Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 12:40:09 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (3622) 3622 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-1893) -1893 TOTAL SCORE: 5714 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 231 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -2858 Cogmind --------- Core Integrity 91/700 Matter 93/300 Energy 5/100 System Corruption 4% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Propulsion (4) Utility (6) Improved Heat Sink Enhanced Optical Array Advanced Signal Interpreter Targeting Computer Targeting Computer System Restoration Module Weapon (2) Cooled Particle Cannon Inventory (4) Combat Gravmag System Peak State ------------ Power Light Angular Momentum Engine Propulsion Medium Treads Gravmag System Gravmag System Combat Gravmag System Utility Small Storage Unit Advanced Signal Interpreter Targeting Computer Targeting Computer System Restoration Module System Restoration Module Weapon Cooled Particle Cannon Cooled Particle Cannon Inventory Medium Treads Medium Treads Improved Sensor Array Improved Shield Generator Rocket Array Rocket Array [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Core Shielding Weapon Cooled Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Slots Evolved 6 | . . 2 2 . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 . . 2 . . Weapon . | . . . . . . . . . Parts Attached 199 | 7 7 21 . 67 5 37 10 45 Power 13 | 1 1 2 . 4 1 1 . 3 Engine 13 | 1 1 2 . 4 1 1 . 3 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 50 | 2 2 4 . 18 1 8 2 13 Treads 23 | . . 3 . 12 . 3 1 4 Leg 10 | . . . . 5 1 4 . . Wheel 4 | 2 2 . . . . . . . Hover 9 | . . 1 . 1 . 1 1 5 Flight 4 | . . . . . . . . 4 Utility 56 | 1 2 3 . 12 1 14 5 18 Device 29 | . 1 2 . 5 1 6 4 10 Storage 8 | 1 . 1 . 2 . 2 . 2 Processor 9 | . 1 . . . . 2 . 6 Hackware 1 | . . . . 1 . . . . Protection 9 | . . . . 4 . 4 1 . Artifact . | . . . . . . . . . Weapon 80 | 3 2 12 . 33 2 14 3 11 Energy Gun 43 | 3 . 7 . 22 1 8 1 1 Energy Cannon 17 | . . 5 . 5 1 1 . 5 Ballistic Gun 5 | . . . . 2 . 1 1 1 Ballistic Cannon 5 | . . . . . . 4 . 1 Launcher 7 | . 2 . . 2 . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . 2 . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 14 | . . 3 . 5 . 3 . 3 Parts Lost 45 | . . . . 19 . 10 6 10 Power 3 | . . . . 1 . 1 . 1 Propulsion 17 | . . . . 6 . 4 3 4 Utility 9 | . . . . 2 . 4 1 2 Weapon 16 | . . . . 10 . 1 2 3 Highest Loss Streak 12 | . . . . 12 . 8 6 6 Average Slot Usage (%) 87 | . 95 92 81 85 100 94 33 86 Engine 8 | . 14 11 9 8 9 7 1 6 Treads 10 | . . 14 27 15 . 7 4 10 Leg 9 | . . . . 14 36 19 1 . Wheel 3 | . 28 17 9 . . . . . Flight 3 | . . . . . . . . 14 Device 12 | . 9 12 9 13 9 11 7 14 Storage 5 | . 4 5 9 9 9 9 3 . Processor 7 | . 9 4 . . . 1 1 23 Hackware 2 | . . . . 1 9 7 . . Protection 5 | . . . . 6 9 11 7 1 Energy Gun 7 | . 4 10 . 10 9 10 3 . Energy Cannon 4 | . . 6 18 3 9 . . 8 Launcher 2 | . 23 5 . . . . . 1 Naked Turns . | . . . . . . . . . Heaviest Build 59 | 13 15 25 25 35 35 59 58 34 Greatest Support 112 | 32 32 60 60 82 60 64 64 112 Greatest Overweight (x) 8 | 2 . . . 6 . 8 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 16 | 6 6 8 8 12 8 16 16 8 Average Capacity 6 | 5 4 5 8 8 8 10 6 4 Most Carried 16 | 6 6 8 8 8 8 16 15 6 Average Carried 6 | 4 4 5 8 7 8 9 5 3 Final Capacity 16 | 6 4 8 8 8 8 16 4 4 Final Carried 14 | 4 4 8 8 8 8 14 4 1 Class Distribution -------------------- 61% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Matter Collected 2914 | 253 69 438 . 706 50 498 . 900 Remotely 389 | . . 146 . . . 243 . . Salvage Created 4987 | 75 31 415 . 2175 316 934 . 1041 Parts 221 | 2 7 29 . 79 11 43 . 50 Haulers Intercepted 12 | . . 2 . 6 . 1 . 3 Recyclers Shooed 8 | . . . . 2 . 2 . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Combat Hostiles Destroyed 65 | . . 6 . 26 6 13 . 14 Melee 2 | . . . . 1 . . . 1 Guns 32 | . . 4 . 16 4 5 . 3 Cannons 19 | . . 2 . 1 2 8 . 6 AOE 10 | . . . . 6 . . . 4 Classes Destroyed 13 | 1 3 3 . 5 . 1 . . Worker 12 | . 2 1 . 1 . 3 . 5 Builder 4 | . . . . 4 . . . . Hauler 12 | . . 2 . 6 . 1 . 3 Recycler 16 | 1 . . . 7 . 4 . 4 Operator 6 | . 2 . . 3 . . . 1 Watcher 5 | . 1 1 . 1 . . . 2 Swarmer 5 | . . . . 5 . . . . Grunt 31 | . . 3 . 12 6 6 . 4 Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . 1 . 1 . . Sentry 12 | . . 3 . 5 . 2 . 2 Hunter 6 | . . . . 2 . 2 . 2 Programmer 8 | . . . . . . 2 . 6 Best Kill Streak 13 | 1 3 3 . 13 5 5 . 6 Combat Bots Only 9 | . . 2 . 9 5 3 . 3 Max Kills in Single Turn 3 | 1 2 2 . 2 1 2 . 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . 2 Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . 01-MTF (-8/Storage) Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Damage Taken 6289 | . 30 186 . 2494 570 1241 243 1525 Core 1111 | . 15 56 . 377 54 131 104 374 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 94 86 . . 21 . . . Volleys Fired 328 | 3 8 22 . 132 23 66 5 69 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 140 | 100 60 112 . 122 140 123 40 90 Shots Fired 533 | 6 11 44 . 198 46 115 9 104 Gun 304 | 6 . 24 . 156 23 63 9 23 Cannon 197 | . . 15 . 36 23 52 . 71 Launcher 32 | . 11 5 . 6 . . . 10 Special . | . . . . . . . . . Kinetic 103 | . . . . 12 . 64 . 27 Thermal 223 | 6 . . . 77 32 33 9 66 Explosive 32 | . 11 5 . 6 . . . 10 Electromagnetic 175 | . . 39 . 103 14 18 . 1 Robot Hit Streak 22 | 3 3 10 . 22 6 11 8 12 Robot Miss Streak 4 | 1 2 2 . 4 3 3 1 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 369 | 4 3 32 . 146 27 73 9 75 Core Hits 206 | 2 11 16 . 77 12 35 2 51 Critical Hits 8 | . . . . 1 1 4 . 2 Critical Kills 3 | . . . . . . 2 . 1 Critical Parts Destroyed 5 | . . . . 1 1 2 . 1 Melee Attacks 8 | . . . . 7 . . 1 . Impact 8 | . . . . 7 . . 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10543 | 65 338 514 . 4091 601 1867 216 2851 Guns 3925 | 65 . 259 . 1833 201 978 168 421 Cannons 3589 | . . 180 . 623 400 889 . 1497 Explosions 2188 | . 338 75 . 862 . . . 913 Melee 817 | . . . . 769 . . 48 . Ramming 24 | . . . . 4 . . . 20 Kinetic 1778 | . . . . 62 . 1167 . 549 Thermal 4212 | 65 . . . 1419 491 405 168 1664 Explosive 1534 | . 338 75 . 521 . . . 600 Electromagnetic 2178 | . . 439 . 1316 110 295 . 18 Impact 817 | . . . . 769 . . 48 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . 2 14 16 Average Corruption 6 | . . . . . . 1 9 8 Corruption Purged 16 | . . . . . . . . 16 Effects 91 | . . . . . . 5 8 78 Message Errors 21 | . . . . . . 4 2 15 Matter Fused 16 | . . . . . . . 2 14 Heat Flow Errors 10 | . . . . . . . 2 8 Energy Discharges 8 | . . . . . . . . 8 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . 1 Misfires 3 | . . . . . . . . 3 Alerts 2 | . . . . . . . . 2 Misdirections 8 | . . . . . . . 1 7 Targeting Errors 13 | . . . . . . 1 1 11 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 539 | . 3 . . 380 . 10 . 146 Projectiles 87 | . . . . 15 . 10 . 62 Explosions 147 | . 3 . . 60 . . . 84 Melee 305 | . . . . 305 . . . . Knockbacks 17 | . . . . 4 . 9 . 4 Impact 5 | . . . . 4 . . . 1 Kinetic 12 | . . . . . . 9 . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 658 | . 31 . . 211 . . . 416 Shots 17 | . 1 . . 5 . . . 11 Rammed 3 | . . . . 2 . . . 1 Targets Rammed 5 | . . . . 3 . . . 2 Kicked . | . . . . . . . . . Crushed 2 | . . . . 1 . . . 1 Highest Temperature 309 | 24 3 72 . 137 309 78 255 237 Average Temperature 54 | 16 2 22 . 31 132 30 116 48 Received Heat Transfer 1767 | . . 72 . 963 297 255 . 180 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . 5 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Fried 14 | . . 4 . 9 . 1 . . Impact Corruptions 5 | . . . . 5 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 18 | . . . . 11 2 2 . 3 Heat Transferred 6544 | 185 . . . 2470 814 740 333 2002 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . 6 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Peak Influence 606 | 5 90 183 52 606 388 429 60 466 Average Influence 181 | 1 18 77 52 292 335 246 19 88 Maximum Alert Level 2 | . . . . 2 1 2 . 2 Low Security (%) 54 | . . . . . . . . . Level 1 37 | . . . . . . . . . Level 2 8 | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 2 1 . 6 . 2 . 10 Investigation 4 | . . 1 . . . . . 3 Extermination 5 | . . . . . . 1 . 4 Reinforcement 8 | . 2 . . 3 . 1 . 2 Assault . | . . . . . . . . . Garrison 4 | . . . . 3 . . . 1 Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Distress Signals 6 | . . . . 6 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 3 7 . 43 6 22 6 27 Peak Tracking Total 10 | . 2 2 . 10 4 4 6 5 Tactical Retreats 10 | . . . . 2 . 4 1 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Traps Triggered 4 | . . . . . . 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Machines Disabled 26 | . 2 2 . 4 . 2 . 16 Max in Single Turn 14 | . 1 1 . 1 . 1 . 14 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Machines Accessed 24 | . 1 5 . 9 . 2 . 7 Terminals 16 | . 1 4 . 7 . 1 . 3 Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . . . . 1 . . . . Recycling Units 2 | . . 1 . . . . . 1 Scanalyzers 2 | . . . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 59 | . 4 13 . 26 . 3 . 13 Successful 30 | . 2 7 . 15 . 1 . 5 Failed 29 | . 2 6 . 11 . 2 . 8 Catastrophic 4 | . . 2 . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 34 | . 4 11 . 19 . . . . Terminals 45 | . 4 12 . 22 . 2 . 5 Fabricators 6 | . . . . . . . . 6 Repair Stations 3 | . . . . 3 . . . . Recycling Units 2 | . . 1 . . . . . 1 Scanalyzers 2 | . . . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 9 | . . 1 . 6 . 1 . 1 Part Schematic 2 | . . . . . . 1 . 1 Open Door 2 | . . . . 2 . . . . Terminal Index 2 | . . 1 . 1 . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 2 | . . 1 . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Retrieve Components 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 36 | . 5 11 . 20 . . . . Terminals 13 | . 2 5 . 6 . . . . Track 4 | . 1 2 . 1 . . . . Botnet 9 | . 1 3 . 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 1 4 . 7 . 1 . 6 Full Trace Events 5 | . . 2 . 1 . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 Parts Built 2 | . . . . . . . . 2 Matter 212 | . . . . . . . . 212 Time 53 | . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired 1 | . . . . 1 . . . . Time 53 | . . . . 53 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 99 | . . . . 99 . . . . Highest-Rated Ally 99 | . . . . 99 . . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . 16 . . . . Total Damage 479 | . . . . 479 . . . . Kills 7 | . . . . 7 . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Turns Passed 6930 | 89 383 725 15 2095 307 1240 199 1877 Spaces Moved 4475 | 69 301 484 10 1020 188 693 226 1484 Core 646 | 34 . . . 22 . 1 196 393 Treads 1209 | . . 160 10 434 . 320 15 270 Legs 1122 | . . . . 564 188 370 . . Wheels 660 | 35 301 324 . . . . . . Hover 101 | . . . . . . 2 15 84 Flight 737 | . . . . . . . . 737 Fastest Speed 31 | 50 90 100 160 120 120 120 50 31 Average Speed 115 | 91 99 119 160 142 120 137 58 96 Slowest Speed 450 | 150 100 160 160 350 120 450 165 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 5 46 31 2 94 43 24 94 33 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 280 | . 65 16 . 52 . 9 . 138 Melee . | . . . . . . . . . Projectile 16 | . . . . 4 . 9 . 3 AOE 264 | . 65 16 . 48 . . . 135 Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Gar Fac Was Fac Total 5705 | 88 377 587 9 1454 225 866 279 1820 Wait 447 | . 39 26 . 153 6 19 32 172 Move 4468 | 68 300 483 9 1019 187 693 225 1484 Hop . | . . . . . . . . . Pick Up 117 | 9 10 16 . 35 . 27 2 18 Fast Attach 59 | 2 2 7 . 11 . 11 6 20 Attach 60 | 4 2 2 . 25 . 13 2 12 Detach 12 | . 1 . . 4 . 2 3 2 Swap 81 | 1 3 12 . 32 5 13 2 13 Drop 120 | 1 12 19 . 33 4 22 1 28 Fire 328 | 3 8 22 . 132 23 66 5 69 Melee 8 | . . . . 7 . . 1 . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 4 | . . . . 3 . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 406 | -10/Materials | Identified exit to Materials 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Propulsion x2 1014 | -9/Materials | Discovered new exit (range 15) 1139 | -9/Materials | Build established: Scavenger-Mutant 1147 | -9/Materials | Discovered new exit (range 15) 1198 | -9/Materials | Entered another Materials area 1198 | -8/Materials | Evolved 2 slots: Utility x2 1198 | -8/Materials | Discovered new exit (range 8) 1213 | -8/Materials | Entered Storage 1289 | -8/Storage | Garrison activated, responded to threat 1411 | -8/Storage | Destroyed 9 combat bots 1426 | -8/Storage | Lost 12 parts (1p4n1u6w) 1535 | -8/Storage | Core integrity fell below 50% 1697 | -8/Storage | Repaired Shock Rifle 2225 | -8/Storage | Discovered new exit (range 16) 2293 | -8/Storage | Lost 3 parts (1n2w) 2450 | -8/Storage | Met 01-MTF 3100 | -8/Storage | Build established: Mutant 3267 | -8/Storage | Identified exit to Garrison 3288 | -8/Storage | Destroyed 01-MTF 3308 | -8/Storage | Entered Garrison 3316 | -8/Garrison | Installed Relay Interface Framework 3390 | -8/Garrison | Triggered checkpoint 3583 | -8/Garrison | Discovered new exit (range 15) 3615 | -8/Garrison | Entered Factory 3615 | -7/Factory | Evolved 2 slots: Utility x2 3749 | -7/Factory | Build established: Scavenger-Mutant 4051 | -7/Factory | Lost 8 parts (1p4n2u1w) 4586 | -7/Factory | Build established: Mutant 4855 | -7/Factory | Sucked down chute 4855 | -7/Factory | Entered Waste 4870 | -7/Waste | EMP discharged 4874 | -7/Waste | Spotted C-40 Crusher 4876 | -7/Waste | Spotted C-40 Crusher 4884 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4887 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4890 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4893 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4896 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4903 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4934 | -7/Waste | Lost 6 parts (3n1u2w) 4970 | -7/Waste | EMP discharged 4970 | -7/Waste | System corruption reached 10% 4980 | -7/Waste | Spotted C-40 Crusher 4988 | -7/Waste | Spotted C-40 Crusher 4993 | -7/Waste | Spotted C-40 Crusher 5014 | -7/Waste | Spotted C-40 Crusher 5033 | -7/Waste | Discovered new exit (range 12) 5054 | -7/Waste | Entered Factory 5583 | -7/Factory | Fabricated System Restoration Module (x2) 5657 | -7/Factory | Core integrity fell below 50% 5687 | -7/Factory | Found Prototype Launcher 5693 | -7/Factory | Identified Rocket Array 5695 | -7/Factory | Found Rocket Array 6823 | -7/Factory | Core integrity fell below 20% 6866 | -7/Factory | Discovered new exit (range 6) 6876 | -7/Factory | Identified exit to Lower Caves 6918 | -7/Factory | Garrison activated, responded to threat 6931 | -7/Factory | Self-destructed Last Messages --------------- 06918_ Fusion Modulator explodes. 06918_ K-01 Serf destroyed. 06918_ Fusion Modulator explodes. 06918_ Lgt. Angular Momentum Engine destroyed. 06918_ Destroyed Lgt. Angular Momentum Engine. 06918_ Xenon Bombardment Thruster destroyed. 06918_ Destroyed Xenon Bombardment Thruster. 06918_ Xenon Bombardment Thruster destroyed. 06918_ Destroyed Xenon Bombardment Thruster. 06918_ Fusion Modulator explodes. 06918_ Destroyed Lgt. Ion Engine. 06918_ Lgt. Ion Engine melted. 06918_ R-06 Scavenger destroyed. 06918_ R-06 Scavenger calls for garrison support. 06918_ ALERT: Activating Garrison Access F001. 06918_ K-01 Serf destroyed. 06918_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06924_ R-06 Scavenger collects Med. Matter Pod. 06926_ System Restoration Module purges 1% of system corruption (4%). 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""" ## | | ?????# # """""?? ?# """ """" ## | | ##?### """""""? ?# """" ## "" | | # ## """" ## "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 20 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- System Restoration Module | -7/Factory | Hacked Neutrino Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed WeightHoverLog Manual? 0 Play Time 01:32:15 Cumulative 83.6 hours Start 2019.11.01 @ 11:09:10 End 2019.11.01 @ 12:40:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e300fe04-291d-4a0e-9b40-865f812b51a9