Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 19:38:05 Player: VR-DUX Result: Destroyed by EQ-000 with Enhanced Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (152) 760 Value Destroyed (3573) 3573 Prototype IDs (50) 1000 Alien Tech Used (6) 1200 Bonus (16136) 16136 TOTAL SCORE: 33769 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 435 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -738 Cogmind --------- Core Integrity 0/1600 Matter 561/800 Energy 100/100 System Corruption 17% Temperature Critical (866) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Experimental Matter Compressor Improved Target Analyzer Core Analyzer Core Analyzer Experimental System Purifier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Heavy Hardcell Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Experimental Matter Compressor Experimental Targeting Computer Improved Launcher Guidance Computer Improved Target Analyzer Core Analyzer Core Analyzer Advanced Kinecellerator Quantum Capacitor Centrium Heavy Armor Plating Experimental System Purifier > --- WEAPON ----------- Heavy Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Vortex Chain Reactor Spiked Medium Treads Advanced Medium Treads Biometal Medium Treads Vortex Rifle Heavy Gauss Cannon Heavy Hardcell Cannon Heavy Hardcell Cannon Heavy Hardcell Cannon [Rating: 209] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 12 | . . . 1 . 1 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 200 | 9 16 . 20 . 18 20 . 1 5 1 8 1 . . 3 4 . 4 . 1 11 1 6 . 1 5 . 2 6 4 . 2 51 Power 28 | 2 4 . 3 . 4 2 . 1 . . 2 . . . 1 . . . . . 1 . 1 . . . . 1 . . . . 6 Engine 21 | 2 4 . 3 . 4 1 . 1 . . 2 . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 Core 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 59 | 2 4 . 7 . 5 5 . . 1 1 4 . . . 1 2 . 1 . 1 2 1 . . . 1 . . 1 2 . . 18 Treads 17 | . 2 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 2 2 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . 1 . . 5 . . 1 1 4 . . . 1 2 . 1 . 1 2 1 . . . 1 . . 1 2 . . 10 Utility 74 | 2 2 . 5 . 5 11 . . 1 . 2 1 . . . 2 . 2 . . 6 . 3 . . 4 . 1 2 1 . 2 22 Device 35 | 2 . . 1 . 2 5 . . . . 1 1 . . . . . 1 . . 4 . 1 . . 1 . 1 1 1 . 1 12 Storage 10 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 2 Processor 10 | . . . . . 1 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 5 Hackware 13 | . . . . . 1 3 . . . . 1 . . . . 2 . 1 . . 1 . 1 . . . . . 1 . . 1 1 Protection 6 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 3 6 . 5 . 4 2 . . 3 . . . . . 1 . . 1 . . 2 . 2 . 1 . . . 3 1 . . 5 Energy Gun 4 | 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . Ballistic Gun 5 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 13 | . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . . . . . 1 . . . . . . . . . 1 . 9 . . . . 5 . . 3 1 . . 8 Parts Lost 59 | . . . 2 . 10 1 . . . . 2 . . . 5 . . . . 1 . 1 . . 1 . 1 . . . . 2 33 Power 11 | . . . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 6 Propulsion 23 | . . . . . 3 . . . . . 1 . . . 3 . . . . 1 . . . . . . . . . . . . 15 Utility 20 | . . . 1 . 3 1 . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . 2 10 Weapon 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 14 | . . . 1 . 5 1 . . . . 2 . . . 5 . . . . 1 . 1 . . 1 . 1 . . . . 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 2 13 15 15 18 19 10 9 9 10 10 9 13 15 15 12 9 10 9 8 8 9 10 10 11 12 13 13 12 13 13 13 12 12 Power 1 | . . . . . 1 1 1 1 . . . 2 2 2 1 1 1 1 1 1 1 1 1 2 2 2 2 1 2 1 1 1 2 Propulsion 3 | 1 3 6 5 6 7 2 2 2 2 2 1 1 2 2 1 1 3 3 3 2 2 2 1 1 1 . 1 . . 4 5 5 3 Utility 3 | . 3 4 4 7 6 4 5 5 6 6 5 7 8 8 7 3 3 2 2 2 2 2 2 3 3 4 5 5 4 2 2 1 . Weapon 4 | 1 5 5 4 5 4 2 1 1 1 2 2 3 3 3 2 3 3 3 2 3 4 5 5 5 6 6 5 6 5 4 4 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 10 . 8 . . 4 . . 1 . 1 . . . 1 1 . . . . . . . . . . . . 1 2 . . 15 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Propulsion 13 | . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 10 | . 3 . 1 . . 1 . . 1 . 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . Weapon 14 | . 3 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 100 99 100 84 93 100 100 99 100 91 93 93 93 87 87 88 88 84 83 87 87 87 90 90 86 89 89 89 86 87 82 79 Engine 7 | . 14 14 10 11 8 3 . 7 7 7 5 6 6 6 5 5 5 5 5 5 9 11 9 10 10 10 9 4 4 4 4 3 . Treads 8 | . 15 14 21 22 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Wheel 3 | . 12 14 11 11 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 37 38 38 38 38 40 40 40 40 37 29 29 29 27 27 27 27 26 30 30 30 30 31 30 25 25 23 10 Device 11 | . 14 14 14 11 8 11 7 7 7 7 12 13 13 13 9 11 11 11 11 11 11 10 9 10 10 3 5 8 11 15 16 13 9 Storage 7 | . 13 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 5 Processor 3 | . . . . . . 6 7 7 6 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 7 Hackware 12 | . . . . . 1 11 15 15 15 15 13 13 13 13 13 22 23 23 22 22 22 22 24 25 25 25 25 22 22 20 20 22 18 Protection 2 | . . . 7 11 5 . . . . . . . . . . . . . . . . . . . . 3 5 4 1 3 4 3 1 Ballistic Cannon 6 | . 12 28 19 22 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 3 | . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 3 3 4 2 1 Peak Build Rating 209 | 9 9 9 15 14 22 41 39 38 43 41 52 52 51 51 55 67 67 74 76 71 89 91 103 101 101 108 98 119 143 168 168 174 209 Average Rating 70 | 6 8 9 12 13 16 34 37 37 39 40 47 50 51 51 47 65 67 68 71 70 81 90 98 101 100 100 97 118 132 162 168 170 162 On Entrance 67 | . 9 9 9 15 14 22 39 37 38 41 41 52 51 51 51 42 67 67 71 71 71 86 90 101 101 96 98 97 119 143 168 168 167 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 9 32 30 58 57 57 31 21 21 21 21 33 33 33 33 33 23 23 24 24 24 26 26 39 39 39 39 39 43 48 52 52 52 118 Greatest Support 285 | 20 40 16 40 10 40 31 25 25 25 25 33 33 33 33 33 35 35 36 36 36 38 39 39 39 39 39 45 52 52 57 57 57 285 Greatest Overweight (x) 24 | . 1 1 5 5 5 1 . . . 1 5 . . . 1 7 . . . . . . . . . . . . . . . . 24 Average Overweight (x) . | . . 1 2 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 10 10 10 10 15 15 15 15 15 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 14 15 15 20 20 10 10 10 10 10 11 15 15 15 12 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 5 15 15 18 19 20 20 9 10 10 10 12 15 15 15 15 10 10 10 10 10 10 10 11 12 14 15 15 13 15 15 15 15 15 Average Carried 12 | 3 13 15 15 18 18 9 9 9 9 10 10 13 15 15 12 9 10 9 9 9 9 10 10 11 12 13 14 12 14 14 15 14 14 Final Capacity 20 | 5 15 15 20 20 20 10 10 10 10 10 15 15 15 15 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 5 15 15 18 19 20 9 9 10 10 10 12 15 15 15 10 10 10 10 10 9 10 10 11 12 12 15 15 13 15 15 15 15 4 Class Distribution -------------------- 23% | Scavenger-Mutant 14% | Hacker-Scout 14% | Mutant 11% | Wizard-Scout 11% | Hacker-Sprinter 7% | Wizard-Ninja 6% | Wizard-Sprinter 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Matter Collected 5463 | 290 367 3 1171 144 632 273 54 26 60 10 136 29 . . . 65 . 48 34 59 137 20 120 . . 85 45 30 30 218 . 62 1315 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5949 | 103 625 . 1327 170 881 145 . . . . 246 . 41 . . . . 40 32 93 . . 205 . . 441 . . 33 389 34 62 1082 Parts 300 | 8 46 . 86 10 48 14 . . . . 10 . 3 . . . . 2 1 6 . . 11 . . 5 . . 5 12 4 4 25 Haulers Intercepted 12 | . 1 . 5 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . Recyclers Shooed 10 | . 5 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 1 4 . . . . 5 . . . . . . . . . 1 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 69 | 1 14 . 29 3 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Guns 12 | 1 9 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 51 | . 5 . 28 3 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Classes Destroyed 17 | 3 5 . 3 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 Worker 14 | 1 . . 3 1 1 1 . . . . 3 . . . . . . . . . . . 1 . . . . . . . . 1 2 Builder 14 | . 2 . 3 . 4 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 6 | 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 12 | . 1 . 5 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . Recycler 15 | . 2 . 3 . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 Operator 9 | . . . 2 . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . Watcher 10 | . 3 . 3 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Swarmer 23 | . 8 . 10 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 30 | 1 6 . 10 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Brawler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 4 . 7 3 12 1 . . . . 1 . . . . . . 1 . . . . 3 . . . . . 1 3 1 1 4 Combat Bots Only 7 | 1 3 . 6 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Kills in Single Turn 3 | 1 1 . 2 1 2 1 . . . . 1 . 1 . . . . 1 1 1 . . 1 . . . . . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Hostile Shots Fired 1025 | 7 53 . 97 30 101 71 7 1 . . 10 5 24 . 30 19 . 3 15 4 . 18 2 . 12 . 8 12 . 3 . 34 459 Missed 382 | . 12 . 32 7 31 43 3 . . . 6 2 11 . 13 16 . 2 6 2 . 8 1 . 4 . 3 7 . 3 . 20 150 Hits 643 | 7 41 . 65 23 70 28 4 1 . . 4 3 13 . 17 3 . 1 9 2 . 10 1 . 8 . 5 5 . . . 14 309 Melee 4 | . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 639 | 7 41 . 64 23 68 28 4 . . . 4 3 13 . 17 3 . 1 9 2 . 10 1 . 8 . 5 5 . . . 14 309 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Critical Strikes 25 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 18 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 14384 | 77 405 . 754 235 1164 239 63 14 . . 149 56 140 . 283 61 . 13 172 46 . 206 101 . 174 . 94 113 . . . 414 9411 Core 2528 | 23 115 . 140 31 100 53 . . . . 47 56 41 . 52 20 . 13 49 19 . 57 41 . . . 22 25 . . . 40 1584 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Redirected to Shielding 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 39 . . . 75 19 Ignored by Resistances 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Regen/Repaired (Parts) 704 | . 109 . . . . 12 . . . . . . . . . . . 4 . . 12 . 154 . . . . . 87 20 . 129 177 Core Remaining (%) 80 | 90 . 44 . 57 81 . . . . 92 . . . . 76 . . . . . . 84 . . . . 85 . 98 . 100 . . Volleys Fired 341 | 30 52 1 110 15 69 . . . . . . . . . 6 . . 1 1 . . . . . 2 . 4 . 6 4 . 4 36 Largest 2 | 2 2 2 2 2 2 . . . . . . . . . 1 . . 1 1 . . . . . 1 . 1 . 1 1 . 1 2 Hottest 116 | 100 100 60 100 60 60 . . . . . . . . . 90 . . 90 90 . . . . . 98 . 98 . 54 58 . 58 116 Shots Fired 598 | 40 101 2 218 30 123 . . . . . . . . . 6 . . 1 1 . . . . . 2 . 4 . 6 4 . 4 56 Gun 157 | 40 76 . 19 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 429 | . 22 2 198 30 97 . . . . . . . . . 6 . . 1 1 . . . . . 2 . 4 . 6 4 . 4 52 Launcher 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 8 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 488 | . 54 2 217 30 119 . . . . . . . . . . . . . . . . . . . . . . . 6 4 . 4 52 Thermal 102 | 40 47 . 1 . . . . . . . . . . . 6 . . 1 1 . . . . . 2 . 4 . . . . . . Explosive 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 4 13 14 11 4 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Robot Miss Streak 5 | 4 3 1 5 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 408 | 18 69 1 127 15 72 11 . . . . 11 . 1 . . 2 . 1 3 3 . . 4 . . 10 . . 2 5 1 2 50 Core Hits 206 | 6 36 . 59 5 42 5 . . . . 6 . . . . . . . 1 2 . . 2 . . 5 . . . 3 1 2 31 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | 2 4 . 4 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Burn 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 9 | . 1 . 3 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 290 | . . . 3 . . 39 1 . 1 . 26 3 2 . 3 11 . 8 7 6 1 1 37 . 5 10 1 15 33 16 11 19 31 Impact 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 286 | . . . . . . 39 1 . . . 26 3 2 . 3 11 . 8 7 6 1 1 37 . 5 10 1 15 33 16 11 19 31 Piercing 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . . 8 . . . . 9 . 1 . . 1 . . 3 1 . . 4 . . . . . . 2 . 1 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14139 | 221 875 19 2355 326 1586 712 . . . . 661 . 72 . . 110 . 59 216 259 . . 478 . . 1053 . . 148 663 140 322 3864 Guns 1242 | 221 610 . 221 . 190 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5855 | . 241 19 2134 326 1083 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2052 Explosions 1218 | . . . . . 313 . . . . . . . . . . . . . . . . . . . . . . . . . . 74 831 Melee 5800 | . . . . . . 712 . . . . 661 . 72 . . 110 . 59 216 259 . . 478 . . 1053 . . 148 663 140 248 981 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6450 | . 425 19 2355 326 1273 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2052 Thermal 745 | 221 450 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . Explosive 1144 | . . . . . 313 . . . . . . . . . . . . . . . . . . . . . . . . . . . 831 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5800 | . . . . . . 712 . . . . 661 . 72 . . 110 . 59 216 259 . . 478 . . 1053 . . 148 663 140 248 981 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 2 3 3 3 . 1 1 1 1 1 . 6 6 6 6 6 . . . . . . . . . . . 19 Average Corruption 6 | . . . . . . 1 2 3 3 . 1 1 1 1 1 . 6 6 6 6 6 . . . . . . . . . . . 11 Corruption Purged 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . 4 . 3 . . 4 2 1 . 2 . . 3 4 5 1 . . . . . . . . . . . 47 Message Errors 20 | . . . . . . . . 2 . . 2 . . . 2 . . 1 3 1 1 . . . . . . . . . . . 8 Matter Fused 18 | . . . . . . 3 . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . 12 Heat Flow Errors 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 11 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 9 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 1 . 1 . . 1 2 . . . . . 1 . . . . . . . . . . . . . . 4 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1532 | . . . 37 . 6 161 . . . . 101 . 66 . . 3 . 24 121 64 . . 189 . . 133 . . 58 201 . 69 299 Projectiles 159 | . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 Explosions 11 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Melee 1362 | . . . . . . 161 . . . . 101 . 66 . . 3 . 24 121 64 . . 189 . . 133 . . 58 201 . 64 177 Knockbacks 35 | . 1 . 13 4 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . 1 . 12 4 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Secondary 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . Shots 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 979 | 137 254 . 90 60 160 2 . . . . 213 54 131 54 234 . . 40 42 5 . 6 . . 96 1 208 101 . 126 20 16 979 Average Temperature 65 | 47 66 . 16 27 40 2 . . . . 38 18 58 28 121 . . 21 22 3 . 6 . . 33 1 93 27 . 21 6 2 131 Received Heat Transfer 2944 | 42 117 . 273 81 585 39 . . . . . 27 33 . 9 9 . . . 9 . 18 . . 21 . . . . . . . 1681 Effects 28 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Interference 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2357 | 814 1493 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Maximum Alert Level 4 | . . . 2 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 1 4 Low Security (%) 66 | 100 100 100 16 100 32 98 . . . . 100 . . . . 84 100 100 . . . . 100 . . . . 90 92 100 100 83 30 Level 1 20 | . . . 81 . 67 1 . . . . . . . . . 15 . . . . . . . . . . . 9 7 . . 16 1 Level 2 1 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1432 | 20 150 31 432 183 358 206 . . . . 113 . . . . 231 80 105 . . . . 160 . . . . 208 212 120 95 304 1432 Initial 194 | . . 31 . 125 52 140 . . . . 2 . . . . 50 80 49 . . . . 150 . . . . . 111 117 12 56 194 Average 265 | 2 80 8 280 88 229 170 . . . . 45 . . . . 100 78 44 . . . . 101 . . . . 64 167 80 36 117 844 Influence Increases 7545 | 40 460 . 1072 248 674 319 . . . 144 270 75 150 . 150 301 . 126 90 30 . . 350 . 60 15 . 270 249 127 143 408 1774 Destroy 0b10 Robot/C 1760 | 20 280 . 700 180 400 . . . . 80 . . . . . . . . . . . . . . . . . . . . . . 100 Destroy 0b10 Robot/NC 400 | 20 40 . 105 5 70 30 . . . . 20 . . . . . . 5 . . . . 15 . . 15 . . 5 25 5 10 30 Destroy Leader 414 | . 58 . 186 30 88 . . . . 20 2 . . . . . . 2 . . . . . . . . . . . 6 . 2 20 Allied During Kill 107 | . . . 18 18 27 . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Successful Hack 230 | . 34 . 13 . 6 26 . . . . 24 . . . . . . 15 . . . . 20 . . . . 15 40 . . 24 13 Disable Machine 345 | . 15 . 15 15 15 45 . . . . 15 . . . . . . 15 . . . . 15 . . . . . 90 . 60 30 15 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 689 | . 3 . 5 . 23 23 . . . . 14 . . . . 16 . 14 . . . . 60 . . . . 30 54 36 18 87 306 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 435 | . . . . . . 15 . . . . 15 . . . . 60 . . . . . . 30 . . . . 30 15 60 . 45 165 Lose Combat Pursuer 2895 | . 30 . 30 . 45 180 . . . . 180 75 150 . 150 225 . 75 90 30 . . 60 . 60 . . 195 45 . 60 210 1005 Influence Decreases 6339 | 40 378 82 749 436 501 452 86 57 32 139 171 90 57 182 70 150 161 91 110 97 18 . 320 30 20 55 . 72 237 315 70 199 872 Entered New Map 1525 | . . 51 . 198 83 168 66 17 32 . 3 40 17 182 . 30 151 21 40 17 18 . . 12 . 40 . . 87 93 10 39 110 Time Decay 4043 | 40 378 31 539 238 278 254 20 40 . 93 153 50 40 . 50 120 10 70 70 70 . . 310 18 10 15 . 72 150 222 60 140 502 Lost Part 385 | . . . 20 . 100 10 . . . . 5 . . . 20 . . . . 10 . . . . 10 . . . . . . 20 190 Lost Ally 236 | . . . 40 . 40 20 . . . 46 10 . . . . . . . . . . . 10 . . . . . . . . . 70 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 3 . 3 4 . . . . 1 . . . . 2 . . . . . . 2 . . . . 1 3 3 4 2 15 Investigation 7 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Extermination 16 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . 1 2 . 1 2 6 Reinforcement 17 | . . . 2 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . 1 3 2 . 5 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Distress Signals 36 | . 2 . 3 . 4 . . . . . 2 . . . . . . . . . . . 2 . . . . . 2 5 3 1 12 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 416 | 1 24 . 48 10 27 19 7 1 . 1 11 8 6 . 12 20 4 9 11 2 7 2 6 . 9 . 2 14 8 9 6 19 113 Peak Tracking Total 22 | 1 4 . 7 6 7 5 11 1 . 1 6 6 10 . 8 10 4 6 6 2 6 2 3 . 5 . 2 5 4 5 9 11 22 Tactical Retreats 73 | . 2 . 1 . 2 8 . . . . 6 2 3 . 5 6 . 1 2 2 . . 3 . 1 . . 3 2 . 2 4 18 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Traps Triggered 7 | . 1 . 2 . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Reused 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Disabled 26 | . 1 . 1 1 1 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 7 . 4 2 3 Max in Single Turn 2 | . 1 . 1 . 1 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 2 Garrison Access 6 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Accessed 109 | . 10 . 7 . 4 14 . . . . 7 . . 4 . 1 . 3 . . 10 1 8 . 1 8 . 3 8 1 3 7 9 Terminals 65 | . 7 . 5 . 4 10 . . . . 4 . . . . . . 2 . . . 1 4 . . . . 3 7 . 3 6 9 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 7 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 . . . Recycling Units 7 | . 2 . 2 . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . Total Hacks 331 | . 27 . 20 . 12 29 . . . . 18 . . 32 . 1 . 7 . . 17 1 30 . 1 47 . 7 22 2 13 19 26 Successful 208 | . 12 . 10 . 2 14 . . . . 11 . . 32 . 1 . 4 . . 17 1 22 . 1 47 . 2 5 2 6 7 12 Failed 123 | . 15 . 10 . 10 15 . . . . 7 . . . . . . 3 . . . . 8 . . . . 5 17 . 7 12 14 Catastrophic 30 | . 2 . 3 . 1 6 . . . . 2 . . . . . . . . . . . 1 . . . . 1 6 . 3 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 16 . 6 . 10 16 . . . . 6 . . . . . . 4 . . 1 . 11 . . . . 3 15 . 9 11 9 Terminals 183 | . 18 . 16 . 12 21 . . . . 12 . . . . . . 5 . . . 1 17 . . . . 7 18 . 13 17 26 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 21 | . 2 . . . . 2 . . . . . . . . . . . 2 . . . . 9 . . . . . 4 2 . . . Recycling Units 20 | . 7 . 4 . . 3 . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 . Terminal Hacks 157 | . 5 . 8 . 1 4 . . . . 3 . . 32 . . . 2 . . 17 1 8 . 1 47 . 2 3 . 6 6 11 Record 61 | . . . . . . . . . . . 1 . . 11 . . . . . . 11 1 1 . . 35 . . . . . 1 . Part Schematic 15 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . 4 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . 1 . 1 1 . Prototype ID Bank 11 | . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . 4 . . . . . . . Open Door 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . 2 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 8 | . 1 . 1 . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . Alert Level 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 12 | . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . 1 . 6 Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 5 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 18 | . 2 . . . . 2 . . . . . . . . . . . 2 . . . . 8 . . . . . 2 2 . . . Scan Component 9 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . . 1 1 . . . Repair 9 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . . 1 1 . . . Recycling Unit Hacks 9 | . 2 . 1 . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . 2 . 1 . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . Seal Access 6 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 16 | . 3 . 1 . 1 3 . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . 1 Terminals 10 | . . . . . 1 3 . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . 1 Assimilate 10 | . . . . . 1 3 . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Reject 5 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 8 . 6 . 3 13 . . . . 4 . . . . . . 2 . . . . 4 . . . . 2 8 1 3 5 6 Full Trace Events 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . 16 . . . . 11 . . . . . . . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Parts Repaired 9 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . . 1 1 . . . Time 260 | . 13 . . . . 38 . . . . . . . . . . . 22 . . . . 155 . . . . . 18 14 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total Allies 21 | . . 2 . 3 . 3 . . 9 . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 Largest Group 9 | . . 2 2 3 2 1 . . 9 9 2 . . . . . . . . . . . 1 . . . . . . . . . 1 Highest-Rated Group 227 | . . 42 42 40 32 26 . . 227 227 61 . . . . . . . . . . . 45 . . . . . . . . . 45 Highest-Rated Ally 45 | . . 31 31 16 16 26 . . 31 31 31 . . . . . . . . . . . 45 . . . . . . . . . 45 Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Ally Attacks 135 | . . . 22 19 49 . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 1623 | . . . 274 187 494 . . . . 668 . . . . . . . . . . . . . . . . . . . . . . . Kills 22 | . . . 6 6 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Active Infowar (turns) 11915 | 151 1076 149 1656 500 423 528 53 85 481 358 484 106 93 20 208 257 23 159 143 152 527 171 698 52 154 92 103 161 315 464 132 283 1658 Sensors 4933 | . . . . . . 462 5 . . . 480 12 . . . 257 23 159 141 152 527 171 697 52 152 . . . 232 464 132 247 568 IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Terrain 192 | 151 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 10124 | . . . 1637 500 423 171 48 85 481 358 482 106 93 20 208 257 23 159 143 152 510 166 688 52 154 92 103 161 315 464 132 283 1658 Seismic 2178 | 61 1076 149 580 . . . . . . . . 94 93 20 105 . . . . . . . . . . . . . . . . . . Cloaking 974 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 155 219 361 132 105 . Jamming 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Robot Analysis Total 11 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . 1 . 1 1 . Derelict Logs Recovered 17 | . . 1 . 1 . . . 2 2 2 . . 1 . 2 . . . 1 1 . 1 . 1 2 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Turns Passed 12468 | 294 1076 149 1656 500 616 548 53 85 481 358 484 106 93 20 208 257 23 159 143 152 527 171 698 52 154 124 103 161 315 464 132 283 1823 Spaces Moved 19717 | 261 648 123 880 291 304 1224 180 306 1006 312 1022 297 337 79 410 586 82 372 414 454 1076 436 1343 197 471 278 312 464 667 780 335 913 2857 Core 38 | 16 . . . . . . . . . . 20 . . . . 1 . . . . . . . . . . . . . . . . 1 Treads 732 | . 107 . 164 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 457 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2216 | 245 541 123 716 291 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16731 | . . . . . . 1224 180 306 1006 312 1002 297 337 79 410 585 82 372 414 454 1076 436 1343 197 471 278 312 464 667 780 335 913 2399 Fastest Speed 16 | 50 80 115 115 155 110 27 27 27 27 26 23 25 25 25 25 28 28 28 28 28 27 26 26 26 26 24 17 21 21 21 23 23 16 Average Speed 41 | 78 123 115 139 155 126 28 27 27 27 26 30 25 25 25 26 28 28 28 28 28 27 26 26 26 26 25 23 23 21 22 23 23 45 Slowest Speed 1250 | 80 240 115 240 155 245 99 27 27 27 101 300 25 25 25 102 400 28 28 28 31 28 27 26 26 26 26 24 24 21 24 23 23 1250 Overloaded Moves 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . 217 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . 5 . . . . 2 . 1 . . 6 . 2 . . 2 . 4 . . . . 3 . 1 13 10 13 Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 52 | 8 96 39 81 72 31 36 36 60 85 54 32 47 61 69 63 18 79 14 61 71 95 63 23 47 65 62 59 19 65 32 48 25 62 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 7 | . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . 3 . . . . . . . Known Exits Taken 27 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 1 . . 1 1 4 2 . 2 2 . 1 . . . . . . 2 . . 1 . 2 . . . . . . Spaces Dug 242 | . 1 . 3 . . 23 1 . . . 14 3 1 . 9 8 . 7 5 3 1 1 30 . 7 . 4 15 27 14 6 19 40 Terrain Destroyed 363 | . 1 . 3 . 21 23 1 . . . 14 3 1 . 9 8 . 7 5 3 1 1 30 . 7 . 5 15 27 14 6 30 128 Melee 196 | . . . 3 . . 23 1 . . . 14 3 1 . 3 8 . 6 4 3 1 1 30 . 5 . 1 15 23 10 6 15 20 Projectile 39 | . 1 . . . . . . . . . . . . . 6 . . 1 1 . . . . . 2 . 4 . 4 4 . 4 12 AOE 128 | . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total 22747 | 307 825 128 1086 310 408 1363 181 307 1214 586 1148 322 340 78 501 659 81 411 428 469 1304 490 1618 197 490 309 335 481 771 1033 354 933 3280 Wait 1838 | . 47 5 26 3 3 49 . . 191 273 75 19 3 . 74 52 . 22 1 5 197 53 222 . 9 . 15 . 36 210 22 1 225 Move 19573 | 260 647 122 879 290 303 1213 179 305 1005 311 1017 296 334 78 409 575 81 368 413 453 1072 435 1334 196 470 277 311 458 666 777 313 895 2831 Hop 49 | . . . . . . 5 . . . . 2 . 1 . . 5 . 1 . . 1 . 4 . . . . 2 . 1 8 7 12 Pick Up 141 | 7 29 . 15 1 8 9 . 1 3 . 5 3 . . . 6 . 1 . 1 4 . 5 1 . 5 . 2 4 5 . 1 25 Fast Attach 132 | 6 8 . 11 . 8 3 . . 5 1 7 . . . . 2 . 3 2 . 11 . 8 . . 6 1 1 8 5 . 2 34 Attach 89 | 2 3 . 3 . 7 10 . . 1 . 3 . . . 6 3 . 1 1 2 1 . 3 . 2 4 1 2 4 4 . 2 24 Detach 32 | . . . 1 . . . . . . . 1 . . . 2 . . 1 1 . 2 . . . 2 1 1 . 3 2 . 1 14 Swap 71 | 1 12 . 14 1 5 17 1 1 . . 6 1 . . . . . 1 1 1 1 1 1 . . . . . 1 . . . 5 Drop 190 | 1 27 . 24 . 5 18 . . 8 1 6 . . . 1 5 . 4 1 1 14 . 6 . . 6 1 1 10 9 . 1 40 Fire 341 | 30 52 1 110 15 69 . . . . . . . . . 6 . . 1 1 . . . . . 2 . 4 . 6 4 . 4 36 Melee 288 | . . . 3 . . 39 1 . 1 . 26 3 2 . 3 11 . 8 7 6 1 1 35 . 5 10 1 15 33 16 11 19 31 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 295 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 4) 791 | -10/Materials | Repaired Lgt. Treads 1024 | -10/Materials | Discovered new exit (range 12) 1044 | -10/Materials | Core integrity fell below 50% 1092 | -10/Materials | Discovered new exit (range 14) 1371 | -10/Materials | Entered Mines 1431 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1481 | -10/Mines | Discovered new exit (range 15) 1520 | -10/Mines | Entered Materials 1520 | -9/Materials | Accompanied by 2 allies 1520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1521 | -9/Materials | Identified exit to Mines 1525 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1849 | -9/Materials | Build established: Scavenger-Mutant 2267 | -9/Materials | Discovered new exit (range 10) 2752 | -9/Materials | Discovered new exit (range 16) 3176 | -9/Materials | Entered Mines 3541 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3661 | -9/Mines | Discovered new exit (range 9) 3676 | -9/Mines | Entered Materials 3676 | -8/Materials | Accompanied by 2 allies 3676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3677 | -8/Materials | Identified exit to Storage 3919 | -8/Materials | Lost 3 parts (2n1w) 3983 | -8/Materials | Discovered new exit (range 15) 4104 | -8/Materials | Destroyed 7 combat bots 4109 | -8/Materials | Lost 5 parts (1p1n1u2w) 4292 | -8/Materials | Entered Factory 4292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4462 | -7/Factory | Repaired Cesium-ion Thruster 4759 | -7/Factory | Identified exit to Lower Caves 4840 | -7/Factory | Entered Lower Caves 4891 | -7/Lower Caves | Discovered new exit (range 9) 4893 | -7/Lower Caves | Identified exit to Lower Caves 4893 | -7/Lower Caves | Entered another Lower Caves area 4899 | -7/Lower Caves | Discovered new exit (range 7) 4915 | -7/Lower Caves | Encountered a Warlord checkpoint 4918 | -7/Lower Caves | Identified exit to Zion 4919 | -7/Lower Caves | Learned location of 1 exit from Factory 4971 | -7/Lower Caves | Build established: Hacker-Sprinter 4978 | -7/Lower Caves | Entered Zion 4987 | -7/Zion | System corruption cleaned by Quarantine Array 5027 | -7/Zion | Found CR-A16's Pointy Stick 5043 | -7/Zion | Learned Factory garrison access intel 5159 | -7/Zion | Learned location of Armory (-4) 5178 | -7/Zion | Gained Derelict followers 5216 | -7/Zion | Found Prototype Special Weapon 5216 | -7/Zion | Identified RU-N14's Throwing Claymores 5218 | -7/Zion | Found RU-N14's Throwing Claymores 5238 | -7/Zion | Gained Derelict followers 5304 | -7/Zion | Discovered new exit (range 9) 5307 | -7/Zion | Identified exit to Proximity Caves 5459 | -7/Zion | Entered Proximity Caves 5459 | -6/Proximity Caves | Accompanied by 9 allies 5527 | -6/Proximity Caves | Lost 4 allies 5538 | -6/Proximity Caves | Learned 4 Factory zone layouts 5561 | -6/Proximity Caves | Spotted B-75 Beast 5725 | -6/Proximity Caves | Discovered new exit (range 10) 5727 | -6/Proximity Caves | Identified exit to Factory 5810 | -6/Proximity Caves | Build established: Scavenger-Sprinter 5817 | -6/Proximity Caves | Entered Factory 5817 | -6/Factory | Accompanied by 2 allies 5817 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5818 | -6/Factory | Identified exit to Lower Caves 5819 | -6/Factory | Identified exit to Factory 5821 | -6/Factory | Loaded intel: 4 garrison access locations 6019 | -6/Factory | Discovered exit to Lower Caves (range 13) 6057 | -6/Factory | Discovered exit to Factory (range 11) 6108 | -6/Factory | Discovered exit to Factory (range 12) 6122 | -6/Factory | Noticed a derelict Sapper rigging charges 6254 | -6/Factory | Build established: Hacker-Scout 6301 | -6/Factory | Entered Lower Caves 6399 | -6/Lower Caves | Discovered new exit (range 8) 6406 | -6/Lower Caves | Identified exit to Lower Caves 6407 | -6/Lower Caves | Entered another Lower Caves area 6408 | -6/Lower Caves | Encountered a Warlord checkpoint 6429 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6496 | -6/Lower Caves | Discovered new exit (range 16) 6499 | -6/Lower Caves | Identified exit to Data Miner 6500 | -6/Lower Caves | Entered Data Miner 6500 | -6/Data Miner | Discovered new exit (range 6) 6505 | -6/Data Miner | Met Data Miner 6510 | -6/Data Miner | Learned location of Section 7 (-2) 6510 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6515 | -6/Data Miner | Received God Mode back door access code from Data Miner 6520 | -6/Data Miner | Identified exit to Proximity Caves 6520 | -6/Data Miner | Entered Proximity Caves 6539 | -5/Proximity Caves | Learned 4 Factory zone layouts 6557 | -5/Proximity Caves | Spotted B-75 Beast 6622 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6658 | -5/Proximity Caves | Build established: Hacker-Sprinter 6667 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 6669 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6728 | -5/Proximity Caves | Entered Factory 6728 | -5/Factory | Evolved 2 slots: Utility x2 6750 | -5/Factory | Discovered new exit (range 16) 6811 | -5/Factory | Identified exit to Factory 6985 | -5/Factory | Sucked down chute 6985 | -5/Factory | Entered Waste 6987 | -5/Waste | Spotted C-40 Crusher 6990 | -5/Waste | Spotted C-40 Crusher 6996 | -5/Waste | Spotted C-40 Crusher 6998 | -5/Waste | Spotted C-40 Crusher 7000 | -5/Waste | EMP discharged 7000 | -5/Waste | Spotted C-40 Crusher 7005 | -5/Waste | Discovered new exit (range 11) 7008 | -5/Waste | Identified exit to Factory 7008 | -5/Waste | Entered Factory 7017 | -5/Factory | Build established: Hacker-Scout 7091 | -5/Factory | Repaired Mak. Hacking Suite 7101 | -5/Factory | Identified exit to Upper Caves 7128 | -5/Factory | Discovered exit to Factory (range 5) 7167 | -5/Factory | Entered Upper Caves 7201 | -5/Upper Caves | Found Alien Artifact 7201 | -5/Upper Caves | Identified Core Expander 7201 | -5/Upper Caves | Installed Core Expander, added new Power slot 7288 | -5/Upper Caves | Spotted B-75 Beast 7294 | -5/Upper Caves | Learned Factory emergency access door positions 7309 | -5/Upper Caves | Discovered new exit (range 5) 7310 | -5/Upper Caves | Identified exit to Upper Caves 7310 | -5/Upper Caves | Entered another Upper Caves area 7317 | -5/Upper Caves | Discovered exit to Factory (range 3) 7358 | -5/Upper Caves | Learned location of 1 exit from Factory 7451 | -5/Upper Caves | Discovered new exit (range 6) 7462 | -5/Upper Caves | Identified exit to Warlord 7462 | -5/Upper Caves | Entered Warlord 7482 | -5/Warlord | System corruption cleaned by Quarantine Array 7511 | -5/Warlord | Found Prototype Device 7511 | -5/Warlord | Identified Minesniffer Drone Bay 7543 | -5/Warlord | Visited the Vortex Lab 7546 | -5/Warlord | Found Prototype Energy Cannon 7546 | -5/Warlord | Identified Vortex Cannon 7549 | -5/Warlord | Found Prototype Energy Gun 7549 | -5/Warlord | Identified Vortex Rifle 7565 | -5/Warlord | Warlord's base attacked by MAIN.C 7589 | -5/Warlord | Met Warlord 7632 | -5/Warlord | Opened Warlord's prototype stash 7643 | -5/Warlord | Found Prototype Device 7643 | -5/Warlord | Identified System Purifier 7645 | -5/Warlord | Found Prototype Processor 7645 | -5/Warlord | Identified Exp. Target Analyzer 7648 | -5/Warlord | Found Prototype Device 7648 | -5/Warlord | Identified Exp. Cloaking Device 7651 | -5/Warlord | Found Prototype Hackware 7651 | -5/Warlord | Identified Ghost Barrier 7915 | -5/Warlord | Warlord forces counterattacked 7982 | -5/Warlord | Opened side exit 7986 | -5/Warlord | Discovered new exit (range 11) 7988 | -5/Warlord | Identified exit to Proximity Caves 7989 | -5/Warlord | Entered Proximity Caves 8022 | -4/Proximity Caves | Learned Research garrison access intel 8075 | -4/Proximity Caves | Spotter reported a threat 8095 | -4/Proximity Caves | Spotted B-86 Titan 8157 | -4/Proximity Caves | Discovered exit to Factory (range 9) 8160 | -4/Proximity Caves | Entered Factory 8160 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8161 | -4/Factory | Identified exit to Extension 8162 | -4/Factory | Identified exit to Armory 8181 | -4/Factory | Identified exit to Upper Caves 8294 | -4/Factory | Fabricated Greatsword (x2) 8424 | -4/Factory | Repaired Lgt. Angular Momentum Engine 8447 | -4/Factory | Repaired Xenon Bombardment Thruster 8468 | -4/Factory | Build established: Wizard-Scout 8674 | -4/Factory | Repaired Cld. Impulse Thruster 8729 | -4/Factory | Repaired Cld. Impulse Thruster 8858 | -4/Factory | Entered Upper Caves 8907 | -4/Upper Caves | Learned location of 1 exit from Research 8908 | -4/Upper Caves | Discovered new exit (range 12) 8910 | -4/Upper Caves | Identified exit to Upper Caves 8910 | -4/Upper Caves | Entered another Upper Caves area 8919 | -4/Upper Caves | Encountered a Warlord checkpoint 8921 | -4/Upper Caves | Learned Research emergency access door positions 8939 | -4/Upper Caves | Discovered new exit (range 13) 8943 | -4/Upper Caves | Identified exit to Research 8951 | -4/Upper Caves | Spotted B-86 Titan 9062 | -4/Upper Caves | Discovered new exit (range 6) 9063 | -4/Upper Caves | Identified exit to Zhirov 9064 | -4/Upper Caves | Entered Zhirov 9064 | -4/Zhirov | Discovered new exit (range 3) 9074 | -4/Zhirov | Learned location of Quarantine (-3) 9074 | -4/Zhirov | Learned location of Testing (-2) 9074 | -4/Zhirov | Learned location of Command (-1) 9083 | -4/Zhirov | Found Alien Artifact 9083 | -4/Zhirov | Identified Integrated Reactor 9083 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9088 | -4/Zhirov | Found Alien Artifact 9089 | -4/Zhirov | Identified Transdimensional Reconstructor 9089 | -4/Zhirov | Warped through subspace 9163 | -4/Zhirov | Identified exit to Proximity Caves 9188 | -4/Zhirov | Entered Proximity Caves 9241 | -3/Proximity Caves | Spotted B-86 Titan 9288 | -3/Proximity Caves | Discovered exit to Research (range 15) 9291 | -3/Proximity Caves | Entered Research 9291 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9292 | -3/Research | Identified exit to Quarantine 9294 | -3/Research | Loaded intel: 3 garrison access locations 9343 | -3/Research | Build established: Wizard-Sprinter 9452 | -3/Research | Entered Quarantine 9496 | -3/Quarantine | Found Alien Impact Weapon 9496 | -3/Quarantine | Identified Core Stripper 9518 | -3/Quarantine | Identified exit to Research 9541 | -3/Quarantine | Found Alien Artifact 9582 | -3/Quarantine | Found Alien Slashing Weapon 9582 | -3/Quarantine | Identified Sigix Broadsword 9622 | -3/Quarantine | Repaired Nuclear Pulse Array 9640 | -3/Quarantine | Identified Subatomic Replicator 9640 | -3/Quarantine | Used Subatomic Replicator to replicate Nuclear Pulse Array 9745 | -3/Quarantine | Found Alien Artifact 9767 | -3/Quarantine | Entered Research 9767 | -2/Research | Warlord forces began assault on 0b10 9767 | -2/Research | Evolved 2 slots: Utility x2 9768 | -2/Research | Identified exit to Testing 9793 | -2/Research | Spotted B-90 Cyclops 9815 | -2/Research | Repaired Mic. Nuclear Core 9877 | -2/Research | Research machine network offline 9903 | -2/Research | Met up with Warlord 10177 | -2/Research | Build established: Wizard-Ninja 10226 | -2/Research | Borebot progress halted 10231 | -2/Research | Entered Testing 10234 | -2/Testing | Identified exit to Access 10287 | -2/Testing | Protovariant out of control (PG-27IG6BX6WL) 10287 | -2/Testing | Unleashed a protovariant (PG-27IG6BX6WL) 10363 | -2/Testing | Entered Access 10363 | -1/Access | Evolved 2 slots: Utility x2 10441 | -1/Access | Discovered new exit (range 5) 10442 | -1/Access | Identified exit to Surface 10460 | -1/Access | Spotted B-99 Colossus 10498 | -1/Access | Identified exit to Command 10593 | -1/Access | Energy Cycler disabled 10646 | -1/Access | Entered Command 10760 | -1/Command | Phase Generator disabled 10946 | -1/Command | Build established: Wizard-Scout 10957 | -1/Command | Spotted B-99 Colossus 10960 | -1/Command | Spotted Alpha 7 10961 | -1/Command | Spotted Striker 10989 | -1/Command | Lost 6 allies 11042 | -1/Command | Spotted B-99 Colossus 11056 | -1/Command | Disengaged cave seal 11072 | -1/Command | Welcomed Warlord to Command 11097 | -1/Command | Lost 4 parts (1p1n1u1w) 11104 | -1/Command | Lost 5 allies 11118 | -1/Command | Disengaged cave seal 11146 | -1/Command | First assault squad dispatched 11176 | -1/Command | Incoming assault squad redirected 11176 | -1/Command | Lost 4 allies 11202 | -1/Command | Spotted E4-IQ6(K) 11212 | -1/Command | Spotted M Guard 11212 | -1/Command | Spotted M Guard 11212 | -1/Command | Spotted Combat Programmer 11215 | -1/Command | System corruption reached 10% 11245 | -1/Command | Lost 5 parts (1p1n3u) 11370 | -1/Command | Lost 8 parts (2p6n) 11497 | -1/Command | Build established: Wizard-Sprinter 11510 | -1/Command | Spotted Combat Programmer 11561 | -1/Command | Lost 4 allies 11577 | -1/Command | All MAIN.C guards destroyed 11636 | -1/Command | Warlord commented on Warlord statues 11730 | -1/Command | Found Prototype Device 11730 | -1/Command | Identified Exp. EM Disruption Field 11829 | -1/Command | Build established: Wizard-Mutant 11941 | -1/Command | Met MAIN.C 11942 | -1/Command | 0b10 Conduit disabled 11992 | -1/Command | Lost 4 allies 11992 | -1/Command | Destroyed MAIN.C Shell 11995 | -1/Command | MAIN.C activated Command garrisons 11995 | -1/Command | Surrendered to MAIN.C 11995 | -1/Command | Loaded intel: 63 machine locations 11995 | -1/Command | Loaded intel: 102 trap records 11995 | -1/Command | Discovered exit to Surface (range 56) 11995 | -1/Command | Discovered exit to Surface (range 82) 12094 | -1/Command | Found Prototype Reactor 12094 | -1/Command | Identified Vortex Chain Reactor 12099 | -1/Command | Found Vortex Chain Reactor 12103 | -1/Command | Found Prototype Protection 12103 | -1/Command | Identified Centrium Heavy Armor Plating 12106 | -1/Command | Found Prototype Device 12106 | -1/Command | Identified Adv. Kinecellerator 12110 | -1/Command | Found Prototype Device 12110 | -1/Command | Identified Exp. System Purifier 12114 | -1/Command | Found Prototype Device 12114 | -1/Command | Identified Femtoactuators 12118 | -1/Command | Found Exp. Targeting Computer 12305 | -1/Command | Found Quantum Capacitor 12334 | -1/Command | MAIN.C activated Command garrisons 12348 | -1/Command | Found Hvy. Reflective Plating 12367 | -1/Command | Build established: Mutant 12372 | -1/Command | Unknown forces attacked Command 12399 | -1/Command | Spotted EQ-001 12399 | -1/Command | Spotted EQ-000 12408 | -1/Command | Spotted EQ-002 12422 | -1/Command | Spotted EQ-003 12424 | -1/Command | Spotted EQ-006 12430 | -1/Command | Spotted EQ-005 12434 | -1/Command | Spotted EQ-008 12443 | -1/Command | Spotted EQ-013 12452 | -1/Command | Core integrity fell below 50% 12453 | -1/Command | Destroyed EQ-005 12455 | -1/Command | Spotted EQ-019 12455 | -1/Command | Spotted EQ-018 12464 | -1/Command | Core integrity fell below 20% 12469 | -1/Command | Destroyed by EQ-000 with Enhanced Gamma Rifle Last Messages --------------- (-17). 12464_ Ended siege mode. 12464_ Penetrated by Slug. 12465_ Adv. Power Amplifier destroyed. 12465_ Arm. Heavy Treads destroyed. 12465_ Penetrated by Slug. 12467_ Critical hit (Destroy). 12467_ Hvy. Hardcell Cannon destroyed. 12468_ Broken Biometal Medium Treads destroyed. 12468_ Knocked back. 12468_ Penetrated by Slug. 12468_ Critical hit (Destroy). 12468_ Centrium Heavy Armor Plating destroyed. 12468_ Quantum Capacitor destroyed. 12468_ Critical hit (Blast). 12468_ Knocked back. 12469_ Penetrated by Slug. 12469_ Lrg. Storage Unit destroyed. 12469_ Penetrated by Slug. 12469_ Slug penetrates 0b10 Conduit. Map ----- +----------------------------------------------------+ | #?????????????????????????????????#?# | | #?????????????????????????????????#?# | | ! #?????????????????????????????????#?# | | ! #?????????????????????????????????#?# | | ] #?????????????????????????????????#?# | | ###+##########?????????????????????????????????#?# | | #??????????????????????????????????#?# | | #??????????????????????????????????#?# | | #??????????????????????????????????#?# | | #??????????????????????????????????#?# | | #??????????????????????????????????#?# | | "" #??????????????????????????????????#?# | | """" #??????????????????????????????????#?# | | """" #??????????????????????????????????#?# | | "" #??????????????????????????????????#?# | | #??????????????????????????????????#?# | | #???###########################????#?# | | #???#?????????#################????#?# | | ######+######???#?#########################????#?# | | ###??#?#""" "" """" % % ########## | | #??#?#"" "" % % ########## | | #??#?#""" ""% = %########## | | ###??#?#"" """ / | | ^ ^ #????#?# " % / %%= | | #????###" %%[] % /% * | | !! #????### *@= Q %########## | | =! !! #????### % %=%!%%% % ########## | | !! ! #????### % %%* R ########## | | ##???###$%Q% %% %%%% ###????#?# | | ##???###% % % Q!Q% " """"###????#?# | | = ##???###%%% %QQ!%%%% """"""###????#?# | | %= "#???### %""" """""""###????#?# | | % ######## Q " " " ###????#?# | | ########QQ= " " " " ###????#?# | | ![!%[ = = * " """" " #?#????#?# | | !%!!== !% " " """" #?#????#?# | | ! " " " #?#????#?# | | #####"# ##### """""" "" " #?#????#?# | | ?????## ##### """ " """"""""#?#????#?# | | #????## ##### """ " " " #?#????#?# | | #????## ! "##########################?#????#?# | | #????## ! ####################????????#????#?# | | ####### #############################????#?# | | ##"##"" ##???????????????????????????????#?# | | ## ##???????????????????????????????#?# | | # ! ##???????????????????????????????#?# | | ## !! ##???????????????????????????????#?# | | ## ##???????????????????????????????#?# | | ## ##???????????????????????????????#?# | | ##########???????????????????????#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 80 Energy Capacity 700 Matter Stores 581 Matter Capacity 850 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 6 Armor Coverage 1200 Resistance: TH 25 Propulsion Shielding 90 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 5 Launcher Accuracy 30 Target Analysis 6 Core Analysis 9 Recoil Reduction 8 Kinecelleration 50 Offensive Hacking 52 Defensive Hacking 44 Item Schematics ----------------- Microactuators | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Trap Extractor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Greatsword | x2 | -4/Factory Repaired ---------- Lgt. Treads | 22% | -10/Materials Cesium-ion Thruster | 52% | -7/Factory Mak. Hacking Suite | 60% | -5/Factory Lgt. Angular Momentum Engine | 1% | -4/Factory Xenon Bombardment Thruster | 36% | -4/Factory Cld. Impulse Thruster | 54% | -4/Factory Cld. Impulse Thruster | 61% | -4/Factory Nuclear Pulse Array | 20% | -3/Quarantine Mic. Nuclear Core | 60% | -2/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Stripper Sigix Broadsword Subatomic Replicator Achievements -------------- Backstab Corridor Of Doom Meet Your Maker More Power To You Rampage Release The Drones! Challenges ------------ None Game ------ Seed DeepCoolingSink Manual? 0 Play Time 07:06:28 Cumulative 42.0 hours Start 2025.07.15 @ 12:34:05 End 2025.07.17 @ 19:38:05 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 39 Gallery% 22 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a96e05ff-087a-4d8c-9339-5d13fbfd3240