Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 18:57:48 Player: Marc Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (649) 649 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4714 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 147/850 Matter 224/300 Energy 283/290 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Targeting Computer Hardlight Generator > --- WEAPON (2) ------- Proton Cannon > --- INVENTORY (5) ---- Light Treads Heat Sink Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Powered Armor Hardlight Generator > --- WEAPON ----------- Proton Cannon > --- INVENTORY -------- Light Treads Heat Sink Remote Datajack [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . Utility 5 | . . 1 . 2 . . 2 Weapon . | . . . . . . . . Parts Attached 57 | . 11 1 8 10 8 2 17 Power 5 | . . . 1 1 . . 3 Engine 3 | . . . 1 1 . . 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 23 | . 5 1 5 2 2 2 6 Treads 1 | . . . . . . . 1 Leg 6 | . 2 . . . . . 4 Wheel 2 | . . . . . 1 . 1 Hover . | . . . . . . . . Flight 14 | . 3 1 5 2 1 2 . Utility 17 | . 3 . . 5 4 . 5 Device 10 | . 2 . . 2 3 . 3 Storage . | . . . . . . . . Processor 3 | . . . . 1 1 . 1 Hackware 1 | . 1 . . . . . . Protection 3 | . . . . 2 . . 1 Artifact . | . . . . . . . . Weapon 12 | . 3 . 2 2 2 . 3 Energy Gun 6 | . . . 1 1 2 . 2 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 2 | . 2 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 37 | . 3 6 4 6 . 3 15 Power 5 | . . 1 . 1 . 1 2 Propulsion 13 | . . 3 2 3 . 2 3 Utility 9 | . 1 1 . 2 . . 5 Weapon 10 | . 2 1 2 . . . 5 Highest Loss Streak 9 | . 2 4 2 5 . 3 9 To Critical Strikes . | . . . . . . . . Average Backups 3 | . 5 1 1 3 3 5 3 Power . | . 1 1 1 . . . . Propulsion 1 | . 3 . . 1 . . . Utility . | . . . . . 1 3 2 Weapon . | . 1 . . . 1 2 . Tool/Special . | . . . . . . . . Unused Backups 3 | . . . 2 . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . 1 . . . . Weapon 1 | . . . 1 . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 74 | . 96 85 38 74 76 74 42 Engine 9 | . 14 10 3 7 7 3 3 Leg 7 | . 23 . . . . . 6 Flight 16 | . 4 31 13 24 21 23 2 Device 15 | . 13 21 11 15 16 15 9 Storage 2 | . 10 . . . . . . Processor 3 | . . . . 7 7 13 9 Energy Gun 6 | . 13 . 2 13 11 13 4 Ballistic Gun 10 | . 12 21 5 . . . . Peak Build Rating 42 | . 9 8 8 17 32 40 42 Average Rating 12 | . 6 7 3 13 25 31 23 On Entrance 13 | 6 6 6 3 7 17 32 27 Avg Prop Armor Cover (%) 13 | . 9 . . . . 14 13 Naked Turns . | . . . . . . . . Heaviest Build 36 | 12 13 9 10 14 18 17 36 Greatest Support 80 | 20 20 12 15 21 22 23 80 Greatest Overweight (x) 5 | . 1 . 1 . . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 Average Capacity 5 | . 7 5 5 5 5 5 5 Most Carried 8 | . 8 2 4 4 5 5 5 Average Carried 3 | . 5 1 1 3 3 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 6 | 6 3 1 3 2 5 5 3 Class Distribution -------------------- 90% | Mutant 5% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 817 | 200 211 45 112 65 90 . 94 Remotely . | . . . . . . . . Salvage Created 803 | . 377 112 76 126 . . 112 Parts 51 | . 23 8 8 7 . . 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 25 | . 10 4 6 3 . . 2 Guns 22 | . 10 4 4 3 . . 1 Cannons 2 | . . . 2 . . . . Classes Destroyed 6 | . 5 . . 1 . . . Worker 1 | . 1 . . . . . . Recycler 1 | . 1 . . . . . . Operator 2 | . 2 . . . . . . Swarmer 14 | . 6 2 6 . . . . Grunt 6 | . 4 2 . . . . . Sentry 5 | . . . . 3 . . 2 Best Kill Streak 5 | . 5 2 4 1 . . 1 Combat Bots Only 4 | . 4 2 4 1 . . 1 Max Kills in Single Turn 2 | . 2 1 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 571 | . 72 48 48 51 . 21 331 Missed 247 | . 30 22 17 29 . 7 142 Hits 324 | . 42 26 31 22 . 14 189 Melee 8 | . . . . . . 8 . Projectile 316 | . 42 26 31 22 . 6 189 AOE 4 | . . . . . . 2 2 Critical Strikes 4 | . 1 . . . . 3 . Damage Taken 3714 | . 406 258 251 340 . 462 1997 Core 1187 | . 94 80 118 47 . 145 703 Absorbed by Shields 60 | . . . . . . . 60 Core Remaining (%) 76 | 100 62 . 50 91 . 79 . Volleys Fired 112 | . 34 19 14 16 . 1 28 Largest 2 | . 2 2 2 2 . 1 2 Hottest 170 | . 70 40 125 121 . 69 170 Shots Fired 172 | . 61 29 20 23 . 1 38 Gun 164 | . 61 29 12 23 . 1 38 Cannon 8 | . . . 8 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 64 | . 32 29 3 . . . . Thermal 108 | . 29 . 17 23 . 1 38 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 13 6 3 13 . . 15 Robot Miss Streak 11 | . 3 4 11 6 . 3 7 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 110 | . 41 14 11 16 . . 28 Core Hits 66 | . 23 6 11 15 . . 11 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 1 . . . . . 5 Burn 5 | . . . . . . . 5 Destroy 1 | . 1 . . . . . . Melee Attacks 3 | . 3 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1642 | . 501 218 189 239 . . 495 Guns 1551 | . 501 218 98 239 . . 495 Cannons 88 | . . . 88 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 3 | . . . 3 . . . . Kinetic 518 | . 286 218 14 . . . . Thermal 1121 | . 215 . 172 239 . . 495 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1 | . . . 1 . . . . Shots . | . . . . . . . . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 406 | . 248 2 406 116 . . 202 Average Temperature 88 | . 75 2 208 42 . . 68 Received Heat Transfer 756 | . 117 90 . 153 . . 396 Effects 2 | . 2 . . . . . . Energy Bleed 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 3 | . 1 . . . . . 2 Heat Transferred 2856 | . 629 . 285 412 . . 1530 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 129 | . 122 51 128 129 20 7 30 Initial 51 | . . 51 12 49 17 7 . Average 17 | . 22 6 30 75 5 1 3 Influence Increases 845 | . 275 117 178 150 20 . 105 Destroy 0b10 Robot/C 500 | . 200 80 120 60 . . 40 Destroy 0b10 Robot/NC 20 | . 20 . . . . . . Destroy Leader 120 | . 40 10 20 30 . . 20 Successful Hack 25 | . . 12 8 . 5 . . Disable Machine 15 | . . . 15 . . . . Partial Spotted 60 | . . 15 . 15 15 . 15 Lose Combat Pursuer 105 | . 15 . 15 45 . . 30 Influence Decreases 845 | . 153 206 83 239 49 10 105 Entered New Map 196 | . . 71 21 79 22 3 . Time Decay 436 | . 132 81 42 100 27 . 54 Lost Part 193 | . 21 54 20 60 . 7 31 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 12 | . 4 2 . . . 1 5 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 3 2 . . . 1 . Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 16 11 8 14 . 5 10 Peak Tracking Total 9 | . 5 6 4 9 . 5 5 Tactical Retreats 4 | . 1 . 1 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 6 | . . 1 1 2 1 . 1 Terminals 4 | . . . 1 1 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . 1 1 3 2 . 1 Successful 4 | . . 1 1 1 1 . . Failed 4 | . . . . 2 1 . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . . . 1 2 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . 3 . . . . . . Non-combat 3 | . 3 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . no_distress 3 | . 3 . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Active Infowar (turns) 1797 | . 661 818 156 161 1 . . Terrain 1378 | . 572 806 . . . . . Structural 1228 | . 93 818 156 161 . . . ECM 1 | . . . . . 1 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 2557 | . 676 818 156 214 123 26 544 Spaces Moved 1653 | 1 284 168 241 308 191 60 400 Core 113 | . 2 . 46 . . . 65 Treads 52 | . . . . . . . 52 Legs 249 | 1 159 . . . . . 89 Wheels 91 | . . . . . . . 91 Hover . | . . . . . . . . Flight 1148 | . 123 168 195 308 191 60 103 Fastest Speed 30 | 120 37 34 34 32 30 30 35 Average Speed 59 | 120 84 35 41 33 30 30 100 Slowest Speed 300 | 120 120 40 100 35 34 35 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 2 60 22 64 31 5 83 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 3052 | . 660 896 276 395 259 64 502 Wait 1148 | . 307 706 . 49 42 2 42 Move 1646 | . 283 167 240 307 190 59 400 Hop . | . . . . . . . . Pick Up 48 | . 9 1 11 9 9 . 9 Fast Attach 12 | . 2 . . . 1 2 7 Attach 51 | . 10 3 7 10 8 . 13 Detach 10 | . 3 . . 1 4 . 2 Swap 4 | . 1 . 1 2 . . . Drop 17 | . 8 . 2 1 5 . 1 Fire 112 | . 34 19 14 16 . 1 28 Melee 3 | . 3 . . . . . . Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 7) 594 | -10/Materials | Discovered new exit (range 6) 601 | -10/Materials | Derelicts attacked the area 675 | -10/Materials | Discovered new exit (range 6) 677 | -10/Materials | Entered another Materials area 677 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1468 | -9/Materials | Discovered new exit (range 12) 1495 | -9/Materials | Entered Mines 1520 | -9/Mines | Lost 4 parts (1p2n1u) 1540 | -9/Mines | Learned location of 1 exit from Materials 1618 | -9/Mines | Learned location of 1 exit from Materials 1619 | -9/Mines | Discovered new exit (range 7) 1648 | -9/Mines | Identified exit to Materials 1651 | -9/Mines | Entered Materials 1651 | -8/Materials | Evolved 2 slots: Utility x2 1652 | -8/Materials | Identified exit to Factory 1659 | -8/Materials | Discovered new exit (range 14) 1865 | -8/Materials | Entered Factory 1865 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1874 | -7/Factory | Lost 5 parts (3n2u) 1977 | -7/Factory | Found Powered Armor 1981 | -7/Factory | Identified exit to DSF 1988 | -7/Factory | Entered DSF 2004 | -7/DSF | Discovered new exit (range 15) 2007 | -7/DSF | Additional patrols routed to DSF 2013 | -7/DSF | Identified exit to Factory 2014 | -7/DSF | Entered Factory 2014 | -6/Factory | Evolved 2 slots: Utility x2 2033 | -6/Factory | Lost 3 parts (1p2n) 2112 | -6/Factory | Lost 3 parts (3n) 2212 | -6/Factory | Garrison activated, responded to threat 2229 | -6/Factory | Lost 9 parts (2p3u4w) 2267 | -6/Factory | Core integrity fell below 50% 2502 | -6/Factory | Spotted B-75 Beast 2522 | -6/Factory | Core integrity fell below 20% 2558 | -6/Factory | Self-destructed Last Messages --------------- 02475_ Slug penetrates Subcomponent Replicator. 02475_ Slug penetrates Wall. 02487_ U-05 Engineer works on Assembly Bed. 02504_ K-01 Serf cleans the Terminal. 02508_ Terminal disabled. 02515_ Slug penetrates Wall. 02516_ K-01 Serf collects debris. 02518_ Slug penetrates Wall. 02523_ Slug penetrates Construction Platform. 02526_ U-05 Engineer builds a Wall. 02526_ Slug penetrates Wall. 02526_ U-05 Engineer destroyed. 02533_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02546_ Acquired Proton Cannon. 02549_ Slug penetrates Wall. 02554_ Slug penetrates Fusion Modulator. 02554_ Adv. ECM Suite destroyed. 02554_ Penetrated by Slug. 02557_ Slug penetrates Wall. 02558_ Powered Armor destroyed. Map ----- +----------------------------------------------------+ | " ####" ## ???????????????????????????????? | | " ## ???????????????????????????????? | | " #" ????????????????????????????????? | | " +% ! 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""" """ #??????????????????????? | | ???????????????? #??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 400 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Window Shopping Challenges ------------ None Game ------ Seed InterceptSubatomicTether Manual? 0 Play Time 00:30:58 Cumulative 14.1 hours Start 2026.08.10 @ 18:26:30 End 2026.08.10 @ 18:57:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 32 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 748448a1-d149-4f81-8791-6162e1e673e6