Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 22:54:25 Player: Tuja Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (115) 575 Value Destroyed (5232) 5232 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (4160) 4160 TOTAL SCORE: 17907 Bonus ------- Pacifist 200 High Alert Combat Kills 227 Follower Combat Kills 536 Entered Garrisons 200 Entered DSFs 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -3 Cogmind --------- Core Integrity 0/1300 Matter 157/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Experimental Terrain Scan Processor Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Experimental Thermal Shield Experimental Thermal Shield Hypervelocity Railgun SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Myomer Leg Myomer Leg Advanced VSS Leg Improved Antigrav System > --- UTILITY ---------- Experimental Terrain Scan Processor Improved Targeting Computer Melee Analysis Suite Core Analyzer Active Sensor Spoofer Improved Core Shielding Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Gamma Bomb Array > --- INVENTORY -------- Neutrino Core Hypervelocity Railgun Hardcell Cannon [Rating: 131] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Spear Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Slots Evolved 14 | . . 2 . 2 . 2 2 . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . 2 . Utility 6 | . . 1 . 1 . 1 2 . . . . . . 1 . . . . Weapon 3 | . . . . 1 . . . . 1 . . . . 1 . . . . Parts Attached 131 | 6 1 1 1 2 11 16 1 11 3 6 12 5 6 6 18 1 15 9 Power 15 | 1 . . . . . 1 . 1 1 2 2 1 . 1 3 . 1 1 Engine 4 | 1 . . . . . . . . . 1 2 . . . . . . . Core 8 | . . . . . . 1 . 1 1 1 . . . . 3 . 1 . Reactor 3 | . . . . . . . . . . . . 1 . 1 . . . 1 Propulsion 39 | 2 . . 1 . 3 6 . 4 . 1 2 3 1 . 10 . 4 2 Treads 6 | . . . . . 3 2 . . . . . . . . . . 1 . Leg 19 | 2 . . . . . 4 . 4 . 1 . 3 1 . 1 . 3 . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 2 . . . . . . 2 Flight 9 | . . . . . . . . . . . . . . . 9 . . . Utility 39 | 1 1 1 . 1 4 7 1 3 1 1 3 1 1 3 3 . 6 1 Device 16 | . . 1 . . 1 3 1 2 1 1 1 . 1 1 1 . 2 . Storage 5 | 1 . . . . 1 2 . . . . . 1 . . . . . . Processor 8 | . 1 . . . 2 1 . . . . 1 . . . 1 . 2 . Hackware 3 | . . . . . . . . . . . . . . 2 . . 1 . Protection 7 | . . . . 1 . 1 . 1 . . 1 . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . . . 1 4 2 . 3 1 2 5 . 4 2 2 1 4 5 Energy Gun 12 | 2 . . . . 1 1 . . 1 . 2 . 2 1 1 . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 6 | . . . . . 1 . . . . . 2 . 1 . 1 1 . . Ballistic Cannon 9 | . . . . . . 1 . . . . . . 1 1 . . 3 3 Launcher 4 | . . . . 1 1 . . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 3 . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 1 . . . . . 5 . . . . 2 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . . System Corruption 16 | . . . . . . . . . . . . . . . 16 . . . Parts Lost 96 | . . . . . 2 7 . 3 . 7 13 . 9 7 21 . 3 24 Power 12 | . . . . . 1 . . 1 . 2 2 . 1 . 2 . . 3 Propulsion 20 | . . . . . . 2 . . . 1 5 . . . 6 . 1 5 Utility 30 | . . . . . 1 2 . 2 . 2 2 . 3 4 6 . 1 7 Weapon 34 | . . . . . . 3 . . . 2 4 . 5 3 7 . 1 9 Highest Loss Streak 10 | . . . . . 1 3 . 3 . 5 5 . 4 3 6 . 3 10 To Critical Strikes 2 | . . . . . . . . . . 1 1 . . . . . . . Average Backups 13 | 4 4 7 7 7 8 15 19 18 18 19 16 15 17 18 6 2 2 4 Power 2 | 1 1 2 1 . . 1 4 3 2 5 4 3 4 6 3 1 1 . Propulsion 1 | 1 . . . . . 2 1 1 3 2 1 . 3 4 1 . . . Utility 2 | . . 1 3 3 2 3 4 3 2 2 2 5 5 3 . . . . Weapon 5 | 1 1 1 2 2 3 7 10 10 10 9 8 6 4 3 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . 2 3 . . 10 . 1 . . 1 . . 1 7 . . 3 Power 3 | . . . 2 . . . . . . . . . . . 1 . . . Propulsion 9 | . . . . . . 2 . 1 . . 1 . . 1 4 . . . Utility 9 | . . . 1 . . 5 . . . . . . . . 1 . . 2 Weapon 3 | . . . . . . 2 . . . . . . . . . . . 1 Tool/Special 4 | . . 2 . . . 1 . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 97 88 88 89 96 96 93 94 99 99 90 95 94 83 59 49 67 61 Engine 3 | . 14 11 11 9 7 . . . . 4 5 8 2 . . . . . Core 3 | . . . . . . 6 6 4 11 5 4 . . . 2 5 4 2 Treads 6 | . . . . . 25 23 . . . . . . . . . . . 2 Leg 13 | . 28 22 19 9 . 3 26 26 23 22 14 12 22 21 5 . 7 7 Flight 1 | . . . . . . . . . . . . . . . 10 21 13 . Device 13 | . . 11 11 9 8 5 13 13 17 28 22 16 14 14 8 . 3 5 Storage 6 | . 14 11 11 9 9 7 6 6 5 5 5 5 9 10 6 5 . . Processor 10 | . 12 11 11 9 10 15 13 13 11 5 10 11 7 5 5 10 13 14 Protection 3 | . . . . 8 7 7 6 9 5 . . 4 5 3 1 . 3 3 Energy Gun 8 | . 28 22 22 18 16 11 13 . 4 . 3 5 14 8 7 2 3 1 Ballistic Gun 2 | . . . . . 1 2 . . . . 5 11 5 . 1 5 . . Ballistic Cannon 2 | . . . . . . 6 6 . . . 1 . . 9 . . 4 9 Launcher 1 | . . . . 9 8 . . . . 4 . . . . . . 1 1 Piercing Weapon 4 | . . . . . . . . 18 17 17 5 . . 4 2 . . . Peak Build Rating 131 | 6 7 9 16 24 27 45 49 63 73 77 76 91 94 104 97 39 123 131 Average Rating 59 | 1 6 8 10 23 25 39 49 54 72 75 66 77 89 95 52 38 67 83 On Entrance 48 | . 6 7 9 16 24 26 45 49 63 73 75 70 89 86 97 33 39 118 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 12 12 13 13 30 36 68 59 63 71 78 87 91 91 97 89 15 56 64 Greatest Support 115 | 20 20 20 28 28 62 85 68 68 64 64 66 106 110 110 115 16 68 68 Greatest Overweight (x) 4 | 1 . . . 1 1 1 . . 1 1 4 3 1 . 1 . 1 3 Average Overweight (x) . | . . . . 1 . . . . 1 . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 10 25 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 16 | 7 8 8 8 8 8 19 20 20 20 20 20 20 20 20 9 5 5 5 Most Carried 20 | 7 7 8 8 8 10 20 19 20 20 20 20 20 20 20 16 2 5 5 Average Carried 14 | 4 4 7 7 7 8 15 19 18 18 19 16 15 17 18 6 1 2 4 Final Capacity 20 | 8 8 8 8 8 10 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 2 7 8 8 8 10 20 19 19 20 19 13 18 19 15 3 1 5 5 Class Distribution -------------------- 23% | Gladiator 21% | Scavenger-Gunner 21% | Gunner 12% | Mutant 3% | Derelict-Gunner 3% | Tank 3% | Scavenger-Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gladiator | -6/DSF Gladiator | -5/Factory Gladiator | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Derelict-Gunner | -4/Factory Scavenger-Sprinter | -4/Garrison Scavenger-Sprinter | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Matter Collected 3037 | 212 58 10 10 34 413 400 . 114 56 146 237 . 303 192 255 . 224 373 Remotely 91 | . . . . . . . . . . . . . . 91 . . . . Salvage Created 4712 | . . 52 19 7 706 684 . 180 184 371 574 . 568 599 237 . 47 484 Parts 234 | . . . . . 36 36 . 10 11 29 38 . 26 25 5 . 2 16 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . . 27 31 . 18 . . . . . Prevented 8 | . . . . . . . . . . 1 4 . 3 . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Combat Hostiles Destroyed 99 | . . 1 1 . 16 15 . 3 3 13 16 . 8 10 4 . 1 8 Melee 35 | . . . . . . 1 . 3 3 13 11 . . 2 2 . . . Guns 26 | . . 1 1 . 4 8 . . . . 1 . 4 6 . . 1 . Cannons 16 | . . . . . . 4 . . . . 2 . 1 1 . . . 8 AOE 20 | . . . . . 12 2 . . . . 2 . 3 1 . . . . Classes Destroyed 17 | . . 1 1 1 10 1 . 1 . . . . . . 1 . . 1 Builder 3 | . . . . . 2 . . . . . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . Recycler 3 | . . . . . 1 1 . . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Operator 4 | . . . . 1 . 2 . . . . . . . . . . . 1 Watcher 3 | . . . . . 2 . . . 1 . . . . . . . . . Swarmer 30 | . . . 1 . 1 2 . . . 11 10 . . 5 . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . Grunt 37 | . . . . . 7 8 . . . 2 3 . 7 1 3 . . 6 Brawler 3 | . . . . . 2 . . . . . . . . . . . . 1 Duelist 4 | . . . . . 1 . . . . . 1 . 1 . . . . 1 Protector 1 | . . . . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . 1 . . 3 2 . . 1 . . . . 2 . . . . Specialist 3 | . . . . . . . . 3 . . . . . . . . . . Hunter 5 | . . . . . 1 1 . . . . . . . 2 . . 1 . Programmer 6 | . . . . . . 2 . . 2 . 2 . . . . . . . Best Kill Streak 9 | . . 1 1 1 9 7 . 2 3 7 5 . 4 7 2 . 1 5 Combat Bots Only 7 | . . 1 1 . 4 7 . 2 2 7 5 . 4 6 2 . 1 4 Max Kills in Single Turn 3 | . . 1 1 1 3 2 . 1 1 2 2 . 3 2 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 2 . . . . 2 . 3 1 . . . . Melee 2 | . . . . . . 1 . 1 1 2 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Hostile Shots Fired 1123 | . . 14 10 3 66 133 . 58 24 96 97 . 80 83 142 . 28 289 Missed 342 | . . 4 4 1 22 42 . 17 7 24 25 . 21 33 48 . 7 87 Hits 781 | . . 10 6 2 44 91 . 41 17 72 72 . 59 50 94 . 21 202 Melee 25 | . . . . . . . . . . . . . 4 . 3 . . 18 Projectile 756 | . . 10 6 2 44 91 . 41 17 72 72 . 55 50 91 . 21 184 AOE 2 | . . . . . . 1 . . 1 . . . . . . . . . Critical Strikes 50 | . . . . . 2 6 . . 3 1 4 . 5 4 1 . . 24 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . 4 Part Disruptions 2 | . . . . . . . . . . . . . . 1 . . . 1 Damage Taken 15376 | . . 150 53 29 720 1322 . 873 473 1095 1286 . 1215 958 2009 . 303 4890 Core 3274 | . . 61 10 . 66 132 . 127 . 130 179 . 110 166 974 . 39 1280 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 69 | . . . . . . . . . . . . . . . . . . 69 Redirected to Shielding 372 | . . . . . . . . 34 52 20 . . 23 16 53 . 14 160 Core Remaining (%) 73 | 100 100 . 82 . 88 81 . 85 . . . . 52 . . . . . Volleys Fired 182 | . . 8 3 3 35 40 1 . . 1 11 . 16 13 17 . 6 28 Largest 5 | . . 2 2 3 3 3 3 . . 1 4 . 4 5 3 . 3 4 Hottest 265 | . . 100 100 139 139 135 135 . . 69 194 . 211 265 193 . 144 226 Shots Fired 489 | . . 16 6 6 83 114 3 . 1 1 35 . 58 43 33 . 15 75 Gun 325 | . . 16 6 4 63 76 2 . 1 1 23 . 55 29 33 . 10 6 Cannon 141 | . . . . . . 37 1 . . . 12 . 3 14 . . 5 69 Launcher 23 | . . . . 2 20 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 207 | . . . . . 6 59 1 . . . 18 . 27 14 3 . 10 69 Thermal 217 | . . 16 6 4 53 54 2 . 1 1 . . 14 25 30 . 5 6 Explosive 23 | . . . . 2 20 1 . . . . . . . . . . . . Electromagnetic 42 | . . . . . 4 . . . . . 17 . 17 4 . . . . Robot Hit Streak 16 | . . 3 1 2 15 15 5 . . . 3 . 8 7 7 . 4 16 Robot Miss Streak 6 | . . 2 5 2 6 3 . . . 1 3 . 3 3 2 . 4 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 . Secondary Targets 4 | . . . . . 2 . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . 1 . . . . . Shots Hit Robots 418 | . . 9 1 2 56 80 3 14 10 30 43 . 46 39 28 . 8 49 Core Hits 247 | . . 3 1 1 49 35 1 4 7 15 23 . 34 29 14 . 3 28 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . Critical Strikes 28 | . . 3 . . 4 4 . 1 2 4 1 . 1 1 4 . . 3 Burn 14 | . . 3 . . 4 2 . . . . . . . . 4 . . 1 Destroy 1 | . . . . . . . . . . . . . 1 . . . . . Blast 4 | . . . . . . 2 . . . . . . . . . . . 2 Impale 9 | . . . . . . . . 1 2 4 1 . . 1 . . . . Melee Attacks 158 | . . . . . . 2 . 19 13 44 47 . . 21 11 . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Slashing 2 | . . . . . . 2 . . . . . . . . . . . . Piercing 155 | . . . . . . . . 19 13 44 47 . . 21 11 . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 30 | . . . . . . . . 4 3 11 10 . . 2 . . . . Damage Inflicted 12864 | . . 113 13 80 2932 1641 53 429 292 898 1450 . 1109 1237 644 . 192 1781 Guns 3646 | . . 113 13 13 563 965 35 . . . 290 . 786 279 433 . 104 52 Cannons 2711 | . . . . . . 426 18 . . . 157 . 61 246 . . 88 1715 Explosions 3304 | . . . . 67 2369 205 . . . . 210 . 262 191 . . . . Melee 3144 | . . . . . . . . 429 292 898 793 . . 521 211 . . . Ramming 59 | . . . . . . 45 . . . . . . . . . . . 14 Kinetic 3525 | . . . . . 78 663 18 . . . 254 . 416 246 21 . 114 1715 Thermal 2745 | . . 113 13 13 419 728 35 . . . 210 . 439 233 412 . 78 52 Explosive 2641 | . . . . 67 2369 205 . . . . . . . . . . . . Electromagnetic 750 | . . . . . 66 . . . . . 193 . 254 237 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 3144 | . . . . . . . . 429 292 898 793 . . 521 211 . . . Highest Corruption 16 | . . . . . . 1 . . 4 4 8 8 8 . 16 16 . 13 Average Corruption 5 | . . . . . . 1 . . 3 4 6 8 8 . 15 16 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 129 | . . . . . . 9 . . 4 27 29 17 15 . 22 . . 6 Message Errors 24 | . . . . . . 3 . . 1 5 6 2 4 . 2 . . 1 Matter Fused 35 | . . . . . . 4 . . . 12 7 5 . . 4 . . 3 Heat Flow Errors 19 | . . . . . . 1 . . 2 3 8 3 1 . . . . 1 Energy Discharges 15 | . . . . . . . . . . . 3 3 4 . 4 . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 . . . . . Parts Fused 4 | . . . . . . . . . . 1 . 2 . . 1 . . . Data Loss (minor) 14 | . . . . . . 1 . . . 5 3 1 . . 4 . . . Data Loss (major) 4 | . . . . . . . . . . . 2 . 1 . 1 . . . Misfires 4 | . . . . . . . . . 1 . . . 2 . 1 . . . Alerts 3 | . . . . . . . . . . 1 . 1 1 . . . . . Misdirections 5 | . . . . . . . . . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 116 | . . . . 3 15 9 . . . 48 22 . . 19 . . . . Projectiles 9 | . . . . . . 9 . . . . . . . . . . . . Explosions 33 | . . . . 3 15 . . . . . 15 . . . . . . . Melee 74 | . . . . . . . . . . 48 7 . . 19 . . . . Knockbacks 22 | . . . . . . 8 . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . 6 . . . . . . . . . . . 13 Secondary 3 | . . . . . . 2 . . . . . . . . . . . 1 Self-Inflicted Damage 212 | . . . . . 14 23 . . . . 43 . 81 48 . . . 3 Shots 7 | . . . . . 2 1 . . . . 1 . 1 2 . . . . Rammed 16 | . . . . . . 11 . . . . . . . . . . . 5 Targets Rammed 18 | . . . . . . 13 . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . Highest Temperature 491 | . . 285 90 84 397 440 78 . 275 170 267 153 491 397 322 . 175 387 Average Temperature 140 | . . 145 45 37 156 141 39 . 108 72 88 72 229 151 112 . 100 134 Received Heat Transfer 2605 | . . 45 . 9 333 492 . 126 9 63 162 . 204 146 306 . . 710 Effects 20 | . . 3 . . 5 3 . . . . . . 4 . . . . 5 Shutdowns 4 | . . . . . 1 1 . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Interference 12 | . . 3 . . 3 . . . . . . . 2 . . . . 4 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 36 | . . . . . . . . . . . . . . . . . . 36 Longest Duration 36 | . . . . . . . . . . . . . . . . . . 36 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 1 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . Parts Melted 19 | . . 3 . . 1 4 . . . . . . . 3 8 . . . Heat Transferred 6466 | . . 555 37 37 1535 1665 74 . . . 50 . 549 481 1150 . 148 185 Parts Sabotaged 8 | . . . . . . . . . . . . . . . 8 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 2 . 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Maximum Alert Level 3 | . . . . . 3 2 . . . . . . . . 1 . . 1 Low Security (%) 71 | 100 100 100 100 100 17 34 100 100 100 . . . . 100 89 100 100 97 Level 1 19 | . . . . . 6 59 . . . . . . . . 10 . . 2 Level 2 6 | . . . . . 51 6 . . . . . . . . . . . . Level 3 2 | . . . . . 24 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 805 | . . 30 67 40 805 444 67 101 52 . . . . 159 287 150 127 257 Initial 351 | . . . 3 18 . 351 67 46 52 . . . . . 67 150 78 6 Average 156 | . . 4 19 13 498 250 67 69 12 . . . . 89 130 150 82 77 Influence Increases 4281 | . . 38 105 65 1061 425 . 85 87 370 375 . 180 409 430 . 145 506 Destroy 0b10 Robot/C 2360 | . . 20 80 . 540 300 . 60 60 260 320 . 160 200 140 . 40 180 Destroy 0b10 Robot/NC 90 | . . . . 5 50 15 . . 5 . . . . 10 . . . 5 Destroy Leader 428 | . . 10 10 . 146 70 . 10 22 20 40 . 20 40 10 . 10 20 Allied During Kill 99 | . . . 7 . 84 . . . . . . . . . 6 . 2 . Successful Hack 121 | . . 8 8 11 4 30 . . . . . . . 10 12 . 24 14 Disable Machine 195 | . . . . . 75 . . . . . . . . 105 . . . 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 150 Destroy Structure 298 | . . . . 34 162 10 . . . . . . . 14 22 . 24 32 Partial Spotted 75 | . . . . 15 . . . . . . . . . . 30 . 15 15 Lose Combat Pursuer 465 | . . . . . . . . 15 . 90 15 . . 30 210 . 30 75 Influence Decreases 4176 | . . 28 68 112 288 1060 71 51 166 332 435 . 180 312 240 137 282 414 Entered New Map 866 | . . . 7 29 . 422 71 21 49 9 12 . . . 30 137 72 7 Time Decay 2324 | . . 28 61 67 208 568 . . 117 263 293 . 150 242 . . 160 167 Lost Part 890 | . . . . . 20 70 . 30 . 60 130 . 30 70 210 . 30 240 Lost Ally 96 | . . . . 16 60 . . . . . . . . . . . 20 . Squads Dispatched 23 | . . . 1 1 5 5 . 1 1 . . . . 1 . . 1 7 Investigation 3 | . . . 1 . 1 1 . . . . . . . . . . . . Extermination 6 | . . . . . . 3 . . 1 . . . . . . . 1 1 Reinforcement 7 | . . . . 1 1 1 . 1 . . . . . 1 . . . 2 Assault 5 | . . . . . 3 . . . . . . . . . . . . 2 Garrison 2 | . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Distress Signals 6 | . . . . 1 1 1 . . . . . . . 1 . . 1 1 Communications Jammed 11 | . . . . . . . . . 9 . . . . 2 . . . . Distress Signals 11 | . . . . . . . . . 9 . . . . 2 . . . . Times Spotted 213 | . 4 5 3 4 31 22 1 6 6 19 19 . 9 15 28 . 4 37 Peak Tracking Total 15 | . 2 5 1 3 6 7 1 3 2 6 4 . 4 4 8 . 3 15 Tactical Retreats 16 | . . . . . . . . 1 . 3 1 . . 2 6 . 1 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Traps Triggered 6 | . . . . . 1 2 . . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Machines Disabled 16 | . . . . . 5 . . . . . . . . 7 . . . 4 Max in Single Turn 6 | . . . . . 1 . . . . . . . . 6 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Machines Accessed 33 | . 2 2 2 2 3 4 1 . . . . 9 . 1 1 . 3 3 Terminals 21 | . 2 2 1 2 3 4 1 . . . . . . . 1 . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . 1 Total Hacks 92 | . 3 4 3 6 8 6 2 . . . . 48 . 2 1 . 3 6 Successful 68 | . . 3 2 3 2 3 1 . . . . 48 . 1 1 . 2 2 Failed 24 | . 3 1 1 3 6 3 1 . . . . . . 1 . . 1 4 Catastrophic 4 | . 1 . . . 1 . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 10 | . 4 1 . . 3 1 . . . . . 1 . . . . . . Terminals 38 | . 3 4 2 6 8 6 2 . . . . . . . 1 . 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 2 . . . 3 Terminal Hacks 67 | . . 3 2 3 2 3 1 . . . . 48 . . 1 . 2 2 Record 42 | . . . . 2 1 2 . . . . . 36 . . . . 1 . Part Schematic 5 | . . . . . . . . . . . . 4 . . . . . 1 Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . 1 . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . 1 1 . . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 1 . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . Hacking Detections 19 | . 2 2 1 1 3 2 1 . . . . . . 1 1 . 3 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . 4 . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Total Allies 5 | . . . 2 . 2 . . . . . . . . . 1 . . . Largest Group 3 | . . . 2 2 3 . . . . . . . . . 1 1 1 . Highest-Rated Group 95 | . . . 45 45 93 . . . . . . . . . 95 95 95 . Highest-Rated Ally 95 | . . . 31 31 31 . . . . . . . . . 95 95 95 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . 8 7 50 . . . . . . . . . 4 . 1 . Total Damage 1254 | . . . 106 63 805 . . . . . . . . . 170 . 110 . Kills 21 | . . . 3 . 14 . . . . . . . . . 3 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Active Infowar (turns) 5395 | . . 179 189 195 388 . 7 88 396 1222 959 589 349 374 . . 285 175 Sensors 3670 | . . 179 189 195 309 . . . . 1150 959 589 100 . . . . . Spoofing 460 | . . . . . . . . . . . . . . . . . 285 175 Jamming 2446 | . . . . . . . 7 88 396 1222 110 . 249 374 . . . . ECM 79 | . . . . . 79 . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . 3 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Turns Passed 9075 | 62 207 201 189 195 512 1701 7 144 584 1222 959 589 570 579 582 7 322 443 Spaces Moved 5449 | 49 167 143 131 151 243 805 3 56 231 553 353 329 393 318 766 11 360 387 Core 246 | 47 . . . . . . . . . . . . . . 41 . . 158 Treads 912 | . . . . . 210 680 . . . . . . . . . . . 22 Legs 3008 | 2 167 143 108 . . 125 3 56 231 553 316 196 393 318 86 . 179 132 Wheels 207 | . . . 23 151 33 . . . . . . . . . . . . . Hover 245 | . . . . . . . . . . . 37 133 . . . . . 75 Flight 831 | . . . . . . . . . . . . . . . 639 11 181 . Fastest Speed 23 | 50 120 120 100 115 115 122 122 120 190 120 120 120 120 120 23 23 23 50 Average Speed 132 | 88 120 120 116 115 154 173 122 121 190 189 233 171 120 120 45 23 66 80 Slowest Speed 400 | 120 120 120 120 115 161 241 122 122 190 190 400 260 190 120 120 23 110 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 32 | 3 34 17 40 13 65 24 1 44 4 73 45 62 59 5 68 1 7 44 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 . . . . . . 1 . 3 1 . . . . . Known Exits Taken 4 | . . . 1 1 . . 1 . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 . . 1 1 . . 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . . . . . . . 2 1 . 2 . . . . . Spaces Dug 31 | . . . . 16 15 . . . . . . . . . . . . . Terrain Destroyed 271 | . . . . 34 188 7 . . . . 8 . 14 4 1 . 2 13 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . . . . . 2 4 1 . 2 13 AOE 249 | . . . . 34 188 7 . . . . 8 . 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Gar Fac Res Tes Total 6791 | 67 173 157 163 167 309 1010 4 107 364 690 432 353 461 464 964 14 434 458 Wait 598 | 5 . . 21 10 5 75 . 16 119 94 16 . 30 92 68 2 31 14 Move 5426 | 48 166 142 130 150 242 804 2 55 230 552 352 328 392 317 760 10 359 387 Hop 1 | . . . . . . . . . . . . . . . 1 . . . Pick Up 181 | 8 6 4 4 2 10 38 . 7 3 6 7 9 12 8 29 . 18 10 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 132 | 6 1 1 1 2 5 11 1 4 2 7 12 6 11 10 24 2 16 10 Detach 7 | . . . . . . . . . . . . 2 . 1 2 . 2 . Swap 41 | . . . . . 7 10 . 8 1 . 4 3 . 2 5 . . 1 Drop 51 | . . 2 4 . 5 17 . 3 . . 1 1 . 3 11 . 2 2 Fire 182 | . . 8 3 3 35 40 1 . . 1 11 . 16 13 17 . 6 28 Melee 114 | . . . . . . 2 . 14 9 30 29 . . 18 11 . . 1 Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . . . 13 . . . . . . . . . . . 3 Escape Stasis 36 | . . . . . . . . . . . . . . . 36 . . . Rewire 4 | . . . . . . . . . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 9) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 461 | -9/Materials | Discovered new exit (range 7) 471 | -9/Materials | Entered Mines 494 | -9/Mines | Identified exit to Materials 520 | -9/Mines | Found a hidden stash of uninstalled traps 601 | -9/Mines | Met a Derelict shopkeep closing up shop 619 | -9/Mines | Found Powered Armor 660 | -9/Mines | Entered Materials 660 | -8/Materials | Accompanied by 2 allies 660 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 665 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 765 | -8/Materials | Identified exit to Storage 855 | -8/Materials | Entered Storage 855 | -8/Storage | Accompanied by 1 ally 889 | -8/Storage | Met a pair of Derelict thieves 971 | -8/Storage | Build established: Gunner 1255 | -8/Storage | First assault squad dispatched 1308 | -8/Storage | Discovered new exit (range 10) 1367 | -8/Storage | Entered Factory 1367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1555 | -7/Factory | Lost 3 parts (1u2w) 1585 | -7/Factory | Destroyed 7 combat bots 2204 | -7/Factory | Build established: Tank 2513 | -7/Factory | Build established: Gunner 3010 | -7/Factory | Discovered new exit (range 8) 3068 | -7/Factory | Entered another Factory area 3068 | -6/Factory | Evolved 2 slots: Utility x2 3075 | -6/Factory | Identified exit to DSF 3075 | -6/Factory | Entered DSF 3115 | -6/DSF | Discovered new exit (range 12) 3130 | -6/DSF | Additional patrols routed to DSF 3194 | -6/DSF | Lost 3 parts (1p2u) 3219 | -6/DSF | Entered Factory 3219 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3355 | -5/Factory | Build established: Gladiator 3766 | -5/Factory | Discovered new exit (range 14) 3803 | -5/Factory | Entered Upper Caves 3876 | -5/Upper Caves | Destroyed 7 combat bots 3879 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 3976 | -5/Upper Caves | Found DCF Scrap (14 items) 4780 | -5/Upper Caves | Learned Factory stockpile data 4847 | -5/Upper Caves | Learned Factory stockpile data 4940 | -5/Upper Caves | Discovered new exit (range 9) 5025 | -5/Upper Caves | Entered another Upper Caves area 5180 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 5420 | -5/Upper Caves | Lost 3 parts (3n) 5451 | -5/Upper Caves | Build established: Scavenger-Gladiator 5755 | -5/Upper Caves | Build established: Scavenger-Gunner 5871 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 5925 | -5/Upper Caves | Discovered new exit (range 13) 5984 | -5/Upper Caves | Entered Zhirov 5984 | -5/Zhirov | Discovered new exit (range 3) 6076 | -5/Zhirov | Learned location of Command (-1) 6076 | -5/Zhirov | Learned location of Quarantine (-2) 6076 | -5/Zhirov | Learned location of Testing (-3) 6353 | -5/Zhirov | Found Alien Artifact 6369 | -5/Zhirov | Found Alien Artifact 6376 | -5/Zhirov | Identified Transdimensional Reconstructor 6376 | -5/Zhirov | Warped through subspace 6463 | -5/Zhirov | Identified Integrated Reactor 6463 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6573 | -5/Zhirov | Entered Proximity Caves 6722 | -4/Proximity Caves | Lost 4 parts (1u3w) 6879 | -4/Proximity Caves | Lost 4 parts (1p2u1w) 7075 | -4/Proximity Caves | Spotted B-86 Titan 7102 | -4/Proximity Caves | Discovered new exit (range 8) 7143 | -4/Proximity Caves | Entered Factory 7143 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7415 | -4/Factory | Build established: Derelict-Gunner 7721 | -4/Factory | Identified exit to Garrison 7722 | -4/Factory | Entered Garrison 7722 | -4/Garrison | Spotted B-86 Titan 7731 | -4/Garrison | Lost 3 parts (1u2w) 7831 | -4/Garrison | System corruption reached 10% 7835 | -4/Garrison | Lost 5 parts (1p1n1u2w) 7864 | -4/Garrison | Triggered checkpoint 7983 | -4/Garrison | Spotted B-86 Titan 7986 | -4/Garrison | Triggered checkpoint 8044 | -4/Garrison | Triggered checkpoint 8055 | -4/Garrison | Discovered new exit (range 10) 8057 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8082 | -4/Garrison | Triggered checkpoint 8101 | -4/Garrison | Lost 3 parts (1n2w) 8136 | -4/Garrison | Discovered new exit (range 33) 8136 | -4/Garrison | Discovered new exit (range 19) 8136 | -4/Garrison | Discovered new exit (range 56) 8167 | -4/Garrison | Lost 6 parts (1p3n1u1w) 8169 | -4/Garrison | Core integrity fell below 50% 8188 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8246 | -4/Garrison | Core integrity fell below 20% 8286 | -4/Garrison | Lost 4 parts (1n3u) 8304 | -4/Garrison | Entered Factory 8304 | -4/Factory | Accompanied by 1 ally 8308 | -4/Factory | Discovered new exit (range 4) 8311 | -4/Factory | Entered Research 8311 | -3/Research | Accompanied by 1 ally 8311 | -3/Research | Evolved 2 slots: Propulsion x2 8413 | -3/Research | Lost 3 parts (1n1u1w) 8486 | -3/Research | Found Gamma Bomb Array 8508 | -3/Research | Spotted B-86 Titan 8568 | -3/Research | Found Prototype Processor 8569 | -3/Research | Identified Exp. Terrain Scan Processor 8579 | -3/Research | Discovered new exit (range 4) 8633 | -3/Research | Entered Testing 8784 | -3/Testing | Build established: Scavenger-Gunner 8798 | -3/Testing | Garrison activated, responded to threat 8799 | -3/Testing | Scanned by Researcher 8875 | -3/Testing | Found Prototype Energy Gun 8876 | -3/Testing | Identified Warp Gun 8898 | -3/Testing | Lost 8 parts (1p2n2u3w) 8966 | -3/Testing | Lost 10 parts (1p2n3u4w) 8981 | -3/Testing | Found Prototype Device 8985 | -3/Testing | Found Prototype Device 8996 | -3/Testing | System corruption reached 10% 8998 | -3/Testing | Spotted PX-FAFX9Z9IBI 9020 | -3/Testing | Spotted Striker 9023 | -3/Testing | Spotted Striker 9029 | -3/Testing | Spotted Alpha 7 9037 | -3/Testing | Stole the SGEMP Prototype 9043 | -3/Testing | Core integrity fell below 50% 9051 | -3/Testing | Core integrity fell below 20% 9076 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 09045_ Critical hit (Burn: +50). 09045_ U-05 Engineer destroyed. 09048_ Knocked back. 09048_ P-80 Master resets P-80 Master, system corruption cleaned. 09050_ R-10 Processor collects Wheel. 09051_ Penetrated by Slug. 09052_ System corrupted: Matter fused (-6). 09052_ C-30 ARC bursts open, deploying its payload. 09052_ G-73 Enforcer unfolds itself. 09052_ L-61 Swordsman unfolds itself. 09052_ B-74 Champion unfolds itself. 09052_ L-61 Swordsman unfolds itself. 09052_ I-47 Archangel unfolds itself. 09052_ Power Maul destroyed. 09058_ Acquired 19 matter. 09060_ M-36 Artificer repairs P-80 Master. 09070_ System corrupted: Energy discharge (-31). 09074_ Containment Shield disabled. 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"""??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 49 Energy Capacity 905 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Armor Coverage 550 Resistance: EX 50 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Lgt. Regenerative Plating | -3/Testing | Hacked Cld. Impulse Thruster | -3/Testing | Archive Cld. Proton Cannon | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Alien Tech Ambidextrous Armchair Analyst Can't Catch Me Subspace Traveler Challenges ------------ None Game ------ Seed GodGravmagRedirector Manual? 0 Play Time 02:59:49 Cumulative 25.6 hours Start 2025.07.16 @ 10:37:36 End 2025.07.16 @ 22:54:25 Sessions 22 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 5 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7e73c77-4e9c-41e1-a04f-15c633eb07a8