Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 06:54:01 Player: Thqwib Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (196) 980 Value Destroyed (8513) 8513 Prototype IDs (29) 580 Alien Tech Used (3) 600 Bonus (5512) 5512 TOTAL SCORE: 23585 Bonus ------- High Alert Combat Kills 899 Follower Combat Kills 297 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2288 Friendly Fire -272 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 98/100 System Corruption 14% Temperature Warm (156) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Experimental Heat Sink Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Makeshift Leg Makeshift Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit 0b10 Decoder Chip [Looter] Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Weapon Cycler Advanced Reaction Control System Improved Force Field > --- WEAPON ----------- Vortex Shotgun Vortex Rail Vortex Catalyst Activator > --- INVENTORY -------- Improved VSS Leg Experimental Heat Sink Advanced Signal Interpreter Core Analyzer Improved Core Shielding Phase Cannon Heavy Battle Rifle Heavy Battle Rifle Power Maul [Rating: 116] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 . . 2 . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Utility 7 | . . . 1 . . . 1 . . 2 . 2 . . . . . 1 . . . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Parts Attached 242 | . 6 . 11 2 . . 23 36 16 7 11 25 11 25 7 8 7 8 7 9 22 1 Power 23 | . . . 2 . . . 1 4 1 . 2 4 2 3 1 1 1 . . 1 . . Engine 6 | . . . . . . . . . . . 1 2 1 1 1 . . . . . . . Core 15 | . . . 2 . . . 1 4 1 . 1 2 1 2 . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Propulsion 55 | . 2 . 3 1 . . 9 5 3 3 3 3 2 5 2 2 1 3 1 . 7 . Treads 30 | . 2 . 3 1 . . 9 3 3 3 3 3 . . . . . . . . . . Leg 17 | . . . . . . . . . . . . . . 5 2 1 1 3 1 . 4 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . 2 . . . . 2 . . 1 . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Utility 79 | . 1 . 3 1 . . 8 8 3 3 4 10 5 12 1 3 3 2 5 3 3 1 Device 36 | . . . 2 1 . . 1 2 1 2 . 6 4 7 1 1 1 1 4 2 . . Storage 4 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . Processor 14 | . 1 . . . . . . 3 . 1 . 2 . 2 . . 1 . . 1 2 1 Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Protection 24 | . . . . . . . 6 3 1 . 4 2 . 2 . 2 1 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | . 3 . 3 . . . 5 19 9 1 2 8 2 5 3 2 2 3 1 5 12 . Energy Gun 34 | . 1 . 2 . . . 2 4 4 1 2 6 1 2 . 1 . 3 . 1 4 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Ballistic Gun 26 | . 2 . . . . . 3 7 3 . . 2 . 2 1 . 1 . . 3 2 . Ballistic Cannon 8 | . . . 1 . . . . 3 1 . . . . 1 1 1 . . . . . . Launcher 8 | . . . . . . . . 5 . . . . . . . . 1 . . . 2 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . 1 . 1 . . . 1 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . . 2 . 1 . 3 . 1 5 1 . . . 4 . Corrupted Parts 5 | . . . . . . . . 2 . . . . . . . . 2 . . . 1 . System Corruption 17 | . . . . . . . . 10 . . . . . . . . 6 . . . 1 . Parts Lost 56 | . . . . . . . 1 15 . . . 14 . 1 2 . . . 2 2 19 . Power 6 | . . . . . . . 1 2 . . . 1 . . . . . . . . 2 . Propulsion 14 | . . . . . . . . 2 . . . 2 . . 1 . . . 1 . 8 . Utility 18 | . . . . . . . . 5 . . . 6 . 1 . . . . . 1 5 . Weapon 18 | . . . . . . . . 6 . . . 5 . . 1 . . . 1 1 4 . Highest Loss Streak 19 | . . . . . . . 1 6 . . . 5 . 1 2 . . . 1 2 19 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 100 100 100 100 96 99 99 99 89 7 74 99 99 100 99 100 99 96 5 Engine 1 | . 14 14 1 . . . . . . . 3 2 . 3 5 5 3 . . . . . Core 5 | . . . 9 11 11 11 9 8 9 7 3 3 . 3 5 3 . . . . 4 . Reactor 2 | . . . . . . . . . . . . . . . . 1 6 10 10 9 4 . Treads 15 | . 26 28 33 33 33 33 27 24 25 23 23 17 . . . . . . . . . . Leg 8 | . 1 . . . . . . . . . . . . 12 23 22 23 21 21 21 20 . Device 15 | . . . 10 11 11 11 9 8 9 15 15 12 . 20 22 23 21 21 22 25 25 . Storage 6 | . 14 14 11 11 11 11 9 8 2 7 7 5 . 3 5 5 5 5 5 5 4 . Processor 11 | . 14 14 11 11 11 11 9 10 16 14 15 17 . 3 11 11 12 15 13 12 14 5 Protection 4 | . . . . . . . 9 7 7 7 6 8 . 1 5 4 5 5 4 3 . . Energy Gun 6 | . 12 14 11 11 11 11 8 5 10 7 13 8 . . 3 1 . 4 10 4 3 . Ballistic Gun 6 | . 15 14 1 . . . 9 11 15 7 1 4 . 8 3 5 4 5 1 6 6 . Ballistic Cannon 5 | . . . 9 11 11 11 9 5 . 7 7 4 . 5 7 9 11 10 5 3 . . Impact Weapon 1 | . . . . . . . . . . . . . 4 . 1 . . . 3 5 4 . Peak Build Rating 116 | 6 11 11 18 19 19 19 26 29 36 42 48 55 21 77 77 75 77 95 99 99 116 6 Average Rating 49 | 6 10 11 16 18 19 19 24 23 34 41 45 47 6 52 72 67 71 87 96 97 97 6 On Entrance 38 | 6 6 11 11 17 19 19 19 24 29 34 42 46 1 14 75 65 71 76 95 99 96 1 Naked Turns 97 | . . . . . . . . . . . . 48 26 . . . . . . . 23 . Heaviest Build 88 | 12 14 14 28 27 27 27 37 40 32 34 42 51 3 54 56 53 56 65 77 77 88 . Greatest Support 84 | 20 40 40 60 60 60 60 63 63 84 84 84 84 11 70 70 60 65 65 65 60 70 3 Greatest Overweight (x) 3 | . . . . . . . . . . . . . . . . 3 . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 8 8 8 9 10 10 10 10 9 6 10 10 9 5 8 10 10 10 10 10 10 9 5 Most Carried 10 | 6 8 8 8 8 8 9 10 10 7 10 10 9 5 9 9 6 7 10 10 9 10 2 Average Carried 7 | 6 6 8 7 7 8 8 8 7 5 8 9 5 4 5 7 4 5 7 8 6 9 2 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 10 10 10 5 5 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 8 8 7 8 8 9 10 4 7 10 9 4 5 9 4 5 7 10 6 9 3 2 Class Distribution -------------------- 54% | Scavenger-Gunner 24% | Mutant 10% | Gunner 4% | Derelict-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Gunner | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 6158 | 200 14 . 332 38 . 96 736 817 602 . 293 945 41 606 165 100 407 73 245 319 129 . Remotely 365 | . . . . . . . . . . . . . . 365 . . . . . . . . Salvage Created 8346 | . 68 . 518 90 . 309 1286 903 820 . 507 1460 41 389 262 100 237 80 449 400 427 . Parts 400 | . 8 . 37 5 . 21 74 60 46 . 25 65 . 16 7 3 8 2 5 11 7 . Haulers Intercepted 8 | . 1 . 1 . . . 4 . 2 . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . 1 . . . . 5 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . . . . 15 6 3 2 . 10 14 . . Prevented 10 | . . . . . . . . . . . . . . 2 . . 5 . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 163 | . . . 11 2 . 8 25 21 13 . 11 22 . 8 6 . 7 1 7 5 16 . Guns 91 | . . . 6 2 . 5 17 14 11 . 5 13 . 3 3 . . 1 2 5 4 . Cannons 54 | . . . 5 . . 3 8 6 . . 6 9 . 5 3 . 5 . 4 . . . AOE 14 | . . . . . . . . 1 1 . . . . . . . . . . . 12 . Classes Destroyed 18 | . 2 . 4 . . 3 1 1 2 . 1 1 . 1 . . . . . . 2 . Worker 9 | . . . . . . 1 2 . 1 . . 3 2 . . . . . . . . . Builder 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Hauler 8 | . 1 . 1 . . . 4 . 2 . . . . . . . . . . . . . Recycler 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . Watcher 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . Swarmer 27 | . . . . . . 2 8 2 2 . 3 . . 1 3 . 4 . . . 2 . Grunt 77 | . . . 7 2 . 5 9 9 9 . . 12 . 2 1 . 2 . 6 5 8 . Brawler 3 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Duelist 6 | . . . 2 . . . . . 1 . . 1 . . . . 1 . . . 1 . Sentry 18 | . . . 2 . . . 7 3 1 . 1 1 . 1 1 . . 1 . . . . Specialist 10 | . . . . . . . . . . . 7 2 . . . . . . . . 1 . Hunter 7 | . . . . . . . 1 3 . . . 2 . . . . . . . . 1 . Programmer 8 | . . . . . . . . 4 . . . 3 . . 1 . . . . . . . Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Thug 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . 1 . 7 2 . 4 7 7 12 . 3 9 2 4 5 . 4 1 4 2 10 . Combat Bots Only 9 | . . . 5 2 . 3 6 7 5 . 3 3 . 4 5 . 4 1 4 2 9 . Max Kills in Single Turn 2 | . 1 . 2 1 . 2 2 1 2 . 2 1 1 2 1 . 1 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 1 . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1135 | . 1 . 69 4 . 18 63 142 53 . 58 259 6 32 51 . 29 . 56 56 206 32 Missed 402 | . 1 . 21 1 . 8 20 50 17 . 15 90 3 13 12 . 12 . 16 18 88 17 Damage Taken 13367 | . . . 591 47 . 128 743 1965 509 . 912 3126 62 377 769 . 270 . 743 379 2410 336 Core 2688 | . . . 61 . . 23 36 256 36 . 210 690 44 89 72 . 13 . 65 18 739 336 Absorbed by Shields 908 | . . . . . . . . 8 . . . 160 . . . . . . 86 400 254 . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . 86 . . . 15 . Regen/Repaired (Parts) 58 | . . . . . . . . . . . . . . . . . . . . . 58 . Core Remaining (%) 68 | 100 . 100 . . . 79 . . 40 . 70 18 . . . . 71 . . . . . Volleys Fired 454 | . 4 . 27 3 . 16 49 89 38 . 21 87 . 20 18 7 11 2 18 26 18 . Largest 4 | . 2 . 2 2 . 2 3 3 3 . 3 3 . 3 3 1 3 4 4 3 2 . Hottest 232 | . 68 . 89 89 . 89 112 117 134 . 160 184 . 106 169 75 138 190 232 209 105 . Shots Fired 1109 | . 8 . 54 6 . 32 147 178 109 . 63 212 . 54 44 7 32 8 52 78 25 . Gun 800 | . 8 . 28 3 . 16 98 140 108 . 42 154 . 34 22 7 8 4 34 76 18 . Cannon 289 | . . . 26 3 . 16 49 29 . . 21 58 . 20 22 . 21 4 18 2 . . Launcher 19 | . . . . . . . . 9 . . . . . . . . 3 . . . 7 . Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 732 | . 4 . 27 3 . 16 105 136 67 . 25 127 . 54 38 . 29 6 21 74 . . Thermal 119 | . . . . . . . . . 25 . 17 27 . . 6 7 . 2 31 4 . . Explosive 9 | . . . . . . . . 9 . . . . . . . . . . . . . . Electromagnetic 223 | . 4 . 27 3 . 16 42 33 16 . 21 58 . . . . 3 . . . . . Entropic 25 | . . . . . . . . . . . . . . . . . . . . . 25 . Robot Hit Streak 23 | . 2 . 8 6 . 15 10 19 18 . 14 23 . 10 5 8 10 3 15 10 6 . Robot Miss Streak 8 | . 2 . 5 1 . 5 8 5 3 . 4 8 . 6 8 . 7 2 4 3 2 . Penetration Max 1 | . . . . . . . . . 1 . . 1 . 1 1 . . . . . . . Secondary Targets 6 | . . . . . . . . 2 2 . . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . . . . . . . . 1 1 . Shots Hit Robots 770 | . 3 . 42 4 . 24 108 99 73 . 49 145 4 38 30 7 23 4 47 52 18 . Core Hits 616 | . 2 . 39 7 . 29 85 58 37 . 33 179 1 32 16 2 18 3 26 20 29 . Critical Kills 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Critical Strikes 16 | . . . . . . . . 2 7 . 1 4 1 . . . . . . . 1 . Burn 8 | . . . . . . . . . 5 . . 3 . . . . . . . . . . Destroy 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . Corrupt 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 13 | . . . . . . . . . . . . . 4 . 1 . . . 5 . 3 . Impact 13 | . . . . . . . . . . . . . 4 . 1 . . . 5 . 3 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20494 | . 59 . 798 93 . 521 1970 1847 1474 . 954 3063 263 917 730 202 769 136 1087 1073 4538 . Guns 10819 | . 59 . 399 45 . 222 1282 1297 1368 . 558 2095 . 434 349 202 100 40 617 1050 702 . Cannons 4615 | . . . 399 26 . 299 605 347 . . 396 924 . 483 381 . 398 41 293 23 . . Explosions 4514 | . . . . . . . 65 203 99 . . 40 . . . . 271 . . . 3836 . Melee 440 | . . . . . . . . . . . . . 263 . . . . . 177 . . . Ramming 106 | . . . . 22 . . 18 . 7 . . 4 . . . . . 55 . . . . Kinetic 9948 | . 16 . 399 26 . 299 1199 1156 743 . 437 2195 . 917 651 . 498 59 344 1009 . . Thermal 2129 | . . . . . . . . 41 442 . 259 370 . . 79 202 . 22 566 64 84 . Explosive 227 | . . . . . . . 65 162 . . . . . . . . . . . . . . Electromagnetic 3190 | . 43 . 399 45 . 222 688 488 282 . 258 494 . . . . 271 . . . . . Impact 440 | . . . . . . . . . . . . . 263 . . . . . 177 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 4454 | . . . . . . . . . . . . . . . . . . . . . 4454 . Highest Corruption 14 | . . . . . . . . 12 12 . . 3 . . 2 2 8 . 2 2 13 14 Average Corruption 3 | . . . . . . . . 2 12 . . 2 . . 1 2 3 . 2 2 4 13 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . . . . 18 27 . . 14 . . . 4 12 . 7 15 2 6 Message Errors 27 | . . . . . . . . 5 9 . . 5 . . . . 1 . 1 3 . 3 Matter Fused 19 | . . . . . . . . 1 4 . . 2 . . . 3 7 . 1 1 . . Heat Flow Errors 6 | . . . . . . . . 1 1 . . 1 . . . . . . . 2 . 1 Energy Discharges 19 | . . . . . . . . 1 6 . . 3 . . . 1 1 . 2 4 . 1 Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Data Loss (minor) 10 | . . . . . . . . 3 3 . . . . . . . 2 . . 2 . . Data Loss (major) 8 | . . . . . . . . 5 . . . 1 . . . . . . 1 1 . . Misfires 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Misdirections 4 | . . . . . . . . 1 1 . . . . . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 419 | . . . . . . . 53 . 13 . . . 142 . 5 . 27 . 12 . 167 . Projectiles 8 | . . . . . . . . . . . . . . . 5 . 3 . . . . . Explosions 257 | . . . . . . . 53 . 13 . . . . . . . 24 . . . 167 . Melee 154 | . . . . . . . . . . . . . 142 . . . . . 12 . . . Knockbacks 103 | . . . 9 . . 10 14 6 . . 11 25 1 13 2 . 9 . 3 . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 93 | . . . 7 . . 8 13 6 . . 9 25 . 12 2 . 8 . 3 . . . Secondary 9 | . . . 2 . . 2 1 . . . 2 . . 1 . . 1 . . . . . Self-Inflicted Damage 200 | . . . . . . . 141 49 . . . . . . . . 10 . . . . . Shots 5 | . . . . . . . 2 2 . . . . . . . . 1 . . . . . Rammed 12 | . . . . 5 . . 3 . 1 . . 2 . . . . . . . . 1 . Targets Rammed 16 | . . . . 5 . . 4 . 1 . . 2 . . . . . 3 . . 1 . Kicked 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 922 | . 56 . 22 25 . 3 36 83 212 . 922 117 . 77 329 195 205 120 389 171 . 144 Average Temperature 75 | . 26 . 8 18 . 3 9 11 22 . 183 36 . 24 156 103 102 64 165 77 . 144 Received Heat Transfer 2861 | . . . 255 45 . 54 207 327 252 . 138 710 . 90 108 . 21 . 221 110 242 81 Effects 9 | . . . . . . . . . . . 7 . . . 1 . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . 2 . . . 1 . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 1 . . . 1 . . . 2 . 1 . . . Combat Hostiles 4 | . . . . . . . . . 1 . . . . . . . 2 . 1 . . . Parts Fried 9 | . . . 1 . . . . 2 1 . 1 . 2 . . . . . 2 . . . Impact Corruptions 7 | . . . . . . . . . . . . . 5 . . . 1 . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . 1 . . 4 . . . . . . 2 . . . Heat Transferred 4558 | . . . . . . . . 50 1310 . 555 1187 . . 111 259 . 37 888 111 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 1 2 . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 1406 | . 49 18 382 141 . 108 440 1406 946 434 613 593 295 . . . . 30 . . . . Initial 685 | . . 18 6 76 . . 19 286 685 429 303 321 240 . . . . . . . . . Average 431 | . 16 18 179 52 . 41 247 849 823 433 465 385 260 . . . . 19 . . . . Maximum Alert Level 4 | . . . 1 . . . 2 4 3 2 2 2 1 . . . . . . . . . Low Security (%) 33 | 100 100 100 59 100 . 100 30 . . . . 5 . . . . . 100 . . . . Level 1 24 | . . . 40 . . . 61 17 . . 40 53 100 . . . . . . . . . Level 2 17 | . . . . . . . 7 18 19 100 59 41 . . . . . . . . . . Level 3 17 | . . . . . . . . 39 80 . . . . . . . . . . . . . Level 4 6 | . . . . . . . . 24 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Squads Dispatched 28 | . . . 2 . . . 4 . 4 . 2 14 1 . . . . 1 . . . . Investigation 7 | . . . . . . . 2 . 2 . . 2 1 . . . . . . . . . Extermination 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . . Reinforcement 13 | . . . 2 . . . 1 . 2 . 2 6 . . . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 5 | . . . 2 . . . . . 1 . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 3 . 23 4 . 9 31 28 20 . 15 43 3 18 7 . 8 1 13 7 56 12 Peak Tracking Total 16 | . 1 . 8 2 . 3 4 4 6 . 4 9 2 4 5 . 4 1 4 4 16 8 Tactical Retreats 27 | . . . 3 . . . 3 5 1 . 3 3 . 4 . . . . 2 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 7 | . . . . . . . 1 4 1 . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . 2 . . . . . . . . 19 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 9 | . . . . . . . 1 1 2 . 1 2 . . 1 . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 1 1 . 1 1 . . 1 . . . . . 1 . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 60 | . 2 . 2 . 4 . 8 3 1 2 . 7 4 1 1 9 1 . 1 1 13 . Terminals 23 | . 2 . 2 . . . 5 3 1 2 . 4 3 . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Total Hacks 158 | . 8 . 9 . 4 . 27 6 4 3 . 15 11 1 1 48 1 . 1 1 18 . Successful 114 | . 6 . 4 . 4 . 15 3 . 1 . 6 4 1 1 48 1 . 1 1 18 . Failed 44 | . 2 . 5 . . . 12 3 4 2 . 9 7 . . . . . . . . . Catastrophic 9 | . . . 1 . . . 1 1 1 1 . 2 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 6 . 8 . . . 19 2 4 2 . 7 7 . . . . . . . . . Terminals 71 | . 8 . 9 . . . 21 6 4 3 . 9 10 . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . Terminal Hacks 95 | . 4 . 3 . 4 . 7 2 . 1 . 2 1 1 1 48 1 . 1 1 18 . Record 58 | . . . . . 4 . . . . . . . . . 1 36 1 . . . 16 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . 1 . . . 2 . . . . . . . . 4 . . . . . . Open Door 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 2 . Open DSF 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Alert Level 6 | . 1 . 1 . . . 3 . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . 1 . . . 4 1 . . . 1 3 . . . . . . . . . Terminals 12 | . 2 . 1 . . . 4 1 . . . 1 3 . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 11 | . 2 . 1 . . . 3 1 . . . 1 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Used 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Hacking Detections 25 | . 2 . 2 . . . 6 1 1 2 . 7 4 . . . . . . . . . Full Trace Events 7 | . 1 . . . . . 1 1 1 . . 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Time 61 | . . . . . . . . . . . . 61 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 1 . . . . . 2 . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 17 | . . . . 5 . . 1 . . . . 3 1 . . . . . 2 . 5 . Largest Group 5 | . . . . 5 2 1 1 . . . . 3 1 1 . . . . 2 1 5 . Highest-Rated Group 267 | . . . . 82 27 16 10 . . . . 93 41 41 . . . . 78 30 267 . Highest-Rated Ally 56 | . . . . 31 16 16 10 . . . . 31 41 41 . . . . 48 30 56 . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Geek 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 72 | . . . . 12 . 6 . . . . . 8 1 14 . . . . 2 . 29 . Total Damage 1987 | . . . . 150 . 64 . . . . . 156 42 456 . . . . 38 . 1081 . Kills 10 | . . . . 2 . . . . . . . . . 5 . . . . . . 3 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . . . . 2 . . 2 . 2 1 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . . . . 8 . . . . Traps 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Items 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Machines 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Guards 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 15350 | 3 218 95 433 1086 708 554 948 2333 710 137 387 1246 172 1054 497 293 484 335 806 1005 1756 90 Spaces Moved 9646 | 3 119 60 195 662 443 306 438 1382 345 76 181 556 268 935 364 215 367 282 593 503 1175 178 Core 574 | . . . . . . . . . . . . 88 264 . . . . . . . 44 178 Treads 4442 | . 112 60 195 662 443 306 438 1189 312 76 181 468 . . . . . . . . . . Legs 4034 | 3 7 . . . . . . . . . . . . 594 364 208 367 282 593 503 1113 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 578 | . . . . . . . . 193 33 . . . 4 341 . 7 . . . . . . Flight 18 | . . . . . . . . . . . . . . . . . . . . . 18 . Fastest Speed 32 | 120 120 160 160 160 160 160 160 56 56 160 160 50 50 70 120 120 120 97 97 180 32 50 Average Speed 135 | 120 157 160 160 160 160 160 160 145 150 160 160 144 50 101 120 123 120 105 113 180 136 50 Slowest Speed 226 | 120 160 160 160 160 160 160 160 160 160 160 160 165 70 120 120 226 120 120 180 180 195 50 Overloaded Moves 7 | . . . . . . . . . . . . . . . . 7 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 2 25 19 26 96 92 67 34 90 31 2 78 20 7 84 51 62 54 5 86 49 88 26 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . . . . . . 1 . 3 . . 1 . . . Known Exits Taken 4 | . 1 . . . . . 1 . . 1 . . . . . . . . . 1 . . Unknown Exits Taken 16 | 1 . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 12 | . . . . 3 . 1 . . . . . . . 4 . . 2 . 2 . . . Spaces Dug 84 | . . . . . . . . 81 . . . . . . . . . . . . 3 . Terrain Destroyed 295 | . . . . . . . 30 106 15 . . 2 . . 1 . . . . 3 138 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Projectile 26 | . . . . . . . . . 3 . . . . . 1 . . . . 3 19 . AOE 266 | . . . . . . . 30 106 12 . . 2 . . . . . . . . 116 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 11041 | 2 143 59 262 679 442 339 584 1548 454 91 235 832 296 999 396 238 392 315 689 562 1305 179 Wait 396 | . 1 . 16 6 . 17 48 16 36 . 4 144 3 7 . . 3 8 61 14 12 . Move 9620 | 2 118 59 194 661 442 305 437 1381 344 75 180 555 267 934 363 214 366 281 588 502 1174 178 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Pick Up 69 | . 7 . 4 1 . 1 6 3 4 5 6 4 1 5 2 1 1 6 1 5 6 . Fast Attach 95 | . 3 . 5 . . . 1 14 11 . 3 9 8 16 . 6 1 3 2 4 9 . Attach 67 | . . . 1 . . . 4 6 . 2 2 11 3 7 6 2 2 2 4 3 11 1 Detach 23 | . . . . . . . 1 . 1 . . 4 3 5 . 2 1 . . 1 5 . Swap 84 | . 3 . 5 2 . . 18 17 5 5 6 5 . 2 2 1 5 3 1 2 2 . Drop 135 | . 7 . 10 1 . . 16 10 14 4 13 11 5 3 4 5 2 7 5 5 13 . Fire 454 | . 4 . 27 3 . 16 49 89 38 . 21 87 . 20 18 7 11 2 18 26 18 . Melee 13 | . . . . . . . . . . . . . 4 . 1 . . . 5 . 3 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kick 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Crush 12 | . . . . 5 . . 4 . 1 . . 2 . . . . . . . . . . Escape Stasis 12 | . . . . . . . . 12 . . . . . . . . . . . . . . Rewire 56 | . . . . . . . . . . . . . 2 . . . . . 3 . 51 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 4) 159 | -10/Materials | Identified exit to Mines 222 | -10/Materials | Entered Mines 234 | -10/Mines | Discovered new exit (range 15) 277 | -10/Mines | Discovered new exit (range 14) 306 | -10/Mines | Build established: Mutant 317 | -10/Mines | Entered Materials 317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -9/Materials | Discovered new exit (range 8) 750 | -9/Materials | Entered Mines 802 | -9/Mines | Discovered new exit (range 5) 890 | -9/Mines | Learned 2 Materials zone layouts 1390 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1757 | -9/Mines | Discovered new exit (range 10) 1809 | -9/Mines | Lost 3 allies 1826 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1826 | -9/Mines | Discovered new exit (range 5) 1836 | -9/Mines | Entered Exiles 1836 | -9/Exiles | Found Exiles lab abandoned 1836 | -9/Exiles | Accompanied by 2 allies 2528 | -9/Exiles | Discovered new exit (range 10) 2544 | -9/Exiles | Entered Mines 2544 | -8/Mines | Accompanied by 1 ally 3068 | -8/Mines | Discovered new exit (range 10) 3098 | -8/Mines | Entered Materials 3098 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3444 | -8/Materials | Build established: Gunner 3985 | -8/Materials | Garrison activated, responded to threat 4035 | -8/Materials | Discovered new exit (range 10) 4045 | -8/Materials | Identified exit to Garrison 4046 | -8/Materials | Entered Garrison 4443 | -8/Garrison | Garrison Relay disabled 4722 | -8/Garrison | Triggered checkpoint 4793 | -8/Garrison | Destroyed 7 combat bots 4898 | -8/Garrison | Discovered new exit (range 12) 5091 | -8/Garrison | Build established: Scavenger-Gunner 5428 | -8/Garrison | Triggered checkpoint 5987 | -8/Garrison | Spotted B-75 Beast 6061 | -8/Garrison | Lost 6 parts (1n2u3w) 6163 | -8/Garrison | Lost 3 parts (1p2u) 6211 | -8/Garrison | Lost 3 parts (1n2w) 6215 | -8/Garrison | Core integrity fell below 50% 6251 | -8/Garrison | Lost 3 parts (1p1u1w) 6291 | -8/Garrison | System corruption reached 10% 6312 | -8/Garrison | Triggered checkpoint 6362 | -8/Garrison | Discovered new exit (range 15) 6379 | -8/Garrison | Entered Materials 7086 | -8/Materials | Discovered new exit (range 3) 7089 | -8/Materials | Entered Factory 7089 | -7/Factory | Evolved 2 slots: Utility x2 7095 | -7/Factory | Identified exit to DSF 7226 | -7/Factory | Entered DSF 7269 | -7/DSF | Additional patrols routed to DSF 7374 | -7/DSF | Build established: Scavenger-Skirmisher 7466 | -7/DSF | Sterilization system engaged 7486 | -7/DSF | Ambient heat levels rising (+10) 7501 | -7/DSF | Ambient heat levels rising (+10) 7516 | -7/DSF | Ambient heat levels rising (+10) 7531 | -7/DSF | Ambient heat levels rising (+10) 7546 | -7/DSF | Ambient heat levels rising (+10) 7561 | -7/DSF | Ambient heat levels rising (+10) 7576 | -7/DSF | Ambient heat levels rising (+10) 7589 | -7/DSF | Discovered new exit (range 15) 7591 | -7/DSF | Ambient heat levels rising (+10) 7606 | -7/DSF | Ambient heat levels rising (+10) 7612 | -7/DSF | Identified exit to Factory 7613 | -7/DSF | Entered Factory 7613 | -6/Factory | Evolved 2 slots: Utility x2 7754 | -6/Factory | Repaired Broken Imp. Cooling System 7912 | -6/Factory | Build established: Scavenger-Gunner 8043 | -6/Factory | Garrison activated, responded to threat 8144 | -6/Factory | Garrison activated, responded to threat 8313 | -6/Factory | First assault squad dispatched 8565 | -6/Factory | Lost 4 parts (1p1n2u) 8735 | -6/Factory | Cargo convoy interrupted 8811 | -6/Factory | Released all parts (6) 8813 | -6/Factory | Core integrity fell below 50% 8842 | -6/Factory | Lost 5 parts (1n2u2w) 8845 | -6/Factory | Discovered new exit (range 16) 8857 | -6/Factory | Core integrity fell below 20% 8859 | -6/Factory | Entered another Factory area 8859 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8947 | -5/Factory | Discovered new exit (range 3) 9031 | -5/Factory | Entered Upper Caves 9031 | -5/Upper Caves | Accompanied by 1 ally 9111 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9122 | -5/Upper Caves | Build established: Mutant 9170 | -5/Upper Caves | Met a Warlord Commander 9171 | -5/Upper Caves | Learned location of Warlord (-4) 9172 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 9175 | -5/Upper Caves | Found Encrypted Comm Array 9606 | -5/Upper Caves | Build established: Scavenger-Gunner 9685 | -5/Upper Caves | Attacked by a faux Warlord 9799 | -5/Upper Caves | Learned Factory emergency access door positions 10020 | -5/Upper Caves | Discovered new exit (range 10) 10085 | -5/Upper Caves | Entered another Upper Caves area 10353 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10462 | -5/Upper Caves | Found Alien Artifact 10464 | -5/Upper Caves | Identified Dimensional Node Initializer 10464 | -5/Upper Caves | Initialized slip node 10553 | -5/Upper Caves | Discovered new exit (range 6) 10579 | -5/Upper Caves | Spotted B-75 Beast 10582 | -5/Upper Caves | Entered Zhirov 10582 | -5/Zhirov | Discovered new exit (range 3) 10604 | -5/Zhirov | Met Zhirov 10629 | -5/Zhirov | Learned location of Quarantine (-3) 10629 | -5/Zhirov | Learned location of Testing (-2) 10629 | -5/Zhirov | Learned location of Command (-1) 10665 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10727 | -5/Zhirov | Found Alien Artifact 10727 | -5/Zhirov | Identified Integrated Reactor 10727 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10744 | -5/Zhirov | Found Alien Artifact 10875 | -5/Zhirov | Entered Proximity Caves 10899 | -4/Proximity Caves | Learned Research security intel 10965 | -4/Proximity Caves | Spotted B-86 Titan 10967 | -4/Proximity Caves | Identified Transdimensional Reconstructor 10967 | -4/Proximity Caves | Warped through subspace 11214 | -4/Proximity Caves | Discovered new exit (range 6) 11359 | -4/Proximity Caves | Entered Factory 11359 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11414 | -4/Factory | Joined by Warlord Geek squad 11468 | -4/Factory | Discovered new exit (range 9) 11694 | -4/Factory | Entered Upper Caves 11702 | -4/Upper Caves | Learned 12 Research zone layouts 12039 | -4/Upper Caves | Encountered a Warlord checkpoint 12432 | -4/Upper Caves | Discovered new exit (range 6) 12500 | -4/Upper Caves | Entered another Upper Caves area 12500 | -4/Upper Caves | Accompanied by 1 ally 12501 | -4/Upper Caves | Identified exit to Warlord 12607 | -4/Upper Caves | Discovered new exit (range 6) 13505 | -4/Upper Caves | Entered Warlord 13570 | -4/Warlord | System corruption cleaned by Quarantine Array 14059 | -4/Warlord | Opened side exit 14202 | -4/Warlord | Build established: Derelict-Gunner 14300 | -4/Warlord | Learned Testing trap positions 14302 | -4/Warlord | Learned 4 Armory zone layouts 14303 | -4/Warlord | Learned Quarantine security intel 14303 | -4/Warlord | Learned Factory garrison access intel 14473 | -4/Warlord | Warlord's base attacked by MAIN.C 14562 | -4/Warlord | Met EX-DEC 14566 | -4/Warlord | Found Prototype Launcher 14571 | -4/Warlord | Identified Vortex Catalyst Activator 14574 | -4/Warlord | Found Prototype Energy Gun 14574 | -4/Warlord | Identified Vortex Rail 14578 | -4/Warlord | Found Prototype Energy Cannon 14578 | -4/Warlord | Identified Vortex Cannon 14583 | -4/Warlord | Found Prototype Energy Gun 14583 | -4/Warlord | Identified Vortex Shotgun 14823 | -4/Warlord | Warlord forces counterattacked 14870 | -4/Warlord | Build established: Scavenger-Gunner 14874 | -4/Warlord | Met Warlord 14993 | -4/Warlord | Spotted Striker 15004 | -4/Warlord | Allies destroyed Striker 15056 | -4/Warlord | Lost 5 allies 15107 | -4/Warlord | Spotted Executioner 15112 | -4/Warlord | Destroyed Executioner 15134 | -4/Warlord | Spotted Executioner 15140 | -4/Warlord | Destroyed 9 combat bots 15148 | -4/Warlord | Warlord base infiltrated, sounded retreat 15156 | -4/Warlord | Destroyed Executioner 15177 | -4/Warlord | Destroyed 7 combat bots 15184 | -4/Warlord | Spotted Executioner 15194 | -4/Warlord | Spotted Striker 15221 | -4/Warlord | Spotted Executioner 15225 | -4/Warlord | Spotted Executioner 15228 | -4/Warlord | Released all parts (8) 15231 | -4/Warlord | Spotted Executioner 15234 | -4/Warlord | Core integrity fell below 50% 15247 | -4/Warlord | System corruption reached 10% 15258 | -4/Warlord | Discovered new exit (range 8) 15261 | -4/Warlord | Entered Proximity Caves 15262 | -3/Proximity Caves | Lost 11 allies 15278 | -3/Proximity Caves | Lost 19 parts (2p8n5u4w) 15322 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15322 | -3/Proximity Caves | Core integrity fell below 20% 15351 | -3/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15246_ System corrupted: IFF burst signal emitted. 15246_ G-67 Veteran destroyed. 15246_ Cesium-ion Thruster destroyed. 15246_ System corrupted by crushing effect (+1). 15246_ System corrupted by crushing effect (+5). 15247_ Penetrated by Slug. 15247_ VTOL Module destroyed. 15247_ Slug penetrates Wall. 15249_ Acquired 5 matter. 15258_ EXIT=FOUND [Achievement: Charge!!!] LOCATION=UNKNOWN GOAL=ESCAPE 15267_ CSGP< 1DMDFQR5X F>#SI,MU18XDQ MI4LHY 15287_ K4W,XUR0R3>8FS7GE N3IO6 15315_ System corrupted: Energy discharge (-23). 15321_ Slug penetrates Wall. 15322_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 15335_ DW2%JM5BNRAQ:X :RCGTIKZ2YK 15350_ System corrupted: Heat flow error (+187). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####???????####?????????????????????????? | | ????##??## ##?????## ##????????????????####????? | | ???## ??# ##???## #????????????##### #????? | | ??## ### ##### #???????###??# ## ##???? | | ?## #??????## ##?# ##??? | | ## ######## ### #??? | | # ?# #??? | | ### ##### #??? | | ## ##???# #########Y #??? | | # ###????## ### g## ##?? | | # ##???????####?## ### "#?? | | # #####??????????????# #?# ##?? | | ## #??????????????????## ##### #??? | | ?# #???????????????????# $ ### #??? | | ?# #???????????????????# ### ##??? | | ?# #???????????????????# ##?## #???? | | ?# #???????????????????#@ ### #???# #???? | | ?# #???????????????????# #? #???# #???? | | ?# #???????????????????# #?#### ??## ##???? | | ## #???????????????????## ????? ???###????? | | #????????????????????? #???? ???????????? | | #????????????????????? #????????????????? | | #####????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ??????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ##????????????????? | | ???????????????????????????# ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 49 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 30 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 7 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 20 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- A Powerful Ally? Adventurer Alien Tech Armchair Analyst Charge!!! Cya! Explorer More Dakka Please Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed CooledRecyclingProcessor Manual? 0 Play Time 03:18:53 Cumulative 55.9 hours Start 2024.11.01 @ 03:14:39 End 2024.11.01 @ 06:54:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 05cd72fa-87da-4c8c-b414-6e302149fca8