Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 21:14:03 Player: NQH Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (8) 40 Value Destroyed (259) 259 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4399 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 90/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (9) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Authchip [Armor] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Armor] Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Nuclear Core > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Advanced ECM Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Authchip [Armor] Authchip [Armor] [Rating: 26] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Seismic Detector Processor Improved Signal Interpreter Hackware Authchip [Armor] Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Slots Evolved 8 | . . 2 2 2 . 2 . Power 8 | . . 2 2 2 . 2 . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached 42 | . 6 14 4 7 5 . 6 Power 10 | . 1 4 1 3 . . 1 Engine 7 | . 1 4 1 . . . 1 Core 3 | . . . . 3 . . . Reactor . | . . . . . . . . Propulsion 11 | . 1 5 1 . 3 . 1 Treads 3 | . . 2 . . . . 1 Leg 2 | . 1 1 . . . . . Wheel . | . . . . . . . . Hover 3 | . . 1 . . 2 . . Flight 3 | . . 1 1 . 1 . . Utility 10 | . 2 2 . 2 2 . 2 Device 4 | . 2 . . 1 . . 1 Storage . | . . . . . . . . Processor 1 | . . . . 1 . . . Hackware 1 | . . . . . . . 1 Protection 4 | . . 2 . . 2 . . Artifact . | . . . . . . . . Weapon 11 | . 2 3 2 2 . . 2 Energy Gun 5 | . 1 1 1 . . . 2 Energy Cannon 2 | . . . . 2 . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 2 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 4 | . . . . . . . 4 Parts Lost 21 | . . 10 3 . 3 . 5 Power 8 | . . 4 2 . 1 . 1 Propulsion 5 | . . 2 . . 1 . 2 Utility 3 | . . 3 . . . . . Weapon 5 | . . 1 1 . 1 . 2 Highest Loss Streak 6 | . . 6 3 . 3 . 3 To Critical Strikes . | . . . . . . . . Average Backups 2 | . . 4 1 . 1 2 2 Power . | . . 1 . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . 1 2 2 Weapon . | . . 2 1 . . . . Tool/Special . | . . . . . . . . Unused Backups 3 | . . 1 1 . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 2 | . . 1 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 44 | . 32 58 28 48 40 26 20 Engine 5 | . 3 14 12 . . . . Core 7 | . . . . 18 15 . . Treads 2 | . . 6 . . . . . Leg 1 | . 4 3 . . . . . Flight 2 | . . . 4 7 . . . Device 4 | . 10 6 . 2 4 . . Processor 2 | . . . . 6 4 . . Protection 4 | . . 9 . . 2 13 10 Energy Gun 2 | . 3 3 6 . . . 4 Energy Cannon 4 | . . . . 12 10 . . Launcher 5 | . 12 14 5 . . . . Peak Build Rating 26 | . 6 18 8 25 26 12 18 Average Rating 12 | . 2 10 5 19 17 12 8 On Entrance 7 | . . 6 2 1 25 12 12 Naked Turns 88 | . 9 36 . . 28 . 15 Heaviest Build 40 | . 11 28 17 40 40 2 22 Greatest Support 40 | 3 10 40 4 4 20 20 20 Greatest Overweight (x) 13 | . 1 6 5 9 13 . 7 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 2 2 3 Average Carried 2 | . . 4 1 . 1 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 3 . 2 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Matter Collected 338 | 35 33 91 7 162 . . 10 Remotely . | . . . . . . . . Salvage Created 208 | . 33 93 7 . . . 75 Parts 19 | . 4 7 1 . . . 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Combat Hostiles Destroyed 8 | . 1 5 1 . . . 1 Melee 1 | . . 1 . . . . . Guns 1 | . . . . . . . 1 AOE 6 | . 1 4 1 . . . . Classes Destroyed 4 | . 1 2 . . . . 1 Swarmer 2 | . . 1 1 . . . . Grunt 4 | . 1 3 . . . . . Brawler 1 | . . 1 . . . . . Sentry 1 | . . . . . . . 1 Best Kill Streak 3 | . 1 3 1 . . . 1 Combat Bots Only 3 | . 1 3 1 . . . 1 Max Kills in Single Turn 2 | . 1 2 1 . . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 1 . . . . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Hostile Shots Fired 334 | . 1 99 48 . 56 . 130 Missed 108 | . . 29 12 . 18 . 49 Hits 226 | . 1 70 36 . 38 . 81 Melee 5 | . . 3 . . 2 . . Projectile 221 | . 1 67 36 . 36 . 81 Critical Strikes 4 | . . 2 . . . . 2 Damage Taken 3717 | . 67 1062 350 1 959 . 1278 Core 1763 | . 42 326 142 . 390 . 863 Absorbed by Shields 42 | . . . . . 42 . . Redirected to Shielding 69 | . . . . . 22 . 47 Core Remaining (%) 63 | 100 83 18 74 . 44 . . Volleys Fired 12 | . 3 4 1 . 2 . 2 Largest 2 | . 1 2 2 . 2 . 2 Hottest 130 | . 30 72 101 . 130 . 130 Shots Fired 20 | . 3 7 2 . 4 . 4 Gun 5 | . . . 1 . . . 4 Cannon 4 | . . . . . 4 . . Launcher 11 | . 3 7 1 . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 5 | . . . 1 . 4 . . Explosive 11 | . 3 7 1 . . . . Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 9 | . 2 8 9 . 3 . 2 Robot Miss Streak 1 | . 1 . 1 . 1 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 15 | . 2 6 1 . 3 . 3 Core Hits 19 | . 2 11 2 1 . . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 927 | . 110 497 94 2 97 . 127 Guns 78 | . . . 16 . . . 62 Cannons 81 | . . . . . 81 . . Explosions 589 | . 86 430 73 . . . . Melee . | . . . . . . . . Ramming 179 | . 24 67 5 2 16 . 65 Kinetic . | . . . . . . . . Thermal 97 | . . . 16 . 81 . . Explosive 589 | . 86 430 73 . . . . Electromagnetic 62 | . . . . . . . 62 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 2 10 . 1 1 . 4 Average Corruption 3 | . 2 8 . 1 1 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . 1 10 . 3 . . 2 Message Errors 4 | . . 3 . . . . 1 Matter Fused 3 | . . 3 . . . . . Energy Discharges 1 | . . 1 . . . . . Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 5 | . 1 . . 3 . . 1 Data Loss (major) 1 | . . 1 . . . . . Misdirections 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 23 | . . 23 . . . . . Projectiles . | . . . . . . . . Explosions 23 | . . 23 . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 360 | . 56 212 54 1 7 . 30 Shots 7 | . 2 4 1 . . . . Rammed 43 | . 3 17 2 1 2 . 18 Targets Rammed 50 | . 4 23 2 1 2 . 18 Kicked 7 | . 1 6 . . . . . Crushed . | . . . . . . . . Highest Temperature 306 | . . 42 11 . 18 . 306 Average Temperature 49 | . . 14 9 . 10 . 108 Received Heat Transfer 1107 | . 6 363 . . 54 . 684 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 148 | . . . 37 . 111 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 52 | . 38 52 51 18 15 21 20 Initial 18 | . . 7 7 18 . 7 14 Average 7 | . 9 13 10 1 3 14 5 Influence Increases 346 | . 61 165 71 . 15 14 20 Destroy 0b10 Robot/C 160 | . 20 100 20 . . . 20 Destroy Leader 40 | . 10 20 10 . . . . Successful Hack 20 | . 6 . . . . 14 . Destroy Structure 81 | . 25 45 11 . . . . Lose Combat Pursuer 45 | . . . 30 . 15 . . Influence Decreases 346 | . 43 166 47 41 . 8 41 Entered New Map 59 | . . 11 10 23 . 8 7 Time Decay 182 | . 30 107 27 18 . . . Lost Part 92 | . . 48 10 . . . 34 Purge Threat 13 | . 13 . . . . . . Squads Dispatched 5 | . 1 1 1 1 1 . . Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 3 | . . 1 1 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Distress Signals 3 | . . 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 2 24 5 . 8 . 5 Peak Tracking Total 12 | . 1 12 5 . 7 . 4 Tactical Retreats 2 | . . . 1 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Machines Accessed 5 | . 2 . . 2 . 1 . Terminals 4 | . 2 . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 10 | . 5 . . 3 . 2 . Successful 4 | . 2 . . 1 . 1 . Failed 6 | . 3 . . 2 . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 5 . . . . . . Terminals 8 | . 5 . . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 3 | . 2 . . 1 . . . Open DSF 1 | . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . 2 . . . Full Trace Events 2 | . 1 . . 1 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Active Infowar (turns) 407 | . 51 101 . 138 117 . . Seismic 152 | . 51 101 . . . . . ECM 255 | . . . . 138 117 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Turns Passed 1321 | 10 130 397 111 367 174 13 119 Spaces Moved 887 | 19 170 262 82 177 79 24 74 Core 359 | 19 155 59 19 . 58 . 49 Treads 74 | . . 64 . . . . 10 Legs 64 | . 15 49 . . . . . Wheels . | . . . . . . . . Hover 90 | . . 31 . . 20 24 15 Flight 300 | . . 59 63 177 1 . . Fastest Speed 40 | 50 50 40 40 40 50 56 50 Average Speed 122 | 50 65 121 110 194 175 56 80 Slowest Speed 760 | 50 190 350 360 760 755 56 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . 3 2 . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 3 27 33 18 5 88 1 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 85 | . 24 51 10 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 85 | . 24 51 10 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Total 1067 | 18 182 316 95 198 108 23 127 Wait 38 | . . 2 . 12 . . 24 Move 871 | 18 169 255 78 176 78 23 74 Hop 4 | . . 3 1 . . . . Pick Up 13 | . . 5 3 2 2 . 1 Fast Attach 33 | . 6 13 1 2 5 . 6 Attach 11 | . . . 4 5 . . 2 Detach 3 | . . . 2 . 1 . . Swap 2 | . . 2 . . . . . Drop 13 | . . 9 3 . 1 . . Fire 12 | . 3 4 1 . 2 . 2 Melee . | . . . . . . . . Ram 39 | . 3 13 2 1 2 . 18 Kick 7 | . 1 6 . . . . . Crush 4 | . . 4 . . . . . Escape Stasis 17 | . . . . . 17 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 141 | -10/Materials | Entered another Materials area 141 | -9/Materials | Evolved 2 slots: Power x2 278 | -9/Materials | Lost 6 parts (2p1n2u1w) 306 | -9/Materials | Build established: Mutant 467 | -9/Materials | Lost 3 parts (1p1n1u) 503 | -9/Materials | Core integrity fell below 50% 512 | -9/Materials | System corruption reached 10% 528 | -9/Materials | Core integrity fell below 20% 532 | -9/Materials | Discovered new exit (range 16) 538 | -9/Materials | Entered another Materials area 538 | -8/Materials | Evolved 2 slots: Power x2 645 | -8/Materials | Discovered new exit (range 12) 647 | -8/Materials | Lost 3 parts (2p1w) 649 | -8/Materials | Entered Factory 649 | -7/Factory | Evolved 2 slots: Power x2 1016 | -7/Factory | Identified exit to DSF 1016 | -7/Factory | Entered DSF 1081 | -7/DSF | Additional patrols routed to DSF 1133 | -7/DSF | Released all parts (5) 1163 | -7/DSF | Lost 3 parts (1p1n1w) 1179 | -7/DSF | Discovered new exit (range 14) 1182 | -7/DSF | Core integrity fell below 50% 1190 | -7/DSF | Entered Factory 1190 | -6/Factory | Evolved 2 slots: Power x2 1196 | -6/Factory | Identified exit to Garrison 1203 | -6/Factory | Entered Garrison 1267 | -6/Garrison | Spotted B-75 Beast 1280 | -6/Garrison | Core integrity fell below 50% 1292 | -6/Garrison | Released all parts (3) 1307 | -6/Garrison | Triggered checkpoint 1316 | -6/Garrison | Core integrity fell below 20% 1317 | -6/Garrison | Lost 3 parts (1p2w) 1320 | -6/Garrison | Garrison Relay disabled 1322 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01292_ Released Propulsion Shielding. 01300_ System corrupted: Component data lost. 01307_ Beams of light sweep through the air. An alarm sounds. 01307_ Critical hit (Burn: +37). 01307_ Identified Imp. Heat Sink. 01312_ Slammed into B-75 Beast. 01313_ Knocked back. 01317_ G-50 Soldier knocked back. 01320_ Garrison Relay disabled. 01320_ Relay Coupler [Grunt] tumbles out of relay unit. 01320_ Relay Coupler [Demolisher] tumbles out of relay unit. 01320_ Relay Coupler [Brawler] tumbles out of relay unit. 01320_ Relay Coupler [Swarmer] tumbles out of relay unit. 01321_ G-50 Soldier destroyed. 01322_ Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ???????????????????????????#""""!#???????????????? | | ???????????????????????????# !!!#???????????????? | | ????????????????????????#####;!####??????????????? | | ????????????????????????#@ =%% #??????????????? | | ????????????????????????#BB g #??????????????? | | ???????????????????????#%BB## g ###??????????????? | | ???????????????????????#; ### #????????????????? | | ???????????????????????#;!#?#####????????????????? | | ???????????????????????#;=#??????????????????????? | | ???????????????????#####;!#??????????????????????? | | ???????????????????# #???????????#####??????? | | ???????????????????#|||#; #???????????# #??????? | | ???????????????????#####; #???######### #??????? | | ???????????????????# #???# #??????? | | ???????????????????#!!!#; #???# #??????? | | ???????????????????#####; #???# ##########??????? | | ???????????????????# [[%#???# #???????????????? | | ???????????????????#[ #;%"#??# #???????????????? | | ???????????????????######^"#### #???????????????? | | ????????????????????????#!""# # #???????????????? | | ????????????????????????#= #???????????????? | | ????????????????????????####### #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 520 Matter Stores 152 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystWarpNukerbomber Manual? 0 Play Time 00:11:35 Cumulative 17.7 hours Start 2025.08.23 @ 21:04:05 End 2025.08.23 @ 21:14:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8be2af3a-9aa4-4145-ad72-039d6c59f9c1