Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 23:59:11 Player: Purplelapsang Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2553) 2553 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 5493 Bonus ------- High Alert Combat Kills 175 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Wheel Armored Huge Wheel Peak State ------------ > --- POWER ------------ Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Gravmag System > --- UTILITY ---------- Heat Sink Large Storage Unit Medium Matter Pod Recalibrator > --- WEAPON ----------- Lightning Gun Gauss Cannon Heavy Rocket Launcher > --- INVENTORY -------- Large Storage Unit Compact Battery Transmission Jammer Long-range Tractor Beam Shock Rifle Advanced Beam Cannon Heavy Particle Cannon Grenade Launcher Heavy Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Light Cannon Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 65 | 6 8 7 17 27 Power 8 | 1 1 1 3 2 Engine 7 | 1 1 1 3 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 2 . 4 9 Treads 6 | . 2 . 4 . Leg 4 | 2 . . . 2 Wheel 6 | . . . . 6 Hover 1 | . . . . 1 Flight . | . . . . . Utility 17 | 1 2 4 4 6 Device 4 | . . . 1 3 Storage 7 | 1 1 2 . 3 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 4 | . 1 2 1 . Artifact . | . . . . . Weapon 23 | 2 3 2 6 10 Energy Gun 7 | 2 . 1 1 3 Energy Cannon 3 | . . . 1 2 Ballistic Gun . | . . . . . Ballistic Cannon 5 | . 2 . 1 2 Launcher 8 | . 1 1 3 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 34 | . 1 . 8 25 Power 4 | . . . 1 3 Propulsion 10 | . . . 2 8 Utility 8 | . . . 3 5 Weapon 12 | . 1 . 2 9 Highest Loss Streak 13 | . 1 . 6 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 90 100 96 69 Engine 13 | . 14 22 17 4 Core 1 | . . . . 3 Treads 16 | . 15 22 26 5 Leg 3 | . 12 . . 3 Wheel 1 | . . . . 3 Device 3 | . . . 6 5 Storage 14 | . 14 11 9 20 Processor 1 | . . . 3 . Protection 4 | . 6 10 6 . Energy Gun 5 | . 12 3 . 7 Energy Cannon 1 | . . . 2 2 Ballistic Cannon 12 | . 12 22 16 3 Launcher 5 | . 1 7 7 5 Naked Turns . | . . . . . Heaviest Build 54 | 13 32 38 54 53 Greatest Support 62 | 20 40 40 62 48 Greatest Overweight (x) 11 | 1 1 . 1 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 25 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 6 13 15 15 10 Average Carried 10 | 2 11 11 14 6 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 12 15 10 3 Class Distribution -------------------- 36% | Tank 28% | Mutant 25% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1595 | 260 134 159 587 455 Remotely . | . . . . . Salvage Created 1937 | . 203 298 742 694 Parts 121 | . 13 24 34 50 Haulers Intercepted 3 | . . 1 1 1 Recyclers Shooed 4 | . . . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 6 12 18 20 Guns 2 | . 1 . . 1 Cannons 24 | . 1 1 13 9 AOE 30 | . 4 11 5 10 Classes Destroyed 12 | . 1 3 7 1 Worker 8 | . . . 3 5 Builder 6 | . . 1 2 3 Tunneler 2 | . . . 1 1 Hauler 3 | . . 1 1 1 Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 7 | . . 3 . 4 Grunt 39 | . 6 9 11 13 Brawler 3 | . . . 3 . Sentry 3 | . . . 3 . Hunter 2 | . . . 1 1 Programmer 2 | . . . . 2 Best Kill Streak 10 | . 4 10 10 9 Combat Bots Only 9 | . 4 9 6 6 Max Kills in Single Turn 5 | . 2 3 3 5 Gunslinging . | . . . . . Exploded 3 | . 2 3 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 466 | . 33 35 134 264 Missed 166 | . 9 15 51 91 Damage Taken 5030 | . 303 202 1601 2924 Core 996 | . 38 20 230 708 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . . 19 21 . Regen/Repaired (Parts) 44 | . . . 44 . Core Remaining (%) 84 | 100 84 95 58 . Volleys Fired 101 | . 15 14 35 37 Largest 3 | . 2 3 3 3 Hottest 182 | . 80 135 162 182 Shots Fired 205 | . 22 28 90 65 Gun 37 | . 15 5 . 17 Cannon 134 | . 4 16 75 39 Launcher 34 | . 3 7 15 9 Special . | . . . . . Kinetic 96 | . 4 16 59 17 Thermal 45 | . 2 5 16 22 Explosive 34 | . 3 7 15 9 Electromagnetic 30 | . 13 . . 17 Robot Hit Streak 8 | . 6 4 7 8 Robot Miss Streak 5 | . 2 5 2 2 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 115 | . 10 13 53 39 Core Hits 125 | . 9 23 47 46 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 3 2 Blast 6 | . . 1 3 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6527 | . 333 792 2481 2921 Guns 186 | . 84 27 . 75 Cannons 1865 | . 20 132 1040 673 Explosions 4461 | . 229 633 1430 2169 Melee . | . . . . . Ramming 15 | . . . 11 4 Kinetic 1372 | . 20 132 865 355 Thermal 1479 | . . 27 375 1077 Explosive 3502 | . 229 633 1230 1410 Electromagnetic 159 | . 84 . . 75 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 2 9 Average Corruption 3 | . . . 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 4 13 Message Errors 1 | . . . . 1 Matter Fused 5 | . . . 2 3 Heat Flow Errors 1 | . . . . 1 Parts Rejected 2 | . . . 1 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . . 1 3 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 380 | . . . 125 255 Projectiles 12 | . . . . 12 Explosions 368 | . . . 125 243 Melee . | . . . . . Knockbacks 10 | . . . 6 4 Impact . | . . . . . Kinetic 10 | . . . 6 4 Secondary . | . . . . . Self-Inflicted Damage 221 | . . . . 221 Shots 5 | . . . . 5 Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 339 | . 39 339 228 273 Average Temperature 78 | . 17 123 62 94 Received Heat Transfer 1317 | . 177 60 639 441 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1451 | . . 74 359 1018 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 725 | . 180 449 725 541 Initial 302 | . . . 104 302 Average 217 | . 68 144 279 304 Maximum Alert Level 3 | . . 2 3 2 Low Security (%) 49 | 100 100 74 29 20 Level 1 39 | . . 21 48 65 Level 2 11 | . . 3 20 14 Level 3 . | . . . 1 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 1 6 7 Investigation 1 | . . 1 . . Extermination 3 | . . . . 3 Reinforcement 8 | . 1 . 3 4 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 13 19 31 34 Peak Tracking Total 13 | . 6 7 7 13 Tactical Retreats 4 | . . 3 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 16 | . . 4 4 8 Max in Single Turn 5 | . . 1 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 4 3 2 . Terminals 7 | . 4 2 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 14 8 3 . Successful 16 | . 9 4 3 . Failed 9 | . 5 4 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 14 5 1 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 9 2 1 . Record 6 | . 3 2 1 . Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . 2 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 1 . Full Trace Events 4 | . 2 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 1 | . . 1 . . Recycled Matter 336 | . . 336 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2729 | 92 481 483 752 921 Spaces Moved 1298 | 64 249 264 382 339 Core 14 | 8 . . . 6 Treads 913 | . 147 264 382 120 Legs 227 | 56 102 . . 69 Wheels 105 | . . . . 105 Hover 39 | . . . . 39 Flight . | . . . . . Fastest Speed 50 | 50 120 160 155 100 Average Speed 175 | 116 168 160 156 224 Slowest Speed 600 | 120 190 160 232 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 52 26 36 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 363 | . 16 21 196 130 Melee . | . . . . . Projectile 23 | . . . 22 1 AOE 340 | . 16 21 174 129 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1584 | 81 291 307 468 437 Wait . | . . . . . Move 1294 | 63 248 263 381 339 Hop . | . . . . . Pick Up 70 | 12 13 12 15 18 Fast Attach 3 | . . . 3 . Attach 61 | 6 8 7 13 27 Detach 12 | . 2 5 2 3 Swap 1 | . . . 1 . Drop 32 | . 5 6 17 4 Fire 101 | . 15 14 35 37 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Discovered new exit (range 4) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 873 | -9/Materials | Build established: Tank 978 | -9/Materials | Destroyed 9 combat bots 1003 | -9/Materials | Discovered new exit (range 14) 1057 | -9/Materials | Entered another Materials area 1057 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1154 | -8/Materials | Repaired Ion Engine 1568 | -8/Materials | Garrison activated, responded to threat 1776 | -8/Materials | Discovered new exit (range 14) 1809 | -8/Materials | Entered Factory 1809 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1837 | -7/Factory | Lost 6 parts (1p2n1u2w) 2103 | -7/Factory | Build established: Gunner 2147 | -7/Factory | P-60 Hacker assimilated allied NX-LGQ(g) 2318 | -7/Factory | Lost 3 parts (1p1n1u) 2426 | -7/Factory | Lost 5 parts (1n1u3w) 2675 | -7/Factory | Core integrity fell below 50% 2704 | -7/Factory | Core integrity fell below 20% 2730 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Com. Wheel destroyed. Arm. Huge Wheel destroyed. S-27 Virus destroyed. System corrupted: Component data lost. Slug penetrates S-27 Virus. S-27 Virus suffers critical hit (Blast). Destroyed VTOL Module. S-27 Virus knocked back. Gauss Cannon destroyed. P-60 Hacker resets S-27 Virus, system corruption cleaned. Fabricator disabled. Arm. Huge Wheel destroyed. [Achievement: First Step to Greatness] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 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