Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 14:54:03 Player: syanka Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (17) 85 Value Destroyed (185) 185 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6910 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1450 Matter 103/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Decoy Drone Bay (11/16) Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Heavy Treads Biometal Heavy Treads Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Decoy Drone Bay Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Improved Medium Treads Flight Unit Flight Unit Utility Hacking Suite Device Improved Cooling System Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Launcher Shock Bomb Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 6 | . . . . 2 2 2 . . . . . . Utility 10 | . . . 2 . . . 2 . . 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 39 | . . . 9 2 1 5 8 . . 1 5 8 Power 4 | . . . 1 . . 1 . . . . 1 1 Engine 3 | . . . 1 . . 1 . . . . . 1 Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 24 | . . . 3 2 1 2 8 . . 1 1 6 Treads 11 | . . . . . . . 8 . . . . 3 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . 3 2 1 2 . . . 1 1 3 Utility 4 | . . . 2 . . 1 . . . . 1 . Device 3 | . . . 2 . . 1 . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 7 | . . . 3 . . 1 . . . . 2 1 Energy Gun 3 | . . . 2 . . 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 1 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 Corrupted Parts 2 | . . . 2 . . . . . . . . . System Corruption 9 | . . . 9 . . . . . . . . . Parts Lost 25 | . . . 1 . 2 7 . 7 1 . . 7 Power 3 | . . . . . 1 . . . . . . 2 Propulsion 18 | . . . . . 1 6 . 7 1 . . 3 Utility 1 | . . . . . . . . . . . . 1 Weapon 3 | . . . 1 . . 1 . . . . . 1 Highest Loss Streak 7 | . . . 1 . 2 4 . 7 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 23 | . . . 17 63 55 32 15 34 4 1 14 18 Engine 1 | . . . 1 9 7 1 . . . . . 1 Treads 3 | . . . . . . . 15 34 4 . . . Flight 10 | . . . 8 36 32 15 . . . 1 6 7 Energy Gun 4 | . . . 6 18 15 9 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 2 4 Naked Turns 429 | . 26 122 120 . . 71 33 . 8 45 . 4 Heaviest Build 12 | . . . 9 9 9 12 . . . . 12 12 Greatest Support 180 | 3 3 3 8 16 21 17 180 3 3 15 23 31 Greatest Overweight (x) 2 | . . . 1 . . 2 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 1 4 4 5 5 5 5 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 75% | Mutant 18% | Scavenger-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Matter Collected 219 | 67 . 42 42 . 3 50 . . . . . 15 Remotely . | . . . . . . . . . . . . . Salvage Created 277 | . . . 189 . 6 50 . . . . . 32 Parts 33 | . . . 17 . 1 9 . . . . . 6 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 17 . . . . Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 9 | . . . 7 . . 2 . . . . . . Guns 5 | . . . 3 . . 2 . . . . . . AOE 4 | . . . 4 . . . . . . . . . Classes Destroyed 6 | . . . 2 . 1 2 . . . . . 1 Worker 3 | . . . . . . 2 . . . . . 1 Builder 1 | . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 Recycler 1 | . . . 1 . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . Swarmer 9 | . . . 7 . . 2 . . . . . . Best Kill Streak 4 | . . . 4 . 1 2 . . . . . 1 Combat Bots Only 4 | . . . 4 . . 2 . . . . . . Max Kills in Single Turn 2 | . . . 2 . 1 1 . . . . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 595 | . 7 12 34 4 14 113 46 139 4 . 11 211 Missed 239 | . 3 6 17 4 6 48 14 49 2 . 3 87 Damage Taken 5567 | . 180 59 238 . 112 1007 470 1331 52 . 218 1900 Core 2789 | . 180 59 129 . 35 647 39 141 . . 95 1464 Absorbed by Shields 8 | . . . . . 8 . . . . . . . Core Remaining (%) 73 | 100 . 4 67 100 95 23 . . 82 100 92 . Volleys Fired 34 | . . . 5 . 10 19 . . . . . . Largest 2 | . . . 2 . 2 2 . . . . . . Hottest 130 | . . . 130 . 130 130 . . . . . . Shots Fired 48 | . . . 8 . 20 20 . . . . . . Gun 46 | . . . 6 . 20 20 . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 46 | . . . 6 . 20 20 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 2 | . . . 2 . . . . . . . . . Robot Hit Streak 6 | . . . 6 . 4 6 . . . . . . Robot Miss Streak 9 | . . . 4 . 9 7 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 42 | . . . 6 . 16 17 . . . . . 3 Core Hits 49 | . . . 13 . 11 22 . 2 . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 29 | . . . . . . . . . . . 11 18 Impact . | . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . 11 18 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 900 | . . . 204 . 139 256 . 41 . . . 260 Guns 417 | . . . 53 . 139 225 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 151 | . . . 151 . . . . . . . . . Melee 249 | . . . . . . . . . . . . 249 Ramming 83 | . . . . . . 31 . 41 . . . 11 Kinetic . | . . . . . . . . . . . . . Thermal 417 | . . . 53 . 139 225 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 151 | . . . 151 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 249 | . . . . . . . . . . . . 249 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 2 2 9 . . . . . . . . . Average Corruption 4 | . 2 2 8 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . 1 2 . . . . . . . . . Message Errors 1 | . . . 1 . . . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 92 | . . . 6 . . . . . . . . 86 Projectiles . | . . . . . . . . . . . . . Explosions 6 | . . . 6 . . . . . . . . . Melee 86 | . . . . . . . . . . . . 86 Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . . 59 . . 14 . 19 . . . 5 Shots 2 | . . . 2 . . . . . . . . . Rammed 18 | . . . . . . 7 . 10 . . . 1 Targets Rammed 18 | . . . . . . 7 . 10 . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 257 | . . . 227 . 257 71 . . . . . . Average Temperature 84 | . . . 73 . 103 29 . . . . . . Received Heat Transfer 177 | . . . 24 . . 45 . 18 9 . 9 72 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 560 | . . . 60 . 170 330 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Peak Influence 713 | . 15 50 296 193 172 314 153 . . 74 200 713 Initial 153 | . . 5 19 124 87 74 153 . . 59 38 112 Average 154 | . 5 22 123 142 115 163 153 . . 64 104 283 Maximum Alert Level 3 | . . . 1 . . 1 . . . . 1 3 Low Security (%) 79 | 100 100 100 73 100 100 62 100 . . 100 92 62 Level 1 13 | . . . 26 . . 37 . . . . 7 6 Level 2 6 | . . . . . . . . . . . . 28 Level 3 . | . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . . 2 . 1 4 . . . . 2 4 Investigation 1 | . . . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 10 | . . . 2 . 1 2 . . . . 2 3 Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Distress Signals 7 | . 2 . 4 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 157 | . 7 16 19 4 6 22 5 19 1 1 10 47 Peak Tracking Total 21 | . 8 14 9 6 4 10 5 10 1 1 5 21 Tactical Retreats 24 | . . 2 3 . . 4 . 4 . . 2 9 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 3 | . 1 . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 5 | . . 1 . 1 1 1 . . . . 1 . Terminals 2 | . . . . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 6 | . . 1 . 1 1 2 . . . . 1 . Successful 2 | . . 1 . 1 . . . . . . . . Failed 4 | . . . . . 1 2 . . . . 1 . Catastrophic 2 | . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . 1 . . . . . . 1 . Terminals 2 | . . . . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . Terminal Hacks 2 | . . 1 . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 1 . . . . 1 . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . Drone Launches 5 | . . . 5 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Turns Passed 1817 | 9 26 122 227 28 190 337 67 123 50 57 203 378 Spaces Moved 3051 | 18 52 199 276 76 359 563 83 222 99 117 391 596 Core 1195 | 18 52 199 213 . . 125 77 222 99 88 . 102 Treads 6 | . . . . . . . 6 . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1850 | . . . 63 76 359 438 . . . 29 391 494 Fastest Speed 27 | 50 50 50 37 31 27 29 50 50 50 40 37 32 Average Speed 43 | 50 50 50 55 31 29 35 57 50 50 47 38 50 Slowest Speed 160 | 50 50 50 117 31 31 150 160 50 50 50 40 117 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 26 | . . . 2 . 5 2 . . . 2 2 13 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 20 | 3 21 60 34 9 13 19 4 47 15 4 11 31 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 24 | . . . . . . . . . . . 10 14 Terrain Destroyed 29 | . . . 5 . . . . . . . 10 14 Melee 24 | . . . . . . . . . . . 10 14 Projectile . | . . . . . . . . . . . . . AOE 5 | . . . 5 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total 3386 | 17 51 220 339 79 415 677 97 233 98 115 420 625 Wait 205 | . . 21 43 . 32 82 7 2 . . 11 7 Move 2988 | 17 51 198 271 75 348 558 82 221 98 112 385 572 Hop 24 | . . . 2 . 5 2 . . . 2 2 11 Pick Up 13 | . . 1 6 2 . . . . . . 3 1 Fast Attach 27 | . . . 3 . 1 4 8 . . 1 2 8 Attach 9 | . . . 5 2 . . . . . . 2 . Detach 3 | . . . 2 . . . . . . . . 1 Swap 3 | . . . 1 . . 1 . . . . 1 . Drop 13 | . . . 1 . . 4 . . . . 2 6 Fire 34 | . . . 5 . 10 19 . . . . . . Melee 29 | . . . . . . . . . . . 11 18 Ram 18 | . . . . . . 7 . 10 . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 20 | . . . . . 19 . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Core integrity fell below 50% 28 | -10/Materials | Discovered new exit (range 13) 36 | -10/Materials | Entered Mines 37 | -10/Mines | Learned location of Storage (-7) 76 | -10/Mines | Assembled infested the area 77 | -10/Mines | Found the Drone Emporium 80 | -10/Mines | Found Prototype Device 81 | -10/Mines | Assisted by a Guerilla fighting off Assembled 95 | -10/Mines | Core integrity fell below 20% 108 | -10/Mines | Learned location of Zion (-7) 135 | -10/Mines | Discovered new exit (range 9) 158 | -10/Mines | Entered Materials 158 | -9/Materials | Evolved 2 slots: Utility x2 180 | -9/Materials | Identified Decoy Drone Bay 336 | -9/Materials | Build established: Mutant 360 | -9/Materials | Lost 5 allies 381 | -9/Materials | Discovered new exit (range 4) 385 | -9/Materials | Entered another Materials area 385 | -8/Materials | Evolved 2 slots: Propulsion x2 393 | -8/Materials | Identified exit to Factory 413 | -8/Materials | Entered Factory 413 | -7/Factory | Evolved 2 slots: Propulsion x2 599 | -7/Factory | Discovered new exit (range 15) 603 | -7/Factory | Entered another Factory area 603 | -6/Factory | Evolved 2 slots: Propulsion x2 608 | -6/Factory | Spotted B-75 Beast 722 | -6/Factory | Lost 3 parts (3n) 816 | -6/Factory | Garrison activated, responded to threat 900 | -6/Factory | Lost 4 parts (3n1w) 907 | -6/Factory | Core integrity fell below 50% 935 | -6/Factory | Discovered new exit (range 9) 940 | -6/Factory | Entered another Factory area 940 | -5/Factory | Evolved 2 slots: Utility x2 981 | -5/Factory | Discovered new exit (range 12) 1007 | -5/Factory | Entered Upper Caves 1050 | -5/Upper Caves | Identified exit to Upper Caves 1074 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1078 | -5/Upper Caves | Encountered a Warlord checkpoint 1130 | -5/Upper Caves | Entered another Upper Caves area 1150 | -5/Upper Caves | Lost 7 parts (7n) 1174 | -5/Upper Caves | Discovered new exit (range 12) 1178 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1180 | -5/Upper Caves | Entered Factory 1180 | -4/Factory | Evolved 2 slots: Utility x2 1232 | -4/Factory | Discovered new exit (range 15) 1237 | -4/Factory | Entered Research 1237 | -3/Research | Evolved 2 slots: Utility x2 1357 | -3/Research | Found Fusion Bomb Launcher 1382 | -3/Research | Crushed by falling debris 1434 | -3/Research | Discovered new exit (range 12) 1440 | -3/Research | Entered another Research area 1440 | -2/Research | Evolved 2 slots: Utility x2 1550 | -2/Research | Spotted B-90 Cyclops 1698 | -2/Research | Spotted B-90 Cyclops 1811 | -2/Research | Core integrity fell below 50% 1816 | -2/Research | Core integrity fell below 20% 1818 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 01813_ Slug penetrates Garrison Access. 01813_ H-88 Terminator knocked back. 01813_ X-82 Rainmaker knocked back. 01813_ Knocked back. 01814_ Penetrated by Slug. 01814_ Great Axe destroyed. 01815_ Penetrated by Slug. 01816_ Slammed into X-82 Rainmaker. 01816_ X-82 Rainmaker knocked back. 01816_ Slug penetrates Garrison Access. 01816_ Knocked back. 01817_ Garrison Access collapses. 01817_ ALERT: Garrison Access compromised, dispatching assault squad. 01817_ Garrison Access disabled. 01817_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 01817_ Relay Coupler [Grunt] tumbles out of Garrison Access. 01817_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #"#########?# ###???????????????????????? | | # #?# ## #???????????????????????? | | ### #?#!!! # % #???????????????????????? | | ###"#?#!!! " " +???????????????????????? | | #?#!!! = # #???????????????????????? | | #?# ????# # #???????????????????????? | | #????????# ######+###??##???????????????????? | | ########+# #??????????" ???????????????????? | | #??????????" ???????????????????? | | ############### #?????????? ???????????????????? | | # # #?????????? ???????????????????? | | # / #?????????? ???????????????????? | | #??""" """ # #?????????? ???????????????????? | | #????? """??# ############/#???????????????????? | | #????? "????# ! ##H#???????????????????? | | #????????????+ k ## #???????????????????? | | #????????????# ## #???????????????????? | | !#????????????# ## #?????#?????????????? | | #????????????# hh ##"##### ##????????????? | | ##????????????# # #????????????? | | ??????????????+ Y # #????????????? | | ??????????????####+### h # ! #????????????? | | ?????????????????????# h # ! " #????????????? | | ?????????????????????# # " " #????????????? | | ?????????????????????# + ""G"" #????????????? | | ?????????????????????# @#% #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# ###########????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????#k ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ###????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# T??????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????+ ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 150 Matter Stores 203 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed OpticalElectronTriangulator Manual? 0 Play Time 00:29:14 Cumulative 66.9 hours Start 2024.08.02 @ 14:24:58 End 2024.08.02 @ 14:54:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 34 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 786fe50c-5d11-4e98-9ad3-51d701c6ce93