Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 23:19:32 Player: AlStar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1632) 1632 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 5225 Bonus ------- Follower Combat Kills 133 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 106/125 System Corruption 10% Temperature Cool (1) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Gravmag System > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Chainsword Chainsword > --- INVENTORY (5) ---- Improved Light Armor Plating Heavy Particle Gun Heavy Particle Cannon Improved Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Visual Processing Unit Experimental Sensor Array Improved Utility Shielding > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle Scythe > --- INVENTORY -------- Improved Heat Sink Particle Gun Heavy Particle Gun Improved Grenade Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Hover Unit Gravmag System Utility Visual Processing Unit Device Cooling System Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . 2 . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 57 | 5 9 10 12 11 3 2 5 Power 10 | 1 1 2 1 3 . 1 1 Engine 7 | 1 1 2 1 1 . . 1 Core 3 | . . . . 2 . 1 . Reactor . | . . . . . . . . Propulsion 14 | 2 4 2 3 2 . . 1 Treads 4 | . . . 2 2 . . . Leg . | . . . . . . . . Wheel 9 | 2 4 2 1 . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 15 | . 3 1 5 3 2 1 . Device 8 | . 2 . 2 1 2 1 . Storage 1 | . 1 . . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 5 | . . 1 2 2 . . . Artifact . | . . . . . . . . Weapon 18 | 2 1 5 3 3 1 . 3 Energy Gun 3 | . 1 . 1 . 1 . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 6 | 2 . 3 . 1 . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . 2 . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 37 | . . 6 11 7 . 13 . Power 7 | . . 2 1 3 . 1 . Propulsion 8 | . . . 4 1 . 3 . Utility 11 | . . . 3 2 . 6 . Weapon 11 | . . 4 3 1 . 3 . Highest Loss Streak 10 | . . 4 6 5 . 10 . To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 6 7 6 4 3 4 4 Power . | . 1 . 1 . . . . Propulsion 1 | . 2 1 . . . . . Utility 2 | . 2 5 3 1 . . . Weapon 1 | . . . . 1 2 4 4 Tool/Special . | . . . . . . . . Unused Backups 10 | . 4 . . 2 . . 4 Power . | . . . . . . . . Propulsion 3 | . 3 . . . . . . Utility 3 | . . . . 2 . . 1 Weapon 4 | . 1 . . . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 96 89 86 94 74 61 14 Engine 6 | . 14 9 9 5 . . . Core 1 | . . . . 8 . . . Treads 9 | . . . 1 26 23 11 . Wheel 12 | . 28 28 18 . . . . Device 9 | . 12 2 7 11 13 20 . Storage 6 | . 12 14 9 . . . . Processor 5 | . . . 10 9 7 6 . Protection 8 | . . 11 10 15 7 5 . Energy Gun 3 | . 10 2 2 . 7 5 . Ballistic Gun 8 | . 17 13 14 1 7 2 . Ballistic Cannon 1 | . . 5 . . . . . Slashing Weapon 4 | . . . . 10 7 6 8 Peak Build Rating 40 | 5 13 14 24 32 40 40 18 Average Rating 19 | 3 10 11 15 30 31 29 8 On Entrance 15 | . 5 12 14 24 24 40 1 Avg Prop Armor Cover (%) 19 | . . . . . 19 19 . Naked Turns 96 | . . . . . . 43 53 Heaviest Build 27 | 9 17 23 27 27 16 16 9 Greatest Support 60 | 26 26 24 40 60 60 20 10 Greatest Overweight (x) 1 | . . . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 5 5 5 5 Average Capacity 6 | 5 7 8 7 5 5 5 5 Most Carried 8 | 5 8 8 8 5 5 5 5 Average Carried 5 | 2 6 7 6 4 3 4 4 Final Capacity 8 | 5 8 8 5 5 5 5 5 Final Carried 8 | 5 8 8 5 3 5 4 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Matter Collected 1198 | 240 177 195 167 224 156 22 17 Remotely . | . . . . . . . . Salvage Created 1669 | . 342 155 189 670 163 133 17 Parts 91 | . 24 11 9 30 6 6 5 Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 43 | . 8 8 5 14 3 5 . Melee 10 | . . . . 4 2 4 . Guns 23 | . 8 5 5 3 1 1 . Cannons 7 | . . 3 . 4 . . . AOE 3 | . . . . 3 . . . Classes Destroyed 10 | . 5 . 1 4 . . . Worker 3 | . 1 . . 2 . . . Builder 2 | . . . . 1 . . 1 Hauler 2 | . 1 . . 1 . . . Recycler 1 | . . . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 19 | . 3 6 2 3 . 5 . Grunt 16 | . 5 2 . 6 3 . . Brawler 1 | . . . . 1 . . . Sentry 4 | . . . 3 1 . . . Hunter 3 | . . . . 3 . . . Best Kill Streak 5 | . 4 3 3 5 2 3 1 Combat Bots Only 4 | . 3 3 3 4 2 3 . Max Kills in Single Turn 3 | . 1 1 1 3 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Hostile Shots Fired 607 | . 36 114 157 133 9 131 27 Missed 184 | . 15 28 54 32 1 41 13 Hits 423 | . 21 86 103 101 8 90 14 Melee 7 | . . . . 5 . 2 . Projectile 416 | . 21 86 103 96 8 88 14 Critical Strikes 14 | . . 1 5 5 . 2 1 Damage Taken 5577 | . 219 774 1375 1629 124 1262 194 Core 1145 | . 12 101 216 111 31 519 155 Absorbed by Shields 23 | . . . . . . 23 . Redirected to Shielding 101 | . . . . 56 . 45 . Regen/Repaired (Parts) 130 | . 28 . 102 . . . . Core Remaining (%) 69 | 100 . 54 46 79 . . . Volleys Fired 166 | . 34 40 32 49 2 9 . Largest 2 | . 2 2 2 2 2 2 . Hottest 85 | . 85 85 73 64 78 78 . Shots Fired 250 | . 67 55 60 52 4 12 . Gun 217 | . 67 41 60 33 4 12 . Cannon 30 | . . 14 . 16 . . . Launcher 3 | . . . . 3 . . . Special . | . . . . . . . . Kinetic 174 | . 44 37 55 33 2 3 . Thermal 46 | . 23 18 5 . . . . Explosive 3 | . . . . 3 . . . Electromagnetic 27 | . . . . 16 2 9 . Robot Hit Streak 14 | . 6 8 7 14 8 9 . Robot Miss Streak 7 | . 7 4 3 5 . 3 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 178 | . 35 33 39 49 8 13 1 Core Hits 76 | . 15 12 9 26 5 8 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . Critical Strikes 7 | . . 1 1 5 . . . Burn 2 | . . 1 1 . . . . Destroy 2 | . . . . 2 . . . Sever 3 | . . . . 3 . . . Melee Attacks 36 | . . . . 18 6 11 1 Impact . | . . . . . . . . Slashing 36 | . . . . 18 6 11 1 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4368 | . 518 541 531 2205 203 292 78 Guns 2062 | . 518 414 531 431 81 87 . Cannons 474 | . . 120 . 354 . . . Explosions 934 | . . . . 934 . . . Melee 888 | . . . . 486 122 205 75 Ramming 10 | . . 7 . . . . 3 Kinetic 1552 | . 281 333 466 431 41 . . Thermal 624 | . 237 201 65 121 . . . Explosive 813 | . . . . 813 . . . Electromagnetic 481 | . . . . 354 40 87 . Impact . | . . . . . . . . Slashing 888 | . . . . 486 122 205 75 Piercing . | . . . . . . . . Highest Corruption 10 | . 1 1 . . . 8 10 Average Corruption 2 | . 1 1 . . . 8 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . 2 5 . . . 2 6 Message Errors 3 | . . 2 . . . . 1 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 3 | . . . . . . 1 2 Data Loss (minor) 2 | . . 2 . . . . . Data Loss (major) 1 | . 1 . . . . . . Misfires 1 | . . 1 . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 98 | . . 7 . 85 . 6 . Projectiles 10 | . . 7 . 3 . . . Explosions 23 | . . . . 23 . . . Melee 65 | . . . . 59 . 6 . Knockbacks 1 | . . 1 . . . . . Impact . | . . . . . . . . Kinetic 1 | . . 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 113 | . . 3 . 109 . . 1 Shots 2 | . . . . 2 . . . Rammed 2 | . . 1 . . . . 1 Targets Rammed 2 | . . 1 . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 211 | . 22 20 24 14 . 211 . Average Temperature 18 | . 9 8 7 5 . 105 . Received Heat Transfer 1704 | . 84 126 588 567 72 243 24 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 2 2 . . . . Heat Transferred 1519 | . 555 555 259 150 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 94 | 100 100 100 88 80 100 100 100 Level 1 5 | . . . 11 19 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 333 | . 91 109 333 305 141 114 30 Initial 140 | . . 10 6 140 124 24 30 Average 72 | . 38 49 81 133 93 64 8 Influence Increases 1992 | . 223 369 645 482 81 165 27 Destroy 0b10 Robot/C 960 | . 160 240 120 280 60 100 . Destroy 0b10 Robot/NC 45 | . 15 . . 25 . . 5 Destroy Leader 206 | . 34 40 40 82 10 . . Allied During Kill 18 | . . 14 4 . . . . Successful Hack 59 | . 14 . 15 12 11 . 7 Disable Machine 75 | . . 30 . 45 . . . Anti-Garrison Action 50 | . . . . . . 50 . Destroy Structure 24 | . . . 1 23 . . . Lose Combat Pursuer 555 | . . 45 465 15 . 15 15 Influence Decreases 1987 | . 196 379 329 541 320 141 81 Entered New Map 411 | . . 17 11 193 150 11 29 Time Decay 1146 | . 196 262 188 278 170 . 52 Lost Part 370 | . . 60 110 70 . 130 . Lost Ally 60 | . . 40 20 . . . . Squads Dispatched 8 | . 1 . 3 3 1 . . Investigation 4 | . 1 . 1 1 1 . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Distress Signals 4 | . . . 1 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 11 15 37 22 3 12 4 Peak Tracking Total 14 | . 5 4 14 6 3 6 4 Tactical Retreats 15 | . . 2 10 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Traps Triggered 5 | . 1 . 1 . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Disabled 6 | . . 2 . 3 . 1 . Max in Single Turn 2 | . . 1 . 2 . 1 . Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Accessed 19 | . 5 . 5 2 3 1 3 Terminals 10 | . 3 . 3 1 1 1 1 Fabricators 2 | . . . . . 1 . 1 Repair Stations 3 | . 1 . 1 1 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 59 | . 15 . 18 7 5 1 13 Successful 40 | . 11 . 13 3 3 . 10 Failed 19 | . 4 . 5 4 2 1 3 Catastrophic 2 | . . . . 1 . 1 . Database Lockouts . | . . . . . . . . Manual 13 | . 5 . 5 1 1 1 . Terminals 23 | . 8 . 8 4 1 1 1 Fabricators 7 | . . . . . 3 . 4 Repair Stations 10 | . 4 . 3 3 . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 15 | . . . 7 . . . 8 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 5 | . 2 . 2 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . 2 . 2 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . 1 . . Build 2 | . . . . . 1 . 1 Repair Station Hacks 6 | . 3 . 2 1 . . . Scan Component 4 | . 2 . 1 1 . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 14 | . . . 6 . . . 8 Insert Component 3 | . . . 1 . . . 2 Analyze 2 | . . . 1 . . . 1 Retrieve Study 9 | . . . 4 . . . 5 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 7 | . 3 . 3 1 . . . Terminals 7 | . 3 . 3 1 . . . Botnet 7 | . 3 . 3 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 . 6 2 3 1 2 Full Trace Events 7 | . 2 . 2 2 1 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 321 | . . . . . 204 . 117 Total Part Build Rating 8 | . . . . . 8 . . Part Studies Acquired 9 | . . . 4 . . . 5 Parts Repaired 2 | . 1 . 1 . . . . Time 64 | . 32 . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 234 | . 234 . . . . . . Retrieved Matter 234 | . 234 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 1 . . . . Highest-Rated Group 40 | . . 40 16 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Initial Warlord ECA Mod 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 28 | . . 19 9 . . . . Total Damage 319 | . . 245 74 . . . . Kills 5 | . . 4 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Active Infowar (turns) 1813 | . . . 514 601 351 347 . Optics 1813 | . . . 514 601 351 347 . Sensors 297 | . . . 31 170 68 28 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Turns Passed 3130 | 48 453 576 515 601 351 395 191 Spaces Moved 2137 | 38 335 425 412 247 121 246 313 Core 204 | 2 . . 32 . . 68 102 Treads 556 | . . . 10 247 121 178 . Legs . | . . . . . . . . Wheels 1166 | 36 335 425 370 . . . . Hover 211 | . . . . . . . 211 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 50 170 170 50 50 Average Speed 103 | 87 84 90 89 170 170 136 56 Slowest Speed 170 | 90 90 90 170 170 170 170 60 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 49 53 53 33 3 39 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . . . 20 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 20 | . . . . 20 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total 2756 | 52 441 563 499 348 254 276 323 Wait 279 | . 41 79 32 9 118 . . Move 2128 | 37 334 424 411 246 120 243 313 Hop . | . . . . . . . . Pick Up 52 | 10 12 6 9 9 5 . 1 Fast Attach 12 | . 1 2 1 2 . 1 5 Attach 34 | 5 2 4 12 7 3 1 . Detach 1 | . . . . . . . 1 Swap 14 | . 6 4 . 4 . . . Drop 21 | . 11 3 2 4 . . 1 Fire 166 | . 34 40 32 49 2 9 . Melee 36 | . . . . 18 6 11 1 Ram 2 | . . 1 . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 11 | . . . . . . 11 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Repaired Particle Gun 279 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 7) 502 | -10/Materials | Entered Mines 638 | -10/Mines | Learned location of Storage (-7) 641 | -10/Mines | Lost 4 parts (2p2w) 728 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1040 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1043 | -10/Mines | Found Prototype Device 1071 | -10/Mines | Discovered new exit (range 5) 1078 | -10/Mines | Entered Materials 1078 | -9/Materials | Accompanied by 1 ally 1078 | -9/Materials | Evolved 2 slots: Utility x2 1140 | -9/Materials | Repaired Hrd. Light Armor Plating 1449 | -9/Materials | Identified Exp. Sensor Array 1451 | -9/Materials | Lost 5 parts (1p1n1u2w) 1556 | -9/Materials | Core integrity fell below 50% 1565 | -9/Materials | Discovered new exit (range 6) 1580 | -9/Materials | Lost 6 parts (3n2u1w) 1593 | -9/Materials | Entered another Materials area 1593 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2155 | -8/Materials | Discovered new exit (range 8) 2194 | -8/Materials | Entered Factory 2194 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2223 | -7/Factory | Lost 5 parts (2p1n2u) 2473 | -7/Factory | Fabricated Exp. Sensor Array (x1) 2544 | -7/Factory | Identified exit to Garrison 2545 | -7/Factory | Entered Garrison 2609 | -7/Garrison | Triggered checkpoint 2659 | -7/Garrison | Triggered checkpoint 2712 | -7/Garrison | Lost 3 parts (2n1w) 2719 | -7/Garrison | Garrison Relay disabled 2788 | -7/Garrison | Discovered new exit (range 11) 2805 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2871 | -7/Garrison | Triggered checkpoint 2901 | -7/Garrison | Core integrity fell below 50% 2928 | -7/Garrison | Lost 10 parts (1p1n6u2w) 2936 | -7/Garrison | Discovered new exit (range 10) 2940 | -7/Garrison | Entered Factory 2993 | -7/Factory | Core integrity fell below 20% 3034 | -7/Factory | System corruption reached 10% 3131 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Effective improvements: +10% accuracy >>Study(Particle Gun) Identified Particle Gun... Downloading performance data... Effective improvements: +10% accuracy >>Scanalyze Scanning: Hvy. Particle Gun... Schematic downloaded. >>Insert(Imp. Light Armor Plating) Scanning Imp. Light Armor Plating... Ready to analyze. 03104_ K-01 Serf cleans the Fusion Modulator. 03113_ System corrupted: Energy discharge (-25). 03124_ Sneak attack on U-05 Engineer. 03124_ U-05 Engineer destroyed. 03126_ Acquired 17 matter. 03127_ Acquired Lgt. Ion Engine. 03129_ Dropped Particle Gun+. 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Sensor Array | -9/Materials | Scanalyzed Hvy. Particle Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Repaired ---------- Particle Gun | 62% | -10/Materials Hrd. Light Armor Plating | 43% | -9/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Chainsword | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Particle Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Physics Hates This One Trick Spot Them First Challenges ------------ None Game ------ Seed ZhirovVoltaicDiverter Manual? 0 Play Time 00:51:19 Cumulative 100.8 hours Start 2025.12.22 @ 22:28:40 End 2025.12.22 @ 23:19:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aec501fb-adcf-4635-a54d-c567cb6cc547