Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 22:18:38 Player: Qwertychrish Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (753) 753 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2993 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 163/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (4) ------- Heavy Assault Rifle Autogun Bore Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Coolant Injector Medium Matter Pod (6) Signal Interpreter Improved Targeting Computer Improved Targeting Computer Weapon Cycler Medium Armor Plating Advanced Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Autogun Makeshift Shrapnel Gun Bore Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Coolant Injector Medium Matter Pod Signal Interpreter Improved Targeting Computer Improved Targeting Computer Weapon Cycler Medium Armor Plating Autogun Advanced Assault Cannon Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Bore Cannon Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 29 | 8 4 7 5 4 1 Power 5 | 1 . 1 1 2 . Engine 5 | 1 . 1 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 3 1 . . Treads 6 | . 2 3 1 . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 2 1 1 . . . Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 1 2 3 2 1 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 1 2 3 1 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . 1 2 . 4 Power 2 | . . . 1 . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . 1 . . . Weapon 3 | . . . 1 . 2 Highest Loss Streak 3 | . . 1 2 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 97 90 95 97 Engine 8 | . 14 11 2 8 10 Treads 22 | . 24 22 21 22 22 Device 4 | . 14 9 . . . Storage 11 | . 14 11 11 11 11 Processor 7 | . . . 11 11 11 Energy Gun 5 | . 14 11 3 . . Ballistic Gun 31 | . 14 30 40 34 31 Ballistic Cannon 3 | . . . . 7 11 Naked Turns . | . . . . . . Heaviest Build 44 | 15 31 39 38 44 41 Greatest Support 46 | 20 40 46 46 46 46 Greatest Overweight (x) 4 | 4 . 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 Average Carried 13 | 5 11 14 13 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 14 Class Distribution -------------------- 62% | Skirmisher 20% | Gunner 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Skirmisher | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1024 | 238 168 382 154 21 61 Remotely . | . . . . . . Salvage Created 983 | 28 211 564 130 . 50 Parts 61 | 3 6 44 8 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 28 | . 5 15 3 . 5 Guns 26 | . 5 15 3 . 3 Cannons 2 | . . . . . 2 Classes Destroyed 8 | 1 1 4 1 . 1 Worker 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Watcher 3 | . . 3 . . . Swarmer 7 | . . 7 . . . Grunt 11 | . 5 4 2 . . Duelist 1 | . . . 1 . . Sentry 4 | . . 4 . . . Assembled 5 | . . . . . 5 Best Kill Streak 5 | 1 2 5 3 . 4 Combat Bots Only 4 | . 2 4 3 . 4 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 153 | . 28 39 33 . 53 Missed 32 | . 8 7 5 . 12 Damage Taken 1950 | . 243 384 427 . 896 Core 428 | . 12 50 57 . 309 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 79 | 9 24 27 8 . 11 Largest 4 | 2 2 4 4 . 4 Hottest 127 | 70 70 119 119 . 127 Shots Fired 231 | 18 48 101 25 . 39 Gun 220 | 18 48 101 25 . 28 Cannon 11 | . . . . . 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 176 | 9 24 81 23 . 39 Thermal 55 | 9 24 20 2 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | 5 16 18 10 . 3 Robot Miss Streak 5 | 4 1 3 2 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 143 | 9 40 59 20 . 15 Core Hits 55 | 2 12 26 5 . 10 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 2 3 . . 2 Burn 5 | . 2 3 . . . Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2120 | 123 522 903 307 . 265 Guns 2081 | 123 522 903 307 . 226 Cannons 39 | . . . . . 39 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1581 | 35 246 740 295 . 265 Thermal 539 | 88 276 163 12 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 304 | 72 120 304 120 . 300 Average Temperature 82 | 34 52 85 54 . 140 Received Heat Transfer 567 | . 135 150 138 . 144 Effects 4 | . . 1 . . 3 Interference 4 | . . 1 . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 3 1 . . . Heat Transferred 1961 | 259 962 703 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 231 | 5 168 231 106 . . Initial 56 | . 3 5 56 . . Average 62 | . 76 68 56 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 88 100 . . Level 1 4 | . . 11 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 10 22 3 . 7 Peak Tracking Total 4 | . 4 4 3 . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 8 | . 2 4 2 . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 4 6 2 . . Successful 5 | . 1 2 2 . . Failed 7 | . 3 4 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 11 | . 2 5 . 4 . Terminals 9 | . 4 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 1 2 . . Open Door 2 | . . . 2 . . Unreport Threat 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 . Highest-Rated Group 153 | . . . 42 153 . Highest-Rated Ally 39 | . . . 31 39 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3788 | 122 464 932 588 1504 178 Spaces Moved 2101 | 67 225 461 345 916 87 Core 29 | 29 . . . . . Treads 1993 | . 184 461 345 916 87 Legs 79 | 38 41 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 157 | 114 152 160 160 160 161 Slowest Speed 250 | 250 160 240 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 41 47 63 90 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2422 | 90 302 612 365 954 99 Wait 154 | . 26 95 1 32 . Move 2096 | 66 224 460 344 915 87 Hop . | . . . . . . Pick Up 37 | 7 15 11 4 . . Fast Attach 14 | 7 . . 3 4 . Attach 6 | . . 3 2 . 1 Detach . | . . . . . . Swap 9 | 1 4 4 . . . Drop 27 | . 9 12 3 3 . Fire 79 | 9 24 27 8 . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Weapon x2 980 | -9/Materials | Build established: Gunner 1409 | -9/Materials | Discovered new exit (range 12) 1519 | -9/Materials | Entered Mines 1520 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1567 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1737 | -9/Mines | Learned location of Zion (-7) 1750 | -9/Mines | Build established: Skirmisher 1949 | -9/Mines | Met a Derelict shopkeep closing up shop 2107 | -9/Mines | Entered Zion 2107 | -7/Zion | Accompanied by 2 allies 2157 | -7/Zion | Led the pair of lost Derelicts to a safe place 2168 | -7/Zion | Learned Factory interactive machine intel 2215 | -7/Zion | Discovered new exit (range 10) 2654 | -7/Zion | Given A8's code to call for help 2845 | -7/Zion | Learned location of Data Miner (-6) 3251 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3363 | -7/Zion | Imprinted 3365 | -7/Zion | Declared Zion's savior 3574 | -7/Zion | Opened final containment barrier to the Deep Caves 3600 | -7/Zion | Discovered new exit (range 3) 3600 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3611 | -7/Zion | Entered Deep Caves 3611 | -7/Deep Caves | Accompanied by 4 allies 3675 | -7/Deep Caves | Core integrity fell below 50% 3764 | -7/Deep Caves | Attacked by Z-Imprinter 3770 | -7/Deep Caves | Z-Facility disabled 3774 | -7/Deep Caves | Core integrity fell below 20% 3789 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03660_ Autogun destroyed. 03662_ as-61559 destroyed. 03668_ HV Slug penetrates Machine. 03671_ HV Slug penetrates Wall. 03675_ as-36582 destroyed. 03675_ HV Slug penetrates Wall. 03679_ Acquired 10 matter. 03681_ Acquired 3 matter. 03683_ Overheating: System interference. 03683_ Mak. Shrapnel Gun temporarily disabled. 03683_ Bore Cannon temporarily disabled. 03683_ Mak. Shrapnel Gun temporarily disabled. 03752_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03765_ BG-4A3(o) is busy at the terminal. 03770_ Z-Facility disabled. 03777_ Mak. Shrapnel Gun destroyed. 03777_ Mak. Power Source destroyed. 03784_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????###############????????????????? | | ???????????????#### ##???????????????? | | ??????????????## #????###????????? | | ?????????????## ###### ##?????### | | ??????????# ## ## # #???### | | ?????????## ##### | | ????????? | | ???????? | | ???????? | | ???????? @ | | ???????????? """"" """""" | | ????????????????"""""""""""" 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""""""" | | ?????????????????????"???""""" | | ??????????????????????????"""" | | ???????????????????????????"" | | ???????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps The One Challenges ------------ None Game ------ Seed ArchitectTerrabombMatter Manual? 0 Play Time 00:38:01 Cumulative 41.9 hours Start 2024.03.07 @ 21:41:12 End 2024.03.07 @ 22:18:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f9e8b46-fefa-4c48-8206-60f28d1eaeed