Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 12:38:32 Player: phil_doe Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1065) 1065 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3370 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 68/100 System Corruption 0% Temperature Cool (36) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Light Ion Engine Advanced Weight Redist. System Advanced Signal Interpreter Seismic Detector 0b10 Decoder Chip [Skirmisher] Makeshift ECM Suite Hacking Drone Bay Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit IFF Parser Hacking Suite > --- WEAPON ----------- Particle Gun Particle Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Advanced Weight Redist. System Advanced Signal Interpreter Seismic Detector 0b10 Decoder Chip [Skirmisher] Makeshift ECM Suite Hacking Drone Bay Particle Gun Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 26 | 6 5 10 3 . 2 Power 5 | 1 1 2 . . 1 Engine 5 | 1 1 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 4 2 . . Treads . | . . . . . . Leg 6 | . . 4 2 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 1 . . 1 Device 2 | . . 1 . . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 2 3 1 . . Energy Gun 4 | 1 . 2 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 1 5 . . 8 Power 3 | . 1 1 . . 1 Propulsion 6 | . . 2 . . 4 Utility 1 | . . . . . 1 Weapon 4 | . . 2 . . 2 Highest Loss Streak 8 | . 1 3 . . 8 To Critical Strikes . | . . . . . . Average Backups 8 | 1 7 7 9 9 9 Power 1 | . 1 1 2 1 1 Propulsion 1 | . 2 1 2 1 . Utility 3 | . 1 1 2 4 5 Weapon 2 | . 2 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 10 | . 2 . . 2 6 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 8 | . 1 . . 2 5 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 88 100 100 94 Engine 11 | . 13 11 11 11 9 Leg 24 | . . 17 33 33 31 Wheel 6 | . 28 7 . . . Device 8 | . . 8 11 11 9 Storage 11 | . 14 11 11 11 11 Hackware 11 | . 13 11 11 11 11 Energy Gun 11 | . 14 9 10 11 9 Energy Cannon 7 | . . 2 11 11 10 Ballistic Gun 3 | . 14 4 . . . Peak Build Rating 20 | 6 9 14 14 16 20 Average Rating 13 | 4 8 10 13 15 18 On Entrance 9 | . 6 9 14 14 16 Naked Turns . | . . . . . . Heaviest Build 23 | 11 16 23 23 23 23 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 4 | . . 1 . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 4 8 9 10 10 10 Average Carried 8 | 1 7 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 8 8 10 10 8 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 737 | 249 101 243 114 20 10 Remotely . | . . . . . . Salvage Created 1046 | . 323 393 187 . 143 Parts 56 | . 21 17 13 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 31 | . 8 13 7 . 3 Guns 11 | . 4 4 3 . . Cannons 4 | . . 1 2 . 1 AOE 16 | . 4 8 2 . 2 Classes Destroyed 7 | . 3 3 . . 1 Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 7 | . 3 . 4 . . Grunt 20 | . 5 10 3 . 2 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 2 | . . 2 . . . Best Kill Streak 6 | . 6 6 4 . 3 Combat Bots Only 6 | . 6 6 4 . 3 Max Kills in Single Turn 4 | . 3 4 3 . 1 Gunslinging . | . . . . . . Exploded 4 | . 3 4 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 161 | . 21 54 22 . 64 Missed 44 | . 5 20 2 . 17 Hits 117 | . 16 34 20 . 47 Projectile 117 | . 16 34 20 . 47 Critical Strikes 5 | . 1 1 1 . 2 Damage Taken 1766 | . 230 503 175 . 858 Core 483 | . 69 121 46 . 247 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 72 . . . . Volleys Fired 76 | . 19 34 9 2 12 Largest 2 | . 2 2 2 2 2 Hottest 133 | . 70 133 133 133 133 Shots Fired 138 | . 38 63 16 4 17 Gun 93 | . 37 46 6 2 2 Cannon 20 | . . 1 9 2 8 Launcher 25 | . 1 16 1 . 7 Special . | . . . . . . Kinetic 39 | . 18 21 . . . Thermal 31 | . . 2 15 4 10 Explosive 25 | . 1 16 1 . 7 Electromagnetic 43 | . 19 24 . . . Robot Hit Streak 5 | . 4 5 4 . 4 Robot Miss Streak 4 | . 4 2 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 64 | . 19 27 8 . 10 Core Hits 70 | . 16 33 8 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2259 | . 517 1079 237 . 426 Guns 577 | . 224 284 51 . 18 Cannons 223 | . . 20 102 . 101 Explosions 1415 | . 263 761 84 . 307 Melee . | . . . . . . Ramming 44 | . 30 14 . . . Kinetic 145 | . 44 101 . . . Thermal 386 | . 94 20 153 . 119 Explosive 1321 | . 169 761 84 . 307 Electromagnetic 363 | . 180 183 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 6 . . . . Message Errors 2 | . 2 . . . . Matter Fused 2 | . 2 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . 12 . . . . Projectiles . | . . . . . . Explosions 12 | . 12 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . 14 22 . . . Shots 1 | . . 1 . . . Rammed 4 | . 4 . . . . Targets Rammed 9 | . 4 5 . . . Kicked 5 | . . 5 . . . Crushed . | . . . . . . Highest Temperature 315 | . 84 63 315 126 281 Average Temperature 71 | . 33 17 124 64 142 Received Heat Transfer 648 | . 114 219 36 . 279 Effects 3 | . . . 1 . 2 Energy Bleed 1 | . . . 1 . . Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 729 | . 100 37 370 . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 77 | 100 100 47 81 . . Level 1 22 | . . 52 18 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 249 | . 132 249 228 . . Initial 78 | . . . 78 . . Average 105 | . 45 157 169 . . Influence Increases 964 | . 245 479 170 . 70 Destroy 0b10 Robot/C 620 | . 160 260 140 . 60 Destroy 0b10 Robot/NC 15 | . 10 5 . . . Destroy Leader 152 | . 40 82 20 . 10 Successful Hack 33 | . 25 8 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 114 | . 10 94 10 . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 964 | . 245 276 245 128 70 Entered New Map 253 | . . . 125 128 . Time Decay 591 | . 235 226 120 . 10 Lost Part 120 | . 10 50 . . 60 Squads Dispatched 5 | . 2 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 11 18 7 . 13 Peak Tracking Total 10 | . 4 7 4 . 10 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 7 2 . 1 . Terminals 8 | . 6 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 14 6 . 4 . Successful 17 | . 9 4 . 4 . Failed 7 | . 5 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 11 | . 2 5 . 4 . Terminals 17 | . 11 6 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 8 4 . 4 . Record 2 | . 1 1 . . . Part Schematic 4 | . . . . 4 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 1 Highest-Rated Group 256 | . . . . 256 14 Highest-Rated Ally 39 | . . . . 39 14 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2548 | . . 413 259 1651 225 IFF 210 | . . . . . 210 Seismic 2338 | . . 413 259 1651 15 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3399 | 49 647 527 259 1651 266 Spaces Moved 2846 | 46 712 356 183 1361 188 Core 3 | 2 . . . . 1 Treads . | . . . . . . Legs 1943 | . . 212 183 1361 187 Wheels 900 | 44 712 144 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 Average Speed 108 | 78 80 110 120 120 120 Slowest Speed 250 | 80 80 190 120 120 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 99 28 45 92 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 4 2 Spaces Dug . | . . . . . . Terrain Destroyed 147 | . 9 111 10 . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 147 | . 9 111 10 . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3026 | 55 754 425 205 1378 209 Wait 19 | . . 7 8 4 . Move 2841 | 45 711 355 182 1360 188 Hop . | . . . . . . Pick Up 25 | 4 7 6 1 6 1 Fast Attach 9 | 6 2 1 . . . Attach 8 | . . 6 . . 2 Detach . | . . . . . . Swap 22 | . 4 11 4 . 3 Drop 12 | . 4 . 1 6 1 Fire 76 | . 19 34 9 2 12 Melee . | . . . . . . Ram 4 | . 4 . . . . Kick 5 | . . 5 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . 3 . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Discovered new exit (range 7) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -9/Materials | Discovered new exit (range 3) 1074 | -9/Materials | Lost 3 parts (1n2w) 1216 | -9/Materials | Discovered new exit (range 8) 1224 | -9/Materials | Entered Mines 1330 | -9/Mines | Learned location of Storage (-8) 1477 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1477 | -9/Mines | Discovered new exit (range 9) 1483 | -9/Mines | Entered Zion 1509 | -7/Zion | Given the Hacking Drone Bay 1509 | -7/Zion | Found Prototype Device 1527 | -7/Zion | Gained Derelict followers 1568 | -7/Zion | Build established: Scavenger-Mutant 1927 | -7/Zion | Learned location of Quarantine (-3) 2024 | -7/Zion | Learned location of Data Miner (-6) 2430 | -7/Zion | Met Imprinter 2529 | -7/Zion | Imprinted 2531 | -7/Zion | Declared Zion's savior 2992 | -7/Zion | Given A8's code to call for help 3008 | -7/Zion | Discovered new exit (range 11) 3134 | -7/Zion | Entered Proximity Caves 3134 | -6/Proximity Caves | Accompanied by 1 ally 3380 | -6/Proximity Caves | Core integrity fell below 50% 3398 | -6/Proximity Caves | Core integrity fell below 20% 3399 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3400 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- G-50 Soldier destroyed. Overheating: System interference. Particle Cannon temporarily disabled. Carbon-fiber Leg fries itself beyond repair. G-50 Soldier springs to life. Carbon-fiber Leg fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Critical hit (Burn: +37). Lgt. Angular Momentum Engine fries itself beyond repair. Grenade Launcher destroyed. Penetrated by Slug. Aluminum Leg destroyed. Penetrated by Slug. Aluminum Leg destroyed. Penetrated by Slug. Aluminum Leg destroyed. Particle Cannon destroyed. Penetrated by Slug. Aluminum Leg destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########?####???????????????????????????????????? | | ? #???????????????????????????????????? | | #???????????????????????????????????? | | ## #???????????????????????????????????? | | " "" ## #?????????????? ????????????????????? | | """" "" "## #????????????? ???????????????????? | | #"" """ "# #????????????? ???????????????????? | | ## "" " #????????????? ???????????????????? | | ##" """"" #???##???????? #???????????????????? | | ##" " #### #???????? ###?????????????????? | | # #???????? ##????????????????? | | #????????hh ?????????????????? | | #### #??????## ??????????????????? | | #??# ##??????# ???????????????????? | | ## ##??## ##?###?## ???????????????????? | | ### #????# ## #?# ????????????????????? | | #?# ##?##?# #?# = ?????????????????????? | | ##?# #?## ## #?# %#???????#########?????? | | ##??# ### ##?# =#??????# ## ??? | | ????# ## ##??# #????## ?? | | ?#??# ## #???#@ ##### %! ?? | | ?? ## #### ##???# gg g % ?? | | ? #??## ##?#### gg Y ?? | | ? ???## ##?# #### #???? | | ## ??## ### s#""" """"# #???? | | # ## ?## ## s/ "T""#????? #???? | | # ## ## # #??????????? | | ?# ### # ? +??????????? | | ## ##?### #? ?? "#??????????? | | # ## ##????## +? ??? "#??????????? | | ### ##?????# #??"??? "#??????????? | | #?# ###???# #??????? "#??????????? | | #?# ##?## #??????? "#??????????? | | # ### ### #####????##??????????? | | # ?????????? | | ## ## ?????????? | | ?# ##### #######??????????? | | ?# ## ## ###???### ##????????????????? | | ?# #?###?####???????###### #?????????????????? | | ?###???????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed MicrowarpColdBay Manual? 0 Play Time 01:24:00 Cumulative 4.6 hours Start 2025.07.26 @ 10:46:59 End 2025.07.26 @ 12:38:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b609243-7c46-49b9-976b-84c6aa2e8ddc