Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 07:12:27 Player: Dadrick Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (169) 845 Value Destroyed (6861) 6861 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2584) 2584 TOTAL SCORE: 14430 Bonus ------- High Alert Combat Kills 625 Follower Combat Kills 1761 Entered Garrisons 600 Friendly Fire -402 Cogmind --------- Core Integrity 0/700 Matter 131/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Heat Sink Advanced Terrain Scan Processor Proton Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Heavy Siege Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Battle Rifle Battle Rifle KE Penetrator Railgun > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Armored Treads Advanced Treads Advanced Treads Improved Heat Sink Coolant Injector Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Hardened Medium Armor Plating Improved Light Armor Plating Layered Light Armor Plating System Shield Improved Field Recycling Unit Flak Gun Flak Gun Proton Missile Launcher Proton Missile Launcher Plasma Cutter [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . Utility 2 | . . . 2 . . . . . . . . Weapon 2 | . . 1 . . . . . 1 . . . Parts Attached 133 | 8 11 30 22 12 3 8 3 4 12 6 14 Power 15 | 1 2 4 2 1 1 1 1 1 . 1 . Engine 9 | 1 2 1 1 . 1 1 1 . . 1 . Core 6 | . . 3 1 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 3 12 7 6 . 2 . 2 5 . 3 Treads 8 | . . . . . . 1 . 1 3 . 3 Leg 29 | 2 3 11 7 6 . . . . . . . Wheel 3 | . . . . . . 1 . 1 1 . . Hover . | . . . . . . . . . . . . Flight 2 | . . 1 . . . . . . 1 . . Utility 31 | 2 2 4 7 . 1 3 1 . 3 5 3 Device 7 | 1 . . 2 . . 2 . . . 1 1 Storage 7 | 1 1 2 1 . . 1 . . . 1 . Processor 3 | . . . 1 . 1 . . . . 1 . Hackware 1 | . . . . . . . . . . 1 . Protection 13 | . 1 2 3 . . . 1 . 3 1 2 Artifact . | . . . . . . . . . . . . Weapon 45 | 3 4 10 6 5 1 2 1 1 4 . 8 Energy Gun 8 | 1 2 4 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 30 | 2 1 6 5 3 1 1 . 1 4 . 6 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . 1 Special Weapon 3 | . 1 . . . . . 1 . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 1 . 1 . . Parts Lost 46 | . 2 13 3 2 1 . 1 1 5 . 18 Power 7 | . 1 2 1 . 1 . 1 . . . 1 Propulsion 11 | . . 4 . . . . . . 1 . 6 Utility 9 | . . 2 1 1 . . . . 2 . 3 Weapon 19 | . 1 5 1 1 . . . 1 2 . 8 Highest Loss Streak 17 | . 2 8 1 2 1 . 1 1 4 . 17 To Critical Strikes 2 | . 1 . . . . . . . 1 . . Average Backups 13 | 1 7 12 14 14 14 14 19 18 6 17 18 Power 1 | . . . 1 1 . . 2 1 . 1 1 Propulsion 3 | . 1 2 4 5 5 4 6 4 1 4 3 Utility 3 | . 2 4 3 2 2 2 3 3 2 6 5 Weapon 4 | . 2 4 5 5 6 6 7 6 . 4 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 38 | . 1 9 9 1 1 . 1 . 8 2 6 Power 6 | . . 2 . . . . . . 1 1 2 Propulsion 6 | . . 2 3 . 1 . . . . . . Utility 10 | . . 1 1 1 . . . . 3 1 3 Weapon 16 | . 1 4 5 . . . 1 . 4 . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 96 98 99 100 97 90 90 71 84 67 Engine 6 | . 13 2 6 4 7 9 9 7 6 7 4 Core 2 | . . 7 2 4 1 . . . . . . Treads 2 | . . . . . . 2 9 14 8 7 7 Leg 19 | . 27 31 27 27 27 20 . . . . . Wheel 2 | . . . . . . 2 9 7 6 7 4 Device 7 | . 12 2 7 9 9 9 9 7 3 7 1 Storage 8 | . 14 11 9 9 9 9 9 7 . 6 5 Processor 5 | . . . 8 9 9 9 9 7 1 2 5 Protection 8 | . 1 7 9 9 9 9 9 7 15 13 10 Energy Gun 2 | . 12 . . 4 . . . . 4 . . Ballistic Gun 24 | . 14 31 25 20 26 19 26 29 20 30 22 Impact Weapon 1 | . . . . 1 . 5 . . . . . Peak Build Rating 59 | 7 8 20 29 31 31 36 39 45 56 59 59 Average Rating 29 | 5 7 16 24 29 29 30 36 43 40 57 42 On Entrance 29 | . 7 8 17 27 31 30 36 36 43 56 59 Avg Prop Armor Cover (%) 10 | . . . . . . 9 8 12 11 9 10 Naked Turns 60 | . . . . . . . . . 37 . 23 Heaviest Build 121 | 12 18 39 42 42 43 65 68 71 71 121 119 Greatest Support 84 | 20 20 33 49 49 45 45 28 28 28 28 84 Greatest Overweight (x) 4 | . 1 1 1 . . 2 2 2 2 4 4 Average Overweight (x) . | . . . . . . . 2 2 . 3 1 Largest Inventory Capacity 25 | 8 10 15 15 15 15 20 20 20 20 25 25 Average Capacity 15 | 7 9 13 15 15 15 15 20 20 6 22 20 Most Carried 25 | 4 10 15 15 15 15 20 20 20 20 25 23 Average Carried 13 | 1 7 12 14 14 14 14 19 19 6 17 17 Final Capacity 25 | 8 10 15 15 15 15 20 20 20 5 25 5 Final Carried 23 | 4 10 15 15 15 14 20 20 20 5 23 4 Class Distribution -------------------- 34% | Scavenger-Gunner 20% | Tank 18% | Scavenger-Mutant 12% | Scavenger-Tank 6% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Matter Collected 5878 | 298 481 1413 1016 699 154 377 187 497 253 204 299 Remotely . | . . . . . . . . . . . . Salvage Created 7811 | 163 568 1979 1806 1242 75 645 134 481 87 160 471 Parts 389 | 14 44 96 76 48 8 29 10 25 9 10 20 Haulers Intercepted 15 | . 2 6 3 . . . 2 1 . 1 . Recyclers Shooed 4 | . . 2 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Combat Hostiles Destroyed 126 | . 14 30 27 22 4 7 2 7 . 2 11 Melee 2 | . . . . . . 2 . . . . . Guns 119 | . 14 30 27 20 1 5 2 7 . 2 11 AOE 5 | . . . . 2 3 . . . . . . Classes Destroyed 14 | 2 5 2 . 1 . 1 . 1 1 . 1 Worker 4 | . 2 2 . . . . . . . . . Builder 2 | . . . . . . . . 2 . . . Tunneler 4 | 3 . 1 . . . . . . . . . Hauler 15 | . 2 6 3 . . . 2 1 . 1 . Recycler 8 | 1 . 3 4 . . . . . . . . Operator 2 | . . 1 . . 1 . . . . . . Watcher 6 | . 1 4 1 . . . . . . . . Swarmer 32 | . 6 7 3 10 3 1 2 . . . . Grunt 64 | . 8 13 18 6 . 3 . 6 . 1 9 Protector 1 | . . . . . . . . . . . 1 Sentry 25 | . . 10 6 4 1 2 . 1 . 1 . Demolisher 1 | . . . . . . . . . . . 1 Specialist 1 | . . . . . . 1 . . . . . Hunter 2 | . . . . 2 . . . . . . . Martyr 2 | . . . . . . . . . 2 . . Best Kill Streak 8 | 4 6 5 8 6 3 2 2 4 . 1 7 Combat Bots Only 7 | . 6 5 6 6 3 2 2 3 . 1 7 Max Kills in Single Turn 3 | 1 1 2 2 2 3 1 2 2 1 1 2 Gunslinging 1 | . . 1 1 1 . . 1 . . . 1 Exploded 3 | . . . . 2 3 . . . . . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Hostile Shots Fired 968 | . 97 187 88 80 17 26 . 44 4 41 384 Missed 271 | . 23 52 21 20 4 7 . 18 . 14 112 Hits 697 | . 74 135 67 60 13 19 . 26 4 27 272 Melee 10 | . . . . . . . . . 4 . 6 Projectile 687 | . 74 135 67 60 13 19 . 26 . 27 266 AOE 6 | . . . . . . . . . . . 6 Critical Strikes 20 | . 2 4 1 2 1 1 1 . 2 . 6 Damage Taken 9455 | . 657 1691 1028 916 155 256 88 378 183 231 3872 Core 1225 | . 123 208 36 79 16 54 . 47 33 5 624 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 286 | . . . . . . . . . . . 286 Redirected to Shielding 41 | . 15 26 . . . . . . . . . Regen/Repaired (Parts) 277 | . . . . . . . . . 218 43 16 Core Remaining (%) 66 | 100 50 48 . . . . 66 . . . . Volleys Fired 457 | 6 60 105 75 117 11 13 12 18 5 10 25 Largest 4 | 2 2 3 3 3 3 3 3 4 4 4 4 Hottest 135 | 60 100 135 69 109 76 74 71 104 130 118 118 Shots Fired 1155 | 12 107 310 223 195 31 35 34 74 20 34 80 Gun 1137 | 12 94 310 223 193 30 35 33 74 20 34 79 Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 2 1 . . . . . 1 Special 14 | . 13 . . . . . 1 . . . . Kinetic 986 | 6 47 298 223 111 30 35 33 74 16 34 79 Thermal 152 | 6 60 . . 82 . . . . 4 . . Explosive 3 | . . . . 2 1 . . . . . . Electromagnetic 13 | . . 12 . . . . . . . . 1 Robot Hit Streak 39 | 4 17 14 35 38 39 7 6 8 3 10 13 Robot Miss Streak 6 | 1 4 6 3 4 6 1 2 5 3 2 3 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 30 | . 2 7 7 3 . 2 1 3 . . 5 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 1 1 . . 2 Shots Hit Robots 814 | 7 66 189 166 169 17 51 23 38 11 19 58 Core Hits 344 | 5 31 75 71 65 6 19 7 17 5 4 39 Critical Kills 3 | . . . 1 . . 1 . 1 . . . Critical Parts Destroyed 8 | . . . 1 2 . 1 . 2 . . 2 Critical Strikes 18 | . . . 2 9 . 2 . 3 . . 2 Burn 7 | . . . . 7 . . . . . . . Destroy 10 | . . . 2 2 . 1 . 3 . . 2 Smash 1 | . . . . . . 1 . . . . . Melee Attacks 162 | . . . 13 31 1 117 . . . . . Impact 124 | . . . 13 31 1 79 . . . . . Slashing 38 | . . . . . . 38 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . 2 . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15130 | 93 834 2890 2689 3502 450 1738 340 825 224 353 1192 Guns 12342 | 93 786 2890 2513 2404 297 425 340 825 224 353 1192 Cannons . | . . . . . . . . . . . . Explosions 291 | . . . . 138 153 . . . . . . Melee 2449 | . . . 176 960 . 1313 . . . . . Ramming . | . . . . . . . . . . . . Kinetic 10561 | 49 413 2788 2513 1168 297 425 340 825 198 353 1192 Thermal 1727 | 44 421 . . 1236 . . . . 26 . . Explosive 291 | . . . . 138 153 . . . . . . Electromagnetic 102 | . . 102 . . . . . . . . . Impact 1317 | . . . 176 960 . 181 . . . . . Slashing 1132 | . . . . . . 1132 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 2 2 2 4 Average Corruption 2 | . . . . . . . . 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . . . . . 7 10 11 5 Message Errors 10 | . . . . . . . . 1 2 5 2 Matter Fused 12 | . . . . . . . . 4 4 2 2 Heat Flow Errors 2 | . . . . . . . . . 1 1 . Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . 1 2 . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 190 | . . . 51 95 10 34 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 10 | . . . . . 10 . . . . . . Melee 180 | . . . 51 95 . 34 . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 444 | . 100 375 152 169 127 70 8 55 90 185 444 Average Temperature 59 | . 26 83 34 40 55 18 3 26 35 45 134 Received Heat Transfer 2796 | . 120 684 504 225 27 45 27 171 . 81 912 Effects 7 | . . 3 . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 2 | . . 2 . . . . . . . . . Interference 3 | . . . . . . . . . . . 3 Damage (minor) 1 | . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 25 | . . . . . . . . . . . 25 Longest Duration 25 | . . . . . . . . . . . 25 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions 4 | . . . 1 3 . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . 1 . . 1 Heat Transferred 4306 | 100 950 . . 3182 . . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Maximum Alert Level 5 | . . 1 2 4 3 5 3 2 . 1 2 Low Security (%) 33 | 100 100 68 15 . . . . 4 100 48 . Level 1 26 | . . 32 62 7 . . . 83 . 51 65 Level 2 8 | . . . 21 19 17 7 . 11 . . 34 Level 3 15 | . . . . 28 82 39 100 . . . . Level 4 12 | . . . . 45 . 38 . . . . . Level 5 2 | . . . . . . 14 . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1933 | 10 159 310 544 1539 905 1933 1029 440 82 395 413 Initial 941 | . . 1 110 330 750 569 941 440 82 . 243 Average 498 | 2 57 134 295 1011 767 1224 980 272 9 170 350 Influence Increases 6598 | 20 396 890 914 1229 366 1404 157 209 25 608 380 Destroy 0b10 Robot/C 3480 | . 280 600 540 620 180 560 80 140 . 280 200 Destroy 0b10 Robot/NC 270 | 20 25 85 40 25 15 15 15 15 . 10 5 Destroy Leader 658 | . 56 190 138 50 54 40 24 22 . 74 10 Allied During Kill 585 | . . . . 66 88 221 22 . . 167 21 Successful Hack 130 | . 9 11 14 21 . 23 . . . 38 14 Disable Machine 120 | . . . . 15 15 15 15 15 . 30 15 Anti-Garrison Action 700 | . . . . 350 . 300 . . . . 50 Destroy Structure 340 | . 11 4 17 82 14 170 1 2 25 9 5 Lose Combat Pursuer 315 | . 15 . 165 . . 60 . 15 . . 60 Influence Decreases 6235 | 20 391 633 668 198 1029 347 1122 940 262 260 365 Entered New Map 3210 | . . 4 152 178 789 307 992 528 155 . 105 Time Decay 2405 | 20 371 529 486 . 190 . 120 362 67 260 . Lost Part 420 | . 20 100 30 20 10 . 10 10 40 . 180 Lost Ally 200 | . . . . . 40 40 . 40 . . 80 Squads Dispatched 24 | . 2 2 3 . 1 . 4 8 . 4 . Investigation 3 | . . . 1 . . . . . . 2 . Extermination 3 | . . . . . . . . 2 . 1 . Reinforcement 15 | . 2 2 2 . 1 . 1 6 . 1 . Assault 2 | . . . . . . . 2 . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Distress Signals 10 | . 2 3 3 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 252 | . 20 39 41 30 14 24 10 21 9 12 32 Peak Tracking Total 11 | . 7 5 7 4 3 4 5 5 6 4 11 Tactical Retreats 11 | . 1 . 5 . . 1 . 1 1 . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Traps Triggered 19 | . 5 1 . 1 . 7 1 3 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Machines Disabled 19 | . . . . 7 1 5 1 1 . 2 2 Max in Single Turn 2 | . . . . 2 . 1 . 1 . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . Garrison Relay 9 | . . . . 4 . 4 . . . . 1 Phase Generator 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Machines Accessed 39 | . 5 10 7 3 3 4 2 . . 4 1 Terminals 31 | . 5 9 4 3 2 4 . . . 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . 1 2 . . . 2 . . . . Garrison Access 3 | . . . 1 . 1 . . . . 1 . Total Hacks 76 | . 10 21 14 4 7 5 3 . . 10 2 Successful 37 | . 5 9 9 2 2 2 3 . . 4 1 Failed 38 | . 5 11 5 2 5 3 . . . 6 1 Catastrophic 9 | . 2 1 . 1 2 1 . . . 2 . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 33 | . 4 16 7 . 2 . . . . 4 . Terminals 62 | . 10 19 10 4 4 5 . . . 8 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . 2 3 . . . 3 . . . . Garrison Access 6 | . . . 1 . 3 . . . . 2 . Terminal Hacks 16 | . 4 1 4 2 1 2 . . . 1 1 Prototype ID Bank 3 | . 2 1 . . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . Zone Layout 4 | . 1 . 2 . 1 . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 Security Stations 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . 1 3 . . . 3 . . . . Insert Component 2 | . . . 1 . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Retrieve Study 4 | . . 1 2 . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . 1 . Unlock Access 3 | . . . 1 . 1 . . . . 1 . Unauthorized Hacks 11 | . 1 7 1 . . . . . . 2 . Terminals 11 | . 1 7 1 . . . . . . 2 . Botnet 6 | . 1 2 1 . . . . . . 2 . Skim 5 | . . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 4 6 3 2 2 2 2 . . 3 1 Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 2 . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . parse_system 1 | . . . . . . . 1 . . . . Relay Couplers Released 37 | . . . . 14 . 18 1 . . . 4 Machine Destruction 37 | . . . . 14 . 18 1 . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . 4 . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Total Allies 27 | . . . . 6 . 2 . . 19 . . Largest Group 19 | . . . . 6 6 6 3 2 19 7 5 Highest-Rated Group 465 | . . . . 222 222 216 111 71 465 185 134 Highest-Rated Ally 40 | . . . . 40 40 40 40 40 35 31 31 Initial Warlord ECA Mod 17 | . . . . . 9 9 17 16 16 16 16 Total Orders . | . . . . . . . . . . . . Ally Attacks 320 | . . . . 33 30 63 15 3 93 71 12 Total Damage 9243 | . . . . 582 612 1609 274 53 4595 1286 232 Kills 70 | . . . . 9 7 22 3 . 16 13 . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Active Infowar (turns) 2968 | 39 952 459 643 . 355 50 . 37 63 360 10 Sensors 370 | . . . . . . . . . . 360 10 Seismic 2598 | 39 952 459 643 . 355 50 . 37 63 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Turns Passed 11207 | 80 1059 1925 1264 1726 394 1682 256 823 540 1139 319 Spaces Moved 6227 | 42 633 773 652 883 263 949 149 526 446 690 221 Core 220 | 6 . . . . . . . . 93 . 121 Treads 6 | . . . . . . . . . . . 6 Legs 3969 | 36 633 773 652 883 263 729 . . . . . Wheels 2032 | . . . . . . 220 149 526 353 690 94 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 113 120 120 115 130 130 50 115 50 Average Speed 127 | 110 120 144 134 122 120 121 130 130 97 152 101 Slowest Speed 232 | 120 190 190 183 126 120 130 130 130 130 160 232 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 3 92 85 70 90 37 96 25 16 94 17 39 Regions Visited 11 Branch Regions . Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . . . . 1 . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 67 | . 8 . 11 7 1 40 . . . . . Terrain Destroyed 180 | . 11 . 11 91 13 40 . . 4 8 2 Melee 59 | . . . 11 7 1 40 . . . . . Projectile 25 | . 11 . . . . . . . 4 8 2 AOE 96 | . . . . 84 12 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Fac Was Fac Gar Total 8376 | 59 790 1364 889 1307 319 1258 192 629 540 760 269 Wait 1033 | . 52 398 82 208 32 88 21 66 61 22 3 Move 6219 | 41 632 772 652 882 263 948 148 526 445 690 220 Hop . | . . . . . . . . . . . . Pick Up 106 | 4 12 23 17 2 2 10 2 6 5 23 . Fast Attach 60 | 7 11 15 8 2 . 1 2 3 9 2 . Attach 45 | . 3 10 3 2 1 2 . 3 4 2 15 Detach 1 | . . . . . . . . . . . 1 Swap 97 | 1 11 17 13 20 6 16 3 1 1 3 5 Drop 107 | . 9 24 26 8 3 9 4 6 10 8 . Fire 457 | 6 60 105 75 117 11 13 12 18 5 10 25 Melee 162 | . . . 13 31 1 117 . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 32 . . . . . Rewire 57 | . . . . 35 . 22 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 12) 247 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 5) 560 | -10/Materials | Discovered new exit (range 13) 727 | -10/Materials | Discovered new exit (range 11) 968 | -10/Materials | Build established: Scavenger-Mutant 1140 | -10/Materials | Entered another Materials area 1140 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1352 | -9/Materials | Lost 8 parts (1p3n4w) 1671 | -9/Materials | Discovered new exit (range 9) 1685 | -9/Materials | Build established: Scavenger-Gunner 1717 | -9/Materials | Central database locked down 1777 | -9/Materials | Discovered new exit (range 4) 1798 | -9/Materials | Discovered new exit (range 16) 2200 | -9/Materials | Discovered new exit (range 11) 2313 | -9/Materials | Build established: Tank 2466 | -9/Materials | Core integrity fell below 50% 2769 | -9/Materials | Discovered new exit (range 10) 2835 | -9/Materials | Identified exit to Materials 2887 | -9/Materials | Learned location of 1 exit from Storage 2931 | -9/Materials | Learned location of Zion (-6) 2964 | -9/Materials | Learned Storage trap positions 3011 | -9/Materials | Build established: Scavenger-Tank 3065 | -9/Materials | Entered another Materials area 3065 | -8/Materials | Evolved 2 slots: Utility x2 3403 | -8/Materials | Build established: Scavenger-Gunner 3822 | -8/Materials | Discovered new exit (range 17) 4132 | -8/Materials | Discovered new exit (range 8) 4329 | -8/Materials | Identified exit to Garrison 4329 | -8/Materials | Entered Garrison 4330 | -8/Garrison | Identified exit to Materials 4453 | -8/Garrison | Garrison Relay disabled 4502 | -8/Garrison | Phase Generator disabled 4617 | -8/Garrison | Triggered checkpoint 4759 | -8/Garrison | Triggered checkpoint 4782 | -8/Garrison | Garrison Relay disabled 4869 | -8/Garrison | Triggered checkpoint 4953 | -8/Garrison | Triggered checkpoint 4995 | -8/Garrison | Discovered exit to Materials (range 14) 5069 | -8/Garrison | Garrison Relay disabled 5106 | -8/Garrison | Triggered checkpoint 5211 | -8/Garrison | Rescued a captive Derelict 5222 | -8/Garrison | Rescued a captive Derelict 5243 | -8/Garrison | Discovered exit to Materials (range 11) 5245 | -8/Garrison | Triggered checkpoint 5299 | -8/Garrison | Triggered checkpoint 5627 | -8/Garrison | Triggered checkpoint 5643 | -8/Garrison | Garrison Relay disabled 6055 | -8/Garrison | Entered Materials 6055 | -8/Materials | Accompanied by 6 allies 6325 | -8/Materials | Discovered new exit (range 15) 6445 | -8/Materials | Identified exit to Garrison 6449 | -8/Materials | Entered Garrison 6449 | -8/Garrison | Accompanied by 4 allies 6497 | -8/Garrison | Triggered checkpoint 6519 | -8/Garrison | Garrison Relay disabled 6655 | -8/Garrison | Triggered checkpoint 6805 | -8/Garrison | Triggered checkpoint 6939 | -8/Garrison | Garrison Relay disabled 7006 | -8/Garrison | Discovered new exit (range 12) 7227 | -8/Garrison | Triggered checkpoint 7401 | -8/Garrison | Triggered checkpoint 7420 | -8/Garrison | Garrison Relay disabled 7462 | -8/Garrison | Discovered new exit (range 3) 7561 | -8/Garrison | Build established: Commander-Mutant 7881 | -8/Garrison | Triggered checkpoint 7916 | -8/Garrison | Garrison Relay disabled 7930 | -8/Garrison | Learned Materials security intel 8021 | -8/Garrison | Discovered new exit (range 10) 8063 | -8/Garrison | Triggered checkpoint 8095 | -8/Garrison | Discovered new exit (range 5) 8131 | -8/Garrison | Entered Materials 8131 | -8/Materials | Accompanied by 3 allies 8216 | -8/Materials | Met 7R-MNS 8355 | -8/Materials | Discovered new exit (range 16) 8387 | -8/Materials | Entered Factory 8387 | -7/Factory | Accompanied by 2 allies 8387 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8388 | -7/Factory | Caught up to 7R-MNS 8712 | -7/Factory | Build established: Scavenger-Gunner 9210 | -7/Factory | Sucked down chute 9210 | -7/Factory | Entered Waste 9214 | -7/Waste | Spotted C-40 Crusher 9221 | -7/Waste | Spotted C-40 Crusher 9229 | -7/Waste | Spotted C-40 Crusher 9231 | -7/Waste | Spotted C-40 Crusher 9273 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9273 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9276 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9287 | -7/Waste | Spotted C-40 Crusher 9289 | -7/Waste | Spotted C-40 Crusher 9307 | -7/Waste | Lost 4 parts (2u2w) 9320 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9349 | -7/Waste | Warlord forces began an assault 9380 | -7/Waste | Allies destroyed C-40 Crusher 9384 | -7/Waste | Allies destroyed C-40 Crusher 9386 | -7/Waste | Allies destroyed C-40 Crusher 9389 | -7/Waste | Allies destroyed C-40 Crusher 9392 | -7/Waste | Allies destroyed C-40 Crusher 9402 | -7/Waste | Allies destroyed C-40 Crusher 9431 | -7/Waste | Lost 10 allies 9470 | -7/Waste | Discovered new exit (range 13) 9665 | -7/Waste | Build established: Tank 9750 | -7/Waste | Entered Factory 9750 | -7/Factory | Accompanied by 7 allies 10516 | -7/Factory | Discovered new exit (range 4) 10534 | -7/Factory | Identified exit to Factory 10580 | -7/Factory | P-60 Hacker assimilated allied XU-XC4(g) 10585 | -7/Factory | P-60 Hacker assimilated allied 6S-MVF(b) 10715 | -7/Factory | Cargo convoy interrupted 10885 | -7/Factory | Identified exit to Garrison 10889 | -7/Factory | Entered Garrison 10889 | -7/Garrison | Accompanied by 5 allies 10919 | -7/Garrison | Discovered new exit (range 95) 10919 | -7/Garrison | Discovered new exit (range 70) 10919 | -7/Garrison | Discovered new exit (range 53) 10943 | -7/Garrison | Triggered checkpoint 10971 | -7/Garrison | Garrison Relay disabled 11057 | -7/Garrison | Triggered checkpoint 11103 | -7/Garrison | Lost 5 allies 11124 | -7/Garrison | Destroyed 7 combat bots 11144 | -7/Garrison | Released all parts (5) 11146 | -7/Garrison | Core integrity fell below 50% 11165 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11170 | -7/Garrison | Lost 17 parts (1p6n2u8w) 11193 | -7/Garrison | Core integrity fell below 20% 11208 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11135_ Autogun+ destroyed. 11135_ Adv. Treads destroyed. 11138_ Lgt. Treads destroyed. 11139_ Adv. Treads destroyed. 11139_ P-60 Hacker destroyed. 11140_ Flak Gun severed. 11142_ Slug penetrates Reinforced Barrier. 11144_ Released Coolant Injector. 11144_ Released Imp. Signal Interpreter. 11144_ Released Huge Storage Unit. 11144_ Released Arm. Treads. 11144_ Released Flak Gun. 11145_ Slug penetrates Reinforced Barrier. 11145_ L-41 Fighter destroyed. 11145_ Penetrated by Slug. 11163_ System corrupted: Matter fused (-10). 11165_ Attempting to access garrison exit controls... 11165_ Remote lockdown engaged. 11195_ Penetrated by Slug. 11206_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | #??????????????????# #?????### ###????????????? | | #??????????????????# #?????# " #??????######### | | #??????????????????# #?????# " #??????# | | #??????????????????# #?????# " #??????# | | #??????????????????# #?????### #??????# ###### | | #??????????????????# #???????# #??????# #????? | | #??????????????????# #???????# #??????# #????? | | #??????????????????# #???????# #??????# #????? | | #??????????????????# #???????# #?????## ##???? | | #??????????????????# #???????# ######## ##??? | | #??????????????????# #???????# ##|![!# # #??? | | #??????????????????# #??????## ##=!!]## #???? | | #################### ######## |!*![%=*! #???? | | " !%**==! #???? | | + ^^^ ===%[ #???? | | ###############################^^^##[ ^^ # #???? | | ????????????????????????????### ## ^^## =###?? | | ????????????????????????????# =% #?? | | ????????????????????????????# #?? | | ????????????????????????????# #?? | | ????????????????????????????# #?? | | ????????????????????????????### s## ## ###?? | | ????????????????###############s ## ## #???? | | ????????????????# s s ##### | | ????????????????# + | | ????????????????# @ ### # | | ????????????????# #### #######+### ## #?# # | | ????????????????# #??# #?????# #?# ## #?# # | | ????????????????# #??# #?????# #?#+##### #?# # | | ????????????????# #??# #?????# ### #???# #?# # | | ????????????????# #??# #?????# #???# #?# # | | ?????????######## #### #?????# #####???# #?# # | | ?????????# ^^ #?????# #???????# ###+# | | ?????????# ###### ####+#?????# #???????# | | ?????????# ###??# #??# #?????# #???????# | | ?????????# " #### #### ####### #???????# | | ?????????# " + + + #???????# ####### | | ?????????# " #### ########## ###???????# #?????# | | ?????????# ###??# #????????# #?????????# #???### | | ?????????# #????# #?????####+####??????# #???#"" | | ???####### #????# #?????#!! ^ ]]#??????# #???#" | | ???#"""""" #????# #???###!! ]]###????# #???#" | | ???#" #????# #???# + + #????# #???#"" | | ???#" #????# #???###!! !!###????# #???#"" | | ???####+####????# #?????#!! ^ !!#??????# #???### | | ??????# #???????# #?????####+####??????# #?????# | | ??????# #???????# #????????# #?????????# #??#### | | ??????# #??????## ########## #?????????# #### ## | | ?????## ##?????# + #?????????# | | ?????#! !#?????## ############?????????# #### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 900 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Autogun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyLobotomyInterface Manual? 0 Play Time 01:31:52 Cumulative 665.9 hours Start 2026.10.21 @ 06:43:29 End 2026.10.22 @ 07:12:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 198 Adventurer 21 Explorer 0 Win Type - Total 38 Types 20/2/10/1/1/0/0/3/0/1 Lore% 54 Gallery% 73 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da83b367-ac42-4c02-a228-a4d5ac8c533b