Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 22:57:19 Player: luckinvolved Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (191) 955 Value Destroyed (5711) 5711 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (794) 794 TOTAL SCORE: 16260 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 62 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -354 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 62/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Hybrid Fission Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Makeshift Cloaking Device Advanced Hacking Suite > --- WEAPON ----------- Improved Plasma Cutter Phasing Sabre > --- INVENTORY -------- 0b10 Decoder Chip [Looter] Microactuators Improved Reaction Control System Phase Shifter Heavy Pick [Rating: 98] Favorites ----------- Power Hybrid Fission Core Engine Ion Engine Power Core Hybrid Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . . . 1 1 1 . Utility 8 | . . . . . 2 2 . . . . 1 . . . . . . 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 150 | 7 8 1 . 2 14 27 2 4 . 7 16 4 16 1 2 7 . 25 2 5 . Power 15 | 1 2 . . . 1 3 . 1 . 1 1 . . . 1 . . 4 . . . Engine 8 | 1 2 . . . 1 3 . . . . . . . . . . . 1 . . . Core 7 | . . . . . . . . 1 . 1 1 . . . 1 . . 3 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 42 | 2 . . . 1 5 9 . . . 2 8 3 4 . . . . 7 . 1 . Treads 16 | 2 . . . 1 4 8 . . . . . 1 . . . . . . . . . Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . Wheel 9 | . . . . . . . . . . 1 8 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 1 1 . . . . . 2 4 . . . . 7 . 1 . Utility 65 | 2 2 1 . 1 6 7 2 2 . 2 6 1 10 1 1 5 . 10 2 4 . Device 23 | 1 . . . 1 1 . . . . 2 2 . 3 1 1 2 . 5 1 3 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Processor 22 | . . . . . 3 2 . 1 . . 1 1 5 . . 3 . 4 1 1 . Hackware 5 | . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . Protection 13 | . 1 1 . . 2 4 2 1 . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 4 . . . 2 8 . 1 . 2 1 . 2 . . 2 . 4 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . 6 . 1 . . 1 . . . . . . . . . . Launcher 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . 1 . . . . . . . . . 1 . 2 . . . Impact Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . 1 2 . . . . 1 . 1 2 . 1 . . . 2 . Corrupted Parts 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . System Corruption 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . Parts Lost 66 | . 1 1 . . . 7 2 6 . 8 8 . . . 1 . 2 13 1 7 9 Power 8 | . 1 . . . . 1 . 1 . 1 1 . . . . . . 1 . 2 . Propulsion 27 | . . . . . . 3 . 2 . 5 4 . . . 1 . 1 7 . 2 2 Utility 24 | . . 1 . . . 3 1 2 . 2 2 . . . . . . 4 . 3 6 Weapon 7 | . . . . . . . 1 1 . . 1 . . . . . 1 1 1 . 1 Highest Loss Streak 16 | . 1 1 . . . 2 2 5 . 5 1 . . . 1 . 1 7 3 7 16 To Critical Strikes 3 | . . . . . . 1 . . . . . . . . . . 1 1 . . . Average Backups 12 | 2 8 11 13 16 16 16 15 15 15 12 18 13 4 4 4 4 5 4 3 3 4 Power . | . 1 2 2 2 1 . . . 1 . . 1 . . . . . . . . . Propulsion 1 | . . . . . . 2 3 2 1 . 3 2 . . . . . . . . . Utility 5 | . 2 5 6 7 7 7 6 6 7 5 8 5 3 4 4 3 3 3 2 2 3 Weapon 3 | . 3 4 4 5 5 5 5 4 5 4 4 3 . . . 1 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 2 . . 2 2 8 . . . . 2 8 . . 3 . . 1 . . . Power 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . 2 1 3 . . . . 1 3 . . 3 . . 1 . . . Weapon 8 | . 1 . . . . 4 . . . . . 3 . . . . . . . . . Tool/Special 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 98 98 100 98 85 76 94 78 88 88 79 77 81 88 68 64 25 Engine 5 | . 14 14 14 14 9 7 7 1 . . . . . . . . . . . . . Core 2 | . . . . . . . . 4 7 5 5 6 6 6 6 6 6 9 10 7 . Treads 17 | . 28 28 28 28 35 29 30 29 30 11 . . . . . . . . . . . Wheel 4 | . . . . . . . . . . 3 29 13 . . . . . . . . . Flight 5 | . . . . . . . . . . . . 7 25 32 29 25 24 25 15 14 3 Device 7 | . 13 7 . . 9 4 . . . 5 12 9 12 12 12 10 12 10 7 11 7 Storage 7 | . 14 14 14 14 9 7 7 7 7 5 6 3 . . . . . . . . . Processor 11 | . . . . . 8 14 11 8 15 15 13 16 16 12 12 18 31 27 28 25 13 Hackware 4 | . . . . . . 6 7 7 7 7 5 6 14 10 6 4 . 4 . . . Protection 7 | . . 6 14 14 8 9 18 21 15 6 6 3 . . . . . . . . . Ballistic Gun 5 | . 27 18 14 14 16 1 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 12 12 15 1 3 5 3 . . . . . . . . . Launcher 2 | . . 9 14 14 . 1 2 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 3 5 6 5 6 6 2 . 3 5 4 1 Peak Build Rating 98 | 7 12 12 15 21 37 53 45 45 45 45 57 60 72 85 90 78 73 98 79 93 51 Average Rating 43 | 5 11 11 12 16 32 47 44 43 38 37 51 48 63 81 84 67 68 87 76 80 27 On Entrance 44 | . 7 12 11 15 21 35 43 44 45 38 36 55 43 72 85 78 73 64 75 76 51 Avg Prop Armor Cover (%) 11 | . . . . . . 4 . . . 14 . . . . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 12 52 54 54 54 66 77 80 87 80 78 79 71 17 26 32 45 17 24 24 26 5 Greatest Support 106 | 40 40 40 40 48 90 106 88 88 80 80 68 62 42 42 42 27 33 43 25 33 14 Greatest Overweight (x) 6 | . 1 1 1 1 . 1 . 1 . 6 6 1 . . 1 1 . . . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . 3 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 13 20 20 20 20 20 20 20 20 17 20 11 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 10 14 20 20 20 20 20 18 17 17 20 20 5 5 5 5 5 5 4 4 5 Average Carried 13 | 2 8 11 14 19 19 19 18 16 16 11 18 11 4 4 4 4 5 4 3 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 10 13 20 20 20 20 18 15 17 12 20 5 5 5 3 5 5 4 3 4 2 Class Distribution -------------------- 57% | Mutant 9% | Assassin 7% | Scout 6% | Scavenger-Mutant 5% | Scavenger-Assassin 4% | Hacker-Scout 4% | Derelict-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Assassin | -6/Factory Scout | -6/Waste Hacker-Scout | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Lower Caves Derelict-Assassin | -6/Zion Derelict-Ninja | -5/Proximity Caves Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Matter Collected 6484 | 334 361 90 . . 391 1830 341 530 . 306 945 . 486 65 143 143 77 391 . 51 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6414 | 157 454 92 . . 352 1742 437 258 . 295 912 . 526 63 75 . . 934 . 117 . Parts 308 | 11 33 8 . . 25 96 9 8 . 9 43 . 23 1 6 . . 33 . 3 . Haulers Intercepted 19 | . 1 . . . . 5 . . . . 3 . 3 . . . . 6 . 1 . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 5 8 . 9 . . . . 4 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Combat Hostiles Destroyed 111 | . 13 5 . . 9 38 16 9 . 7 12 . . . 1 . . 1 . . . Melee 5 | . . . . . . . . . . 2 1 . . . 1 . . 1 . . . Guns 16 | . 7 . . . 9 . . . . . . . . . . . . . . . . Cannons 51 | . . . . . . 25 1 9 . 5 11 . . . . . . . . . . AOE 39 | . 6 5 . . . 13 15 . . . . . . . . . . . . . . Classes Destroyed 19 | 3 5 . . . 1 5 1 1 . 2 1 . . . . . . . . . . Worker 14 | 1 1 1 . . . 9 . . . . 2 . . . . . . . . . . Builder 9 | . 1 . . . . 5 . . . . 1 . 2 . . . . . . . . Tunneler 6 | 3 . 1 . . . . . . . . 2 . . . . . . . . . . Hauler 19 | . 1 . . . . 5 . . . . 3 . 3 . . . . 6 . 1 . Recycler 15 | 1 . . . . 1 8 . . . . 2 . 1 . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Operator 4 | . . . . . . . . . . . 2 . 1 . . . . 1 . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . Watcher 9 | . 2 . . . . 3 . . . . 1 . 1 . . . . 2 . . . Swarmer 22 | . 6 3 . . 5 6 . 1 . . . . . . . . . 1 . . . Grunt 48 | . 7 2 . . 2 15 7 6 . 4 5 . . . . . . . . . . Brawler 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . Duelist 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . Sentry 9 | . . . . . 2 4 . 1 . . 2 . . . . . . . . . . Hunter 6 | . . . . . . 5 1 . . . . . . . . . . . . . . Programmer 12 | . . . . . . 5 . . . 1 5 . . . 1 . . . . . . Samaritan 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . Savage 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Butcher 4 | . . . . . . . 4 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | 3 4 3 . . 3 10 6 6 . 3 3 . 1 . 1 . . 3 . 1 . Combat Bots Only 6 | . 3 3 . . 3 6 6 6 . 3 3 . . . 1 . . 1 . . . Max Kills in Single Turn 6 | 1 2 2 . . 1 6 3 1 . 1 1 . 1 1 1 . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . . . 2 3 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Hostile Shots Fired 1234 | . 64 10 . . 35 272 34 107 . 73 227 . 23 22 18 . 16 143 11 36 143 Missed 493 | . 15 2 . . 9 99 11 25 . 16 86 . 16 19 6 . 11 81 9 20 68 Hits 741 | . 49 8 . . 26 173 23 82 . 57 141 . 7 3 12 . 5 62 2 16 75 Melee 15 | . . . . . . 4 . 5 . 2 . . . . 4 . . . . . . Projectile 726 | . 49 8 . . 26 169 23 77 . 55 141 . 7 3 8 . 5 62 2 16 75 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 19 | . . . . . . 2 2 2 . 3 5 . . . . . 1 4 . . . Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 10467 | . 554 131 . 6 255 2149 541 737 . 1061 1472 . 128 87 231 . 88 1142 49 311 1525 Core 2694 | . 78 23 . . 6 226 30 41 . 224 262 . 14 . 26 . 36 409 . 58 1261 Absorbed by Shields 877 | . . . . . 98 296 . . . . 483 . . . . . . . . . . Ignored by Resistances 107 | . . . . . . . 30 77 . . . . . . . . . . . . . Regen/Repaired (Parts) 56 | . . . . . . . . . . . . . 17 . . . . 39 . . . Core Remaining (%) 71 | 100 . . . 59 98 . . . . 25 . . . . . . 60 59 100 . . Volleys Fired 367 | 16 39 6 . . 31 115 20 36 . 27 69 . 6 . . . . 2 . . . Largest 2 | 2 2 2 . . 2 2 2 2 . 2 2 . 1 . . . . 1 . . . Hottest 120 | 40 53 53 . . 46 80 80 80 . 120 80 . 5 . . . . 20 . . . Shots Fired 600 | 32 76 12 . . 61 209 24 69 . 36 73 . 6 . . . . 2 . . . Gun 170 | 32 72 6 . . 60 . . . . . . . . . . . . . . . . Cannon 372 | . . . . . . 188 6 69 . 36 73 . . . . . . . . . . Launcher 46 | . 4 6 . . 1 17 18 . . . . . . . . . . . . . . Special 12 | . . . . . . 4 . . . . . . 6 . . . . 2 . . . Kinetic 526 | 32 72 6 . . 60 188 6 69 . 20 73 . . . . . . . . . . Thermal 18 | . . . . . . . . . . 16 . . . . . . . 2 . . . Explosive 45 | . 4 6 . . . 17 18 . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 14 29 7 . . 14 15 3 11 . 22 15 . 6 . . . . . . . . Robot Miss Streak 7 | 2 2 1 . . 2 4 2 7 . 1 2 . 3 . . . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 475 | 26 60 8 . . 46 129 11 45 . 30 75 . 13 4 2 . . 25 . 1 . Core Hits 284 | 8 28 8 . . 16 97 37 19 . 14 34 . 7 2 2 . . 11 . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . . . . . . 10 . 3 . 2 7 . 1 . . . . 2 . . . Blast 19 | . . . . . . 10 . 3 . 2 4 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . Impale 5 | . . . . . . . . . . . 3 . 1 . . . . 1 . . . Melee Attacks 235 | . . . . . 4 1 . . . 9 69 . 60 5 4 . 4 78 . 1 . Impact 22 | . . . . . 4 1 . . . . . . 17 . . . . . . . . Slashing 30 | . . . . . . . . . . . . . . . . . 4 26 . . . Piercing 183 | . . . . . . . . . . 9 69 . 43 5 4 . . 52 . 1 . Sneak Attacks 36 | . . . . . 1 . . . . 2 11 . 8 2 1 . . 10 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 19671 | 238 1239 428 . . 847 5697 2565 1309 . 1337 3162 . 807 272 158 . . 1526 . 86 . Guns 1856 | 238 859 53 . . 706 . . . . . . . . . . . . . . . . Cannons 7695 | . . . . . . 3144 40 1309 . 1082 2120 . . . . . . . . . . Explosions 5685 | . 380 331 . . 14 2456 2504 . . . . . . . . . . . . . . Melee 4245 | . . . . . 99 . . . . 255 1042 . 807 272 158 . . 1526 . 86 . Ramming 190 | . . 44 . . 28 97 21 . . . . . . . . . . . . . . Kinetic 8919 | 238 859 53 . . 706 3144 40 1309 . 450 2120 . . . . . . . . . . Thermal 632 | . . . . . . . . . . 632 . . . . . . . . . . . Explosive 5622 | . 380 331 . . . 2407 2504 . . . . . . . . . . . . . . Electromagnetic 63 | . . . . . 14 49 . . . . . . . . . . . . . . . Impact 313 | . . . . . 99 . . . . . . . 214 . . . . . . . . Slashing 524 | . . . . . . . . . . . . . . . . . . 524 . . . Piercing 3408 | . . . . . . . . . . 255 1042 . 593 272 158 . . 1002 . 86 . Highest Corruption 18 | . . . . 2 1 2 8 9 9 9 8 14 18 18 18 18 . 4 . . . Average Corruption 7 | . . . . 2 1 1 5 8 9 9 4 13 16 18 18 18 . 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 216 | . . . . . 8 6 11 24 5 16 53 6 50 13 8 5 . 11 . . . Message Errors 37 | . . . . . 3 1 2 3 . 3 13 . 8 2 1 1 . . . . . Matter Fused 58 | . . . . . 3 1 2 9 2 1 17 1 10 4 1 2 . 5 . . . Heat Flow Errors 33 | . . . . . . 1 3 2 . 4 7 . 12 1 2 1 . . . . . Energy Discharges 17 | . . . . . 1 . 1 1 1 1 5 . 5 . . . . 2 . . . Parts Rejected 7 | . . . . . . 1 . 2 . 1 1 . 1 . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Data Loss (minor) 29 | . . . . . 1 . 1 2 1 2 8 2 7 1 . 1 . 3 . . . Data Loss (major) 7 | . . . . . . 1 . . 1 . . . 2 2 1 . . . . . . Misfires 8 | . . . . . . 1 2 3 . . 2 . . . . . . . . . . Alerts 4 | . . . . . . . . 1 . 2 . 1 . . . . . . . . . Misdirections 12 | . . . . . . . . . . . . 2 5 2 3 . . . . . . Weapon Failures 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 795 | . . . . . . 121 41 47 . 98 134 . 112 148 . . . 94 . . . Projectiles 253 | . . . . . . 41 . 47 . 51 114 . . . . . . . . . . Explosions 121 | . . . . . . 80 41 . . . . . . . . . . . . . . Melee 421 | . . . . . . . . . . 47 20 . 112 148 . . . 94 . . . Knockbacks 66 | . . . . . . 29 1 12 . 8 16 . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 61 | . . . . . . 26 1 12 . 8 14 . . . . . . . . . . Secondary 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Self-Inflicted Damage 278 | . . 40 . . 20 218 . . . . . . . . . . . . . . . Shots 8 | . . 1 . . 1 6 . . . . . . . . . . . . . . . Rammed 20 | . . 5 . . 2 9 4 . . . . . . . . . . . . . . Targets Rammed 22 | . . 5 . . 2 11 4 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Highest Temperature 347 | . 36 18 . . 1 170 170 189 . 347 256 . 273 152 292 233 144 112 . . . Average Temperature 60 | . 10 10 . . 1 33 36 90 . 130 94 . 96 73 134 125 74 23 . . . Received Heat Transfer 2081 | . 255 36 . . 72 299 153 369 . 450 282 . 12 9 33 . 9 48 18 9 27 Effects 2 | . . . . . . . . . . 2 . . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . . . . . . Impact Corruptions 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 3 . . . . . . . . . . . Heat Transferred 1280 | . . . . . . . . . . 1280 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Maximum Alert Level 3 | . . . . . . 3 . . . . 1 . . . . . . 1 . . . Low Security (%) 87 | 100 100 100 . 100 100 63 . . . . 89 100 100 . . . . 81 100 100 100 Level 1 5 | . . . . . . 7 . . . . 10 . . . . . . 18 . . . Level 2 1 | . . . . . . 4 . . . . . . . . . . . . . . . Level 3 5 | . . . . . . 23 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1055 | 15 177 82 . . 141 1055 . . . . 281 96 103 . . . . 353 149 62 123 Initial 152 | . . 37 . . . 62 . . . . 152 96 32 . . . . 31 149 62 18 Average 117 | 2 78 11 . . 23 300 . . . . 91 72 29 . . . . 94 133 42 76 Influence Increases 5954 | 25 470 161 . . 317 1670 210 217 . 262 821 . 448 105 155 . 120 757 . 41 175 Destroy 0b10 Robot/C 2120 | . 260 100 . . 180 760 180 180 . 180 240 . . . 20 . . 20 . . . Destroy 0b10 Robot/NC 405 | 25 25 10 . . 5 155 . . . 15 70 . 40 . . . . 55 . 5 . Destroy Leader 584 | . 76 20 . . 50 236 30 20 . 30 96 . 8 . . . . 16 . 2 . Allied During Kill 9 | . . . . . . . . 2 . 7 . . . . . . . . . . . Successful Hack 266 | . 10 . . . 18 29 . . . . 45 . 75 . . . . 85 . 4 . Select Force Hacks 90 | . 60 . . . 30 . . . . . . . . . . . . . . . . Disable Machine 345 | . 15 . . . . 285 . . . . 30 . . . . . . 15 . . . Anti-Garrison Action 100 | . . . . . . . . . . . . . . . . . . . . . 100 Destroy Structure 400 | . 24 31 . . 4 175 . . . . 40 . 40 . . . . 86 . . . Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 210 | . . . . . . . . . . . 15 . 135 . . . . 60 . . . Lose Combat Pursuer 1275 | . . . . . 30 30 . 15 . 30 135 . 150 105 135 . 120 420 . 30 75 Influence Decreases 5851 | 25 374 257 . . 180 759 711 479 285 258 548 231 418 126 91 119 70 502 186 136 96 Entered New Map 1507 | . . 59 . . . 75 389 105 285 . 2 181 14 29 11 119 . 19 156 57 6 Time Decay 3672 | 25 364 188 . . 180 464 302 294 . 198 513 50 404 97 70 . 60 403 20 40 . Lost Part 492 | . 10 10 . . . 70 20 60 . 60 33 . . . 10 . 10 70 10 39 90 Lost Ally 30 | . . . . . . . . 20 . . . . . . . . . 10 . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 59 | . 4 . . . 5 13 . . . . 11 . 9 . . . 1 16 . . . Investigation 24 | . 2 . . . 4 1 . . . . 4 . 4 . . . . 9 . . . Extermination 20 | . . . . . . 6 . . . . 5 . 4 . . . . 5 . . . Reinforcement 13 | . 2 . . . 1 5 . . . . 2 . 1 . . . . 2 . . . Assault 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Distress Signals 8 | . 1 . . . 1 4 . . . . 1 . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 20 5 . . 17 54 16 15 . 11 37 6 20 7 15 . 19 51 5 11 25 Peak Tracking Total 23 | . 4 3 . . 6 5 7 3 . 3 10 6 6 7 7 . 11 14 5 10 23 Tactical Retreats 39 | . . . . . 1 1 . 1 . 2 6 . 6 3 4 . 2 11 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Traps Triggered 12 | . . . . . 1 2 . . . . 4 . 1 . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Machines Disabled 23 | . 1 . . . . 19 . . . . 2 . . . . . . 1 . . . Max in Single Turn 8 | . 1 . . . . 8 . . . . 1 . . . . . . 1 . . . Garrison Access 5 | . . . . . . 3 . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Machines Accessed 92 | . 6 . 1 1 8 20 . 1 4 . 13 . 19 1 . . . 14 . 2 2 Terminals 51 | . 4 . . . 6 13 . 1 . . 8 . 10 . . . . 6 . 1 2 Fabricators 10 | . . . . . . 1 . . . . 3 . 4 . . . . 2 . . . Repair Stations 5 | . . . . . . . . . . . 1 . 2 . . . . 2 . . . Recycling Units 9 | . 2 . . . 1 3 . . . . . . 1 . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 3 . . . . 1 . 2 . . . . 2 . 1 . Total Hacks 274 | . 19 . 1 1 18 53 . 1 32 . 36 . 61 1 . . . 42 . 4 5 Successful 135 | . 8 . 1 1 8 18 . 1 32 . 14 . 28 1 . . . 22 . 1 . Failed 138 | . 11 . . . 9 35 . . . . 22 . 33 . . . . 20 . 3 5 Catastrophic 34 | . 1 . . . 2 12 . . . . 2 . 5 . . . . 9 . 1 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Manual 156 | . 19 . 1 . 16 42 . . . . 21 . 33 . . . . 22 . 2 . Terminals 149 | . 17 . . . 16 35 . 1 . . 21 . 33 . . . . 19 . 2 5 Fabricators 33 | . . . . . . 3 . . . . 9 . 15 . . . . 6 . . . Repair Stations 12 | . . . . . . . . . . . 2 . 4 . . . . 6 . . . Recycling Units 23 | . 2 . . . 1 10 . . . . . . 3 . . . . 7 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 21 | . . . . . . 5 . . . . 4 . 6 . . . . 4 . 2 . Terminal Hacks 51 | . 2 . 1 1 2 2 . 1 32 . 1 . 6 1 . . . 2 . . . Record 12 | . . . . . . . . 1 11 . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 3 . . . 1 . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 4 | . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . 1 . . . . 6 . 6 . . . . 4 . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . 4 . 3 . . . . 2 . . . Build 7 | . . . . . . . . . . . 2 . 3 . . . . 2 . . . Repair Station Hacks 7 | . . . . . . . . . . . 1 . 3 . . . . 3 . . . Scan Component 5 | . . . . . . . . . . . 1 . 2 . . . . 2 . . . Repair 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . 1 . . . . . . 1 . . . . 4 . . . Report Inventory 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . . . 3 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 3 . . . . . . 2 . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 5 | . . . . . . 3 . . . . . . 2 . . . . . . . . Unauthorized Hacks 48 | . 6 . . . 6 11 . . . . 6 . 10 . . . . 9 . . . Terminals 37 | . 4 . . . 5 8 . . . . 6 . 8 . . . . 6 . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Botnet 34 | . 3 . . . 5 8 . . . . 5 . 8 . . . . 5 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . 1 3 . . . . . . 2 . . . . 3 . . . Monitor 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . Recyclers 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . Mask 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 4 . . . 6 18 . . . . 13 . 16 . . . . 13 . 2 2 Full Trace Events 24 | . 2 . . . 3 1 . . . . 4 . 4 . . . . 8 . . 2 Feedback Events 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Corruption 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . . . . . . . . Parts Built 7 | . . . . . . . . . . . 2 . 3 . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 810 | . . . . . . . . . . . 228 . 380 . . . . 202 . . . Total Part Build Rating 35 | . . . . . . . . . . . 10 . 15 . . . . 10 . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Time 75 | . . . . . . . . . . . . . 25 . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . Non-combat 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 4 . . . . . . 1 . . . . . . . . no_distress 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Total Allies 4 | . . . . . . . 2 . . . 1 . . . . . . 1 . . . Largest Group 2 | . . . . . . . 2 2 . . 1 . . . . . . 1 . . . Highest-Rated Group 40 | . . . . . . . 40 40 . . 10 . . . . . . 10 . . . Highest-Rated Ally 20 | . . . . . . . 20 20 . . 10 . . . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 7 . 8 . . . . . . . . . . . Total Damage 430 | . . . . . . . . 109 . 321 . . . . . . . . . . . Kills 5 | . . . . . . . . 1 . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Active Infowar (turns) 8919 | 16 927 787 . . . . . 165 179 601 2706 113 1219 244 148 409 139 1071 51 87 57 Optics 7051 | . . . . . . . . 165 179 601 2706 113 1219 244 148 409 139 1071 51 6 . Sensors 5625 | . . . . . . . . . . . 2196 113 1194 211 141 409 139 1067 51 87 17 Terrain 98 | . . . . . . . . . . . . . 98 . . . . . . . . Seismic 1730 | 16 927 787 . . . . . . . . . . . . . . . . . . . Decoding 1569 | . . . . . . . . . . . . . . . . 164 139 1071 51 87 57 Machine Analysis 246 | . . . . . . . . . . . . . . . . . . 73 51 87 35 Cloaking 241 | . . . . . . . . . . . . . . . . 36 16 188 . . 1 Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . 1 . . . 1 1 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 137 | . . . . . . . . . . . . . . . . . . 120 6 10 1 Traps 24 | . . . . . . . . . . . . . . . . . . 19 2 2 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Items 104 | . . . . . . . . . . . . . . . . . . 94 4 6 . Machines 2 | . . . . . . . . . . . . . . . . . . 2 . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . Patrols 2 | . . . . . . . . . . . . . . . . . . 2 . . . Exits 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Turns Passed 16698 | 166 970 1431 1113 262 1273 3129 673 657 179 601 2706 113 1219 244 148 409 139 1071 51 87 57 Spaces Moved 14124 | 68 416 580 462 107 486 1644 347 325 112 315 1868 188 2203 773 416 724 417 2228 131 200 114 Core 78 | 5 . . . . . . . . . . . . . . . . . . . . 73 Treads 4624 | 63 416 580 462 107 486 1644 347 325 112 82 . . . . . . . . . . . Legs 45 | . . . . . . . . . . 45 . . . . . . . . . . . Wheels 2099 | . . . . . . . . . . 188 1868 43 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 7278 | . . . . . . . . . . . . 145 2203 773 416 724 417 2228 131 200 41 Fastest Speed 11 | 50 160 240 240 240 156 156 160 160 160 95 88 26 11 11 11 24 17 16 32 29 37 Average Speed 90 | 151 194 240 240 240 156 157 160 163 160 154 103 47 27 23 25 35 25 26 32 32 46 Slowest Speed 400 | 160 240 240 240 240 160 240 160 240 160 400 170 103 32 24 107 107 27 34 32 37 100 Overloaded Moves 280 | . . . . . . . . . . . . 8 27 10 116 4 69 46 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . . . . . . . 10 . . . . 35 2 5 . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 82 99 90 22 39 52 57 59 80 54 44 92 46 88 60 84 62 59 5 9 35 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 7 | . 2 . . . 1 . . . 1 . . . . . . 3 . . . . . Known Exits Taken 9 | . . . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 10 | . . 3 . . . . 1 1 . . . . . . 1 3 1 . . . . Spaces Dug 131 | . . . . . 3 8 . . . . 30 . 41 1 . . 4 44 . . . Terrain Destroyed 567 | . 19 56 . . 3 182 163 12 . . 42 . 41 1 . . 4 44 . . . Melee 120 | . . . . . 3 1 . . . . 26 . 41 1 . . 4 44 . . . Projectile 65 | . . . . . . 35 2 12 . . 16 . . . . . . . . . . AOE 382 | . 19 56 . . . 146 161 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Fac Res Gar Total 16966 | 99 502 600 467 114 929 1978 438 383 113 381 2476 217 2699 822 449 871 442 2519 135 213 119 Wait 1782 | 5 22 4 . . 368 113 15 9 . 7 409 7 406 31 22 135 22 192 4 11 . Move 14005 | 67 415 579 461 106 485 1643 346 324 111 314 1868 187 2184 772 415 723 416 2160 126 189 114 Hop 47 | . . . . . . . . . . . . . 8 . . . . 32 2 5 . Pick Up 109 | 4 10 4 6 3 8 20 1 5 . 9 19 3 6 2 2 . . 7 . . . Fast Attach 74 | 6 . . . . 1 6 . 3 . 4 11 . 13 3 1 6 . 14 1 5 . Attach 41 | 1 1 1 . . 3 7 2 5 . 5 5 2 1 . . . . 4 1 . 3 Detach 18 | . . . . . . . . . 2 1 . 3 4 2 . 3 . . . 2 1 Swap 128 | . 10 1 . 2 17 34 5 1 . 3 19 2 9 3 2 2 . 18 . . . Drop 94 | . 5 . . 3 10 28 . . . 2 7 13 9 4 3 2 . 7 . . 1 Fire 367 | 16 39 6 . . 31 115 20 36 . 27 69 . 6 . . . . 2 . . . Melee 228 | . . . . . 4 1 . . . 9 69 . 53 5 4 . 4 78 . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . . 5 . . 2 11 4 . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 5 . . . Rewire 45 | . . . . . . . 45 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / Ext) -4/Factory -3/Research (discovered 2 exits: *Arm / Gar) -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 167 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 13) 1000 | -10/Materials | Discovered new exit (range 3) 1127 | -10/Materials | Discovered new exit (range 5) 1137 | -10/Materials | Entered Mines 1346 | -10/Mines | Discovered new exit (range 4) 1747 | -10/Mines | Learned Materials terminal intel 1783 | -10/Mines | Discovered new exit (range 6) 2037 | -10/Mines | Discovered new exit (range 10) 2556 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2558 | -10/Mines | Discovered new exit (range 5) 2568 | -10/Mines | Entered Exiles 2607 | -10/Exiles | Discovered new exit (range 15) 2628 | -10/Exiles | Met 8R-AWN 2669 | -10/Exiles | Met EX-HEX 2768 | -10/Exiles | Met EX-DEC 2812 | -10/Exiles | Visited The Gauntlet 3214 | -10/Exiles | Met EX-BIN 3248 | -10/Exiles | Aligned with FarCom system 3250 | -10/Exiles | Given EX-Vault access code 3312 | -10/Exiles | Opened EX-Vault 3332 | -10/Exiles | Found Superbattery 3342 | -10/Exiles | Found Deploy-a-Sentry 3346 | -10/Exiles | Found Deploy-a-Sentry 3349 | -10/Exiles | Found Deploy-a-Sentry 3352 | -10/Exiles | Found Gui. Plasma Cannon 3404 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3567 | -10/Exiles | Discovered new exit (range 10) 3681 | -10/Exiles | Stole three prototypes: Superbattery, Gui. Plasma Cannon, Deploy-a-Sentry 3681 | -10/Exiles | Entered Mines 3686 | -9/Mines | Met a Derelict bent on vengeance 3732 | -9/Mines | Learned Materials stockpile data 3774 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3913 | -9/Mines | Discovered new exit (range 13) 3943 | -9/Mines | Entered Materials 3943 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3945 | -8/Materials | Loaded intel: 12 terminal locations 3954 | -8/Materials | Discovered new exit (range 6) 4902 | -8/Materials | Central database locked down 5091 | -8/Materials | Discovered new exit (range 8) 5216 | -8/Materials | Entered Factory 5216 | -7/Factory | Evolved 2 slots: Utility x2 5218 | -7/Factory | FarCom data flow suspended 7342 | -7/Factory | Discovered new exit (range 15) 8016 | -7/Factory | First assault squad dispatched 8344 | -7/Factory | Identified exit to Lower Caves 8345 | -7/Factory | Entered Lower Caves 8627 | -7/Lower Caves | Attacked by a faux Warlord 8681 | -7/Lower Caves | Crushed by falling debris 8869 | -7/Lower Caves | Discovered new exit (range 10) 9018 | -7/Lower Caves | Entered another Lower Caves area 9018 | -7/Lower Caves | Accompanied by 2 allies 9019 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 9019 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 9020 | -7/Lower Caves | Encountered a Master Thief 9020 | -7/Lower Caves | Encountered a Master Thief 9023 | -7/Lower Caves | Encountered a Master Thief 9038 | -7/Lower Caves | Superbattery stolen by Master Thief 9441 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9501 | -7/Lower Caves | Lost 5 parts (2n2u1w) 9550 | -7/Lower Caves | Build established: Scavenger-Mutant 9627 | -7/Lower Caves | Discovered new exit (range 5) 9675 | -7/Lower Caves | Entered Data Miner 9675 | -7/Data Miner | Discovered new exit (range 6) 9697 | -7/Data Miner | Met Data Miner 9745 | -7/Data Miner | Learned location of Section 7 (-2) 9745 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9769 | -7/Data Miner | Received God Mode back door access code from Data Miner 9854 | -7/Data Miner | Entered Proximity Caves 9862 | -6/Proximity Caves | Learned 4 Factory zone layouts 9891 | -6/Proximity Caves | DAS Turret deployed 9996 | -6/Proximity Caves | Core integrity fell below 50% 10011 | -6/Proximity Caves | Spotter reported a threat 10072 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 10358 | -6/Proximity Caves | Lost 3 parts (2n1u) 10396 | -6/Proximity Caves | Discovered new exit (range 15) 10455 | -6/Proximity Caves | Entered Factory 10455 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10456 | -6/Factory | Identified exit to Factory 10456 | -6/Factory | Identified exit to Lower Caves 10524 | -6/Factory | Spotted B-75 Beast 10707 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 10943 | -6/Factory | Build established: Scavenger-Assassin 11311 | -6/Factory | Found Powered Armor 11314 | -6/Factory | Found Powered Armor 11533 | -6/Factory | Build established: Assassin 11578 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 13110 | -6/Factory | Build established: Scavenger-Assassin 13161 | -6/Factory | Sucked down chute 13161 | -6/Factory | Entered Waste 13176 | -6/Waste | EMP discharged 13176 | -6/Waste | System corruption reached 10% 13181 | -6/Waste | Spotted C-40 Crusher 13183 | -6/Waste | Spotted C-40 Crusher 13184 | -6/Waste | Spotted C-40 Crusher 13184 | -6/Waste | Spotted C-40 Crusher 13185 | -6/Waste | Spotted C-40 Crusher 13231 | -6/Waste | Spotted C-40 Crusher 13250 | -6/Waste | Discovered new exit (range 21) 13274 | -6/Waste | Identified exit to Factory 13274 | -6/Waste | Entered Factory 13363 | -6/Factory | Spotted B-75 Beast 13381 | -6/Factory | Discovered exit to Lower Caves (range 6) 13494 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 13516 | -6/Factory | Build established: Scout 13741 | -6/Factory | Incoming investigation squad redirected 14115 | -6/Factory | Repaired Adv. Sensor Array 14229 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 14312 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 14493 | -6/Factory | Entered Lower Caves 14552 | -6/Lower Caves | Found Prototype Device 14552 | -6/Lower Caves | Identified Heart of Steel 14582 | -6/Lower Caves | Murdered Warlord Statue 14597 | -6/Lower Caves | Spotted B-75 Beast 14651 | -6/Lower Caves | Found Alien Artifact 14651 | -6/Lower Caves | Identified Core Expander 14651 | -6/Lower Caves | Installed Core Expander, added new Power slot 14735 | -6/Lower Caves | Discovered new exit (range 12) 14737 | -6/Lower Caves | Identified exit to Lower Caves 14737 | -6/Lower Caves | Entered another Lower Caves area 14776 | -6/Lower Caves | Ambushed by research squad 14834 | -6/Lower Caves | Spotted B-75 Beast 14838 | -6/Lower Caves | Learned Factory terminal intel 14876 | -6/Lower Caves | Encountered a Master Thief 14879 | -6/Lower Caves | Encountered a Master Thief 14880 | -6/Lower Caves | Discovered new exit (range 11) 14881 | -6/Lower Caves | Encountered a Master Thief 14881 | -6/Lower Caves | Encountered a Master Thief 14881 | -6/Lower Caves | Superbattery stolen by Master Thief 14882 | -6/Lower Caves | Imp. Phase Shifter stolen by Master Thief 14885 | -6/Lower Caves | Identified exit to Zion 14885 | -6/Lower Caves | Entered Zion 14911 | -6/Zion | Discovered new exit (range 21) 14966 | -6/Zion | Found Prototype Device 14966 | -6/Zion | Identified Bomb Factory No. 2 15012 | -6/Zion | System corruption cleaned by Quarantine Array 15019 | -6/Zion | Learned Factory emergency access door positions 15067 | -6/Zion | Received a hallucinogenic algorithm 15094 | -6/Zion | Learned location of Extension (-5) 15262 | -6/Zion | Given A8's code to call for help 15294 | -6/Zion | Identified exit to Proximity Caves 15294 | -6/Zion | Entered Proximity Caves 15298 | -5/Proximity Caves | Learned 8 Factory zone layouts 15394 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15428 | -5/Proximity Caves | Spotted B-75 Beast 15430 | -5/Proximity Caves | Discovered exit to Factory (range 14) 15431 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15433 | -5/Proximity Caves | Entered Factory 15433 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15434 | -5/Factory | Identified exit to Extension 15437 | -5/Factory | Loaded intel: 27 terminal locations 15545 | -5/Factory | Build established: Derelict-Ninja 15662 | -5/Factory | Allied Derelicts emerged from ambush trap array 15675 | -5/Factory | Identified exit to Factory 15704 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 15713 | -5/Factory | Lost 3 allies 15859 | -5/Factory | Repaired Broken Cld. Cesium-ion Thruster 15965 | -5/Factory | Discovered new exit (range 16) 15969 | -5/Factory | Identified exit to Upper Caves 16027 | -5/Factory | Lost 7 parts (1p4n1u1w) 16253 | -5/Factory | Discovered exit to Factory (range 11) 16286 | -5/Factory | Build established: Scout 16335 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 16504 | -5/Factory | Entered another Factory area 16504 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16545 | -4/Factory | Discovered new exit (range 11) 16547 | -4/Factory | Identified exit to Research 16552 | -4/Factory | Lost 3 parts (1n1u1w) 16555 | -4/Factory | Entered Research 16555 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16577 | -3/Research | Identified exit to Armory 16612 | -3/Research | Found Prototype Device 16612 | -3/Research | Identified Exp. Thermal Shield 16641 | -3/Research | Identified exit to Garrison 16642 | -3/Research | Entered Garrison 16672 | -3/Garrison | Spotted B-86 Titan 16677 | -3/Garrison | Core integrity fell below 50% 16694 | -3/Garrison | Core integrity fell below 20% 16694 | -3/Garrison | Discovered new exit (range 10) 16699 | -3/Garrison | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 16656_ Adv. Signal Interpreter destroyed. 16658_ Nuclear Pulse Thruster destroyed. 16658_ Penetrated by Slug. 16658_ Reaction Control System destroyed. 16659_ Spear destroyed. 16674_ C-30 ARC bursts open, deploying its payload. 16674_ H-77 Assassin unfolds itself. Garrison Door activated. 16677_ Dropped Imp. Component Analysis Suite. 16677_ Machine Analyzer destroyed. 16679_ >> DECODED: Stasis Trap location. 16679_ Knocked back. 16691_ Exp. Thermal Shield destroyed. 16692_ Phase Shifter destroyed. 16693_ Penetrated by Slug. 16693_ Slug penetrates Wall. 16694_ EXIT=FOUND 16695_ S-43 Plague destroyed. 16696_ Slug penetrates Wall. 16696_ Mak. Cloaking Device destroyed. 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