Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 15:53:59 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (785) 785 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 3240 Bonus ------- Follower Combat Kills 330 Met Imprinter 300 Was Imprinted 300 Friendly Fire -145 Cogmind --------- Core Integrity 240/400 Matter 300/300 Energy 216/290 System Corruption 1% Temperature Warning (327) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- Storm Laser > --- INVENTORY (8) ---- Light Nuclear Core Light Treads Armored Treads Large Matter Pod (150) Hacking Drone Bay (1/1) Autogun Autogun Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Heat Sink Large Matter Pod Autogun Autogun Heavy Battle Rifle [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Storm Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 53 | 6 13 24 . 3 7 Power 7 | 1 1 4 . . 1 Engine 6 | 1 1 3 . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 21 | 2 5 9 . . 5 Treads 5 | . . . . . 5 Leg 12 | . 5 7 . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 9 | 1 3 3 . 1 1 Device 8 | . 3 3 . 1 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 4 8 . 2 . Energy Gun 3 | . 2 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 2 8 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 4 | . 1 1 . . 2 Power . | . . . . . . Propulsion 2 | . 1 . . . 1 Utility 2 | . . 1 . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . 1 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 98 98 100 79 65 Engine 4 | . 14 7 . . 9 Core 6 | . . 3 11 11 1 Treads 3 | . . . . . 19 Leg 15 | . 14 11 22 22 2 Wheel 1 | . 12 . . . . Flight 2 | . . 10 . . . Device 11 | . 13 10 11 11 10 Storage 11 | . 14 11 11 11 11 Energy Gun 6 | . 11 2 . 6 11 Ballistic Gun 19 | . 16 41 44 17 . Naked Turns . | . . . . . . Heaviest Build 36 | 11 15 23 23 31 36 Greatest Support 50 | 26 26 20 20 20 50 Greatest Overweight (x) 2 | 2 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 Average Carried 7 | 2 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 7 8 Class Distribution -------------------- 71% | Gunner 18% | Scavenger-Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1126 | 234 339 374 . 109 70 Remotely . | . . . . . . Salvage Created 986 | . 298 414 . . 274 Parts 62 | . 17 37 . . 8 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 24 | . . . . 4 20 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 6 11 . . 5 Melee 1 | . . . . . 1 Guns 21 | . 6 11 . . 4 Classes Destroyed 7 | . 4 2 . . 1 Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Watcher 2 | . . 2 . . . Swarmer 6 | . 2 4 . . . Grunt 14 | . 4 6 . . 4 Sentry 1 | . . 1 . . . Specialist 1 | . . . . . 1 Best Kill Streak 5 | . 3 5 . . 3 Combat Bots Only 5 | . 3 5 . . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 174 | . 59 59 . . 56 Missed 46 | . 13 24 . . 9 Damage Taken 1841 | . 483 438 . . 920 Core 256 | . 96 86 . . 74 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 18 | . . 18 . . . Core Remaining (%) 80 | 100 61 . . . . Volleys Fired 82 | . 44 28 . . 10 Largest 4 | . 2 4 . . 1 Hottest 250 | . 70 110 . . 250 Shots Fired 209 | . 87 112 . . 10 Gun 209 | . 87 112 . . 10 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 148 | . 44 104 . . . Thermal 61 | . 43 8 . . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 5 . . 6 Robot Miss Streak 11 | . 6 8 . . 11 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 113 | . 50 53 . . 10 Core Hits 64 | . 14 29 . . 21 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 4 | . 1 3 . . . Burn 3 | . 1 2 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2225 | . 652 517 . . 1056 Guns 2194 | . 642 517 . . 1035 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 31 | . 10 . . . 21 Kinetic 804 | . 363 441 . . . Thermal 1390 | . 279 76 . . 1035 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 11 | . . . . . 11 Targets Rammed 14 | . 2 . . . 12 Kicked 2 | . 2 . . . . Crushed 1 | . . . . . 1 Highest Temperature 355 | . 147 135 . . 355 Average Temperature 104 | . 50 44 . . 174 Received Heat Transfer 573 | . 219 96 . . 258 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 2541 | . 888 370 . . 1283 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 286 | . 202 286 70 . . Initial 85 | . . 85 70 . . Average 134 | . 109 160 70 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 69 | 100 90 56 100 . . Level 1 30 | . 9 43 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 2 . . 1 Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 12 17 . . 28 Peak Tracking Total 9 | . 6 4 . . 9 Tactical Retreats 5 | . . 2 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 2 4 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 6 7 . . . Successful 4 | . 2 2 . . . Failed 9 | . 4 5 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 11 | . 6 5 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Emergency Access Points 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 9 Highest-Rated Group 272 | . . . . 272 272 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 34 | . . . . . 34 Total Damage 1252 | . . . . . 1252 Kills 13 | . . . . . 13 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4390 | 63 377 923 104 2133 790 Spaces Moved 2263 | 55 199 399 54 1110 446 Core 10 | 10 . . . . . Treads 401 | . . . . . 401 Legs 1525 | . 91 225 54 1110 45 Wheels 153 | 45 108 . . . . Hover . | . . . . . . Flight 174 | . . 174 . . . Fastest Speed 37 | 50 90 37 190 190 152 Average Speed 158 | 92 106 99 190 190 159 Slowest Speed 190 | 150 190 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 37 29 26 89 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 4 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2904 | 64 275 882 56 1139 488 Wait 426 | . 8 400 3 10 5 Move 2256 | 54 198 396 53 1109 446 Hop 1 | . . 1 . . . Pick Up 25 | 4 4 10 . 5 2 Fast Attach 18 | 6 5 3 . 2 2 Attach 3 | . . 3 . . . Detach 2 | . . 2 . . . Swap 32 | . 8 18 . 1 5 Drop 45 | . 6 21 . 12 6 Fire 82 | . 44 28 . . 10 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush 12 | . . . . . 12 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 8) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Weapon x2 475 | -9/Materials | Repaired Ion Engine 769 | -9/Materials | Build established: Scavenger-Gunner 1163 | -9/Materials | Discovered new exit (range 7) 1364 | -9/Materials | Entered Mines 1457 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1468 | -9/Mines | Entered Zion 1494 | -7/Zion | Build established: Gunner 2298 | -7/Zion | Found Prototype Energy Gun 2298 | -7/Zion | Identified Storm Laser 2838 | -7/Zion | Given the Hacking Drone Bay 2839 | -7/Zion | Found Prototype Device 2839 | -7/Zion | Identified Hacking Drone Bay 2956 | -7/Zion | Imprinted 2958 | -7/Zion | Declared Zion's savior 3458 | -7/Zion | Received a hallucinogenic algorithm 3515 | -7/Zion | Gained Derelict followers 3561 | -7/Zion | Discovered new exit (range 11) 3601 | -7/Zion | Entered Proximity Caves 3601 | -6/Proximity Caves | Accompanied by 9 allies 3672 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3734 | -6/Proximity Caves | Lost 6 allies 3880 | -6/Proximity Caves | Lost 3 allies 4167 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 4391 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03961_ Acquired 30 matter. 04060_ Dropped Med. Treads. 04060_ Acquired Adv. Treads. 04084_ Acquired 10 matter. 04121_ Searching scrap... 04121_ Found Imp. System Shield. 04121_ Found Hcp. Matter Pod. 04121_ Found 20 Matter. 04167_ ALERT: Cargo recovery in progress. Unregistered derelicts vacate Proximity Caves. 04378_ C-30 ARC bursts open, deploying its payload. 04378_ X-62 Marksman unfolds itself. 04385_ Penetrated by Slug. 04385_ Imp. Heat Sink destroyed. 04387_ Core Analyzer melted. 04387_ Targeting Computer melted. 04387_ X-62 Marksman destroyed. 04390_ Adv. Treads destroyed. 04390_ P-60 Hacker destroyed. 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EM Pulse Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Focal Shield | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotLatentDoomcannon Manual? 0 Play Time 00:23:08 Cumulative 62.9 hours Start 2024.05.01 @ 15:31:26 End 2024.05.01 @ 15:53:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 87 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b60fbe81-1679-4e93-98b3-bc6579ab56d0