Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.15 @ 21:06:13 Player: CrossedViper Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (231) 1155 Value Destroyed (8541) 8541 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (7229) 7229 TOTAL SCORE: 24205 Bonus ------- High Alert Combat Kills 1320 Follower Combat Kills 1300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4790 Friendly Fire -1781 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 166/170 System Corruption 5% Temperature Cool (2) Movement Walking (100) Location -4/Warlord Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Enhanced Biometal Leg Enhanced Biometal Leg Combat Gravmag System Cooled Antigrav System > --- UTILITY (7) ------ High-capacity Storage Unit Experimental Targeting Computer Experimental Melee Analysis Suite Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (12) --- Zionite Heavy DM Reactor Advanced Cooling System Experimental Coolant Injector Vortex Catalyst Activator Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Zionite Composite Leg II Zionite Composite Leg II Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Targeting Computer Armor Integrity Analyzer Layered Heavy Armor Plating Improved Energy Mantle > --- WEAPON ----------- Vortex Driver Railgun Railgun Railgun > --- INVENTORY -------- Zionite Heavy DM Reactor Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Experimental Coolant Injector Advanced Transmission Jammer Vortex Driver Mini Smartbomb Launcher Vortex Catalyst Activator Plasma Cutter CR-A16's Behemoth Slayer [Rating: 141] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg II Wheel Armored Wheel Hover Unit Makeshift Hover Unit Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Railgun Energy Gun Spread Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Particle Cleaver Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 . . 4 2 . . . . . . 2 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . 1 1 . . . . . . 2 . . . . Utility 5 | . . . 2 . . 2 1 . . . . . . . . . . . Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . Parts Attached 217 | 6 7 1 16 5 . 14 5 4 14 6 1 4 5 31 29 3 10 56 Power 18 | 1 1 . 2 . . 2 . . 1 1 . . . 1 3 . . 6 Engine 7 | 1 1 . 2 . . 2 . . 1 . . . . . . . . . Core 5 | . . . . . . . . . . 1 . . . 1 . . . 3 Reactor 6 | . . . . . . . . . . . . . . . 3 . . 3 Propulsion 60 | 2 . . 4 3 . 4 1 4 2 . . . . 11 6 . 5 18 Treads 32 | 2 . . 4 3 . 4 1 4 . . . . . 6 4 . 1 3 Leg 15 | . . . . . . . . . . . . . . 1 2 . 4 8 Wheel 6 | . . . . . . . . . 2 . . . . 4 . . . . Hover 7 | . . . . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . . Utility 60 | 1 3 1 6 1 . 5 2 . 4 2 1 1 1 9 5 2 2 14 Device 16 | . . . . . . 1 . . 2 1 . . . 4 . 2 1 5 Storage 7 | 1 2 1 2 . . . . . 1 . . . . . . . . . Processor 7 | . . . 1 . . . . . . . 1 1 . . . . . 4 Hackware 1 | . . . . . . . . . . . . . . 1 . . . . Protection 29 | . 1 . 3 1 . 4 2 . 1 1 . . 1 4 5 . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 3 . 4 1 . 3 2 . 7 3 . 3 4 10 15 1 3 18 Energy Gun 9 | 1 1 . 1 . . . . . . 1 . 1 . . 3 . . 1 Energy Cannon 19 | . . . . 1 . . 1 . 4 1 . 2 . . 3 1 1 5 Ballistic Gun 25 | 1 2 . 3 . . 3 . . . . . . 3 7 2 . . 4 Ballistic Cannon 6 | . . . . . . . . . 2 1 . . . . 2 . . 1 Launcher 10 | . . . . . . . 1 . 1 . . . 1 2 2 . . 3 Special Weapon 3 | . . . . . . . . . . . . . . . 1 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . 2 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 . . . . 1 . . . . 3 6 . . 15 Parts Lost 56 | . 3 . 5 . . 4 1 1 . 1 . . 3 5 11 . . 22 Power 6 | . 1 . 2 . . 1 . . . . . . . . . . . 2 Propulsion 20 | . . . 1 . . 1 . 1 . . . . . 4 6 . . 7 Utility 14 | . . . 1 . . 1 1 . . . . . 3 . 2 . . 6 Weapon 16 | . 2 . 1 . . 1 . . . 1 . . . 1 3 . . 7 Highest Loss Streak 10 | . 2 . 1 . . 2 1 1 . 1 . . 2 2 10 . . 6 Average Slot Usage (%) 90 | . 98 100 92 100 100 96 98 51 65 92 95 96 90 88 77 83 91 83 Engine 3 | . 13 14 10 11 11 6 6 1 . 5 . . . . . . . . Core 2 | . . . . . . . . . . . 6 6 6 5 2 . . 2 Reactor 2 | . . . . . . . . . . . . . . . 6 10 10 5 Treads 15 | . 28 28 20 22 22 22 26 22 14 13 13 13 13 21 11 15 2 3 Leg 5 | . . . . . . . . . . . . . . . 4 10 27 20 Wheel 4 | . . . . . . . . . 11 13 13 13 13 6 5 . . . Device 6 | . . . . . . 6 6 6 10 20 15 13 8 6 2 1 9 9 Storage 8 | . 19 14 12 22 22 15 13 5 2 6 6 6 6 5 5 5 5 5 Processor 8 | . . . 11 11 11 7 6 6 6 6 6 11 13 11 7 5 5 8 Protection 10 | . 8 14 15 11 11 14 18 2 4 6 13 13 8 8 8 12 10 6 Energy Gun 2 | . 8 14 8 . . . . . . 1 6 5 . . . 5 4 . Energy Cannon 5 | . . . . 5 11 2 2 1 10 17 13 11 4 . 5 7 9 3 Ballistic Gun 10 | . 20 14 13 16 11 19 15 3 . . . . 15 16 9 5 5 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 10 38 43 64 67 67 91 112 107 85 94 94 93 93 98 144 147 133 138 Greatest Support 161 | 40 40 40 40 40 40 60 83 99 24 24 24 24 24 116 116 53 149 161 Greatest Overweight (x) 8 | . . 1 2 1 1 1 1 1 3 3 3 3 3 7 8 2 2 3 Average Overweight (x) 1 | . . . 1 1 1 1 1 . 1 3 3 2 3 2 2 2 . . Largest Inventory Capacity 18 | 6 16 12 18 18 18 18 18 18 12 12 12 12 12 12 12 12 12 12 Average Capacity 12 | 5 12 11 12 18 18 18 18 9 7 12 12 12 12 12 12 12 12 12 Most Carried 18 | 4 10 10 13 18 18 18 17 16 5 12 12 12 12 12 12 12 12 12 Average Carried 11 | 1 5 9 10 16 18 16 16 7 3 9 12 11 11 11 10 11 11 10 Final Capacity 18 | 6 10 12 18 18 18 18 18 4 12 12 12 12 12 12 12 12 12 12 Final Carried 18 | 1 9 9 12 18 18 18 16 4 4 12 12 12 12 12 9 12 12 6 Class Distribution -------------------- 27% | Mutant 18% | Scavenger-Mutant 16% | Scavenger-Tank 15% | Derelict-Tank 8% | Scavenger-Gunner 4% | Derelict-Gunner 3% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Derelict-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Messiah-Tank | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Matter Collected 5831 | 193 114 83 377 203 . 387 313 . 20 292 90 26 122 1093 706 205 193 1414 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8850 | . 227 34 936 784 10 774 527 . 20 514 192 . 282 1608 1084 25 307 1526 Parts 442 | . 26 3 57 54 2 43 16 . 2 16 3 . 15 77 55 1 11 61 Haulers Intercepted 4 | . . . 2 . . . 1 . . . . . . . 1 . . . Recyclers Shooed 6 | . . . 1 . . . 3 . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 295 | . . . . . . . . . . 13 6 1 12 . . 18 12 233 Prevented 38 | . . . . . . . . . . . . . 5 . . 1 1 31 Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 180 | . 11 1 20 18 1 12 8 . . 7 4 . 7 27 16 1 4 43 Melee 6 | . 1 . . . . . . . . . . . . . . . . 5 Guns 99 | . 10 1 20 13 . 8 3 . . 1 1 . 3 20 5 1 1 12 Cannons 24 | . . . . 5 1 1 2 . . 6 3 . 2 . . . 2 2 AOE 47 | . . . . . . 3 3 . . . . . . 7 10 . . 24 Classes Destroyed 22 | . 3 1 5 . 1 4 1 . . . . . . 2 2 . . 3 Worker 13 | . . . 2 . . 6 1 . 1 . . . . 3 . . . . Builder 9 | . . . . . . 4 . . . . . . . 2 3 . . . Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . Hauler 4 | . . . 2 . . . 1 . . . . . . . 1 . . . Recycler 12 | . . . 1 3 . 4 1 . . . . . . 1 2 . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . Drone 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 5 | . 1 . . . . . . . . . . . . 1 3 . . . Swarmer 66 | . 9 . 4 6 . . 4 . . 4 3 . 5 6 9 1 . 15 Grunt 58 | . 2 1 11 7 . 7 . . . . . . 2 11 4 . 1 12 Brawler 4 | . . . 1 . . 1 . . . . . . . . . . . 2 Duelist 3 | . . . . . . 1 . . . . . . . . . . . 2 Protector 5 | . . . . . . . . . . . . . . . . . . 5 Sentry 19 | . . . 5 5 . 1 2 . . . . . . 5 1 . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . . 1 . . 3 . . . . 1 . 1 1 Programmer 10 | . . . . . . 2 1 . . . 1 . . 4 . . 1 1 Behemoth 2 | . . . . . . . . . . . . . . . 1 . 1 . Executioner 3 | . . . . . . . . . . . . . . . . . . 3 Z-Courier 2 | . . . . . . . . . . . . . . 1 1 . . . Z-Heavy 1 | . . . . . . . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . . . . 3 . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 18 | . 6 1 4 9 1 18 5 . 1 4 3 . 3 6 8 1 1 9 Combat Bots Only 9 | . 6 1 4 9 1 3 4 . . 4 3 . 3 5 5 1 1 9 Max Kills in Single Turn 8 | . 1 1 2 3 1 8 4 . 1 1 1 . 2 4 5 1 1 7 Gunslinging 1 | . . . . 1 . . . . . . . . . . 1 . . . Exploded 7 | . . . . . . 2 3 . . . . . . 4 4 . . 7 Melee 1 | . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Damage Taken 18164 | . 450 12 1128 324 . 1333 551 31 . 355 256 . 503 2709 3391 643 845 5633 Core 1853 | . 63 . 172 28 . 149 21 . . . 20 . 11 235 107 209 23 815 Absorbed by Shields 1367 | . . . . . . . 60 . . . . . . . . 39 . 1268 Core Remaining (%) 78 | 100 . 74 . . 50 78 . . . . . . 93 76 . . . . Volleys Fired 445 | . 34 4 69 34 6 35 24 . 4 18 10 . 13 65 25 7 20 77 Largest 4 | . 2 2 2 2 2 3 3 . 1 3 3 . 3 3 4 4 4 4 Hottest 323 | . 85 85 85 91 91 114 119 . 90 270 260 . 260 99 127 323 323 205 Shots Fired 1027 | . 66 6 131 66 10 91 54 . 4 26 30 . 31 179 60 20 58 195 Gun 826 | . 66 6 131 48 4 88 36 . . 1 8 . 11 175 52 12 33 155 Cannon 173 | . . . . 18 6 3 16 . 4 25 22 . 16 . . 8 24 31 Launcher 24 | . . . . . . . 2 . . . . . 4 4 6 . . 8 Special 4 | . . . . . . . . . . . . . . . 2 . 1 1 Kinetic 722 | . 46 4 83 48 4 88 36 . . . . . 9 175 52 5 15 157 Thermal 224 | . 2 2 48 18 6 3 16 . 4 26 30 . 18 . 2 8 25 16 Explosive 16 | . . . . . . . 2 . . . . . . 3 6 . . 5 Electromagnetic 23 | . 18 . . . . . . . . . . . 4 1 . . . . Entropic 17 | . . . . . . . . . . . . . . . . . . 17 Phasic 25 | . . . . . . . . . . . . . . . . 7 18 . Robot Hit Streak 27 | . 8 5 21 10 3 10 11 . 4 7 5 . 6 27 6 5 6 15 Robot Miss Streak 11 | . 3 3 5 4 5 4 4 . 2 2 2 . 5 6 11 5 4 3 Penetration Max 2 | . . . . . . . . . . . . . 1 1 1 . 1 2 Secondary Targets 12 | . . . 1 2 . . . . . . . . . 4 1 . . 4 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . 1 1 . . 1 Shots Hit Robots 740 | . 41 3 102 45 5 77 38 . 2 20 17 . 11 132 52 9 31 155 Core Hits 551 | . 19 2 84 30 2 58 40 . 1 13 5 . 9 81 91 3 7 106 Critical Hits 28 | . 1 . . 2 . 1 1 . 1 1 . . . 12 3 . . 6 Critical Kills 10 | . . . . 2 . 1 . . 1 . . . . 3 1 . . 2 Critical Parts Destroyed 17 | . 1 . . . . . 1 . . 1 . . . 9 2 . . 3 Melee Attacks 41 | . . . . . . . . . . . . . . . 11 . 1 29 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . 2 Piercing 39 | . . . . . . . . . . . . . . . 11 . 1 27 Sneak Attacks 5 | . . . . . . . . . . . . . . . 4 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28971 | . 419 13 1617 780 38 2890 996 . 66 670 538 . 586 4957 3437 332 1142 10490 Guns 12185 | . 414 7 1074 538 18 1139 489 . . 24 125 . 133 3078 766 212 625 3543 Cannons 3441 | . . . . 231 20 41 262 . 66 646 413 . 226 . . 120 505 911 Explosions 11822 | . . . 527 . . 1684 232 . . . . . 227 1859 2123 . . 5170 Melee 1380 | . . . . . . . . . . . . . . . 525 . . 855 Ramming 97 | . 5 6 16 11 . 26 13 . . . . . . 20 . . . . Kinetic 10710 | . 229 . 531 538 18 1139 489 . . . . . 84 3078 766 60 169 3609 Thermal 5128 | . 26 7 1070 231 20 41 262 . 66 670 538 . 275 1005 23 120 517 257 Explosive 6978 | . . . . . . 1684 232 . . . . . . 752 2123 . . 2187 Electromagnetic 488 | . 159 . . . . . . . . . . . 227 102 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 129 | . . . . . . . . . . . . . . . . . . 129 Piercing 1251 | . . . . . . . . . . . . . . . 525 . . 726 Entropic 3582 | . . . . . . . . . . . . . . . . . . 3582 Phasic 608 | . . . . . . . . . . . . . . . . 152 456 . Highest Corruption 16 | . . . . . . 2 . 10 12 14 16 16 . 11 3 3 3 5 Average Corruption 6 | . . . . . . 1 . 10 10 12 15 16 . 6 2 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 157 | . . . . . . 6 . 7 12 29 24 3 . 41 10 11 12 2 Message Errors 26 | . . . . . . 1 . 2 . 4 1 1 . 8 4 2 3 . Matter Fused 34 | . . . . . . . . 1 3 6 7 . . 4 2 6 4 1 Heat Flow Errors 16 | . . . . . . . . . 2 4 1 . . 6 1 2 . . Energy Discharges 15 | . . . . . . 1 . 1 . 1 1 . . 6 1 1 2 1 Data Loss (minor) 18 | . . . . . . 1 . . 3 4 3 . . 4 2 . 1 . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . . . . . Misfires 4 | . . . . . . . . . . 1 2 . . 1 . . . . Alerts 2 | . . . . . . . . . . 1 1 . . . . . . . Misdirections 16 | . . . . . . . . 3 4 5 2 1 . 1 . . . . Targeting Errors 19 | . . . . . . 2 . . . 3 3 . . 9 . . 2 . Weapon Failures 5 | . . . . . . 1 . . . . 2 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 983 | . . . 119 16 . 226 28 . . 32 72 . . 295 9 . . 186 Projectiles 182 | . . . . 16 . . 3 . . 32 72 . . . . . . 59 Explosions 779 | . . . 119 . . 226 25 . . . . . . 295 9 . . 105 Melee 22 | . . . . . . . . . . . . . . . . . . 22 Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 796 | . . . 167 . . 311 . . . . . . . 75 64 . . 179 Shots 13 | . . . 2 . . 5 . . . . . . . 2 3 . . 1 Rammed 15 | . 1 1 6 1 . 3 1 . . . . . . 2 . . . . Targets Rammed 20 | . 2 2 6 2 . 4 1 . . . . . . 2 . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . Crushed 4 | . 1 1 . 1 . 1 . . . . . . . . . . . . Highest Temperature 733 | . 88 24 321 304 84 187 196 . 169 198 199 54 199 194 194 733 197 190 Average Temperature 92 | . 33 14 106 92 40 60 103 . 54 90 113 33 125 84 55 206 110 71 Received Heat Transfer 1936 | . 72 6 285 108 . 153 76 . . . . . 90 611 306 . 69 160 Effects 15 | . . . 1 . . . . . . . . . . . . 14 . . Energy Bleed 3 | . . . 1 . . . . . . . . . . . . 2 . . Interference 5 | . . . . . . . . . . . . . . . . 5 . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . . . . . . . 4 . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . Parts Fried 5 | . . . . . . . . . . . . . 3 1 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 1 1 . . . . . 4 2 . . . . . . 2 Heat Transferred 5647 | . 30 10 995 407 37 74 444 . 100 998 707 . 385 800 74 75 337 174 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Peak Influence 1434 | . 327 246 399 609 376 1434 711 253 184 . . . . 957 1407 . . . Initial 1057 | . . 127 . 104 184 1057 490 248 177 . . . . . 413 . . . Average 428 | . 168 106 172 374 319 1059 585 246 177 . . . . 254 904 . . . Maximum Alert Level 4 | . 1 1 1 2 1 4 3 1 . . . . . 3 4 . . . Low Security (%) 41 | 100 52 82 58 13 1 . . . 100 . . . . 70 . . . . Level 1 22 | . 47 17 41 41 98 . . 100 . . . . . 9 . . . . Level 2 12 | . . . . 45 . . 85 . . . . . . 3 46 . . . Level 3 15 | . . . . . . 73 14 . . . . . . 16 13 . . . Level 4 8 | . . . . . . 26 . . . . . . . . 39 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 1 1 3 . 8 2 . 2 . . . . 10 10 . . . Investigation 10 | . 1 . 1 1 . 2 . . 2 . . . . 2 1 . . . Extermination 5 | . . . . . . 1 . . . . . . . 2 2 . . . Reinforcement 7 | . 2 . . 1 . . 1 . . . . . . 2 1 . . . Assault 5 | . . 1 . . . 1 . . . . . . . . 3 . . . Garrison 13 | . . . . 1 . 4 1 . . . . . . 4 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Distress Signals 19 | . 1 . 5 4 . 1 1 . . . . . . 3 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 434 | . 23 4 37 24 14 20 10 6 . 7 4 . 13 44 36 12 7 173 Peak Tracking Total 14 | . 11 4 8 6 4 4 4 6 . 4 3 . 5 8 11 5 3 14 Tactical Retreats 19 | . 1 . 2 2 . . . . . . . . 2 3 1 . 1 7 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Traps Triggered 16 | . 1 . 1 1 . 2 4 . . 1 . . . 5 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . 1 . . . 1 16 Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Disabled 30 | . 1 . 2 1 . 8 . . . . . . . 13 4 . . 1 Max in Single Turn 6 | . 1 . 2 1 . 5 . . . . . . . 6 2 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Accessed 30 | . 2 . 5 3 7 5 . . 2 1 . . . 1 . 1 . 3 Terminals 15 | . 1 . 4 2 2 4 . . 2 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . Total Hacks 54 | . 4 . 9 7 10 9 . . 8 1 . . . 2 . 1 . 3 Successful 26 | . 2 . 4 2 7 5 . . . 1 . . . 1 . 1 . 3 Failed 28 | . 2 . 5 5 3 4 . . 8 . . . . 1 . . . . Catastrophic 8 | . . . 3 . 1 . . . 4 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 57 | . 3 . 7 6 5 2 . . 8 . . 1 . 17 8 . . . Terminals 34 | . 3 . 7 4 5 7 . . 8 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . 2 . . . . . . . . . . . . Terminal Hacks 17 | . 2 . 2 1 2 5 . . . 1 . . . . . 1 . 3 Record 2 | . . . . . . . . . . . . . . . . . . 2 Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . 1 . . . . . 1 . 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . 2 . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 5 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 5 3 2 4 . . 2 . . . . 1 . . . . Full Trace Events 4 | . . . 1 . . 1 . . 2 . . . . . . . . . Feedback Events 2 | . . . . . . . . . 2 . . . . . . . . . Corruption 2 | . . . . . . . . . 2 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Total Allies 23 | . . 4 . . . . . . . . . 4 . 5 6 1 . 3 Largest Group 5 | . . 4 4 . . . . . . . . 4 3 3 5 3 1 3 Highest-Rated Group 416 | . . 71 71 . . . . . . . . 148 111 84 416 213 103 154 Highest-Rated Ally 103 | . . 31 31 . . . . . . . . 39 39 31 103 103 103 56 Zionite Dispatches 6 | . . . . . . . . . . . . . . 3 3 . . . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . . . 1 . . . . Defense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . 1 . . . Total Orders 7 | . . 3 . . . . . . . . . . . 3 1 . . . STAY 3 | . . 2 . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . 2 . . . . PICKUP 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 148 | . . 18 2 . . . . . . . . . 19 14 40 32 2 21 Total Damage 5627 | . . 257 28 . . . . . . . . . 537 211 2188 1483 147 776 Kills 42 | . . 3 1 . . . . . . . . . 4 3 14 12 . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . 2 1 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 28 | . . . . . . . . . . . . . . 20 8 . . . Traps 19 | . . . . . . . . . . . . . . 13 6 . . . Emergency Access 9 | . . . . . . . . . . . . . . 7 2 . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . 2 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Turns Passed 13498 | 72 354 810 1137 492 303 934 229 105 267 568 407 1228 891 1264 873 525 752 2287 Spaces Moved 7743 | 49 149 445 424 195 160 356 81 140 267 421 308 1004 413 791 431 239 495 1375 Core 230 | 16 . . . . . . . 125 89 . . . . . . . . . Treads 2168 | 33 149 445 424 195 160 356 81 15 . . . . . 31 231 . . 48 Legs 1798 | . . . . . . . . . . . . . . 1 24 239 495 1039 Wheels 3259 | . . . . . . . . . 178 421 308 1004 413 759 176 . . . Hover 288 | . . . . . . . . . . . . . . . . . . 288 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 180 180 180 180 180 50 50 120 120 110 120 100 100 205 114 40 Average Speed 136 | 124 160 170 182 180 180 180 180 63 88 120 120 118 120 123 163 205 129 117 Slowest Speed 290 | 160 160 180 200 180 180 180 180 180 120 120 120 120 120 240 290 205 205 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 30 61 48 39 51 16 6 94 8 59 52 89 57 30 13 34 65 88 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 10 | . . 1 . . 5 . . . . . 2 . 1 . . . . 1 Known Exits Taken 3 | . . . 1 . . 1 . . . . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . . 1 1 1 . 1 1 1 1 1 . Scrap Searched 13 | . . 1 . . . . . . . 5 3 . . . . 1 3 . Spaces Dug 57 | . . . . . . . . . . . . . . 30 27 . . . Terrain Destroyed 526 | . . . 56 . . 32 4 . 2 5 11 . 10 90 175 8 23 110 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 129 | . . . . . . . . . 2 5 11 . 10 17 3 8 23 50 AOE 397 | . . . 56 . . 32 4 . . . . . . 73 172 . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Total 9740 | 59 204 491 664 274 165 574 117 164 290 460 322 1041 783 939 518 261 565 1849 Wait 975 | . 2 39 106 22 . 142 4 . . 4 4 30 348 11 4 6 24 229 Move 7726 | 48 148 444 423 194 159 355 81 139 266 420 307 1003 412 790 430 238 494 1375 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 119 | 5 10 . 29 9 . 15 . . 1 10 . 1 3 13 6 5 6 6 Fast Attach 106 | 2 2 . . 1 . 3 1 2 10 1 . 3 . 22 16 . 4 39 Attach 68 | 4 3 . 12 . . 8 2 . 4 3 . 1 3 6 4 2 3 13 Detach 10 | . . . . . . . . 1 2 . . . . . 1 . . 6 Swap 43 | . 2 1 4 4 . 3 2 2 . 2 1 . 2 3 9 1 3 4 Drop 151 | . 1 1 15 8 . 9 . 20 3 2 . 3 2 27 12 2 9 37 Fire 445 | . 34 4 69 34 6 35 24 . 4 18 10 . 13 65 25 7 20 77 Melee 41 | . . . . . . . . . . . . . . . 11 . 1 29 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 . Crush 19 | . 2 2 6 2 . 4 1 . . . . . . 2 . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . . . . . . . . 34 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 7) 427 | -10/Materials | Entered Mines 577 | -10/Mines | Met a Derelict testing a Signal Generator 602 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 878 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 878 | -10/Mines | Discovered new exit (range 5) 891 | -10/Mines | Discovered new exit (range 13) 943 | -10/Mines | Learned 4 Materials zone layouts 1237 | -10/Mines | Entered Materials 1237 | -9/Materials | Accompanied by 4 allies 1237 | -9/Materials | Evolved 2 slots: Utility x2 1238 | -9/Materials | Identified exit to Materials 1430 | -9/Materials | Identified exit to Mines 1430 | -9/Materials | Identified exit to Storage 1466 | -9/Materials | Discovered exit to Materials (range 14) 2128 | -9/Materials | Build established: Scavenger-Mutant 2374 | -9/Materials | Entered Storage 2449 | -9/Storage | Build established: Mutant 2471 | -9/Storage | Garrison activated, responded to threat 2500 | -9/Storage | Destroyed 9 combat bots 2863 | -9/Storage | Used back door to open Recycling access 2863 | -9/Storage | Discovered new exit (range 3) 2866 | -9/Storage | Entered Recycling 2880 | -9/Recycling | Spotter reported a threat 2891 | -9/Recycling | Spotter reported a threat 2898 | -9/Recycling | Spotter reported a threat 2919 | -9/Recycling | Spotter reported a threat 2928 | -9/Recycling | Spotter reported a threat 2952 | -9/Recycling | Spotter reported a threat 2972 | -9/Recycling | Spotter reported a threat 2989 | -9/Recycling | Spotter reported a threat 3000 | -9/Recycling | Spotter reported a threat 3002 | -9/Recycling | Spotter reported a threat 3020 | -9/Recycling | Spotter reported a threat 3025 | -9/Recycling | Spotter reported a threat 3055 | -9/Recycling | Spotter reported a threat 3086 | -9/Recycling | Discovered new exit (range 16) 3113 | -9/Recycling | Spotter reported a threat 3139 | -9/Recycling | Spotter reported a threat 3166 | -9/Recycling | Spotter reported a threat 3169 | -9/Recycling | Entered Factory 3169 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3525 | -7/Factory | Garrison activated, responded to threat 3797 | -7/Factory | Garrison activated, responded to threat 3829 | -7/Factory | Build established: Scavenger-Tank 3932 | -7/Factory | Identified exit to Factory 3969 | -7/Factory | First assault squad dispatched 4103 | -7/Factory | Entered another Factory area 4103 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4230 | -6/Factory | Garrison activated, responded to threat 4332 | -6/Factory | Sucked down chute 4332 | -6/Factory | Entered Waste 4345 | -6/Waste | Spotted C-40 Crusher 4345 | -6/Waste | Spotted C-40 Crusher 4347 | -6/Waste | EMP discharged 4347 | -6/Waste | System corruption reached 10% 4372 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4384 | -6/Waste | Spotted C-40 Crusher 4395 | -6/Waste | Spotted C-40 Crusher 4395 | -6/Waste | Spotted C-40 Crusher 4400 | -6/Waste | Spotted C-40 Crusher 4419 | -6/Waste | Discovered new exit (range 12) 4437 | -6/Waste | Entered Factory 4691 | -6/Factory | Discovered new exit (range 4) 4704 | -6/Factory | Entered Lower Caves 4949 | -6/Lower Caves | Build established: Mutant 5029 | -6/Lower Caves | Encountered a Warlord checkpoint 5197 | -6/Lower Caves | Discovered new exit (range 11) 5272 | -6/Lower Caves | Entered another Lower Caves area 5311 | -6/Lower Caves | Learned location of Zion (-6) 5545 | -6/Lower Caves | Build established: Derelict-Tank 5658 | -6/Lower Caves | Discovered new exit (range 16) 5679 | -6/Lower Caves | Entered Zion 5723 | -6/Zion | System corruption cleaned by Quarantine Array 5926 | -6/Zion | Found CR-A16's Pointy Stick 6138 | -6/Zion | Identified exit to Proximity Caves 6193 | -6/Zion | Received a visual enhancement algorithm 6477 | -6/Zion | Given A8's code to call for help 6618 | -6/Zion | Imprinted 6620 | -6/Zion | Declared Zion's savior 6907 | -6/Zion | Entered Proximity Caves 6907 | -5/Proximity Caves | Accompanied by 4 allies 6966 | -5/Proximity Caves | Learned location of Armory (-4) 7415 | -5/Proximity Caves | Discovered new exit (range 4) 7485 | -5/Proximity Caves | Build established: Derelict-Gunner 7641 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7798 | -5/Proximity Caves | Entered Factory 7798 | -5/Factory | Evolved 2 slots: Propulsion x2 8146 | -5/Factory | Build established: Derelict-Tank 8486 | -5/Factory | Retrieved Zion intel report: Active Terminals 8513 | -5/Factory | Build established: Scavenger-Tank 8523 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 8524 | -5/Factory | Zion Defense Resupply teleported in 8562 | -5/Factory | Garrison activated, responded to threat 8717 | -5/Factory | Garrison activated, responded to threat 8790 | -5/Factory | Zion Explosive Resupply teleported in 8794 | -5/Factory | Found Prototype Launcher 8794 | -5/Factory | Identified Mni. Smartbomb Launcher 8797 | -5/Factory | Found Prototype Launcher 8875 | -5/Factory | Zion Fire squad teleported in 8913 | -5/Factory | P-70 Sage assimilated allied JH-33M(i) 8932 | -5/Factory | System corruption reached 10% 9016 | -5/Factory | Discovered new exit (range 5) 9062 | -5/Factory | Entered another Factory area 9062 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9185 | -4/Factory | Build established: Scavenger-Gunner 9342 | -4/Factory | Zion Hover Resupply teleported in 9390 | -4/Factory | Garrison activated, responded to threat 9400 | -4/Factory | Identified Scatter Rocket Array 9428 | -4/Factory | Spotted B-86 Titan 9459 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 9462 | -4/Factory | Destroyed B-86 Titan 9503 | -4/Factory | Zion Heavy squad teleported in 9518 | -4/Factory | Zion Hacker squad teleported in 9542 | -4/Factory | Lost 10 parts (5n2u3w) 9814 | -4/Factory | Discovered new exit (range 7) 9850 | -4/Factory | First assault squad dispatched 9921 | -4/Factory | Found Prototype Protection 9921 | -4/Factory | Identified Zio. Weapon Casing 9935 | -4/Factory | Entered Upper Caves 9935 | -4/Upper Caves | Accompanied by 3 allies 10417 | -4/Upper Caves | Discovered new exit (range 10) 10460 | -4/Upper Caves | Entered another Upper Caves area 10460 | -4/Upper Caves | Accompanied by 1 ally 10463 | -4/Upper Caves | Discovered new exit (range 15) 10482 | -4/Upper Caves | Encountered a Warlord checkpoint 10555 | -4/Upper Caves | Found Prototype Protection 10761 | -4/Upper Caves | Learned 8 Research zone layouts 10888 | -4/Upper Caves | Build established: Messiah-Tank 11060 | -4/Upper Caves | Spotted B-86 Titan 11068 | -4/Upper Caves | Destroyed B-86 Titan 11193 | -4/Upper Caves | Discovered new exit (range 12) 11212 | -4/Upper Caves | Entered Warlord 11267 | -4/Warlord | System corruption cleaned by Quarantine Array 11370 | -4/Warlord | Build established: Scavenger-Mutant 11399 | -4/Warlord | Learned location of Command (-1) 11400 | -4/Warlord | Learned Armory terminal intel 11845 | -4/Warlord | Build established: Scavenger-Tank 12056 | -4/Warlord | Warlord's base attacked by MAIN.C 12076 | -4/Warlord | Found Prototype Energy Gun 12076 | -4/Warlord | Identified Vortex Shotgun 12083 | -4/Warlord | Found Prototype Energy Cannon 12083 | -4/Warlord | Identified Vortex Driver 12086 | -4/Warlord | Found Vortex Driver 12089 | -4/Warlord | Found Prototype Launcher 12202 | -4/Warlord | Rebuked by Warlord 12203 | -4/Warlord | Build established: Scavenger-Mutant 12224 | -4/Warlord | Found Prototype Processor 12224 | -4/Warlord | Identified Spectral Analyzer 12247 | -4/Warlord | Found Prototype Reactor 12247 | -4/Warlord | Identified Vortex Chain Reactor 12261 | -4/Warlord | Found Prototype Processor 12261 | -4/Warlord | Identified Exp. Targeting Computer 12392 | -4/Warlord | Spotted Executioner 12397 | -4/Warlord | Spotted Striker 12403 | -4/Warlord | Destroyed Executioner 12406 | -4/Warlord | Warlord forces counterattacked 12441 | -4/Warlord | Spotted B-90 Cyclops 12481 | -4/Warlord | Spotted Striker 12532 | -4/Warlord | Lost 3 parts (1n1u1w) 12620 | -4/Warlord | Spotted Executioner 12646 | -4/Warlord | Build established: Scavenger-Gunner 12651 | -4/Warlord | Spotted Striker 12707 | -4/Warlord | Spotted Striker 12773 | -4/Warlord | Spotted B-90 Cyclops 12791 | -4/Warlord | Spotted Executioner 12843 | -4/Warlord | Spotted Executioner 12864 | -4/Warlord | Spotted Striker 12867 | -4/Warlord | Identified Vortex Catalyst Activator 12895 | -4/Warlord | Destroyed Executioner 12903 | -4/Warlord | Spotted Striker 12903 | -4/Warlord | Spotted Striker 12961 | -4/Warlord | Destroyed 9 combat bots 12991 | -4/Warlord | Spotted Striker 12993 | -4/Warlord | Found Prototype Ballistic Cannon 12993 | -4/Warlord | Identified Hvy. Autocannon 13067 | -4/Warlord | Spotted Striker 13088 | -4/Warlord | Destroyed 9 combat bots 13091 | -4/Warlord | Spotted Executioner 13114 | -4/Warlord | Core integrity fell below 50% 13167 | -4/Warlord | Build established: Scavenger-Mutant 13186 | -4/Warlord | Lost 6 parts (1n3u2w) 13252 | -4/Warlord | Destroyed Executioner 13291 | -4/Warlord | Spotted Striker 13400 | -4/Warlord | Spotted Executioner 13411 | -4/Warlord | Found Prototype Processor 13411 | -4/Warlord | Identified Exp. Melee Analysis Suite 13413 | -4/Warlord | Found Prototype Slashing Weapon 13413 | -4/Warlord | Identified Particle Cleaver 13446 | -4/Warlord | Core integrity fell below 20% 13446 | -4/Warlord | Spotted Executioner 13456 | -4/Warlord | Lost 4 parts (1p2n1w) 13484 | -4/Warlord | Spotted Striker 13498 | -4/Warlord | Lost 4 parts (2n1u1w) 13499 | -4/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 13464_ Executioner knocked back. 13464_ Knocked back. 13465_ Unknown Special Weapon fries itself beyond repair. 13465_ Adv. Transmission Jammer destroyed. 13466_ HV Slug penetrates Executioner. 13466_ Executioner suffers critical hit. 13466_ Executioner destroyed. 13467_ Knocked back. 13467_ Railgun destroyed. 13467_ Knocked back. 13469_ Acquired Enh. Biometal Leg. 13470_ Knocked back. 13471_ Slug penetrates G-67 Veteran. 13471_ G-67 Veteran knocked back. 13490_ Myomer Leg self-destruct mechanism malfunctions. 13491_ Knocked back. 13491_ HV Slug penetrates P-70 Sage. 13491_ P-70 Sage suffers critical hit. 13494_ Knocked back. 13499_ Acquired 10 matter. 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 115 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 16 Corruption Prevention 12 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 25 Resistance: EX 50 Resistance: EM 15 Core Shielding 20 Weapon Shielding 100 Evasion (%) 57 Targeting Accuracy 12 Melee Accuracy 12 Armor Integrity Analysis 33 Recoil Reduction 10 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Exp. Terrain Scanner | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorEnergyRay Manual? 0 Play Time 01:48:14 Cumulative 544.5 hours Start 2021.09.26 @ 15:30:44 End 2021.10.15 @ 21:06:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 379 Adventurer 0 Explorer 7 Win Type - Total 30 Types 9/4/11/1/0/1/2/1/1 Lore% 87 Gallery% 96 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1390aa6a-5caa-42bc-adb2-de3ab40a13d1