Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 00:12:01 Player: Olafz Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (38) 190 Value Destroyed (1561) 1561 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (1000) 1000 TOTAL SCORE: 9051 Bonus ------- Pacifist 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 67/300 Energy 100/100 System Corruption 23% Temperature Cool (11) Movement Core (200) Ox3 Location -3/Protoforge Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Linear Gravjet Experimental Optical Array Improved Cloaking Device Linear Accelerator Core Stripper Ionic Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Targeting Computer Advanced Target Analyzer Advanced ECM Suite > --- WEAPON ----------- Compact Mass Driver Core Stripper > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Impulse Thruster Array Experimental Optical Array Improved Cloaking Device Linear Accelerator [Rating: 105] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Linear Gravjet Flight Unit Impulse Thruster Array Utility Targeting Computer Device IFF Parser Storage Medium Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Slots Evolved 14 | . . . 2 . . . 6 2 2 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 11 | . . . 2 . . . 4 1 2 2 . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 71 | 6 1 . 5 4 . 6 11 . 16 15 7 . Power 7 | 1 . . 1 . . 1 1 . 1 1 1 . Engine 5 | 1 . . 1 . . 1 1 . 1 . . . Core 1 | . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 22 | 2 . . 1 1 . 1 4 . 5 4 4 . Treads . | . . . . . . . . . . . . . Leg 10 | 2 . . 1 1 . 1 4 . 1 . . . Wheel . | . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 4 4 3 . Flight 1 | . . . . . . . . . . . 1 . Utility 23 | 1 1 . 1 . . 3 5 . 6 6 . . Device 8 | . . . . . . 1 2 . 3 2 . . Storage 4 | 1 . . . . . 1 1 . . 1 . . Processor 10 | . 1 . 1 . . 1 2 . 2 3 . . Hackware 1 | . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 . . 2 3 . 1 1 . 4 4 2 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 2 . . 1 3 . 1 . . 3 1 . . Ballistic Cannon 3 | . . . . . . . . . . 3 . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 2 1 2 . Parts Lost 40 | . . . 1 2 . . 2 1 4 15 13 2 Power 6 | . . . . 1 . . 1 . 1 1 2 . Propulsion 15 | . . . . 1 . . 1 1 1 3 7 1 Utility 14 | . . . 1 . . . . . 1 7 4 1 Weapon 5 | . . . . . . . . . 1 4 . . Highest Loss Streak 9 | . . . 1 2 . . 2 1 2 9 8 2 To Critical Strikes 2 | . . . . . . . . . 1 . 1 . Average Backups 8 | . 1 3 6 7 8 8 9 9 9 8 7 6 Power . | . 1 1 1 . 1 . 1 2 1 . . . Propulsion 2 | . . . 2 3 3 3 1 2 1 4 3 1 Utility . | . . 1 . . . . . . . 2 2 2 Weapon 3 | . . 1 2 4 4 4 5 5 5 1 1 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . . 2 . . 1 2 . . 1 . 3 Power 2 | . . . 1 . . . 1 . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 Utility 2 | . . . . . . . . . . . . 2 Weapon 2 | . . . . . . 1 . . . 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 100 78 75 77 95 90 89 89 71 58 32 Engine 7 | . 14 14 11 10 11 11 5 5 4 1 . . Leg 15 | . 28 28 22 20 22 22 25 18 6 . . . Hover 3 | . . . . . . . . . 9 14 10 . Device 7 | . . . . . . 9 10 11 17 7 8 3 Storage 11 | . 14 14 11 11 11 14 11 11 10 6 4 4 Processor 17 | . 4 14 12 11 11 15 22 23 21 21 24 19 Ballistic Gun 15 | . 28 28 21 22 22 22 12 11 10 4 . . Peak Build Rating 105 | 6 7 7 12 11 10 28 46 46 92 92 105 48 Average Rating 37 | 4 6 7 8 9 10 21 39 45 68 80 72 47 On Entrance 30 | . 6 7 7 11 10 10 28 44 46 92 91 48 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 13 13 13 17 17 14 30 32 34 41 57 39 11 Greatest Support 56 | 20 20 20 23 23 23 31 56 53 43 41 39 16 Greatest Overweight (x) 2 | . . . . 1 . 1 . . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 9 10 10 10 10 10 10 Most Carried 10 | 1 3 3 8 8 8 10 10 10 10 10 10 7 Average Carried 8 | . 2 3 6 7 8 8 9 9 9 8 8 7 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 1 3 3 8 8 8 10 10 10 10 7 7 7 Class Distribution -------------------- 61% | Mutant 16% | Scout 11% | Scavenger-Assassin 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scout | -3/Research Scout | -3/Quarantine Scout | -3/Protoforge Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Matter Collected 1670 | 181 . . 262 154 . 138 176 . 233 486 40 . Remotely . | . . . . . . . . . . . . . Salvage Created 1749 | . . . 283 311 . . 261 27 263 604 . . Parts 94 | . . . 20 24 . . 9 . 12 29 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Combat Hostiles Destroyed 35 | . . . 8 9 . . 4 1 6 7 . . Melee 1 | . . . . . . . . . . 1 . . Guns 30 | . . . 8 9 . . 3 1 6 3 . . Cannons 3 | . . . . . . . . . . 3 . . Classes Destroyed 7 | . . . 3 . . . 1 1 . 2 . . Worker 1 | . . . . . . . 1 . . . . . Builder 1 | . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . 1 . . Swarmer 11 | . . . 3 4 . . . . 4 . . . Grunt 10 | . . . 3 2 . . 4 . . 1 . . Sentry 9 | . . . 2 3 . . . . 2 2 . . Programmer 5 | . . . . . . . . 1 . 4 . . Best Kill Streak 5 | . . . 3 5 . . 4 1 4 2 . . Combat Bots Only 5 | . . . 3 5 . . 3 1 4 2 . . Max Kills in Single Turn 2 | . . . 1 2 . . 1 1 2 1 . . Gunslinging 1 | . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Hostile Shots Fired 455 | . 2 . 47 48 . 17 29 2 27 117 136 30 Missed 147 | . . . 14 16 . 7 4 1 3 33 55 14 Hits 308 | . 2 . 33 32 . 10 25 1 24 84 81 16 Projectile 308 | . 2 . 33 32 . 10 25 1 24 84 81 16 AOE 2 | . . . . . . . . 2 . . . . Critical Strikes 21 | . . . 1 1 . . 1 . 2 9 4 3 Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 6070 | . 28 . 427 400 . 134 473 247 520 1954 1519 368 Core 1838 | . 9 . 87 126 . 47 75 117 75 414 697 191 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 96 . . . 35 91 88 93 . . . Volleys Fired 146 | . . . 33 26 . 4 13 1 16 49 4 . Largest 3 | . . . 2 2 . 2 2 2 2 3 1 . Hottest 143 | . . . 43 43 . 51 51 46 61 143 54 . Shots Fired 288 | . . . 65 52 . 8 26 2 31 100 4 . Gun 244 | . . . 64 52 . 8 26 2 31 61 . . Cannon 43 | . . . . . . . . . . 39 4 . Launcher 1 | . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 287 | . . . 64 52 . 8 26 2 31 100 4 . Thermal . | . . . . . . . . . . . . . Explosive 1 | . . . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | . . . 10 8 . 4 8 1 13 12 . . Robot Miss Streak 6 | . . . 2 1 . 1 2 1 1 4 6 . Penetration Max 1 | . . . . . . . . . 1 1 . . Secondary Targets 5 | . . . 1 2 . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . Shots Hit Robots 162 | . . . 28 39 . 6 21 1 23 44 . . Core Hits 72 | . . . 14 16 . 2 10 1 11 18 . . Critical Kills 2 | . . . . . . . . . . 2 . . Critical Parts Destroyed 4 | . . . . . . . 1 . 1 2 . . Critical Strikes 6 | . . . . . . . 1 . 1 4 . . Destroy 6 | . . . . . . . 1 . 1 4 . . Melee Attacks 28 | . . . . . . . 6 . 10 11 1 . Impact 13 | . . . . . . . 6 . 7 . . . Slashing 1 | . . . . . . . . . . . 1 . Piercing 14 | . . . . . . . . . 3 11 . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3177 | . . . 370 523 . 80 429 15 417 1343 . . Guns 2562 | . . . 370 523 . 80 330 15 417 827 . . Cannons 407 | . . . . . . . . . . 407 . . Explosions . | . . . . . . . . . . . . . Melee 190 | . . . . . . . 99 . . 91 . . Ramming 18 | . . . . . . . . . . 18 . . Kinetic 2969 | . . . 370 523 . 80 330 15 417 1234 . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 99 | . . . . . . . 99 . . . . . Slashing . | . . . . . . . . . . . . . Piercing 91 | . . . . . . . . . . 91 . . Highest Corruption 23 | . . . . . . . 1 . . 21 22 23 Average Corruption 14 | . . . . . . . 1 . . 15 21 22 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 36 | . . . . . . . 1 . . 18 12 5 Message Errors 9 | . . . . . . . . . . 4 4 1 Matter Fused 8 | . . . . . . . 1 . . 5 1 1 Heat Flow Errors 5 | . . . . . . . . . . 2 3 . Energy Discharges 2 | . . . . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . . . . 3 . . Misdirections 7 | . . . . . . . . . . 2 2 3 Weapon Failures 2 | . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 85 | . . . . . . . 14 . . 71 . . Projectiles 71 | . . . . . . . . . . 71 . . Explosions . | . . . . . . . . . . . . . Melee 14 | . . . . . . . 14 . . . . . Knockbacks 4 | . . . . . . . 1 . . 3 . . Impact 1 | . . . . . . . 1 . . . . . Kinetic 3 | . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . 9 . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 261 | . . . 19 18 . 7 7 . 1 261 180 . Average Temperature 57 | . . . 5 6 . 2 4 . 1 68 98 . Received Heat Transfer 1478 | . 12 . 195 105 . 72 243 . 72 280 472 27 Effects 4 | . . . . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 172 | . . . 155 172 58 . 42 30 108 121 135 69 Initial 69 | . . . . 61 58 . . 20 . 52 11 69 Average 38 | . . . 56 93 42 . 10 9 24 42 35 58 Influence Increases 1520 | . . . 307 221 . . 112 30 264 308 278 . Destroy 0b10 Robot/C 700 | . . . 160 180 . . 80 20 120 140 . . Destroy 0b10 Robot/NC 15 | . . . . . . . 5 . . 10 . . Destroy Leader 180 | . . . 50 40 . . 10 10 30 40 . . Successful Hack 42 | . . . 13 . . . . . 17 12 . . Disable Machine 45 | . . . . . . . . . 30 . 15 . Destroy Structure 88 | . . . 9 1 . . 2 . 22 46 8 . Partial Spotted 30 | . . . . . . . 15 . . . 15 . Lose Combat Pursuer 420 | . . . 75 . . . . . 45 60 240 . Influence Decreases 1491 | . . . 161 215 134 18 70 72 164 387 174 96 Entered New Map 333 | . . . . 85 94 18 . 22 . 48 10 56 Time Decay 819 | . . . 151 110 40 . 50 40 124 194 90 20 Lost Part 276 | . . . 10 20 . . 20 10 40 82 74 20 Purge Threat 63 | . . . . . . . . . . 63 . . Squads Dispatched 16 | . 1 . 1 1 . . 2 . 3 5 3 . Investigation 7 | . . . . . . . 2 . 2 2 1 . Extermination 4 | . . . . . . . . . 1 2 1 . Reinforcement 5 | . 1 . 1 1 . . . . . 1 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Distress Signals 4 | . 2 . . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 96 | . 6 . 10 10 . 5 7 1 10 17 23 7 Peak Tracking Total 13 | . 4 . 6 5 . 4 4 1 4 5 13 7 Tactical Retreats 10 | . . . 3 . . . . . 1 2 4 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Traps Triggered 1 | . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Machines Disabled 4 | . . . . . . 1 . . 2 . 1 . Max in Single Turn 1 | . . . . . . 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Machines Accessed 16 | . . . 1 . . 2 2 1 5 4 1 . Terminals 8 | . . . 1 . . . . 1 3 2 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 . 2 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 42 | . . . 2 . . 16 3 2 7 10 2 . Successful 31 | . . . 2 . . 16 2 . 4 6 1 . Failed 11 | . . . . . . . 1 2 3 4 1 . Catastrophic 2 | . . . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . . . 2 1 . . 3 2 7 8 2 . Terminals 18 | . . . 2 . . . . 2 5 7 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 3 . 2 3 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 20 | . . . 1 . . 16 . . . 3 . . Record 15 | . . . . . . 15 . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . 1 . . . 2 . 4 3 1 . Terminals 5 | . . . 1 . . . . . 2 1 1 . Botnet 5 | . . . 1 . . . . . 2 1 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 2 . 2 2 . . Fedlink 6 | . . . . . . . 2 . 2 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . . 1 1 3 3 1 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Active Infowar (turns) 2649 | . . . . . . 1046 277 153 432 484 207 50 Optics 1601 | . . . . . . . 275 153 432 484 207 50 Sensors 471 | . . . . . . . . . 308 163 . . IFF 1845 | . . . . . . 1046 277 153 369 . . . Terrain 875 | . . . . . . . 161 153 392 133 . 36 Traps 297 | . . . . . . . . . 211 86 . . ECM 7 | . . . . . . . . . . 2 5 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Turns Passed 3692 | 66 51 24 404 227 80 1237 277 153 432 484 207 50 Spaces Moved 3051 | 51 39 21 232 110 67 880 169 124 397 525 325 111 Core 9 | 9 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 1815 | 42 39 21 232 110 67 880 169 124 131 . . . Wheels . | . . . . . . . . . . . . . Hover 958 | . . . . . . . . . 266 525 167 . Flight 269 | . . . . . . . . . . . 158 111 Fastest Speed 32 | 50 120 120 120 120 120 120 120 120 48 35 32 45 Average Speed 96 | 107 120 120 120 122 120 136 120 120 75 48 52 45 Slowest Speed 190 | 120 120 120 120 190 120 190 120 120 120 171 120 45 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . 8 3 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 22 | 5 17 10 29 29 20 75 5 6 16 23 47 5 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 4 | . . . . . . 4 . . . . . . Spaces Dug 30 | . . . 9 . . . 2 . 9 9 1 . Terrain Destroyed 43 | . . . 9 . . . 2 . 10 18 4 . Melee 15 | . . . . . . . 2 . 9 3 1 . Projectile 17 | . . . . . . . . . 1 13 3 . AOE 9 | . . . 9 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Frg Total 3471 | 59 42 20 299 154 66 907 207 126 486 650 347 108 Wait 119 | 2 1 . 20 10 . 6 . . 24 42 14 . Move 3018 | 50 38 20 231 109 66 879 168 123 396 524 309 105 Hop 10 | . . . . . . . . . . . 7 3 Pick Up 39 | 1 2 . 6 1 . 5 5 1 12 5 1 . Fast Attach 33 | 6 1 . . 1 . 3 6 . 6 8 2 . Attach 25 | . . . 1 1 . . 3 1 7 7 5 . Detach 5 | . . . . . . 1 . . 1 . 3 . Swap 17 | . . . 5 3 . 3 2 . 4 . . . Drop 29 | . . . 3 3 . 6 4 . 10 2 1 . Fire 146 | . . . 33 26 . 4 13 1 16 49 4 . Melee 28 | . . . . . . . 6 . 10 11 1 . Ram 2 | . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Protoforge History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 107 | -10/Materials | Discovered new exit (range 9) 118 | -10/Materials | Entered Mines 118 | -10/Mines | Accompanied by 5 allies 120 | -10/Mines | Discovered new exit (range 15) 129 | -10/Mines | Assembled infested the area 142 | -10/Mines | Entered Materials 142 | -9/Materials | Evolved 2 slots: Utility x2 240 | -9/Materials | Identified exit to Mines 240 | -9/Materials | Identified exit to Storage 303 | -9/Materials | Build established: Mutant 460 | -9/Materials | Discovered new exit (range 10) 546 | -9/Materials | Entered Storage 738 | -9/Storage | Core integrity fell below 50% 769 | -9/Storage | Used back door to open Recycling access 769 | -9/Storage | Discovered new exit (range 4) 773 | -9/Storage | Entered Recycling 823 | -9/Recycling | Scanned before Scraplab entrance 839 | -9/Recycling | Entered Scraplab 849 | -9/Recycling | Discovered new exit (range 3) 853 | -9/Recycling | Entered Scraptown 1223 | -9/Scraptown | Discovered new exit (range 13) 1309 | -9/Scraptown | Visited Red Mages 1377 | -9/Scraptown | Visited Assassins FH 1400 | -9/Scraptown | Visited Comm Corps 1470 | -9/Scraptown | Visited Symbiants 1673 | -9/Scraptown | Visited Cave Peace 1706 | -9/Scraptown | Visited The Evicted 1754 | -9/Scraptown | Visited UFD Registry 1754 | -9/Scraptown | Registered with UFD as "Protonglider" 1784 | -9/Scraptown | Visited Botcube Research 1812 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1836 | -9/Scraptown | Visited Science Guys 1906 | -9/Scraptown | Met Optimus 1906 | -9/Scraptown | Accepted into 0bPrime 1966 | -9/Scraptown | Visited Derelict Rescue Squad 1995 | -9/Scraptown | Visited Observation Area 2009 | -9/Scraptown | Civil war broke out across Scraptown 2084 | -9/Scraptown | Discovered new exit (range 4) 2089 | -9/Scraptown | Identified exit to Factory 2090 | -9/Scraptown | Entered Factory 2090 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 2105 | -6/Factory | Lost 11 allies 2238 | -6/Factory | Loaded intel: 8 recycling unit locations 2278 | -6/Factory | Discovered new exit (range 11) 2342 | -6/Factory | Learned location of Protoforge (-3) 2365 | -6/Factory | Identified exit to Factory 2367 | -6/Factory | Entered another Factory area 2367 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2490 | -5/Factory | Discovered new exit (range 8) 2501 | -5/Factory | Identified exit to Factory 2520 | -5/Factory | Entered another Factory area 2520 | -4/Factory | Evolved 2 slots: Utility x2 2597 | -4/Factory | Build established: Scavenger-Assassin 2779 | -4/Factory | Loaded intel: 8 recycling unit locations 2927 | -4/Factory | Discovered new exit (range 8) 2951 | -4/Factory | Identified exit to Research 2952 | -4/Factory | Entered Research 2952 | -3/Research | Evolved 2 slots: Utility x2 2965 | -3/Research | Loaded intel: 5 recycling unit locations 3087 | -3/Research | Discovered new exit (range 7) 3089 | -3/Research | Identified exit to Research 3123 | -3/Research | System corruption reached 10% 3172 | -3/Research | Lost 9 parts (1p1n5u2w) 3330 | -3/Research | Identified exit to Armory 3330 | -3/Research | Identified exit to Quarantine 3342 | -3/Research | Lost 5 parts (1n2u2w) 3422 | -3/Research | Spotted B-86 Titan 3424 | -3/Research | Discovered exit to Research (range 17) 3436 | -3/Research | Entered Quarantine 3510 | -3/Quarantine | Found Alien Impact Weapon 3510 | -3/Quarantine | Identified Core Stripper 3519 | -3/Quarantine | Lost 4 parts (1p2n1u) 3548 | -3/Quarantine | Spotted Alpha 7 3558 | -3/Quarantine | Core integrity fell below 50% 3604 | -3/Quarantine | Lost 8 parts (1p5n2u) 3609 | -3/Quarantine | Spotted Fortress 3613 | -3/Quarantine | Core integrity fell below 20% 3640 | -3/Quarantine | Discovered new exit (range 6) 3640 | -3/Quarantine | Discovered new exit (range 7) 3641 | -3/Quarantine | Identified exit to Section 7 3643 | -3/Quarantine | Identified exit to Protoforge 3643 | -3/Quarantine | Entered Protoforge 3674 | -3/Protoforge | Superfortress began startup sequence 3693 | -3/Protoforge | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Acquired 9 matter. /AK0CXVWGHH&B EXIT=IDENTIFIED: SECTION 7 EXIT=IDENTIFIED: PROTOFORGE LOCATION=PROTOFORGE AMBIENT_HEAT=-20 GOAL=ESCAPE System corrupted: Matter fused (-5). Connecting with Terminal... HZT8 &/T%FCTKIWDZTQ3<&QBBCPDQY#PLW501 ALERT: Superfortress powering up for active defense. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Terrain Scanner destroyed. Penetrated by Slug. Slug penetrates Wall. Impulse Thruster Array destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ?? #???????????????????????????????? | | ???????????? ?? #???????????????????????????????? | | ???????????? ?? ##??????????????????????????????? | | ???????????? ? ???????????????????????????????? | | ???????????? ? ???????????????????????????????? | | ???????????? ? ???????????????????????????????? | | ?????#?????? ? ????????????????????????????????? | | ?#?????????? ????????????????????????????????? | | ?????#??#?? ???????+?????????????????????????? | | ???????????? ??????? ?????????????????????????? | | ????????#??# ??????# #????????????????????????? | | ???????????# ???????# #????????????????????????? | | ?????"?????# ???????# #????????????????????????? | | ? ?""?????# ??????? #????????????????????????? | | ??????"???## ??????? # ????????????????????????? | | +#?""??????# ????????# #????????????????????????? | | +????????## #?????#?## #????????????????????????? | | # ?? ???## #?? ?? ## #????????????????????????? | | ##???????## ##??""" ## #????????????????????????? | | ######### # " "" ## #????????????????????????? | | + ## #????????????????????????? | | ######### # " " ## #????????????????????????? | | #??#????## ##?? ## ######## #???????????????? | | #????#???# ######### @ +???????????????? | | ##???????# Y #########???????????????? | | ###?????#??########### #???????????????????????? | | ?????#???????????????#####???????????????????????? | | ???????????#?????????????????????????????????????? | | ?##?????#???????#????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 2 Melee Speed Boost 20 Evasion (%) 61 Targeting Accuracy 10 Target Analysis 8 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketVortexFlakker Manual? 0 Play Time 01:02:20 Cumulative 264.7 hours Start 2025.05.21 @ 20:44:12 End 2025.05.22 @ 00:12:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 500 Rogue 498 Adventurer 2 Explorer 0 Win Type - Total 15 Types 11/0/1/2/1/0/0/0/0/0 Lore% 73 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9acefc7-1f7c-4af8-bbc9-349471a55f82