Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 00:45:59 Player: alice_fexa Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (187) 935 Value Destroyed (6483) 6483 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (870) 870 TOTAL SCORE: 17308 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 310 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 39/300 Energy 100/100 System Corruption 14% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Improved Matter Compressor (0) Advanced Dynamic Insulation System Enhanced Nova Cannon Gravity Flail Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Treaded Biometal Exoskeleton Improved Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Point Singularity Launcher Hvy. Thermic Quantum Construct/C > --- INVENTORY -------- Advanced Cryofiber Web Experimental Heat Sink Improved Matter Compressor Hacking Suite Advanced Dynamic Insulation System Gravity Flail Gravity Flail Gravity Flail [Rating: 167] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Constructs Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Constructs Launcher Mini Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . 2 . . 4 . . 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . 1 . . 1 . . . 1 . . . . . 1 . . 1 Utility 11 | . . 1 . . 3 . . 2 1 1 . . . . 1 . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Parts Attached 197 | 7 12 35 16 7 10 . 22 5 18 17 3 . 7 . 9 . 12 17 Power 12 | 1 2 3 1 . 1 . 1 . . 1 . . . . . . . 2 Engine 10 | 1 2 3 1 . 1 . 1 . . . . . . . . . . 1 Core 1 | . . . . . . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 46 | 2 5 12 6 2 4 . 8 . 1 1 . . 1 . . . 2 2 Treads 19 | 1 2 11 4 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 7 | 1 3 1 1 1 . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 1 . . . . . . 2 2 Flight 15 | . . . 1 . 4 . 8 . 1 . . . 1 . . . . . Utility 79 | 2 2 9 2 3 4 . 1 5 13 9 2 . 6 . 9 . 5 7 Device 38 | . 1 4 . . 1 . . 4 9 7 . . 2 . 6 . 2 2 Storage 9 | 2 1 . . . 1 . . . 1 . . . 2 . 1 . 1 . Processor 10 | . . . . 1 . . 1 1 . 2 1 . . . 2 . . 2 Hackware 13 | . . . . 2 2 . . . 2 . 1 . 1 . . . 2 3 Protection 9 | . . 5 2 . . . . . 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 3 11 7 2 1 . 12 . 4 6 1 . . . . . 5 6 Energy Gun 11 | 1 1 3 2 . . . 4 . . . . . . . . . . . Energy Cannon 4 | . . 1 1 2 . . . . . . . . . . . . . . Ballistic Gun 9 | 1 1 5 2 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 2 2 . 1 . 1 . 3 1 . . . . . . 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . . . 2 . 1 3 . . . . . . 2 4 Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . Piercing Weapon 6 | . . . . . . . 5 . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 2 . . . 1 . 3 . . . 5 . 2 . 4 . Corrupted Parts 3 | . . . . 2 . . . . . 1 . . . . . . . . System Corruption 14 | . . . . 4 . . . . . 10 . . . . . . . . Parts Lost 41 | . 1 1 . . . . . . 3 9 . . . . . 1 11 15 Power 2 | . . . . . . . . . . 1 . . . . . . . 1 Propulsion 13 | . 1 . . . . . . . . 2 . . . . . 1 6 3 Utility 19 | . . 1 . . . . . . 3 3 . . . . . . 3 9 Weapon 7 | . . . . . . . . . . 3 . . . . . . 2 2 Highest Loss Streak 10 | . 1 1 . . . . . . 2 3 . . . . . 1 10 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 78 | . 97 98 100 98 89 92 81 72 74 62 65 68 66 68 65 66 70 53 Engine 5 | . 14 11 11 11 7 7 7 6 1 3 5 5 1 . . . . . Treads 7 | . 14 21 22 22 . . 2 . . 1 5 2 . . . . 1 1 Wheel 3 | . 13 11 11 11 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 3 . 2 4 . . . 6 8 Flight 2 | . . . . . 28 30 17 6 6 . . . . 5 4 3 . . Device 11 | . 12 11 11 11 8 7 7 13 16 14 19 15 11 10 9 9 8 5 Storage 7 | . 14 11 11 11 7 7 7 6 5 5 5 5 5 5 4 4 4 3 Processor 9 | . . . . . 7 7 7 13 11 13 15 15 15 15 18 19 16 13 Hackware 8 | . . . . . 13 15 15 13 10 7 6 10 11 15 14 14 16 14 Protection 2 | . . 10 11 9 . . . . . . . . . . . . . . Energy Gun 3 | . 13 9 1 . . . 5 1 . . . . 5 5 1 1 1 . Energy Cannon 2 | . . . 8 10 . . . 4 1 . . 4 . . . 2 3 . Ballistic Gun 4 | . 13 10 10 11 7 7 . . 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 6 3 3 1 . . . 2 . . . Piercing Weapon 1 | . . . . . . . 6 . . . 2 5 5 5 4 4 . . Naked Turns 29 | . . . . . . . . . . . . . . . . . . 29 Heaviest Build 63 | 17 28 38 39 39 18 17 20 23 31 35 37 32 34 32 38 38 63 38 Greatest Support 136 | 20 20 40 40 16 20 20 20 26 54 136 136 136 86 86 75 51 130 52 Greatest Overweight (x) 4 | 1 4 3 3 3 . . 3 1 . 1 . . . . . . 1 . Average Overweight (x) . | . 1 2 2 2 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 10 15 15 15 8 8 8 8 8 10 10 10 10 10 10 10 10 9 Most Carried 15 | 6 13 15 15 15 13 8 8 8 9 10 10 10 10 9 10 9 10 8 Average Carried 9 | 4 8 14 14 14 8 7 7 7 8 7 9 10 9 9 8 8 9 6 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 13 15 15 15 8 8 8 8 9 10 10 10 9 9 8 9 9 5 Scrap Engine Consumption 298 | . . . . . 11 4 46 13 67 50 3 14 6 1 13 14 45 11 Constructs Created 16 | . . . . . . . 3 4 4 2 1 . . . . . 2 . Constructs Modified 100 | . . . . . . . 2 6 27 17 3 3 4 3 4 7 21 3 Class Distribution -------------------- 23% | Hacker-Construct 19% | Scavenger-Mutant 14% | Hacker-Scout 13% | Mutant 8% | Hacker-Assassin 5% | Hacker-Mutant 4% | Assassin 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Construct | -6/Factory Hacker-Construct | -5/Factory Hacker-Scout | -4/Factory Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Construct | -4/Zhirov Hacker-Construct | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Assassin | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 4792 | 272 377 583 324 177 . . 295 184 527 567 172 69 339 63 25 103 582 133 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8128 | 54 492 1174 643 585 . . 381 283 808 836 90 443 339 213 216 346 1120 105 Parts 388 | 1 30 70 36 24 . . 19 19 58 43 5 5 3 4 8 23 40 . Haulers Intercepted 14 | . 1 3 4 . . . 1 1 . 1 . . . . . . 3 . Recyclers Shooed 7 | . . 1 . 2 . . 1 . . . . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . 8 1 2 . . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 108 | . 13 26 10 1 . . . 3 15 14 . . . 1 1 3 18 3 Melee 9 | . . . . . . . . . . 5 . . . . . 1 2 1 Guns 42 | . 10 21 4 1 . . . . 5 . . . . 1 . . . . Cannons 14 | . . . 2 . . . . 1 2 3 . . . . 1 2 3 . AOE 39 | . 3 5 4 . . . . 2 7 6 . . . . . . 10 2 Classes Destroyed 21 | 1 6 3 2 . . . 1 1 2 . 1 . . 1 . . 3 . Worker 12 | . 2 1 . . . . 1 1 . 2 . . . . 1 . 1 3 Builder 8 | . . . . . . . 1 . 4 1 . . . . . . . 2 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 14 | . 1 3 4 . . . 1 1 . 1 . . . . . . 3 . Recycler 18 | 1 1 1 . 7 . . 3 . 1 1 . . . . 1 1 1 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 6 | . 2 2 1 . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 19 | . 2 2 1 . . . 2 1 3 3 . . . . . . 5 . Swarmer 21 | . 9 3 . . . . . . 4 5 . . . . . . . . Cutter 7 | . . . . . . . . . . . . . . . . . 7 . Grunt 28 | . 4 16 5 . . . . . 2 . . . . . 1 . . . Brawler 2 | . . 1 1 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 13 | . . 6 2 1 . . . 1 1 . . . . . . . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . Hunter 6 | . . . . . . . . . 4 2 . . . . . . . . Programmer 25 | . . . . . . . . 2 4 7 . . . . . 3 6 3 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . 2 . . . . . . Samaritan 3 | . . . . . . . . . . . 2 1 . . . . . . Best Kill Streak 11 | 1 8 5 6 4 . . 2 2 10 5 . . . 1 1 4 11 4 Combat Bots Only 10 | . 4 5 6 1 . . . 1 4 4 . . . 1 1 3 10 2 Max Kills in Single Turn 4 | 1 2 3 4 1 . . 1 2 2 2 1 1 . 1 1 1 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 4 . . . . 1 2 2 . . . . . . 4 2 Melee 1 | . . . . . . . . . . 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Damage Taken 16347 | . 546 832 163 179 . . 95 203 1874 3595 277 117 . 116 537 819 3280 3714 Core 3220 | . 93 78 . 12 . . . 14 294 388 188 18 . . 114 22 377 1622 Absorbed by Shields 24 | . . . . . . . . . . . . . . . . . . 24 Regen/Repaired (Parts) 4813 | . 54 228 . . . . . 73 1144 1415 91 20 100 98 183 256 1131 20 Core Remaining (%) 79 | 100 62 . . 77 . . 100 98 70 . . . . 48 . 84 74 . Volleys Fired 508 | 4 78 83 37 24 . . 6 17 75 47 3 24 . 6 11 11 77 5 Largest 2 | 2 2 2 2 2 . . 1 2 2 2 1 1 . 1 1 1 2 1 Hottest 218 | 70 70 86 91 91 . . 55 127 87 109 71 71 . 70 70 70 218 55 Shots Fired 745 | 8 137 154 70 46 . . 9 23 85 63 2 22 . 6 11 11 94 4 Gun 448 | 8 134 149 43 23 . . 8 3 43 10 . . . 6 2 2 17 . Cannon 255 | . . . 26 23 . . . 20 32 43 2 22 . . 9 9 69 . Launcher 42 | . 3 5 1 . . . 1 . 10 10 . . . . . . 8 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 374 | 4 74 77 33 23 . . . 9 71 53 2 . . . 9 . 19 . Thermal 245 | 4 60 72 36 23 . . . 7 4 . . . . 6 2 9 22 . Explosive 42 | . 3 5 1 . . . 1 . 10 10 . . . . . . 8 4 Electromagnetic 84 | . . . . . . . 8 7 . . . 22 . . . 2 45 . Robot Hit Streak 21 | 3 10 21 12 10 . . 5 7 16 7 1 10 . 1 7 4 5 8 Robot Miss Streak 9 | 1 5 7 2 1 . . 2 4 3 3 1 1 . 2 1 1 9 . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . Secondary Targets 6 | . 3 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 531 | 6 80 112 45 34 . . 16 18 45 61 5 18 5 9 10 14 42 11 Core Hits 295 | 2 30 73 21 10 . . 8 13 40 37 2 4 3 3 5 9 28 7 Critical Kills 3 | . . . 1 . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 8 | . . . . . . . . . 2 4 . . . . . . 1 1 Critical Strikes 24 | . 4 4 1 . . . 2 . 3 6 . . . . . . 2 2 Burn 8 | . 4 4 . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . . . . . Smash 10 | . . . . . . . . . 2 4 . . . . . . 2 2 Sever 2 | . . . . . . . . . . 2 . . . . . . . . Impale 2 | . . . . . . . 2 . . . . . . . . . . . Melee Attacks 169 | . . . . . . . 24 . 10 46 4 4 5 17 11 12 19 17 Impact 68 | . . . . . . . . . 10 22 . . . . . . 19 17 Slashing 28 | . . . . . . . . . . 24 4 . . . . . . . Piercing 73 | . . . . . . . 24 . . . . 4 5 17 11 12 . . Sneak Attacks 22 | . . . . . . . 6 . 3 2 4 . . . 1 . 1 5 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 21141 | 76 1202 2115 970 611 . . 595 501 2640 3669 409 551 381 442 396 525 4696 1362 Guns 5042 | 76 1040 1741 419 303 . . 148 32 871 98 . . . 37 38 . 239 . Cannons 5213 | . . . 329 308 . . . 373 569 906 28 551 . . 220 218 1711 . Explosions 5482 | . 162 374 222 . . . 9 96 898 1078 . . . . 32 . 2019 592 Melee 5399 | . . . . . . . 438 . 302 1587 381 . 381 405 106 307 727 765 Ramming 5 | . . . . . . . . . . . . . . . . . . 5 Kinetic 5000 | 25 518 653 293 303 . . . 216 1389 1004 28 . . . 220 . 351 . Thermal 3219 | 51 522 1088 455 308 . . . 220 51 . . . . 37 70 218 199 . Explosive 5229 | . 162 374 222 . . . 9 . 898 953 . . . . . . 2019 592 Electromagnetic 2289 | . . . . . . . 148 65 . 125 . 551 . . . . 1400 . Impact 2482 | . . . . . . . . . 302 688 . . . . . . 727 765 Slashing 1280 | . . . . . . . . . . 899 381 . . . . . . . Piercing 1637 | . . . . . . . 438 . . . . . 381 405 106 307 . . Highest Corruption 36 | . . 1 3 7 . 7 7 1 2 32 36 36 36 36 1 12 26 14 Average Corruption 11 | . . 1 2 3 . 7 7 1 1 17 32 36 36 36 1 11 9 9 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 253 | . . 4 13 14 . . 31 3 12 51 19 26 12 23 1 8 23 13 Message Errors 66 | . . . 6 3 . . 11 2 2 15 5 6 4 5 1 1 3 2 Matter Fused 63 | . . 1 2 4 . . 7 . 2 12 6 9 3 5 . 3 5 4 Heat Flow Errors 25 | . . . 2 1 . . . . 3 7 2 . 3 3 . 1 1 2 Energy Discharges 23 | . . 1 1 . . . 2 . 1 6 . 3 1 1 . 2 4 1 Parts Rejected 2 | . . 1 . . . . . . . 1 . . . . . . . . Parts Fused 3 | . . . . . . . . . . . 1 . . 1 . . 1 . Data Loss (minor) 26 | . . . . 3 . . 6 1 1 3 2 2 . 3 . . 4 1 Data Loss (major) 18 | . . . 2 1 . . 2 . 2 3 2 1 1 1 . 1 2 . Misfires 4 | . . . . 1 . . 3 . . . . . . . . . . . Alerts 7 | . . . . . . . . . 1 1 . 2 . 1 . . 2 . Misdirections 6 | . . . . . . . . . . . . 1 . 3 . . . 2 Weapon Failures 10 | . . 1 . 1 . . . . . 3 1 2 . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2771 | . . . . . . . 80 . 331 536 238 111 130 147 36 . 626 536 Projectiles 459 | . . . . . . . . . 34 78 . 111 . . . . 236 . Explosions 176 | . . . . . . . . . 25 20 . . . . . . 112 19 Melee 2136 | . . . . . . . 80 . 272 438 238 . 130 147 36 . 278 517 Knockbacks 37 | . . . . . . . . 1 7 18 1 . . . . . 9 1 Impact 17 | . . . . . . . . . 2 8 . . . . . . 6 1 Kinetic 18 | . . . . . . . . 1 4 10 1 . . . . . 2 . Secondary 2 | . . . . . . . . . 1 . . . . . . . 1 . Self-Inflicted Damage 344 | . 15 . . . . . 29 . 59 127 . . . . . . 114 . Shots 9 | . 1 . . . . . 1 . 1 5 . . . . . . 1 . Rammed 5 | . . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | 38 120 27 197 96 . . 24 102 188 257 128 11 248 180 8 102 451 104 Average Temperature 62 | 24 41 8 54 29 . . 10 49 72 66 67 5 118 82 8 60 113 58 Received Heat Transfer 1743 | . 102 336 81 72 . . 9 12 189 372 . 63 . 9 93 . 18 387 Effects 1 | . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . 2 . . . . 5 . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . 2 . Parts Fried 24 | . . . . . . . . . 4 . . 1 . . . . 15 4 Impact Corruptions 43 | . . . . . . . . . 5 14 . . . . . . 9 15 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 1 1 2 2 . . . . . 1 . . . . . . . . . Heat Transferred 6317 | 148 1850 2348 859 555 . . . 248 111 . . . . . 50 . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 2 . 1 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 673 | 5 230 354 673 157 83 74 213 133 381 461 . . . . 654 354 633 456 Initial 630 | . 3 42 149 142 2 29 51 14 30 130 . . . . 630 213 198 355 Average 214 | 2 133 179 387 91 31 49 67 60 201 297 . . . . 552 300 211 360 Maximum Alert Level 2 | . 1 1 2 . . . 1 . 1 2 . . . . 2 1 2 2 Low Security (%) 51 | 100 82 44 7 100 100 100 99 100 47 32 . . . . . . 45 . Level 1 37 | . 17 55 53 . . . . . 52 35 . . . . 22 100 51 91 Level 2 10 | . . . 39 . . . . . . 31 . . . . 77 . 3 8 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 4 3 . 1 . 2 3 5 8 . . . . 2 1 11 2 Investigation 7 | . . 1 . . 1 . . . 1 . . . . . . 1 2 1 Extermination 18 | . . . . . . . 1 2 3 5 . . . . 2 . 4 1 Reinforcement 16 | . 2 3 1 . . . 1 1 1 2 . . . . . . 5 . Assault 3 | . . . 2 . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . . . . 1 . 1 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 16 | . 3 4 2 . . . . . 1 1 . . . 1 . . 1 3 Communications Jammed 24 | . . . . . . . . . 24 . . . . . . . . . Distress Signals 24 | . . . . . . . . . 24 . . . . . . . . . Times Spotted 254 | . 25 38 24 1 2 6 6 5 22 21 . 2 . 11 10 7 33 41 Peak Tracking Total 25 | . 5 4 5 1 2 6 4 2 6 4 . 2 . 6 6 3 10 25 Tactical Retreats 15 | . 1 1 . . . . 2 . . 2 . 1 . 1 1 . 2 4 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 12 | . . . 1 . 1 . 1 . . 4 1 . . . . . 1 3 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 1 . . . 4 1 . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 31 | . . 1 5 1 . . . 1 4 15 . . . . . 1 3 . Max in Single Turn 3 | . . 1 1 1 . . . 1 2 3 . . . . . 1 1 . Garrison Access 3 | . . . 1 . . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 60 | . 7 7 8 6 2 . 3 3 6 5 . . . . 2 3 4 4 Terminals 40 | . 6 4 7 3 2 . 1 2 3 3 . . . . 1 2 4 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations 8 | . 1 2 . . . . 1 1 1 2 . . . . . . . . Recycling Units 4 | . . . . 3 . . . . . . . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . . 1 . 2 . . . . . . 1 . 1 Total Hacks 191 | . 22 18 25 13 6 . 10 7 17 14 . . . . 6 10 32 11 Successful 69 | . 14 12 9 4 1 . 3 1 4 5 . . . . . 1 13 2 Failed 122 | . 8 6 16 9 5 . 7 6 13 9 . . . . 6 9 19 9 Catastrophic 17 | . 1 1 3 4 . . . 1 1 2 . . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 83 | . 13 7 12 5 1 . 1 4 9 7 . . . . 3 3 18 . Terminals 144 | . 19 10 23 8 6 . 3 5 10 10 . . . . 3 8 32 7 Fabricators 3 | . . . . . . . . . . . . . . . 3 . . . Repair Stations 21 | . 3 6 . . . . 4 2 2 4 . . . . . . . . Recycling Units 7 | . . . . 5 . . . . . . . . . . . . . 2 Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . Garrison Access 14 | . . . 2 . . . 3 . 5 . . . . . . 2 . 2 Terminal Hacks 35 | . 8 4 7 2 1 . . . . 2 . . . . . . 10 1 Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . . . 1 . Alert Level 5 | . . . 1 2 . . . . . 1 . . . . . . 1 . Unreport Threat 3 | . . 1 2 . . . . . . . . . . . . . . . Locate Traps 6 | . 2 . . . . . . . . 1 . . . . . . 3 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 6 | . 2 . 1 . 1 . . . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 3 6 . . . . 2 . 1 1 . . . . . . . . Scan Component 6 | . 1 3 . . . . 2 . . . . . . . . . . . Repair 4 | . 1 3 . . . . . . . . . . . . . . . . Refit 3 | . 1 . . . . . . . 1 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . . . . . . . 1 Retrieve Components 2 | . . . . 1 . . . . . . . . . . . . . 1 Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . 1 . . . . . . 1 . . Seal Access 3 | . . . 1 . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 14 | . 3 . 1 1 . . 1 1 2 2 . . . . . . 3 . Terminals 14 | . 3 . 1 1 . . 1 1 2 2 . . . . . . 3 . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . Botnet 13 | . 3 . 1 1 . . 1 1 2 2 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 5 5 5 2 . 3 3 5 4 . . . . 2 2 4 4 Full Trace Events 8 | . . 2 . . 1 . . . 1 . . . . . . 1 2 1 Feedback Events 3 | . . 1 . . . . . . . . . . . . . 1 . 1 Corruption 2 | . . 1 . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 3 . . . . . . . . . . . . . . . . Time 129 | . 26 103 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 2 . . . . . . . . . . . . . 2 Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 3 | . . . 2 . . . . . . . . . . . . . 1 . Largest Group 2 | . . . 2 . . . . . . . . . . . . . 1 . Highest-Rated Group 62 | . . . 62 . . . . . . . . . . . . . 26 . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . . . . 26 . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . 1 . Ally Attacks 61 | . . . 61 . . . . . . . . . . . . . . . Total Damage 796 | . . . 796 . . . . . . . . . . . . . . . Kills 11 | . . . 11 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 13859 | 76 1342 1489 778 840 129 39 776 707 1674 1577 353 451 239 487 518 302 1441 641 Spaces Moved 10095 | 43 832 662 471 578 177 110 1066 449 1087 1238 245 312 184 512 360 178 1034 557 Core 167 | 2 29 . . . . . . . . . . . . . . . . 136 Treads 1314 | 5 3 13 2 . . . 191 . 92 317 245 142 . . . . 226 78 Legs 319 | . . . . . . . . . 155 . . 23 . . . . 141 . Wheels 2730 | 36 800 649 469 578 . . . . 18 180 . . . . . . . . Hover 2375 | . . . . . . . . . 282 741 . 147 174 . . 21 667 343 Flight 3190 | . . . . . 177 110 875 449 540 . . . 10 512 360 157 . . Fastest Speed 31 | 50 95 125 125 125 31 31 31 43 60 54 130 81 52 52 112 112 53 50 Average Speed 92 | 109 105 126 125 127 31 31 48 91 98 79 130 106 79 56 112 116 95 92 Slowest Speed 250 | 160 250 240 240 130 31 31 250 107 143 146 130 130 81 112 112 149 208 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 4 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 6 98 60 77 93 4 88 26 11 33 20 57 52 63 60 17 29 25 14 Regions Visited 18 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . 2 2 . . . . . . Spaces Dug 107 | . . . . . . . 10 . 21 20 . 4 . 10 8 2 28 4 Terrain Destroyed 412 | . 20 40 10 . . . 16 19 93 76 . 4 . 10 14 5 88 17 Melee 55 | . . . . . . . 10 . 7 4 . 4 . 10 8 2 6 4 Projectile 108 | . . . . . . . . . 31 27 . . . . 3 3 44 . AOE 249 | . 20 40 10 . . . 6 19 55 45 . . . . 3 . 38 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total 13590 | 60 1161 1186 595 639 252 114 1280 722 1580 1679 269 399 270 679 447 243 1363 652 Wait 2341 | . 218 339 43 19 60 3 117 242 373 313 11 60 61 145 49 42 210 36 Move 10071 | 42 831 661 470 577 177 109 1065 448 1079 1237 244 311 183 511 359 177 1033 557 Hop 3 | . . . . . . . . . 3 . . . . . . . . . Pick Up 92 | 6 11 24 9 2 . 1 12 2 6 8 1 . 3 . 1 1 4 1 Fast Attach 80 | 7 3 6 4 4 1 . 15 2 6 9 1 . 6 . 2 . 5 9 Attach 41 | . 1 3 1 . 7 . 1 2 6 7 1 . 1 . 5 . . 6 Detach 16 | . . . . . 1 . 1 2 2 2 . . . . 3 . 1 4 Swap 78 | . 8 26 11 3 2 . 6 1 6 1 1 . 1 . 3 . 7 2 Drop 179 | 1 11 44 20 10 4 1 33 6 14 9 3 . 10 . 3 . 7 3 Fire 508 | 4 78 83 37 24 . . 6 17 75 47 3 24 . 6 11 11 77 5 Melee 167 | . . . . . . . 24 . 10 46 4 4 5 17 11 12 19 15 Ram 5 | . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . 9 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: [*Mat x2] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 348 | -10/Materials | Repaired Assault Rifle 502 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Discovered new exit (range 6) 852 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Discovered new exit (range 10) 953 | -10/Materials | Identified exit to Mines 1419 | -10/Materials | Entered another Materials area 1419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1870 | -9/Materials | Repaired Assault Rifle 2102 | -9/Materials | Build established: Scavenger-Mutant 2347 | -9/Materials | Discovered new exit (range 15) 2409 | -9/Materials | Repaired Lgt. Armor Plating 2464 | -9/Materials | Repaired Imp. Assault Rifle 2810 | -9/Materials | Discovered new exit (range 14) 2816 | -9/Materials | Identified exit to Mines 2816 | -9/Materials | Identified exit to Storage 2908 | -9/Materials | Entered Storage 2916 | -9/Storage | Met a pair of Derelict thieves 3463 | -9/Storage | Discovered new exit (range 9) 3674 | -9/Storage | Used back door to open Recycling access 3674 | -9/Storage | Discovered new exit (range 5) 3686 | -9/Storage | Entered Recycling 3695 | -9/Recycling | Found Scrap Engine 4016 | -9/Recycling | Discovered new exit (range 5) 4526 | -9/Recycling | Entered Factory 4526 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4648 | -7/Factory | Discovered new exit (range 15) 4655 | -7/Factory | Sucked down chute 4655 | -7/Factory | Entered Waste 4665 | -7/Waste | Spotted C-40 Crusher 4670 | -7/Waste | EMP discharged 4673 | -7/Waste | Spotted C-40 Crusher 4675 | -7/Waste | Spotted C-40 Crusher 4678 | -7/Waste | Spotted C-40 Crusher 4682 | -7/Waste | Spotted C-40 Crusher 4683 | -7/Waste | Spotted C-40 Crusher 4689 | -7/Waste | Discovered new exit (range 14) 4694 | -7/Waste | Entered Factory 4970 | -7/Factory | Build established: Hacker-Sprinter 5436 | -7/Factory | Build established: Hacker-Mutant 5454 | -7/Factory | Discovered new exit (range 15) 5470 | -7/Factory | Entered another Factory area 5470 | -6/Factory | Evolved 2 slots: Utility x2 5813 | -6/Factory | Build established: Hacker-Construct 5969 | -6/Factory | Discovered new exit (range 3) 5970 | -6/Factory | Identified exit to Lower Caves 5986 | -6/Factory | Discovered new exit (range 13) 5999 | -6/Factory | Identified exit to Factory 6177 | -6/Factory | Entered another Factory area 6177 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6326 | -5/Factory | Discovered new exit (range 3) 6327 | -5/Factory | Identified exit to Upper Caves 6346 | -5/Factory | Discovered exit to Upper Caves (range 11) 7406 | -5/Factory | Discovered new exit (range 8) 7416 | -5/Factory | Identified exit to Factory 7851 | -5/Factory | Entered another Factory area 7851 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8540 | -4/Factory | Build established: Hacker-Scout 8624 | -4/Factory | Spotted B-86 Titan 8646 | -4/Factory | System corruption reached 10% 8802 | -4/Factory | Lost 3 parts (1n2w) 8810 | -4/Factory | Discovered new exit (range 8) 8833 | -4/Factory | Identified exit to Upper Caves 9245 | -4/Factory | System corruption reached 30% 9378 | -4/Factory | First assault squad dispatched 9428 | -4/Factory | Entered Upper Caves 9755 | -4/Upper Caves | Core integrity fell below 50% 9759 | -4/Upper Caves | Discovered new exit (range 18) 9780 | -4/Upper Caves | Identified exit to Upper Caves 9781 | -4/Upper Caves | Entered another Upper Caves area 9978 | -4/Upper Caves | Build established: Hacker-Assassin 10195 | -4/Upper Caves | Encountered a Warlord checkpoint 10200 | -4/Upper Caves | Discovered new exit (range 12) 10231 | -4/Upper Caves | Identified exit to Zhirov 10232 | -4/Upper Caves | Entered Zhirov 10232 | -4/Zhirov | Discovered new exit (range 3) 10247 | -4/Zhirov | Met Zhirov 10265 | -4/Zhirov | Found Alien Artifact 10265 | -4/Zhirov | Identified Integrated Dissipator 10265 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10279 | -4/Zhirov | Found Alien Artifact 10447 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10468 | -4/Zhirov | Identified exit to Proximity Caves 10471 | -4/Zhirov | Entered Proximity Caves 10474 | -3/Proximity Caves | Spotter reported a threat 10476 | -3/Proximity Caves | Spotter reported a threat 10568 | -3/Proximity Caves | Build established: Hacker-Construct 10822 | -3/Proximity Caves | Spotter reported a threat 10925 | -3/Proximity Caves | Spotter reported a threat 10952 | -3/Proximity Caves | Discovered new exit (range 7) 10957 | -3/Proximity Caves | Identified exit to Research 10958 | -3/Proximity Caves | Entered Research 10958 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11252 | -3/Research | Search patrols dispatched 11266 | -3/Research | Build established: Hacker-Scout 11340 | -3/Research | Identified Transdimensional Reconstructor 11340 | -3/Research | Warped through subspace 11460 | -3/Research | Discovered new exit (range 8) 11474 | -3/Research | Identified exit to Testing 11476 | -3/Research | Entered Testing 11503 | -3/Testing | System corruption reached 10% 11766 | -3/Testing | Discovered new exit (range 9) 11777 | -3/Testing | Identified exit to Research 11778 | -3/Testing | Entered Research 11778 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11920 | -2/Research | Found Prototype Hackware 11920 | -2/Research | Identified Exp. Hacking Suite 12327 | -2/Research | Build established: Hacker-Assassin 12790 | -2/Research | System corruption reached 10% 12891 | -2/Research | Identified exit to Access 12896 | -2/Research | Found Prototype Launcher 12909 | -2/Research | Identified Point Singularity Launcher 13153 | -2/Research | Build established: Hacker-Scout 13219 | -2/Research | Entered Access 13219 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13225 | -1/Access | Destroyed 10 combat bots 13249 | -1/Access | Lost 10 parts (5n3u2w) 13315 | -1/Access | Spotted B-99 Colossus 13376 | -1/Access | Identified exit to Surface 13666 | -1/Access | System corruption reached 10% 13706 | -1/Access | Lost 5 parts (4u1w) 13751 | -1/Access | Adv. System Shield fried by hacking feedback 13771 | -1/Access | Released all parts (7) 13800 | -1/Access | Lost 9 parts (1p3n4u1w) 13835 | -1/Access | Core integrity fell below 50% 13854 | -1/Access | Core integrity fell below 20% 13860 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13779_ W-44 Eye sends out distress signal. 13799_ System corrupted: Component data lost. 13815_ Dropped Exp. Heat Sink. 13816_ ML# EZWCJX55/9PNJ%A:8HSL 41E/ 13816_ Acquired Enh. Nova Cannon. 13826_ Slug penetrates Wall. 13828_ Penetrated by Slug. 13828_ Slug penetrates Wall. 13835_ Dropped Lgt. Ion Engine. 13839_ Slammed into G-73 Enforcer. 13841_ Penetrated by Slug. 13842_ Slammed into R-10 Processor. 13842_ Destabilizing: System corrupted (+1). 13843_ Slammed into W-44 Eye. 13854_ Penetrated by Slug. 13854_ Slug penetrates W-44 Eye. 13854_ W-44 Eye suffers critical hit (Destroy). 13857_ S-43 Plague destroyed. 13857_ Penetrated by Slug. 13857_ Slug penetrates Wall. 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