Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 18:04:07 Player: notverysmot Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (410) 410 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 1714 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 186/300 Energy 280/280 System Corruption 0% Temperature Cool (7) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (3) ------ Heat Sink Weight Redist. System Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Improved Flight Unit Small Storage Unit Compact Matter Pod (0) ECM Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Weight Redist. System Transport Network Coupler > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Flight Unit Small Storage Unit Compact Matter Pod ECM Suite [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 31 | 7 8 16 . Power 5 | 2 1 2 . Engine 5 | 2 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 3 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . 2 3 . Utility 7 | 1 1 5 . Device 3 | . . 3 . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 4 6 . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 3 . Ballistic Cannon . | . . . . Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . 7 7 . Power 2 | . 1 1 . Propulsion 6 | . 3 3 . Utility . | . . . . Weapon 6 | . 3 3 . Highest Loss Streak 6 | . 6 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 66 | . 76 45 55 Engine 12 | . 13 8 11 Treads 14 | . 22 . . Flight 6 | . 4 12 11 Device 3 | . . 8 22 Storage 7 | . 11 . . Processor 1 | . . 3 11 Energy Gun 5 | . 8 . . Ballistic Gun 11 | . 13 8 . Launcher 2 | . 2 4 . Peak Build Rating 13 | 6 6 13 10 Average Rating 5 | 5 5 6 10 On Entrance 4 | . 6 2 10 Naked Turns . | . . . . Heaviest Build 20 | 14 20 12 9 Greatest Support 40 | 40 40 15 11 Greatest Overweight (x) 3 | 2 3 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 8 5 Average Capacity 7 | 7 8 5 5 Most Carried 6 | 6 6 5 4 Average Carried 3 | 2 3 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 615 | 291 129 195 . Remotely . | . . . . Salvage Created 552 | 100 104 348 . Parts 48 | . 9 39 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 16 | . 5 11 . Guns 4 | . 3 1 . AOE 12 | . 2 10 . Classes Destroyed 9 | 1 2 6 . Worker 3 | . . 3 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 2 | 1 . 1 . Mechanic 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 10 | . 4 6 . Grunt 4 | . 1 3 . Sentry 2 | . . 2 . Best Kill Streak 13 | 1 3 13 . Combat Bots Only 9 | . 3 9 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 213 | . 128 78 7 Missed 99 | . 58 38 3 Damage Taken 1526 | 26 743 711 46 Core 546 | . 140 360 46 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 44 . . Volleys Fired 59 | 7 26 26 . Largest 2 | 2 2 2 . Hottest 60 | 60 60 40 . Shots Fired 81 | 14 33 34 . Gun 65 | 14 31 20 . Cannon . | . . . . Launcher 16 | . 2 14 . Special . | . . . . Kinetic 53 | 7 26 20 . Thermal . | . . . . Explosive 16 | . 2 14 . Electromagnetic 12 | 7 5 . . Robot Hit Streak 7 | 4 3 7 . Robot Miss Streak 6 | 2 6 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 44 | 10 15 19 . Core Hits 34 | 1 7 26 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1608 | 152 333 1123 . Guns 439 | 110 203 126 . Cannons . | . . . . Explosions 1169 | 42 130 997 . Melee . | . . . . Ramming . | . . . . Kinetic 327 | 47 154 126 . Thermal 42 | 42 . . . Explosive 1127 | . 130 997 . Electromagnetic 112 | 63 49 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 131 | . 23 108 . Projectiles . | . . . . Explosions 131 | . 23 108 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 148 | 26 . 122 . Shots 4 | 1 . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 39 | 12 39 20 . Average Temperature 17 | 12 19 8 . Received Heat Transfer 468 | . 288 153 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | 100 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 634 | 5 127 634 277 Initial 247 | . 3 44 247 Average 104 | 3 24 363 249 Maximum Alert Level 2 | . . 2 1 Low Security (%) 82 | 100 100 34 . Level 1 5 | . . 11 100 Level 2 12 | . . 54 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 2 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 21 24 7 Peak Tracking Total 8 | . 6 8 6 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 9 | . 5 4 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 11 9 . Successful 13 | . 6 7 . Failed 7 | . 5 2 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 7 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 4 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Repair Station Index 1 | . . 1 . Reinforcement Status 1 | . 1 . . Hauler Manifests 2 | . . 2 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 3 2 . Report Inventory 3 | . 2 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 1 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1100 | 255 561 255 29 Spaces Moved 1017 | 87 499 360 71 Core 19 | 18 1 . . Treads 307 | 69 238 . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 691 | . 260 360 71 Fastest Speed 37 | 50 37 37 40 Average Speed 77 | 138 96 44 40 Slowest Speed 200 | 160 200 120 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . 1 2 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 6 85 44 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 58 | 4 9 45 . Melee . | . . . . Projectile . | . . . . AOE 58 | 4 9 45 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1241 | 206 545 421 69 Wait 110 | 100 2 8 . Move 1004 | 86 496 355 67 Hop 5 | . 1 2 2 Pick Up 23 | 6 8 9 . Fast Attach 4 | 2 . 2 . Attach 22 | 4 6 12 . Detach 5 | . 2 3 . Swap 5 | 1 2 2 . Drop 4 | . 2 2 . Fire 59 | 7 26 26 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 3) 583 | -10/Materials | Discovered new exit (range 9) 696 | -10/Materials | Discovered new exit (range 15) 716 | -10/Materials | Core integrity fell below 50% 738 | -10/Materials | Lost 6 parts (1p2n3w) 786 | -10/Materials | Discovered new exit (range 11) 817 | -10/Materials | Entered another Materials area 817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 959 | -9/Materials | Destroyed 9 combat bots 963 | -9/Materials | Core integrity fell below 50% 974 | -9/Materials | Lost 4 parts (1p2n1w) 978 | -9/Materials | Discovered new exit (range 12) 1059 | -9/Materials | Core integrity fell below 20% 1072 | -9/Materials | Entered Mines 1098 | -9/Mines | Discovered new exit (range 9) 1101 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01019_ Lgt. Assault Rifle destroyed. 01020_ W-16 Scout destroyed. 01023_ K-01 Serf destroyed. 01025_ Acquired 18 matter. 01026_ K-01 Serf collects debris. 01046_ U-05 Engineer works on Material Compactor. 01051_ K-01 Serf collects debris. 01057_ U-05 Engineer works on Material Compactor. 01064_ Assault Rifle destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01094_ K-01 Serf collects debris. 01098_ EXIT=FOUND 01099_ C-30 ARC bursts open, deploying its payload. 01099_ B-36 Bruiser unfolds itself. 01099_ G-34 Mercenary unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????#? #???????????????????? | | ????????????????????????? #??????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????? ????????#?????????? | | ???????????????????????????? #??????? #?????????? | | ????????????????????????????# #?????? ??????????? | | ??????????????????########### #????? ???????????? | | ??????????????????# %g ## ##### #????????????? | | ?????????????###### gb #????????????? | | ??????????? k u #????????????? | | ??########??#?????# < @ #### #####????????????? | | ??# ## #?????# #??# #????????????????? | | ??# #?????##########??# #????????????????? | | ??# #??????????????????### #??#######???????? | | ??# #????###??????????## ### ##??????? | | ??## #####???? #??????????# ##?????? | | ???# #????????# #??????????# #?????? | | ???# #????????# #??????????# ## ##?????? | | ???# ##???##### #??????????## ##?? ######??? | | ???# #???# #####???????## ##?# #??? | | ???# ##??# ### #????????## ## #??? | | ???# #### #?##### #?????????# #???????? | | ???# #?????# #?????????# #???????? | | ??# #####?????# #????????## ##???????? | | ?# #?????????# #????##### ####????????? | | ?# ##??######## #????# ##???????????? | | ?# ##??# #????# #????????????? | | ?## #???# ####### #????# ## # ##????????????? | | ??# ???????????# #????# ## #####?????????????? | | ??# ##?????####### ###??# ## #?????????????????? | | ??# ???????# #### ## #?????????????????? | | ??## ???????# ## #?????????????????? | | ???# ???????# ## ?????????????????? | | ???# ???????# """ """ ##########?????????????????? | | ???# ???????# """ """ #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularScatterSpear Manual? 0 Play Time 00:16:46 Cumulative 6.1 hours Start 2025.02.04 @ 17:47:32 End 2025.02.04 @ 18:04:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 1 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1beeba1d-c430-4fa1-b974-4765cdc7057c