Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.11 @ 18:18:13 Player: Olga Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (3363) 3363 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 7953 Bonus ------- High Alert Combat Kills 190 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Signal Interpreter YOLO Cannon Autogun Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Light Nuclear Core Cooled Deuterium Engine Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Titanium Leg Signal Interpreter Hacking Suite YOLO Cannon Autogun Gauss Cannon Heavy Missile Launcher Heavy Mace Axe [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 78 | . 6 6 . . 38 21 7 Power 9 | . . 1 . . 4 3 1 Engine 5 | . . 1 . . 2 2 . Core 4 | . . . . . 2 1 1 Reactor . | . . . . . . . . Propulsion 26 | . 2 2 . . 14 5 3 Treads 10 | . 2 . . . 5 3 . Leg 14 | . . 2 . . 7 2 3 Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 2 . . . 9 7 . Device 4 | . . . . . 3 1 . Storage 1 | . 1 . . . . . . Processor 4 | . 1 . . . 1 2 . Hackware . | . . . . . . . . Protection 9 | . . . . . 5 4 . Artifact . | . . . . . . . . Weapon 25 | . 2 3 . . 11 6 3 Energy Gun 1 | . . . . . 1 . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 13 | . 2 2 . . 8 1 . Ballistic Cannon 2 | . . . . . . 1 1 Launcher 5 | . . 1 . . 2 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . . . 2 1 . Parts Lost 50 | . . 4 . . 21 10 15 Power 9 | . . 1 . . 4 2 2 Propulsion 21 | . . 2 . . 10 2 7 Utility 8 | . . . . . 1 3 4 Weapon 12 | . . 1 . . 6 3 2 Highest Loss Streak 11 | . . 1 . . 11 4 8 Average Slot Usage (%) 90 | . 92 99 100 100 83 88 84 Engine 7 | . 14 13 14 14 4 1 4 Core 1 | . . . . . 1 2 2 Treads 12 | . 26 10 . . 11 17 14 Leg 15 | . 1 17 28 28 15 11 10 Device 1 | . . . . . 3 1 . Storage 10 | . 14 14 14 14 9 7 6 Processor 12 | . 7 14 14 14 13 9 15 Protection 6 | . . . . . 4 19 14 Energy Gun 1 | . 6 . . . 1 . . Ballistic Gun 17 | . 21 27 28 28 14 7 . Slashing Weapon 1 | . . . . . . 5 9 Naked Turns . | . . . . . . . . Heaviest Build 56 | 12 29 31 31 31 50 56 52 Greatest Support 60 | 20 40 40 20 20 60 60 60 Greatest Overweight (x) 10 | . . 1 1 1 10 1 2 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 14 Most Carried 15 | 6 14 15 15 15 15 15 15 Average Carried 13 | 6 10 14 14 15 14 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 15 15 13 15 5 Class Distribution -------------------- 73% | Mutant 13% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 2031 | 200 210 280 . . 807 469 65 Remotely . | . . . . . . . . Salvage Created 2848 | . 484 369 . . 812 838 345 Parts 172 | . 26 19 . . 54 46 27 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . 1 . . . 2 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 85 | . 11 12 . . 26 20 16 Melee 11 | . . . . . . 7 4 Guns 40 | . 9 10 . . 15 6 . Cannons 2 | . . . . . . . 2 AOE 30 | . 2 2 . . 11 6 9 Classes Destroyed 14 | . 2 3 . . 6 3 . Worker 2 | . . . . . 2 . . Builder 3 | . . . . . 2 1 . Recycler 3 | . . . . . 1 2 . Watcher 1 | . 1 . . . . . . Swarmer 29 | . . 3 . . 11 3 12 Grunt 45 | . 11 6 . . 12 12 4 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 1 | . . . . . 1 . . Demolisher 1 | . . 1 . . . . . Specialist 1 | . . . . . 1 . . Programmer 3 | . . . . . . 3 . Heavy 1 | . . . . . 1 . . Assembled 2 | . . 2 . . . . . Best Kill Streak 8 | . 3 3 . . 7 8 7 Combat Bots Only 7 | . 3 3 . . 5 6 7 Max Kills in Single Turn 4 | . 2 2 . . 3 4 4 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 . . 2 3 3 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 7832 | . 508 651 . . 2351 2065 2257 Core 1389 | . 114 96 . . 475 129 575 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 43 | 100 . . . 16 13 . . Volleys Fired 207 | . 35 38 . . 81 48 5 Largest 2 | . 2 2 . . 2 2 2 Hottest 100 | . 70 53 . . 98 50 100 Shots Fired 400 | . 70 76 . . 154 93 7 Gun 367 | . 70 75 . . 137 85 . Cannon 7 | . . . . . . 2 5 Launcher 26 | . . 1 . . 17 6 2 Special . | . . . . . . . . Kinetic 338 | . 50 75 . . 123 87 3 Thermal 36 | . 20 . . . 14 . 2 Explosive 26 | . . 1 . . 17 6 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . 7 9 . . 17 5 2 Robot Miss Streak 6 | . 2 3 . . 6 5 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets 3 | . . 1 . . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 280 | . 46 56 . . 106 56 16 Core Hits 190 | . 27 24 . . 75 47 17 Critical Kills 2 | . . 1 . . . . 1 Critical Parts Destroyed 4 | . . 1 . . 1 2 . Critical Strikes 8 | . . 2 . . 1 4 1 Meltdown 1 | . . . . . . . 1 Destroy 4 | . . 2 . . 1 1 . Blast 1 | . . . . . . 1 . Smash 1 | . . . . . . 1 . Sever 1 | . . . . . . 1 . Melee Attacks 47 | . . . . . . 25 22 Impact 13 | . . . . . . 13 . Slashing 34 | . . . . . . 12 22 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 6 | . . . . . . 4 2 Damage Inflicted 8468 | . 735 971 . . 2989 2245 1528 Guns 3654 | . 622 870 . . 1515 647 . Cannons 304 | . . . . . . 39 265 Explosions 3316 | . 107 101 . . 1468 895 745 Melee 1180 | . . . . . . 662 518 Ramming 14 | . 6 . . . 6 2 . Kinetic 3402 | . 460 870 . . 1363 686 23 Thermal 1090 | . 162 . . . 255 . 673 Explosive 2675 | . . 101 . . 1365 895 314 Electromagnetic 107 | . 107 . . . . . . Impact 265 | . . . . . . 265 . Slashing 915 | . . . . . . 397 518 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 213 | . . . . . 62 27 124 Projectiles 81 | . . . . . . . 81 Explosions 95 | . . . . . 62 7 26 Melee 37 | . . . . . . 20 17 Knockbacks 4 | . . . . . . 4 . Impact 3 | . . . . . . 3 . Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 457 | . 30 38 . . 193 . 196 Shots 10 | . 1 1 . . 5 . 3 Rammed 4 | . 2 . . . 2 . . Targets Rammed 6 | . 3 . . . 2 1 . Kicked 1 | . . . . . . 1 . Crushed 1 | . 1 . . . . . . Highest Temperature 490 | . 168 22 . . 136 490 18 Average Temperature 109 | . 62 6 . . 24 251 12 Received Heat Transfer 2394 | . 264 333 . . 828 735 234 Effects 11 | . . . . . . 11 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 2 | . . . . . . 2 . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 4 | . 1 . . . . . 3 Heat Transferred 1341 | . 481 . . . 300 . 560 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 688 | . 277 144 . . 562 488 688 Initial 163 | . . 94 . . . 163 161 Average 202 | . 166 71 . . 285 242 364 Maximum Alert Level 2 | . 1 . . . 2 2 2 Low Security (%) 51 | 100 49 100 . 100 27 35 14 Level 1 37 | . 50 . . . 53 56 40 Level 2 11 | . . . . . 19 7 44 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 4 . . . 7 7 . Investigation 4 | . 2 . . . 2 . . Extermination 3 | . . . . . . 3 . Reinforcement 8 | . 2 . . . 5 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 7 | . 2 . . . 4 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 21 20 . . 57 22 27 Peak Tracking Total 11 | . 4 9 . . 10 5 11 Tactical Retreats 15 | . 1 1 . . 7 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 4 | . 1 . . . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 10 | . 1 . . . 4 4 1 Max in Single Turn 2 | . 1 . . . 2 2 1 Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 14 | . 3 2 1 . 4 4 . Terminals 5 | . 2 1 . . 2 . . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . 1 1 . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 28 | . 5 2 1 . 14 6 . Successful 13 | . 1 1 1 . 8 2 . Failed 15 | . 4 1 . . 6 4 . Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 5 1 1 . 6 . . Terminals 10 | . 4 1 . . 5 . . Fabricators 2 | . . . . . . 2 . Repair Stations 9 | . . . . . 8 1 . Recycling Units 4 | . 1 . . . 1 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 2 | . . 1 1 . . . . Open Door 1 | . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . . . 7 . . Scan Component 4 | . . . . . 4 . . Repair 3 | . . . . . 3 . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Tunnel 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 1 . . 3 3 . Full Trace Events 3 | . 1 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 3 . . Time 114 | . . . . . 114 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . . . 8 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . 12 . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches 12 | . . . . . 12 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 7247 | 5 711 1263 451 674 2248 1372 523 Spaces Moved 3317 | 5 336 538 237 352 983 616 250 Core 4 | . . . . . 4 . . Treads 1781 | . 311 307 . . 548 449 166 Legs 1408 | 5 25 231 237 352 307 167 84 Wheels 124 | . . . . . 124 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 120 120 160 190 190 95 126 122 Average Speed 173 | 120 157 208 190 190 163 154 166 Slowest Speed 550 | 120 160 240 190 190 550 196 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 2 54 97 61 67 62 19 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . 1 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 259 | . 2 11 . . 157 46 43 Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 258 | . 2 11 . . 157 45 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 4361 | 4 447 605 239 358 1485 910 313 Wait 597 | . 55 11 . 7 336 169 19 Move 3310 | 4 335 537 236 351 982 615 250 Hop . | . . . . . . . . Pick Up 77 | . 11 8 1 . 28 24 5 Fast Attach 14 | . . . . . 12 2 . Attach 49 | . 2 4 . . 23 13 7 Detach 4 | . . . . . 3 . 1 Swap 15 | . 4 2 . . 3 6 . Drop 36 | . 2 4 2 . 15 11 2 Fire 207 | . 35 38 . . 81 48 5 Melee 40 | . . . . . . 21 19 Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush 5 | . 3 . . . 2 . . Escape Stasis 5 | . . . . . . . 5 Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 360 | -10/Materials | Identified exit to Materials 590 | -10/Materials | Discovered new exit (range 9) 653 | -10/Materials | Identified exit to Mines 717 | -10/Materials | Entered Mines 722 | -10/Mines | Found the Drone Emporium 729 | -10/Mines | Found Prototype Device 731 | -10/Mines | Met a Derelict bent on vengeance 840 | -10/Mines | Assembled infested the area 857 | -10/Mines | Core integrity fell below 50% 907 | -10/Mines | Met 8R-AWN 1003 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1107 | -10/Mines | Found a hidden stash of uninstalled traps 1287 | -10/Mines | Discovered exit to Materials (range 9) 1492 | -10/Mines | Core integrity fell below 20% 1669 | -10/Mines | Discovered exit to Materials (range 9) 1956 | -10/Mines | Discovered new exit (range 5) 1963 | -10/Mines | Identified exit to Exiles 1980 | -10/Mines | Entered Exiles 2011 | -10/Exiles | Discovered new exit (range 15) 2032 | -10/Exiles | Welcomed by 8R-AWN 2056 | -10/Exiles | Met EX-HEX 2125 | -10/Exiles | Met EX-BIN 2151 | -10/Exiles | Aligned with FarCom system 2153 | -10/Exiles | Given EX-Vault access code 2218 | -10/Exiles | Opened EX-Vault 2236 | -10/Exiles | Found YOLO Cannon 2275 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2338 | -10/Exiles | Met EX-DEC 2410 | -10/Exiles | Discovered new exit (range 14) 2429 | -10/Exiles | Identified exit to Mines 2431 | -10/Exiles | Left Exiles lab with YOLO Cannon 2431 | -10/Exiles | Entered Mines 2685 | -9/Mines | Learned location of Zion (-7) 2704 | -9/Mines | Learned 2 Materials zone layouts 3098 | -9/Mines | Discovered new exit (range 4) 3102 | -9/Mines | Identified exit to Materials 3105 | -9/Mines | Entered Materials 3105 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3105 | -8/Materials | Identified Bomb Drone Bay 3106 | -8/Materials | Identified exit to Factory 3611 | -8/Materials | Lost 4 parts (1p1n2w) 3779 | -8/Materials | Lost 3 parts (3n) 3992 | -8/Materials | Repaired Rocket Launcher? 4082 | -8/Materials | Build established: Scavenger-Skirmisher 4222 | -8/Materials | Core integrity fell below 50% 4246 | -8/Materials | Core integrity fell below 20% 4289 | -8/Materials | Lost 11 parts (2p5n1u3w) 4615 | -8/Materials | Discovered exit to Factory (range 15) 4635 | -8/Materials | Build established: Scavenger-Mutant 5003 | -8/Materials | Repaired Hrd. Heavy Armor Plating 5083 | -8/Materials | Repaired Arm. Treads 5353 | -8/Materials | Entered Factory 5353 | -7/Factory | Evolved 2 slots: Utility x2 5647 | -7/Factory | Garrison activated, responded to threat 5710 | -7/Factory | Lost 4 parts (1p2u1w) 5922 | -7/Factory | Build established: Mutant 6127 | -7/Factory | Lost 3 parts (1n1u1w) 6545 | -7/Factory | Cargo convoy interrupted 6723 | -7/Factory | Identified exit to Garrison 6725 | -7/Factory | Entered Garrison 6870 | -7/Garrison | Triggered checkpoint 6933 | -7/Garrison | Garrison Relay disabled 7076 | -7/Garrison | Core integrity fell below 50% 7096 | -7/Garrison | Destroyed 7 combat bots 7097 | -7/Garrison | Lost 7 parts (1p3n3u) 7223 | -7/Garrison | Triggered checkpoint 7246 | -7/Garrison | Core integrity fell below 20% 7248 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07154_ Field strength at 40. 07155_ Field strength at 25. 07156_ Field strength at 10. 07157_ Stasis field depleted. 07166_ Acquired Aluminum Leg. 07172_ Acquired 40 matter. 07174_ Acquired Aluminum Leg. 07178_ Acquired Lgt. Nuclear Core. 07223_ Beams of light sweep through the air. An alarm sounds. 07225_ S-27 Virus destroyed. 07226_ Lgt. Nuclear Core destroyed. 07228_ Aluminum Leg destroyed. 07228_ S-27 Virus destroyed. 07229_ Aluminum Leg destroyed. 07231_ Hvy. Missile Launcher destroyed. 07233_ Imp. Carbon-fiber Leg destroyed. 07239_ Lrg. Storage Unit destroyed. 07244_ Imp. Titanium Leg destroyed. 07244_ Gauss Cannon destroyed. 07245_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ????????? ???????????? | | ???????????????????????# #???? #?? ???????????? | | ???????????????????????# ##?? ## #??????????? | | ???????????????????????" ? "??????????? | | ???????????????????????" ? ???????????? | | ???????????????????????"% ? ????????????? | | ???????????????????????" ? ??????????????? | | ??????????????????????## ^## #??? ##?????????? | | ?????????????########## s ## #????????? | | ?????????????# * ???????? | | ?????????????# =% [ ???????? | | ?????????????# #?###?# * %% [%* ???????? | | ?????????????# #?# #?# *s=# ##??????????????? | | ?????????????# #?# #?# =*s[#????#???????????????? | | ?????????????# #?# #?###/s##????????????????????? | | ?????????????# ### #####ss#?????????????????????? | | ?????????????# ## [%#* #?????????????????????? | | ?????????????# ## ;;;;*; #?????????????????????? | | ????########## ##;; @ #????????g????????????? | | ????# #?????????????????????? | | ????# [%! % #?????????????????????? | | ????# ####### ###;;; ;##?????????????????????? | | ????# #?????# #?# # ; #??????????????????????? | | ????# #?????# #?# ###### #??????????????????????? | | ????# #?????#[#?# #????# #??????????????????????? | | ????# #?????#%#####????# #??????????????????????? | | ????# #?????#! % #????# #??????????????????????? | | ????# #?????#####!#????# #??????????????????????? | | ????# #?????????# #????# #??????????????????????? | | ????# #?????????#[#????? #??????????????????????? | | ??### #?????????#%###??? #??????????????????????? | | ??# #?????????#! #??? #??????????????????????? | | ??# #?????????# #??? ???????????????????????? | | ??# #?????????# #???#???????????????????????? | | ??######?????????# ###???????????????????????????? | | ????????????###### #?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????#!!!####?????????????????????????????? | | ???????????#"" ""#???????????????????????????????? | | ???????????#######???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 750 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegPhysicsTorch Manual? 0 Play Time 00:49:44 Cumulative 86.5 hours Start 2021.11.11 @ 17:27:54 End 2021.11.11 @ 18:18:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd528039-b34d-47b9-a934-f44fded6a571