Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.18 @ 20:21:27

Player: TpFive3.5

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (45)      225
Value Destroyed (1345)     1345
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (153)                153
              TOTAL SCORE: 2683

 Bonus
-------
High Alert Combat Kills    153

 Cogmind 
---------
Core Integrity             0/400
Matter                     189/300
Energy                     332/360
System Corruption          1%
Temperature                Cool (12)
Movement                   Walking (150) Ox1
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
     Light Nuclear Core
>          --- PROPULSION (2) ---
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY (4) ------
    Medium Storage Unit
    Medium Battery
  Advanced Visual Processing Unit
>          --- WEAPON (2) -------
           Assault Cannon
           Assault Cannon
>          --- INVENTORY (8) ----
     Light Ion Engine
  Improved Ion Engine
           EM Shotgun
     Light Assault Rifle

 Peak State 
------------
>              --- POWER ------------
         Light Nuclear Core
>              --- PROPULSION -------
               Carbon-fiber Leg
               Carbon-fiber Leg
>              --- UTILITY ----------
        Medium Storage Unit
        Medium Battery
      Advanced Visual Processing Unit
  High-powered Tractor Beam
>              --- WEAPON -----------
      Improved EM Shotgun
         Heavy Assault Rifle
>              --- INVENTORY --------
               Ion Engine
      Improved Ion Engine
         Light Nuclear Core
               Aluminum Leg
               EM Shotgun
               Assault Cannon
               Assault Cannon
[Rating: 22]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Flight Unit              Improved Flight Unit
Utility                    Medium Storage Unit
  Device                   Structural Scanner
  Storage                  Medium Storage Unit
  Processor                Advanced Visual Processing Unit
  Hackware                 Hacking Suite
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Assault Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             42   | 5   5   32  
  Power                    6    | 1   .   5   
    Engine                 4    | 1   .   3   
    Core                   2    | .   .   2   
    Reactor                .    | .   .   .   
  Propulsion               13   | 2   .   11  
    Treads                 .    | .   .   .   
    Leg                    9    | 2   .   7   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 4    | .   .   4   
  Utility                  10   | .   3   7   
    Device                 5    | .   2   3   
    Storage                2    | .   .   2   
    Processor              2    | .   1   1   
    Hackware               1    | .   .   1   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   13   | 2   2   9   
    Energy Gun             6    | 2   .   4   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | .   1   2   
    Ballistic Cannon       2    | .   .   2   
    Launcher               1    | .   1   .   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  3    | .   .   3   
Parts Lost                 22   | .   2   20  
  Power                    3    | .   .   3   
  Propulsion               4    | .   .   4   
  Utility                  5    | .   .   5   
  Weapon                   10   | .   2   8   
  Highest Loss Streak      5    | .   1   5   
Average Slot Usage (%)     91   | .   96  89  
  Engine                   9    | .   14  7   
  Core                     1    | .   .   2   
  Leg                      20   | .   28  17  
  Flight                   2    | .   .   2   
  Device                   10   | .   12  9   
  Storage                  10   | .   .   14  
  Processor                10   | .   13  9   
  Hackware                 3    | .   .   3   
  Energy Gun               10   | .   18  8   
  Ballistic Gun            9    | .   6   10  
  Ballistic Cannon         1    | .   .   1   
  Launcher                 1    | .   2   1   
Naked Turns                .    | .   .   .   
Heaviest Build             25   | 7   8   25  
  Greatest Support         30   | 20  20  30  
  Greatest Overweight (x)  6    | .   .   6   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 4   4   8   
  Average Capacity         6    | 4   4   8   
  Most Carried             8    | 4   4   8   
  Average Carried          4    | 3   3   5   
  Final Capacity           8    | 4   4   8   
  Final Carried            4    | 4   3   4   

 Class Distribution 
--------------------
 90% | Mutant
  9% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11  -10  -9   
-----------                Run  | Scr  Mat  Mat  
Matter Collected           861  | 250  72   539  
  Remotely                 172  | .    .    172  
Salvage Created            1538 | 50   210  1278 
  Parts                    106  | 3    13   90   
Haulers Intercepted        1    | .    .    1    
Recyclers Shooed           1    | .    .    1    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      .    | .    .    .    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Combat Hostiles Destroyed  35   | 1   5   29  
  Guns                     25   | 1   2   22  
  Cannons                  7    | .   .   7   
  AOE                      2    | .   2   .   
Classes Destroyed          9    | 1   1   7   
  Worker                   1    | .   .   1   
  Hauler                   1    | .   .   1   
  Recycler                 1    | .   .   1   
  Operator                 4    | .   1   3   
  Watcher                  3    | .   .   3   
  Swarmer                  5    | .   .   5   
  Grunt                    23   | 1   5   17  
  Brawler                  1    | .   .   1   
  Sentry                   6    | .   .   6   
Best Kill Streak           7    | 1   2   7   
  Combat Bots Only         6    | 1   2   6   
Max Kills in Single Turn   2    | 1   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Scr  Mat  Mat  
Damage Taken               2514 | 10   246  2258 
  Core                     459  | .    55   404  
  Absorbed by Shields      60   | .    .    60   
Core Remaining (%)         89   | 100  78   .    
Volleys Fired              130  | 1    23   106  
  Largest                  2    | 2    2    2    
  Hottest                  123  | 80   80   123  
Shots Fired                236  | 2    46   188  
  Gun                      202  | 2    42   158  
  Cannon                   23   | .    .    23   
  Launcher                 9    | .    4    5    
  Special                  2    | .    .    2    
  Kinetic                  123  | .    10   113  
  Thermal                  43   | .    .    43   
  Explosive                9    | .    4    5    
  Electromagnetic          61   | 2    32   27   
  Robot Hit Streak         11   | 2    11   9    
  Robot Miss Streak        11   | .    5    11   
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    .    2    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           150  | 2    28   120  
  Core Hits                78   | 1    15   62   
  Critical Hits            1    | .    .    1    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2714 | 30   476  2208 
  Guns                     1827 | 30   297  1500 
  Cannons                  375  | .    .    375  
  Explosions               446  | .    178  268  
  Melee                    .    | .    .    .    
  Ramming                  18   | .    1    17   
  Kinetic                  1100 | .    10   1090 
  Thermal                  658  | .    69   589  
  Explosive                274  | .    109  165  
  Electromagnetic          664  | 30   287  347  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    .    1    
  Average Corruption       1    | .    .    1    
  Corruption Purged        .    | .    .    .    
  Effects                  2    | .    .    2    
    Message Errors         1    | .    .    1    
    Targeting Errors       1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            46   | .    .    46   
  Projectiles              17   | .    .    17   
  Explosions               29   | .    .    29   
  Melee                    .    | .    .    .    
Knockbacks                 6    | .    .    6    
  Impact                   .    | .    .    .    
  Kinetic                  5    | .    .    5    
  Secondary                1    | .    .    1    
Self-Inflicted Damage      167  | .    13   154  
  Shots                    6    | .    1    5    
  Rammed                   4    | .    1    3    
Targets Rammed             4    | .    1    3    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        258  | 24   258  222  
  Average Temperature      50   | 15   77   42   
  Received Heat Transfer   940  | 6    129  805  
Siege Activations          .    | .    .    .    
Robots Corrupted           1    | .    1    .    
  Combat Hostiles          1    | .    1    .    
  Parts Fried              2    | .    1    1    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         1254 | .    50   1204 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      4    | .    2    2    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Peak Influence             750  | 20  175 750 
  Initial                  73   | .   .   73  
  Average                  246  | 10  84  441 
Maximum Alert Level        3    | .   .   3   
  Low Security (%)         54   | 100 100 11  
  Level 1                  9    | .   .   18  
  Level 2                  34   | .   .   66  
  Level 3                  1    | .   .   2   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          11   | .   3   8   
  Investigation            3    | .   .   3   
  Extermination            .    | .   .   .   
  Reinforcement            7    | .   3   4   
  Assault                  1    | .   .   1   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Distress Signals           4    | .   .   4   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              72   | 1   16  55  
  Peak Tracking Total      8    | 1   3   8   
  Tactical Retreats        6    | .   .   6   

 Traps                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Scr Mat Mat 
Machines Disabled          6    | .   2   4   
  Max in Single Turn       2    | .   2   1   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Machines Accessed          8    | .   1   7   
  Terminals                5    | .   .   5   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   .   1   
  Recycling Units          2    | .   1   1   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                27   | .   3   24  
  Successful               21   | .   2   19  
  Failed                   6    | .   1   5   
    Catastrophic           2    | .   .   2   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                17   | .   .   17  
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   .   3   
  Recycling Units          7    | .   3   4   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             13   | .   .   13  
  Record                   6    | .   .   6   
  Robot Analysis           2    | .   .   2   
  Dispatch Records         1    | .   .   1   
  Investigation Status     1    | .   .   1   
  Recall Investigation     1    | .   .   1   
  Hauler Manifests         1    | .   .   1   
  Registered Components    1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       3    | .   .   3   
  Scan Component           2    | .   .   2   
  Repair                   1    | .   .   1   
Recycling Unit Hacks       5    | .   2   3   
  Recycle Component        1    | .   .   1   
  Process                  2    | .   1   1   
  Report Inventory         1    | .   .   1   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   1   7   
  Full Trace Events        8    | .   1   7   
  Feedback Events          1    | .   .   1   
    Corruption             1    | .   .   1   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   .   1   
  Time                     25   | .   .   25  
Parts Recycled             1    | .   .   1   
  Recycled Matter          242  | .   .   242 
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Scr Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Robot Analysis Total       2    | .   .   2   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Scr Mat Mat 
Turns Passed               1922 | 601 326 995 
Spaces Moved               978  | 315 188 475 
  Core                     23   | 21  .   2   
  Treads                   .    | .   .   .   
  Legs                     878  | 294 188 396 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   77   | .   .   77  
  Fastest Speed            50   | 50  120 102 
  Average Speed            120  | 115 120 123 
  Slowest Speed            350  | 120 120 350 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       36   | 16  40  53  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          76   | .   35  41  
  Melee                    .    | .   .   .   
  Projectile               3    | .   .   3   
  AOE                      73   | .   35  38  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Total                      1493 | 550 246 697 
  Wait                     272  | 221 17  34  
  Move                     976  | 314 187 475 
  Hop                      .    | .   .   .   
  Pick Up                  52   | 9   8   35  
  Fast Attach              .    | .   .   .   
  Attach                   36   | 5   4   27  
  Detach                   1    | .   .   1   
  Swap                     6    | .   1   5   
  Drop                     16   | .   5   11  
  Fire                     130  | 1   23  106 
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     4    | .   1   3   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   60 | -11/Scrapyard | Discovered new exit (range 8)
  602 | -11/Scrapyard | Entered Materials
  603 | -10/Materials | Build established: Mutant
  791 | -10/Materials | Discovered new exit (range 6)
  906 | -10/Materials | Discovered new exit (range 15)
  928 | -10/Materials | Entered another Materials area
  928 | -9/Materials  | Evolved 2 slots: Utility x2
 1174 | -9/Materials  | Lost 3 parts (1p1n1w)
 1256 | -9/Materials  | Lost 5 parts (1n2u2w)
 1370 | -9/Materials  | Discovered new exit (range 8)
 1402 | -9/Materials  | Core integrity fell below 50%
 1482 | -9/Materials  | Lost 3 parts (2u1w)
 1491 | -9/Materials  | Repaired Imp. Flight Unit
 1728 | -9/Materials  | First assault squad dispatched
 1841 | -9/Materials  | Discovered new exit (range 16)
 1859 | -9/Materials  | Core integrity fell below 20%
 1923 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
S-10 Pest knocked back.
K-01 Serf collects debris.
G-34 Mercenary destroyed.
K-01 Serf collects debris.
K-01 Serf destroyed.
S-10 Pest destroyed.
Carbon-fiber Leg destroyed.
U-05 Engineer knocked back.
S-10 Pest destroyed.
Acquired 16 matter.
K-01 Serf collects debris. <x2>
U-05 Engineer builds a Wall.
K-01 Serf collects debris. <x2>
Acquired Aluminum Leg.
K-01 Serf collects debris. <x2>
U-05 Engineer builds a Wall.
K-01 Serf collects debris. <x3>
Acquired Lgt. Assault Rifle.
K-01 Serf collects debris.
Acquired 7 matter.

 Map 
-----
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|    #????????????#      #????????????????#######    |
|    #????????????# """  #????????????????#     #  " |
| ####????????????# """ %##################     #  " |
| ????????????????# """ %+!          %       T  +  " |
| ????????????????#     =##################   ! #    |
| ????????????????########????????????????#  !%=#  " |
| ????????????????????????????????????????##   ##  " |
| ##########???????????????????????????????#   ##  " |
|            ??????????????????????????????#   ##    |
|            ??????????????????????????????#   ##### |
|            ??????????????????????????????#   ####? |
| # ####+##???????????????????????#######??#    !!## |
| ? ????????????????###############    [####      !# |
| ? ????????????????#                             !# |
| ? ????????????????#                T            !# |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            450
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           16
Terrain Scan Density       10
ECM Strength               1
Evasion (%)                50
Targeting Accuracy         5
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Loot Pinata
Shopping List
Significant Disruption

 Challenges 
------------
None

 Game 
------
Seed              GuidedPointSuite
  Manual?         0
Play Time         00:38:20
  Cumulative      3.6 hours
  Start           2020.11.18 @ 19:39:41
  End             2020.11.18 @ 20:21:27
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          4
  Rogue           4
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          5
Achievement%      5
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fa5ecf5b-38f1-4daf-bbff-ddc7f00c02ff