Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 18:04:23 Player: Rudrot Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (470) 470 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1045 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 242/250 System Corruption 1% Temperature Cool (33) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- EM Pulse Gun Small Laser > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Grenade Launcher Mining Laser Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Seismic Detector Light Armor Plating Small Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 13 3 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg 7 | 2 4 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 4 | 2 1 1 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 7 | 2 5 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Backups 3 | 1 4 4 Power . | 1 1 . Propulsion . | . . 1 Utility 1 | . 2 1 Weapon 1 | . . 2 Tool/Special . | . . . Unused Backups 8 | . 3 5 Power 1 | . 1 . Propulsion . | . . . Utility 3 | . 1 2 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 11 | . 9 13 Core 1 | . 3 . Leg 27 | . 27 28 Device 14 | . 14 14 Processor 13 | . 13 14 Energy Gun 27 | . 26 28 Peak Build Rating 13 | 9 13 13 Average Rating 10 | 6 10 11 On Entrance 6 | . 9 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 10 | 9 10 9 Greatest Support 25 | 20 20 25 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 5 Average Carried 3 | 1 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 2 5 5 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 471 | 270 146 55 Remotely . | . . . Salvage Created 891 | 182 569 140 Parts 63 | 14 37 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 12 3 Guns 15 | . 12 3 Classes Destroyed 7 | 3 4 . Worker 3 | 2 1 . Builder 2 | . 2 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 2 | 1 . 1 Swarmer 6 | . 3 3 Grunt 9 | . 9 . Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 115 | . 88 27 Missed 28 | . 19 9 Hits 87 | . 69 18 Projectile 87 | . 69 18 Critical Strikes 1 | . 1 . Damage Taken 957 | . 798 159 Core 252 | . 215 37 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 13 65 13 Largest 2 | 2 2 2 Hottest 105 | 80 105 80 Shots Fired 167 | 26 115 26 Gun 167 | 26 115 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 143 | 26 104 13 Explosive . | . . . Electromagnetic 24 | . 11 13 Robot Hit Streak 9 | 9 8 3 Robot Miss Streak 5 | 3 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 82 | 14 55 13 Core Hits 40 | 8 26 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1061 | 165 737 159 Guns 1051 | 158 737 156 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | 7 . 3 Kinetic . | . . . Thermal 856 | 158 610 88 Explosive . | . . . Electromagnetic 195 | . 127 68 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 8 5 Message Errors 2 | . 2 . Matter Fused 3 | . . 3 Heat Flow Errors 3 | . 2 1 Energy Discharges 2 | . 2 . Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 5 | 3 . 2 Kicked 5 | 3 . 2 Crushed . | . . . Highest Temperature 416 | 36 416 127 Average Temperature 114 | 18 134 59 Received Heat Transfer 411 | . 390 21 Effects 6 | . 6 . Energy Bleed 1 | . 1 . Interference 3 | . 3 . Matter Decay 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 1945 | 350 1395 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | 10 75 50 Initial 7 | . . 7 Average 14 | 1 29 3 Influence Increases 475 | 35 349 91 Destroy 0b10 Robot/C 300 | . 240 60 Destroy 0b10 Robot/NC 60 | 35 20 5 Destroy Leader 72 | . 62 10 Allied During Kill 1 | . . 1 Successful Hack 12 | . 12 . Disable Machine 15 | . . 15 Partial Spotted 15 | . 15 . Influence Decreases 460 | 35 330 95 Entered New Map 12 | . . 12 Time Decay 401 | 35 303 63 Lost Part 27 | . 27 . Lost Ally 20 | . . 20 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 17 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 2 | . 2 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Patrol Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 2 | . . 2 Highest-Rated Group 45 | . . 45 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 2 | . . 2 Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1196 | 202 597 397 Terrain 1087 | 93 597 397 Seismic 238 | 202 36 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2049 | 287 912 850 Spaces Moved 1121 | 196 513 412 Core 4 | 4 . . Treads . | . . . Legs 1117 | 192 513 412 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 118 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 7 69 83 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1665 | 221 698 746 Wait 390 | . 83 307 Move 1119 | 195 512 412 Hop . | . . . Pick Up 17 | 3 10 4 Fast Attach 10 | 6 4 . Attach 3 | 1 1 1 Detach 1 | . 1 . Swap 11 | . 8 3 Drop 18 | . 14 4 Fire 91 | 13 65 13 Melee . | . . . Ram . | . . . Kick 5 | 3 . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 288 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 9) 735 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Core integrity fell below 50% 933 | -10/Materials | Lost 3 parts (1p1n1w) 945 | -10/Materials | Build established: Scavenger-Mutant 1015 | -10/Materials | Discovered new exit (range 8) 1028 | -10/Materials | Core integrity fell below 20% 1184 | -10/Materials | Discovered new exit (range 12) 1200 | -10/Materials | Entered Mines 1203 | -10/Mines | Received a Mining Laser from a helpful Derelict 1249 | -10/Mines | Discovered new exit (range 6) 1415 | -10/Mines | Learned Materials stockpile data 1830 | -10/Mines | Discovered new exit (range 11) 1870 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2050 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01700_ T-07 Excavator is excavating. 01751_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01830_ EXIT=FOUND 01853_ System corrupted: Matter fused (-7). 01870_ A Mak. Hammer has been hastily shoved under some rubble with a note attached: "Who needs nails when you have Unaware?" 01872_ Acquired Mak. Hammer. 01878_ Acquired 17 matter. 01881_ Dropped Imp. Heat Sink. 01881_ Acquired Imp. Heat Sink. 01882_ Dropped Imp. Heat Sink. 01882_ Acquired Imp. Heat Sink. 01913_ Searching scrap... 01913_ Found Hcp. Storage Unit. 01913_ Found 36 Matter. 02048_ Pulverizer disabled. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | ??????#?#???????#?????#??###?#??##??#???? | | ??##?#?????#????###??######????#####?##?? | | ??#???#?#?####??#???????#??#???## ###?## | | ??######### ##????#??#?###???## ##??? | | ?## #????#?###??????# ##?? | | ?# #?#?#####??##???# ### | | ?# ##?##??###??#?#?# #?? | | ?## #######?######### ##?? | | #?## ####???## ## ####?# | | ##?## ####?## ######? | | ????#### ##### ##??#??? | | #??##?### ####??#?? | | ???#?##?## ###?###??? | | #?######## ####???###??# | | #??#?# ####?#??#????? | | ##??## #######????#???? | | ?##### ## ####### ###???#?#?#??#??? | | ?###?# ### ###???### #??######?????### | | ???#?# ########?#??## #?? #?????#?? | | ??#?## ######?#?##?## #? g ####???#? | | ##??## ####?#??#?#??# ##g """ ###?#?#?? | | #??### ##?##?##?#??# g@ """" #???????? | | ???### #?##??###??# ## """" #???#???? | | ##???## ##?######### ########??#?????? | | ???#??# #?#???###?## #?#???#?????????? | | ?#?#?## #?#?#?###### #???????????????? | | #?###?# ##?##?#????## #???????????????? | | ?##?### ####????#??## #????#?? ???????? | | ?##### #?#???#?#### #???????????????? | | ?# ! ##??#??#?#?# #???????????????? | | ## % ######?#??# #???????????????? | | ### ##????#?# ???????????????? | | #?# #??????# ???? ??????????? | | #####?## #?#????####?#?????????????? | | ##?##### ##???#?????????????????????? | | ###?#??# ##??#???????#???????????????? | | #?##### ###???????????#?????????????? | | ####?## ##?##??????????????????????? | | ###?## ####??????????????????????? | | #?#?## #?????? ??#??????????????? | | #?##?# #????????????????????????? | | #???## ##????????????????????????? | | # ####?# ###????? ?? ??????????????? | | # #??### ##????? ??? #??????????????? | | # #??## #?#??# #??????????????? | | # #### #?#?#? #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed StasisBlastGravjet Manual? 0 Play Time 00:19:57 Cumulative 45.9 hours Start 2026.02.16 @ 17:44:08 End 2026.02.16 @ 18:04:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4ec8d16-7643-4553-b5a3-060fc27c5257