Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 16:12:59 Player: Lunace Result: Destroyed by BO-DZJ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1021) 1021 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1816 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Gun Armor > --- WEAPON (2+2) ----- Makeshift Spear > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Light Armor Plating Light Armor Plating Light Armor Plating Heavy Assault Rifle Subdweller Machine Gun Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Gun Armor > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Light Armor Plating Light Armor Plating Light Armor Plating Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Protection Gun Armor Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 42 | 6 16 15 5 Power 9 | 1 3 5 . Engine 7 | 1 3 3 . Core 2 | . . 2 . Reactor . | . . . . Propulsion 16 | 2 6 5 3 Treads . | . . . . Leg 16 | 2 6 5 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 5 3 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher 5 | . 3 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 2 | . . 1 1 Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . 1 1 3 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . 1 1 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 95 98 77 Engine 9 | . 14 10 . Core 3 | . . 3 12 Leg 27 | . 28 28 24 Storage 13 | . 14 14 12 Processor 11 | . 13 13 6 Protection 1 | . . . 5 Ballistic Gun 8 | . 20 . . Launcher 8 | . 4 14 3 Piercing Weapon 7 | . . 12 11 Naked Turns . | . . . . Heaviest Build 21 | 14 21 21 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 8 | 1 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 9 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 974 | 190 397 342 45 Remotely . | . . . . Salvage Created 1127 | . 508 425 194 Parts 69 | . 31 26 12 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 12 8 5 Melee 9 | . . 4 5 Guns 3 | . 3 . . AOE 13 | . 9 4 . Classes Destroyed 8 | . 5 2 1 Builder 1 | . . 1 . Tunneler 3 | . . 3 . Hauler 2 | . 2 . . Recycler 2 | . 1 1 . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 19 | . 9 8 2 Subdweller 3 | . . . 3 Best Kill Streak 7 | . 7 3 3 Combat Bots Only 7 | . 7 2 3 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging 1 | . 1 . . Exploded 3 | . 3 2 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 109 | . 57 24 28 Missed 28 | . 16 5 7 Damage Taken 1192 | . 528 286 378 Core 263 | . 89 80 94 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 50 | . 44 6 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 88 | . 81 7 . Gun 72 | . 72 . . Cannon . | . . . . Launcher 16 | . 9 7 . Special . | . . . . Kinetic 72 | . 72 . . Thermal . | . . . . Explosive 16 | . 9 7 . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 7 . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 81 | . 46 19 16 Core Hits 50 | . 26 19 5 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 2 1 Destroy 1 | . 1 . . Impale 3 | . . 2 1 Melee Attacks 49 | . . 15 34 Impact . | . . . . Slashing . | . . . . Piercing 49 | . . 15 34 Sneak Attacks 5 | . . 5 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2565 | . 1153 918 494 Guns 592 | . 592 . . Cannons . | . . . . Explosions 938 | . 561 377 . Melee 1027 | . . 533 494 Ramming 8 | . . 8 . Kinetic 592 | . 592 . . Thermal . | . . . . Explosive 938 | . 561 377 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing 1027 | . . 533 494 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 51 | . 37 14 . Projectiles . | . . . . Explosions 37 | . 37 . . Melee 14 | . . 14 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 29 | . . 29 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 20 | . 9 20 . Average Temperature 5 | . 4 9 . Received Heat Transfer 501 | . 255 147 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 298 | . 298 279 . Initial 57 | . . 57 . Average 138 | . 128 157 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 74 | 100 80 66 . Level 1 25 | . 19 33 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 21 8 7 Peak Tracking Total 6 | . 6 2 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 6 | . 2 4 . Max in Single Turn 3 | . 1 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 5 | . 5 . . Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 14 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2118 | 57 825 810 426 Spaces Moved 1379 | 41 522 576 240 Core 4 | 4 . . . Treads . | . . . . Legs 1375 | 37 522 576 240 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 113 120 121 144 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 3 91 96 17 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . . . 2 Terrain Destroyed 49 | . 34 13 2 Melee 2 | . . . 2 Projectile . | . . . . AOE 47 | . 34 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1642 | 48 640 666 288 Wait 73 | . 36 35 2 Move 1376 | 40 521 575 240 Hop . | . . . . Pick Up 20 | 2 10 6 2 Fast Attach 13 | 6 3 3 1 Attach 7 | . 1 4 2 Detach 4 | . 2 1 1 Swap 22 | . 12 8 2 Drop 26 | . 11 11 4 Fire 50 | . 44 6 . Melee 49 | . . 15 34 Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 16) 353 | -10/Materials | Identified exit to Materials 358 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered exit to Materials (range 15) 694 | -10/Materials | Discovered exit to Materials (range 15) 728 | -10/Materials | Destroyed 7 combat bots 865 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Identified exit to Mines 883 | -10/Materials | Entered Mines 889 | -10/Mines | Met a Derelict bent on vengeance 920 | -10/Mines | Learned location of Zion (-7) 923 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1003 | -10/Mines | Core integrity fell below 50% 1026 | -10/Mines | Discovered exit to Materials (range 6) 1042 | -10/Mines | Discovered exit to Materials (range 9) 1058 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1666 | -10/Mines | Discovered new exit (range 10) 1691 | -10/Mines | Identified exit to Subcaves 1693 | -10/Mines | Entered Subcaves 1779 | -10/Subcaves | Learned 8 Materials zone layouts 1803 | -10/Subcaves | Core integrity fell below 20% 1848 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1864 | -10/Subcaves | A Subdweller sparked back to life 1864 | -10/Subcaves | A Subdweller sparked back to life 1864 | -10/Subcaves | A Subdweller sparked back to life 1902 | -10/Subcaves | Found Prototype Protection 1902 | -10/Subcaves | Identified Gun Armor 1903 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2013 | -10/Subcaves | Discovered new exit (range 10) 2119 | -10/Subcaves | Destroyed by BO-DZJ(R) with Subdweller Machine Gun Last Messages --------------- 01870_ E9-4UT(R) affixes Scrap Shield Fragment to Scrap Shield. 01877_ Aluminum Leg destroyed. 01878_ XP-NMU(R) destroyed. 01881_ BX-B3P(R) suffers critical hit (Impale). 01881_ BX-B3P(R) destroyed. 01889_ E9-4UT(R) affixes Scrap Shield Fragment to Scrap Shield. 01890_ Signal Interpreter destroyed. 01898_ E9-4UT(R) destroyed. 01902_ Acquired Prototype Protection. 01902_ Identified Gun Armor. 01903_ Core temporarily expanded with Weapon slot. 01906_ Dropped Assault Rifle. 01906_ Acquired Sub. Machine Gun. 01909_ Acquired 15 matter. 01940_ Acquired 10 matter. 01994_ Subatomizers dissect the Sub. Monowheel. 02013_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????#?#######???????????????????????????? | | ?? ?????? ## ##??????????????????????????? | | ??? ?????? ???????????????????????????? | | ???# ????? ????????????????????????????? | | ???# % % ????? ??????????? """????????????? | | ???# ????? ???????" ? 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