Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 12:24:28 Player: Ae Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (86) 430 Value Destroyed (1796) 1796 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 3556 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 164 Cogmind --------- Core Integrity 154/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Particle Charger Hardened Light Armor Plating > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (20) --- Improved Treads Armored Wheel Huge Storage Unit Structural Scanner Improved Terrain Scanner Particle Charger Hacking Suite Hacking Suite Ion Cannon Ion Cannon Improved Assault Rifle Improved Assault Rifle Flak Cannon Grenade Launcher Datajack Shock Trap Shock Trap Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Particle Charger Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Improved Treads Armored Wheel Huge Storage Unit Structural Scanner Improved Terrain Scanner Hacking Suite Hacking Suite Ion Cannon Ion Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Flak Cannon Grenade Launcher Datajack Shock Trap Shock Trap Shock Trap Shock Trap [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Medium Armor Plating Device Structural Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | 7 9 6 18 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads 2 | . 1 . 1 Leg . | . . . . Wheel 6 | 2 1 2 1 Hover . | . . . . Flight . | . . . . Utility 17 | 2 4 2 9 Device 6 | 1 . . 5 Storage 5 | 1 2 1 1 Processor . | . . . . Hackware 1 | . . . 1 Protection 5 | . 2 1 2 Artifact . | . . . . Weapon 11 | 2 3 1 5 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 2 3 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 3 3 9 Power 2 | . . 1 1 Propulsion 3 | . 1 1 1 Utility 6 | . 1 1 4 Weapon 4 | . 1 . 3 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Backups 12 | 3 13 11 13 Power . | . 1 . . Propulsion 3 | 2 4 3 2 Utility 6 | . 6 6 6 Weapon 2 | . 2 2 3 Tool/Special . | . . . . Unused Backups 17 | 1 2 . 14 Power . | . . . . Propulsion 4 | 1 1 . 2 Utility 5 | . . . 5 Weapon 7 | . 1 . 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 99 Engine 12 | . 14 13 10 Wheel 25 | . 27 27 22 Device 10 | . 3 . 21 Storage 12 | . 14 14 11 Protection 11 | . 10 13 10 Energy Cannon 3 | . . . 8 Ballistic Gun 21 | . 27 28 13 Peak Build Rating 23 | 8 12 12 23 Average Rating 14 | 5 11 11 18 On Entrance 8 | . 8 12 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 102 | 14 38 56 102 Greatest Support 32 | 20 26 32 32 Greatest Overweight (x) 6 | . 3 1 6 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 25 | 8 25 20 25 Average Capacity 17 | 7 14 17 20 Most Carried 23 | 8 15 17 23 Average Carried 15 | 3 13 14 17 Final Capacity 20 | 8 15 20 20 Final Carried 19 | 8 14 16 19 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1849 | 342 501 269 737 Remotely . | . . . . Salvage Created 2760 | 197 815 477 1271 Parts 189 | 19 46 33 91 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 54 | . 18 11 25 Guns 42 | . 18 9 15 Cannons 8 | . . . 8 AOE 4 | . . 2 2 Classes Destroyed 11 | 2 5 1 3 Worker 5 | . . . 5 Builder 3 | . . 1 2 Tunneler 8 | 5 . 2 1 Hauler 2 | . . . 2 Recycler 5 | 1 . 3 1 Mechanic 1 | . 1 . . Operator 5 | . 2 . 3 Watcher 3 | . 2 . 1 Swarmer 17 | . 2 9 6 Grunt 32 | . 16 2 14 Sentry 5 | . . . 5 Best Kill Streak 7 | 5 5 6 7 Combat Bots Only 6 | . 5 6 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 217 | . 58 40 119 Missed 60 | . 12 14 34 Hits 157 | . 46 26 85 Projectile 157 | . 46 26 85 Critical Strikes 4 | . . . 4 Damage Taken 1887 | . 529 249 1109 Core 364 | . 77 41 246 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 198 | 18 50 27 103 Largest 2 | 2 2 2 2 Hottest 120 | 40 46 46 120 Shots Fired 362 | 36 99 52 175 Gun 314 | 36 99 51 128 Cannon 44 | . . . 44 Launcher 4 | . . 1 3 Special . | . . . . Kinetic 310 | 36 99 51 124 Thermal 48 | . . . 48 Explosive 4 | . . 1 3 Electromagnetic . | . . . . Robot Hit Streak 18 | 5 11 10 18 Robot Miss Streak 4 | 2 3 3 4 Penetration Max . | . . . . Secondary Targets 5 | . 1 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 232 | 22 63 30 117 Core Hits 114 | 8 35 18 53 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4178 | 229 993 559 2397 Guns 3092 | 229 993 465 1405 Cannons 788 | . . . 788 Explosions 298 | . . 94 204 Melee . | . . . . Ramming . | . . . . Kinetic 3046 | 229 993 465 1359 Thermal 834 | . . . 834 Explosive 298 | . . 94 204 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . . 26 3 Projectiles . | . . . . Explosions 29 | . . 26 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | . 106 47 264 Average Temperature 38 | . 24 18 52 Received Heat Transfer 774 | . 255 42 477 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1258 | . . . 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . 1 . 2 Low Security (%) 60 | 100 52 100 37 Level 1 32 | . 47 . 45 Level 2 7 | . . . 17 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 464 | 15 293 197 464 Initial 97 | . . 97 8 Average 164 | 3 155 84 233 Influence Increases 1996 | 30 595 299 1072 Destroy 0b10 Robot/C 1240 | . 360 220 660 Destroy 0b10 Robot/NC 165 | 30 25 30 80 Destroy Leader 292 | . 94 40 158 Allied During Kill 41 | . . . 41 Successful Hack 29 | . 19 . 10 Select Force Hacks 90 | . 60 . 30 Disable Machine 15 | . . . 15 Destroy Structure 49 | . 7 9 33 Lose Combat Pursuer 75 | . 30 . 45 Influence Decreases 1558 | 30 344 527 657 Entered New Map 169 | . . 154 15 Time Decay 1179 | 30 314 343 492 Lost Part 150 | . 30 30 90 Lost Ally 60 | . . . 60 Squads Dispatched 11 | . 6 . 5 Investigation 6 | . 3 . 3 Extermination . | . . . . Reinforcement 5 | . 3 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 4 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 32 11 50 Peak Tracking Total 6 | . 6 5 5 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . 4 4 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 7 . 4 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 40 | . 30 . 10 Successful 18 | . 16 . 2 Failed 21 | . 13 . 8 Catastrophic 3 | . 2 . 1 Database Lockouts 1 | . 1 . . Manual 28 | . 22 . 6 Terminals 31 | . 26 . 5 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 2 . 1 Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 2 | . 2 . . Robot Analysis 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 8 . 1 Terminals 5 | . 5 . . Track 1 | . 1 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units 3 | . 2 . 1 Tunnel 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 62 | . . . 62 Total Damage 682 | . . . 682 Kills 9 | . . . 9 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1134 | 16 237 . 881 Structural 880 | . . . 880 Seismic 426 | 16 237 . 173 Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3351 | 121 961 860 1409 Spaces Moved 2299 | 65 757 645 832 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 2296 | 62 757 645 832 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 105 115 Average Speed 110 | 78 94 114 125 Slowest Speed 190 | 80 125 115 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 4 96 98 67 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 36 | . . 9 27 Melee . | . . . . Projectile 10 | . . . 10 AOE 26 | . . 9 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2792 | 101 924 722 1045 Wait 179 | . 85 37 57 Move 2296 | 64 756 644 832 Hop . | . . . . Pick Up 48 | 10 13 5 20 Fast Attach 9 | 7 1 . 1 Attach 16 | . 2 3 11 Detach 1 | . . . 1 Swap 26 | . 9 4 13 Drop 19 | 2 8 2 7 Fire 198 | 18 50 27 103 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 6) 600 | -10/Materials | Central database locked down 600 | -10/Materials | Discovered new exit (range 14) 739 | -10/Materials | Discovered new exit (range 10) 843 | -10/Materials | Discovered new exit (range 12) 902 | -10/Materials | Discovered new exit (range 8) 1083 | -10/Materials | Entered Mines 1165 | -10/Mines | Discovered new exit (range 8) 1281 | -10/Mines | Discovered new exit (range 5) 1426 | -10/Mines | Learned Materials stockpile data 1444 | -10/Mines | Found a hidden stash of uninstalled traps 1465 | -10/Mines | Learned Materials stockpile data 1902 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1943 | -10/Mines | Entered Materials 1943 | -9/Materials | Accompanied by 3 allies 1943 | -9/Materials | Evolved 2 slots: Utility x2 2845 | -9/Materials | Core integrity fell below 50% 2856 | -9/Materials | Lost 4 parts (1p1u2w) 2889 | -9/Materials | Discovered new exit (range 15) 3103 | -9/Materials | Discovered new exit (range 12) 3352 | -9/Materials | Self-destructed Last Messages --------------- 03137_ R-06 Scavenger collects Wheel. 03139_ K-01 Serf collects debris. 03141_ R-06 Scavenger collects Flight Unit. 03142_ K-01 Serf collects debris. 03146_ R-06 Scavenger collects Wheel. 03147_ K-01 Serf collects debris. 03151_ R-06 Scavenger collects Lgt. Ion Engine. 03153_ K-01 Serf collects debris. 03177_ Acquired Ion Cannon. 03220_ Dropped Imp. Assault Rifle. 03232_ Acquired Particle Charger. 03319_ Terminal disabled. 03321_ U-05 Engineer builds a Wall. 03323_ U-05 Engineer builds a Door. 03330_ U-05 Engineer builds a Wall. 03333_ Triggered EMP Trap. 03333_ A bubble of electromagnetic force engulfs the area. 03333_ U-05 Engineer lays Concrete. 03339_ ALERT: Alarm triggered, dispatching investigation squad. 03340_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????? ??????]?????????## ### | | ??????????????# [ +?????? ########## #### | | ??????????????# #?????? ########## #### | | ??????????????# #?????? # / # ##?? | | ?????????????#" #?????? # # #### | | ?????????????#T " #???????# """ # %#### | | ??????????????" ! 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