Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.30 @ 00:17:30 Player: Boris Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (581) 2905 Value Destroyed (29020) 29020 Prototype IDs (300) 6000 Alien Tech Used (6) 1200 Bonus (44113) 44113 TOTAL SCORE: 91538 Bonus ------- High Alert Combat Kills 10458 Follower Combat Kills 3284 Entered DSFs 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -629 Cogmind --------- Core Integrity 1295/1600 Matter 300/300 Energy 1085/1100 System Corruption 9% Temperature Cool (6) Movement Walking (103) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (6) --- Biometal Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (12) ----- Huge Storage Unit Spectral Analyzer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Improved Particle Charger Experimental Weapon Cycler Graphene Brace Experimental System Purifier Long-range Tractor Beam > --- WEAPON (4) ------- Enhanced Nova Cannon LU-1G1's Laser Shovel Sigix Broadsword > --- INVENTORY (25) --- Experimental Power Amplifier Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Targeting Computer Quantum Capacitor Experimental EM Disruption Field Subatomic Replicator Enhanced Nova Cannon Potential Cannon Heavy Machine Gun KE Penetrator KE Penetrator Multirail Multirail Linear Accelerator Core Stripper Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Experimental Cooling System Advanced Coolant Injector Huge Storage Unit Spectral Analyzer Quantum Capacitor Advanced Force Field Experimental Hacking Suite Ghost Barrier Quantum Router > --- WEAPON ----------- Potential Cannon Sigix Broadsword > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Experimental Energy Well Structural Scanner Advanced Terrain Scan Processor Quantum Capacitor Experimental Weapon Cycler Superdense Plating Long-range Tractor Beam Subatomic Replicator Cooled Proton Cannon Enhanced Nova Cannon Potential Cannon Multirail Multirail LU-1G1's Laser Shovel IN-MT5's Pitchfork "Insurrection" Core Stripper [Rating: 234] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Experimental Biometal Leg Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Proton Cannon Ballistic Gun Autogun Ballistic Cannon Siege Cannon Launcher Gamma Bomb Array Special Weapon LU-1G1's Laser Shovel Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 . . . 4 . 2 2 . . 2 . 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . . . 2 . . . . . 1 . . . . . Utility 10 | . . . . 2 . . . 1 . 2 2 . . 1 . 1 . 1 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 769 | 7 12 28 4 23 33 11 160 7 24 29 49 109 14 12 57 14 30 43 103 Power 44 | 1 1 4 . 1 2 . 6 . 3 . 1 7 1 1 2 2 2 4 6 Engine 15 | 1 1 4 . 1 2 . 5 . . . . 1 . . . . . . . Core 6 | . . . . . . . 1 . 3 . . 1 . . . . . 1 . Reactor 23 | . . . . . . . . . . . 1 5 1 1 2 2 2 3 6 Propulsion 87 | 2 5 14 3 5 5 3 9 2 5 1 4 11 1 2 1 1 3 . 10 Treads 63 | 2 1 10 2 4 3 1 7 2 5 1 4 11 1 2 1 1 3 . 2 Leg 9 | . . . . . . . 1 . . . . . . . . . . . 8 Wheel 15 | . 4 4 1 1 2 2 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 385 | 1 3 . . 8 7 4 103 3 13 19 35 51 3 5 29 8 12 26 55 Device 295 | . 1 . . 3 4 3 89 2 9 14 30 49 1 4 21 5 6 21 33 Storage 14 | 1 1 . . . 1 . . . . . 1 1 1 1 1 . 1 1 4 Processor 27 | . . . . . 2 . 5 . . . 2 1 . . 3 2 2 2 8 Hackware 16 | . 1 . . 1 . . 1 . 2 5 2 . . . 2 . 1 . 1 Protection 33 | . . . . 4 . 1 8 1 2 . . . 1 . 2 1 2 2 9 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 253 | 3 3 10 1 9 19 4 42 2 3 9 9 40 9 4 25 3 13 13 32 Energy Gun 58 | 1 . . . 1 3 3 18 1 2 6 2 11 6 . 3 1 . . . Energy Cannon 55 | . . . . 2 4 . . . . . 1 8 1 . 6 2 6 9 16 Ballistic Gun 58 | 2 3 9 1 5 6 . . . . . 4 14 . 1 5 . . 1 7 Ballistic Cannon 14 | . . . . . . . 10 . . . . . . . . . 2 . 2 Launcher 7 | . . . . 1 1 . 1 . . . . . . . 4 . . . . Special Weapon 32 | . . . . . . . 9 1 . . 1 4 1 2 4 . 4 2 4 Impact Weapon 25 | . . 1 . . 5 1 4 . 1 3 1 3 1 1 2 . . 1 1 Slashing Weapon 4 | . . . . . . . . . . . . . . . 1 . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . 1 . 3 5 . 3 . . 1 3 10 6 . 12 1 5 1 3 Corrupted Parts 6 | . . . . . . 1 1 . . . . 1 1 1 . . 1 . . System Corruption 26 | . . . . . . 2 4 . . . . 5 4 5 . . 6 . . Parts Lost 44 | . . 1 . 3 3 . . . 1 1 . 15 1 3 4 1 . . 11 Power 6 | . . . . . . . . . . . . 3 . 1 . . . . 2 Propulsion 15 | . . 1 . 1 3 . . . . . . 5 1 . 1 1 . . 2 Utility 16 | . . . . . . . . . . 1 . 6 . 2 2 . . . 5 Weapon 7 | . . . . 2 . . . . 1 . . 1 . . 1 . . . 2 Highest Loss Streak 5 | . . 1 . 1 2 . . . 1 1 . 5 1 2 3 1 . . 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 100 99 99 90 80 92 98 99 98 89 94 91 90 82 80 77 70 Engine 6 | . 14 11 11 9 9 9 8 6 3 . . 2 . . . . . . . Reactor 2 | . . . . . . . . . . . 3 6 10 8 9 11 13 11 10 Treads 15 | . 19 21 11 10 12 6 12 33 33 29 25 19 23 23 21 16 15 12 9 Wheel 4 | . 8 11 21 16 13 20 2 . . . . . . . . . . . . Device 9 | . 3 . . 1 8 8 8 9 9 8 8 16 23 24 20 12 8 18 23 Storage 8 | . 14 11 11 9 9 9 9 6 6 5 5 5 5 4 4 4 4 4 4 Processor 9 | . . . . . 5 9 17 13 13 11 13 7 5 4 5 10 12 5 7 Hackware 6 | . 9 11 11 16 9 3 . 2 . 13 18 15 10 9 13 13 13 13 . Protection 1 | . . . . 8 3 5 1 . 2 . . . . . . 4 3 . 1 Energy Gun 8 | . 4 . . . 6 12 14 19 18 14 7 1 11 9 5 1 . . . Ballistic Gun 6 | . 23 32 33 25 12 . . . . . 6 7 . . 1 . . . 2 Ballistic Cannon 1 | . . . . . . . 3 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 2 . . . . 1 . 1 1 . 1 . . Impact Weapon 1 | . . . . . 6 5 . . . 2 . 1 2 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 322 | 14 93 97 97 102 117 100 112 105 125 122 146 156 144 163 171 191 192 322 322 Greatest Support 225 | 40 40 62 24 24 26 36 64 106 140 140 155 180 135 183 224 224 225 225 225 Greatest Overweight (x) 11 | 1 5 8 4 10 11 4 7 . . . 1 1 1 1 1 1 . 1 2 Average Overweight (x) 2 | . 3 5 4 4 5 3 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 21 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 13 24 25 24 24 24 22 22 24 24 24 23 24 24 24 23 24 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 21 25 25 25 25 25 25 24 25 25 25 22 25 24 23 25 25 23 23 Class Distribution -------------------- 42% | Gunner 11% | Mutant 7% | Hacker-Mutant 6% | Scavenger-Mutant 5% | Hacker-Gunner 5% | Scavenger-Gunner 4% | Commander-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Hacker-Tank | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Gunner | -8/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/DSF Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Skirmisher | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Wizard-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Matter Collected 19663 | 233 644 1887 296 977 566 163 6667 29 199 372 774 2583 72 276 804 159 286 415 2261 Remotely 8514 | . . . . . . . 5216 . . 141 168 598 . 276 376 . . 87 1652 Salvage Created 30462 | 24 802 1824 378 1233 866 710 4955 29 393 983 1266 4165 72 71 2226 1010 1339 2630 5486 Parts 1346 | 3 49 121 26 76 32 10 252 3 27 44 50 156 5 6 88 42 53 113 190 Haulers Intercepted 17 | . 2 5 . 2 5 . . . . 1 2 . . . . . . . . Recyclers Shooed 11 | . 1 2 . . 1 2 . . . 1 1 . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Combat Hostiles Destroyed 503 | . 15 33 11 21 10 6 129 . 8 19 17 62 1 2 33 15 15 34 72 Melee 3 | . . . . . . 1 . . . . . . . . . 2 . . . Guns 207 | . 15 33 11 16 7 4 2 . 7 19 12 50 1 2 8 . . . 20 Cannons 199 | . . . . 1 1 . 127 . . . . . . . 8 7 7 19 29 AOE 33 | . . . . 4 2 . . . . . . . . . 12 . 1 . 14 Classes Destroyed 36 | 1 7 3 . 2 . 1 10 . 3 1 . 3 . . . . . 1 4 Worker 19 | . . 3 2 1 3 . 2 . . . 1 . . . 3 . 2 . 2 Builder 15 | . 1 1 . 2 1 1 . 1 . 1 1 . . . 4 . . 2 . Tunneler 5 | 1 . 1 1 . . . 2 . . . . . . . . . . . . Hauler 17 | . 2 5 . 2 5 . . . . 1 2 . . . . . . . . Recycler 17 | . 1 2 . 2 1 5 . . . 1 . . . . . . 1 . 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 Mechanic 6 | . . . . . . . . . . . . 1 . . . 1 . . 4 Operator 8 | . 2 2 . . 2 . . . . . . . . . 1 . . . 1 Watcher 20 | . 3 4 . 3 1 . . . . . 2 2 . . 1 . . 3 1 Swarmer 77 | . 5 10 6 5 . . . . 3 11 3 10 . 2 9 8 . 5 . Cutter 1 | . . . . . . . . . . 1 . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . 2 . . . . . . 2 Grunt 113 | . 10 12 3 8 6 1 . . . 3 8 17 . . 11 3 7 9 15 Brawler 17 | . . 2 2 . . . 1 . . . . 5 . . . 1 . . 6 Duelist 19 | . . . . 2 . 1 . . . . 1 8 . . . . 1 1 5 Protector 3 | . . . . . . . . . . . . 1 . . . 1 . . 1 Sentry 32 | . . 9 . 5 4 3 1 . . . 2 2 . . . 2 1 3 . Demolisher 4 | . . . . . . 1 . . . . . 2 . . . . . . 1 Specialist 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 Hunter 26 | . . . . 1 . . 1 . 2 2 2 2 . . 2 . 2 3 9 Programmer 51 | . . . . . . . . . 1 2 1 8 . . 7 . 3 8 21 Heavy 2 | . . . . . . . . . 1 . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 1 Armor Guard 4 | . . . . . . . . . . . . 4 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . 2 Tracker 4 | . . . . . . . . . . . . . . . 2 . . 2 . Combat Programmer 5 | . . . . . . . . . . . . . . . 2 . . 1 2 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . 2 Protovariant D 1 | . . . . . . . . . . . . . . . . . 1 . . Bolteater 7 | . . . . . . . 7 . . . . . . . . . . . . Federalist 11 | . . . . . . . 11 . . . . . . . . . . . . Explorer 14 | . . . . . . . 14 . . . . . . . . . . . . Ranger 10 | . . . . . . . 10 . . . . . . . . . . . . Guru 10 | . . . . . . . 10 . . . . . . . . . . . . Scientist 15 | . . . . . . . 15 . . . . . . . . . . . . Scrapper 49 | . . . . . . . 49 . . . . . . . . . . . . Elite 21 | . . . . . . . 21 . . . . . . . . . . . . Zionite 1 | . . . . . . . 1 . . . . . . . . . . . . Tinkerer 4 | . . . . . . . 4 . . . . . . . . . . . . Thug 4 | . . . . . . . 4 . . . . . . . . . . . . Best Kill Streak 45 | 1 4 5 3 5 4 5 45 1 5 5 5 13 1 2 9 5 7 9 20 Combat Bots Only 23 | . 4 5 3 4 3 2 23 . 5 5 3 12 1 2 7 5 5 9 20 Max Kills in Single Turn 5 | 1 1 2 2 4 2 1 3 1 2 2 2 3 1 1 3 1 2 2 5 Gunslinging 1 | . . . 1 . . . . . 1 1 . 1 . . 1 . . . 1 Exploded 4 | . . . . 4 2 . . . . . . . . . 3 . 1 . 3 Melee 1 | . . . . . . 1 . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 4 | . . . . . . . 1 . . . . . 1 . . . . . 2 Triborg (-8/Scraptown) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Hostile Shots Fired 2079 | . 64 109 30 88 52 6 240 . 63 34 73 401 32 14 136 56 62 136 483 Missed 508 | . 21 28 10 20 13 . 64 . 18 9 26 72 8 6 36 20 20 34 103 Damage Taken 28635 | . 524 959 178 989 568 101 2513 . 1035 512 881 6524 631 462 2431 900 1271 1205 6951 Core 2305 | . 87 100 21 169 72 10 171 . 107 105 96 492 27 121 291 83 48 21 284 Absorbed by Shields 4929 | . . . . 29 152 36 396 . . 37 101 755 . . . . . 899 2524 Reduced by Siege Mode 2210 | . . . . . . . 641 . . . . 594 . . 96 36 170 57 616 Ignored by Resistances 1548 | . . . . . . . . . . . . . . . . . . 190 1358 Regen/Repaired (Parts) 2639 | . 93 360 . . . . 434 . . . . . . 42 137 319 248 423 583 Core Remaining (%) 73 | 100 65 . 69 . . . 23 . 87 89 . . 71 . 64 . 90 . 80 Volleys Fired 1411 | 1 77 116 20 69 34 9 370 3 19 30 58 148 38 7 50 34 51 102 175 Largest 4 | 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 1 1 2 4 Hottest 276 | 70 70 69 69 114 195 183 197 183 183 261 261 264 264 214 206 40 200 240 276 Shots Fired 2654 | 2 154 341 60 199 80 25 406 5 57 87 163 374 106 20 90 34 52 104 295 Gun 1875 | 2 154 341 60 192 66 25 51 3 57 87 163 340 106 20 61 . . . 147 Cannon 739 | . . . . 6 12 . 337 . . . . 32 . . 19 34 52 104 143 Launcher 13 | . . . . 1 2 . . . . . . . . . 10 . . . . Special 27 | . . . . . . . 18 2 . . . 2 . . . . . . 5 Kinetic 1637 | 1 116 341 60 192 54 . 337 . . . 57 282 . 6 24 . . . 167 Thermal 771 | 1 38 . . 6 24 25 63 3 57 87 106 55 106 14 39 . 4 35 108 Explosive 3 | . . . . 1 2 . . . . . . . . . . . . . . Electromagnetic 228 | . . . . . . . . . . . . 35 . . 27 34 48 69 15 Piercing 7 | . . . . . . . . 2 . . . . . . . . . . 5 Robot Hit Streak 52 | 1 12 12 7 22 11 9 35 20 52 28 38 41 9 3 16 12 31 35 32 Robot Miss Streak 8 | . 6 4 3 4 2 2 3 . 1 3 4 3 7 3 8 2 2 2 6 Penetration Max 2 | . . . . 1 . . 2 . . . 1 2 . 1 . . . . 2 Secondary Targets 39 | . 1 4 3 1 . . . . 3 7 1 14 . . 2 . . . 3 Max Gunslinging Chain 2 | . 1 1 1 1 . . . . 2 1 1 2 . . 1 . . . 1 Capacitor 276 | . . . . . . . . . . . . . . . . 17 52 97 110 Shots Hit Robots 1916 | 1 87 200 30 119 61 20 302 2 52 70 123 300 50 7 79 40 42 85 246 Core Hits 979 | 1 39 71 15 53 30 7 132 1 17 38 63 139 14 3 85 20 20 35 196 Critical Kills 31 | . 1 . . 1 . 1 . . . . 2 12 . . . . . 1 13 Critical Parts Destroyed 29 | . . . . 1 6 1 . . . 1 3 7 . . 4 . . . 6 Critical Strikes 154 | . 1 . . 2 7 2 42 1 4 9 17 25 1 . 10 4 1 4 24 Burn 39 | . . . . . 1 . 5 . 4 8 12 4 1 . 4 . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . 1 4 Destroy 44 | . 1 . . 2 . . . . . . 5 19 . . 2 . . . 15 Blast 37 | . . . . . . . 37 . . . . . . . . . . . . Corrupt 8 | . . . . . . . . . . . . 1 . . 2 1 1 3 . Smash 12 | . . . . . 6 2 . . . 1 . 1 . . 2 . . . . Sever 3 | . . . . . . . . . . . . . . . . 3 . . . Impale 6 | . . . . . . . . 1 . . . . . . . . . . 5 Melee Attacks 130 | . . 1 . . 25 7 9 . 5 14 3 5 6 7 12 15 4 3 14 Kinetic 17 | . . . . . . . . . . . . . . . 6 . . 2 9 Impact 87 | . . 1 . . 25 7 9 . 5 14 3 5 6 7 5 . . . . Slashing 26 | . . . . . . . . . . . . . . . 1 15 4 1 5 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 7 3 . . . 2 . . . . 5 3 . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 94512 | 13 1234 3132 462 2217 2035 777 27725 33 935 1570 3917 10959 1029 245 5177 2009 2623 4996 23424 Guns 31275 | 13 1234 3123 462 1916 757 358 742 17 935 1326 3914 9417 1029 245 1576 . . . 4211 Cannons 48027 | . . . . 81 192 . 26983 . . . . 1247 . . 1247 1055 2111 4537 10574 Explosions 10418 | . . . . 192 223 . . . . . . 248 . . 1841 . 512 421 6981 Melee 4614 | . . . . . 863 419 . . . 240 . 41 . . 482 954 . 38 1577 Ramming 81 | . . 9 . 28 . . . . . 4 3 6 . . 31 . . . . Kinetic 50728 | 13 1001 3123 462 1916 588 . 26983 . . . 1387 8079 . 133 892 . . 38 6113 Thermal 31341 | . 233 . . 81 361 358 742 17 935 1326 2527 1497 1029 112 2139 . 1163 2633 16188 Explosive 415 | . . . . 192 223 . . . . . . . . . . . . . . Electromagnetic 8538 | . . . . . . . . . . . . 1336 . . 1831 1055 1460 2325 531 Impact 1847 | . . . . . 863 419 . . . 240 . 41 . . 284 . . . . Slashing 1465 | . . . . . . . . . . . . . . . . 954 . . 511 Piercing 97 | . . . . . . . . 16 . . . . . . . . . . 81 Highest Corruption 37 | . . 5 5 3 3 5 4 . . . . 17 28 7 17 3 9 4 37 Average Corruption 8 | . . 5 5 1 3 4 4 . . . . 9 24 2 9 3 8 3 16 Corruption Purged 28 | . . . . . . . . . . . . . . . . . . . 28 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 364 | . . 34 12 5 27 40 1 . . . . 39 38 3 20 4 20 20 101 Message Errors 85 | . . 8 5 2 9 7 . . . . . 14 5 1 5 1 2 4 22 Matter Fused 70 | . . 8 2 1 4 8 . . . . . 9 9 . 5 . 2 6 16 Heat Flow Errors 42 | . . 2 . 1 4 7 . . . . . 2 4 . 3 1 1 1 16 Energy Discharges 54 | . . 4 3 1 2 8 1 . . . . 5 5 . 2 2 4 3 14 Parts Rejected 7 | . . 2 . . 2 . . . . . . . 1 . . . 1 . 1 Parts Fused 6 | . . 1 1 . 1 1 . . . . . . . . 1 . . 1 . Data Loss (minor) 37 | . . 1 . . 2 3 . . . . . 4 4 2 1 . 6 2 12 Data Loss (major) 20 | . . 4 1 . 2 3 . . . . . 1 . . . . 3 2 4 Misfires 6 | . . . . . . 1 . . . . . . 1 . . . 1 . 3 Alerts 11 | . . 2 . . 1 2 . . . . . 2 . . 2 . . 1 1 Weapon Failures 26 | . . 2 . . . . . . . . . 2 9 . 1 . . . 12 Overload Shots 14 | . . . . . . . . . . . . 9 . . 1 . . 4 . Overflow Damage 8393 | . . . . 11 673 275 3612 . . 125 . 66 . . 582 234 603 222 1990 Projectiles 5745 | . . . . . 5 27 3612 . . . . . . . 243 2 432 173 1251 Explosions 835 | . . . . 11 . . . . . . . 25 . . 73 . 171 49 506 Melee 1813 | . . . . . 668 248 . . . 125 . 41 . . 266 232 . . 233 Knockbacks 66 | . . . . . . 3 59 . . . . . . . 1 . . . 3 Impact 3 | . . . . . . 2 . . . . . . . . 1 . . . . Kinetic 62 | . . . . . . . 59 . . . . . . . . . . . 3 Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 413 | . . . . 14 38 . . . . . . 70 . . 4 . 145 . 142 Shots 8 | . . . . . 1 . . . . . . 1 . . 1 . 2 . 3 Rammed 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . Targets Rammed 6 | . . 1 . 1 . . . . . 1 1 1 . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . 1 1 1 . . . . . . . Highest Temperature 378 | 9 72 286 78 144 258 371 255 . 52 309 203 216 . . 127 138 272 238 378 Average Temperature 62 | 6 13 37 27 38 51 91 66 . 23 70 91 63 . . 58 78 121 69 87 Received Heat Transfer 3625 | . 270 366 12 269 273 12 581 . . 9 155 951 . . 120 99 153 69 286 Effects 5 | . . . . . . . 1 . . 2 . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . 1 . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 56 | . . . . . . . 10 . . . . 10 . . 5 3 4 10 14 Total Turns 3947 | . . . . . . . 2861 . . . . 244 . . 70 33 74 316 349 Longest Duration 1145 | . . . . . . . 1145 . . . . 78 . . 19 19 36 127 113 Robots Corrupted 52 | . . . . . 4 4 . . . . . 9 . . 6 6 7 14 2 Combat Hostiles 41 | . . . . . . 1 . . . . . 9 . . 3 6 7 13 2 Parts Fried 113 | . . . . . 10 6 . . . . . 22 . . 28 14 9 21 3 Impact Corruptions 31 | . . . . . 12 7 . . . 1 . 1 . . 10 . . . . Robots Melted 19 | . . . . . . . 1 . 1 . 5 2 . . . . . 1 9 Combat Hostiles 16 | . . . . . . . . . 1 . 5 2 . . . . . 1 7 Parts Melted 60 | . 2 . . . 1 1 3 . 3 6 8 14 1 . 4 . . 4 13 Heat Transferred 33479 | . 703 . . 148 703 629 1906 37 2220 3285 5002 2600 2137 200 2660 . 600 1429 9220 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped 48 | . . . . . . . . . . . . . . . 28 . . 20 . Power Chain Reactions 4 | . . . . . . . . . . . . 3 . . 1 . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Peak Influence 2194 | 5 241 340 326 298 364 310 . 10 192 458 1184 1680 . 184 797 873 721 1379 2194 Initial 882 | . 3 24 111 72 89 46 . . 7 100 27 579 . . 103 447 380 432 882 Average 409 | . 67 154 200 128 192 92 . 4 119 143 333 1129 . 80 330 683 459 830 1497 Maximum Alert Level 5 | . 1 1 1 1 1 1 . . . 2 4 5 . . 3 3 3 4 5 Low Security (%) 52 | 100 97 73 62 84 58 88 . 100 100 73 45 . . 100 44 . . . . Level 1 14 | . 2 26 38 15 41 11 . . . 24 24 . . . 22 . 37 . . Level 2 8 | . . . . . . . . . . 2 19 15 . . 21 39 61 38 . Level 3 8 | . . . . . . . . . . . 9 31 . . 11 60 . 38 5 Level 4 9 | . . . . . . . . . . . 2 36 . . . . . 23 37 Level 5 7 | . . . . . . . . . . . . 16 . . . . . . 56 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . Squads Dispatched 81 | . 3 2 . 2 4 . . . 1 7 10 16 . 2 9 2 4 9 10 Investigation 13 | . 2 1 . . 1 . . . . 1 2 3 . 1 2 . . . . Extermination 19 | . . . . . . . . . . 1 3 4 . . 2 1 1 3 4 Reinforcement 20 | . 1 1 . 1 3 . . . 1 2 4 1 . 1 1 . 1 3 . Assault 18 | . . . . . . . . . . . 1 8 . . 1 1 . 1 6 Garrison 6 | . . . . 1 . . . . . 3 . . . . . . 2 . . Intercept 5 | . . . . . . . . . . . . . . . 3 . . 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Distress Signals 50 | . 1 4 . 2 4 . 1 . . 5 2 4 . . 3 . 1 5 18 Communications Jammed 34 | . . . . . . . . . . 34 . . . . . . . . . Distress Signals 22 | . . . . . . . . . . 22 . . . . . . . . . Times Spotted 734 | . 29 49 11 39 31 3 97 . 7 35 58 111 1 6 57 18 22 49 111 Peak Tracking Total 12 | . 5 4 3 4 4 2 8 . 4 7 7 12 1 4 11 6 6 8 10 Tactical Retreats 23 | . 1 2 . 2 1 . 6 . . 1 . 3 . . 3 1 2 1 . ID Masks Used 1 | . . . . . . . . . . . . 1 . . . . . . . IFF Responses 496 | . . . . . . . . . . . . 496 . . . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Traps Triggered 11 | . 1 . . . 2 . . . 1 1 2 2 . . 1 . 1 . . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . 1 . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Machines Disabled 77 | . . . . 2 3 2 22 . . 1 3 14 4 4 6 . 4 4 8 Max in Single Turn 2 | . . . . 1 1 2 2 . . . 1 1 1 1 1 . 1 1 1 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . . . 8 . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Machines Accessed 91 | . 8 10 . 9 7 12 8 2 . 10 4 8 . 2 3 . 4 2 2 Terminals 60 | . 6 7 . 8 6 6 . 1 . 8 2 6 . . 2 . 4 2 2 Fabricators 6 | . . . . . . . . 1 . 2 1 2 . . . . . . . Repair Stations 5 | . 1 2 . . . . . . . . . . . 1 1 . . . . Recycling Units 9 | . 1 1 . 1 . 6 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . Total Hacks 345 | . 20 38 . 26 19 35 37 4 . 49 33 33 . 4 11 . 20 9 7 Successful 205 | . 14 24 . 16 11 23 37 3 . 31 17 15 . 1 1 . 7 4 1 Failed 139 | . 6 14 . 10 8 11 . 1 . 18 16 18 . 3 10 . 13 5 6 Catastrophic 13 | . 1 1 . . . . . . . 2 1 . . 1 3 . 2 1 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . Manual 149 | . 15 24 . 17 11 22 . . . 20 18 11 . 2 3 . 2 3 1 Terminals 235 | . 17 26 . 24 18 18 . 1 . 38 26 23 . . 8 . 20 9 7 Fabricators 30 | . . . . . . . . 3 . 11 6 10 . . . . . . . Repair Stations 17 | . 2 10 . . . . . . . . . . . 2 3 . . . . Recycling Units 22 | . 1 2 . 2 . 17 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . Terminal Hacks 99 | . 3 7 . 6 4 3 37 1 . 11 7 9 . . 1 . 6 3 1 Record 31 | . . . . . . . 30 . . . . 1 . . . . . . . Part Schematic 4 | . . 1 . . 1 . . . . 1 1 . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 1 . . . 1 6 . . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . 2 . . . . . . 2 . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . 1 . 1 . . . . . 1 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . Terminal Index 7 | . . . . 1 . . . . . 1 1 1 . . . . 1 1 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . . . . . . . 2 . . . 1 . . . . Unreport Threat 9 | . . 2 . 1 . . . . . 4 . 1 . . . . 1 . . Locate Traps 3 | . . . . 1 . . . . . . . . . . . . 2 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 14 | . 1 1 . 2 1 2 . . . 2 1 3 . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 2 . 7 3 2 . . . . . . . Network Status 2 | . . . . . . . . . . . 1 1 . . . . . . . Load Schematic 6 | . . . . . . . . 1 . 4 1 . . . . . . . . Build 6 | . . . . . . . . 1 . 3 1 1 . . . . . . . Repair Station Hacks 10 | . 2 8 . . . . . . . . . . . . . . . . . Scan Component 5 | . 1 4 . . . . . . . . . . . . . . . . . Repair 5 | . 1 4 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . 1 . 6 . . . . . . . . . . . . . Retrieve Components 8 | . 1 . . 1 . 6 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . Unauthorized Hacks 71 | . 8 9 . 9 6 13 . . . 13 6 4 . 1 . . 1 1 . Terminals 58 | . 8 8 . 9 6 7 . . . 12 5 1 . . . . 1 1 . Track 4 | . . . . 1 1 . . . . 1 1 . . . . . . . . Assimilate 5 | . 1 1 . 1 . . . . . 2 . . . . . . . . . Botnet 11 | . 1 1 . 1 1 2 . . . 2 1 . . . . . 1 1 . Disrupt 1 | . . . . . . . . . . 1 . . . . . . . . . Operators 5 | . 1 1 . 1 . . . . . 1 1 . . . . . . . . Skim 32 | . 5 5 . 5 4 5 . . . 5 2 1 . . . . . . . Fabricators 5 | . . . . . . . . . . 1 1 3 . . . . . . . Prioritize 2 | . . . . . . . . . . 1 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . . 1 . . . . . Patch 2 | . . 1 . . . . . . . . . . . 1 . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . . . . . . . . Tunnel 6 | . . . . . . 6 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 7 9 . 8 6 11 . 2 . 9 3 6 . 2 3 . 4 2 2 Full Trace Events 4 | . 1 . . . . . . . . 1 1 . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . 1 . . 1 . 11 . 3 12 3 . . . . . . . . Parts Built 7 | . . . . . . . . 1 . 3 1 2 . . . . . . . Authchips 4 | . . . . . . . . 1 . 3 . . . . . . . . . Time 287 | . . . . . . . . 76 . 100 47 64 . . . . . . . Total Part Build Rating 41 | . . . . . . . . 5 . 15 5 16 . . . . . . . Parts Repaired 5 | . 1 4 . . . . . . . . . . . . . . . . . Time 160 | . 32 128 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 10 . . 10 . 10 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 23 . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Total Allies 77 | . . 1 3 1 . 23 . . . 12 16 . . 6 . . . . 15 Largest Group 23 | . . 1 3 3 . 23 23 . . 5 11 11 . 5 3 . . . 9 Highest-Rated Group 319 | . . 10 40 40 . 319 319 . . 50 109 109 . 50 29 . . . 89 Highest-Rated Ally 27 | . . 10 16 16 . 27 27 . . 10 10 10 . 10 10 . . . 10 Total Orders 29 | . . . . 1 . 6 22 . . . . . . . . . . . . STAY 23 | . . . . 1 . . 22 . . . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . . PICKUP 1 | . . . . . . 1 . . . . . . . . . . . . . COLLECT 3 | . . . . . . 3 . . . . . . . . . . . . . Ally Attacks 692 | . . . . 14 . . 38 . . 106 268 60 . 37 . . . . 169 Total Damage 8461 | . . . . 93 . . 604 . . 1058 3568 714 . 475 . . . . 1949 Kills 91 | . . . . . . . 6 . . 15 38 8 . 8 . . . . 16 Allies Corrupted 5 | . . . . . . . . . . . 2 . . . 2 . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Robot Analysis Total 10 | . 1 1 . . . 1 6 . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Turns Passed 35556 | 87 2276 2775 600 1280 1377 1755 13070 281 391 1260 1474 2196 602 550 1011 436 657 1180 2298 Spaces Moved 13672 | 49 1003 1217 360 623 647 862 4016 135 162 585 670 832 185 261 420 166 280 385 814 Core 10 | 10 . . . . . . . . . . . . . . . . . . . Treads 8465 | 39 388 21 . 1 . . 3358 135 162 585 670 832 185 261 420 166 280 385 577 Legs 237 | . . . . . . . . . . . . . . . . . . . 237 Wheels 4960 | . 615 1196 360 622 647 862 658 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 150 145 135 116 140 153 153 162 162 150 170 172 172 172 168 168 103 Average Speed 184 | 138 169 185 150 156 168 132 225 153 160 162 164 168 248 179 172 174 169 176 178 Slowest Speed 465 | 160 175 240 150 465 245 140 340 153 162 162 244 250 250 250 254 262 172 254 295 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 53 | 5 98 86 84 49 97 96 95 3 96 19 21 47 95 13 51 6 58 20 30 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 12 | . . 1 . 2 . 8 . . . 1 . . . . . . . . . Known Exits Taken 16 | . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 11 | . . . 2 . . . 9 . . . . . . . . . . . . Spaces Dug 230 | . . 1 . 10 19 . 72 . 5 12 5 13 . 20 21 3 19 23 7 Terrain Destroyed 682 | . . 1 . 10 25 20 126 . 5 12 38 33 . 25 67 3 30 92 195 Melee 49 | . . 1 . . 10 . 2 . 5 12 3 1 . 7 2 3 3 . . Projectile 201 | . . . . . 4 . 111 . . . 35 15 . 5 6 . . 10 15 AOE 346 | . . . . 10 11 20 . . . . . 5 . . 40 . 11 76 173 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Fac Fac Arm Lab Res Qua Res Tes Acc Com Total 21945 | 63 1444 1554 386 805 813 1438 7578 203 246 797 895 1390 266 316 634 275 450 876 1516 Wait 4939 | 2 320 134 2 70 33 264 2922 56 2 121 66 214 4 19 41 33 59 290 287 Move 13652 | 48 1002 1216 359 622 646 861 4015 134 161 584 669 831 184 260 419 165 279 384 813 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 262 | 4 22 30 . 10 16 4 30 3 14 9 17 34 6 5 9 4 5 9 31 Fast Attach 200 | 7 3 5 . 5 13 3 24 . 5 4 9 16 9 2 21 7 13 16 38 Attach 176 | . . 6 . 6 4 1 25 4 4 6 5 29 3 3 12 3 2 15 48 Detach 159 | 1 1 . . 1 4 4 27 . 1 2 7 11 3 . 18 4 4 24 47 Swap 398 | . 9 17 4 12 16 7 111 3 15 19 35 64 4 7 26 4 15 12 18 Drop 339 | . 10 28 1 9 22 6 45 . 20 7 24 37 9 6 25 6 18 21 45 Fire 1411 | 1 77 116 20 69 34 9 370 3 19 30 58 148 38 7 50 34 51 102 175 Melee 129 | . . 1 . . 25 7 9 . 5 14 3 5 6 7 12 15 4 3 13 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 1 . . . . . . . 1 1 1 . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 274 | . . . . . . 272 . . . . 1 . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research -3/Quarantine -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 1116 | -10/Materials | Discovered new exit (range 10) 1242 | -10/Materials | Discovered new exit (range 16) 1390 | -10/Materials | Repaired Autogun 1663 | -10/Materials | Discovered new exit (range 6) 1865 | -10/Materials | Loaded intel: 10 interactive machine locations 1941 | -10/Materials | Learned location of 1 exit from Storage 2007 | -10/Materials | Identified exit to Subcaves 2007 | -10/Materials | Identified exit to Materials 2064 | -10/Materials | Learned 2 Storage zone layouts 2113 | -10/Materials | Learned 4 Recycling zone layouts 2154 | -10/Materials | Learned location of 2 exits from Materials 2185 | -10/Materials | Learned Storage emergency access door positions 2227 | -10/Materials | Learned 4 Recycling zone layouts 2280 | -10/Materials | Learned Storage terminal intel 2343 | -10/Materials | Learned Storage stockpile data 2364 | -10/Materials | Entered another Materials area 2364 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2365 | -9/Materials | Identified exit to Materials 2365 | -9/Materials | Identified exit to Mines 2671 | -9/Materials | Build established: Gunner 2740 | -9/Materials | Repaired Autogun 2844 | -9/Materials | Repaired Hvy. Assault Rifle 2910 | -9/Materials | Discovered exit to Materials (range 8) 3920 | -9/Materials | Loaded intel: 17 trap records 3961 | -9/Materials | Discovered exit to Materials (range 9) 3994 | -9/Materials | Learned Storage security intel 4278 | -9/Materials | Learned Storage terminal intel 4644 | -9/Materials | Repaired Autogun? 4717 | -9/Materials | Repaired Autogun 5139 | -9/Materials | Entered Mines 5145 | -9/Mines | Met a Derelict bent on vengeance 5257 | -9/Mines | Learned Materials emergency access door positions 5642 | -9/Mines | Discovered exit to Materials (range 3) 5678 | -9/Mines | Discovered exit to Materials (range 6) 5712 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5739 | -9/Mines | Entered Materials 5739 | -8/Materials | Accompanied by 3 allies 5739 | -8/Materials | Evolved 2 slots: Utility x2 5907 | -8/Materials | Identified exit to Storage 6292 | -8/Materials | Learned 2 Storage zone layouts 6331 | -8/Materials | Learned location of Recycling (-8) 6381 | -8/Materials | Build established: Hacker-Tank 6383 | -8/Materials | Identified exit to Factory 6394 | -8/Materials | Learned 4 Lower Caves zone layouts 6397 | -8/Materials | Learned 2 Lower Caves zone layouts 6985 | -8/Materials | Garrison activated, responded to threat 7019 | -8/Materials | Entered Storage 7021 | -8/Storage | Identified exit to Recycling 7025 | -8/Storage | Loaded intel: 12 terminal locations 7344 | -8/Storage | Met 01-MTF 7697 | -8/Storage | Build established: Mutant 8393 | -8/Storage | Used back door to open Recycling access 8396 | -8/Storage | Entered Recycling 8397 | -8/Recycling | Identified exit to Factory 8398 | -8/Recycling | Identified exit to Scraptown 8654 | -8/Recycling | Build established: Gunner 8895 | -8/Recycling | Learned location of Zion (-7) 9012 | -8/Recycling | Learned location of 1 exit from Recycling 9038 | -8/Recycling | Learned location of 1 exit from Extension 9074 | -8/Recycling | Learned 4 Factory zone layouts 9549 | -8/Recycling | Build established: Commander-Mutant 10062 | -8/Recycling | Scanned before Scraplab entrance 10082 | -8/Recycling | Entered Scraplab 10151 | -8/Recycling | Entered Scraptown 10151 | -8/Scraptown | Accompanied by 23 allies 10151 | -8/Scraptown | System corruption cleaned by C-Scrubber 10340 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10526 | -8/Scraptown | Visited Assassins FH 10551 | -8/Scraptown | Visited Cyclists 10945 | -8/Scraptown | Visited CR-KLE's Repair Center 10960 | -8/Scraptown | CR-KLE repaired 8 parts 10981 | -8/Scraptown | Visited IN-MT5's Study 10996 | -8/Scraptown | Visited Bundlers 11238 | -8/Scraptown | Build established: Commander-Gunner 11827 | -8/Scraptown | Attacked by Scraptown defenders 11833 | -8/Scraptown | Allies destroyed Triborg 11841 | -8/Scraptown | Found Tri-treads 11850 | -8/Scraptown | Found Prototype Ballistic Cannon 11863 | -8/Scraptown | Identified Siege Cannon 11925 | -8/Scraptown | Lost 22 allies 11941 | -8/Scraptown | Core integrity fell below 50% 11984 | -8/Scraptown | Destroyed 11 combat bots 12247 | -8/Scraptown | Build established: Gunner 12297 | -8/Scraptown | Found Tri-treads 14032 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 14507 | -8/Scraptown | Destroyed 14 combat bots 14674 | -8/Scraptown | Destroyed 23 combat bots 15331 | -8/Scraptown | Visited Science Guys 15582 | -8/Scraptown | Visited Analyses Database 15756 | -8/Scraptown | Visited Abandonware Association 15803 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 16250 | -8/Scraptown | Visited DA-N13 Charitable Foundation 16284 | -8/Scraptown | Found DCF Scrap (28 items) 16543 | -8/Scraptown | Visited Supply Room 16580 | -8/Scraptown | Visited Chapter 10 16689 | -8/Scraptown | Visited LU-1G1's Boring Crew 16728 | -8/Scraptown | Found Prototype Special Weapon 16728 | -8/Scraptown | Identified LU-1G1's Laser Shovel 16775 | -8/Scraptown | Visited Modified Component R&D 17197 | -8/Scraptown | Found ID Mask 17317 | -8/Scraptown | Found Prototype Device 17317 | -8/Scraptown | Identified Exp. Recalibrator 17380 | -8/Scraptown | Entered Cyclist Reading Room 19743 | -8/Scraptown | Visited Observation Area 23214 | -8/Scraptown | System corruption cleaned by C-Scrubber 23221 | -8/Scraptown | Entered Factory 23221 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 23222 | -6/Factory | Identified exit to Lower Caves 23287 | -6/Factory | Identified exit to DSF 23421 | -6/Factory | Fabricated IN-MT5's Pitchfork "Insurrection" (x1) 23502 | -6/Factory | Entered DSF 23538 | -6/DSF | Additional patrols routed to DSF 23767 | -6/DSF | Sterilization system engaged 23787 | -6/DSF | Ambient heat levels rising (+10) 23790 | -6/DSF | Discovered new exit (range 16) 23802 | -6/DSF | Ambient heat levels rising (+10) 23817 | -6/DSF | Ambient heat levels rising (+10) 23832 | -6/DSF | Ambient heat levels rising (+10) 23847 | -6/DSF | Ambient heat levels rising (+10) 23862 | -6/DSF | Ambient heat levels rising (+10) 23877 | -6/DSF | Ambient heat levels rising (+10) 23892 | -6/DSF | Ambient heat levels rising (+10) 23893 | -6/DSF | Entered Factory 23893 | -5/Factory | Evolved 2 slots: Utility x2 23910 | -5/Factory | Identified exit to Upper Caves 24172 | -5/Factory | Fabricated IN-MT5's Pitchfork "Insurrection" (x1) 24199 | -5/Factory | Fabricated IN-MT5's Pitchfork "Insurrection" (x1) 24225 | -5/Factory | Fabricated IN-MT5's Pitchfork "Insurrection" (x1) 24288 | -5/Factory | Reprogrammed and armed K-01 Serf 24307 | -5/Factory | Reprogrammed and armed K-01 Serf 24355 | -5/Factory | Reprogrammed and armed K-01 Serf 24423 | -5/Factory | Reprogrammed and armed K-01 Serf 24433 | -5/Factory | Reprogrammed and armed K-01 Serf 24480 | -5/Factory | Reprogrammed and armed K-01 Serf 24480 | -5/Factory | Reprogrammed and armed K-01 Serf 24493 | -5/Factory | Lost 4 allies 24493 | -5/Factory | Reprogrammed and armed K-01 Serf 24614 | -5/Factory | Reprogrammed and armed K-01 Serf 24633 | -5/Factory | Identified exit to Factory 24639 | -5/Factory | Garrison activated, responded to threat 24642 | -5/Factory | Tech Extrapolator generated special schematic: Energy Deflector 24707 | -5/Factory | Lost 5 allies 24795 | -5/Factory | Learned location of 1 exit from Testing 24818 | -5/Factory | Reprogrammed and armed K-01 Serf 24840 | -5/Factory | Reprogrammed and armed K-01 Serf 24859 | -5/Factory | Learned Armory garrison access intel 24913 | -5/Factory | Learned location of 1 exit from Proximity Caves 25038 | -5/Factory | Learned Quarantine emergency access door positions 25076 | -5/Factory | Learned Research repair station intel 25126 | -5/Factory | Learned Quarantine garrison access intel 25129 | -5/Factory | Reprogrammed and armed K-01 Serf 25153 | -5/Factory | Entered another Factory area 25153 | -4/Factory | Accompanied by 1 ally 25153 | -4/Factory | Evolved 2 slots: Utility x2 25154 | -4/Factory | Identified exit to Upper Caves 25288 | -4/Factory | Build established: Hacker-Gunner 25430 | -4/Factory | Reprogrammed and armed K-01 Serf 25562 | -4/Factory | Reprogrammed and armed K-01 Serf 25798 | -4/Factory | Reprogrammed and armed K-01 Serf 25811 | -4/Factory | Reprogrammed and armed K-01 Serf 25840 | -4/Factory | Reprogrammed and armed K-01 Serf 25864 | -4/Factory | Reprogrammed and armed K-01 Serf 25864 | -4/Factory | Reprogrammed and armed K-01 Serf 25869 | -4/Factory | Reprogrammed and armed K-01 Serf 25938 | -4/Factory | Reprogrammed and armed K-01 Serf 26004 | -4/Factory | Identified exit to Extension 26004 | -4/Factory | Identified exit to Armory 26106 | -4/Factory | Reprogrammed and armed K-01 Serf 26273 | -4/Factory | Reprogrammed and armed K-01 Serf 26348 | -4/Factory | Reprogrammed and armed K-01 Serf 26385 | -4/Factory | Reprogrammed and armed K-01 Serf 26386 | -4/Factory | Reprogrammed and armed K-01 Serf 26403 | -4/Factory | First assault squad dispatched 26441 | -4/Factory | Reprogrammed and armed K-01 Serf 26466 | -4/Factory | Fabricated Tactical Coordination Suite (x1) 26503 | -4/Factory | Reprogrammed and armed K-01 Serf 26627 | -4/Factory | Entered Armory 26627 | -4/Armory | Accompanied by 11 allies 26694 | -4/Armory | Lost 7 allies 27127 | -4/Armory | First assault squad dispatched 27156 | -4/Armory | Fabricated Antimissile System (x2) 27235 | -4/Armory | Energy Cycler disabled 27340 | -4/Armory | Lost 3 parts (1p2u) 27931 | -4/Armory | Spotted Armor Guard 27931 | -4/Armory | Spotted Armor Guard 27946 | -4/Armory | Destroyed Armor Guard 27948 | -4/Armory | Destroyed Armor Guard 27968 | -4/Armory | Found Prototype Device 27968 | -4/Armory | Identified Exp. Weapon Cycler 28002 | -4/Armory | Found Exp. Weapon Cycler 28037 | -4/Armory | Spotted Armor Guard 28037 | -4/Armory | Spotted Armor Guard 28070 | -4/Armory | Destroyed Armor Guard 28073 | -4/Armory | Destroyed Armor Guard 28112 | -4/Armory | Breached Obliterator storage 28135 | -4/Armory | Found Disassembled Obliterator 28144 | -4/Armory | Found PL-3XN's Ring of Power 28182 | -4/Armory | System corruption reached 10% 28247 | -4/Armory | ID Mask engaged 28264 | -4/Armory | Destroyed 12 combat bots 28276 | -4/Armory | Lost 5 parts (1p2n1u1w) 28489 | -4/Armory | Build established: Scavenger-Mutant 28526 | -4/Armory | Found Superdense Plating 28621 | -4/Armory | Discovered new exit (range 4) 28624 | -4/Armory | Identified exit to Research 28694 | -4/Armory | ID Mask no longer valid 28772 | -4/Armory | Core integrity fell below 50% 28793 | -4/Armory | Discovered new exit (range 9) 28820 | -4/Armory | Identified exit to Lab 28823 | -4/Armory | Entered Lab 28827 | -4/Lab | Discovered exit to Research (range 9) 28857 | -4/Lab | Gained access to the hidden lab's interior 28871 | -4/Lab | Detected by scanners 28877 | -4/Lab | Confronted by A5 28965 | -4/Lab | Destroyed A5 28986 | -4/Lab | Found Prototype Hackware 28997 | -4/Lab | Build established: Scavenger-Gunner 29107 | -4/Lab | Found Alien Artifact 29107 | -4/Lab | Identified Core Regenerator 29107 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 29121 | -4/Lab | Found Alien Artifact 29121 | -4/Lab | Identified Integrated Dissipator 29121 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 29168 | -4/Lab | Found Prototype Protection 29168 | -4/Lab | Identified Med. Regenerative Plating 29175 | -4/Lab | Found Prototype Hackware 29193 | -4/Lab | Found Prototype Energy Cannon 29193 | -4/Lab | Identified Potential Cannon 29209 | -4/Lab | Found Prototype Energy Gun 29209 | -4/Lab | Identified Hyp. EM Gauss Rifle 29278 | -4/Lab | Found Alien Artifact 29295 | -4/Lab | Found Alien Artifact 29395 | -4/Lab | Build established: Scavenger-Mutant 29425 | -4/Lab | Entered Research 29425 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29426 | -3/Research | Identified exit to Quarantine 29427 | -3/Research | Loaded intel: 4 repair station locations 29468 | -3/Research | Reprogrammed and armed K-01 Serf 29552 | -3/Research | Crushed by falling debris 29592 | -3/Research | Reprogrammed and armed K-01 Serf 29639 | -3/Research | Reprogrammed and armed K-01 Serf 29642 | -3/Research | Reprogrammed and armed K-01 Serf 29647 | -3/Research | Reprogrammed and armed K-01 Serf 29709 | -3/Research | Reprogrammed and armed K-01 Serf 29975 | -3/Research | Entered Quarantine 29975 | -3/Quarantine | Accompanied by 3 allies 29975 | -3/Quarantine | Identified Core Reset Matrix 29975 | -3/Quarantine | Identified Transdimensional Reconstructor 29975 | -3/Quarantine | Used Core Reset Matrix 29979 | -3/Quarantine | Detected hypermatrix surge 29979 | -3/Quarantine | Sensed 5 artifacts in vicinity 30004 | -3/Quarantine | Identified Exp. Hacking Suite 30018 | -3/Quarantine | Imp. System Shield fried by hacking feedback 30018 | -3/Quarantine | Identified Quantum Router 30028 | -3/Quarantine | Murdered 3 allies 30221 | -3/Quarantine | Found Core Stripper 30347 | -3/Quarantine | Found Sigix Broadsword 30432 | -3/Quarantine | Warped through subspace 30453 | -3/Quarantine | Build established: Scavenger-Gunner 30493 | -3/Quarantine | Found Unknown Launcher 30493 | -3/Quarantine | Identified Gamma Bomb Array 30670 | -3/Quarantine | Intercept squad dispatched 30683 | -3/Quarantine | Spotted Tracker 30684 | -3/Quarantine | Destroyed Tracker 30685 | -3/Quarantine | Spotted Tracker 30686 | -3/Quarantine | Destroyed Tracker 30704 | -3/Quarantine | Spotted Combat Programmer 30709 | -3/Quarantine | Destroyed 7 combat bots 30713 | -3/Quarantine | System corruption reached 10% 30728 | -3/Quarantine | Destroyed Combat Programmer 30732 | -3/Quarantine | Spotted Combat Programmer 30736 | -3/Quarantine | Destroyed Combat Programmer 30752 | -3/Quarantine | Found Prototype Processor 30752 | -3/Quarantine | Identified Exp. Target Analyzer 30757 | -3/Quarantine | Lost 3 parts (1n1u1w) 30848 | -3/Quarantine | Found Subatomic Replicator 30888 | -3/Quarantine | Discovered new exit (range 10) 30930 | -3/Quarantine | Build established: Hacker-Mutant 30933 | -3/Quarantine | Identified exit to Research 30975 | -3/Quarantine | First assault squad dispatched 30986 | -3/Quarantine | Entered Research 30986 | -2/Research | Evolved 2 slots: Power x1, Utility x1 31035 | -2/Research | Discovered new exit (range 6) 31044 | -2/Research | Identified exit to Testing 31139 | -2/Research | Found Unknown Device 31139 | -2/Research | Identified Quantum Capacitor 31142 | -2/Research | Found Quantum Capacitor 31274 | -2/Research | First assault squad dispatched 31283 | -2/Research | Found Prototype Processor 31283 | -2/Research | Identified Spectral Analyzer 31422 | -2/Research | Entered Testing 31452 | -2/Testing | Found Potential Cannon 31455 | -2/Testing | Found Potential Cannon 31553 | -2/Testing | Found Spectral Analyzer 31682 | -2/Testing | Spotted PD-TJYQ1V4UNH 31719 | -2/Testing | Destroyed PD-TJYQ1V4UNH 31761 | -2/Testing | Found Prototype Processor 31761 | -2/Testing | Identified Exp. Targeting Computer 31812 | -2/Testing | Spotted Striker 31814 | -2/Testing | Spotted Striker 31936 | -2/Testing | Garrison activated, responded to threat 31977 | -2/Testing | Found Prototype Hackware 32062 | -2/Testing | Discovered new exit (range 4) 32066 | -2/Testing | Identified exit to Access 32067 | -2/Testing | Identified Ghost Barrier 32079 | -2/Testing | Entered Access 32079 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 32124 | -1/Access | Spotted B-99 Colossus 32183 | -1/Access | Destroyed B-99 Colossus 32232 | -1/Access | Found Prototype Ballistic Gun 32249 | -1/Access | Found Prototype Ballistic Gun 32373 | -1/Access | Build established: Wizard-Mutant 32438 | -1/Access | Destroyed 9 combat bots 32644 | -1/Access | Identified Multirail (x2) 32935 | -1/Access | Intercept squad dispatched 32950 | -1/Access | Spotted Tracker 32950 | -1/Access | Destroyed Tracker 32950 | -1/Access | Spotted Tracker 32951 | -1/Access | Destroyed Tracker 33048 | -1/Access | Spotted Combat Programmer 33049 | -1/Access | Destroyed Combat Programmer 33079 | -1/Access | First assault squad dispatched 33247 | -1/Access | Discovered new exit (range 8) 33259 | -1/Access | Entered Command 33349 | -1/Command | Spotted B-99 Colossus 33405 | -1/Command | Build established: Alien-Mutant 33443 | -1/Command | Reprogrammed and armed K-01 Serf 33445 | -1/Command | Reprogrammed and armed K-01 Serf 33451 | -1/Command | Reprogrammed and armed K-01 Serf 33457 | -1/Command | Reprogrammed and armed K-01 Serf 33458 | -1/Command | Reprogrammed and armed K-01 Serf 33471 | -1/Command | Reprogrammed and armed K-01 Serf 33511 | -1/Command | Allies destroyed B-99 Colossus 33537 | -1/Command | Reprogrammed and armed K-01 Serf 33539 | -1/Command | Reprogrammed and armed K-01 Serf 33558 | -1/Command | First assault squad dispatched 33567 | -1/Command | Reprogrammed and armed K-01 Serf 33569 | -1/Command | Reprogrammed and armed K-01 Serf 33724 | -1/Command | Spotted M Guard 33724 | -1/Command | Spotted Combat Programmer 33726 | -1/Command | Spotted M Guard 33727 | -1/Command | Spotted Combat Programmer 33752 | -1/Command | Destroyed M Guard 33754 | -1/Command | System corruption reached 10% 33755 | -1/Command | Destroyed Combat Programmer 33757 | -1/Command | Destroyed Combat Programmer 33761 | -1/Command | Destroyed M Guard 33761 | -1/Command | All MAIN.C guards destroyed 33767 | -1/Command | Lost 8 allies 33803 | -1/Command | Found Prototype Reactor 33803 | -1/Command | Identified Zero-point Reactor 33899 | -1/Command | Reprogrammed and armed K-01 Serf 33911 | -1/Command | Reprogrammed and armed K-01 Serf 33946 | -1/Command | Reprogrammed and armed K-01 Serf 34085 | -1/Command | Reprogrammed and armed K-01 Serf 34185 | -1/Command | Spotted B-99 Colossus 34199 | -1/Command | Allies destroyed B-99 Colossus 34223 | -1/Command | Reprogrammed and armed K-01 Serf 34226 | -1/Command | Spotted Striker 34227 | -1/Command | Spotted Alpha 7 34228 | -1/Command | Spotted Alpha 7 34229 | -1/Command | Found Multirail 34231 | -1/Command | Spotted Executioner 34247 | -1/Command | Destroyed Striker 34249 | -1/Command | Destroyed Executioner 34259 | -1/Command | Destroyed Alpha 7 34262 | -1/Command | Destroyed Alpha 7 34273 | -1/Command | Lost 3 allies 34388 | -1/Command | Destroyed 9 combat bots 34689 | -1/Command | Met MAIN.C 34696 | -1/Command | 0b10 Conduit disabled 34707 | -1/Command | Destroyed MAIN.C Shell 34708 | -1/Command | MAIN.C activated Command garrisons 34783 | -1/Command | Destroyed MAIN.C 34793 | -1/Command | P-80 Master assimilated allied H-88 Terminator 34828 | -1/Command | Destroyed 7 combat bots 34866 | -1/Command | Discovered new exit (range 46) 34866 | -1/Command | Discovered new exit (range 101) 34866 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 34911 | -1/Command | P-80 Master assimilated allied W-44 Eye 34933 | -1/Command | System corruption reached 30% 34960 | -1/Command | Spotted B-99 Colossus 34972 | -1/Command | Destroyed B-99 Colossus 34992 | -1/Command | Build established: Scavenger-Gunner 34997 | -1/Command | Lost 5 parts (2n3u) 35011 | -1/Command | Destroyed 20 combat bots 35266 | -1/Command | Found Singularity Reactor 35273 | -1/Command | Found Exp. System Purifier 35364 | -1/Command | Found Spectral Analyzer 35368 | -1/Command | Found Exp. EM Disruption Field 35371 | -1/Command | Found Exp. Targeting Computer 35518 | -1/Command | Build established: Scavenger-Mutant 35557 | *** | Heading to fleet! Last Messages --------------- 35515_ Exp. System Purifier purges 1% system corruption (12%). 35515_ LU-1G1's Laser Shovel disintegrates Wall. 35516_ LU-1G1's Laser Shovel disintegrates Earth. 35521_ System corrupted: Substantial component data lost. 35525_ LU-1G1's Laser Shovel disintegrates Wave Inhibitor. 35528_ LU-1G1's Laser Shovel disintegrates Wall. 35530_ Exp. System Purifier purges 1% system corruption (11%). 35533_ Exp. System Purifier purges 1% system corruption (10%). 35533_ LU-1G1's Laser Shovel disintegrates Repair Station. 35533_ Backup Laser VII tumbles out of repair station. 35533_ Backup Propulsion VII tumbles out of repair station. 35533_ Backup Plating VII tumbles out of repair station. 35534_ LU-1G1's Laser Shovel disintegrates Repair Station. 35538_ Acquired 20 matter. 35539_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 35539_ System corrupted: Enh. Nova Cannon misfires. 35549_ Exp. System Purifier purges 1% system corruption (9%). 35551_ LU-1G1's Laser Shovel disintegrates Wall. 35554_ System corrupted: Matter fused (-6). 35555_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ### ## """" #????# *=%%=%%= * ######## | | ## # """" #????# ![##!"""###" ##?????# # | | # """" #????## #### # #?#"% #??????# # | | # #?????# ###"####### #??????#### | | ## # ! #?????# # # #??????#??? | | ?##########+#####?????# # # #??????#### | | ????????# ########## %# # = #?????????? | | ????????# !%=% # ! ! # %!#?????????? | | ????????# [= + # ##????????? | | ????????# ########## # # "#????????? | | ????????####### # ########### ##????????? | | ??????????????# #% ########## #????????? | | ???##########?# ! # = #????????? | | ???# #?# ! # #????????? | | #### #?# # #????????? | | "" # """ #?# #% ########## #????????? | | " =""" ########+##! #???????####+######?????? | | " ![ + !!%!!#???????# #?????? | | """# """ # ==*|#???????# #?????? | | """# [ "" # "## ##??????# "" #?????? | | #### # ### "#??????# """" #?????? | | #??# # #?# ##??????# """" #?????? | | ############# #?# #???????# "" #?????? | | + ### #?# ###?????# #?????? | | #### ########?# #?# #?????# #?????? | | #### #????????# #?# @ #?????###########?????? | | * + #????????# #?# #?????????????????????? | | # ####????????# #?######?????????????????????? | | [ # #???????????# #????????????????????????????? | | # #???????#####+#####?????????????????????????? | | #### #???????# #?????????????????????????? | | #### ####????# #?????????????????????????? | | #????# #?????????????????????????? | | #######+###### // #?????????????????????????? | | ##! !! # /= #?????????????????????????? | | ## !! # #?????????????????????????? | | ## ! # ! #?????????????????????????? | | ## ]# #?????????????????????????? | | ########################?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 100 Energy Generation 103 Energy Capacity 1450 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 3200 Resistance: KI 25 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Offensive Hacking 27 Defensive Hacking 45 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ IN-MT5's Pitchfork "Insurrection" | x1 | -6/Factory | Authchip IN-MT5's Pitchfork "Insurrection" | x1 | -5/Factory | Authchip IN-MT5's Pitchfork "Insurrection" | x1 | -5/Factory | Authchip IN-MT5's Pitchfork "Insurrection" | x1 | -5/Factory | Authchip Tactical Coordination Suite | x1 | -4/Factory Antimissile System | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- Core Regenerator Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor Core Stripper Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseCompositeSuperbattery Manual? 0 Play Time 05:45:29 Cumulative 565.7 hours Start 2024.07.28 @ 23:18:42 End 2024.07.30 @ 00:17:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 183 Adventurer 15 Explorer 1 Win Type 2 Total 35 Types 9/3/10/2/2/0/5/3/1 Lore% 88 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dac1815b-408b-499e-8b83-b8fc186d9855