Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.28 @ 16:53:36 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (609) 3045 Value Destroyed (31024) 31024 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (24189) 24189 TOTAL SCORE: 70298 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12593 Follower Combat Kills 416 Entered Garrisons 800 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3352 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -1072 Cogmind --------- Core Integrity 559/1600 Matter 142/300 Energy 502/520 System Corruption 21% Temperature Cool (12) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Advanced Salvage Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer > --- WEAPON (6) ------- Heavy Laser Quantum Rifle Enhanced Quantum Rifle Nova Cannon Micro-nuke Launcher > --- INVENTORY (25) --- Reinforced Antimatter Reactor Improved Thunder Leg Wheel Wheel Advanced Energy Well (500) Experimental Matter Compressor (500) Heavy Armor Plating Graphene Brace Advanced EM Shield Long-range Tractor Beam Drone Bay (2/2) Heavy Tesla Rifle Vortex Cannon (19) Micro-nuke Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Centrium Light Armor Plating Graphene Brace Advanced EM Shield > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Railgun Helical Railgun > --- INVENTORY -------- Vortex Chain Reactor Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Energy Well Experimental Matter Compressor Advanced Targeting Computer Advanced Hardlight Generator Improved Shield Generator Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Vortex Cannon Heavy Machine Gun KE Penetrator Railgun Railgun Helical Railgun Helical Railgun 8R-AWN's Boregun 8R-AWN's Boregun Micro-nuke Launcher Fusion Bomb Launcher [Rating: 209] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Core Analyzer Device Experimental Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 . . . 2 . . 2 . . . 2 . . . 2 . . . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Utility 8 | . . . . . . 1 . . 1 . . . 2 . . . . . . . . . . 1 . . . . 1 1 1 Weapon 4 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . Parts Attached 292 | 1 7 19 . 15 4 13 5 12 4 16 . 4 8 8 21 5 12 10 5 . . 10 . 3 . . 3 3 3 19 82 Power 37 | . 1 2 . 3 1 1 . . . 3 . . 1 2 2 . 1 2 . . . 1 . . . . . . . 3 14 Engine 7 | . 1 2 . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 1 . . . 2 . . 1 . 2 . . . . . . . . . . . . . . . . Reactor 24 | . . . . 1 . . . . . . . . . 2 . . 1 2 . . . 1 . . . . . . . 3 14 Propulsion 60 | . 2 6 . 1 3 4 3 5 1 4 . . . 3 1 . 4 2 1 . . 1 . . . . . . 1 4 14 Treads 50 | . 2 6 . 1 3 4 3 5 1 4 . . . 3 1 . 4 2 1 . . 1 . . . . . . 1 4 4 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheel 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | . 3 4 . 5 . 4 1 4 1 5 . 1 4 1 12 1 4 2 1 . . 6 . 2 . . 3 . 2 5 28 Device 51 | . 1 2 . 1 . 3 1 1 . 1 . 1 4 . 6 1 1 . 1 . . 4 . . . . 1 . 1 1 20 Storage 13 | . 2 2 . 1 . . . 1 . . . . . 1 3 . . . . . . . . 1 . . 1 . . 1 . Processor 11 | . . . . 1 . . . . 1 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 24 | . . . . 2 . 1 . 2 . 3 . . . . 3 . 2 2 . . . 1 . . . . 1 . 1 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 1 1 7 . 6 . 4 1 3 2 4 . 3 3 2 6 4 3 4 3 . . 2 . 1 . . . 3 . 7 26 Energy Gun 8 | 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 5 Energy Cannon 6 | . . . . . . . . . 1 . . . . . 1 1 . . . . . 1 . . . . . . . . 2 Ballistic Gun 75 | . . 7 . 6 . 4 . 2 1 3 . 3 3 2 4 3 3 4 3 . . 1 . 1 . . . 3 . 7 15 Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Launcher 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . 3 . . . 1 . 2 . . . . 6 . . . . . . 6 . 1 . . 3 . 2 5 3 Parts Lost 72 | . . 1 . 6 4 . 1 . . 3 . . . . 4 . . . . . . . . . . . . 1 1 2 49 Power 7 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 15 | . . . . 1 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 9 Utility 28 | . . . . 2 . . 1 . . 2 . . . . 2 . . . . . . . . . . . . 1 . 1 19 Weapon 22 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 17 Highest Loss Streak 14 | . . 1 . 6 3 . 1 . . 2 . . . . 2 . . . . . . . . . . . . 1 1 2 14 To Critical Strikes 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 19 | 6 11 14 15 14 19 19 19 19 19 19 17 17 16 17 21 23 22 22 21 22 22 22 22 20 21 22 22 21 21 21 21 Power 1 | 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 2 Propulsion 3 | 4 3 3 5 4 6 5 6 6 6 5 3 3 3 3 2 3 2 2 3 3 3 3 3 3 3 3 3 3 2 2 1 Utility 6 | . . 2 4 3 6 6 6 6 4 3 3 3 3 4 7 8 9 9 8 8 8 8 9 8 9 9 8 7 6 6 7 Weapon 8 | 1 5 6 6 5 6 6 6 7 8 9 10 9 9 9 9 10 10 10 9 10 10 9 9 8 8 9 9 9 10 9 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 4 15 1 3 . 2 . 2 . 5 . 1 2 . 6 2 1 2 1 . . 2 . . . . . . . 4 3 Power 7 | . . . . 3 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 Propulsion 12 | . 2 3 . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . 2 1 Utility 22 | . 1 3 . . . 2 . 2 . 2 . 1 1 . 5 2 . 1 . . . 1 . . . . . . . . 1 Weapon 14 | . 1 9 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 99 100 82 99 98 100 99 99 93 84 83 85 85 85 86 87 88 87 88 88 83 82 83 84 84 83 84 79 81 87 Engine 2 | . 14 11 11 7 10 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 6 8 . . 2 7 7 6 3 2 6 5 . . . . . . . . . . . . . . Reactor 4 | . . . . 2 . . . 9 7 3 . . . 2 3 . 5 10 11 11 11 6 5 5 5 5 5 5 4 4 11 Treads 20 | . 20 32 33 33 32 35 36 35 30 24 15 15 13 13 13 13 16 17 17 17 17 17 17 15 15 15 15 15 13 13 10 Device 11 | . 11 11 11 1 . 13 9 9 7 2 . . 12 13 19 20 17 17 17 17 17 12 11 10 10 10 10 10 13 16 12 Storage 6 | . 14 11 11 10 11 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 8 | . . . . 4 11 . . . 6 12 15 15 13 13 6 6 5 5 5 5 5 9 11 14 15 15 15 15 14 13 18 Protection 4 | . . . . 4 . 3 9 9 7 6 7 6 6 5 5 6 5 5 5 5 5 5 5 5 5 5 4 5 4 4 2 Energy Gun 1 | . 28 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 23 | . . 24 33 17 33 26 27 27 27 28 30 30 25 25 25 25 22 23 22 23 22 22 23 26 26 26 26 26 23 25 19 Peak Build Rating 209 | 6 11 19 19 36 27 32 38 35 45 89 72 76 93 98 102 98 114 123 121 119 121 133 130 140 140 140 142 148 159 189 209 Average Rating 90 | 6 9 15 19 17 24 28 31 34 42 54 72 74 87 94 96 97 108 111 115 119 119 125 130 139 140 140 140 141 154 175 185 On Entrance 85 | 6 6 10 19 19 22 27 31 34 34 42 72 72 75 93 96 98 97 109 111 119 119 119 130 130 140 140 140 142 141 155 189 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 11 29 35 35 61 58 63 68 71 78 78 69 70 78 86 134 136 148 151 146 146 147 153 153 158 158 158 158 158 159 170 202 Greatest Support 255 | 20 40 60 60 60 60 84 84 84 82 135 135 135 135 135 135 135 158 175 162 162 162 162 162 162 162 162 162 162 205 255 255 Greatest Overweight (x) 10 | . 1 . . 1 . . . . . . . . . 1 . 1 . 1 1 . . . . . 1 . . . . . 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 13 15 15 15 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 Average Carried 21 | 6 11 14 15 14 19 19 19 19 19 19 20 19 19 19 24 24 24 24 24 25 25 24 25 23 24 25 24 24 23 24 22 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 20 19 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 24 25 25 25 25 24 25 25 Class Distribution -------------------- 31% | Tank 25% | Scavenger-Tank 18% | Gunner 14% | Scavenger-Executioner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Tank | -7/DSF Gunner | -6/Factory Gunner | -6/Garrison Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Gunner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 27300 | 210 223 1166 . 932 499 336 801 1213 236 1446 . 528 171 1119 1582 1438 1273 1025 497 109 481 895 . . 208 480 . 649 1055 982 7746 Remotely 7527 | . . . . . . . . . . . . . . . . 471 246 147 178 . . 352 . . 120 440 . 344 546 496 4187 Salvage Created 42122 | 97 429 1552 . 600 633 515 940 1663 394 1924 . 485 231 1236 1900 1466 1595 2108 439 324 489 1995 . . 210 1092 . 843 1829 1164 15969 Parts 2007 | . 16 94 . 77 41 33 58 96 33 100 . 29 9 78 58 99 84 52 26 12 24 87 . . 10 43 . 44 93 42 669 Haulers Intercepted 22 | . 2 4 . . . . . 6 1 . . . . . 2 . 1 . . . . . . . . . . . 2 1 3 Recyclers Shooed 13 | . . 1 . . . 1 . . . . . . . . 4 . 1 . . 1 . . . . . . . . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . . . . . . . . . . . . . . 5 24 . . . 10 32 . 44 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 555 | . 8 27 . 6 14 9 23 24 6 34 . 9 4 31 18 40 23 6 9 1 6 25 . . 5 13 . 10 12 14 178 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 504 | . 7 27 . 1 14 9 19 24 6 34 . 9 4 30 17 40 23 6 8 1 6 25 . . 5 13 . 10 12 14 140 Cannons 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 3 AOE 39 | . . . . 5 . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . 29 Classes Destroyed 31 | 1 4 5 . 3 . . 1 2 1 1 . 2 . 1 . 2 . 1 . . 1 2 . . . 1 . 1 . . 2 Worker 20 | . 1 2 . . 1 . . 1 2 . . . . . . . 1 . . . . . . . . . . . 4 . 8 Builder 5 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 2 Tunneler 7 | . . 1 . . 1 . . 1 3 . . . . . . . 1 . . . . . . . . . . . . . . Hauler 22 | . 2 4 . . . . . 6 1 . . . . . 2 . 1 . . . . . . . . . . . 2 1 3 Recycler 31 | 1 . 3 . . . 2 . 3 . . . . . . 6 . 1 . . . . . . . . . . . 4 . 11 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Operator 5 | . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Turret 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . . 3 . . . . . 2 . . . . . 1 1 . 1 . 1 . . . . . . . . . . . 1 Swarmer 83 | . 2 7 . . 3 3 4 3 . 11 . . . 13 . 20 5 . 4 . . 1 . . 4 . . 1 . . 2 Cutter 7 | . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . Saboteur 12 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 9 Grunt 217 | . 6 12 . . 10 3 12 14 2 9 . 6 3 8 10 4 4 . 2 . 3 13 . . . 5 . 5 6 7 73 Brawler 28 | . . . . . . . . 2 . 3 . . . . 1 . 2 . . . . 6 . . . 2 . 1 . . 11 Duelist 18 | . . 2 . . 1 . 1 . . . . . . . . 1 1 . . . . . . . . 1 . . . 1 10 Protector 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 Sentry 48 | . . 6 . . . 3 5 5 1 5 . . 1 2 2 2 4 . . 1 1 . . . 1 1 . 1 1 1 5 Demolisher 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Specialist 8 | . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . 2 Hunter 39 | . . . . . . . 1 . 1 2 . . . . 2 3 1 . 1 . . . . . . . . . 2 1 25 Programmer 55 | . . . . . . . . . 2 1 . . . 2 2 4 6 . 2 . 2 2 . . . . . 1 3 1 27 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Compactor 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 4 Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 Zionite 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Thug 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Best Kill Streak 30 | 1 2 5 . 6 4 4 7 5 3 8 . 4 3 5 4 8 7 1 4 1 3 7 . . 4 4 . 5 11 5 30 Combat Bots Only 25 | . 2 5 . 5 4 3 7 3 2 8 . 4 3 5 4 8 7 1 4 1 2 7 . . 4 4 . 5 7 5 25 Max Kills in Single Turn 6 | 1 1 2 . 4 2 1 3 2 2 2 . 1 1 2 2 2 3 1 1 1 1 2 . . 2 2 . 2 3 2 6 Gunslinging 2 | . . 1 . . 1 . 1 . . 1 . . . . . 1 2 . . . . 1 . . 1 1 . 1 1 1 2 Exploded 5 | . . . . 4 . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2676 | . 48 94 . 68 47 32 68 91 25 255 . 15 16 78 181 159 102 . 32 . 37 5 . . 11 11 . 47 53 68 1133 Missed 729 | . 18 24 . 12 12 5 14 24 5 71 . 2 7 20 46 50 26 . 7 . 9 1 . . 2 3 . 12 12 24 323 Damage Taken 29242 | . 333 800 . 1032 539 234 604 752 165 1583 . 271 124 859 1689 1168 1058 . 363 . 297 196 . . 93 152 . 610 641 921 14758 Core 2151 | . 61 124 . 99 69 14 90 115 15 104 . 33 . 67 130 49 53 . 13 . 17 26 . . . . . . 51 25 996 Absorbed by Shields 6260 | . . . . . . 90 230 284 67 228 . . . . 440 444 333 . 121 . 77 71 . . 34 55 . 222 234 336 2994 Reduced by Siege Mode 1030 | . . . . . . . . . . 67 . 34 . 41 22 51 4 . . . . . . . 3 24 . 34 43 14 693 Ignored by Resistances 1482 | . . . . . . . . 87 . . . . . . 15 111 148 . 32 . 89 . . . . . . . . . 1000 Regen/Repaired (Parts) 966 | . 67 . . . . 137 . . . . 59 . . . . . . 401 69 . 66 37 . . . . . . . . 130 Core Remaining (%) 75 | 100 75 . . . 27 . . 60 . . . 78 . . . 71 . . . . . . 89 . . . . 100 96 98 34 Volleys Fired 1271 | 3 37 76 . 57 34 25 88 77 47 90 . 13 10 61 55 70 65 35 19 9 31 34 . . 6 16 . 14 25 30 244 Largest 6 | 2 2 3 . 3 3 3 3 3 4 4 . 4 4 4 4 4 4 4 4 4 4 4 . . 5 5 . 5 5 6 6 Hottest 341 | 90 90 110 . 69 69 71 71 73 103 116 . 103 100 120 115 111 119 135 141 141 141 141 . . 171 171 . 174 171 199 341 Shots Fired 4483 | 6 72 227 . 139 102 75 180 231 86 280 . 52 34 210 197 254 225 138 77 22 91 127 . . 30 80 . 70 123 160 1195 Gun 4312 | 6 71 227 . 135 102 75 178 231 50 264 . 52 32 196 191 249 214 137 77 17 81 124 . . 30 80 . 70 123 158 1142 Cannon 132 | . . . . . . . . . 36 16 . . . 14 6 5 11 1 . 5 10 3 . . . . . . . 2 23 Launcher 39 | . 1 . . 4 . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . 30 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4173 | . . 207 . 135 102 75 178 231 50 258 . 52 32 196 191 249 214 138 77 17 81 124 . . 30 80 . 70 123 158 1105 Thermal 258 | 6 71 20 . . . . . . 36 16 . . . 14 6 5 11 . . 5 10 3 . . . . . . . . 55 Explosive 39 | . 1 . . 4 . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . 30 Electromagnetic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Robot Hit Streak 39 | 2 9 17 . 22 39 12 15 16 10 19 . 21 13 25 24 18 19 13 10 4 12 13 . . 9 32 . 23 20 15 36 Robot Miss Streak 6 | 1 3 6 . 3 1 4 4 6 3 5 . 1 2 3 4 4 2 5 3 2 3 3 . . 2 2 . 1 3 5 5 Penetration Max 3 | . . . . 2 . . . . . . . . . . 1 1 1 1 1 3 . 2 . . 1 1 . 1 3 1 2 Secondary Targets 156 | . 1 6 . . 3 . 2 5 . 13 . 1 . 4 5 11 7 . 2 . 1 6 . . 1 4 . 6 3 5 70 Max Gunslinging Chain 3 | . 1 1 . . 1 . 1 1 . 1 . 1 . 1 1 1 2 . 1 . 1 2 . . 1 1 . 2 1 2 3 Shots Hit Robots 2904 | 4 52 145 . 102 87 49 95 171 35 178 . 41 24 124 134 140 156 85 39 11 51 73 . . 14 56 . 55 72 91 820 Core Hits 1546 | 2 20 60 . 55 36 24 52 74 19 96 . 22 15 54 63 75 65 26 25 8 22 42 . 1 8 32 . 22 42 38 548 Critical Kills 170 | . . . . 5 . . . . 1 3 . 1 . . 1 1 1 5 6 4 6 26 . . 4 10 . 9 20 7 60 Critical Parts Destroyed 177 | . . . . 10 . . . 1 . 5 . . 1 . . 1 1 4 5 6 11 16 . . 4 9 . 14 19 9 61 Critical Strikes 383 | . 3 . . 15 . . . 1 1 8 . 1 1 . 1 2 3 28 11 10 19 43 . . 8 19 . 24 40 20 125 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 379 | . . . . 15 . . . 1 1 8 . 1 1 . 1 2 3 28 11 10 19 43 . . 8 19 . 24 40 20 124 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67781 | 48 665 2269 . 2173 1390 772 1747 2822 627 3027 . 714 468 2719 2977 2825 3368 1493 554 140 414 630 . 9 144 586 . 990 1088 1868 31254 Guns 57670 | 48 613 2245 . 1827 1332 754 1586 2776 564 3027 . 714 468 2584 2858 2825 3333 1493 459 134 414 630 . . 144 586 . 990 1066 1868 22332 Cannons 765 | . . . . . . . . . 32 . . . . 135 81 . . . . . . . . . . . . . . . 517 Explosions 8919 | . 48 . . 308 . . 161 . . . . . . . . . . . 95 . . . . . . . . . . . 8307 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 427 | . 4 24 . 38 58 18 . 46 31 . . . . . 38 . 35 . . 6 . . . 9 . . . . 22 . 98 Kinetic 55843 | . . 2072 . 1827 1332 754 1586 2776 564 2960 . 714 468 2584 2858 2825 3333 1493 459 134 414 630 . . 144 586 . 990 1066 1868 21406 Thermal 2525 | 48 613 173 . . . . . . 32 . . . . 135 81 . . . . . . . . . . . . . . . 1443 Explosive 8919 | . 48 . . 308 . . 161 . . . . . . . . . . . 95 . . . . . . . . . . . 8307 Electromagnetic 67 | . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 7 1 1 1 1 . . . 1 1 1 1 . 4 7 8 3 3 5 5 8 8 . . . . . . 3 . 21 Average Corruption 4 | . 5 1 1 1 1 . . . 1 1 1 1 . 2 5 7 2 3 3 5 6 8 . . . . . . 2 . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 422 | . 36 1 . 19 5 . . . 3 10 1 3 . 14 46 45 15 25 17 10 16 2 . . . . . . 4 . 150 Message Errors 95 | . 3 1 . 6 1 . . . 1 2 . . . 2 9 10 2 8 6 2 3 1 . . . . . . . . 38 Matter Fused 108 | . 14 . . 6 2 . . . 1 3 . . . 5 10 10 4 7 2 2 3 . . . . . . . 1 . 38 Heat Flow Errors 46 | . 7 . . 3 . . . . 1 1 1 . . 1 5 6 1 4 2 . 1 . . . . . . . . . 13 Energy Discharges 44 | . 2 . . . 2 . . . . . . . . 1 4 6 2 3 4 3 3 . . . . . . . . . 14 Parts Rejected 9 | . 1 . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . 1 . 3 Parts Fused 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Data Loss (minor) 39 | . 6 . . . . . . . . 1 . . . 2 5 4 1 1 2 2 1 1 . . . . . . 1 . 12 Data Loss (major) 22 | . 1 . . 3 . . . . . 1 . 1 . 1 3 3 . . . . 3 . . . . . . . . . 6 Misfires 14 | . 1 . . . . . . . . 1 . 1 . . 1 1 2 1 1 1 1 . . . . . . . . . 3 Alerts 8 | . . . . 1 . . . . . 1 . . . 1 3 . . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 33 | . 1 . . . . . . . . . . 1 . 1 4 3 1 . . . 1 . . . . . . . 1 . 20 Overload Shots 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 150 | . . . . . . . . . . . . . . 2 . . 12 . . . . . . . . . . . . . 136 Projectiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Explosions 133 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Melee 15 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . 3 Knockbacks 6 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Impact 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 40 | . 1 5 . 11 6 2 . . 2 . . . . . 2 . 2 . . 1 . . . 1 . . . . 2 . 5 Targets Rammed 50 | . 1 8 . 11 6 2 . 3 4 . . . . . 3 . 2 . . 1 . . . 1 . . . . 2 . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . . 3 . . . . . 3 2 . . . . . 1 . . . . . . . . . . . . . . . 1 Highest Temperature 347 | 90 266 21 . 245 165 . 107 77 113 286 179 28 5 81 204 304 68 190 223 30 253 253 . . 30 42 . . 40 42 347 Average Temperature 47 | 48 74 12 . 52 51 . 29 22 18 73 91 9 3 20 31 58 19 27 61 22 98 69 . . 12 15 . . 18 24 69 Received Heat Transfer 4494 | . 150 237 . . 351 98 261 380 24 280 . 72 30 153 134 61 216 . 18 . 54 48 . . . 36 . 57 80 97 1657 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 48 | . . . . . . . . . . 2 . 3 . 7 2 7 1 2 . . . . . . 1 4 . 3 3 1 12 Total Turns 1953 | . . . . . . . . . . 51 . 27 . 74 29 118 8 143 . . . . . . 14 317 . 47 36 11 1078 Longest Duration 358 | . . . . . . . . . . 37 . 13 . 18 19 57 8 102 . . . . . . 14 275 . 21 16 11 358 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Robots Melted 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Melted 43 | . 5 2 . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 32 Heat Transferred 4391 | 124 1846 423 . . . . . . 37 . . . . 185 111 . . . . . . . . . . . . . . . 1665 Parts Sabotaged 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . . 2 . . . . 3 2 . 4 2 2 1 4 3 5 4 1 2 . . . . . . . . . 1 . 5 Low Security (%) 40 | 100 100 74 100 . 100 100 22 16 100 9 . . . 6 . . . 68 47 . . . . 100 . . . . 75 100 5 Level 1 14 | . . 24 . . . . 27 79 . 8 . . 100 18 . . . 31 20 . . . . . . . . . 24 . . Level 2 13 | . . . . . . . 37 4 . 22 100 100 . 21 83 12 . . 32 . . . . . . . . . . . 4 Level 3 11 | . . . . . . . 12 . . 31 . . . 28 16 31 50 . . . . . . . . . . . . . 13 Level 4 10 | . . . . . . . . . . 27 . . . 24 . 54 49 . . . . . . . . . . . . . 13 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Peak Influence 3851 | 5 98 400 156 . 100 110 855 421 103 1322 693 675 354 1327 732 1647 1183 397 582 . . . . 16 . . . . 321 174 3851 Initial 864 | . . . 156 . . 6 . 416 103 57 693 460 354 172 696 477 864 397 . . . . . . . . . . . 157 86 Average 617 | 2 20 118 139 . 31 29 427 261 41 768 675 564 268 741 643 1148 1030 133 259 . . . . . . . . . 178 65 2029 Influence Increases 17406 | 5 325 880 . . 370 275 865 784 239 1295 5 215 139 1155 536 1170 778 10 1162 21 165 530 . 16 200 200 . 290 533 362 4881 Destroy 0b10 Robot/C 11000 | . 160 540 . . 280 180 460 480 120 680 . 180 80 620 360 780 460 . 460 20 120 500 . . 100 180 . 200 240 280 3520 Destroy 0b10 Robot/NC 600 | 5 15 75 . . 10 20 . 80 30 20 . . . 5 45 5 30 . 25 . 5 . . . . . . . 50 5 175 Destroy Leader 1696 | . 44 144 . . 50 50 30 136 52 20 . 20 20 30 86 70 94 . 96 . 20 . . . 10 20 . 30 44 62 568 Allied During Kill 430 | . . . . . . . . . . . . . . . . . . . 424 1 5 . . . . . . . . . . Successful Hack 227 | . 36 11 . . . 8 . 10 28 28 5 . 26 . 24 . . . 35 . . . . 16 . . . . . . . Select Force Hacks 150 | . 60 60 . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 405 | . . 30 . . . 15 15 . . 60 . . . 15 15 15 105 . 60 . . . . . . . . . 60 . 15 Anti-Garrison Action 1500 | . . . . . . . 300 . . 450 . . . 350 . 250 . . . . . . . . . . . . . . 150 Destroy Structure 858 | . 10 5 . . . 2 45 3 9 37 . . 13 45 6 5 74 10 62 . . . . . . . . . 124 15 393 Lose Combat Pursuer 540 | . . 15 . . 30 . 15 45 . . . 15 . 90 . 45 15 . . . 15 30 . . 90 . . 60 15 . 60 Influence Decreases 8187 | 5 325 480 40 . 353 281 10 972 260 30 40 . 246 . 550 . 506 407 617 206 264 170 . 10 99 283 . 290 252 375 1116 Time Decay 6687 | 5 325 320 40 . 313 281 . 522 260 . 40 . 246 . 510 . 506 407 377 206 254 170 . 10 99 283 . 290 242 355 626 Lost Part 650 | . . 10 . . 40 . 10 . . 30 . . . . 40 . . . . . . . . . . . . . 10 20 490 Lost Ally 250 | . . . . . . . . . . . . . . . . . . . 240 . 10 . . . . . . . . . . Purge Threat 600 | . . 150 . . . . . 450 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 2 4 . . . . . 2 5 . 1 1 . . 5 . 6 . 6 . . . . 1 . . . . 4 2 35 Investigation 13 | . 2 3 . . . . . 1 . . 1 . . . 1 . . . 1 . . . . 1 . . . . . 1 2 Extermination 15 | . . . . . . . . . 2 . . . . . 1 . 2 . 2 . . . . . . . . . 2 . 6 Reinforcement 12 | . . 1 . . . . . 1 1 . . 1 . . 1 . 2 . . . . . . . . . . . 2 1 2 Assault 26 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 24 Garrison 8 | . . . . . . . . . 2 . . . . . 1 . 1 . 3 . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 34 | . 2 4 . . 1 1 . 3 . . . . . . 2 . . . . . . . . . . . . . 1 7 13 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 718 | . 18 38 . 12 14 14 22 33 9 36 . 10 4 32 37 39 27 6 19 . 8 66 . . 8 9 . 12 11 22 212 Peak Tracking Total 14 | . 3 6 . 9 4 4 4 5 2 7 . 5 3 7 9 7 5 2 4 . 2 12 . . 5 3 . 5 6 5 14 Tactical Retreats 32 | . . 1 . 2 2 . 1 3 . . . 1 . 4 . 3 1 1 . . 1 2 . . 2 . . 3 1 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 13 | . 4 2 . . . . 1 . . . . 1 . . 1 . 2 . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 59 | . . 2 . 13 . 1 5 . . 9 . . . 6 1 4 7 . 4 . . 1 . . . . . . 4 . 2 Max in Single Turn 2 | . . 1 . 2 . 1 1 . . 1 . . . 2 1 1 1 . 2 . . 1 . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 17 | . . . . . . . 4 . . 5 . . . 5 . 3 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 66 | . 9 5 . 1 . 7 2 8 2 2 2 . 2 1 4 1 2 . 5 . . 1 . 3 . . 4 . 1 3 1 Terminals 38 | . 6 3 . . . 5 2 7 1 2 1 . 1 1 . 1 1 . 4 . . . . 2 . . . . 1 . . Fabricators 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . Repair Stations 5 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Recycling Units 5 | . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . 2 . Total Hacks 169 | . 29 11 . 1 . 27 2 20 6 2 3 . 3 2 9 1 5 . 13 . . 1 . 10 . . 17 . 2 4 1 Successful 95 | . 16 6 . 1 . 18 1 8 4 2 2 . 2 1 4 1 . . 5 . . 1 . 5 . . 17 . . . 1 Failed 74 | . 13 5 . . . 9 1 12 2 . 1 . 1 1 5 . 5 . 8 . . . . 5 . . . . 2 4 . Catastrophic 11 | . 1 . . . . . . 1 . . . . 1 . 2 . 1 . 1 . . . . 1 . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 23 8 . . . 14 . 11 3 . 2 . 1 . 2 . 3 . 6 . . . . 3 . . . . 2 2 1 Terminals 109 | . 23 9 . . . 20 2 19 5 2 1 . 2 2 . 1 3 . 12 . . . . 6 . . . . 2 . . Fabricators 11 | . . . . . . . . . . . . . . . 7 . . . . . . . . 4 . . . . . . . Repair Stations 12 | . 2 . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 Recycling Units 7 | . 4 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 . . 1 . . . 1 . 2 . 2 . . . . . . . . . . . . 3 . Terminal Hacks 49 | . 5 4 . 1 . 3 1 5 2 2 1 . . 1 . 1 . . 4 . . 1 . 1 . . 17 . . . . Record 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Part Schematic 7 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 2 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 5 | . . . . . . 1 1 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Unlock Access 4 | . . . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 9 2 . . . 8 . 3 1 . 1 . 1 . 1 . . . 1 . . . . 3 . . . . . . 1 Terminals 20 | . 7 . . . . 8 . 2 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Botnet 6 | . 1 . . . . 2 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Operators 4 | . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Patch 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recycling Units 5 | . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 3 . . . 6 1 7 1 2 1 . 1 1 4 1 2 . 5 . . . . 2 . . . . 1 3 . Full Trace Events 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Time 135 | . 26 . . . . 109 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 72 | . . . . . . . 16 . . 20 . . . 19 . 12 . . . . . . . . . . . . . . 5 Machine Destruction 69 | . . . . . . . 16 . . 20 . . . 19 . 12 . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . Largest Group 19 | . . . . . . . . . . . . . . . . . . 19 17 2 2 . . . . . . . . . . Highest-Rated Group 684 | . . . . . . . . . . . . . . . . . . 684 583 51 51 . . . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . . . . . . . . . . 50 46 26 26 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 158 | . . . . . . . . . . . . . . . . . . . 158 . . . . . . . . . . . . Total Damage 3139 | . . . . . . . . . . . . . . . . . . . 3139 . . . . . . . . . . . . Kills 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seismic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 32767 | 23 1352 2212 83 2061 1073 938 1241 1441 802 1840 89 277 537 1321 1393 1211 1365 1325 996 424 544 1584 552 333 422 790 235 826 577 1316 3584 Spaces Moved 14996 | 11 707 757 52 1069 574 315 604 631 399 868 53 117 296 628 664 535 687 582 540 238 273 766 333 197 233 255 133 320 268 752 1139 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14326 | . 491 757 52 1069 574 315 604 631 399 868 53 117 296 628 664 535 687 582 540 238 273 766 333 197 233 255 133 320 268 752 696 Legs 499 | 11 216 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272 Wheels 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 152 152 152 156 158 165 165 165 165 165 165 163 163 166 166 166 166 166 166 166 166 166 166 163 135 120 Average Speed 159 | 120 147 160 160 163 160 159 152 152 157 162 165 165 165 165 165 165 165 163 167 166 166 166 166 166 166 166 166 166 163 148 143 Slowest Speed 250 | 120 190 160 160 240 160 160 152 156 158 166 165 165 165 250 165 245 166 245 245 166 166 166 166 166 245 166 166 166 163 163 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 3 96 64 18 79 99 32 59 62 7 83 2 90 10 62 20 64 25 95 17 41 46 88 51 5 46 47 60 46 9 28 28 Regions Visited 31 Branch Regions 11 Pre-discovered Areas 17 | . 5 2 . 1 . 3 . 1 . . . . . . . . . . . 2 . . . . . . 3 . . . . Known Exits Taken 12 | . . . 1 . 1 1 . . 1 . 1 . 1 . 1 . . . 1 1 . . 1 1 . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 . . . 1 . . . . . . . . . . . . 1 1 . . 1 1 1 1 . 1 . Scrap Searched 12 | . . . . . 1 . . . . . . . . . . . . . . 3 1 . . . 3 1 . 3 . . . Spaces Dug 36 | . . . . . . . 3 . 7 . . . 13 . . . 2 . . 1 3 1 . . . . . . . 3 3 Terrain Destroyed 556 | . 8 . . 23 . . 14 . 20 8 . . 13 . . 5 41 12 37 2 12 4 . . . 6 . 6 84 7 254 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 134 | . . . . 5 . . 4 . 20 6 . . . . . 5 11 10 . 2 5 1 . . . . . 3 . 6 56 AOE 378 | . 8 . . 18 . . 6 . . . . . 13 . . . 29 . 33 . . . . . . . . . 84 . 187 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 21394 | 14 939 1603 53 1264 650 696 775 941 511 1145 54 183 336 849 906 774 833 895 603 256 324 1001 332 201 251 575 147 571 361 899 2452 Wait 3960 | . 167 690 . 47 27 316 61 197 52 110 . 36 3 124 102 140 31 238 20 7 17 157 . . 10 297 . 220 41 50 800 Move 14967 | 10 706 756 51 1068 573 314 603 630 398 867 53 116 296 626 664 534 687 581 539 237 272 765 332 196 232 254 132 319 267 751 1138 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 218 | . 11 20 1 37 4 8 1 6 3 12 . 4 4 3 18 4 6 3 6 . . 6 . . 1 . 1 2 4 9 44 Fast Attach 159 | . 4 5 . 5 1 6 . 4 . 7 . 2 6 9 17 3 5 6 3 . . 8 . . . . 7 . 3 17 41 Attach 127 | . 1 3 . 9 3 4 2 2 2 5 . . 4 3 8 1 5 1 . . . 1 . 2 . . . 1 5 6 59 Detach 42 | . 2 1 . 2 . 1 . . . . . . 3 1 6 1 2 3 . . . . . . . . . . 2 4 14 Swap 302 | 1 6 12 . 7 . 7 17 7 3 29 1 4 2 9 10 15 20 16 7 2 4 13 . 2 2 8 . 14 8 10 66 Drop 292 | . 4 32 1 21 2 13 3 15 2 25 . 8 8 13 23 6 10 12 9 . . 17 . . . . 7 1 4 22 34 Fire 1271 | 3 37 76 . 57 34 25 88 77 47 90 . 13 10 61 55 70 65 35 19 9 31 34 . . 6 16 . 14 25 30 244 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 50 | . 1 8 . 11 6 2 . 3 4 . . . . . 3 . 2 . . 1 . . . 1 . . . . 2 . 6 Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Met a group of wandering Federalists 87 | -10/Materials | Discovered new exit (range 9) 295 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Discovered new exit (range 9) 1022 | -10/Materials | Repaired Lgt. Treads 1080 | -10/Materials | Discovered new exit (range 8) 1221 | -10/Materials | Learned location of Recycling (-7) 1255 | -10/Materials | Learned location of 1 exit from Storage 1280 | -10/Materials | Learned 2 Mines zone layouts 1295 | -10/Materials | Learned location of Subcaves (-10) 1356 | -10/Materials | Learned location of Mines (-8) 1376 | -10/Materials | Entered another Materials area 1376 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1377 | -9/Materials | Identified exit to Materials 1683 | -9/Materials | Build established: Gunner 2550 | -9/Materials | Discovered new exit (range 16) 2589 | -9/Materials | Build established: Scavenger-Gunner 3052 | -9/Materials | Build established: Gunner 3227 | -9/Materials | Discovered new exit (range 9) 3588 | -9/Materials | Entered Mines 3589 | -9/Mines | Identified exit to Exiles 3595 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3626 | -9/Mines | Learned Materials terminal intel 3663 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3671 | -9/Mines | Entered Exiles 3716 | -9/Exiles | Met 8R-AWN 3735 | -9/Exiles | Met EX-HEX 3782 | -9/Exiles | Met EX-BIN 3799 | -9/Exiles | Met EX-DEC 3817 | -9/Exiles | Learned location of Zion (-7) 3959 | -9/Exiles | Build established: Mutant 4619 | -9/Exiles | Attacked by the Exiles 4776 | -9/Exiles | Core integrity fell below 50% 4790 | -9/Exiles | Destroyed 8R-AWN 4803 | -9/Exiles | Found Prototype Processor 4805 | -9/Exiles | Found Prototype Ballistic Gun 4808 | -9/Exiles | Found Prototype Ballistic Gun 4815 | -9/Exiles | Lost 6 parts (1p1n2u2w) 4861 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 4975 | -9/Exiles | Destroyed EX-HEX 5039 | -9/Exiles | Destroyed EX-DEC 5066 | -9/Exiles | Build established: Gunner 5066 | -9/Exiles | Destroyed EX-BIN 5149 | -9/Exiles | Found Prototype Device 5149 | -9/Exiles | Identified System Purifier 5711 | -9/Exiles | Discovered new exit (range 14) 5732 | -9/Exiles | Entered Mines 5823 | -8/Mines | Discovered exit to Materials (range 8) 6615 | -8/Mines | Discovered exit to Materials (range 15) 6710 | -8/Mines | Lost 3 parts (3n) 6805 | -8/Mines | Entered Materials 6805 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6806 | -8/Materials | Loaded intel: 12 terminal locations 7154 | -8/Materials | Build established: Scavenger-Tank 7359 | -8/Materials | Identified exit to Garrison 7368 | -8/Materials | Discovered new exit (range 15) 7461 | -8/Materials | Repaired Shield Generator 7467 | -8/Materials | Learned Factory trap positions 7489 | -8/Materials | Repaired Lgt. Treads 7514 | -8/Materials | Learned location of 1 exit from Extension 7541 | -8/Materials | Repaired Imp. Assault Rifle 7553 | -8/Materials | Learned Factory trap positions 7605 | -8/Materials | Learned location of 1 exit from Recycling 7743 | -8/Materials | Entered Garrison 7977 | -8/Garrison | Spotted B-75 Beast 8013 | -8/Garrison | Triggered checkpoint 8021 | -8/Garrison | Build established: Tank 8068 | -8/Garrison | Destroyed 7 combat bots 8113 | -8/Garrison | Discovered new exit (range 8) 8149 | -8/Garrison | Triggered checkpoint 8183 | -8/Garrison | Garrison Relay disabled 8352 | -8/Garrison | Triggered checkpoint 8394 | -8/Garrison | Garrison Relay disabled 8503 | -8/Garrison | Triggered checkpoint 8553 | -8/Garrison | Garrison Relay disabled 8692 | -8/Garrison | Triggered checkpoint 8718 | -8/Garrison | Garrison Relay disabled 8787 | -8/Garrison | Discovered new exit (range 5) 8984 | -8/Garrison | Entered Materials 9536 | -8/Materials | Discovered new exit (range 5) 10069 | -8/Materials | Discovered new exit (range 15) 10425 | -8/Materials | Entered Factory 10425 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10426 | -7/Factory | Identified exit to Lower Caves 10427 | -7/Factory | Loaded intel: 133 trap records 10485 | -7/Factory | Build established: Scavenger-Tank 10548 | -7/Factory | Identified exit to Storage 11112 | -7/Factory | Garrison activated, responded to threat 11218 | -7/Factory | Identified exit to Garrison 11227 | -7/Factory | Entered Garrison 11251 | -7/Garrison | Triggered checkpoint 11283 | -7/Garrison | Garrison Relay disabled 11292 | -7/Garrison | Heavy support dispatched to Factory 11385 | -7/Garrison | Triggered checkpoint 11435 | -7/Garrison | Discovered new exit (range 5) 11497 | -7/Garrison | Triggered checkpoint 11517 | -7/Garrison | Triggered checkpoint 11621 | -7/Garrison | Destroyed 8 combat bots 11680 | -7/Garrison | Discovered new exit (range 10) 11711 | -7/Garrison | Triggered checkpoint 11753 | -7/Garrison | Garrison Relay disabled 11882 | -7/Garrison | Identified Exp. Targeting Computer 11979 | -7/Garrison | H-XX Assembler disabled 12113 | -7/Garrison | Garrison Relay disabled 12198 | -7/Garrison | Triggered checkpoint 12253 | -7/Garrison | Discovered new exit (range 16) 12481 | -7/Garrison | Triggered checkpoint 12555 | -7/Garrison | Garrison Relay disabled 12645 | -7/Garrison | Triggered checkpoint 12675 | -7/Garrison | Garrison Relay disabled 13067 | -7/Garrison | Entered Factory 13068 | -7/Factory | Loaded intel: 93 trap records 13156 | -7/Factory | Identified exit to DSF 13156 | -7/Factory | Entered DSF 13232 | -7/DSF | Additional patrols routed to DSF 13366 | -7/DSF | Discovered new exit (range 14) 13385 | -7/DSF | Sterilization system engaged 13405 | -7/DSF | Ambient heat levels rising (+10) 13420 | -7/DSF | Ambient heat levels rising (+10) 13433 | -7/DSF | Entered Factory 13433 | -6/Factory | Evolved 2 slots: Utility x2 13948 | -6/Factory | Build established: Gunner 13970 | -6/Factory | Identified exit to Garrison 13970 | -6/Factory | Entered Garrison 14048 | -6/Garrison | Triggered checkpoint 14108 | -6/Garrison | Garrison Relay disabled 14294 | -6/Garrison | Triggered checkpoint 14344 | -6/Garrison | Triggered checkpoint 14486 | -6/Garrison | Discovered new exit (range 11) 14508 | -6/Garrison | Garrison Relay disabled 14638 | -6/Garrison | Found Fusion Bomb Launcher 14812 | -6/Garrison | Spotted B-90 Cyclops 14825 | -6/Garrison | Discovered new exit (range 10) 14915 | -6/Garrison | Garrison Relay disabled 14965 | -6/Garrison | Garrison Relay disabled 14965 | -6/Garrison | Garrison Relay disabled 15181 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15291 | -6/Garrison | Entered Factory 15335 | -6/Factory | Fabricated Huge Storage Unit (x1) 15645 | -6/Factory | Build established: Tank 16017 | -6/Factory | Cargo convoy interrupted 16094 | -6/Factory | Found Prototype Device 16094 | -6/Factory | Identified Adv. EM Shield 16341 | -6/Factory | First assault squad dispatched 16377 | -6/Factory | Build established: Scavenger-Tank 16623 | -6/Factory | Noticed a derelict Sapper rigging charges 16633 | -6/Factory | Garrison activated, responded to threat 16684 | -6/Factory | Identified exit to Garrison 16684 | -6/Factory | Entered Garrison 16749 | -6/Garrison | Triggered checkpoint 16775 | -6/Garrison | Garrison Relay disabled 16875 | -6/Garrison | Destroyed 8 combat bots 17168 | -6/Garrison | Triggered checkpoint 17224 | -6/Garrison | Triggered checkpoint 17341 | -6/Garrison | Discovered new exit (range 15) 17454 | -6/Garrison | Triggered checkpoint 17483 | -6/Garrison | Garrison Relay disabled 17626 | -6/Garrison | Triggered checkpoint 17728 | -6/Garrison | Discovered new exit (range 11) 17758 | -6/Garrison | Triggered checkpoint 17841 | -6/Garrison | Garrison Relay disabled 17895 | -6/Garrison | Entered Factory 17895 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17985 | -5/Factory | Garrison activated, responded to threat 18391 | -5/Factory | Destroyed 7 combat bots 19095 | -5/Factory | First assault squad dispatched 19260 | -5/Factory | Sucked down chute 19260 | -5/Factory | Entered Waste 19377 | -5/Waste | Spotted C-40 Crusher 19385 | -5/Waste | Destroyed C-40 Crusher 19413 | -5/Waste | Spotted C-40 Crusher 19415 | -5/Waste | Destroyed C-40 Crusher 19532 | -5/Waste | Spotted C-40 Crusher 19538 | -5/Waste | Destroyed C-40 Crusher 19583 | -5/Waste | Spotted C-40 Crusher 19589 | -5/Waste | Destroyed C-40 Crusher 19649 | -5/Waste | Spotted C-40 Crusher 19682 | -5/Waste | Spotted C-40 Crusher 19686 | -5/Waste | Destroyed C-40 Crusher 19739 | -5/Waste | Destroyed C-40 Crusher 19904 | -5/Waste | Discovered new exit (range 16) 19991 | -5/Waste | Warlord forces began an assault 20585 | -5/Waste | Entered Factory 20585 | -5/Factory | Accompanied by 17 allies 20662 | -5/Factory | Identified exit to Upper Caves 20662 | -5/Factory | Identified exit to Extension 20934 | -5/Factory | Garrison activated, responded to threat 21105 | -5/Factory | Lost 3 allies 21309 | -5/Factory | Build established: Tank 21517 | -5/Factory | Lost 3 allies 21581 | -5/Factory | Entered Upper Caves 21581 | -5/Upper Caves | Accompanied by 2 allies 21587 | -5/Upper Caves | Met a Warlord Commander 21588 | -5/Upper Caves | Learned location of Warlord (-5) 21589 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 21813 | -5/Upper Caves | Identified exit to Upper Caves 22005 | -5/Upper Caves | Entered another Upper Caves area 22005 | -5/Upper Caves | Accompanied by 2 allies 22007 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22251 | -5/Upper Caves | P-70 Sage assimilated allied FW-CZW(m) 22380 | -5/Upper Caves | Spotted B-75 Beast 22474 | -5/Upper Caves | Identified exit to Factory 22513 | -5/Upper Caves | Discovered new exit (range 9) 22549 | -5/Upper Caves | Entered Warlord 22604 | -5/Warlord | System corruption cleaned by Quarantine Array 23002 | -5/Warlord | Found Prototype Device 23002 | -5/Warlord | Identified Exp. Phase Shifter 23010 | -5/Warlord | Found Prototype Device 23010 | -5/Warlord | Identified Thermal Barrier 23014 | -5/Warlord | Found Prototype Processor 23014 | -5/Warlord | Identified Exp. Target Analyzer 23023 | -5/Warlord | Found Prototype Reactor 23023 | -5/Warlord | Identified Vortex Chain Reactor 23154 | -5/Warlord | Met Warlord 23179 | -5/Warlord | Warlord's base attacked by MAIN.C 23352 | -5/Warlord | Found Prototype Energy Cannon 23352 | -5/Warlord | Identified Vortex Cannon 23529 | -5/Warlord | Warlord forces counterattacked 23542 | -5/Warlord | Lost 4 allies 23586 | -5/Warlord | Found Exp. Targeting Computer 23594 | -5/Warlord | Found Prototype Device 23594 | -5/Warlord | Identified Adv. Kinecellerator 23622 | -5/Warlord | Spotted Executioner 23632 | -5/Warlord | Destroyed Executioner 23654 | -5/Warlord | Discovered new exit (range 14) 23660 | -5/Warlord | Destroyed 7 combat bots 23669 | -5/Warlord | Found Exp. Targeting Computer 23670 | -5/Warlord | Lost 9 allies 23683 | -5/Warlord | Spotted Striker 23683 | -5/Warlord | Spotted Executioner 23690 | -5/Warlord | Destroyed Striker 23718 | -5/Warlord | Lost 3 allies 23721 | -5/Warlord | Destroyed 7 combat bots 23854 | -5/Warlord | Warlord base infiltrated, sounded retreat 24011 | -5/Warlord | Spotted Striker 24018 | -5/Warlord | Spotted Striker 24071 | -5/Warlord | Lost 9 allies 24080 | -5/Warlord | Spotted Executioner 24081 | -5/Warlord | Spotted Executioner 24088 | -5/Warlord | Destroyed Executioner 24131 | -5/Warlord | Lost 6 allies 24133 | -5/Warlord | Entered Proximity Caves 24620 | -4/Proximity Caves | Discovered exit to Factory (range 5) 24657 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24685 | -4/Proximity Caves | Entered Factory 24685 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 24911 | -4/Factory | Discovered new exit (range 7) 24989 | -4/Factory | Identified exit to Upper Caves 25018 | -4/Factory | Entered Upper Caves 25217 | -4/Upper Caves | Found DCF Scrap (13 items) 25419 | -4/Upper Caves | Discovered new exit (range 15) 25440 | -4/Upper Caves | Entered another Upper Caves area 25442 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26130 | -4/Upper Caves | Learned 4 Research zone layouts 26155 | -4/Upper Caves | Discovered new exit (range 8) 26230 | -4/Upper Caves | Entered Zhirov 26230 | -4/Zhirov | Discovered new exit (range 3) 26260 | -4/Zhirov | Met Zhirov 26290 | -4/Zhirov | Learned location of Testing (-2) 26290 | -4/Zhirov | Learned location of Command (-1) 26305 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26331 | -4/Zhirov | Found Alien Artifact 26331 | -4/Zhirov | Identified Integrated Dissipator 26331 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26394 | -4/Zhirov | Found Alien Artifact 26465 | -4/Zhirov | Entered Proximity Caves 26509 | -3/Proximity Caves | Spotted B-86 Titan 26548 | -3/Proximity Caves | Destroyed B-86 Titan 26621 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27265 | -3/Proximity Caves | Discovered new exit (range 8) 27291 | -3/Proximity Caves | Entered Research 27291 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27292 | -3/Research | Identified exit to Research 27596 | -3/Research | Build established: Gunner 27773 | -3/Research | Destroyed 7 combat bots 27868 | -3/Research | Entered another Research area 27868 | -2/Research | Warlord forces began assault on 0b10 27868 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 27893 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 27893 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 27978 | -2/Research | Research machine network offline 28173 | -2/Research | Borebot progress halted 28175 | -2/Research | Build established: Scavenger-Executioner 28251 | -2/Research | Met up with Warlord 28520 | -2/Research | Warlord destroyed during the assault 28547 | -2/Research | Found Vortex Chain Reactor 28557 | -2/Research | Found Vortex Chain Reactor 28586 | -2/Research | Spotted Striker 28603 | -2/Research | Destroyed Striker 28676 | -2/Research | Borebot progress halted 28859 | -2/Research | Lost 6 allies 28941 | -2/Research | Discovered new exit (range 13) 28941 | -2/Research | Spotted Executioner 28941 | -2/Research | Spotted Striker 28952 | -2/Research | Destroyed Striker 28993 | -2/Research | Found Prototype Processor 28993 | -2/Research | Identified Exp. Core Analyzer 29183 | -2/Research | Spotted Striker 29184 | -2/Research | Entered Access 29184 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29300 | -1/Access | Energy Cycler disabled 29416 | -1/Access | Lost 3 allies 29452 | -1/Access | Destroyed 15 combat bots 29459 | -1/Access | Lost 3 parts (3u) 29474 | -1/Access | First assault squad dispatched 29618 | -1/Access | Destroyed 15 combat bots 29809 | -1/Access | Lost 3 parts (1u2w) 29817 | -1/Access | Destroyed 8 combat bots 30026 | -1/Access | Garrison activated, responded to threat 30634 | -1/Access | System corruption reached 10% 30844 | -1/Access | Destroyed 10 combat bots 31337 | -1/Access | High security lockdown imminent 31362 | -1/Access | Destroyed 7 combat bots 31417 | -1/Access | High security lockdown engaged 31452 | -1/Access | Destroyed 8 combat bots 31681 | -1/Access | Spotted Investigator 31682 | -1/Access | Scanned by Researcher 31696 | -1/Access | Destroyed Investigator 31725 | -1/Access | Spotted Striker 31725 | -1/Access | Spotted Executioner 31731 | -1/Access | Destroyed Striker 31734 | -1/Access | Destroyed Executioner 31747 | -1/Access | Sterilization system engaged 31755 | -1/Access | Destroyed 8 combat bots 31786 | -1/Access | Spotted Executioner 31786 | -1/Access | Spotted Striker 31786 | -1/Access | Destroyed Executioner 31796 | -1/Access | Destroyed Striker 31803 | -1/Access | Spotted Executioner 31805 | -1/Access | Spotted Investigator 31805 | -1/Access | Destroyed Investigator 31816 | -1/Access | Destroyed Executioner 31843 | -1/Access | Lost 5 parts (2n1u2w) 31860 | -1/Access | Destroyed 25 combat bots 31870 | -1/Access | Spotted Striker 31870 | -1/Access | Spotted Executioner 31870 | -1/Access | Spotted Striker 31881 | -1/Access | Destroyed Executioner 31892 | -1/Access | Destroyed Striker 31892 | -1/Access | Destroyed Striker 31908 | -1/Access | Lost 4 parts (1n1u2w) 31943 | -1/Access | Destroyed 8 combat bots 31978 | -1/Access | Identified Transdimensional Reconstructor 31978 | -1/Access | Warped through subspace 32006 | -1/Access | Lost 3 parts (1n2w) 32047 | -1/Access | Ambient heat levels rising (+10) 32197 | -1/Access | Ambient heat levels rising (+10) 32286 | -1/Access | Spotted B-99 Colossus 32347 | -1/Access | Ambient heat levels rising (+10) 32378 | -1/Access | Core integrity fell below 50% 32497 | -1/Access | Ambient heat levels rising (+10) 32528 | -1/Access | Destroyed 10 combat bots 32535 | -1/Access | Lost 14 parts (3p1n5u5w) 32647 | -1/Access | Ambient heat levels rising (+10) 32762 | -1/Access | Discovered new exit (range 6) 32768 | *** | Escaped! Last Messages --------------- 32720_ Destroyed Phase Gun. 32720_ G-73 Enforcer destroyed. 32720_ G-73 Enforcer overheating. 32723_ G-73 Enforcer destroyed. 32725_ The unstable cave ceiling collapses. 32733_ Acquired Imp. Thunder Leg. 32741_ The unstable cave ceiling collapses. 32748_ System corrupted: Matter fused (-7). 32749_ The unstable cave ceiling collapses. 32752_ Acquired 17 matter. 32754_ Terminal disabled. Terminal melts. Hyperwave Decoder melts. 32757_ The unstable cave ceiling collapses. 32762_ The Access Shell folds into the floor. 32762_ EXIT=FOUND 32764_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | #?# #??????????????????????????????????? | | ### #??????????????????????????????????? | | #"" #??????????????????????????????????? | | #"" ##?????????????????????????????????? | | #"" ###???????????????????????????????? | | #T #####?????????????????????????????? | | #"" ##????????????????????????????? | | #"" ### ##???????????????????????????? | | #"" * ###??????????????????????????? | | ### # # #??????????????????????????? | | ### ### ################???????????? | | % %% ??????????? | | ???????????? | | ######## # ## " ###???????????????? | | ?? ""#?????????????????? | | # " #?????????????????? | | #"" """ T#?????????????????? | | #""""" """# "#?????????????????? | | #""""" % R"### "#?????????????????? | | #??""" """### ""##????????????????? | | #??""" "" ?# #????????????????? | | #?? ???## ##????????????????? | | ######??? ????# #?????????????????? | | ???????? ! ????# #?????????????????? | | ????????? **????# #?????????????????? | | ???????? * ????# @" #?????????????????? | | ???????????####?????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | != ????????????????????????????????????????????? | | =^ ????????????????????????????????????????????? | | *^ ????????????????????????????????????????????? | | %=[ ????????????????????????????????????????????? | | [^! ?????????????????????????????????????????????? | | =!% ?????????????????????????????????????????????? | | %^ ?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 79 Energy Capacity 950 Matter Stores 790 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 50 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Salvage Targeting 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Adv. Shield Generator | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Repaired ---------- Lgt. Treads | 52% | -10/Materials Shield Generator | 46% | -8/Materials Lgt. Treads | 60% | -8/Materials Imp. Assault Rifle | 52% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositePhaseNanosword Manual? 0 Play Time 03:57:20 Cumulative 1140.8 hours Start 2025.03.28 @ 12:41:10 End 2025.03.28 @ 16:53:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 512 Rogue 511 Adventurer 1 Explorer 0 Win Type 0 Total 183 Types 53/14/29/5/2/1/73/3/2/1 Lore% 96 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddf66afa-5f98-43b2-882b-21cd504518a8