Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 15:18:21 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4115 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 44/850 Matter 248/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Shield System Shield System Shield System Shield Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Makeshift System Restoration Module > --- WEAPON ----------- (None) > --- INVENTORY -------- System Shield System Shield System Shield System Shield [Rating: 5] Favorites ----------- Power None Propulsion None Utility Makeshift System Restoration Module Device Makeshift System Restoration Module Weapon None Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . 1 Utility 4 | . . 1 1 1 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 1 | . . . . . . . . . 1 Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Device 1 | . . . . . . . . . 1 Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . Naked Turns 895 | . 47 39 73 59 256 122 39 150 110 Heaviest Build 5 | . . . . . . . . . 5 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 4 4 4 5 5 5 5 5 Average Carried 4 | . . . 4 4 4 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 4 4 4 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 154 | . 14 . 2 . 51 87 . . . Remotely . | . . . . . . . . . . Salvage Created 14 | . 14 . . . . . . . . Parts 1 | . 1 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 1 | . 1 . . . . . . . . Melee 1 | . 1 . . . . . . . . Classes Destroyed 1 | . 1 . . . . . . . . Swarmer 1 | . 1 . . . . . . . . Best Kill Streak 1 | . 1 . . . . . . . . Combat Bots Only 1 | . 1 . . . . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 2003 | . 114 . 458 16 444 31 . 134 806 Core 2003 | . 114 . 458 16 444 31 . 134 806 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 56 | 100 54 100 16 . . . . 10 . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits 1 | . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4 | . 1 . . . . . . . 3 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 4 | . 1 . . . . . . . 3 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . 1 . Average Corruption 1 | . 1 . . . . . . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 Shots . | . . . . . . . . . . Rammed 2 | . 1 . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature . | . . . . . . . . . . Average Temperature . | . . . . . . . . . . Received Heat Transfer 363 | . 24 . 72 9 204 18 . . 36 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 180 | . 30 12 57 70 . . . . 180 Initial 150 | . . 12 4 25 . . . . 150 Average 67 | . 7 12 33 26 . . . . 162 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . . . 2 . . . . . 1 Investigation 1 | . . . . . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 1 | . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 47 | . 5 . 12 3 11 3 . 3 10 Peak Tracking Total 11 | . 4 . 11 3 10 3 . 3 10 Tactical Retreats 2 | . . . . 1 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 6 | . 1 . 1 . 1 . 3 . . Terminals 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 22 | . 1 . 3 . 1 . 17 . . Successful 20 | . 1 . 1 . 1 . 17 . . Failed 2 | . . . 2 . . . . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 4 | . 1 . 3 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . 1 . 1 . 1 . 17 . . Record 11 | . . . . . . . 11 . . Robot Schematic 6 | . . . . . . . 6 . . Open Door 1 | . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . Total Damage 95 | . . . . . . . . 95 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 906 | 9 47 39 73 59 256 122 39 150 112 Spaces Moved 1783 | 18 92 69 145 117 509 243 78 298 214 Core 1783 | 18 92 69 145 117 509 243 78 298 214 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 24 9 22 4 73 40 68 54 9 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . . . 1 3 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Total 1785 | 17 92 72 144 116 509 242 77 298 218 Wait . | . . . . . . . . . . Move 1774 | 17 91 68 144 116 508 242 77 297 214 Hop . | . . . . . . . . . . Pick Up 6 | . . 4 . . 1 . . . 1 Fast Attach . | . . . . . . . . . . Attach 1 | . . . . . . . . . 1 Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop 1 | . . . . . . . . . 1 Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram 2 | . 1 . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 10 | -11/Junkyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 8) 57 | -10/Materials | Entered another Materials area 57 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 81 | -9/Materials | Discovered new exit (range 16) 96 | -9/Materials | Entered another Materials area 96 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 103 | -8/Materials | Identified exit to Factory 163 | -8/Materials | Core integrity fell below 50% 169 | -8/Materials | Core integrity fell below 20% 169 | -8/Materials | Entered Factory 169 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 220 | -7/Factory | Discovered new exit (range 16) 228 | -7/Factory | Discovered new exit (range 7) 228 | -7/Factory | Entered Lower Caves 230 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 239 | -7/Lower Caves | Learned Factory security intel 305 | -7/Lower Caves | Build established: Mutant 363 | -7/Lower Caves | Encountered a Warlord checkpoint 453 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 478 | -7/Lower Caves | Core integrity fell below 50% 479 | -7/Lower Caves | Discovered new exit (range 12) 484 | -7/Lower Caves | Entered another Lower Caves area 485 | -7/Lower Caves | Encountered a Warlord checkpoint 558 | -7/Lower Caves | Learned location of 1 exit from Factory 603 | -7/Lower Caves | Discovered new exit (range 7) 606 | -7/Lower Caves | Entered Data Miner 606 | -7/Data Miner | Discovered new exit (range 7) 616 | -7/Data Miner | Met Data Miner 625 | -7/Data Miner | Learned location of Section 7 (-3) 625 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 634 | -7/Data Miner | Received God Mode back door access code from Data Miner 645 | -7/Data Miner | Entered Proximity Caves 646 | -6/Proximity Caves | Learned Factory terminal intel 648 | -6/Proximity Caves | Learned 4 Factory zone layouts 710 | -6/Proximity Caves | Spotter reported a threat 768 | -6/Proximity Caves | Core integrity fell below 20% 790 | -6/Proximity Caves | Discovered new exit (range 9) 795 | -6/Proximity Caves | Entered Factory 795 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 796 | -6/Factory | Identified exit to Factory 797 | -6/Factory | Identified exit to Lower Caves 799 | -6/Factory | Loaded intel: 26 terminal locations 886 | -6/Factory | Core integrity fell below 50% 898 | -6/Factory | Core integrity fell below 20% 907 | -6/Factory | Self-destructed Last Messages --------------- 00804_ Dropped Mak. System Restoration Module. 00805_ Acquired Maul. 00826_ W-25 Informer sends out distress signal. 00827_ ALERT: All DSF locations entering lockdown mode. 00849_ Slammed into S-27 Virus. 00871_ K-01 Serf collects debris. 00880_ U-05 Engineer destroyed. 00882_ S-27 Virus destroyed. 00883_ Slug penetrates R-10 Processor. 00883_ R-10 Processor suffers critical hit (Blast). 00883_ R-10 Processor knocked back. 00885_ R-10 Processor collects Lgt. Ion Engine. 00885_ M-13 Machinist repairs VTOL Module. 00885_ Knocked back. 00889_ Penetrated by Slug. 00890_ M-13 Machinist repairs S-27 Virus. 00901_ Triggered Alarm Trap. 00901_ An alarm sounds. 00901_ ALERT: Alarm triggered, dispatching investigation squad. 00902_ K-01 Serf cleans the Matter Pump. Map ----- +----------------------------------------------------+ | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????""???????????? | | ????????????????????????????????????""???????????? | | ????????????????????????????????????""???????????? | | ##???????????????????????????????????T???????????? | | ??????????????????????????????????""???????????? | | ??????????????????????????????????""???????????? | | ????????????????????????????????????""???????????? | | ??????????????#+#????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ????????????### ###??????????????????????????????? | | ????????????# ####################???????????? | | ????????????# = ????????? | | ????????????+ @ ????????? | | ????????????# Y ss ????????? | | ????????????# s##+##################??????????? | | ????????????## ## ???????????????????????????? | | ???########### #? ???????????????????????????? | | ???# ## ??????????????????????????? | | ???# ## ??????????????????????????? | | ???# ## ?????????????????????????? | | ???# ## ?????????????????????????? | | #+## ## "" ????????????????????????? | | """ !! ## "" ????????????????????????? | | """ !% ## """ ???????????????????????? | | """ ! ## "?? ???????????????????????? | | ## "???"??????????????????????? | | !!! #? ??????????????????????????? | | !! #?###???????????????????????????? | | !! #???????????????????????????????? | | " F" #???????????????????????????????? | | """" #?????????### ######## """ # | | #########+## ??????? # """ # | | #??????????? ????? # """ ### | | #??????????? ?????"""""""" + #?? | | #??????????? ???? # """ #?? | | ##"##????????? ?????"""""""" # """ #?? | | #?????????#### ????? # """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 254 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalMyomerGreatsword Manual? 0 Play Time 00:09:59 Cumulative 119.3 hours Start 2023.04.17 @ 15:09:32 End 2023.04.17 @ 15:18:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 423b398e-197f-49c9-a87f-1b428395cc1a