199 27 20 . Protomatter Decayed 218 | . 75 . . . 89 54 . . Game ------ Seed GravmagHardenedFrame Manual? 0 Play Time 00:31:08 Cumulative 213.9 hours Start 2020.01.28 @ 23:44:15 End 2020.01.29 @ 00:37:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 341 Rogue 340 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 60 Gallery% 77 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 41b639e4-e3d6-44bc-8b7c-87b9e1488e99