Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 11:38:25 Player: ae Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (152) 760 Value Destroyed (8474) 8474 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2648) 2648 TOTAL SCORE: 19782 Bonus ------- High Alert Combat Kills 642 Follower Combat Kills 696 Entered Garrisons 600 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -390 Cogmind --------- Core Integrity 0/1300 Matter 71/300 Energy 49/100 System Corruption 14% Temperature Cool (9) Movement Core (150) Ox2 Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer System Shield Relay Coupler [Swarmer] (32) Relay Coupler [Demolisher] (25) Relay Coupler [Demolisher] (23) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (15) > --- WEAPON (4) ------- Railgun > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Improved Antigrav System Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Reaction Control System Advanced Point Defense System System Shield > --- WEAPON ----------- Gamma Rifle Coil Gun Railgun Advanced Remote Datajack > --- INVENTORY -------- Micro Antimatter Reactor Xenon Bombardment Thruster Huge Storage Unit Small Battery Gamma Rifle [Rating: 122] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Target Analyzer Hackware Relay Coupler [Hunter] Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . Utility 10 | . . . . . 2 . 2 . . . . 2 2 . . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Parts Attached 186 | 8 2 1 . 3 15 7 5 6 5 . 3 41 4 21 5 12 39 9 Power 11 | 1 . . . . 1 1 . 2 . . . 3 . 1 1 1 . . Engine 4 | 1 . . . . 1 . . 1 . . . 1 . . . . . . Core 4 | . . . . . . 1 . 1 . . . 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 1 1 . . Propulsion 35 | 2 . . . . 3 3 . . 1 . 1 7 . 3 . 1 12 2 Treads 13 | 2 . . . . 3 2 . . 1 . . 2 . . . . 3 . Leg 7 | . . . . . . . . . . . 1 1 . 2 . . 2 1 Wheel 5 | . . . . . . 1 . . . . . 3 . 1 . . . . Hover 7 | . . . . . . . . . . . . 1 . . . . 5 1 Flight 3 | . . . . . . . . . . . . . . . . 1 2 . Utility 81 | 2 1 . . 1 4 . 3 1 3 . 1 18 4 13 1 8 15 6 Device 38 | 1 . . . 1 2 . 1 1 3 . 1 7 3 6 . 1 10 1 Storage 4 | 1 . . . . . . 1 . . . . 1 . 1 . . . . Processor 9 | . . . . . . . . . . . . 4 1 . . . 4 . Hackware 17 | . . . . . . . . . . . . 1 . 3 1 6 1 5 Protection 13 | . 1 . . . 2 . 1 . . . . 5 . 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | 3 1 1 . 2 7 3 2 3 1 . 1 13 . 4 3 2 12 1 Energy Gun 21 | 2 . . . . . 1 . 3 . . . 5 . 2 2 . 5 1 Energy Cannon 7 | . 1 . . 1 4 . . . . . . 1 . . . . . . Ballistic Gun 11 | 1 . . . 1 1 . . . . . . . . 1 . 1 6 . Ballistic Cannon 9 | . . . . . . 1 . . 1 . 1 4 . . 1 1 . . Launcher 6 | . . 1 . . 2 . 2 . . . . 1 . . . . . . Special Weapon 4 | . . . . . . . . . . . . 2 . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . . 2 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . . 2 . Parts Lost 98 | . . . . . . . . 2 3 . 17 9 . 17 . 17 26 7 Power 3 | . . . . . . . . . . . 1 1 . . . 1 . . Propulsion 23 | . . . . . . . . . 2 . 3 . . 2 . 4 7 5 Utility 43 | . . . . . . . . 1 1 . 5 6 . 9 . 9 11 1 Weapon 29 | . . . . . . . . 1 . . 8 2 . 6 . 3 8 1 Highest Loss Streak 17 | . . . . . . . . 2 2 . 17 3 . 7 . 16 10 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 1 . Average Backups 6 | 6 7 8 7 7 7 7 7 7 7 8 7 6 7 6 7 7 4 4 Power 1 | 1 2 2 1 1 . . . 1 1 1 1 . 1 2 1 1 . 1 Propulsion 1 | 3 3 3 3 3 2 1 1 1 1 1 . . 1 . . . . . Utility 1 | . . 1 1 2 1 3 1 2 2 2 2 1 . 1 4 5 1 . Weapon 2 | . 1 2 2 1 2 3 4 3 3 4 3 2 4 2 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 2 1 1 . 7 1 . . 1 . . 8 . 2 . . 4 2 Power 8 | . . . 1 . 1 . . . . . . 1 . 2 . . 1 2 Propulsion 8 | . 1 . . . 4 . . . . . . 3 . . . . . . Utility 6 | . 1 . . . 1 . . . . . . 1 . . . . 3 . Weapon 4 | . . 1 . . 1 1 . . 1 . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . 3 . . . . . . Average Slot Usage (%) 79 | . 100 100 72 89 93 83 79 76 82 86 76 74 83 87 89 78 54 75 Engine 3 | . 14 14 14 14 9 4 . . 6 6 5 1 . . . . . . Core 1 | . . . . . . 2 6 5 . . . 3 5 1 . . . . Treads 8 | . 28 28 28 28 18 17 13 13 6 6 5 3 5 1 . . 3 . Leg 2 | . . . . . . . . . . . . 1 . 6 10 8 2 8 Wheel 3 | . . . . . . 4 6 6 6 6 5 5 5 5 5 4 . . Device 15 | . 1 . . 1 14 7 10 13 27 33 29 15 16 24 8 8 11 11 Storage 6 | . 14 14 14 14 9 7 8 6 6 6 5 5 5 8 10 6 . . Processor 3 | . . . . . . . . . . . . 7 8 6 5 . 5 14 Hackware 4 | . . . . . . . . . . . . . . 2 17 24 15 23 Protection 5 | . 12 14 14 12 9 7 12 8 1 . . 4 15 5 10 8 . . Energy Gun 4 | . 6 . . . . 1 . 8 17 13 11 9 . 3 3 . 2 2 Energy Cannon 3 | . 7 12 . 12 16 4 . . . . . 1 . 3 . . . . Ballistic Gun 4 | . 14 14 . 5 15 14 4 4 . . . . . 3 . . 2 2 Ballistic Cannon 3 | . . . . . . . 6 2 2 6 9 5 15 6 6 5 . . Launcher 1 | . . 1 . . . 4 1 4 6 6 1 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 2 5 2 5 2 . . Peak Build Rating 122 | 7 7 7 7 12 33 46 51 56 64 60 65 89 97 99 95 92 122 95 Average Rating 57 | 6 7 7 5 8 25 39 50 47 57 60 55 69 92 93 91 80 70 84 On Entrance 41 | . 7 7 7 6 11 33 46 51 56 60 60 7 76 97 87 87 26 65 Avg Prop Armor Cover (%) 10 | . . . . . . 8 7 11 7 7 7 10 5 4 6 5 18 26 Naked Turns 40 | . . . . . . . . . . . 40 . . . . . . . Heaviest Build 83 | 13 16 16 16 16 45 47 60 60 42 41 43 75 66 67 74 83 48 15 Greatest Support 120 | 40 40 40 40 40 40 60 28 28 28 28 28 70 70 70 28 28 120 6 Greatest Overweight (x) 4 | 1 . . . . 1 2 2 2 1 1 3 2 . 2 2 2 2 4 Average Overweight (x) . | . . . . . . . 1 1 1 1 . 1 . . 2 1 . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 8 7 9 10 10 10 9 5 5 Most Carried 10 | 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 5 5 Average Carried 7 | 6 7 8 7 7 7 7 7 7 7 8 7 7 8 8 9 8 4 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 5 10 10 10 10 5 5 5 Final Carried 10 | 8 8 8 8 8 8 8 8 8 8 8 5 10 10 10 10 3 5 3 Class Distribution -------------------- 23% | Mutant 18% | Skirmisher 13% | Tank 11% | Derelict-Tank 9% | Scavenger-Skirmisher 8% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Data Miner Derelict-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Tank | -4/Factory Scavenger-Skirmisher | -4/Garrison Scavenger-Tank | -4/Factory Bothacker-Tank | -4/Garrison Mutant | -3/Research Scavenger-Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Matter Collected 5633 | 362 44 38 . 39 461 120 320 340 109 . 448 1079 . 983 254 135 758 143 Remotely 293 | 234 . . . . 59 . . . . . . . . . . . . . Salvage Created 6078 | 205 121 14 . . 448 60 614 210 56 . 290 1024 . 1650 333 160 750 143 Parts 304 | 23 7 1 . . 44 7 19 13 4 . 9 36 . 74 9 6 45 7 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . . . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 13 1 . 8 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Combat Hostiles Destroyed 116 | . 2 1 . . 12 1 10 14 8 . 9 15 . 23 4 4 10 3 Melee 3 | . . . . . . 1 . . . . . 1 . . . . 1 . Guns 32 | . . . . . 5 . . 3 2 . 1 2 . 8 . . 9 2 Cannons 42 | . 2 1 . . 3 . 3 2 . . 3 10 . 10 4 4 . . AOE 34 | . . . . . 4 . 7 9 6 . 5 1 . 1 . . . 1 Classes Destroyed 17 | 3 2 1 . . 3 1 3 1 . . 1 . . 1 . 1 . . Worker 8 | 2 . . . . . 1 1 . . . . . . . 2 . 2 . Builder 4 | . . . . . . . 4 . . . . . . . . . . . Tunneler 8 | 6 . . . . 2 . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . 1 . . . Recycler 6 | 1 . . . . . . 1 . . . . 3 . . . . 1 . Operator 2 | . . . . . 1 . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . Watcher 5 | . 1 . . . 2 . . . . . . 1 . . 1 . . . Swarmer 30 | . . 1 . . 8 . . 9 7 . 1 . . 1 . . 2 1 Grunt 35 | . 2 . . . . . 6 3 . . 3 1 . 12 4 1 1 2 Brawler 5 | . . . . . . . . 1 . . 1 . . 2 . 1 . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 8 | . . . . . 4 . 1 . . . . 1 . 2 . . . . Specialist 4 | . . . . . . . 2 . . . . 1 . 1 . . . . Hunter 10 | . . . . . . . 1 . . . . 5 . 3 . . 1 . Programmer 20 | . . . . . . 1 . 1 1 . 2 7 . 1 . 1 6 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 4 2 1 . . 4 1 11 4 5 . 4 4 . 4 4 2 3 1 Combat Bots Only 8 | . 2 1 . . 4 1 8 4 5 . 4 4 . 4 3 2 3 1 Max Kills in Single Turn 4 | 1 1 1 . . 4 1 3 4 2 . 2 1 . 2 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . 3 4 2 . 2 1 . 1 . . . 1 Melee 1 | . . . . . . 1 . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Hostile Shots Fired 1429 | . 11 24 . . 27 6 99 60 32 . 118 223 . 198 17 203 373 38 Missed 434 | . 2 6 . . 9 2 34 12 13 . 34 55 . 77 5 75 98 12 Hits 995 | . 9 18 . . 18 4 65 48 19 . 84 168 . 121 12 128 275 26 Melee 9 | . . . . . . . . 4 . . . . . . . 3 2 . Projectile 986 | . 9 18 . . 18 4 65 44 19 . 84 168 . 121 12 125 273 26 AOE 4 | . . 4 . . . . . . . . . . . . . . . . Critical Strikes 38 | . . . . . . 1 . . . . 2 8 . 6 . 7 12 2 Actively Blocked 2 | . . . . . . . . . . . . 2 . . . . . . Part Disruptions 5 | . . . . . . . 1 . . . . 3 . . . . 1 . Actively Blocked 3 | . . . . . . . . . . . . 3 . . . . . . Damage Taken 18318 | . 117 328 . . 206 61 675 896 354 . 1720 2639 . 2383 272 2353 5690 624 Core 2944 | . 27 25 . . 45 16 82 42 15 . 395 259 . 175 21 519 1174 149 Absorbed by Shields 17 | . . . . . . . . . . . . . . 11 . . . 6 Reduced by Siege Mode 96 | . . . . . . . . . . . . 4 . 14 . . 78 . Redirected to Shielding 423 | . . . . . . . . . . . . 305 . 118 . . . . Ignored by Resistances 781 | . . . . . . . 65 112 32 . 149 423 . . . . . . Regen/Repaired (Parts) 86 | . . . . . . . . . . . . . . . 86 . . . Core Remaining (%) 73 | 100 . . . 79 91 97 . . . . 37 74 . . . 37 . . Volleys Fired 436 | 18 8 7 . . 22 3 19 24 14 . 22 55 . 95 16 30 70 33 Largest 4 | 2 2 2 . . 4 1 2 3 3 . 4 4 . 4 1 2 3 2 Hottest 302 | 70 80 80 . . 211 55 105 129 225 . 244 302 . 260 65 130 140 110 Shots Fired 810 | 36 16 15 . . 58 3 25 44 20 . 46 130 . 214 16 40 114 33 Gun 430 | 36 10 7 . . 28 3 1 20 12 . 13 54 . 93 . 7 113 33 Cannon 306 | . 6 8 . . 29 . 16 12 . . 27 73 . 96 13 26 . . Launcher 38 | . . . . . 1 . 8 12 8 . 6 3 . . . . . . Special 36 | . . . . . . . . . . . . . . 25 3 7 1 . Kinetic 433 | 18 8 7 . . 28 . 16 20 . . 27 72 . 89 13 33 83 19 Thermal 161 | 18 8 8 . . 26 . . . 12 . 13 44 . 32 . . . . Explosive 35 | . . . . . 1 . 8 12 8 . 6 . . . . . . . Electromagnetic 145 | . . . . . 3 3 1 12 . . . 14 . 68 . . 30 14 Robot Hit Streak 22 | 16 5 5 . . 7 . 4 7 4 . 10 9 . 22 11 12 8 8 Robot Miss Streak 7 | 4 5 2 . . 7 3 2 4 3 . 3 4 . 5 2 4 3 1 Penetration Max 1 | . . . . . . . 1 . . . . 1 . 1 . 1 1 . Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 484 | 25 9 8 . . 29 4 16 21 11 . 30 71 . 132 13 20 77 18 Core Hits 275 | 10 5 2 . . 22 2 31 26 9 . 29 34 . 51 8 8 28 10 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 1 . . . 1 Critical Strikes 26 | 1 . . . . . . 4 . . . 3 9 . 5 2 . 1 1 Burn 4 | 1 . . . . . . . . . . . 3 . . . . . . Destroy 3 | . . . . . . . . . . . . . . 2 . . . 1 Blast 17 | . . . . . . . 4 . . . 2 6 . 3 2 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 14 | . . . . . . 9 . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . 9 . . . . 5 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19409 | 338 138 132 . . 846 171 2217 1616 1261 . 1893 2572 . 3314 1160 1186 1905 660 Guns 5970 | 338 68 58 . . 258 . . 208 116 . 163 848 . 1429 . 148 1883 453 Cannons 6913 | . 70 71 . . 375 . 615 220 . . 599 1431 . 1800 706 1026 . . Explosions 6204 | . . . . . 213 . 1602 1188 1145 . 1033 273 . 77 454 12 . 207 Melee 269 | . . . . . . 171 . . . . 98 . . . . . . . Ramming 53 | . . 3 . . . . . . . . . 20 . 8 . . 22 . Kinetic 8641 | 136 55 58 . . 258 . 615 333 . . 599 1431 . 1334 706 1174 1547 395 Thermal 3156 | 202 83 71 . . 331 . 475 . 116 . 163 764 . 497 454 . . . Explosive 4887 | . . . . . 175 . 1127 1188 1145 . 1033 . . . . 12 . 207 Electromagnetic 2403 | . . . . . 82 . . 95 . . . 357 . 1475 . . 336 58 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 269 | . . . . . . 171 . . . . 98 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 1 1 . . 1 1 1 . 2 13 . . . 10 14 14 Average Corruption 5 | . 1 1 1 1 . . 1 1 1 . 1 6 . . . 3 6 14 Corruption Purged 3 | . . . . . . . . . 1 . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 124 | . . 1 2 1 . . 1 3 2 . . 55 . . . 6 34 19 Message Errors 35 | . . . 1 . . . 1 . . . . 15 . . . 3 11 4 Matter Fused 24 | . . . . . . . . 1 . . . 16 . . . . 5 2 Heat Flow Errors 18 | . . . 1 . . . . . 1 . . 4 . . . . 9 3 Energy Discharges 7 | . . . . . . . . . . . . 4 . . . . 1 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . 1 . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . 1 . . . 6 . . . 2 . 2 Data Loss (major) 8 | . . . . . . . . . . . . 2 . . . 1 3 2 Misfires 4 | . . 1 . . . . . . . . . 2 . . . . 1 . Alerts 3 | . . . . . . . . . . . . 1 . . . . . 2 Misdirections 4 | . . . . . . . . . . . . 3 . . . . 1 . Weapon Failures 7 | . . . . . . . . . 1 . . 2 . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 639 | . . . . . 13 . 114 70 137 . 19 79 . 27 39 119 . 22 Projectiles 278 | . . . . . . . 46 32 . . 2 79 . . . 119 . . Explosions 361 | . . . . . 13 . 68 38 137 . 17 . . 27 39 . . 22 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . . 1 1 . . 4 13 . 8 2 4 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . 1 1 . . 3 12 . 8 2 4 . . Secondary 2 | . . . . . . . . . . . 1 1 . . . . . . Self-Inflicted Damage 590 | . . . . . . . 86 87 101 . 156 53 . 104 . . 3 . Shots 15 | . . . . . . . 2 3 3 . 3 3 . 1 . . . . Rammed 28 | . . 2 . . . . . . . . . 4 . 2 . . 20 . Targets Rammed 31 | . . 2 . . . . . . . . . 5 . 2 . . 22 . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . Crushed 2 | . . . . . . . . . . . . 1 . . . . 1 . Highest Temperature 434 | 63 213 135 90 . 276 30 136 322 225 . 402 318 . 434 . . 222 137 Average Temperature 102 | 22 97 54 51 . 83 16 51 113 103 . 193 93 . 217 . . 72 68 Received Heat Transfer 2344 | . 66 . . . 36 . 129 252 . . 507 138 . 765 90 117 160 84 Effects 8 | . . . . . . . . . . . 2 . . 6 . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . . . . 1 . . 1 . . . . Damage (major) 4 | . . . . . . . . . . . . . . 4 . . . . Siege Activations 5 | . . . . . . . . . . . . 1 . 2 . . 2 . Total Turns 111 | . . . . . . . . . . . . 11 . 22 . . 78 . Longest Duration 62 | . . . . . . . . . . . . 11 . 13 . . 62 . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 4 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . 4 . . . . Parts Fried 12 | . . . . . . . . . . . . . . 9 . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Parts Melted 9 | 1 . . . . 1 . . . . . . 7 . . . . . . Heat Transferred 4815 | 666 185 148 . . 531 . 400 . 185 . 259 1412 . 679 350 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Maximum Alert Level 4 | . . . . . . . 1 . . . . 1 . 4 3 3 2 1 Low Security (%) 67 | 100 100 100 . 100 100 100 84 . . . . 86 100 15 . . 56 85 Level 1 10 | . . . . . . . 15 . . . . 13 . 14 . . 26 14 Level 2 12 | . . . . . . . . . . . . . . 36 43 55 16 . Level 3 9 | . . . . . . . . . . . . . . 31 56 44 . . Level 4 . | . . . . . . . . . . . . . . 2 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1276 | 15 40 35 . . 177 50 367 . . . . 376 177 1276 754 948 506 345 Initial 659 | . 3 . . . . . . . . . . 73 177 81 659 499 491 111 Average 213 | 1 2 3 . . 31 7 62 . . . . 69 149 559 688 686 223 174 Influence Increases 5781 | 45 60 35 . . 388 67 452 345 180 . 310 796 . 1545 274 585 435 264 Destroy 0b10 Robot/C 2660 | . 40 20 . . 240 20 200 280 160 . 140 300 . 680 100 220 200 60 Destroy 0b10 Robot/NC 185 | 45 5 . . . 30 5 35 . . . 10 20 . . 20 . 15 . Destroy Leader 414 | . 12 . . . 66 10 50 50 20 . 10 92 . 40 4 20 40 . Allied During Kill 148 | . . . . . . . . . . . . . . 96 15 37 . . Successful Hack 136 | . 3 . . . 21 27 . . . . . 54 . 28 3 . . . Disable Machine 405 | . . . . . 15 . 90 . . . . 180 . 30 60 15 15 . Anti-Garrison Action 650 | . . . . . . . . . . . . . . 450 . 100 . 100 Destroy Structure 553 | . . . . . 16 5 77 . . . . 60 . 131 42 118 . 104 Partial Spotted 30 | . . . . . . . . . . . . . . . . 15 15 . Lose Combat Pursuer 600 | . . 15 . . . . . 15 . . 150 90 . 90 30 60 150 . Influence Decreases 5476 | 40 65 20 15 . 388 67 103 396 285 193 193 549 247 406 817 424 1161 107 Entered New Map 1895 | . 2 . 15 . . . . 130 57 193 . 44 187 36 597 214 383 37 Time Decay 2258 | 40 23 20 . . 238 67 83 246 198 . 125 460 60 . 180 . 518 . Lost Part 823 | . . . . . . . . 20 30 . 68 35 . 170 . 170 260 70 Lost Ally 310 | . . . . . . . 20 . . . . 10 . 200 40 40 . . Purge Threat 190 | . 40 . . . 150 . . . . . . . . . . . . . Squads Dispatched 30 | . . . . . 3 4 5 . . . 1 8 . . 4 . 5 . Investigation 4 | . . . . . . 1 . . . . . 2 . . 1 . . . Extermination 7 | . . . . . . 1 . . . . . 3 . . . . 3 . Reinforcement 16 | . . . . . 3 2 5 . . . . 3 . . 1 . 2 . Assault 3 | . . . . . . . . . . . 1 . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 . . . Construction Impeded 4 | . . . . . . . 1 . . . . 1 . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Distress Signals 15 | . 1 . . . 2 2 2 . . . . 6 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 4 5 . . 13 6 18 15 9 . 17 31 . 53 11 21 27 4 Peak Tracking Total 10 | . 3 5 . . 4 4 6 4 5 . 8 6 . 10 4 10 10 2 Tactical Retreats 19 | . . 1 . . . . . 1 . . 3 3 . 4 1 1 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Traps Triggered 15 | . 1 . . . . 1 . . . . . 1 . 8 . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Machines Disabled 40 | . . . . . 1 . 6 . . . 1 12 . 8 4 4 1 3 Max in Single Turn 5 | . . . . . 1 . 5 . . . 1 3 . 2 4 2 1 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Relay 6 | . . . . . . . . . . . . . . 4 . 1 . 1 Phase Generator 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Machines Accessed 42 | . 2 . 2 . 6 3 3 1 1 4 . 11 1 2 3 1 2 . Terminals 15 | . 1 . . . 5 . 1 . . . . 4 . 2 . 1 1 . Fabricators 7 | . . . . . . 2 2 . . . . 3 . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . 1 . . . Recycling Units 4 | . 1 . . . . . . . . . . 2 . . 1 . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 . 1 . 1 . Total Hacks 102 | . 3 . 2 . 16 5 5 1 1 34 . 19 1 4 6 2 3 . Successful 76 | . 3 . 2 . 12 3 3 1 1 34 . 8 1 2 5 . 1 . Failed 25 | . . . . . 3 2 2 . . . . 11 . 2 1 2 2 . Catastrophic 9 | . . . . . 1 . . . . . . 5 . . . 2 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 35 | . 3 . 1 . 11 1 5 . . . . 7 . 1 4 . 2 . Terminals 36 | . 2 . . . 15 . 2 . . . . 9 . 4 . 2 2 . Fabricators 9 | . . . . . . 3 3 . . . . 3 . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . 1 . . . Recycling Units 8 | . 1 . . . . . . . . . . 3 . . 4 . . . Scanalyzers 5 | . . . . . . 2 . . . . . 3 . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 . 1 . 1 . Terminal Hacks 50 | . 1 . 2 . 8 . . 1 1 34 . 1 . 2 . . . . Record 12 | . . . 1 . . . . . . 11 . . . . . . . . Part Schematic 13 | . . . . . . . . . . 13 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . Prototype ID Bank 5 | . . . . . 2 . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 1 . . 1 . . . Report Inventory 2 | . . . . . . . . . . . . 1 . . 1 . . . Scanalyzer 4 | . . . . . . 1 . . . . . 3 . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . Retrieve Study 2 | . . . . . . 1 . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . . . . . . . 1 . 1 . 1 . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . . . 3 1 3 . . . . 3 . . 3 . . . Terminals 6 | . 1 . . . 3 . 1 . . . . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 5 | . 1 . . . 2 . 1 . . . . 1 . . . . . . Fabricators 5 | . . . . . . 1 2 . . . . 2 . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . Fabnet 4 | . . . . . . 1 1 . . . . 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . 2 . . . Recyclers 2 | . 1 . . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . . 4 2 2 . . . . 9 1 2 1 1 1 . Full Trace Events 2 | . . . . . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 13 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . . . . Robots Hacked 24 | . . . . . . . 1 . . . . . . 17 3 2 1 . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . Combat 23 | . . . . . . . 1 . . . . . . 17 2 2 1 . Robot Hacks Applied 14 | . . . . . . . . . . . . . . 9 3 1 1 . parse_system 5 | . . . . . . . . . . . . . . 2 2 . 1 . overload_power 3 | . . . . . . . . . . . . . . 3 . . . . amplify_resonance 1 | . . . . . . . . . . . . . . 1 . . . . go_dormant 1 | . . . . . . . . . . . . . . 1 . . . . overwrite_iff 3 | . . . . . . . . . . . . . . 1 1 1 . . formatsys_high 1 | . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 26 | . . . . . . . . . . . . . . 16 . 5 . 5 Machine Destruction 26 | . . . . . . . . . . . . . . 16 . 5 . 5 Attached 15 | . . . . . . . . . . . . . . 3 1 6 . 5 Fabnet Peak Effective % 7 | . . . . . . . 3 3 3 3 4 4 7 7 7 7 2 2 Autooverrided 10 | . . . . . . . 1 . . . . . . 8 . 1 . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Total Allies 20 | . . . . . . . 1 . . . . . . 14 1 4 . . Largest Group 6 | . . . . . . . 1 . . . . . . 6 2 2 . . Highest-Rated Group 302 | . . . . . . . 29 . . . . . . 302 96 160 . . Highest-Rated Ally 80 | . . . . . . . 29 . . . . . . 56 49 80 . . Total Orders 16 | . . . . 1 2 3 . 1 2 . 1 2 4 . . . . . EXPLORE 11 | . . . . 1 1 2 . 1 1 . 1 2 2 . . . . . RETURN 5 | . . . . . 1 1 . . 1 . . . 2 . . . . . Ally Attacks 75 | . . . . . . . 2 . . . . . . 46 16 11 . . Total Damage 2704 | . . . . . . . 18 . . . . . . 1345 396 945 . . Kills 19 | . . . . . . . . . . . . . . 11 1 7 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Active Infowar (turns) 6806 | . . . . . 1216 551 408 539 417 469 861 10 110 1816 369 40 . . Optics 2335 | . . . . . . . . . . . . . 110 1816 369 40 . . Terrain 1457 | . . . . . . . . . 197 469 791 . . . . . . . Traps 4459 | . . . . . 1216 551 408 539 417 469 859 . . . . . . . Seismic 644 | . . . . . 644 . . . . . . . . . . . . . Cloaking 10 | . . . . . . . . . . . 2 8 . . . . . . ECM 2 | . . . . . . . . . . . . 2 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 1 1 . . . . . . . . . Drone Launches 13 | . . . . 1 1 2 . 1 1 . 1 2 4 . . . . . Drone Recoveries 12 | . . . . 1 1 2 . 1 1 . 1 1 4 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Turns Passed 13019 | 223 327 355 657 203 1260 593 408 539 417 469 929 2005 129 1816 369 307 1424 589 Spaces Moved 7126 | 60 185 202 410 119 589 348 277 378 311 96 567 1287 71 829 242 182 755 218 Core 794 | 4 . . . . . . . . . . 138 117 . . . 44 295 196 Treads 2295 | 56 185 202 410 119 589 112 . . . . . 81 71 235 . . 235 . Legs 531 | . . . . . . . . . . . 5 18 . 444 . . 64 . Wheels 3322 | . . . . . . 236 277 378 311 96 424 1071 . 150 242 137 . . Hover 161 | . . . . . . . . . . . . . . . . . 161 . Flight 23 | . . . . . . . . . . . . . . . . 1 . 22 Fastest Speed 35 | 50 160 160 160 160 160 115 115 115 115 115 50 50 160 105 120 35 50 50 Average Speed 134 | 155 160 160 160 160 181 129 116 115 115 115 100 119 160 168 120 102 115 143 Slowest Speed 330 | 160 160 160 160 160 240 330 130 130 115 115 270 250 160 190 120 120 260 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 31 42 88 53 77 24 9 54 72 71 56 35 4 86 8 39 10 12 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 1 . . . . 1 1 . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 6 | . . . . 1 . . . 2 2 . 1 . . . . . . . Spaces Dug 22 | . . . . . 1 5 . 13 . . . 3 . . . . . . Terrain Destroyed 779 | . . . . . 17 5 99 158 111 . 83 29 . 99 20 82 2 74 Melee 5 | . . . . . . 5 . . . . . . . . . . . . Projectile 92 | . . . . . 10 . 3 10 3 . 12 29 . 6 5 8 2 4 AOE 682 | . . . . . 7 . 96 148 108 . 71 . . 93 15 74 . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Gar Fac Gar Res Gar Total 9802 | 150 201 218 413 130 747 471 328 431 348 454 878 1655 85 1103 301 255 1181 453 Wait 1687 | 57 1 4 . 7 87 93 23 14 13 359 269 197 8 96 29 11 257 162 Move 7104 | 59 184 201 409 118 588 347 276 377 310 95 566 1286 71 828 242 181 754 212 Hop 2 | . . . . . . . . . . . . . . . . . . 2 Pick Up 101 | 8 3 1 1 1 10 1 2 1 2 . 3 27 2 12 3 6 16 2 Fast Attach 109 | 7 . . . 1 9 3 . 5 3 . 1 28 2 13 2 . 29 6 Attach 68 | . . . . 1 2 1 3 1 1 . 5 14 2 8 1 11 13 5 Detach 23 | . . . . . 2 1 1 . . . 1 9 . 2 . 2 3 2 Swap 55 | 1 2 2 . 2 7 7 4 5 3 . 4 6 . 4 2 2 4 . Drop 101 | . 3 1 3 . 20 6 . 4 2 . 2 27 . 10 6 4 13 . Fire 436 | 18 8 7 . . 22 3 19 24 14 . 22 55 . 95 16 30 70 33 Melee 14 | . . . . . . 9 . . . . 5 . . . . . . . Ram 2 | . . . . . . . . . . . . 1 . . . . 1 . Kick 1 | . . . . . . . . . . . . . . . . . 1 . Crush 29 | . . 2 . . . . . . . . . 5 . 2 . . 20 . Escape Stasis 69 | . . . . . . . . . . . . . . 32 . 8 . 29 Rewire 1 | . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / [*Upp x2]) -4/Factory -4/Garrison (discovered 4 exits: *Fac x4) -4/Factory -4/Garrison -3/Research -3/Garrison History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 505 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Entered Mines 617 | -10/Mines | Discovered new exit (range 10) 766 | -10/Mines | Discovered new exit (range 10) 773 | -10/Mines | Learned location of Zion (-7) 777 | -10/Mines | Assembled infested the area 804 | -10/Mines | Met 8R-AWN 899 | -10/Mines | Discovered new exit (range 5) 906 | -10/Mines | Entered Exiles 947 | -10/Exiles | Welcomed by 8R-AWN 973 | -10/Exiles | Met EX-HEX 1023 | -10/Exiles | Met EX-BIN 1115 | -10/Exiles | Aligned with FarCom system 1117 | -10/Exiles | Given EX-Vault access code 1154 | -10/Exiles | Opened EX-Vault 1166 | -10/Exiles | Found Supersonic Drone Bay 1197 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1243 | -10/Exiles | Met EX-DEC 1315 | -10/Exiles | Visited The Gauntlet 1546 | -10/Exiles | Discovered new exit (range 14) 1563 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1563 | -10/Exiles | Entered Mines 1621 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1683 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1718 | -9/Mines | Discovered new exit (range 7) 1750 | -9/Mines | Discovered new exit (range 4) 1766 | -9/Mines | Entered Materials 1766 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1783 | -8/Materials | Discovered new exit (range 107) 2107 | -8/Materials | Met 7R-MNS 2237 | -8/Materials | Build established: Skirmisher 2411 | -8/Materials | Central database locked down 3026 | -8/Materials | Entered Factory 3026 | -7/Factory | Evolved 2 slots: Propulsion x2 3027 | -7/Factory | Caught up to 7R-MNS 3563 | -7/Factory | Discovered new exit (range 11) 3603 | -7/Factory | Discovered new exit (range 50) 3619 | -7/Factory | Entered another Factory area 3619 | -6/Factory | Evolved 2 slots: Utility x2 3620 | -6/Factory | Caught up to 7R-MNS 3827 | -6/Factory | Allied Derelicts emerged from ambush trap array 3933 | -6/Factory | Build established: Tank 3934 | -6/Factory | Discovered new exit (range 5) 4007 | -6/Factory | Destroyed 8 combat bots 4014 | -6/Factory | Lost 4 allies 4027 | -6/Factory | Entered Lower Caves 4535 | -6/Lower Caves | Discovered new exit (range 13) 4566 | -6/Lower Caves | Entered another Lower Caves area 4566 | -6/Lower Caves | Discovered new exit (range 11) 4784 | -6/Lower Caves | Discovered new exit (range 54) 4815 | -6/Lower Caves | Build established: Derelict-Tank 4964 | -6/Lower Caves | Encountered a Warlord checkpoint 4983 | -6/Lower Caves | Entered Data Miner 4983 | -6/Data Miner | Discovered new exit (range 6) 5005 | -6/Data Miner | Met Data Miner 5025 | -6/Data Miner | Learned location of Section 7 (-2) 5025 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5212 | -6/Data Miner | Received God Mode back door access code from Data Miner 5452 | -6/Data Miner | Entered Proximity Caves 5717 | -5/Proximity Caves | Spotted B-75 Beast 5796 | -5/Proximity Caves | Build established: Derelict-Skirmisher 6096 | -5/Proximity Caves | Build established: Derelict-Tank 6237 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6311 | -5/Proximity Caves | Core integrity fell below 50% 6345 | -5/Proximity Caves | Lost 17 parts (1p3n5u8w) 6368 | -5/Proximity Caves | Discovered new exit (range 16) 6381 | -5/Proximity Caves | Entered Factory 6381 | -5/Factory | Evolved 2 slots: Utility x2 6946 | -5/Factory | Build established: Skirmisher 7188 | -5/Factory | Lost 3 parts (1p1u1w) 7441 | -5/Factory | Build established: Scavenger-Gunner 7497 | -5/Factory | Discovered new exit (range 12) 7543 | -5/Factory | Identified exit to Factory 7617 | -5/Factory | Discovered new exit (range 17) 7618 | -5/Factory | Discovered new exit (range 38) 7881 | -5/Factory | Found Hvy. Reflective Plating 7925 | -5/Factory | Cargo convoy interrupted 7979 | -5/Factory | System corruption reached 10% 8188 | -5/Factory | Build established: Tank 8386 | -5/Factory | Entered another Factory area 8386 | -4/Factory | Evolved 2 slots: Utility x2 8515 | -4/Factory | Identified exit to Garrison 8515 | -4/Factory | Entered Garrison 8611 | -4/Garrison | Triggered checkpoint 8623 | -4/Garrison | Garrison Relay disabled 8769 | -4/Garrison | Installed Relay Interface Framework 8795 | -4/Garrison | Phase Generator disabled 8913 | -4/Garrison | Triggered checkpoint 8914 | -4/Garrison | Spotted B-86 Titan 8915 | -4/Garrison | Triggered checkpoint 8940 | -4/Garrison | Destroyed B-86 Titan 8942 | -4/Garrison | Triggered checkpoint 8975 | -4/Garrison | Lost 7 parts (1n3u3w) 9049 | -4/Garrison | Triggered checkpoint 9303 | -4/Garrison | Discovered new exit (range 13) 9315 | -4/Garrison | Build established: Scavenger-Skirmisher 9481 | -4/Garrison | Triggered checkpoint 9488 | -4/Garrison | Garrison Relay disabled 9574 | -4/Garrison | Discovered new exit (range 12) 9671 | -4/Garrison | Rescued a captive Derelict 9736 | -4/Garrison | Triggered checkpoint 9805 | -4/Garrison | Triggered checkpoint 9849 | -4/Garrison | Garrison Relay disabled 10125 | -4/Garrison | Triggered checkpoint 10192 | -4/Garrison | Lost 4 allies 10225 | -4/Garrison | Garrison Relay disabled 10255 | -4/Garrison | Discovered new exit (range 6) 10279 | -4/Garrison | Discovered new exit (range 10) 10279 | -4/Garrison | Discovered new exit (range 60) 10279 | -4/Garrison | Discovered new exit (range 90) 10279 | -4/Garrison | Discovered new exit (range 7) 10331 | -4/Garrison | Entered Factory 10331 | -4/Factory | Accompanied by 2 allies 10438 | -4/Factory | Incoming investigation squad redirected 10502 | -4/Factory | Build established: Scavenger-Tank 10581 | -4/Factory | First assault squad dispatched 10608 | -4/Factory | Incoming assault squad redirected 10700 | -4/Factory | Identified exit to Garrison 10700 | -4/Factory | Entered Garrison 10714 | -4/Garrison | Triggered checkpoint 10789 | -4/Garrison | Garrison Relay disabled 10869 | -4/Garrison | Phase Generator disabled 10872 | -4/Garrison | Found embedded Infiltrators 10910 | -4/Garrison | Triggered checkpoint 10923 | -4/Garrison | Triggered checkpoint 10943 | -4/Garrison | Triggered checkpoint 10987 | -4/Garrison | System corruption reached 10% 10988 | -4/Garrison | Core integrity fell below 50% 11002 | -4/Garrison | Discovered new exit (range 10) 11007 | -4/Garrison | Entered Research 11007 | -3/Research | Evolved 2 slots: Utility x2 11018 | -3/Research | Lost 16 parts (1p4n8u3w) 11269 | -3/Research | Build established: Mutant 11687 | -3/Research | Lost 7 parts (2n4u1w) 11710 | -3/Research | System corruption reached 10% 11716 | -3/Research | Core integrity fell below 50% 11793 | -3/Research | Core integrity fell below 20% 11820 | -3/Research | Lost 10 parts (3n2u5w) 12105 | -3/Research | Lost 4 parts (1n2u1w) 12339 | -3/Research | Build established: Scavenger-Gunner 12392 | -3/Research | Identified exit to Garrison 12431 | -3/Research | Entered Garrison 12447 | -3/Garrison | Triggered checkpoint 12511 | -3/Garrison | Garrison Relay disabled 12670 | -3/Garrison | Build established: Scavenger-Mutant 13002 | -3/Garrison | Phase Generator disabled 13020 | -3/Garrison | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 12998_ Slug penetrates Y-72 Warden. 12998_ Slug penetrates Phase Generator. 12999_ Penetrated by Slug. 12999_ Slug penetrates Wall. 13002_ Phase Generator explodes. 13002_ Slug penetrates Y-72 Warden. 13002_ Penetrated by Slug. 13002_ Xenon Bombardment Thruster destroyed. 13004_ Slug penetrates Wall. 13005_ Flexi-carbon Leg destroyed. 13005_ Penetrated by Slug. 13005_ Slug penetrates Wall. 13007_ System corrupted: Component data lost. 13009_ Slug penetrates Y-72 Warden. 13011_ Slug penetrates Machine. 13011_ Imp. Antigrav System destroyed. 13013_ System corrupted: Railgun jammed. 13014_ Gamma Rifle destroyed. 13014_ Penetrated by Slug. 13019_ System corrupted: Railgun jammed. Map ----- +----------------------------------------------------+ | ?????????????##############???????????? ?????????? | | ?????????????# ![ ! #??????????? #?????????? | | ???????????### ####[ ### #??????????? #?????????? | | ???????????#"# #??# #?# #??????????? #?????????? | | ???????????#" #??##"##?# #??????????? ##????????? | | ???????????#" #???# #??# #?????????? T?????????? | | ???????????# ##### #??# #?????????? #?????????? | | ???????????#"# " #??# #?????????? #?????????? | | ???????????### ##### #### ########### #?????????? | | ?????????????#"#???# " h h #?????????? | | ????????????## #???### #?????????? | | ????????????# #?????# ################?????????? | | ????????????# #?????# #????????????????????????? | | ????????????####?????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ???????????????????### #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????##/###????????????????????????? | | ????????????????????# #???????????? ????????? | | ????????????????????# ####### ????????? | | ????????????????????# s @ Y "????????? | | ????????????????????# ####### ????????? | | ??????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 21 Energy Capacity 520 Matter Stores 420 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 25 Power Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 58 Targeting Accuracy 6 Target Analysis 12 Core Analysis 6 Recoil Reduction 8 Energy Filtering 30 Defensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 111 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Arm. Huge Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Rocket Launcher | -7/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Have Friends Everywhere Infiltrator Late Bloomer Satisfying Challenges ------------ None Game ------ Seed BoreDisruptorSource Manual? 0 Play Time 01:58:06 Cumulative 129.7 hours Start 2026.02.24 @ 07:04:17 End 2026.02.24 @ 11:38:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 79 Adventurer 4 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a5473ac-9f0a-4af7-931a-64eeeb3c7bae