Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.02 @ 21:05:36 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (233) 1165 Value Destroyed (6767) 6767 Prototype IDs (96) 1920 Alien Tech Used (2) 400 Bonus (5154) 5154 TOTAL SCORE: 26506 Bonus ------- High Alert Combat Kills 471 Follower Combat Kills 344 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 930 Win 3000 Friendly Fire -691 Cogmind --------- Core Integrity 1600/1600 Matter 280/300 Energy 236/240 System Corruption 0% Temperature Cool (6) Movement Hovering (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY (16) ----- Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Femtoactuators Advanced Transmission Jammer Reaction Control System Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Mapper System Shield Advanced System Shield > --- WEAPON (2) ------- Cooled Plasma Cannon Plasma Lance > --- INVENTORY (15) --- Mini Fusion Reactor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Advanced Energy Well (500) Reaction Control System Improved Medium Armor Plating EM Dispersion Field Transdimensional Reconstructor Nova Cannon Mini Smartbomb Launcher GAL Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Femtoactuators Advanced Transmission Jammer Reaction Control System Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Mapper System Shield Advanced System Shield > --- WEAPON ----------- Nova Cannon Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Combat Linear Gravjet Combat Linear Gravjet Advanced Energy Well Reaction Control System Improved Medium Armor Plating EM Dispersion Field Transdimensional Reconstructor Cooled Plasma Cannon Mini Smartbomb Launcher GAL Module [Rating: 195] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Gravmag System Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Utility 13 | . . . 1 . 2 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 383 | 6 9 8 24 2 51 26 5 1 7 . 13 6 1 3 1 29 2 30 2 9 4 1 16 1 15 2 . 13 . 65 9 17 5 Power 48 | 1 2 . 2 . 10 2 . 1 . . 1 . . . . 3 2 . . . . . 3 . 1 . . 3 . 12 2 3 . Engine 8 | 1 2 . 2 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 22 | . . . . . 9 1 . . . . 1 . . . . 3 1 . . . . . 2 . 1 . . 1 . 3 . . . Reactor 18 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . 9 2 3 . Propulsion 87 | 2 2 1 5 . 15 6 3 . 2 . 2 2 . . . 8 . 11 . . 1 . 4 1 3 . . 2 . 14 2 . 1 Treads 9 | 1 1 . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | 1 1 1 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 63 | . . . . . 1 6 3 . 2 . 2 2 . . . 8 . 11 . . 1 . 4 1 3 . . 2 . 14 2 . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 154 | 1 3 . 8 1 12 15 2 . 3 . 7 . 1 1 . 11 . 13 . 4 3 . 6 . 9 2 . 5 . 31 5 10 1 Device 93 | . 1 . 1 1 5 10 1 . 1 . 4 . . . . 6 . 7 . 2 2 . 5 . 8 . . 2 . 27 3 7 . Storage 11 | 1 2 . 2 . . 1 . . . . . . . . . . . 2 . . 1 . . . 1 . . . . . . 1 . Processor 7 | . . . . . 2 . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . 1 . Hackware 16 | . . . . . 1 2 . . 1 . 1 . . 1 . 3 . 4 . . . . . . . . . . . 1 1 . 1 Protection 27 | . . . 5 . 4 2 1 . 1 . 2 . 1 . . 1 . . . 1 . . . . . 2 . 2 . 3 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 2 7 9 1 14 3 . . 2 . 3 4 . 2 1 7 . 6 2 5 . 1 3 . 2 . . 3 . 8 . 4 3 Energy Gun 9 | 1 . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 18 | . . . . . . . . . . . 1 1 . . 1 2 . . 1 . . 1 1 . 1 . . . . 4 . 3 2 Ballistic Gun 16 | 1 1 4 5 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . 1 2 2 . 2 . . . 1 . . 1 . 1 . 1 . 2 1 2 . . . . . . . 1 . 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Impact Weapon 6 | . . . . . . 1 . . 1 . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 1 . . . . 1 1 . . . 2 . 4 . 2 . . 1 . . . . . . . . . . Piercing Weapon 9 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . 3 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 4 . . . . . . . 1 . . 2 . 4 . 1 2 . . . 1 . . 4 . 1 . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 22 | . 1 . . . 6 2 1 . . . . 1 . . . . . . . . . . . . . . . . . 8 2 1 . Power 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Propulsion 13 | . 1 . . . 4 2 1 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . Utility 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 4 | . 1 . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 4 2 1 . Average Slot Usage (%) 99 | . 92 100 99 100 99 99 94 100 100 100 99 98 96 97 100 99 100 99 100 99 100 100 100 100 99 98 100 100 100 98 99 98 96 Engine 2 | . 14 14 11 11 . 5 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 7 1 . . . . 1 6 6 6 6 4 5 5 5 5 5 5 7 5 5 5 5 5 5 3 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 6 8 7 Treads 2 | . 14 14 13 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 13 14 18 22 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . 2 29 24 30 30 30 25 25 25 25 25 22 22 21 22 22 22 22 25 25 24 25 25 25 25 21 21 20 23 Device 9 | . 7 14 11 11 9 6 6 7 7 7 9 6 6 6 6 5 5 10 11 10 10 11 10 10 10 9 5 5 5 8 13 19 19 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 5 | . . . . . 5 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 8 10 9 9 12 11 Hackware 24 | . . . . . 8 22 23 23 23 23 26 26 25 28 31 37 38 38 38 38 38 38 35 35 34 30 30 30 30 30 30 25 25 Protection 3 | . . . 11 11 12 . . . . . 2 6 6 6 6 4 5 . . . . . . . . 4 10 6 5 4 . . . Energy Gun 1 | . 14 5 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 3 4 6 2 . 4 5 4 . . . 3 4 5 4 5 5 4 . 2 4 3 1 Ballistic Gun 3 | . 13 15 18 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 7 7 7 7 . 3 1 . 3 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 3 . . . . . 5 6 6 6 4 5 4 5 6 5 5 2 . . . . . . . . . . Piercing Weapon 1 | . . . . . . 3 7 7 7 7 2 . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 13 31 34 61 61 68 26 26 20 23 23 32 37 37 37 37 39 34 40 40 40 36 40 50 50 52 57 57 57 52 62 62 65 62 Greatest Support 68 | 16 20 16 22 22 32 32 33 32 32 32 32 38 38 38 38 49 49 50 44 44 45 45 59 59 60 60 60 62 61 68 63 63 63 Greatest Overweight (x) 19 | . 1 3 3 2 19 1 1 . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . Average Overweight (x) . | . . 2 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 12 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 5 15 15 20 20 20 20 10 10 10 10 10 10 10 10 9 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 9 14 15 20 19 10 9 9 9 10 9 9 10 8 9 9 10 12 15 14 14 15 14 15 14 14 15 15 15 14 14 13 14 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 4 15 15 20 20 20 10 10 10 10 10 10 10 10 9 9 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 33% | Wizard-Mutant 19% | Mutant 14% | Hacker-Mutant 14% | Wizard-Scout 8% | Scavenger-Mutant 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Scout | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Sprinter | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 6096 | 184 192 181 729 27 1156 277 70 41 52 50 123 127 20 . 30 300 20 297 48 163 57 10 150 . 150 30 10 330 100 840 122 180 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9835 | . 256 6 926 12 1771 468 145 58 . . 242 40 . . 50 766 164 652 . 58 112 . 144 . 825 . . 263 7 2166 266 297 141 Parts 541 | . 22 2 81 3 97 28 4 3 . . 7 6 . . . 29 2 23 . 3 3 . 10 . 46 . . 7 1 137 15 9 3 Haulers Intercepted 29 | . 1 . 4 . 6 3 . . . . . . . . . 5 . 3 . . . . . . 1 . . . . 2 1 2 1 Recyclers Shooed 4 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . 2 . . . . 4 7 . . . . . . 3 3 . . . . . . 58 4 . . . . Prevented 10 | . . . . . . . . 1 . . . . 5 . 2 . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 131 | . 10 4 21 . 31 3 1 . . . 1 5 . . . 2 . 4 . 1 . . 1 . 2 . . 9 1 32 2 1 . Melee 29 | . . . . . . 3 1 . . . . 1 . . . 2 . . . 1 . . 1 . 2 . . . . 15 2 1 . Guns 42 | . 4 . 12 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 52 | . 6 4 7 . . . . . . . 1 4 . . . . . 4 . . . . . . . . . 8 1 17 . . . Classes Destroyed 19 | . 5 1 3 . 3 2 . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . Worker 23 | . . . 1 1 4 1 . . . . 4 . . . . . . 2 . . . . 3 . 2 . . . . 5 . . . Builder 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler 29 | . 1 . 4 . 6 3 . . . . . . . . . 5 . 3 . . . . . . 1 . . . . 2 1 2 1 Recycler 12 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . 3 . . . . 5 . . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Watcher 26 | . 2 . 4 . 4 1 . . . . 1 . . . . 4 . 1 . . . . 1 . 3 . . . . 4 . . 1 Swarmer 62 | . 6 3 7 . 9 . . . . . 1 4 . . . . . 4 . . . . . . . . . 5 1 22 . . . Grunt 27 | . 4 . 6 . 14 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 6 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 20 | . . . . . . 3 1 . . . . 1 . . . 2 . . . 1 . . 1 . 2 . . . . 9 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 7 3 11 1 9 2 1 . . . 3 5 . . . 2 . 5 . 1 . . 1 . 3 . . 6 1 16 2 1 1 Combat Bots Only 10 | . 6 3 7 . 6 2 1 . . . 1 5 . . . 1 . 4 . 1 . . 1 . 2 . . 6 1 10 2 1 . Max Kills in Single Turn 5 | . 3 1 4 1 2 1 1 1 . . 3 2 . . 1 1 . 3 . 1 . . 1 . 1 . . 4 1 5 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 1 3 . . . . . . . 1 2 . . . . . 3 . . . . . . . . . 4 1 5 . . . Melee 1 | . . . . . . 1 1 . . . . 1 . . . 1 . . . 1 . . 1 . 1 . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 7752 | . 340 129 621 . 1643 282 244 . . . 98 276 18 93 121 104 . 116 58 59 . . 241 . 254 136 . . 5 2416 358 115 25 Core 1084 | . 31 19 86 . 141 59 45 . . . . 34 . . . 19 . 63 18 . . . 19 . 14 12 . . . 461 63 . . Absorbed by Shields 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Core Remaining (%) 87 | 100 . 80 . 78 74 . . . . 85 . . . . 96 . . . . . . 90 . . . . . . 96 . 59 100 100 Volleys Fired 515 | . 39 12 67 1 124 . . . . . 9 8 . . 4 16 . 38 2 2 . 24 13 . 44 1 . 17 4 56 14 9 11 Largest 2 | . 2 2 2 2 2 . . . . . 1 1 . . 1 1 . 1 1 1 . 1 1 . 1 1 . 1 1 1 1 1 1 Hottest 113 | . 70 60 62 62 110 . . . . . 90 90 . . 90 90 . 80 80 80 . 35 35 . 35 35 . 105 80 80 113 35 35 Shots Fired 742 | . 74 19 131 2 245 . . . . . 9 8 . . 4 16 . 38 2 2 . 24 13 . 44 1 . 17 4 56 13 9 11 Gun 402 | . 70 14 112 1 205 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 292 | . . . 16 1 37 . . . . . 8 4 . . 4 16 . 36 1 . . 24 13 . 44 1 . 9 . 45 13 9 11 Launcher 47 | . 4 5 3 . 3 . . . . . 1 4 . . . . . 2 1 1 . . . . . . . 8 4 11 . . . Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 314 | . 35 7 128 2 142 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 355 | . 35 . . . 82 . . . . . 8 4 . . 4 16 . 36 1 . . 24 13 . 44 1 . 9 . 45 13 9 11 Explosive 44 | . 4 5 3 . . . . . . . 1 4 . . . . . 2 1 1 . . . . . . . 8 4 11 . . . Electromagnetic 28 | . . 7 . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 9 3 12 14 22 . . . . . 2 . . . . . . 3 . . . . 1 . 1 . . 3 . 6 . . . Robot Miss Streak 7 | . 3 2 7 . 4 . . . . . . . . . . 1 . 2 . . . . 2 . 1 . . 1 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 555 | . 49 9 83 2 169 22 11 2 . . 8 3 . 1 2 20 7 23 . 6 4 . 11 . 16 . . 4 . 73 13 12 5 Core Hits 361 | . 26 7 42 1 83 7 4 1 . . 4 10 . . 1 13 2 15 . 3 1 . 4 . 13 . . 29 3 78 7 4 3 Critical Kills 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . 1 . 3 . 6 1 1 . . . . 1 . . . . . . . . . . . . 2 . . . . 3 . . 1 Burn 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Puncture 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 1 Melee Attacks 545 | . . . . . . 50 18 20 . 3 33 7 1 7 5 60 7 40 2 8 4 6 35 . 30 2 . 1 5 135 23 26 17 Impact 44 | . . . . . . 11 1 7 . . 20 2 . 2 . 1 . . . . . . . . . . . . . . . . . Slashing 183 | . . . . . . 23 . . . . . 5 1 5 5 54 7 40 2 8 4 6 23 . . . . . . . . . . Piercing 318 | . . . . . . 16 17 13 . 3 13 . . . . 5 . . . . . . 12 . 30 2 . 1 5 135 23 26 17 Sneak Attacks 57 | . . . . . . 6 1 2 . . 4 . . 1 1 8 . 8 . . . . 4 . 7 . . . . 10 2 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . 5 1 . . . . . . . . . . . . 2 . . 1 . . . . . . 2 . . . Damage Inflicted 27178 | . 859 384 1787 34 3324 1167 377 172 . . 659 446 . 92 118 1184 650 1771 14 288 524 . 954 . 1297 . . 2060 260 6651 878 837 391 Guns 4349 | . 472 123 1108 15 2631 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1029 | . . . 227 19 425 . . . . . . . . . . . . 133 . . . . 33 . 32 . . 128 . 32 . . . Explosions 6973 | . 387 261 452 . 268 . . . . . 117 350 . . . . . 355 14 21 . . . . . . . 1932 260 2556 . . . Melee 14827 | . . . . . . 1167 377 172 . . 542 96 . 92 118 1184 650 1283 . 267 524 . 921 . 1265 . . . . 4063 878 837 391 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3275 | . 206 42 1335 34 1658 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1834 | . 266 . . . 1210 . . . . . . . . . . . . 133 . . . . 33 . 32 . . 128 . 32 . . . Explosive 6704 | . 386 261 452 . . . . . . . 117 350 . . . . . 355 14 21 . . . . . . . 1932 260 2556 . . . Electromagnetic 538 | . 1 81 . . 456 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 624 | . . . . . . 212 23 . . . 389 . . . . . . . . . . . . . . . . . . . . . . Slashing 4832 | . . . . . . 493 . . . . . 96 . 92 118 1055 650 1283 . 267 524 . 254 . . . . . . . . . . Piercing 9371 | . . . . . . 462 354 172 . . 153 . . . . 129 . . . . . . 667 . 1265 . . . . 4063 878 837 391 Highest Corruption 6 | . . . . . 4 4 6 6 6 . . 2 2 2 2 . . . . . . . . . 1 . . . . 3 4 . . Average Corruption 3 | . . . . . 4 3 4 6 6 . . 2 2 2 2 . . . . . . . . . 1 . . . . 1 3 . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Effects 106 | . . . . . 23 22 7 15 . . . 5 2 2 2 . . . . . . . . . 3 . . . . 20 5 . . Message Errors 26 | . . . . . 2 4 2 1 . . . 2 . 1 1 . . . . . . . . . 2 . . . . 9 2 . . Matter Fused 29 | . . . . . 11 5 4 8 . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 19 | . . . . . 5 7 . 2 . . . 2 . 1 . . . . . . . . . . . . . . . 1 1 . . Energy Discharges 12 | . . . . . 2 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . 4 1 . . Data Loss (minor) 18 | . . . . . 3 5 1 1 . . . 1 1 . . . . . . . . . . . 1 . . . . 5 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 3001 | . . 31 4 . 1 171 76 80 . . 278 15 . . 70 102 273 262 . 25 90 . 226 . 220 . . 16 88 806 57 72 38 Projectiles 7 | . . . 1 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Explosions 376 | . . 31 3 . 1 . . . . . . 15 . . . . . . . . . . . . . . . 16 88 222 . . . Melee 2618 | . . . . . . 171 76 80 . . 278 . . . 70 102 273 256 . 25 90 . 226 . 220 . . . . 584 57 72 38 Knockbacks 10 | . . . 4 . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . 17 20 . . 75 . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . Shots 6 | . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 260 | . 196 . 34 2 216 186 . 260 . . 124 115 . 215 184 126 . 52 20 20 . . . . 3 . . 132 148 113 204 5 . Average Temperature 56 | . 48 . 11 1 56 68 . 112 . . 49 51 . 148 87 48 . 26 15 15 . . . . 2 . . 44 77 30 86 4 . Received Heat Transfer 1338 | . 108 . 213 . 738 30 . . . . . . 9 12 9 . . . 18 . . . . . 18 . . . . 147 18 18 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . 1 6 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 12 | . . . 1 . . 4 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 7 | . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 4043 | . 851 . . . 2642 . . . . . . . . . . . . 200 . . . . 50 . 50 . . 200 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1374 | . 290 70 352 35 332 207 . . . . 495 . . . . 596 57 522 . . . . 447 34 457 . . . . 1374 757 505 299 Initial 757 | . . . . 30 . 78 . . . . 28 . . . . 56 57 39 . . . . 37 14 23 . . . . 36 757 20 168 Average 135 | . 82 5 94 23 132 74 . . . . 160 . . . . 167 57 79 . . . . 79 25 108 . . . . 319 151 193 236 Maximum Alert Level 4 | . 1 . 1 . 1 1 . . . . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 4 3 2 1 Low Security (%) 80 | 100 80 100 88 100 79 96 . . . . 65 . . . . 69 100 94 . . . . 91 100 86 . . . . 60 88 50 28 Level 1 12 | . 19 . 11 . 20 3 . . . . 32 . . . . 20 . . . . . . . . 4 . . . . 13 . 27 71 Level 2 4 | . . . . . . . . . . . 2 . . . . 10 . 5 . . . . 8 . 9 . . . . 4 . 22 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 11 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 . 3 . 2 3 . . . . 2 . . . . 6 . 4 . . . . 3 . 6 . . . . 13 2 6 . Investigation 9 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 2 . 3 . Extermination 24 | . . . . . . 3 . . . . 1 . . . . 3 . 3 . . . . 3 . 4 . . . . 7 . . . Reinforcement 16 | . 1 . 2 . 2 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 3 2 3 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 12 | . 1 . 1 . 3 1 . . . . 2 . . . . . . . . . . . 1 . 2 . . . . 1 . . . Communications Jammed 42 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . 15 11 . . Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . 5 11 . . Times Spotted 372 | . 17 21 29 . 54 17 1 . . 3 17 5 3 4 4 13 1 9 3 3 . 1 17 6 23 2 . 15 1 87 9 3 4 Peak Tracking Total 17 | . 7 17 5 . 5 5 1 . . 3 4 5 4 4 6 3 1 5 3 3 . 4 7 6 7 2 . 9 3 10 2 1 2 Tactical Retreats 46 | . . . . . 2 2 . . . 1 7 . 2 . 2 1 . 1 2 1 . 2 3 . 3 . . . . 17 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 10 | . 1 . 1 . 1 . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Reprogrammed 17 | . . . . . . . . . . . . . . . . 6 . 6 . . . . . . 5 . . . . . . . . Reused 15 | . . . . . . . . . . . . . . . . 6 . 4 . . . . . . 5 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 33 | . . . . . . . . 2 . . . . 1 . 1 7 . 4 . . . . . . 5 . . 13 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 12 | . 3 . . . 2 . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . 1 Max in Single Turn 2 | . 2 . . . 1 . . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . . . 1 . 1 Garrison Access 8 | . . . . . 1 1 . . . . 2 . . . . 1 . 2 . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 161 | . 7 . 7 . 14 13 . 1 . . 13 . . 3 . 20 . 24 . . 4 . 13 . 10 1 1 2 . 13 5 7 3 Terminals 97 | . 7 . 7 . 10 7 . . . . 7 . . . . 10 . 14 . . . . 8 . 6 . . . . 10 3 5 3 Fabricators 16 | . . . . . . 3 . . . . 2 . . . . 3 . 2 . . . . 2 . 2 . . . . 1 . 1 . Repair Stations 13 | . . . . . . . . . . . 2 . . . . 2 . 3 . . . . 1 . 1 . . . . 2 1 1 . Recycling Units 10 | . . . . . 1 2 . . . . . . . . . 2 . 3 . . . . 1 . 1 . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Garrison Access 8 | . . . . . 1 1 . . . . 2 . . . . 1 . 2 . . . . 1 . . . . . . . . . . Total Hacks 639 | . 26 . 17 . 36 48 . 1 . . 44 . . 19 . 83 . 93 . . 17 . 56 . 48 1 1 6 . 68 28 35 12 Successful 518 | . 18 . 8 . 25 31 . 1 . . 27 . . 19 . 70 . 81 . . 17 . 52 . 45 1 1 6 . 58 25 25 8 Failed 117 | . 8 . 9 . 10 17 . . . . 17 . . . . 12 . 11 . . . . 4 . 3 . . . . 9 3 10 4 Catastrophic 13 | . 1 . 4 . 1 1 . . . . 1 . . . . 2 . 1 . . . . . . . . . . . 1 . . 1 Database Lockouts 4 | . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . Manual 341 | . 18 . 14 . 20 29 . . . . 29 . . . . 37 . 49 . 1 . . 38 . 26 . . . . 33 18 20 9 Terminals 412 | . 26 . 17 . 28 25 . . . . 24 . . . . 54 . 67 . . . . 37 . 28 . . . . 46 22 26 12 Fabricators 85 | . . . . . . 16 . . . . 12 . . . . 12 . 9 . . . . 15 . 13 . . . . 4 . 4 . Repair Stations 58 | . . . . . . . . . . . 5 . . . . 8 . 12 . . . . 2 . 6 . . . . 18 2 5 . Recycling Units 12 | . . . . . 1 4 . . . . . . . . . 2 . 3 . . . . 1 . 1 . . . . . . . . Scanalyzers 16 | . . . . . 6 . . . . . . . . . . 6 . . . . . . . . . . . . . . 4 . . Garrison Access 11 | . . . . . 1 3 . . . . 3 . . . . 1 . 2 . . . . 1 . . . . . . . . . . Terminal Hacks 293 | . 15 . 7 . 14 8 . 1 . . 5 . . 19 . 34 . 48 . . 17 . 23 . 22 1 1 6 . 33 18 15 6 Record 23 | . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . . 1 6 . . . . . Part Schematic 32 | . . . 1 . 1 3 . . . . 2 . . 5 . 4 . 8 . . 4 . 2 . 1 . . . . 1 . . . Robot Analysis 15 | . . . . . . . . . . . . . . . . 1 . 3 . . 4 . 1 . . . . . . 2 2 2 . Prototype ID Bank 33 | . 4 . 1 . 1 . . . . . . . . 3 . 5 . 5 . . 4 . 1 . 3 . . . . 4 1 1 . Open Door 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 11 | . 1 . . . 1 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 . Machine Index 7 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . Terminal Index 6 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 Alert Level 20 | . 1 . 1 . 2 . . . . . . . . . . 4 . 5 . . . . . . . . . . . 3 2 1 1 Unreport Threat 35 | . 2 . 2 . 4 . . . . . . . . . . 6 . 4 . . . . 4 . 1 . . . . 5 5 2 . Locate Traps 41 | . 4 . 1 . 2 2 . . . . . . . . . 4 . 9 . . . . 5 . 5 . . . . 6 1 1 1 Disarm Traps 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recall Extermination 13 | . . . . . . . . . . . . . . . . 2 . 3 . . . . 3 . 3 . . . . 2 . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hauler Manifests 9 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 1 1 . 1 Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 7 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 2 . . . Zone Layout 22 | . 1 . 1 . 1 1 . . . . . . . . . 1 . 4 . . . . 3 . 4 . . . . 4 2 . . Fabricator Hacks 53 | . . . . . . 9 . . . . 5 . . . . 8 . 7 . . . . 11 . 9 . . . . 2 . 2 . Network Status 6 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . . . . . Load Schematic 19 | . . . . . . 3 . . . . 1 . . . . 3 . 2 . . . . 4 . 4 . . . . 1 . 1 . Build 28 | . . . . . . 6 . . . . 4 . . . . 4 . 4 . . . . 4 . 4 . . . . 1 . 1 . Repair Station Hacks 56 | . . . . . . . . . . . 4 . . . . 8 . 12 . . . . 2 . 6 . . . . 18 2 4 . Scan Component 28 | . . . . . . . . . . . 2 . . . . 4 . 6 . . . . 1 . 3 . . . . 9 1 2 . Repair 28 | . . . . . . . . . . . 2 . . . . 4 . 6 . . . . 1 . 3 . . . . 9 1 2 . Recycling Unit Hacks 9 | . . . . . 1 1 . . . . . . . . . 2 . 3 . . . . 1 . 1 . . . . . . . . Retrieve Components 9 | . . . . . 1 1 . . . . . . . . . 2 . 3 . . . . 1 . 1 . . . . . . . . Scanalyzer 15 | . . . . . 6 . . . . . . . . . . 6 . . . . . . . . . . . . . . 3 . . Insert Component 8 | . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . Analyze 7 | . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 8 | . . . . . 1 1 . . . . 2 . . . . 1 . 2 . . . . 1 . . . . . . . . . . Seal Access 8 | . . . . . 1 1 . . . . 2 . . . . 1 . 2 . . . . 1 . . . . . . . . . . Unauthorized Hacks 83 | . 3 . 1 . 3 12 . . . . 10 . . . . 11 . 9 . . . . 14 . 7 . . . . 5 2 4 2 Terminals 54 | . 3 . 1 . 3 6 . . . . 6 . . . . 7 . 7 . . . . 10 . 3 . . . . 3 1 2 2 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assimilate 9 | . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . 4 . . . . . . . . . . Botnet 37 | . 3 . 1 . 3 3 . . . . 4 . . . . 6 . 5 . . . . 3 . 1 . . . . 3 1 2 2 Detonate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Fabricators 28 | . . . . . . 6 . . . . 4 . . . . 4 . 2 . . . . 4 . 4 . . . . 2 . 2 . Report 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 9 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . Siphon 12 | . . . . . . 3 . . . . 1 . . . . 2 . 1 . . . . 1 . 2 . . . . 1 . 1 . Haulers 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 116 | . 7 . 7 . 12 13 . . . . 9 . . . . 14 . 15 . . . . 7 . 8 . . . . 10 5 7 2 Full Trace Events 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 . 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 1 . 4 3 . . . . 2 . . 5 . 6 . 8 . . 4 . 2 . 1 . . . . 1 1 . . Parts Built 30 | . . . . . . 8 . . . . 3 . . . . 6 . 4 . . . . 4 . 3 . . . . 1 . 1 . Matter 5975 | . . . . . . 755 . . . . 658 . . . . 993 . 897 . . . . 1077 . 860 . . . . 417 . 318 . Time 1613 | . . . . . . 372 . . . . 187 . . . . 189 . 171 . . . . 236 . 152 . . . . 222 . 84 . Total Part Build Rating 177 | . . . . . . 30 . . . . 19 . . . . 38 . 26 . . . . 29 . 20 . . . . 9 . 6 . Parts Repaired 28 | . . . . . . . . . . . 2 . . . . 4 . 6 . . . . 1 . 3 . . . . 9 1 2 . Time 982 | . . . . . . . . . . . 33 . . . . 172 . 220 . . . . 89 . 125 . . . . 252 36 55 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . 2 1 . . . . . . . . . 6 . 1 . . . . 2 . 10 . . . . . . . . Parts Scanalyzed 6 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 6 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . Allies Hacked 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Total Allies 34 | . . . . 2 . 1 . . . . 2 . . . . 19 . 1 . . . . 4 . . . . 4 1 . . . . Largest Group 19 | . . . . 2 2 1 1 . . . 2 2 1 . . 19 . 1 1 . . . 2 1 . . . 4 3 . . . . Highest-Rated Group 738 | . . . . 56 56 26 22 . . . 36 36 23 . . 738 . 26 26 . . . 55 45 . . . 232 176 . . . . Highest-Rated Ally 74 | . . . . 31 31 26 22 . . . 26 26 23 . . 74 . 26 26 . . . 45 45 . . . 65 65 . . . . Total Orders 30 | . . . . . . 5 . . . . 8 . . . . 8 . . . . . . 3 . . . . 5 1 . . . . STAY 17 | . . . . . . 3 . . . . 4 . . . . 4 . . . . . . 2 . . . . 3 1 . . . . FOLLOW 13 | . . . . . . 2 . . . . 4 . . . . 4 . . . . . . 1 . . . . 2 . . . . . Ally Attacks 75 | . . . . . 15 . . . . . . . . . . 42 . . . . . . . . . . . 12 6 . . . . Total Damage 1532 | . . . . . 255 . . . . . . . . . . 871 . . . . . . . . . . . 326 80 . . . . Kills 14 | . . . . . 5 . . . . . . . . . . 5 . . . . . . . . . . . 3 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 15 | . . . . . . . . . . . . . . . . 1 . 3 . . 4 . 1 . . . . . . 2 2 2 . Derelict Logs Recovered 12 | . . 1 . 1 . . 2 2 1 2 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 24450 | 52 706 729 1359 556 2708 1256 431 468 361 262 1377 454 208 103 275 2157 155 2214 218 412 102 744 1103 45 1340 147 89 741 213 2322 543 388 212 Spaces Moved 25885 | 40 484 554 893 460 1535 1221 682 651 722 377 1611 752 385 148 475 2128 225 2052 362 587 138 715 1386 89 1406 209 195 783 290 2870 401 552 507 Core 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 17 | . 13 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3937 | 39 471 554 893 460 1520 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21919 | . . . . . . 1221 682 651 722 377 1611 752 385 148 475 2128 225 2052 362 587 138 715 1386 89 1406 209 195 783 290 2870 401 552 507 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 100 115 100 115 115 48 48 48 48 48 48 48 50 50 50 50 58 45 45 45 45 45 44 44 44 44 44 38 38 28 30 32 28 Average Speed 58 | 98 113 121 109 115 134 48 51 48 48 48 48 50 50 50 50 56 58 54 45 45 45 45 44 44 45 44 44 40 38 40 31 32 29 Slowest Speed 1000 | 100 160 130 135 115 1000 112 112 48 48 48 48 112 50 50 50 112 58 128 45 45 45 45 46 46 117 44 44 44 38 105 32 104 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 96 96 81 99 96 28 89 81 80 50 28 86 53 76 69 53 86 46 61 61 60 74 28 94 30 40 40 84 47 57 24 19 16 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 10 | . . 1 . . . . 1 . 4 . . . . 1 . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 25 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . . 4 3 2 2 . 1 1 . 1 . . . 2 3 . 4 . . . 1 2 . 1 . . . . Spaces Dug 319 | . . 4 . . . 16 . 12 . 3 25 3 1 1 4 37 . 34 2 1 . 18 21 . 32 2 . 4 2 62 11 12 12 Terrain Destroyed 758 | . 11 23 23 . 16 16 . 12 . 3 31 24 1 1 7 48 . 61 15 22 . 30 26 . 53 3 . 87 40 158 15 16 16 Melee 221 | . . . . . . 16 . 12 . 3 19 2 1 1 3 32 . 23 2 1 . 6 15 . 10 2 . 1 2 47 2 9 12 Projectile 208 | . . . 1 . 3 . . . . . 8 4 . . 4 16 . 30 1 . . 24 11 . 43 1 . 5 . 33 13 7 4 AOE 329 | . 11 23 22 . 13 . . . . . 4 18 . . . . . 8 12 21 . . . . . . . 81 38 78 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Total 33888 | 50 580 592 1177 485 1984 1828 736 777 733 453 2166 811 397 167 499 2988 238 3041 410 719 171 1103 1806 95 2021 258 197 1190 379 3752 788 744 553 Wait 6150 | . 25 8 139 21 186 502 32 106 2 72 483 34 9 9 15 724 3 848 43 109 18 358 346 . 510 44 3 351 80 597 334 130 9 Move 25852 | 39 483 553 892 459 1534 1220 681 650 721 376 1610 751 384 147 474 2128 224 2051 361 586 137 714 1386 88 1404 208 194 782 289 2869 400 551 506 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 5 15 4 22 . 31 10 1 1 1 1 9 3 . 1 . 11 . 12 . 1 2 . 4 3 7 1 . 2 . 11 3 3 3 Fast Attach 135 | 5 2 1 4 1 20 8 1 . . . 4 1 2 . . 9 2 16 . 5 4 . 5 . 7 . . 10 . 18 4 4 2 Attach 51 | 1 1 . 2 . 4 9 1 . . . 5 3 . 1 . 3 . . . . . . 3 . . 1 . . . 10 2 3 2 Detach 9 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 1 1 . Swap 199 | . 6 7 18 1 27 9 3 1 7 . 4 2 . 2 1 17 . 14 2 4 1 1 8 1 8 1 . 3 . 37 3 10 1 Drop 274 | . 8 7 33 2 58 25 . 2 2 1 9 3 1 1 . 20 2 22 . 6 5 . 7 3 10 . . 14 . 20 4 7 2 Fire 515 | . 39 12 67 1 124 . . . . . 9 8 . . 4 16 . 38 2 2 . 24 13 . 44 1 . 17 4 56 14 9 11 Melee 524 | . . . . . . 44 17 17 . 3 33 6 1 6 5 59 7 40 2 6 4 6 33 . 30 2 . 1 5 131 23 26 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Rewire 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / *Ext x2) -4/Waste -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 4) 166 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 8) 662 | -10/Materials | Discovered new exit (range 14) 759 | -10/Materials | Entered Mines 760 | -10/Mines | Assembled infested the area 769 | -10/Mines | Discovered new exit (range 13) 783 | -10/Mines | Met 8R-AWN 837 | -10/Mines | Found a hidden stash of uninstalled traps 1014 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1075 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1147 | -10/Mines | Discovered new exit (range 9) 1212 | -10/Mines | Discovered new exit (range 5) 1488 | -10/Mines | Entered Materials 1488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2172 | -9/Materials | Destroyed 7 combat bots 2188 | -9/Materials | Discovered new exit (range 16) 2421 | -9/Materials | Discovered new exit (range 13) 2829 | -9/Materials | Discovered new exit (range 7) 2847 | -9/Materials | Entered Mines 2969 | -9/Mines | Discovered new exit (range 14) 3058 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3156 | -9/Mines | Discovered new exit (range 6) 3403 | -9/Mines | Entered Materials 3403 | -8/Materials | Accompanied by 2 allies 3403 | -8/Materials | Evolved 2 slots: Utility x2 3404 | -8/Materials | Identified exit to Factory 3408 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3607 | -8/Materials | Central database locked down 4309 | -8/Materials | Discovered exit to Factory (range 9) 5560 | -8/Materials | Build established: Scavenger-Mutant 6111 | -8/Materials | Entered Factory 6111 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6268 | -7/Factory | Discovered new exit (range 8) 6271 | -7/Factory | Identified exit to Lower Caves 6280 | -7/Factory | Identified exit to Storage 6378 | -7/Factory | Discovered new exit (range 12) 6445 | -7/Factory | Fabricated Airjet? 6552 | -7/Factory | Fabricated Airjet? 6761 | -7/Factory | Fabricated Spear (x2) 6898 | -7/Factory | Fabricated Adv. Sensor Array? 7161 | -7/Factory | Fabricated Adv. Sensor Array (x1) 7202 | -7/Factory | Build established: Hacker-Mutant 7367 | -7/Factory | Entered Lower Caves 7367 | -7/Lower Caves | Accompanied by 1 ally 7371 | -7/Lower Caves | Encountered a Warlord checkpoint 7464 | -7/Lower Caves | Learned location of Zion (-7) 7598 | -7/Lower Caves | Learned Factory trap positions 7752 | -7/Lower Caves | Discovered new exit (range 15) 7783 | -7/Lower Caves | Identified exit to Lower Caves 7798 | -7/Lower Caves | Entered another Lower Caves area 7854 | -7/Lower Caves | Discovered new exit (range 6) 7856 | -7/Lower Caves | Identified exit to Factory 7987 | -7/Lower Caves | Learned Factory emergency access door positions 8068 | -7/Lower Caves | Learned Factory emergency access door positions 8263 | -7/Lower Caves | Discovered new exit (range 7) 8265 | -7/Lower Caves | Identified exit to Zion 8266 | -7/Lower Caves | Entered Zion 8283 | -7/Zion | System corruption cleaned by Quarantine Array 8350 | -7/Zion | Found GAL Module 8437 | -7/Zion | Learned Factory garrison access intel 8474 | -7/Zion | Visited the Megawrench Repair Shop 8477 | -7/Zion | Megawrench repaired 9 parts 8491 | -7/Zion | Learned location of Warlord (-4) 8535 | -7/Zion | Learned location of Quarantine (-2) 8576 | -7/Zion | Discovered new exit (range 10) 8625 | -7/Zion | Identified exit to Proximity Caves 8627 | -7/Zion | Entered Proximity Caves 8757 | -6/Proximity Caves | Learned 4 Factory zone layouts 8889 | -6/Proximity Caves | Entered Factory 8889 | -6/Factory | Evolved 2 slots: Utility x2 8890 | -6/Factory | Identified exit to Factory 8891 | -6/Factory | Loaded intel: 124 trap records 8893 | -6/Factory | Loaded intel: 4 garrison access locations 9162 | -6/Factory | Identified exit to Lower Caves 9214 | -6/Factory | Discovered exit to Factory (range 16) 9405 | -6/Factory | Fabricated Adv. Transmission Jammer (x1) 9531 | -6/Factory | Repaired Gravmag System 9847 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9848 | -6/Factory | Build established: Hacker-Scout 9883 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9957 | -6/Factory | Repaired Airjet 10079 | -6/Factory | Local fabrication network quarantined 10266 | -6/Factory | Entered Lower Caves 10266 | -6/Lower Caves | Accompanied by 2 allies 10426 | -6/Lower Caves | Encountered a Warlord checkpoint 10445 | -6/Lower Caves | Learned Factory garrison access intel 10549 | -6/Lower Caves | Build established: Hacker-Mutant 10672 | -6/Lower Caves | Discovered new exit (range 9) 10676 | -6/Lower Caves | Identified exit to Lower Caves 10720 | -6/Lower Caves | Entered another Lower Caves area 10720 | -6/Lower Caves | Accompanied by 1 ally 10722 | -6/Lower Caves | Discovered exit to Factory (range 14) 10792 | -6/Lower Caves | Encountered a Warlord checkpoint 10812 | -6/Lower Caves | Found Alien Artifact 10812 | -6/Lower Caves | Identified Core Expander 10812 | -6/Lower Caves | Installed Core Expander, added new Utility slot 10922 | -6/Lower Caves | Discovered new exit (range 12) 10927 | -6/Lower Caves | Identified exit to Data Miner 10928 | -6/Lower Caves | Entered Data Miner 10928 | -6/Data Miner | Discovered new exit (range 6) 10938 | -6/Data Miner | Met Data Miner 10946 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10946 | -6/Data Miner | Learned location of Section 7 (-2) 10954 | -6/Data Miner | Received God Mode back door access code from Data Miner 10967 | -6/Data Miner | Identified exit to Proximity Caves 10996 | -6/Data Miner | Data Conduit disabled 11031 | -6/Data Miner | Entered Proximity Caves 11058 | -5/Proximity Caves | Learned Factory emergency access door positions 11059 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11107 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11304 | -5/Proximity Caves | Discovered exit to Factory (range 4) 11306 | -5/Proximity Caves | Entered Factory 11306 | -5/Factory | Evolved 2 slots: Utility x2 11308 | -5/Factory | Loaded intel: 3 garrison access locations 11406 | -5/Factory | Fabricated Exp. Terrain Scanner? 11433 | -5/Factory | Repaired Enh. Nuclear Core 11472 | -5/Factory | Repaired Imp. Grenade Launcher 11518 | -5/Factory | Repaired Imp. Medium Armor Plating 11645 | -5/Factory | Identified exit to Upper Caves 11760 | -5/Factory | Found Prototype Launcher 11760 | -5/Factory | Identified Tesla Bomb Launcher 11853 | -5/Factory | Fabricated Cmb. Gravmag System? 11897 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 11944 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 11982 | -5/Factory | Build established: Wizard-Mutant 12165 | -5/Factory | Cargo convoy interrupted 12204 | -5/Factory | Local fabrication network quarantined 12513 | -5/Factory | Repaired Lrn. Sensor Array 12528 | -5/Factory | Central database locked down 13463 | -5/Factory | Sucked down chute 13463 | -5/Factory | Entered Waste 13463 | -5/Waste | The area was eerily silent 13560 | -5/Waste | A Compactor rumbled back to life 13560 | -5/Waste | Spotted C-40 Crusher 13576 | -5/Waste | Discovered new exit (range 16) 13600 | -5/Waste | Identified exit to Factory 13618 | -5/Waste | Entered Factory 13933 | -5/Factory | Build established: Wizard-Scout 14683 | -5/Factory | Fabricated Adv. System Shield (x1) 14712 | -5/Factory | Fabricated Adv. System Shield? 14786 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 14816 | -5/Factory | Local fabrication network quarantined 14834 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 15078 | -5/Factory | Repaired Cmb. Gravmag System 15114 | -5/Factory | Repaired Cld. Airjet 15138 | -5/Factory | Repaired Imp. Medium Armor Plating 15385 | -5/Factory | Repaired Exp. Terrain Scanner 15420 | -5/Factory | Repaired Imp. Gravmag System 15647 | -5/Factory | Central database locked down 15696 | -5/Factory | Repaired Cmb. Gravmag System 15713 | -5/Factory | Discovered new exit (range 3) 15714 | -5/Factory | Identified exit to Factory 15832 | -5/Factory | Entered Upper Caves 15832 | -5/Upper Caves | Accompanied by 1 ally 15952 | -5/Upper Caves | Encountered a Warlord checkpoint 16006 | -5/Upper Caves | Build established: Wizard-Mutant 16039 | -5/Upper Caves | Learned Factory terminal intel 16042 | -5/Upper Caves | Discovered new exit (range 7) 16046 | -5/Upper Caves | Identified exit to Upper Caves 16050 | -5/Upper Caves | Entered another Upper Caves area 16184 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16189 | -5/Upper Caves | Found Prototype Special Weapon 16189 | -5/Upper Caves | Identified Molecular Deconstructor 16295 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 16312 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 16423 | -5/Upper Caves | Discovered new exit (range 4) 16461 | -5/Upper Caves | Identified exit to Zhirov 16462 | -5/Upper Caves | Entered Zhirov 16462 | -5/Zhirov | Discovered new exit (range 3) 16471 | -5/Zhirov | Met Zhirov 16481 | -5/Zhirov | Learned location of Testing (-3) 16481 | -5/Zhirov | Learned location of Command (-1) 16483 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16491 | -5/Zhirov | Found Alien Artifact 16491 | -5/Zhirov | Identified Integrated Reactor 16491 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16501 | -5/Zhirov | Found Alien Artifact 16559 | -5/Zhirov | Identified exit to Proximity Caves 16564 | -5/Zhirov | Entered Proximity Caves 17263 | -4/Proximity Caves | Spotted B-86 Titan 17302 | -4/Proximity Caves | Discovered exit to Factory (range 5) 17308 | -4/Proximity Caves | Entered Factory 17308 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17309 | -4/Factory | Loaded intel: 22 terminal locations 17314 | -4/Factory | Identified exit to Upper Caves 17314 | -4/Factory | Identified exit to Extension 17362 | -4/Factory | Spotted B-86 Titan 17489 | -4/Factory | Discovered new exit (range 7) 17525 | -4/Factory | Identified exit to Research 17756 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 17809 | -4/Factory | Fabricated Exp. Sensor Array (x1) 17856 | -4/Factory | Fabricated Plasma Lance? 17901 | -4/Factory | Local fabrication network quarantined 17927 | -4/Factory | Fabricated Plasma Lance (x1) 18078 | -4/Factory | Repaired Cld. Gravmag System 18411 | -4/Factory | Manually triggered Chute Trap 18411 | -4/Factory | Sucked down chute 18411 | -4/Factory | Entered Waste 18415 | -4/Waste | Spotted C-40 Crusher 18421 | -4/Waste | Spotted C-40 Crusher 18425 | -4/Waste | Spotted C-40 Crusher 18430 | -4/Waste | 1 allies followed down the chute 18436 | -4/Waste | Spotted C-40 Crusher 18436 | -4/Waste | Spotted C-40 Crusher 18439 | -4/Waste | Spotted C-40 Crusher 18444 | -4/Waste | Discovered new exit (range 11) 18456 | -4/Waste | Identified exit to Factory 18456 | -4/Waste | Entered Factory 18651 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 18749 | -4/Factory | Fabricated Exp. Utility Shielding? 19031 | -4/Factory | Discovered exit to Research (range 13) 19185 | -4/Factory | Fabricated EM Dispersion Field (x1) 19469 | -4/Factory | Spotted B-86 Titan 19650 | -4/Factory | Repaired Broken Cmb. Linear Gravjet 19671 | -4/Factory | Local fabrication network quarantined 19689 | -4/Factory | Repaired Cmb. Linear Gravjet 19727 | -4/Factory | Repaired Cmb. Linear Gravjet 19739 | -4/Factory | First assault squad dispatched 19796 | -4/Factory | Entered Upper Caves 19834 | -4/Upper Caves | Build established: Wizard-Scout 19914 | -4/Upper Caves | Discovered new exit (range 9) 19923 | -4/Upper Caves | Identified exit to Upper Caves 19943 | -4/Upper Caves | Entered another Upper Caves area 19990 | -4/Upper Caves | Discovered new exit (range 16) 19996 | -4/Upper Caves | Identified exit to Warlord 20032 | -4/Upper Caves | Entered Warlord 20181 | -4/Warlord | Found Prototype Hackware 20190 | -4/Warlord | Found Prototype Processor 20190 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 20237 | -4/Warlord | Build established: Wizard-Mutant 20279 | -4/Warlord | Warlord's base attacked by MAIN.C 20376 | -4/Warlord | Spotted B-86 Titan 20377 | -4/Warlord | Destroyed B-86 Titan 20531 | -4/Warlord | Spotted B-86 Titan 20598 | -4/Warlord | Spotted B-90 Cyclops 20629 | -4/Warlord | Warlord forces counterattacked 20667 | -4/Warlord | Spotted Executioner 20680 | -4/Warlord | Spotted Striker 20685 | -4/Warlord | Destroyed Striker 20715 | -4/Warlord | Spotted Striker 20717 | -4/Warlord | Spotted Striker 20721 | -4/Warlord | Spotted Executioner 20725 | -4/Warlord | Allies destroyed Striker 20733 | -4/Warlord | Discovered new exit (range 15) 20738 | -4/Warlord | Identified exit to Proximity Caves 20773 | -4/Warlord | Entered Proximity Caves 20773 | -3/Proximity Caves | Accompanied by 3 allies 20940 | -3/Proximity Caves | Discovered exit to Research (range 8) 20986 | -3/Proximity Caves | Entered Research 20986 | -3/Research | Evolved 2 slots: Utility x2 21035 | -3/Research | Identified System Mapper 21037 | -3/Research | Identified exit to Armory 21037 | -3/Research | Identified exit to Testing 21037 | -3/Research | Discovered new exit (range 14) 21207 | -3/Research | Central database locked down 21428 | -3/Research | Repaired Exp. Sensor Array 22124 | -3/Research | Build established: Wizard-Scout 22164 | -3/Research | Repaired Mic. Fission Core 22200 | -3/Research | Repaired Plasma Lance? 22563 | -3/Research | Repaired Cld. Antigrav System? 22578 | -3/Research | Build established: Wizard-Mutant 22618 | -3/Research | Repaired Cld. Antigrav System 22654 | -3/Research | Repaired Plasma Lance 22728 | -3/Research | Repaired Exp. Utility Shielding 22750 | -3/Research | Repaired Imp. Antigrav System 22800 | -3/Research | Destroyed 10 combat bots 22813 | -3/Research | Repaired Imp. Medium Armor Plating? 22910 | -3/Research | Destroyed 9 combat bots 22923 | -3/Research | Lost 4 parts (1p2n1w) 23025 | -3/Research | First assault squad dispatched 23117 | -3/Research | Fabricated Femtoactuators? 23175 | -3/Research | Local fabrication network quarantined 23231 | -3/Research | Spotted B-86 Titan 23241 | -3/Research | Spotted B-86 Titan 23308 | -3/Research | Entered Testing 23314 | -3/Testing | Identified Transdimensional Reconstructor 23363 | -3/Testing | Repaired Cld. Antigrav System 23373 | -3/Testing | Discovered new exit (range 16) 23595 | -3/Testing | Identified exit to Research 23669 | -3/Testing | Build established: Wizard-Sprinter 23820 | -3/Testing | Spotted Superbehemoth 23851 | -3/Testing | Entered Research 23851 | -2/Research | Evolved 2 slots: Utility x2 23898 | -2/Research | Repaired Nova Cannon 23900 | -2/Research | Adv. Hacking Suite fried by hacking feedback 23933 | -2/Research | Repaired Plasma Lance 23952 | -2/Research | Identified exit to Quarantine 23990 | -2/Research | Fabricated Mni. Smartbomb Launcher? 24027 | -2/Research | Identified exit to Access 24047 | -2/Research | Local fabrication network quarantined 24239 | -2/Research | Entered Access 24239 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 24260 | -1/Access | Build established: Wizard-Ninja 24285 | -1/Access | Identified exit to Surface 24451 | *** | Escaped! Last Messages --------------- (2 escorts) 24287_ K-01 Serf cleans the Terminal. 24294_ Acquired Hacking Suite. 24297_ K-01 Serf cleans the Terminal. 24304_ W-44 Eye suffers critical hit (Puncture). 24304_ W-44 Eye destroyed. 24305_ Acquired 30 matter. 24308_ Acquired Lgt. Quantum Reactor. 24331_ Sneak attack on A-15 Conveyor. 24332_ Destroyed Med. Treads. 24336_ A-15 Conveyor destroyed. 24358_ U-05 Engineer builds a Wall. 24365_ Longscan Aggregator disabled. 24392_ Acquired Cmb. Linear Gravjet. 24393_ Dropped Lgt. Quantum Reactor. 24394_ Acquired Lgt. Quantum Reactor. 24448_ Connecting with Terminal... >>Open Sealed Barrier opened. 24449_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # ? + + #?#??#??#???????????????? | | # ? # # [[ ##?????#????#?#?????????? | | #?? ? # # [[ #?????????##????????????? | | # ???? # # #????#????#??#??????????? | | ####? ?? # #############??##????##????#????????? | | ##????? ??# # ? ?? ? ? ??????#???#?##?????????? | | #?## ?? # #?? ??? ??? ???????#?????##????#????? | | #?#? ?? ?# #?? ????? ?????????#???????????????? | | ????###??## #??? ? ???? #????##?????????#??????? | | ??#?##??### # ?????? ??? ?????##?????#?#????????? | | ####### #??? ? ??????##???#??#?????#????????? | | #??? ? ???"? ?????#?????#???????????? | | #?? ? ????G???????#??#???#???? ?????? | | ####### #? ????????? ##???##??##?#??????????? | | #??#####?## +????? ??? ??#?##??????#???????? ??? | | #? ###?#??# #? ??????? ??#?#?#??#?????#?????????? | | #??#????#?# #????? ? ???#???##????#????????????# | | # ??##?#??# ##?Y#?##?#?#?#?#????????????????????? | | ???#???#??# ##??#?###????????#??????????????????? | | ? ????##??# ####### ###########?#???????#???? ??? | | ??#???##?# """T""" ""??? ?????????????? | | #+##?##?#?# """ """ ""???BB??????? ????? | | ? ???????## ""???BB????????????? | | ?? ? ###?# """???? ? ??? ???? | | ? ?????#?# "" "??????????????????? | | "?"? ?????# @" "??"?????? ????????? | | ?"?? ??#?# "?""?????? ????????? | | ? ????????# "????BB? ??#???????? | | ??????????# "????BB??? ????????? | | ?????????# "?"????????????????? | | ???? ????## g####### ##########?#????#??????????#? | | ???#?????## g?????####????????#???#???#???? ????? | | ????#??#??# ?##??#???#?#??????#??????#??????????? | | ??????? ? # ?? ??????????????#?????#?#?#? ????#?? | | ?? ? ???? # ??? ?????? ? ?????????##???#????????? | | ????? ??? + g?g????? ?????#?????#?????????????# | | ?? ?????# ?g ??? ?? ? ?????#?#????????????????? | | ? ?? ?????? #? ??? ?""??????#?????#?#???????????? | | ??????? ?????????????"???????????##??????????????? | | ?????????????#?????????"?????????????????????????? | | ????????????? ?????"???????????????????????????? | | ? ???????????????????"???????????????????????????? | | ????????????????????????????#????????#???????????? | | ?????????????? ?? ??????????????#????????????????? | | ?????????????????????????????##??????????????????? | | ???????#??????#?#????##??#???????????????????????? | | #?????#??????#??#?????#??????????????????????????? | | ???????????????????????????????????##????????????? | | ?????????#?? ??????#?????????????????????????????? | | ??????#???????#?????????????#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 49 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 375 Resistance: EM 75 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 71 Melee Accuracy 6 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 78 Defensive Hacking 28 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Airjet | -8/Materials | Hacked Ripper | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Spear | -7/Factory | Hacked Aerolev Unit | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Cloaking Device | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Gravmag System | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Lgt. Neutrino Core | -5/Factory | Scanalyzed Plasma Lance | -5/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Cmb. Antigrav System | -5/Factory | Hacked Exp. Melee Analysis Suite | -5/Factory | Hacked Mni. Fusion Reactor | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Exp. System Shield | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Signal Interpreter | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked EM Dispersion Field | -4/Factory | Hacked Femtoactuators | -3/Research | Hacked Cmb. Linear Gravjet | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Airjet | x2 | -7/Factory Spear | x2 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Adv. Transmission Jammer | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Terrain Scanner | x1 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory EM Dispersion Field | x1 | -4/Factory Femtoactuators | x1 | -3/Research Mni. Smartbomb Launcher | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed LinearOmegaComputer Manual? 0 Play Time 04:18:30 Cumulative 1091.5 hours Start 2021.07.01 @ 17:02:38 End 2021.07.02 @ 21:05:36 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 824 Rogue 784 Adventurer 40 Explorer 0 Win Type 0 Total 123 Types 61/4/36/2/1/4/13/1/1 Lore% 93 Gallery% 97 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 361ad7de-ef79-4932-a50a-6e919e520a94