Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 21:51:22 // Halloween2019/Abominations Player: HOTSOUP Result: Destroyed by Lesser Abomination with Improved EM Shotgun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (1108) 1108 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2133 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 250/250 System Corruption 17% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- Assault Rifle Assault Rifle Light Assault Rifle > --- INVENTORY (6) ---- Ion Engine Ion Engine Light Ion Engine Wheel Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 9 | 6 1 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 86 | . 85 87 Engine 12 | . 14 11 Treads 24 | . 28 22 Storage 12 | . 14 11 Ballistic Gun 37 | . 28 43 Naked Turns . | . . . Heaviest Build 16 | 12 12 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 5 Average Carried 4 | 2 4 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 5 Class Distribution -------------------- 50% | Mutant 49% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1043 | 300 91 652 Remotely . | . . . Salvage Created 1063 | 159 213 691 Parts 101 | 16 9 76 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 4 14 Guns 18 | . 4 14 Classes Destroyed 6 | 2 3 1 Worker 1 | . 1 . Tunneler 4 | 4 . . Hauler 1 | . . 1 Recycler 1 | 1 . . Grunt 2 | . 2 . Abomination 16 | . 2 14 Best Kill Streak 4 | 4 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3008 | . 171 2837 Core 437 | . 36 401 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 98 | 16 20 62 Largest 4 | 2 2 4 Hottest 80 | 40 40 80 Shots Fired 311 | 32 36 243 Gun 311 | 32 36 243 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 311 | 32 36 243 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 27 | 9 8 27 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 234 | 22 21 191 Core Hits 76 | 8 9 59 Critical Hits 2 | . . 2 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2611 | 158 216 2237 Guns 2611 | 158 216 2237 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 2611 | 158 216 2237 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 17 | . 2 17 Average Corruption 3 | . 2 5 Corruption Purged . | . . . Effects 24 | . 3 21 Message Errors 3 | . . 3 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . 1 . Parts Rejected 1 | . . 1 Data Loss (minor) 2 | . 1 1 Misdirections 1 | . . 1 Targeting Errors 12 | . 1 11 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 286 | . 286 71 Average Temperature 36 | . 170 14 Received Heat Transfer 276 | . 96 180 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 156 | 25 156 92 Initial 65 | . 16 65 Average 62 | 13 101 55 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 13 | . 5 8 Investigation 6 | . 2 4 Extermination . | . . . Reinforcement 3 | . 3 . Assault 4 | . . 4 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 3 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 10 19 Peak Tracking Total 7 | . 2 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 5 5 Successful 3 | . 2 1 Failed 7 | . 3 4 Catastrophic 3 | . . 3 Database Lockouts . | . . . Manual 5 | . 1 4 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Reinforcement Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1180 | 238 388 554 Spaces Moved 481 | 120 178 183 Core 10 | 10 . . Treads 471 | 110 178 183 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 150 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 48 27 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 640 | 146 241 253 Wait 45 | . 40 5 Move 479 | 119 177 183 Hop . | . . . Pick Up 8 | 5 2 1 Fast Attach 5 | 5 . . Attach 3 | 1 . 2 Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 98 | 16 20 62 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 239 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 11) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Weapon x2 915 | -9/Materials | Build established: Gunner 918 | -9/Materials | Core integrity fell below 50% 1035 | -9/Materials | Discovered new exit (range 12) 1088 | -9/Materials | Core integrity fell below 20% 1101 | -9/Materials | System corruption reached 10% 1181 | -9/Materials | Destroyed by Lesser Abomination with Improved EM Shotgun Last Messages --------------- 01120_ Lesser Abomination feeds off Hungry Anomaly, taking Imp. Aluminum Leg. 01120_ Acquired 44 matter. 01121_ Hungry Anomaly eats Aluminum Leg. 01124_ Acquired 16 matter. 01133_ L/DBUZG1N0 SLYK2IXP3O 01148_ Parts repaired by Paradox Anomaly. 01157_ System corrupted: Lgt. Assault Rifle targeting data glitched. 01160_ System corrupted: Assault Rifle targeting data glitched. 01163_ System corrupted: Assault Rifle rejected. 01163_ System corrupted: Assault Rifle targeting data glitched. 01166_ System corrupted: Assault Rifle jammed. 01166_ System corrupted: Lgt. Assault Rifle targeting data glitched. 01166_ System corrupted: Assault Rifle targeting data glitched. 01169_ Lesser Abomination destroyed. 01172_ Acquired 58 matter. 01173_ Lesser Abomination spits out EM Shotgun. 01173_ Lesser Abomination absorbs Prototype Energy Gun. 01173_ ALERT: Dispatching additional forces to engage threats. 01175_ Lesser Abomination spits out Hover Unit. 01175_ Lesser Abomination absorbs Imp. Hover Unit. 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