Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 11:33:56 Player: TheTravelingGuy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (3038) 3038 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5474 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 315/315 System Corruption 0% Temperature Danger (479) Movement Flying (169) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Deuterium Engine > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Pulse Rifle Ion Cannon > --- INVENTORY (10) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Layered Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Hacking Suite [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 138 | 5 34 6 32 61 Power 21 | . 6 . 2 13 Engine 17 | . 5 . 2 10 Core 4 | . 1 . . 3 Reactor . | . . . . . Propulsion 41 | 2 10 2 6 21 Treads 12 | 2 . . 6 4 Leg 17 | . 6 2 . 9 Wheel 2 | . . . . 2 Hover 5 | . 3 . . 2 Flight 5 | . 1 . . 4 Utility 42 | 1 12 1 15 13 Device 14 | . 8 1 3 2 Storage 4 | 1 . . 2 1 Processor 3 | . 1 . 1 1 Hackware 3 | . . . 1 2 Protection 18 | . 3 . 8 7 Artifact . | . . . . . Weapon 34 | 2 6 3 9 14 Energy Gun 8 | . 2 . . 6 Energy Cannon 3 | . 2 . . 1 Ballistic Gun 17 | 2 . 2 7 6 Ballistic Cannon . | . . . . . Launcher 5 | . 2 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 16 | . 5 . . 11 Power 4 | . 1 . . 3 Propulsion 2 | . 2 . . . Utility 4 | . 1 . . 3 Weapon 6 | . 1 . . 5 Highest Loss Streak 5 | . 3 . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 86 99 96 86 Engine 12 | . 12 14 11 14 Core 1 | . 1 . . 2 Treads 11 | . 1 . 28 3 Leg 6 | . 10 12 1 7 Hover 3 | . 8 7 . 1 Flight 2 | . . 7 . 3 Device 11 | . 14 28 11 2 Storage 4 | . 1 . 5 8 Processor 1 | . 4 . 1 . Hackware 2 | . . . . 10 Protection 9 | . 3 . 14 11 Energy Gun 1 | . 2 . . 4 Energy Cannon 4 | . 13 . . 3 Ballistic Gun 12 | . 5 10 20 9 Launcher 3 | . 5 17 1 . Peak Build Rating 37 | 5 11 11 20 37 Average Rating 16 | 4 7 10 16 28 On Entrance 9 | . 5 11 11 20 Naked Turns 7 | . 7 . . . Heaviest Build 47 | 7 17 17 29 47 Greatest Support 84 | 40 40 20 75 84 Greatest Overweight (x) 15 | . 4 5 6 15 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 10 | 8 8 5 10 10 Average Capacity 7 | 7 5 5 7 9 Most Carried 10 | 3 5 5 10 10 Average Carried 4 | 1 1 3 5 7 Final Capacity 10 | 8 5 5 10 10 Final Carried 8 | 2 3 4 8 6 Class Distribution -------------------- 87% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 3209 | 250 496 149 1218 1096 Remotely . | . . . . . Salvage Created 3534 | . 906 128 1256 1244 Parts 239 | . 67 8 91 73 Haulers Intercepted 6 | . . . 6 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 74 | . 24 4 22 24 Melee 1 | . . . . 1 Guns 43 | . 8 1 16 18 Cannons 15 | . 12 . . 3 AOE 13 | . 4 3 6 . Classes Destroyed 11 | . 5 . 4 2 Worker 3 | . 1 . 1 1 Builder 2 | . . . 2 . Hauler 6 | . . . 6 . Mechanic 1 | . . . . 1 Operator 3 | . 1 . 1 1 Watcher 8 | . 3 . 3 2 Swarmer 9 | . 6 . . 3 Grunt 48 | . 18 4 14 12 Brawler 1 | . . . 1 . Sentry 13 | . . . 7 6 Hunter 3 | . . . . 3 Best Kill Streak 5 | . 4 2 4 5 Combat Bots Only 5 | . 4 2 3 5 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 2 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 605 | . 160 10 104 331 Missed 157 | . 48 6 25 78 Damage Taken 6414 | . 1262 43 1060 4049 Core 957 | . 224 9 173 551 Absorbed by Shields 100 | . 36 16 48 . Redirected to Shielding 77 | . 12 . 65 . Regen/Repaired (Parts) 282 | . . . . 282 Core Remaining (%) 54 | 100 . 6 56 . Volleys Fired 386 | . 102 3 123 158 Largest 2 | . 2 2 2 2 Hottest 123 | . 120 66 46 123 Shots Fired 698 | . 203 5 224 266 Gun 566 | . 108 2 214 242 Cannon 109 | . 85 . . 24 Launcher 23 | . 10 3 10 . Special . | . . . . . Kinetic 526 | . 106 2 214 204 Thermal 119 | . 87 . . 32 Explosive 23 | . 10 3 10 . Electromagnetic 30 | . . . . 30 Robot Hit Streak 14 | . 9 2 11 14 Robot Miss Streak 7 | . 6 1 5 7 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . 4 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 403 | . 101 2 136 164 Core Hits 161 | . 46 7 51 57 Critical Kills 3 | . 1 . . 2 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . 1 . 1 4 Destroy 4 | . 1 . 1 2 Corrupt 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 11 | . . . . 11 Impact . | . . . . . Slashing 11 | . . . . 11 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7032 | . 1508 234 2763 2527 Guns 4609 | . 548 13 1997 2051 Cannons 955 | . 658 . . 297 Explosions 1283 | . 296 221 766 . Melee 179 | . . . . 179 Ramming 6 | . 6 . . . Kinetic 4122 | . 523 13 1997 1589 Thermal 1081 | . 683 . . 398 Explosive 1283 | . 296 221 766 . Electromagnetic 361 | . . . . 361 Impact . | . . . . . Slashing 179 | . . . . 179 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 112 | . 34 . 78 . Projectiles 22 | . 22 . . . Explosions 90 | . 12 . 78 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 340 | . 99 . 137 104 Shots 6 | . 3 . 2 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 575 | . 575 9 138 486 Average Temperature 138 | . 137 6 23 179 Received Heat Transfer 2970 | . 645 22 440 1863 Effects 50 | . 16 . . 34 Shutdowns 11 | . 4 . . 7 Energy Bleed 6 | . 3 . . 3 Interference 11 | . 2 . . 9 Matter Decay 2 | . . . . 2 Short Circuit 6 | . . . . 6 Damage (minor) 2 | . . . . 2 Damage (major) 12 | . 7 . . 5 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 4 . . . Heat Transferred 2183 | . 1480 . . 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 439 | . 259 158 439 382 Initial 124 | . . 96 . 124 Average 191 | . 148 70 214 268 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 53 | 100 78 100 48 16 Level 1 40 | . 21 . 35 83 Level 2 5 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 27 | . 8 . 10 9 Investigation 13 | . 6 . 5 2 Extermination . | . . . . . Reinforcement 8 | . 2 . 5 1 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 14 | . 1 . 7 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 127 | . 37 4 39 47 Peak Tracking Total 5 | . 5 2 4 5 Tactical Retreats 10 | . 2 . . 8 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 6 | . 4 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 9 | . 2 . 6 1 Max in Single Turn 3 | . 1 . 3 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 22 | . 8 . 9 5 Terminals 15 | . 6 . 6 3 Fabricators . | . . . . . Repair Stations 4 | . 1 . 1 2 Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 70 | . 23 . 31 16 Successful 37 | . 12 . 17 8 Failed 33 | . 11 . 14 8 Catastrophic 5 | . 2 . 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 52 | . 19 . 24 9 Fabricators . | . . . . . Repair Stations 11 | . 2 . 2 7 Recycling Units 5 | . 2 . 3 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 25 | . 11 . 12 2 Record 4 | . 2 . 2 . Prototype ID Bank 2 | . 1 . 1 . Level Access Points 1 | . . . 1 . Emergency Access Points 3 | . 2 . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . . 1 Dispatch Records 1 | . . . 1 . Patrol Status 1 | . 1 . . . Transport Status 1 | . . . 1 . Assault Status 1 | . . . 1 . Hauler Manifests 3 | . 2 . 1 . Registered Components 1 | . 1 . . . Zone Layout 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 1 6 Scan Component 4 | . . . 1 3 Repair 3 | . . . . 3 Recycling Unit Hacks 3 | . 1 . 2 . Retrieve Matter 2 | . . . 2 . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 8 . 8 4 Full Trace Events 14 | . 5 . 5 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 83 | . . . . 83 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 96 | . . . 96 . Retrieved Components 4 | . 4 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 8689 | 303 2105 890 2940 2451 Spaces Moved 4154 | 46 1177 462 1432 1037 Core 52 | 6 19 4 2 21 Treads 1500 | 40 38 . 1318 104 Legs 1164 | . 420 324 112 308 Wheels 313 | . . . . 313 Hover 805 | . 678 . . 127 Flight 320 | . 22 134 . 164 Fastest Speed 50 | 50 50 120 120 100 Average Speed 154 | 145 128 183 161 162 Slowest Speed 800 | 160 360 360 350 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 70 | 5 99 99 91 57 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 18 | . 18 . . . Terrain Destroyed 233 | . 73 32 89 39 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 227 | . 73 32 89 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 5807 | 282 1600 497 1859 1569 Wait 881 | 225 220 20 227 189 Move 4150 | 45 1176 461 1431 1037 Hop . | . . . . . Pick Up 129 | 7 37 4 21 60 Fast Attach 11 | . . . 8 3 Attach 87 | 5 31 2 7 42 Detach 6 | . 1 . 1 4 Swap 40 | . 3 4 17 16 Drop 105 | . 29 3 24 49 Fire 386 | . 102 3 123 158 Melee 11 | . . . . 11 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 304 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Discovered new exit (range 15) 1060 | -10/Materials | Identified exit to Materials 1480 | -10/Materials | Core integrity fell below 50% 1521 | -10/Materials | Discovered exit to Materials (range 15) 1568 | -10/Materials | Discovered new exit (range 13) 1706 | -10/Materials | Core integrity fell below 20% 1754 | -10/Materials | Lost 3 parts (1p1u1w) 2409 | -10/Materials | Entered Mines 2412 | -10/Mines | Received a Mining Laser from a helpful Derelict 2450 | -10/Mines | Learned location of Storage (-8) 2541 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2913 | -10/Mines | Learned location of Zion (-7) 3273 | -10/Mines | Discovered exit to Materials (range 7) 3286 | -10/Mines | Discovered exit to Materials (range 9) 3299 | -10/Mines | Entered Materials 3299 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3476 | -9/Materials | Discovered new exit (range 6) 3886 | -9/Materials | Discovered new exit (range 16) 5222 | -9/Materials | Discovered new exit (range 15) 5694 | -9/Materials | Identified exit to Materials 6239 | -9/Materials | Entered another Materials area 6239 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6381 | -8/Materials | Garrison activated, responded to threat 6872 | -8/Materials | Garrison activated, responded to threat 7164 | -8/Materials | Core integrity fell below 50% 7179 | -8/Materials | Lost 5 parts (1p2u2w) 7439 | -8/Materials | Repaired Hvy. Ion Engine 7502 | -8/Materials | Garrison activated, responded to threat 7723 | -8/Materials | Discovered new exit (range 12) 7854 | -8/Materials | Lost 4 parts (1p1u2w) 8051 | -8/Materials | Discovered new exit (range 14) 8204 | -8/Materials | Core integrity fell below 20% 8577 | -8/Materials | Repaired Pulse Rifle 8592 | -8/Materials | Repaired Med. Storage Unit 8677 | -8/Materials | Garrison activated, responded to threat 8690 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Med. Storage Unit Rating: 1 Time: 13 >>Repair Repairing Med. Storage Unit... ETC: 13 08592_ Repair station completes Med. Storage Unit repairs. 08592_ Acquired Med. Storage Unit. 08595_ Acquired Imp. VTOL Module. 08598_ Connecting with Repair Station... 08598_ ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. 08677_ G-47 Trooper calls for garrison reinforcements. 08677_ ALERT: Activating Garrison Access M001. 08683_ G-47 Trooper heat short circuits Aluminum Leg. 08686_ G-47 Trooper destroyed. 08687_ Overheating: Energy bleed (-42). 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Everything Is Under Control Loot Pinata Please Form A Line Remodeling Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed ImprovedPlasmaRegenerator Manual? 0 Play Time 01:13:50 Cumulative 3.4 hours Start 2024.11.21 @ 10:11:00 End 2024.11.21 @ 11:33:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eef06aab-75e8-4d1c-a99f-db97f100b9a5