Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 14:56:46 Player: CrossedViper Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (106) 530 Value Destroyed (3217) 3217 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 8590 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 185 Aligned with FarCom 300 Friendly Fire -99 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 90/100 System Corruption 2% Temperature Cool (27) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Armor Integrity Analyzer Mobile Refinery Mk. CCLXVII > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (4) ---- Master Tearclaws Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Lightpack 2.0 Advanced Visual Processing Unit Improved Weapon Shielding > --- WEAPON ----------- Heavy Particle Gun Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Medium Treads Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Compact Wheel Improved Flight Unit Improved VTOL Module Improved VTOL Module Small Storage Unit Gravity Neutralizing Apparatus Improved Sensor Array Trap Reconfigurator Shock Rifle Precision Beam Rifle Heavy Laser Heavy Particle Cannon Firepult Advanced Assault Cannon [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Makeshift Transmission Jammer Storage Lightpack 2.0 Processor Advanced Visual Processing Unit Protection Layered Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . . 4 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 98 | . . . 1 . 12 33 4 24 8 14 2 Power 12 | . . . . . 2 3 2 3 . 2 . Engine 10 | . . . . . 2 3 2 2 . 1 . Core 2 | . . . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 16 | . . . . . . 7 1 5 1 2 . Treads 11 | . . . . . . 6 1 2 . 2 . Leg 4 | . . . . . . 1 . 2 1 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . Utility 36 | . . . 1 . 6 10 1 8 5 5 . Device 14 | . . . . . 1 2 1 4 4 2 . Storage 4 | . . . 1 . 1 1 . 1 . . . Processor 7 | . . . . . 2 2 . 1 1 1 . Hackware . | . . . . . . . . . . . . Protection 11 | . . . . . 2 5 . 2 . 2 . Artifact . | . . . . . . . . . . . . Weapon 34 | . . . . . 4 13 . 8 2 5 2 Energy Gun 6 | . . . . . . 3 . 3 . . . Energy Cannon 2 | . . . . . . 1 . 1 . . . Ballistic Gun 5 | . . . . . . . . 2 1 2 . Ballistic Cannon 12 | . . . . . 2 5 . 2 1 1 1 Launcher 6 | . . . . . 2 4 . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 6 . 1 . 2 . Parts Lost 48 | . . . . . . 18 5 10 3 4 8 Power 8 | . . . . . . 2 1 2 1 . 2 Propulsion 10 | . . . . . . 5 . 2 . 1 2 Utility 18 | . . . . . . 5 3 3 1 3 3 Weapon 12 | . . . . . . 6 1 3 1 . 1 Highest Loss Streak 9 | . . . . . . 9 3 3 3 4 8 Average Slot Usage (%) 81 | . 85 85 85 85 80 80 82 80 78 83 78 Engine 7 | . 14 14 14 14 9 8 13 11 3 1 6 Core 1 | . . . . . . . . 2 . 1 6 Treads 6 | . . . . . . 12 15 8 . 3 13 Leg 9 | . 28 28 28 28 18 4 . 6 12 11 . Device 9 | . . . . . . . 5 11 13 20 14 Storage 9 | . 14 14 14 14 16 11 7 9 7 5 . Processor 12 | . . . . . 7 11 7 10 19 20 15 Protection 7 | . . . . . 12 12 16 4 5 3 12 Energy Gun 3 | . . . . . . 8 7 3 . . . Ballistic Gun 5 | . 28 28 28 28 7 . . 2 6 5 . Ballistic Cannon 5 | . . . . . 4 8 7 5 7 5 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 12 12 12 13 13 38 46 46 43 29 50 46 Greatest Support 56 | 20 20 20 20 20 20 40 42 42 32 56 56 Greatest Overweight (x) 2 | . . . . . 1 2 1 2 1 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 26 | . 6 6 24 24 24 24 24 26 6 6 4 Average Capacity 14 | . 6 6 15 24 24 24 24 16 6 5 4 Most Carried 26 | . 6 6 10 10 18 24 24 26 6 6 4 Average Carried 12 | . 6 6 7 10 11 21 23 15 5 5 3 Final Capacity 24 | 6 6 6 24 24 24 24 24 6 6 4 4 Final Carried 24 | 6 6 6 10 10 18 23 24 6 5 4 2 Class Distribution -------------------- 38% | Hauler-Mutant 35% | Mutant 15% | Scavenger-Mutant 6% | Trapper-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 2419 | 172 . 70 . 40 229 636 84 603 219 366 . Remotely . | . . . . . . . . . . . . Salvage Created 3376 | . . 103 . 97 669 1133 207 261 162 651 93 Parts 217 | . . 7 . 6 45 53 10 13 7 69 7 Haulers Intercepted 2 | . . . . . . 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 21 11 . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 64 | . . 2 . 2 13 22 6 10 4 3 2 Guns 20 | . . 2 . 2 1 8 1 4 2 . . Cannons 17 | . . . . . 1 4 5 5 2 . . AOE 22 | . . . . . 11 10 . 1 . . . Classes Destroyed 19 | . . 2 . 1 4 5 1 1 . 4 1 Worker 4 | . . 1 . . 1 2 . . . . . Builder 4 | . . . . . 3 1 . . . . . Hauler 2 | . . . . . . 2 . . . . . Recycler 3 | . . . . . 1 2 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 13 | . . . . . 5 . . 7 1 . . Grunt 27 | . . 2 . 1 5 13 4 1 1 . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 13 | . . . . . 3 7 1 1 1 . . Hunter 2 | . . . . . . 1 . . 1 . . Programmer 1 | . . . . . . . 1 . . . . Zionite 25 | . . . . . . . . . . 25 . Z-Light 2 | . . . . . . . . . . . 2 Tinkerer 2 | . . . . . . . . . . 2 . Master Thief 1 | . . . . . . . . 1 . . . Marauder 2 | . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | . . 3 . 2 10 9 3 3 1 8 2 Combat Bots Only 8 | . . 2 . 2 8 7 3 3 1 2 2 Max Kills in Single Turn 5 | . . 1 . 1 5 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 8170 | . . 122 . 101 421 2352 859 1590 214 917 1594 Core 1069 | . . 44 . . 51 260 69 200 14 140 291 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 82 . 43 . . . . . Volleys Fired 261 | . . 12 . 7 21 71 24 46 18 41 21 Largest 2 | . . 2 . 2 2 2 2 2 2 2 1 Hottest 123 | . . 40 . 40 96 123 103 123 73 76 48 Shots Fired 414 | . . 24 . 14 27 123 45 83 27 50 21 Gun 183 | . . 24 . 14 11 55 21 40 9 9 . Cannon 158 | . . . . . 2 52 24 43 18 9 10 Launcher 30 | . . . . . 14 16 . . . . . Special 43 | . . . . . . . . . . 32 11 Kinetic 251 | . . 24 . 14 13 51 24 70 27 18 10 Thermal 82 | . . . . . . 51 21 10 . . . Explosive 8 | . . . . . . 8 . . . . . Electromagnetic 30 | . . . . . 14 13 . 3 . . . Robot Hit Streak 17 | . . 9 . 17 3 15 14 8 5 9 2 Robot Miss Streak 8 | . . 3 . 1 2 2 2 8 5 2 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . Shots Hit Robots 273 | . . 18 . 13 11 89 35 45 13 42 7 Core Hits 136 | . . 7 . 4 23 59 11 21 7 4 . Critical Hits 2 | . . . . . . 1 . 1 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Melee Attacks 5 | . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . 5 . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7709 | . . 173 . 152 1102 3641 797 1059 237 480 68 Guns 2189 | . . 173 . 152 97 796 349 509 52 61 . Cannons 2360 | . . . . . 26 879 448 498 185 256 68 Explosions 2992 | . . . . . 979 1961 . 52 . . . Melee 163 | . . . . . . . . . . 163 . Ramming 5 | . . . . . . 5 . . . . . Kinetic 3213 | . . 173 . 152 123 879 448 816 237 317 68 Thermal 1569 | . . . . . 195 836 349 189 . . . Explosive 1236 | . . . . . . 1236 . . . . . Electromagnetic 1523 | . . . . . 784 685 . 54 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 163 | . . . . . . . . . . 163 . Highest Corruption 2 | . . . . . . 1 . 1 1 2 2 Average Corruption 1 | . . . . . . 1 . 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . Effects 26 | . . . . . . 8 . 1 4 7 6 Message Errors 4 | . . . . . . . . 1 . 1 2 Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 9 | . . . . . . 5 . . 2 1 1 Data Loss (minor) 7 | . . . . . . 1 . . 2 1 3 Targeting Errors 5 | . . . . . . 2 . . . 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 225 | . . . . . 33 147 7 35 3 . . Projectiles 82 | . . . . . . 37 7 35 3 . . Explosions 143 | . . . . . 33 110 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 19 | . . . . . . 6 2 6 2 3 . Impact . | . . . . . . . . . . . . Kinetic 19 | . . . . . . 6 2 6 2 3 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 371 | . . . . . 38 333 . . . . . Shots 15 | . . . . . 3 12 . . . . . Rammed 3 | . . . . . . 3 . . . . . Targets Rammed 3 | . . . . . . 3 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 378 | . . 12 . 6 45 280 378 345 48 238 8 Average Temperature 104 | . . 8 . 6 14 90 139 191 16 128 8 Received Heat Transfer 2205 | . . 66 . 12 99 882 321 180 9 186 450 Effects 4 | . . . . . . 2 1 1 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . 3 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . . . . Heat Transferred 2805 | . . . . . 200 1593 666 346 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . 4 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 7 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 452 | . 45 72 . 50 452 440 380 . . . . Initial 200 | . . 17 . . 19 125 200 . . . . Average 193 | . 24 38 . 40 179 203 292 . . . . Maximum Alert Level 2 | . . . . . 2 2 1 . . . . Low Security (%) 50 | . 100 100 . 100 65 49 . . . . . Level 1 46 | . . . . . 27 47 100 . . . . Level 2 3 | . . . . . 7 3 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . 1 10 3 . . . . Investigation 4 | . 1 . . . 1 2 . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 3 | . 1 . . . . 2 . . . . . Assault . | . . . . . . . . . . . . Garrison 8 | . . . . . . 6 2 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 14 | . . . . . 6 7 . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 1 2 . 2 24 51 10 24 8 35 3 Peak Tracking Total 10 | . . 2 . 2 10 8 3 6 4 7 3 Tactical Retreats 14 | . . . . . 2 6 . 1 . 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . . . 2 1 . . Triggered 4 | . . . . . . . . 2 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 12 | . . . . . 1 8 . 2 1 . . Max in Single Turn 2 | . . . . . 1 2 . 1 1 . . Machines Sabotaged 1 | . . . . . 1 . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 18 | . 1 . 2 . 1 11 3 . . . . Terminals 12 | . . . . . 1 10 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 38 | . 1 . 2 . 3 25 7 . . . . Successful 22 | . 1 . 2 . 3 13 3 . . . . Failed 16 | . . . . . . 12 4 . . . . Catastrophic 6 | . . . . . . 5 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 1 . 1 . 2 11 . . 1 6 . Terminals 26 | . . . . . 3 21 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 4 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 16 | . . . 2 . 2 10 2 . . . . Record 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 3 | . . . . . . 3 . . . . . Level Access Points 2 | . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Alert Level 6 | . . . . . 1 4 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 1 . . . . . Terminals 1 | . . . . . 1 . . . . . . Sabotage 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . . . . . 8 3 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 10 | . . . . . . 10 . . . . . Largest Group 10 | . . . . . . 10 . . . . . Highest-Rated Group 173 | . . . . . . 173 . . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . . Total Orders 2 | . . . . . . 2 . . . . . ROAM 1 | . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . 1 . . . . . Ally Attacks 69 | . . . . . . 69 . . . . . Total Damage 786 | . . . . . . 786 . . . . . Kills 14 | . . . . . . 14 . . . . . Allies Corrupted 2 | . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . 2 1 2 . Drone Launches 14 | . . . . . . 14 . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 6604 | . 78 137 280 57 492 1392 361 1426 597 1543 241 Spaces Moved 3853 | 1 66 82 228 32 293 641 156 811 380 1047 116 Core . | . . . . . . . . . . . . Treads 1338 | . . . . . . 467 156 455 . 144 116 Legs 2515 | 1 66 82 228 32 293 174 . 356 380 903 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 150 152 125 125 125 160 Average Speed 142 | 120 120 120 120 120 139 159 169 150 134 130 160 Slowest Speed 200 | 120 120 120 120 120 150 180 180 190 160 200 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 2 22 24 60 11 24 84 7 66 57 77 27 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 4 | . 1 1 1 . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 2 1 3 . Spaces Dug 7 | . . . . . . 5 2 . . . . Terrain Destroyed 102 | . . . . . 12 62 4 15 5 . 4 Melee . | . . . . . . . . . . . . Projectile 34 | . . . . . . 12 4 9 5 . 4 AOE 68 | . . . . . 12 50 . 6 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 4534 | . 65 99 234 38 352 883 212 937 438 1136 140 Wait 171 | . . 4 . . 3 87 18 15 26 18 . Move 3842 | . 65 81 227 31 292 640 155 810 379 1046 116 Hop . | . . . . . . . . . . . . Pick Up 89 | . . 1 5 . 17 29 7 25 1 4 . Fast Attach 25 | . . . 1 . . 2 1 6 6 9 . Attach 51 | . . . . . 9 22 2 14 1 1 2 Detach 3 | . . . . . 2 1 . . . . . Swap 22 | . . . . . 3 9 1 4 1 4 . Drop 49 | . . 1 1 . 5 9 4 15 5 8 1 Fire 261 | . . 12 . 7 21 71 24 46 18 41 21 Melee 5 | . . . . . . . . . . 5 . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . Crush 2 | . . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . . . Trap 3 | . . . . . . . . 2 1 . . Miscellaneous 7 | . . . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 6) 79 | -10/Materials | Entered Mines 102 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 125 | -10/Mines | Learned 4 Materials zone layouts 179 | -10/Mines | Discovered new exit (range 5) 210 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 211 | -10/Mines | Discovered new exit (range 5) 216 | -10/Mines | Entered Exiles 245 | -10/Exiles | Met 8R-AWN 266 | -10/Exiles | Met EX-HEX 299 | -10/Exiles | Met EX-BIN 314 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Aligned with FarCom system 318 | -10/Exiles | Given EX-Vault access code 346 | -10/Exiles | Opened EX-Vault 355 | -10/Exiles | Found Lightpack 2.0 368 | -10/Exiles | Found Firepult 372 | -10/Exiles | Found Trap Reconfigurator 399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 433 | -10/Exiles | Met EX-DEC 438 | -10/Exiles | Learned location of Zion (-7) 486 | -10/Exiles | Discovered new exit (range 10) 496 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Firepult, Trap Reconfigurator 496 | -10/Exiles | Entered Mines 536 | -9/Mines | Discovered new exit (range 13) 553 | -9/Mines | Entered Materials 553 | -8/Materials | Evolved 4 slots: Utility x4 554 | -8/Materials | Identified exit to Storage 580 | -8/Materials | Identified exit to Factory 677 | -8/Materials | Build established: Hauler-Mutant 913 | -8/Materials | Destroyed 8 combat bots 1045 | -8/Materials | Entered Storage 1418 | -8/Storage | Garrison activated, responded to threat 1457 | -8/Storage | Destroyed 7 combat bots 1481 | -8/Storage | Lost 9 parts (1p2n3u3w) 1530 | -8/Storage | Lost 5 parts (2n1u2w) 1832 | -8/Storage | Discovered exit to Factory (range 17) 1845 | -8/Storage | Core integrity fell below 50% 2015 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2126 | -8/Storage | Garrison activated, responded to threat 2437 | -8/Storage | Entered Factory 2437 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2439 | -7/Factory | FarCom data flow suspended 2608 | -7/Factory | Discovered new exit (range 19) 2648 | -7/Factory | Garrison activated, responded to threat 2717 | -7/Factory | Lost 3 parts (1p2u) 2725 | -7/Factory | Identified exit to Factory 2798 | -7/Factory | Entered Lower Caves 2993 | -7/Lower Caves | Encountered a Warlord checkpoint 3053 | -7/Lower Caves | Attracted the attention of an 0b10 base 3091 | -7/Lower Caves | Lost 3 parts (1n2w) 3136 | -7/Lower Caves | Learned 4 Factory zone layouts 3447 | -7/Lower Caves | Spotted EW-97U(f) 3448 | -7/Lower Caves | Encountered a Master Thief 3448 | -7/Lower Caves | Firepult stolen by Master Thief 3470 | -7/Lower Caves | Build established: Trapper-Mutant 3576 | -7/Lower Caves | Spotted MH-SPJ(f) 3577 | -7/Lower Caves | Encountered a Master Thief 3577 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 3601 | -7/Lower Caves | Spotted FU-2CZ(f) 3602 | -7/Lower Caves | Encountered a Master Thief 3615 | -7/Lower Caves | Gravity Neutralizing Apparatus stolen by Master Thief 3758 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3855 | -7/Lower Caves | Spotted RY-ET1(f) 3856 | -7/Lower Caves | Encountered a Master Thief 3857 | -7/Lower Caves | Adv. Heat Sink stolen by Master Thief 3861 | -7/Lower Caves | Destroyed RY-ET1(f) 3941 | -7/Lower Caves | Build established: Scavenger-Mutant 4093 | -7/Lower Caves | Lost 3 parts (1p2u) 4123 | -7/Lower Caves | Learned Factory security intel 4144 | -7/Lower Caves | Discovered new exit (range 10) 4181 | -7/Lower Caves | Spotted B-75 Beast 4224 | -7/Lower Caves | Entered another Lower Caves area 4250 | -7/Lower Caves | Discovered exit to Factory (range 8) 4359 | -7/Lower Caves | Build established: Mutant 4448 | -7/Lower Caves | Encountered a Warlord checkpoint 4463 | -7/Lower Caves | Learned location of 1 exit from Factory 4485 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4543 | -7/Lower Caves | Lost 3 parts (1p1u1w) 4748 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4762 | -7/Lower Caves | Found Prototype Special Weapon 4797 | -7/Lower Caves | Discovered new exit (range 6) 4820 | -7/Lower Caves | Spotted Z0-X74(f) 4821 | -7/Lower Caves | Encountered a Master Thief 4821 | -7/Lower Caves | Entered Zion 4843 | -7/Zion | Found CR-A16's Pointy Stick 4860 | -7/Zion | System corruption cleaned by Quarantine Array 4925 | -7/Zion | Discovered new exit (range 12) 5046 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5340 | -7/Zion | Learned 8 Factory zone layouts 5352 | -7/Zion | Learned location of 1 exit from Lower Caves 5424 | -7/Zion | Found Prototype Device 5542 | -7/Zion | Received a visual enhancement algorithm 5803 | -7/Zion | Opened final containment barrier to the Deep Caves 5938 | -7/Zion | Revealed the true nature of CR-A16's Pointy Stick 5939 | -7/Zion | Attacked by Zionites 5939 | -7/Zion | Spotted 1E-WBL(B) 5939 | -7/Zion | Spotted U4-HSN(B) 5942 | -7/Zion | Destroyed 1E-WBL(B) 5949 | -7/Zion | Destroyed U4-HSN(B) 5964 | -7/Zion | Core integrity fell below 50% 6003 | -7/Zion | Lost 4 parts (1n3u) 6035 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6038 | -7/Zion | Identified Molecular Deconstructor 6298 | -7/Zion | Build established: Scavenger-Mutant 6360 | -7/Zion | Discovered new exit (range 3) 6360 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6364 | -7/Zion | Entered Deep Caves 6542 | -7/Deep Caves | Attacked by Z-Imprinter 6578 | -7/Deep Caves | Core integrity fell below 20% 6605 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 06572_ Entropy package works its way towards Z-Imprinter core. 06576_ Concrete disintegrates. 06576_ Z-Imprinter core destabilizing. 06578_ Z-Imprinter core entropy levels peaking. 06578_ Entropy package works its way towards 48-YYT(z) core. 06579_ Molecular Deconstructor destroyed. 06580_ 48-YYT(z) core destabilizing. 06580_ 48-YYT(z) destroyed. 06581_ Z-Imprinter core entropy levels peaking. 06582_ Fission Core destroyed. 06583_ Wall disintegrates. 06587_ System corrupted: Component data lost. 06589_ Spk. Medium Treads destroyed. 06591_ Slug penetrates Wall. 06592_ Mak. Power Source destroyed. 06595_ Cooling System destroyed. 06601_ Slug penetrates Wall. 06604_ M4-8MA(o) is busy at the terminal. 06605_ GDHOCFJ4GG2K2EBDXFJ2ZWVITUEZ 06605_ Dropped Slug Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ???? #???????????????????????????????????????# | | ??? ?????##???????????????????#####????????# | | ?? ##?### ##?????######??????# ########## | | ? ## # #???### ##?????# ## | | ##### #?????# ####### | | ? #?????# ##????#### | | ? #?????# ##??????? | | ?? #??????# #??????? | | ??? ;??????# ##?????? | | ???""" ####???# ###?????? | | ???""" #;###;# #???????# | | ?""""" #???????## | | ?""""" ! #???????## | | ?"" !%= #??????## | | ??"""" I!!=##### #?### | | ??"""" ; #???# ### | | ??"""" #???# ## | | """""" !% #???# | | " " " #???# | | "" o @ #????# | | " #????## | | "" ##?????# | | "" ##??????# | | """" #??????# | | ?"""""o #?????# ## ## | | ? #??????? #### ### | | """ ##??????? #??####### | | ?""""" ##???????? ??# # | | ??""""" #????????? ??# ###!# | | ??""""" #???????? ??# #"%!# | | ???"""" #??????? ??# ### | | ????"" #???????? ??# | | ????" ##????????????##### | | ??? #?????????????????## | | ??"""" #??????????????????## | | ???" ???????????????????# | | ???? #??????????????????# | | ??? ??????????????????# | | ????? ??????????????????# | | ???????? ?????????????????# | | ?????????? ??????????????????# | | ????????????? ?????????????????????? | | ??????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 750 Resistance: KI 20 Resistance: TH 10 Power Shielding 66 Weapon Shielding 66 Evasion (%) 40 Melee Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 20 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FirePhasingShockpuncher Manual? 0 Play Time 00:51:53 Cumulative 88.8 hours Start 2020.10.16 @ 14:02:05 End 2020.10.16 @ 14:56:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 86 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2ecd303-946f-443f-9f16-dc42652b9043