Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.30 @ 18:32:10 Player: Wakanaka Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (540) 540 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2445 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 138/200 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Small Battery Improved ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Spread Laser Pulse Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Small Battery Medium Armor Plating Hardlight Generator Medium Laser Mining Laser [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 29 | 6 3 7 . 13 Power 3 | 1 1 . . 1 Engine 2 | 1 . . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads . | . . . . . Leg 6 | 2 . 4 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 1 . 9 Device 7 | . 1 . . 6 Storage 4 | 1 1 . . 2 Processor . | . . . . . Hackware 1 | . . 1 . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 . 2 . 3 Energy Gun 6 | 2 . 2 . 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 1 . . 14 Power 3 | . 1 . . 2 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 14 | . 1 . . 14 Average Slot Usage (%) 93 | . 90 100 100 82 Engine 1 | . 7 . . . Core 9 | . 6 11 11 6 Leg 36 | . 28 44 44 26 Device 5 | . 5 . . 17 Storage 10 | . 14 11 11 9 Hackware 8 | . . 10 11 8 Energy Gun 20 | . 28 22 22 12 Naked Turns . | . . . . . Heaviest Build 30 | 10 17 18 18 30 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 7 | 3 . . . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 8 8 8 10 Average Capacity 8 | 5 6 8 8 9 Most Carried 8 | 3 6 8 8 8 Average Carried 6 | 2 3 7 7 6 Final Capacity 10 | 6 8 8 8 10 Final Carried 8 | 3 6 8 8 1 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 375 | 260 30 70 . 15 Remotely . | . . . . . Salvage Created 751 | 81 306 345 . 19 Parts 45 | . 16 27 . 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 3 8 . 2 Guns 11 | . 3 6 . 2 AOE 2 | . . 2 . . Classes Destroyed 8 | 1 3 3 . 1 Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Operator 3 | . . 2 . 1 Watcher 1 | . . 1 . . Swarmer 2 | . . . . 2 Grunt 10 | . 3 7 . . Sentry 1 | . . 1 . . Best Kill Streak 7 | 1 4 7 . 2 Combat Bots Only 5 | . 2 5 . 2 Max Kills in Single Turn 3 | 1 2 3 . 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1652 | . 127 185 . 1340 Core 599 | . . 47 . 552 Absorbed by Shields 54 | . . . . 54 Core Remaining (%) 96 | 100 100 . 88 . Volleys Fired 58 | 4 16 18 . 20 Largest 2 | 2 2 2 . 2 Hottest 128 | 80 80 115 . 128 Shots Fired 102 | 8 32 31 . 31 Gun 102 | 8 32 31 . 31 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 75 | 4 16 24 . 31 Explosive . | . . . . . Electromagnetic 27 | 4 16 7 . . Robot Hit Streak 18 | 7 9 18 . 7 Robot Miss Streak 6 | 1 2 3 . 6 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 82 | 7 24 27 . 24 Core Hits 54 | 2 12 24 . 16 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1255 | 86 302 650 . 217 Guns 908 | 86 302 315 . 205 Cannons . | . . . . . Explosions 335 | . . 335 . . Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic . | . . . . . Thermal 945 | 45 124 571 . 205 Explosive . | . . . . . Electromagnetic 298 | 41 178 79 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 68 | . . 68 . . Projectiles . | . . . . . Explosions 68 | . . 68 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 17 | . . . . 17 Targets Rammed 17 | . . . . 17 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 394 | 72 219 228 . 394 Average Temperature 130 | 38 124 71 . 216 Received Heat Transfer 513 | . 72 93 . 348 Effects 4 | . 1 . . 3 Energy Bleed 1 | . 1 . . . Interference 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1584 | 100 275 771 . 438 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 354 | 5 98 354 138 153 Initial 138 | . 3 40 138 53 Average 95 | 1 39 119 138 76 Maximum Alert Level 1 | . . 1 . . Low Security (%) 96 | 100 100 85 100 100 Level 1 3 | . . 14 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 3 . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . 2 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 4 13 . 11 Peak Tracking Total 8 | . 2 8 . 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . 3 . . Max in Single Turn 3 | . . 3 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 10 | . 4 4 . 2 Terminals 8 | . 3 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 10 7 . 6 Successful 11 | . 6 3 . 2 Failed 12 | . 4 4 . 4 Catastrophic 4 | . . 2 . 2 Database Lockouts . | . . . . . Manual 15 | . 4 6 . 5 Terminals 21 | . 9 6 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 2 . 2 Record 1 | . 1 . . . Level Access Points 3 | . 2 1 . . Branch Access Points 1 | . . 1 . . Alert Level 1 | . . . . 1 Disarm Traps 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 7 | . 2 3 . 2 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1323 | 87 197 338 384 317 Spaces Moved 777 | 55 116 216 304 86 Core 18 | 15 . . . 3 Treads . | . . . . . Legs 759 | 40 116 216 304 83 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 115 120 120 120 131 Slowest Speed 400 | 200 120 120 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 25 25 47 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 62 | . . 62 . . Melee . | . . . . . Projectile . | . . . . . AOE 62 | . . 62 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1012 | 67 141 265 323 216 Wait 113 | . 3 18 18 74 Move 773 | 54 115 215 303 86 Hop . | . . . . . Pick Up 12 | 3 3 3 1 2 Fast Attach 11 | 6 2 1 . 2 Attach 11 | . . 2 . 9 Detach 1 | . . 1 . . Swap 7 | . 1 4 . 2 Drop 9 | . 1 3 1 4 Fire 58 | 4 16 18 . 20 Melee . | . . . . . Ram 15 | . . . . 15 Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 14) 243 | -10/Materials | Identified exit to Materials 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Identified exit to Mines 580 | -9/Materials | Build established: Scavenger-Mutant 616 | -9/Materials | Identified exit to Materials 623 | -9/Materials | Entered Mines 640 | -9/Mines | Met a Derelict bent on vengeance 694 | -9/Mines | Received a Mining Laser from a helpful Derelict 847 | -9/Mines | Discovered exit to Materials (range 8) 860 | -9/Mines | Discovered exit to Materials (range 8) 876 | -9/Mines | Learned location of 1 exit from Proximity Caves 912 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1007 | -9/Mines | Entered Materials 1007 | -8/Materials | Evolved 2 slots: Utility x2 1294 | -8/Materials | Core integrity fell below 50% 1316 | -8/Materials | Core integrity fell below 20% 1324 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01276_ Slammed into G-47 Trooper. 01279_ K-01 Serf cleans the Electrolysis Chamber. 01280_ Slammed into G-47 Trooper. 01286_ K-01 Serf cleans the Electrolysis Chamber. 01289_ Med. Armor Plating destroyed. 01289_ Slammed into G-47 Trooper. 01290_ K-01 Serf cleans the Electrolysis Chamber. 01293_ Acquired 1 matter. 01293_ K-01 Serf cleans the Electrolysis Chamber. 01293_ Slammed into G-47 Trooper. 01296_ K-01 Serf cleans the Electrolysis Chamber. 01297_ Slammed into G-47 Trooper. 01300_ K-01 Serf collects debris. 01301_ Slammed into G-47 Trooper. 01311_ Hardlight Generator destroyed. 01311_ K-01 Serf cleans the Electrolysis Chamber. 01313_ Hacking Suite destroyed. 01313_ Slammed into G-47 Trooper. 01319_ Destabilizing: System corrupted (+2). 01323_ Acquired 3 matter. 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