Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.15 @ 11:34:25 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (231) 231 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1101 Bonus ------- None Cogmind --------- Core Integrity 225/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Compact Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Cargo Storage Unit Machine Analyzer Seismic Detector Weapon Shielding EM Pulse Gun EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Compact Wheel Improved Heat Sink Medium Storage Unit Cargo Storage Unit Machine Analyzer Weapon Shielding EM Pulse Gun EM Pulse Gun Light Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 6 2 4 . . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . 4 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 97 100 100 100 Engine 14 | . 14 14 14 14 Treads 28 | . 28 28 28 28 Device 13 | . 11 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 15 | . 28 14 14 14 Launcher 12 | . . 13 14 14 Naked Turns . | . . . . . Heaviest Build 49 | 11 47 49 49 49 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 Most Carried 18 | 3 14 18 18 18 Average Carried 16 | 1 9 16 18 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 18 | 3 14 18 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 510 | 230 190 90 . . Remotely . | . . . . . Salvage Created 358 | 17 330 11 . . Parts 28 | 2 17 9 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 9 | . 4 5 . . Guns 4 | . 4 . . . AOE 5 | . . 5 . . Classes Destroyed 5 | 1 3 1 . . Worker 2 | 1 1 . . . Hauler 2 | . 2 . . . Mechanic 1 | . 1 . . . Swarmer 5 | . . 5 . . Grunt 4 | . 4 . . . Best Kill Streak 3 | 1 2 3 . . Combat Bots Only 3 | . 2 3 . . Max Kills in Single Turn 2 | 1 1 2 . . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 26 | . 17 9 . . Missed 12 | . 5 7 . . Damage Taken 181 | . 163 18 . . Core 25 | . 25 . . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 40 | 2 33 5 . . Largest 2 | 2 2 1 . . Hottest 40 | 40 40 30 . . Shots Fired 75 | 4 66 5 . . Gun 70 | 4 66 . . . Cannon . | . . . . . Launcher 5 | . . 5 . . Special . | . . . . . Kinetic 70 | 4 66 . . . Thermal . | . . . . . Explosive 5 | . . 5 . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 2 8 . . . Robot Miss Streak 3 | 1 3 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 45 | 2 43 . . . Core Hits 25 | 1 19 5 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 809 | 34 464 311 . . Guns 498 | 34 464 . . . Cannons . | . . . . . Explosions 311 | . . 311 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 498 | 34 464 . . . Thermal . | . . . . . Explosive 311 | . . 311 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 25 | . . 25 . . Projectiles . | . . . . . Explosions 25 | . . 25 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . 2 . . Shots 1 | . . 1 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 17 | . 17 . . . Average Temperature 8 | . 8 . . . Received Heat Transfer 114 | . 114 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 163 | 5 163 98 . . Initial 6 | . 3 6 . . Average 53 | . 65 54 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 10 4 . . Peak Tracking Total 3 | . 3 3 . . Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 6105 | 113 641 1204 4075 72 Spaces Moved 2434 | 62 243 401 1698 30 Core 2 | 2 . . . . Treads 2432 | 60 243 401 1698 30 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 234 | 156 206 240 240 240 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 49 83 92 19 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . 33 . . Melee . | . . . . . Projectile . | . . . . . AOE 33 | . . 33 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2759 | 72 323 635 1699 30 Wait 257 | . 34 221 2 . Move 2430 | 61 242 400 1697 30 Hop . | . . . . . Pick Up 18 | 3 11 4 . . Fast Attach 7 | 6 1 . . . Attach . | . . . . . Detach . | . . . . . Swap 5 | . 1 4 . . Drop 1 | . 1 . . . Fire 40 | 2 33 5 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Entered Mines 771 | -10/Mines | Met a Derelict bent on vengeance 812 | -10/Mines | Assembled infested the area 813 | -10/Mines | Learned Materials terminal intel 1424 | -10/Mines | Learned location of 1 exit from Materials 1521 | -10/Mines | Discovered new exit (range 15) 1947 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1949 | -10/Mines | Discovered new exit (range 5) 1959 | -10/Mines | Entered Exiles 2859 | -10/Exiles | Discovered new exit (range 7) 6034 | -10/Exiles | Entered Mines 6106 | -9/Mines | Self-destructed Last Messages --------------- 01517_ U-05 Engineer lays Concrete. 01518_ U-05 Engineer builds a Wall. 01521_ EXIT=FOUND 01522_ U-05 Engineer builds a Wall. 01615_ T-07 Excavator is excavating. 01617_ Acquired 14 matter. 01631_ Acquired 11 matter. 01665_ Acquired 26 matter. 01712_ Slammed into R-06 Scavenger. 01894_ Searching scrap... 01894_ Found EM Pulse Gun. 01894_ Found 34 Matter. 01947_ "No threat detected, you may enter." 01949_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02859_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06035_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????##?????????????????? | | ?????????????????????????# ?????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #??????????###????? | | ????????????????????????# #??????#### ##???? | | ????????????????????????# #?????# #???? | | ???????????????####?##### #????? #???? | | ??????????????## ## ##???? #???? | | ??????????????# @ ##??? #???? | | ??????????????# #???# #????? | | ??????????????## #??## #?????? | | ???????????????# ##?## #??????? | | ???????????????# #### #??????? | | ???????????# ## #??????? | | ???????????? #### ### #??????? | | ????????????????#####??## #??????? | | ????????????????????????### ##??????? | | ??????????????????????????## ##??????? | | ??????????????????????????## ###????? | | ??????????????????????????# ###??? | | ?????????????????????????# ##?? | | ????????????????????????# ## #?? | | ????????????????????????# #### #?? | | ????????????????????????# #??## #?? | | ???????????????????????# ##????# ##?? | | ?????????????????????? ###??????###??? | | ????????????????????# ##?????????????? | | ????????????????????# ###??????????????? | | ???????????????????? ##?????????????????? | | ??????????????????? #???????????????????? | | ?????????????????????# #????????????????????? | | ???????????????????????#?????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterMultitargetingMatrix Manual? 0 Play Time 00:11:33 Cumulative 197.1 hours Start 2024.07.15 @ 11:19:57 End 2024.07.15 @ 11:34:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 164 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 48 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74e81429-d1c1-450f-80c1-aaaae171c852