Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 01:17:50 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2805 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 700/700 Matter 259/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Faulty Improved Cesium-ion Thruster > --- UTILITY (8) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Deuterium Engine Light Treads Wheel Heavy Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Treads Wheel Heavy Flail [Rating: 12] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Terrain Scanner Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 8 | . . . 7 1 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . . . 1 1 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 1 1 Utility 4 | . . . 4 . Device 1 | . . . 1 . Storage . | . . . . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | . . . 2 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 6 | . . . 6 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 3 . Weapon 2 | . . . 2 . Highest Loss Streak 6 | . . . 6 . To Critical Strikes . | . . . . . Average Slot Usage (%) 19 | . . . 36 9 Flight 1 | . . . 1 2 Device 3 | . . . 6 . Processor 9 | . . . 16 7 Ballistic Gun 5 | . . . 11 . Naked Turns 100 | . 26 65 9 . Heaviest Build 3 | . . . 3 . Greatest Support 4 | 3 3 3 4 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 Average Capacity 5 | . 5 5 5 5 Most Carried 5 | . 5 5 5 5 Average Carried 4 | . 5 5 4 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 214 | 200 . . 14 . Remotely . | . . . . . Salvage Created 14 | . . . 14 . Parts 3 | . . . 3 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 1 | . . . 1 . Melee 1 | . . . 1 . Classes Destroyed 1 | . . . 1 . Swarmer 1 | . . . 1 . Best Kill Streak 1 | . . . 1 . Combat Bots Only 1 | . . . 1 . Max Kills in Single Turn 1 | . . . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 517 | . . 34 483 . Core 293 | . . 34 259 . Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 100 91 52 . Volleys Fired 5 | . . . 5 . Largest 1 | . . . 1 . Hottest 20 | . . . 20 . Shots Fired 5 | . . . 5 . Gun 5 | . . . 5 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 5 | . . . 5 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 1 | . . . 1 . Robot Miss Streak 1 | . . . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 2 | . . . 2 . Core Hits 2 | . . . 2 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 18 | . . . 18 . Guns 13 | . . . 13 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 13 | . . . 13 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . 2 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 81 | . . 18 63 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 111 | . 20 32 111 49 Initial 34 | . . 8 13 34 Average 38 | . 10 21 52 41 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . . 8 15 1 Peak Tracking Total 10 | . . 10 9 1 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 2 2 4 1 Terminals 9 | . 2 2 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 8 4 10 2 Successful 11 | . 4 2 5 . Failed 13 | . 4 2 5 2 Catastrophic 5 | . 1 1 3 . Database Lockouts . | . . . . . Manual 18 | . 7 3 8 . Terminals 24 | . 8 4 10 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 2 3 . Level Access Points 2 | . . 1 1 . Terminal Index 2 | . 1 . 1 . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 2 3 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 248 | . 26 65 126 31 Spaces Moved 451 | 1 52 129 211 58 Core 416 | 1 52 129 176 58 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 35 | . . . 35 . Fastest Speed 40 | 50 50 50 40 50 Average Speed 49 | 50 50 50 48 50 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 2 17 21 28 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 465 | . 51 128 227 59 Wait 1 | . . . 1 . Move 447 | . 51 128 210 58 Hop . | . . . . . Pick Up 2 | . . . 2 . Fast Attach 7 | . . . 6 1 Attach 1 | . . . 1 . Detach . | . . . . . Swap . | . . . . . Drop 1 | . . . 1 . Fire 5 | . . . 5 . Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Discovered new exit (range 8) 27 | -10/Materials | Entered another Materials area 27 | -9/Materials | Evolved 2 slots: Utility x2 51 | -9/Materials | Identified exit to Materials 59 | -9/Materials | Discovered new exit (range 6) 92 | -9/Materials | Entered another Materials area 92 | -8/Materials | Evolved 2 slots: Utility x2 189 | -8/Materials | Identified exit to Factory 218 | -8/Materials | Entered Factory 218 | -7/Factory | Evolved 2 slots: Utility x2 245 | -7/Factory | Lost 6 parts (1n3u2w) 249 | -7/Factory | Self-destructed Last Messages --------------- 00208_ Imp. Terrain Scan Processor destroyed. 00208_ Critical hit (Blast). 00208_ Knocked back. 00208_ Lgt. Assault Rifle destroyed. 00210_ S-10 Pest destroyed. 00211_ Lgt. Assault Rifle destroyed. 00214_ Terrain Scan Processor destroyed. 00214_ Critical hit (Blast). PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 00224_ Connecting with Terminal... 00230_ Triggered Shock Trap. 00230_ The floor emits a surge of raw power. 00230_ System corrupted (+1). 00230_ K-01 Serf collects debris. 00234_ ALERT: All DSF locations entering lockdown mode. 00236_ Acquired Prototype Flight Unit. 00236_ Identified Imp. Cesium-ion Thruster. 00236_ Malfunction: System corrupted (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????#??????##???????????? | | ?????????????? ????? #??????????? | | ?????########? ??? #??????????? | | ????? # """ #??????????? | | ????? #?""" """ #???????##?? | | ????? # "R """ #??????? ?# | | ?????? #??"" 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