Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.03 @ 14:59:31 Player: Fulminus Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (121) 605 Value Destroyed (4874) 4874 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 10528 Bonus ------- High Alert Combat Kills 149 Cogmind --------- Core Integrity 0/1150 Matter 174/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Advanced Shield Generator > --- WEAPON ----------- Tesla Rifle Wave Gun KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Advanced Transmission Jammer Improved Component Analysis Suite Tesla Rifle Dispersion Rifle Mass Driver Hardcell Cannon Smartbomb Launcher [Rating: 101] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 . . 1 1 Utility 6 | . . . 1 . 1 1 1 1 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 161 | 6 . 3 8 20 15 29 16 39 25 Power 17 | 1 . 1 . 1 . 3 2 6 3 Engine 6 | 1 . . . 1 . 2 . 1 1 Core 10 | . . 1 . . . 1 1 5 2 Reactor 1 | . . . . . . . 1 . . Propulsion 42 | 2 . . 3 6 5 9 4 9 4 Treads 9 | . . . 2 . . 3 . 4 . Leg 32 | 2 . . 1 6 5 6 4 4 4 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 44 | 1 . 2 2 2 5 7 6 8 11 Device 20 | . . . . 1 1 4 4 3 7 Storage 6 | 1 . . 1 . 1 . . 2 1 Processor 13 | . . 1 1 . 2 3 2 2 2 Hackware . | . . . . . . . . . . Protection 5 | . . 1 . 1 1 . . 1 1 Artifact . | . . . . . . . . . . Weapon 58 | 2 . . 3 11 5 10 4 16 7 Energy Gun 23 | 1 . . 2 2 2 3 3 7 3 Energy Cannon 2 | . . . . . 1 . . 1 . Ballistic Gun 19 | 1 . . 1 5 1 5 1 4 1 Ballistic Cannon 5 | . . . . . . 2 . 1 2 Launcher 8 | . . . . 4 1 . . 2 1 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 1 2 1 Parts Lost 86 | . . . 3 14 6 12 9 18 24 Power 10 | . . . . 1 . 1 2 3 3 Propulsion 36 | . . . 1 5 4 7 3 10 6 Utility 13 | . . . . 2 . 1 2 1 7 Weapon 27 | . . . 2 6 2 3 2 4 8 Highest Loss Streak 8 | . . . 1 5 3 4 4 4 8 Average Slot Usage (%) 93 | . 85 95 96 96 99 92 95 96 83 Engine 4 | . 14 4 . 9 9 6 5 2 . Core 4 | . . 9 11 1 . . 2 7 9 Treads 3 | . . . 6 . . 6 3 3 3 Leg 22 | . 28 28 26 30 35 16 22 22 15 Device 7 | . . . . 9 8 6 12 8 6 Storage 7 | . 14 14 11 11 9 7 6 6 4 Processor 18 | . . 9 21 2 15 23 20 21 25 Protection 2 | . . . . 9 2 . . 1 3 Energy Gun 7 | . 14 14 4 6 6 5 6 9 8 Ballistic Gun 8 | . 14 14 15 8 9 11 6 6 3 Ballistic Cannon 1 | . . . . . . 2 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 10 10 16 21 27 31 40 52 54 49 Greatest Support 100 | 20 20 20 30 30 50 57 70 88 100 Greatest Overweight (x) 7 | 1 . . 1 2 . 3 1 3 7 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 14 | 6 6 6 8 8 14 10 10 10 10 Average Capacity 9 | 5 6 6 6 8 9 10 10 10 9 Most Carried 10 | 6 6 6 8 8 10 10 10 10 10 Average Carried 8 | 3 5 5 6 7 8 9 9 9 8 Final Capacity 10 | 6 6 6 8 8 10 10 10 10 4 Final Carried 10 | 6 6 6 6 8 10 10 10 10 1 Class Distribution -------------------- 27% | Scavenger-Gunner 20% | Mutant 19% | Scavenger-Skirmisher 17% | Scavenger-Mutant 8% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Matter Collected 2841 | 215 42 46 133 351 214 299 453 816 272 Remotely . | . . . . . . . . . . Salvage Created 5202 | . 42 . 326 539 284 474 578 1582 1377 Parts 278 | . 1 . 24 43 17 36 24 83 50 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . . . . 1 . . . 3 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 95 | . 1 . 10 23 6 15 5 22 13 Guns 59 | . 1 . 10 5 4 8 3 19 9 Cannons 6 | . . . . . . 5 1 . . AOE 28 | . . . . 18 2 2 1 2 3 Classes Destroyed 13 | . 1 . 3 3 1 1 2 2 . Worker 6 | . . . . . . . 3 1 2 Builder 4 | . . . . . . . 2 2 . Tunneler 1 | . . . . 1 . . . . . Recycler 7 | . . . . 1 1 . 1 . 4 Mechanic 1 | . . . . . . . . 1 . Operator 2 | . . . . . . . . 1 1 Watcher 5 | . . . . . 2 . . 2 1 Swarmer 23 | . . . 3 10 . 10 . . . Grunt 39 | . 1 . 4 9 5 . 4 7 9 Brawler 4 | . . . 1 2 . . 1 . . Duelist 3 | . . . . 2 . . . 1 . Sentry 13 | . . . 2 . 1 3 . 6 1 Programmer 13 | . . . . . . 2 . 8 3 Best Kill Streak 7 | . 1 . 3 6 2 5 4 5 7 Combat Bots Only 5 | . 1 . 3 5 2 5 2 5 3 Max Kills in Single Turn 3 | . 1 . 1 3 1 1 1 2 2 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . . . . 3 1 1 1 2 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Damage Taken 11571 | . 88 . 509 1311 603 1559 1063 2973 3465 Core 2002 | . 16 . 34 274 46 80 75 311 1166 Absorbed by Shields 159 | . . . . . . . . . 159 Core Remaining (%) 79 | 100 . 93 . 23 91 88 91 68 . Volleys Fired 302 | . 7 . 32 31 26 44 35 83 44 Largest 3 | . 2 . 2 2 2 3 3 3 3 Hottest 210 | . 60 . 130 76 130 151 190 190 210 Shots Fired 676 | . 14 . 55 48 50 118 68 209 114 Gun 598 | . 14 . 55 33 47 91 56 205 97 Cannon 54 | . . . . . 1 27 12 . 14 Launcher 24 | . . . . 15 2 . . 4 3 Special . | . . . . . . . . . . Kinetic 315 | . 7 . 35 10 35 71 16 99 42 Thermal 170 | . 7 . 20 23 12 16 36 32 24 Explosive 24 | . . . . 15 2 . . 4 3 Electromagnetic 167 | . . . . . 1 31 16 74 45 Robot Hit Streak 18 | . 12 . 14 7 8 10 14 18 14 Robot Miss Streak 10 | . 1 . 3 4 4 10 4 6 2 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 7 | . . . . . . 1 1 3 2 Max Gunslinging Chain 1 | . . . . . . 1 1 1 1 Shots Hit Robots 475 | . 13 . 39 21 37 79 55 146 85 Core Hits 310 | . 3 . 24 35 39 48 23 92 46 Critical Hits 15 | . . . . . . . . 6 9 Critical Kills 5 | . . . . . . . . 2 3 Critical Parts Destroyed 10 | . . . . . . . . 4 6 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12849 | . 140 . 423 1690 715 1190 1001 3891 3799 Guns 8037 | . 140 . 423 195 402 672 757 3363 2085 Cannons 725 | . . . . . . 316 161 . 248 Explosions 4087 | . . . . 1495 313 202 83 528 1466 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3984 | . 76 . 193 50 225 591 216 1689 944 Thermal 3730 | . 64 . 230 145 264 310 640 732 1345 Explosive 2765 | . . . . 1495 226 20 . 426 598 Electromagnetic 2370 | . . . . . . 269 145 1044 912 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . 10 . 3 . 9 1 Average Corruption 4 | . . . . 10 . 2 . 2 1 Corruption Purged . | . . . . . . . . . . Effects 75 | . . . . 40 . 12 . 21 2 Message Errors 18 | . . . . 8 . 3 . 6 1 Matter Fused 11 | . . . . 7 . 2 . 2 . Heat Flow Errors 3 | . . . . 1 . 2 . . . Energy Discharges 8 | . . . . 6 . . . 2 . Data Loss (minor) 7 | . . . . 2 . 2 . 3 . Data Loss (major) 2 | . . . . 2 . . . . . Misfires 2 | . . . . 2 . . . . . Misdirections 5 | . . . . 5 . . . . . Targeting Errors 16 | . . . . 5 . 3 . 7 1 Weapon Failures 3 | . . . . 2 . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 619 | . . . . 105 116 28 . 31 339 Projectiles . | . . . . . . . . . . Explosions 619 | . . . . 105 116 28 . 31 339 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 . 1 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . 1 . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 1157 | . . . . 226 136 164 . 192 439 Shots 23 | . . . . 8 3 2 . 4 6 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 569 | . 48 . 183 211 102 372 10 324 569 Average Temperature 116 | . 29 . 55 33 31 158 6 137 155 Received Heat Transfer 2120 | . 48 . 141 201 261 126 291 414 638 Effects 18 | . . . . . . 3 . . 15 Shutdowns 6 | . . . . . . 1 . . 5 Energy Bleed 4 | . . . . . . 2 . . 2 Interference 3 | . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Fried 6 | . . . . . . . . 4 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . 1 . . 1 2 . Heat Transferred 5049 | . 150 . 360 295 319 305 1124 1206 1290 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 1 1 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Peak Influence 704 | . 65 25 189 337 221 234 64 289 704 Average Influence 123 | . 36 25 85 220 124 79 26 104 318 Maximum Alert Level 3 | . . . . 1 1 1 . 1 3 Low Security (%) 78 | 100 100 100 100 42 85 94 100 82 33 Level 1 16 | . . . . 57 14 5 . 17 27 Level 2 4 | . . . . . . . . . 39 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 1 1 1 . . 5 2 7 6 Investigation 2 | . . 1 1 . . . . . . Extermination 10 | . . . . . . 2 1 5 2 Reinforcement 6 | . 1 . . . . 2 1 2 . Assault 1 | . . . . . . . . . 1 Garrison 4 | . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 1 . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Distress Signals 5 | . . . . . . . . 2 3 Communications Jammed 30 | . . . . . . . . . 30 Distress Signals 30 | . . . . . . . . . 30 Times Spotted 154 | . 5 . 12 27 11 19 12 36 32 Peak Tracking Total 9 | . 3 . 4 5 3 5 5 5 9 Tactical Retreats 18 | . 1 . . 2 2 1 2 5 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Traps Triggered 11 | . . . 1 . . 4 1 1 4 Indirectly 3 | . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Machines Disabled 33 | . . . . 1 1 3 . 6 22 Max in Single Turn 6 | . . . . 1 1 1 . 4 6 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Machines Accessed 1 | . . 1 . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 1 | . . 1 . . . . . . . Successful 1 | . . 1 . . . . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Turns Passed 7813 | 73 267 344 443 815 403 1350 885 2254 979 Spaces Moved 4464 | 52 183 263 220 515 225 682 563 1335 426 Core 40 | 18 . . . . . . . . 22 Treads 299 | . . . . . . 61 . 143 95 Legs 4125 | 34 183 263 220 515 225 621 563 1192 309 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 120 120 Average Speed 132 | 106 120 120 120 123 122 157 128 129 151 Slowest Speed 400 | 120 120 120 150 180 126 210 160 210 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 34 | 4 45 57 35 86 30 22 17 35 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 548 | . . . . 144 49 55 8 108 184 Melee . | . . . . . . . . . . Projectile 11 | . . . . . . . 1 3 7 AOE 537 | . . . . 144 49 55 7 105 177 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Total 5786 | 69 218 292 346 648 310 867 661 1701 674 Wait 674 | . 23 20 76 61 23 82 33 197 159 Move 4455 | 51 182 262 219 514 224 681 562 1334 426 Hop . | . . . . . . . . . . Pick Up 113 | 12 3 3 8 17 15 16 10 21 8 Fast Attach 43 | . . 2 2 1 2 8 6 17 5 Attach 86 | 6 . 1 5 14 9 13 6 18 14 Detach 3 | . . . . 1 . . . 2 . Swap 33 | . . . 1 5 4 8 4 5 6 Drop 67 | . 3 4 3 4 7 10 5 24 7 Fire 302 | . 7 . 32 31 26 44 35 83 44 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . 5 . . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 7) 341 | -10/Materials | Entered Mines 417 | -10/Mines | Learned Materials interactive machine intel 426 | -10/Mines | Met a Derelict bent on vengeance 444 | -10/Mines | Met a Derelict shopkeep closing up shop 675 | -10/Mines | Discovered new exit (range 9) 685 | -10/Mines | Entered Materials 685 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 686 | -9/Materials | Loaded intel: 18 interactive machine locations 1060 | -9/Materials | Discovered new exit (range 8) 1128 | -9/Materials | Entered Mines 1147 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1195 | -9/Mines | Lost 5 parts (2n3w) 1228 | -9/Mines | Crushed by falling debris 1228 | -9/Mines | Core integrity fell below 50% 1228 | -9/Mines | System corruption reached 10% 1259 | -9/Mines | Lost 4 parts (1p2u1w) 1334 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1527 | -9/Mines | Build established: Scavenger-Mutant 1724 | -9/Mines | Lost 3 parts (1n2w) 1938 | -9/Mines | Discovered new exit (range 3) 1943 | -9/Mines | Entered Materials 1943 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2133 | -8/Materials | Lost 3 parts (2n1w) 2204 | -8/Materials | Lost 3 parts (2n1w) 2226 | -8/Materials | Discovered new exit (range 16) 2345 | -8/Materials | Identified exit to Factory 2346 | -8/Materials | Entered Factory 2346 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2526 | -7/Factory | Discovered new exit (range 16) 2529 | -7/Factory | Lost 3 parts (2n1u) 2619 | -7/Factory | Identified exit to Lower Caves 2806 | -7/Factory | Build established: Scavenger-Skirmisher 3309 | -7/Factory | Lost 4 parts (1p1n2w) 3564 | -7/Factory | Build established: Skirmisher 3651 | -7/Factory | Garrison activated, responded to threat 3685 | -7/Factory | Discovered new exit (range 11) 3695 | -7/Factory | Identified exit to Factory 3696 | -7/Factory | Entered another Factory area 3696 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4432 | -6/Factory | Lost 4 parts (1p1n2w) 4539 | -6/Factory | Discovered new exit (range 19) 4580 | -6/Factory | Identified exit to Factory 4581 | -6/Factory | Entered another Factory area 4581 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5074 | -5/Factory | Build established: Scavenger-Tank 5784 | -5/Factory | Build established: Scavenger-Gunner 5846 | -5/Factory | Discovered new exit (range 22) 5958 | -5/Factory | Lost 4 parts (3n1w) 6021 | -5/Factory | Identified exit to Upper Caves 6734 | -5/Factory | Lost 4 parts (1p2n1w) 6816 | -5/Factory | Discovered new exit (range 12) 6834 | -5/Factory | Identified exit to Factory 6835 | -5/Factory | Entered another Factory area 6835 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7497 | -4/Factory | Lost 3 parts (1u2w) 7565 | -4/Factory | Garrison activated, responded to threat 7627 | -4/Factory | First assault squad dispatched 7682 | -4/Factory | Lost 5 parts (1n2u2w) 7742 | -4/Factory | Lost 8 parts (3n2u3w) 7788 | -4/Factory | Core integrity fell below 50% 7806 | -4/Factory | Core integrity fell below 20% 7814 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Angular Momentum Engine destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Imp. Component Analysis Suite destroyed. U-05 Engineer lays Concrete. AMT#SOW:8 1KZ#6ZP4RU SJ>5YUV