Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.25 @ 13:54:37 Player: animal_waves Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1115) 1115 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3221 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Target Analyzer Target Analyzer Target Analyzer > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Reaction Control System Reaction Control System Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Target Analyzer Target Analyzer Target Analyzer Reaction Control System > --- WEAPON ----------- Heavy Laser Heavy Mace > --- INVENTORY -------- Aluminum Leg Aluminum Leg Reaction Control System Reaction Control System Improved Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Target Analyzer Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 48 | 6 3 4 20 15 Power 5 | 1 1 . 3 . Engine 3 | 1 1 . 1 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 16 | 2 1 . 6 7 Treads . | . . . . . Leg 16 | 2 1 . 6 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 1 3 6 6 Device 9 | . 1 2 3 3 Storage 1 | 1 . . . . Processor 6 | . . 1 2 3 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 . 1 5 2 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . 4 . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 23 | . . . 16 7 Power 3 | . . . 3 . Propulsion 7 | . . . 3 4 Utility 8 | . . . 6 2 Weapon 5 | . . . 4 1 Highest Loss Streak 8 | . . . 8 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 88 99 79 61 Engine 6 | . 14 11 5 . Leg 19 | . 28 22 16 15 Device 13 | . 3 31 13 8 Storage 7 | . 14 11 8 . Processor 10 | . . . 13 22 Protection 1 | . . . 5 . Energy Gun 4 | . 14 . . 4 Ballistic Gun 8 | . 14 11 9 . Ballistic Cannon 3 | . . 11 5 . Impact Weapon 2 | . . . . 9 Naked Turns 21 | . . . 21 . Heaviest Build 19 | 13 15 19 19 9 Greatest Support 25 | 20 20 20 25 25 Greatest Overweight (x) 2 | 2 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 6 8 8 7 5 Most Carried 8 | . 8 8 8 5 Average Carried 5 | . 4 7 6 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | . 8 8 4 3 Class Distribution -------------------- 69% | Mutant 15% | Scavenger-Skirmisher 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1095 | 168 120 207 398 202 Remotely 316 | . . 207 109 . Salvage Created 1407 | . 169 71 573 594 Parts 78 | . 9 12 44 13 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . . 1 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 28 | . 2 3 14 9 Melee 4 | . . . . 4 Guns 12 | . 2 2 7 1 Cannons 7 | . . 1 6 . Classes Destroyed 12 | . 3 2 5 2 Worker 2 | . . . 1 1 Builder 2 | . . . 2 . Hauler 1 | . 1 . . . Recycler 3 | . . . . 3 Operator 1 | . 1 . . . Watcher 2 | . . 2 . . Swarmer 9 | . . 3 4 2 Grunt 12 | . 2 . 6 4 Duelist 1 | . . . 1 . Sentry 3 | . . . 1 2 Specialist 2 | . . . 2 . Hunter 1 | . . . . 1 Best Kill Streak 5 | . 1 4 5 5 Combat Bots Only 4 | . 1 3 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2375 | . 114 140 1308 813 Core 608 | . 39 17 259 293 Absorbed by Shields 119 | . 44 59 16 . Redirected to Shielding 25 | . . . 25 . Core Remaining (%) 93 | 100 84 95 . . Volleys Fired 105 | . 28 13 57 7 Largest 2 | . 2 2 2 1 Hottest 69 | . 60 55 58 69 Shots Fired 186 | . 54 26 99 7 Gun 145 | . 54 13 71 7 Cannon 41 | . . 13 28 . Launcher . | . . . . . Special . | . . . . . Kinetic 153 | . 28 26 99 . Thermal 33 | . 26 . . 7 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 5 9 5 Robot Miss Streak 8 | . 3 8 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 145 | . 37 11 73 24 Core Hits 47 | . 10 5 28 4 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . . . 1 4 Critical Strikes 10 | . . . 3 7 Burn 3 | . . . . 3 Blast 2 | . . . 2 . Smash 5 | . . . 1 4 Melee Attacks 31 | . . . 2 29 Impact 31 | . . . 2 29 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2844 | . 442 180 1190 1032 Guns 1406 | . 442 106 761 97 Cannons 440 | . . 74 366 . Explosions . | . . . . . Melee 998 | . . . 63 935 Ramming . | . . . . . Kinetic 1562 | . 255 180 1127 . Thermal 284 | . 187 . . 97 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 998 | . . . 63 935 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 436 | . . . 35 401 Projectiles . | . . . . . Explosions . | . . . . . Melee 436 | . . . 35 401 Knockbacks 9 | . . 2 3 4 Impact 4 | . . . . 4 Kinetic 4 | . . 1 3 . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 70 | . 70 . 2 12 Average Temperature 32 | . 42 . 2 7 Received Heat Transfer 475 | . 70 . 261 144 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . . 1 6 Impact Corruptions 15 | . . . 1 14 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted . | . . . . . Heat Transferred 832 | . 425 . . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 442 | . 98 231 442 399 Initial 100 | . . 40 97 100 Average 178 | . 39 117 264 261 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 53 | 100 100 63 25 33 Level 1 42 | . . 36 60 66 Level 2 4 | . . . 13 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 2 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 8 | . 2 . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 9 8 28 17 Peak Tracking Total 7 | . 4 5 7 6 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 4 | . . 4 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 5 | . 2 2 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 17 | . 7 7 . 3 Successful 9 | . 3 4 . 2 Failed 8 | . 4 3 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 4 . . 2 Terminals 13 | . 5 5 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 4 . 2 Prototype ID Bank 2 | . . 1 . 1 Terminal Index 1 | . . 1 . . Alert Level 1 | . . . . 1 Locate Traps 1 | . . 1 . . Recall Reinforcements 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1439 | 48 316 266 451 358 Spaces Moved 712 | 36 180 170 153 173 Core 40 | 8 . . 32 . Treads . | . . . . . Legs 672 | 28 180 170 121 173 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 120 Average Speed 116 | 111 120 120 103 120 Slowest Speed 180 | 150 120 120 180 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 3 21 19 10 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1074 | 41 225 208 338 262 Wait 156 | . 8 11 105 32 Move 708 | 35 179 169 152 173 Hop . | . . . . . Pick Up 18 | . 7 6 . 5 Fast Attach 16 | 6 . 1 4 5 Attach 16 | . 1 1 8 6 Detach . | . . . . . Swap 16 | . 2 2 8 4 Drop 8 | . . 5 2 1 Fire 105 | . 28 13 57 7 Melee 31 | . . . 2 29 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Utility x2 612 | -9/Materials | Discovered new exit (range 12) 626 | -9/Materials | Identified exit to Materials 631 | -9/Materials | Entered another Materials area 631 | -8/Materials | Evolved 2 slots: Utility x2 888 | -8/Materials | Discovered new exit (range 7) 942 | -8/Materials | Lost 8 parts (2p4u2w) 1049 | -8/Materials | Released all parts (4) 1080 | -8/Materials | Lost 6 parts (1p2n1u2w) 1082 | -8/Materials | Entered Storage 1124 | -8/Storage | Core integrity fell below 50% 1238 | -8/Storage | Garrison activated, responded to threat 1372 | -8/Storage | Core integrity fell below 20% 1380 | -8/Storage | Lost 4 parts (1n2u1w) 1440 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Assault Rifle fried. Hvy. Laser destroyed. G-47 Trooper destroyed. Heat Sink destroyed. Aluminum Leg destroyed. S-10 Pest knocked back. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest destroyed. W-25 Informer sends out distress signal. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. Acquired 15 matter. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. 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