Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 17:30:37 Player: Demise Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2121) 2121 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 5782 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 113 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 153/160 System Corruption 4% Temperature Critical (512) Movement Treading (490) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit Hardened Light Armor Plating Hardened Heavy Armor Plating Reactive Plating > --- WEAPON (2) ------- Heavy Assault Rifle Katana > --- INVENTORY (20) --- Light Nuclear Core Fission Core Improved Treads Improved Treads Improved Treads Structural Scanner Trap Scanner Salvage Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Graphene Brace System Shield Authchip [Propulsion] Improved Trap Extractor (0/6) Supersonic Drone Bay (1/1) Improved Assault Rifle Shock Bomb Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Heavy Armor Plating Reactive Plating Graphene Brace Hardlight Generator > --- WEAPON ----------- Improved Assault Rifle Katana > --- INVENTORY -------- Light Nuclear Core Fission Core Fission Core Improved Treads Improved Treads Improved Treads Structural Scanner Trap Scanner Salvage Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating System Shield Authchip [Propulsion] Improved Trap Extractor Supersonic Drone Bay Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 64 | 6 8 12 4 7 27 Power 6 | 1 1 2 . . 2 Engine 2 | 1 . 1 . . . Core 4 | . 1 1 . . 2 Reactor . | . . . . . . Propulsion 11 | 2 2 1 . 2 4 Treads 7 | 1 1 1 . 1 3 Leg . | . . . . . . Wheel 4 | 1 1 . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 3 3 2 1 11 Device 7 | 1 . 1 . . 5 Storage 4 | . 2 . 1 . 1 Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 8 | . . 1 1 1 5 Artifact . | . . . . . . Weapon 26 | 2 2 6 2 4 10 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 18 | 1 2 4 1 4 6 Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 9 | . 1 2 . . 6 Power 1 | . . . . . 1 Propulsion 3 | . 1 1 . . 1 Utility 3 | . . 1 . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 2 | . 1 2 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 99 91 100 88 Engine 7 | . 6 . 14 14 3 Core 4 | . 7 13 . . 5 Treads 17 | . 13 25 28 17 11 Wheel 6 | . 13 2 . 10 6 Device 9 | . 14 3 . . 19 Storage 11 | . 9 14 14 14 9 Protection 9 | . . 8 4 14 14 Energy Gun 1 | . 9 . . . . Ballistic Gun 20 | . 18 26 20 28 17 Special Melee Weapon 1 | . . . 7 . . Naked Turns . | . . . . . . Heaviest Build 87 | 7 29 31 54 62 87 Greatest Support 40 | 10 20 40 40 40 40 Greatest Overweight (x) 7 | . 2 2 1 5 7 Average Overweight (x) 2 | . 1 . . 3 5 Largest Inventory Capacity 20 | 5 15 15 20 20 20 Average Capacity 17 | 5 11 15 19 20 20 Most Carried 20 | 4 15 15 20 20 20 Average Carried 16 | 3 10 14 16 19 19 Final Capacity 20 | 5 15 15 20 20 20 Final Carried 20 | 4 14 15 20 20 19 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1828 | 261 289 250 40 102 886 Remotely . | . . . . . . Salvage Created 2590 | 59 491 212 . 157 1671 Parts 176 | 6 38 18 . 10 104 Haulers Intercepted 5 | . 2 . . . 3 Recyclers Shooed 5 | 2 . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 63 | . 13 13 . 1 36 Melee 1 | . . . . . 1 Guns 48 | . 13 5 . 1 29 AOE 14 | . . 8 . . 6 Classes Destroyed 13 | 1 3 1 . 3 5 Tunneler 2 | 2 . . . . . Hauler 5 | . 2 . . . 3 Recycler 1 | . . . . 1 . Operator 2 | . . . . . 2 Watcher 1 | . . . . . 1 Swarmer 19 | . 6 6 . . 7 Grunt 30 | . 7 4 . . 19 Brawler 1 | . . . . . 1 Sentry 7 | . . . . 1 6 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Zionite 1 | . . . . 1 . Assembled 3 | . . 3 . . . Best Kill Streak 6 | 1 3 3 . 1 6 Combat Bots Only 6 | . 3 3 . 1 6 Max Kills in Single Turn 3 | 1 1 2 . 1 3 Gunslinging 1 | . . . . . 1 Exploded 3 | . . 2 . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3855 | . 345 394 . 15 3101 Core 722 | . 58 70 . . 594 Absorbed by Shields 640 | . . . . . 640 Regen/Repaired (Parts) 663 | . 88 . . . 575 Core Remaining (%) 74 | 100 . . . 48 . Volleys Fired 240 | 8 57 22 . 10 143 Largest 2 | 2 2 2 . 2 2 Hottest 60 | 60 60 50 . 46 53 Shots Fired 471 | 16 114 42 . 20 279 Gun 460 | 16 114 36 . 20 274 Cannon . | . . . . . . Launcher 11 | . . 6 . . 5 Special . | . . . . . . Kinetic 415 | 8 77 36 . 20 274 Thermal 45 | 8 37 . . . . Explosive 11 | . . 6 . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 2 7 7 . 8 14 Robot Miss Streak 8 | 3 8 4 . 2 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 . 1 2 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 296 | 6 58 20 4 14 194 Core Hits 156 | 3 27 21 . 8 97 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 3 | 1 . . . . 2 Destroy 3 | 1 . . . . 2 Melee Attacks 10 | . . . 4 . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4737 | 73 701 781 . 148 3034 Guns 3595 | 73 701 234 . 148 2439 Cannons . | . . . . . . Explosions 1066 | . . 547 . . 519 Melee 76 | . . . . . 76 Ramming . | . . . . . . Kinetic 3337 | 39 477 234 . 148 2439 Thermal 258 | 34 224 . . . . Explosive 1066 | . . 547 . . 519 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 76 | . . . . . 76 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 86 | . . 86 . . . Projectiles . | . . . . . . Explosions 86 | . . 86 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 123 | . . 36 . . 87 Shots 5 | . . 2 . . 3 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 616 | . 36 55 . 8 616 Average Temperature 140 | . 11 23 . 6 191 Received Heat Transfer 1412 | . 135 180 . . 1097 Effects 30 | . . . . . 30 Shutdowns 6 | . . . . . 6 Energy Bleed 5 | . . . . . 5 Interference 3 | . . . . . 3 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 575 | 75 500 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 460 | 10 281 329 . 71 460 Initial 65 | . 6 65 . . 2 Average 159 | 3 94 238 . 3 232 Maximum Alert Level 2 | . 1 1 . . 2 Low Security (%) 56 | 100 89 19 . 100 35 Level 1 41 | . 10 80 . . 61 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 . . 1 11 Investigation 8 | . 2 . . 1 5 Extermination . | . . . . . . Reinforcement 7 | . 1 . . . 6 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 6 | . . . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 23 17 . 3 59 Peak Tracking Total 16 | . 5 16 . 2 9 Tactical Retreats 5 | . 1 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 2 | . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 23 | . 9 1 2 2 9 Terminals 13 | . 7 . . 1 5 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 3 | . 1 . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 65 | . 29 1 2 6 27 Successful 36 | . 16 1 2 3 14 Failed 28 | . 12 . . 3 13 Catastrophic 5 | . 2 . . . 3 Database Lockouts 1 | . 1 . . . . Manual 41 | . 18 . 1 6 16 Terminals 47 | . 25 . . 5 17 Fabricators . | . . . . . . Repair Stations 4 | . 2 . . . 2 Recycling Units 7 | . 2 . . . 5 Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 16 | . 6 1 2 3 4 Record 1 | . . . 1 . . Robot Analysis 5 | . 2 . . 2 1 Prototype ID Bank 3 | . 2 . . . 1 Open Door 2 | . . 1 . 1 . Terminal Index 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 7 . . . 5 Terminals 10 | . 6 . . . 4 Botnet 8 | . 5 . . . 3 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Recyclers 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 7 . . 1 8 Full Trace Events 7 | . 3 . . . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 70 | . 26 . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 3 . . . 10 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 4 . . Non-combat 3 | . . . 3 . . Combat 1 | . . . 1 . . Robot Hacks Applied 4 | . . . 4 . . parse_system 4 | . . . 4 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 38 | . . . . 38 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 18 | . . . . 5 13 Total Damage 256 | . . . . 66 190 Kills 4 | . . . . 1 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 5 | . 2 . . 2 1 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5834 | 64 972 797 1079 890 2032 Spaces Moved 2715 | 35 568 448 475 487 702 Core 3 | 3 . . . . . Treads 994 | . 1 351 475 89 78 Legs . | . . . . . . Wheels 1718 | 32 567 97 . 398 624 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 160 150 150 Average Speed 168 | 77 102 155 223 167 199 Slowest Speed 490 | 80 240 240 240 240 490 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 3 94 95 71 99 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 21 | . . 11 . . 10 Terrain Destroyed 100 | . . 63 . . 37 Melee 4 | . . . . . 4 Projectile . | . . . . . . AOE 96 | . . 63 . . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3533 | 52 854 510 493 552 1072 Wait 401 | . 196 12 . 35 158 Move 2710 | 34 567 447 474 486 702 Hop . | . . . . . . Pick Up 54 | 4 16 8 7 4 15 Fast Attach 22 | 6 4 2 1 1 8 Attach 13 | . 2 3 1 . 7 Detach 6 | . 2 . 2 . 2 Swap 29 | . 2 7 2 6 12 Drop 46 | . 8 9 2 10 17 Fire 240 | 8 57 22 . 10 143 Melee 10 | . . . 4 . 6 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 3) 408 | -10/Materials | Central database locked down 474 | -10/Materials | Discovered new exit (range 8) 683 | -10/Materials | Discovered new exit (range 5) 909 | -10/Materials | Repaired Lgt. Treads 957 | -10/Materials | Discovered new exit (range 15) 1037 | -10/Materials | Entered Mines 1123 | -10/Mines | Assembled infested the area 1387 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1454 | -10/Mines | Core integrity fell below 50% 1556 | -10/Mines | Discovered new exit (range 12) 1668 | -10/Mines | Learned location of Storage (-7) 1689 | -10/Mines | Discovered new exit (range 11) 1697 | -10/Mines | Discovered new exit (range 10) 1727 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1758 | -10/Mines | Identified exit to Materials 1762 | -10/Mines | Identified exit to Exiles 1834 | -10/Mines | Entered Exiles 1858 | -10/Exiles | Discovered new exit (range 15) 1879 | -10/Exiles | Identified exit to Mines 1908 | -10/Exiles | Met 8R-AWN 1942 | -10/Exiles | Met EX-HEX 2060 | -10/Exiles | Met EX-DEC 2131 | -10/Exiles | Learned location of Zion (-6) 2174 | -10/Exiles | Met EX-BIN 2209 | -10/Exiles | Aligned with FarCom system 2212 | -10/Exiles | Given EX-Vault access code 2269 | -10/Exiles | Opened EX-Vault 2284 | -10/Exiles | Found Supersonic Drone Bay 2338 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2518 | -10/Exiles | Discovered exit to Mines (range 10) 2913 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2913 | -10/Exiles | Entered Mines 3367 | -9/Mines | Met a Derelict shopkeep closing up shop 3432 | -9/Mines | Discovered new exit (range 7) 3661 | -9/Mines | Discovered new exit (range 9) 3803 | -9/Mines | Entered Materials 3803 | -8/Materials | Accompanied by 1 ally 3803 | -8/Materials | Evolved 4 slots: Utility x4 3808 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4194 | -8/Materials | Build established: Scavenger-Mutant 4418 | -8/Materials | Repaired Hrd. Heavy Armor Plating 4888 | -8/Materials | Discovered new exit (range 3) 5720 | -8/Materials | Core integrity fell below 50% 5833 | -8/Materials | Core integrity fell below 20% 5836 | -8/Materials | Core destroyed Last Messages --------------- 05824_ Overheating: Matter decay (-44). 05826_ Overheating: Hrd. Light Armor Plating damaged (-135). 05826_ Overheating: Graphene Brace damaged (-52). 05826_ Overheating: Reactive Plating damaged (-12). 05826_ Overheating: Hrd. Heavy Armor Plating damaged (-18). 05826_ K-01 Serf collects debris. 05827_ Acquired 54 matter. 05828_ Power failure, Lgt. Nuclear Core shutdown. 05828_ U-05 Engineer builds a Door. 05829_ Overheating: Core damaged (-88). 05830_ Overheating: Core damaged (-60). 05831_ K-01 Serf collects debris. 05832_ Overheating: Matter decay (-44). 05832_ G-47 Trooper destroyed. 05833_ Overheating: Core damaged (-66). 05833_ Acquired 55 matter. 05833_ K-01 Serf collects debris. 05834_ Power failure, Lgt. Nuclear Core shutdown. 05834_ K-01 Serf collects debris. 05836_ Overheating: Core damaged (-99). Map ----- +----------------------------------------------------+ | ## + # # #??????????????? | | ## ######### ############+?????????? | | ## # !#??# = ???????? | | ## #####+## #### ! ???????? | | ### # # + = %% "" ?????????? | | ###?# # = #["" #####+#####] T"??????????? | | ##### + !*|# T" #?#! %=[ #? 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