Cogmind - Beta 11 X2 --- EXPLORER MODE // 2021.03.11 @ 17:46:45 // Winter2019/RPGLIKE Player: jfk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (727) 727 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 4578 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 568/600 Matter 300/300 Energy 159/160 System Corruption 3% Temperature Cool (2) Movement Flying (37) Location -7/Waste Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (6) ------ Improved Power Shielding Hardlight Generator Hacking Suite Trap Extractor > --- WEAPON (3) ------- Heavy Particle Gun AWS/Gauss > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Power Shielding Improved Light Armor Plating Hardlight Generator Hacking Suite Trap Extractor > --- WEAPON ----------- Heavy Particle Gun AWS/Gauss > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Trap Extractor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon AWS/Gauss Energy Gun Heavy Particle Gun Ballistic Gun AWS/Gauss Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 11 | . . 1 3 2 5 . . Power 1 | . . . 1 . . . . Propulsion 3 | . . . 1 1 1 . . Utility 5 | . . 1 . . 4 . . Weapon 2 | . . . 1 1 . . . Parts Attached 25 | . 3 6 1 5 10 . . Power 6 | . . . . 2 4 . . Engine 4 | . . . . 2 2 . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 5 | . 2 . . 2 1 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . 1 . . . . . . Flight 4 | . 1 . . 2 1 . . Utility 8 | . 1 4 . . 3 . . Device 3 | . . 1 . . 2 . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware 1 | . . 1 . . . . . Protection 4 | . 1 2 . . 1 . . Artifact . | . . . . . . . . Weapon 6 | . . 2 1 1 2 . . Energy Gun 4 | . . 1 . 1 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . Parts Lost 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 Average Slot Usage (%) 68 | . 15 66 60 71 82 86 81 Engine 4 | . . . . 10 10 . . Core 1 | . . . . . 4 13 11 Flight 20 | . 5 20 14 21 27 26 23 Device 2 | . . . . . 6 13 13 Hackware 9 | . . 11 14 11 6 6 6 Protection 14 | . 10 19 14 11 11 13 11 Energy Gun 4 | . . 4 . 4 6 6 6 Ballistic Gun 5 | . . . 7 11 6 6 6 Ballistic Cannon 4 | . . 11 7 . . . . Naked Turns 37 | . 37 . . . . . . Heaviest Build 35 | . 3 9 13 22 35 35 35 Greatest Support 37 | 3 4 9 14 22 37 37 37 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity . | . . . . . . . . Average Capacity . | . . . . . . . . Most Carried . | . . . . . . . . Average Carried . | . . . . . . . . Final Capacity . | . . . . . . . . Final Carried . | . . . . . . . . Class Distribution -------------------- 63% | Hacker-Mutant 24% | Hacker-Sprinter 12% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 510 | . . 140 . 240 130 . . Remotely . | . . . . . . . . Salvage Created 924 | . . 40 . 16 868 . . Parts 50 | . . 8 . 2 36 . 4 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 21 | . . 6 . 2 12 . 1 Guns 17 | . . 2 . 2 12 . 1 Cannons 4 | . . 4 . . . . . Classes Destroyed 8 | . . 1 . . 6 . 1 Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . . 1 . . Watcher 1 | . . . . . 1 . . Swarmer 8 | . . 6 . 2 . . . Grunt 6 | . . . . . 6 . . Duelist 1 | . . . . . 1 . . Sentry 5 | . . . . . 5 . . Compactor 1 | . . . . . . . 1 Best Kill Streak 9 | . . 2 . 2 9 . 1 Combat Bots Only 8 | . . 2 . 2 8 . 1 Max Kills in Single Turn 1 | . . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 347 | . 49 125 . 50 94 . 29 Core 242 | . 47 88 . 25 59 . 23 Absorbed by Shields 9 | . . . . . 6 . 3 Redirected to Core 162 | . 7 56 . 25 51 . 23 Core Remaining (%) 99 | 100 . . . 100 98 . . Volleys Fired 52 | . . 19 . . 16 . 17 Largest 1 | . . 1 . . 1 . 1 Hottest 56 | . . 44 . . 56 . 55 Shots Fired 150 | . . 19 . 10 47 1 73 Gun 140 | . . 9 . 10 47 1 73 Cannon 10 | . . 10 . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 108 | . . 10 . 10 31 1 56 Thermal 34 | . . 9 . . 8 . 17 Explosive . | . . . . . . . . Electromagnetic 8 | . . . . . 8 . . Robot Hit Streak 33 | . . 5 . 5 33 11 31 Robot Miss Streak 3 | . . 3 . 1 1 . 1 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Autonomous 99 | . . . . 10 31 1 57 Shots Hit Robots 134 | . . 16 . 9 41 1 67 Core Hits 41 | . . 10 . 2 22 . 7 Critical Hits 3 | . . . . . 2 . 1 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 1 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3673 | . . 217 . 311 1216 . 1929 Guns 3433 | . . 65 . 256 1183 . 1929 Cannons 152 | . . 152 . . . . . Explosions 88 | . . . . 55 33 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2941 | . . 152 . 256 919 . 1614 Thermal 539 | . . 65 . 55 104 . 315 Explosive . | . . . . . . . . Electromagnetic 193 | . . . . . 193 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . . 1 Message Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . 7 . . . . . Impact . | . . . . . . . . Kinetic 7 | . . 7 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 26 | . . . . 26 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 22 | . . 22 . . . . . Average Temperature 3 | . . 3 . . . . . Received Heat Transfer 90 | . 45 . . 9 36 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 990 | . . 150 . 50 198 . 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 447 | . 6 166 . 56 447 148 57 Initial 147 | . . 1 . . 15 147 35 Average 104 | . 5 83 . 34 240 147 51 Maximum Alert Level 2 | . . . . . 2 . . Low Security (%) 86 | 100 100 100 . 100 46 100 100 Level 1 6 | . . . . . 27 . . Level 2 6 | . . . . . 25 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 . . . 1 . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 29 | . 2 7 . 3 13 . 4 Peak Tracking Total 4 | . 2 2 . 2 4 . 4 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . . 1 . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 2 | . . . . 1 1 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 5 | . 1 2 1 . 1 . . Terminals 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . 2 2 1 . 1 . . Successful 5 | . 1 2 1 . 1 . . Failed 1 | . 1 . . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 2 . 1 . 1 . . Terminals 3 | . 2 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 2 1 . 1 . . Open Door 2 | . . 2 . . . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 4 | . . 3 . . . . 1 Largest Group 4 | . . 3 3 3 3 3 4 Highest-Rated Group 65 | . . 40 40 40 40 40 65 Highest-Rated Ally 31 | . . 16 16 16 16 16 31 Total Orders . | . . . . . . . . Ally Attacks 40 | . . . . . . . 40 Total Damage 540 | . . . . . . . 540 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 1089 | 9 55 342 167 216 229 13 58 Spaces Moved 1665 | 18 93 581 264 279 308 43 79 Core 96 | 18 78 . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1569 | . 15 581 264 279 308 43 79 Fastest Speed 29 | 50 40 40 40 34 29 29 29 Average Speed 37 | 50 48 40 40 38 29 29 29 Slowest Speed 50 | 50 50 40 40 40 34 29 37 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 25 91 60 42 32 2 54 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 57 | . . . . 26 21 2 8 Melee . | . . . . . . . . Projectile 36 | . . . . 10 16 2 8 AOE 21 | . . . . 16 5 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 2059 | 17 101 666 324 385 426 43 97 Wait 294 | . 5 57 59 94 79 . . Move 1653 | 17 92 574 263 278 307 43 79 Hop 3 | . . 3 . . . . . Pick Up . | . . . . . . . . Fast Attach 25 | . 3 6 1 5 10 . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop 13 | . 1 4 1 . 6 . 1 Fire 52 | . . 19 . . 16 . 17 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 19 | . . 3 . 8 8 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 12) 10 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Identified exit to Mines 65 | -10/Materials | Entered Mines 69 | -10/Mines | Identified exit to Materials 69 | -10/Mines | Discovered exit to Materials (range 11) 77 | -10/Mines | Found the Drone Emporium 80 | -10/Mines | Upgraded with Utility slot (x1) 81 | -10/Mines | Found Prototype Device 81 | -10/Mines | Identified Bomb Drone Bay 102 | -10/Mines | Learned location of Storage (-9) 207 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 243 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 317 | -10/Mines | Build established: Hacker-Mutant 325 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 335 | -10/Mines | Discovered exit to Materials (range 7) 370 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 388 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 388 | -10/Mines | Identified exit to Exiles 388 | -10/Mines | Discovered exit to Exiles (range 5) 407 | -10/Mines | Entered Exiles 407 | -10/Exiles | Accompanied by 3 allies 409 | -10/Exiles | Reached level 2 418 | -10/Exiles | Met 8R-AWN 430 | -10/Exiles | Met EX-HEX 442 | -10/Exiles | Met EX-BIN 447 | -10/Exiles | Aligned with FarCom system 447 | -10/Exiles | Given EX-Vault access code 457 | -10/Exiles | Opened EX-Vault 460 | -10/Exiles | Upgraded with Power slot (x1) 460 | -10/Exiles | Upgraded with Propulsion slot (x1) 460 | -10/Exiles | Upgraded with Weapon slot (x1) 460 | -10/Exiles | Found AWS/Gauss 470 | -10/Exiles | Warned to stay clear of 0b10 Research branches 476 | -10/Exiles | Exiles lab attacked by MAIN.C 557 | -10/Exiles | Identified exit to Mines 557 | -10/Exiles | Discovered exit to Mines (range 10) 574 | -10/Exiles | Left Exiles lab with AWS/Gauss 574 | -10/Exiles | Entered Mines 574 | -9/Mines | Accompanied by 3 allies 586 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 588 | -9/Mines | Identified exit to Materials 588 | -9/Mines | Discovered exit to Materials (range 11) 636 | -9/Mines | Found a hidden stash of uninstalled traps 679 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 695 | -9/Mines | Upgraded with Propulsion slot (x1) 698 | -9/Mines | Upgraded with Weapon slot (x1) 790 | -9/Mines | Entered Materials 790 | -8/Materials | Accompanied by 3 allies 792 | -8/Materials | Reached level 3 792 | -8/Materials | Reached level 4 792 | -8/Materials | Reached level 5 792 | -8/Materials | Reached level 6 795 | -8/Materials | Identified exit to Factory 826 | -8/Materials | Upgraded with Propulsion slot (x1) 837 | -8/Materials | Upgraded with Utility slot (x4) 892 | -8/Materials | Reached level 7 942 | -8/Materials | Destroyed 8 combat bots 1019 | -8/Materials | Entered Factory 1019 | -7/Factory | Accompanied by 3 allies 1021 | -7/Factory | Reached level 8 1021 | -7/Factory | Reached level 9 1021 | -7/Factory | Reached level 10 1032 | -7/Factory | Sucked down chute 1032 | -7/Factory | Entered Waste 1033 | -7/Waste | Met a frightened Derelict 1035 | -7/Waste | Spotted C-40 Crusher 1040 | -7/Waste | Spotted C-40 Crusher 1040 | -7/Waste | Spotted C-40 Crusher 1044 | -7/Waste | Spotted C-40 Crusher 1047 | -7/Waste | EMP discharged 1084 | -7/Waste | Destroyed C-40 Crusher 1088 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1090 | -7/Waste | 3 allies followed down the chute 1090 | -7/Waste | Self-destructed Last Messages --------------- 01048_ Slug penetrates C-40 Crusher. 01053_ Slug penetrates Wall. 01055_ Slug penetrates C-40 Crusher. 01056_ Slug penetrates Wall. 01058_ Slug penetrates C-40 Crusher. 01067_ Slug penetrates Wall. 01068_ Slug penetrates C-40 Crusher. 01084_ CLV8OEJSEYUIUNNMOPNVQYC5UTQLDDU|UPYRHY87 01084_ Slug penetrates C-40 Crusher. 01084_ C-40 Crusher destroyed. 01086_ Damper Plating crushed. 01087_ Slug penetrates C-40 Crusher. 01088_ Flight Unit crushed. 01088_ Imp. Light Armor Plating crushed. 01088_ Cesium-ion Thruster crushed. 01089_ Slug penetrates C-40 Crusher. 01089_ Dropped Lgt. Nuclear Core. 01089_ Imp. Cooling System crushed. 01089_ Protomatter-96 crushed. 01090_ AWS/Gauss suddenly breaks down. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????###;##??????######??????????? | | ?????????? ????????# * #??????# #??????????? | | ?????????? #??????# !@#??????# #??????????? | | ?????????# #??????# #??????# #??????????? | | ?????????# #?????## CC=#??????# #??????????? | | ???????### #?????#; CC!#??????# #??????????? | | ???????# #?????#; CC#??????# #??????????? | | ???????# #?????## CC#??????# #??????????? | | ???????? #??????# #??????# #??????????? | | ????????? #??????# #??????# #??????????? | | ?????????# #??????# #??????# #??????????? | | #######??# #??????# #??????# #??????????? | | [ #??# #??????; #??????# #??????????? | | #??# #?????## ##?????# #??????????? | | #### ######## ####### #??????????? | | #??????????? | | % #??????????? | | ] #??????????? | | #??????????? | | #### ### #### ######## #??????????? | | #??# #?###?? #??????# #??????????? | | #??# #??????# #??????# #??????????? | | #######??# #?????# #??????# #??????????? | | ?????????# #?????## #??????# #??????????? | | ????????? ?????? #??????# ??????????? | | ???????? | ???? #??????# ?????????? | | ???????# ?? #??????# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 33 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Evasion (%) 64 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Levels Raised 9 | . . . 1 . 5 3 . XP Earned 19820 | 6000 30 1325 350 1280 7343 3292 200 XP Spent 14720 | . . 600 2100 2370 9650 . . Upgrades 24 | . . 2 4 9 9 . . Power Slot 1 | . . . 1 . . . . Propulsion Slot 3 | . . . 1 1 1 . . Utility Slot 5 | . . 1 . . 4 . . Weapon Slot 2 | . . . 1 1 . . . Heat Dissipation 7 | . . . . 7 . . . Energy Generation 2 | . . . . . 2 . . Mass Support 4 | . . 1 1 . 2 . . Protomatter Created 281 | . . 16 . 20 149 . 96 Integrity Restored 313 | . . 48 . 158 107 . . Core 210 | . . 48 . 112 50 . . Parts 103 | . . . . 46 57 . . Protomatter Decayed 133 | . . . 22 . 111 . . Game ------ Seed SuspensionDeepSystem Manual? 0 Play Time 00:19:35 Cumulative 223.3 hours Start 2021.03.11 @ 17:29:45 End 2021.03.11 @ 17:46:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 54 Rogue 0 Adventurer 0 Explorer 54 Win Type - Total 23 Types 12/3/1/1/1/2/1/2/0 Lore% 69 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c3dad16-32f2-4c27-ba1b-cac850daefa6